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00:14:09 *** Gja has quit IRC 00:26:00 <Guest175> thanks flherne ill check t out 00:26:12 <Guest175> what do u mean openttdcoop ones are scary? 00:30:21 <Wolf01> 'night 00:30:24 *** Wolf01 has quit IRC 00:51:19 *** tokai|noir has joined #openttd 00:51:19 *** ChanServ sets mode: +v tokai|noir 00:52:15 *** Feuersalamander is now known as grossing 00:58:05 *** tokai has quit IRC 01:03:39 *** JacobD88 has joined #openttd 01:04:25 *** JacobD88 has quit IRC 01:49:55 *** BluesInTheNet has quit IRC 01:55:56 *** HerzogDeXtEr1 has joined #openttd 01:56:11 *** markjones has joined #openttd 02:01:20 *** HerzogDeXtEr has quit IRC 02:03:07 *** welshdragon has quit IRC 03:02:16 *** JezK_ has quit IRC 03:10:03 *** JezK_ has joined #openttd 03:52:48 *** glx has quit IRC 05:06:36 *** JezK_ has quit IRC 05:14:27 *** JezK_ has joined #openttd 07:04:16 *** JezK_ has quit IRC 07:45:43 *** supermop_ has joined #openttd 07:52:00 *** supermop has quit IRC 08:07:26 *** efess has quit IRC 08:22:04 *** Sova has joined #openttd 08:35:14 *** BluesInTheNet has joined #openttd 08:54:30 *** Fuco has joined #openttd 09:03:58 <crem> moo/ 09:20:00 *** TheMask96 has quit IRC 09:21:03 *** TheMask96 has joined #openttd 09:50:40 *** Guest175 has quit IRC 09:52:29 *** Rocangus has joined #openttd 09:53:01 <Rocangus> Hello! 09:55:21 <V453000> yo 10:00:12 *** efess has joined #openttd 10:00:41 <Rocangus> I'm trying to set up an OpenTTD dedicated server on command line Ubuntu 16.04. I have downloaded the dependencies as per the installation FAQ, compiled and installed the game. When I try to run openttd -D to get the game running so I can host, it complains that it cannot find a graphics set even though I have confirmed that openttd-opengfx is installed.. 10:00:45 *** markjones has quit IRC 10:01:09 *** Wolf01 has joined #openttd 10:01:26 <Wolf01> o/ 10:21:36 *** MonkeyDrone has joined #openttd 10:22:41 *** welshdragon has joined #openttd 10:24:25 <V453000> yo MonkeyDrone :) 10:31:45 *** welshdragon has quit IRC 10:38:55 *** maciozo has quit IRC 10:43:30 *** maciozo has joined #openttd 10:44:50 *** Cals has joined #openttd 10:49:09 <Rocangus> It turns out that I had to manually extract all the contents of the opengrf tar into the smae kind of directory where you find it on Windows to make it work. Now to rescale the map and use the package installation feature to get a package and all that. 10:52:02 *** Cals has quit IRC 10:52:32 *** welshdragon has joined #openttd 11:07:03 <Eddi|zuHause> you don't have to extract the tar, it just must be in a location that openttd searches 11:07:13 <Eddi|zuHause> (as per the readme) 11:08:13 <Eddi|zuHause> (you do have to extract .gz though) 11:09:27 *** Sova has quit IRC 11:10:42 *** welshdragon has quit IRC 11:11:20 *** welshdragon has joined #openttd 11:12:43 *** welshdragon has quit IRC 11:14:21 *** welshdragon has joined #openttd 11:25:58 *** welshdragon has quit IRC 11:26:16 *** welshdragon has joined #openttd 11:29:22 *** sla_ro|master has joined #openttd 11:29:51 *** Sova has joined #openttd 11:45:17 <__ln__> http://arc.aiaa.org/doi/10.2514/1.B36120 11:45:47 <Wolf01> Is the study for the EM drive? 11:48:21 <__ln__> it is 11:48:55 <Wolf01> I still think the best explanation could be seen in Event Horizon movie... or Warp from Warhammer 40k 12:14:10 *** welshdragon has quit IRC 12:21:35 *** Biolunar has joined #openttd 12:47:22 *** sla_ro|master has quit IRC 13:03:57 *** welshdragon has joined #openttd 13:17:40 *** maciozo has quit IRC 13:21:08 *** maciozo has joined #openttd 13:27:52 <__ln__> It will be awkward if the EM Drive actually works. 13:29:40 <Wolf01> Reading the study, it seem to work, and better than laser propulsion or light sails... it's not even near the performance of the ion drive but it's already a step forward... without fuel 13:30:27 <Rocangus> Eddi|zuHause, I tried, but it wouldn't work that way. I put the .tar I got from the .zip in /baseset/ under the openttd directory and yet it wouldn't let me start it. 13:32:35 <Wolf01> Did you compile without compression support? 13:33:45 <Rocangus> I did get all the dependencies and installed it according to the description on the wiki 13:43:17 <Rocangus> Though I honestly don't know if I compiled it with or without compression support. I used the tar for version 1.6.1. 13:59:45 *** Gja has joined #openttd 14:01:15 *** Alberth has joined #openttd 14:01:15 *** ChanServ sets mode: +o Alberth 14:01:24 <Alberth> o/ 14:02:38 <Wolf01> o/ 14:04:17 *** Gja has quit IRC 14:05:26 <Rocangus> Wolf01, how do I compile openttd with compression support? 14:06:32 <Wolf01> Usually without specifing --without-* when compiling 14:07:18 <Rocangus> I didn't make any --without-* specification, so it should have that, then. 14:09:24 <Alberth> configure output lists the found compression libraries, normally 14:12:41 <Rocangus> I'm pretty new to these things... Roughly where should it list those, Alberth ? 14:14:23 <Rocangus> I do see that zlip was found. 14:14:27 <Rocangus> *zlib 14:14:33 <Alberth> checking zlib... found 14:14:33 <Alberth> checking liblzma... found 14:14:33 <Alberth> checking lzo2... found 14:15:20 <Rocangus> All three found 14:17:39 <supermop_> good morning 14:18:36 <Alberth> moin! 14:19:38 *** smoke_fumus has joined #openttd 14:20:22 <supermop_> nice cold day here 14:20:57 <Rocangus> Might there be somethign related to the fact that I am trying to run it as a dedicated server that messes things up? 14:21:03 <Rocangus> *something 14:24:11 <Alberth> what doesn't it do? 14:27:11 <Rocangus> The things it doesn't do is let me use newGRF that I have verified are downloaded and exist in the folder I installed openttd in. It also removes the entries about that from the openttd.cfg file everytime I have run it. I'm sitting in shell on this server I'm trying to use for it, so I have no GUI. 14:31:54 <Alberth> you edit openttd.cfg with the server running? 14:32:01 <Alberth> if so, don't do that 14:32:16 <Alberth> openttd writes its config on exit 14:32:20 <Rocangus> No. I exit the server, then edit the openttd.cfg, save it, start the server again. 14:32:30 <Alberth> ok 14:32:52 <Alberth> tried debugging if it looks for the right places? 14:33:24 <Rocangus> I think the thing may be that the newgrf I'm trying to use is in content_download and it doesn't look in the right place. What is the command for enabling debugging when you load the game? 14:33:37 <Alberth> ./openttd -d grf=5 14:33:49 <Alberth> I think 14:33:58 <Alberth> gives a lot of output 14:35:17 <Rocangus> It gives so much output that it owerflows the ssh buffer even! 14:35:35 <Alberth> .openttd -d grf=5 >& uit 14:35:51 <Alberth> then copy 'uit' to local system, and read :) 14:36:09 <Alberth> *./openttd 14:36:12 *** orudge has quit IRC 14:36:15 *** orudge has joined #openttd 14:36:37 <Rocangus> I think I can just open 'uit' in nano and read it that way 14:37:11 <Alberth> ok :) 14:37:29 <Alberth> ah, perhaps you use \ for directory separators instead of / ? 14:37:41 <Alberth> or uppercase vs lowercase ? 14:38:05 <Alberth> should have asked that earlier 14:38:28 <Rocangus> I'm on linux and I just ran openttd from the ~/openttd-1.6.1 directory 14:38:44 <Rocangus> Ubuntu 16.04 with dependencies downloaded 14:40:52 <Alberth> yeah, but a Linux file system uses / and is case sensitive, so if you copy a openttd.cfg from a windows system, chances are it won't load newgrfs due to messed up paths 14:41:11 <Rocangus> ...The thing might also be... lemme test 14:46:09 <Rocangus> Even with a complete, correct path, it keeps deleting my entry to the .tar-file, both when I put it under the newgrf group and the newgrf-static group. 14:46:44 <Alberth> does the path appear in the debug output? 14:47:27 <Alberth> ie grep "part-of-path" uit 14:47:52 <Alberth> or search in nano 14:48:35 <Rocangus> It doesn't like ./openttd and when I use the directory it just says it's a directory 14:49:10 <Alberth> cd openttd-1.6.1 14:49:18 <Alberth> cd bin 14:49:31 <Alberth> ./openttd 14:49:57 <Rocangus> Did the cd openttd-1.6.1 and now the console is waiting for the program to finish. 14:50:11 <Rocangus> I'll ^C and see what I get. 14:53:46 <Alkel_U3> about that base set - if it's a dedicated server, graphicsset = "none" in openttd.cfg does the trick for me. 14:54:47 <Rocangus> I have found an entry where it says "searching for NewGRFs" and it finds the two I downloaded... 14:57:17 <Alberth> ok 14:57:52 <Alberth> you could try loading a savegame on startup that uses the newgrfs 14:58:28 <Alberth> I don't know much about server configuration 15:01:14 *** orudge has quit IRC 15:01:30 *** orudge has joined #openttd 15:14:08 *** welshdragon has quit IRC 15:17:54 *** welshdragon has joined #openttd 15:22:25 *** welshdragon has quit IRC 15:22:45 *** welshdragon has joined #openttd 15:25:55 <Rocangus> loading a saved game with the newgrf worked but that means that it's gonna be more iffy to make new maps for the server once a game has run to its' conclusion 15:26:38 *** welshdragon has quit IRC 15:26:49 *** welshdragon has joined #openttd 15:27:17 *** sla_ro|master has joined #openttd 15:27:36 *** welshdragon has quit IRC 15:27:48 *** welshdragon has joined #openttd 15:29:19 <Alkel_U3> You need to add the newgrfs to openttd.cfg below line [newgrf] 15:31:38 <Rocangus> I do add them there with the server not running, but they don't load as they should. It doesn't matter whether I write out the .tar or the full <file>.tar\<file>.grf. They are in the contnent_download/newgrf directory. When I unload the server and open openttd.cfg again, the entries are gone. 15:32:55 <Alkel_U3> ah. Is there aditional path in the tar? 15:33:16 <Rocangus> What do you mean? 15:36:04 <Alberth> the \ will never work at a unix system, use / 15:37:40 <Rocangus> I'm going to try adding the full path, '/root/openttd-1.6.1/content_download/newgrf/av8_Aviators_Aircraft_Set-2.21/pb_av8w.grf =' and see if that doesn't work. If it doesn't I'm going to have to use my mother's laptop instead of the virtual server which otherwise works. 15:38:29 <Rocangus> Wht is the difference between the [newgrf] and [newgrf-static] groups? 15:38:53 <Alkel_U3> Usually you get a .tar with a directory and that contains the files. So if it goes like awesometrains.tar/awesometrains/awesometrains.grf, you need awesometrains/awesometrains.grf 15:40:09 <Rocangus> But that is the same as what is in the detailed NewGRF information you can see if you have a GUI to mess about with, isn't it? Just that the \ I see on a Windows cmputer needs to be replaced with / on unix? 15:40:22 <Alkel_U3> Static grfs are purely cosmetic, loaded directly at starup so you can have it always even in multiplayer games 15:40:55 <Alkel_U3> Yes, also case-sensitive 15:41:01 <Rocangus> So adding the plane pack to the static group will not makeit function correctly? 15:41:03 <Alberth> https://paste.openttdcoop.org/p1rucchis example from my config 15:41:26 <Alberth> 4F472B31|4E0B2D42462F295F36AFBA90D239A323| is optional afaik 15:41:31 <Alkel_U3> It will not 15:41:52 <Alberth> plane pack is not usable as static newgrf 15:42:28 <Alberth> it may only have sprites, no behavior 15:43:17 <Alkel_U3> and is useless on dedicated server 15:43:31 <Alberth> good point 15:43:38 <Rocangus> Finally! 15:43:40 <Alberth> (you don't have a UI ) 15:45:08 <Rocangus> Alright, I made it work. It was the difference between Windows having a \ in the file name for the newgrf and unix using / instead. 15:45:33 <Rocangus> That's... I think 6 hours trying to make this work finally paying off. 15:46:56 <Rocangus> Is there a way of making the server save the game before flushing everything and starting over? 15:49:26 *** JacobD88 has joined #openttd 15:53:20 *** JacobD88 has quit IRC 15:56:11 *** JacobD88 has joined #openttd 15:59:11 *** Sova has quit IRC 16:01:18 *** JacobD88 has quit IRC 16:04:56 <Alkel_U3> Not a config option AFAIK - there are some ways to react to events (admin port it was called, I think?), though I have no idea if that is possible. Haven't played with it myself. 16:09:36 <Rocangus> Yeah, it sems like restarting of games and such needs to either be handled by bots or manually and not by the server itself. 16:09:41 <Rocangus> *seems 16:14:00 *** welshdragon has quit IRC 16:15:51 *** welshdragon has joined #openttd 16:32:00 *** lobstar has joined #openttd 16:38:12 *** crabster has quit IRC 16:52:35 *** TheMask96 has quit IRC 16:55:19 *** welshdragon has quit IRC 16:55:31 *** welshdragon has joined #openttd 16:57:03 *** TheMask96 has joined #openttd 17:02:29 *** FLHerne has joined #openttd 17:15:15 *** welshdragon has quit IRC 17:22:07 *** Biolunar has quit IRC 17:23:46 *** Gja has joined #openttd 17:29:18 <Rocangus> How do I install a cript that comes with several .nut-files? 17:30:55 *** Flygon_ has joined #openttd 17:30:55 <Alberth> usually you just leave it all in the .tar 17:31:09 <Alberth> otherwise, make a directory, and put all the .nut files in it 17:32:24 <Alberth> add the .tar (or the directory) inside a "game" directory 17:32:36 <Alberth> at least that seems like the usual name 17:33:20 <Rocangus> What do you mean by "game" directory? A directory called "game" somewhere inside of the installation directory? 17:34:16 <Alberth> next to "newgrf" 17:34:42 <Alberth> the README file has all the details 17:34:54 <Alkel_U3> by default ~/.openttd/game/ 17:36:36 <Rocangus> Alright. Thanks. I'll go try that and see what happens. 17:37:50 *** Flygon has quit IRC 17:38:40 <Rocangus> So I did that... Gonna try and see what happens when I launch the server soon. 17:39:20 *** SpComb has quit IRC 17:40:12 *** lobstar has quit IRC 17:55:25 *** glx has joined #openttd 17:55:25 *** ChanServ sets mode: +v glx 18:07:45 *** Progman has joined #openttd 18:33:12 *** SpComb has joined #openttd 18:41:54 *** Arveen has joined #openttd 18:54:05 <Rocangus> Libraries for scripts, are they to be put under ~/.openttd/game/libraries ? 18:55:54 *** SpComb^ has joined #openttd 18:55:54 *** SpComb has quit IRC 18:57:21 *** Alberth has quit IRC 18:57:21 *** maciozo has quit IRC 18:57:21 *** MonkeyDrone has quit IRC 18:57:21 *** APTX has quit IRC 18:57:21 *** zeknurn has quit IRC 18:57:21 *** grossing has quit IRC 18:57:21 *** ToBeFree has quit IRC 18:57:21 *** funnel has quit IRC 18:57:21 *** Taede has quit IRC 18:57:21 *** Eddi|zuHause has quit IRC 18:57:21 *** FR^2 has quit IRC 18:57:21 *** LordAro has quit IRC 18:57:21 *** NGC3982 has quit IRC 18:57:21 *** ricus has quit IRC 18:57:21 *** Alkel_U3 has quit IRC 18:57:21 *** rellig has quit IRC 18:57:21 *** V453000 has quit IRC 18:57:21 *** Ram-Z has quit IRC 18:57:21 *** ^Spike^ has quit IRC 18:57:21 *** peter1138 has quit IRC 18:57:21 *** TrueBrain has quit IRC 18:57:21 *** joho has quit IRC 18:57:21 *** APTX has joined #openttd 18:57:22 *** MonkeyDrone has joined #openttd 18:57:23 *** Taede has joined #openttd 18:57:25 *** FR^3 has joined #openttd 18:57:29 *** funnel has joined #openttd 18:57:30 *** Alkel_U3 has joined #openttd 18:57:32 *** joho has joined #openttd 18:57:32 *** NGC3982 has joined #openttd 18:57:42 *** TrueBrain has joined #openttd 18:57:43 *** ricus has joined #openttd 18:57:45 *** ^Spike^ has joined #openttd 18:57:45 *** grossing has joined #openttd 18:57:47 *** LordAro has joined #openttd 18:57:52 *** Alberth has joined #openttd 18:58:01 *** zeknurn has joined #openttd 18:58:06 *** V453000 has joined #openttd 18:58:10 *** ToBeFree has joined #openttd 18:58:10 *** Eddi|zuHause has joined #openttd 18:58:24 *** maciozo has joined #openttd 18:58:54 *** ChanServ sets mode: +o Alberth 19:00:02 *** Ram-Z has joined #openttd 19:02:21 *** peter1138 has joined #openttd 19:02:21 *** ChanServ sets mode: +o peter1138 19:10:50 *** frosch123 has joined #openttd 19:15:06 <frosch123> now even starcraft progamers post the factorio darude video :p 19:15:16 <Wolf01> :D 19:29:05 *** sim-al2 has quit IRC 19:34:54 *** supermop has joined #openttd 19:41:11 *** supermop_ has quit IRC 19:45:11 *** supermop_ has joined #openttd 19:45:54 <Alkel_U3> Jesus christ, that's monstrous. I'm really wondering how long till they implement Factorio in the circuit network. 19:46:31 <Alkel_U3> Bonus points if it handles multiplayer 19:46:54 *** supermop__ has joined #openttd 19:49:52 *** Wormnest has joined #openttd 19:50:14 <Lejving> Alkel_U3, there's one guy who made a computer afaik 19:50:33 <Lejving> https://github.com/justarandomgeek/factorio-computer 19:51:11 <frosch123> Alkel_U3: it mainly proves that factorio game entities can store a lot of information 19:51:16 *** supermop has quit IRC 19:53:06 <Alkel_U3> well, yea. I expected 34 MB to take a lot more space, but than again, the constant combinators do hold a lot 19:53:15 *** supermop_ has quit IRC 19:53:25 <Alkel_U3> Lejving: not even surprised at this point :D 19:55:07 <Alkel_U3> now if only they went with the RGB code option for lamps... :D 19:55:19 <Lejving> :) 20:30:05 *** behalebabo has quit IRC 20:31:48 *** behalebabo has joined #openttd 20:36:18 *** sim-al2 has joined #openttd 20:36:32 *** welshdragon has joined #openttd 20:37:18 *** gelignite has joined #openttd 20:46:15 <V453000> :) :) 20:47:10 *** welshdragon has quit IRC 20:50:42 *** smoke_fumus has quit IRC 20:50:46 *** Jinassi has joined #openttd 20:53:05 *** Arveen has quit IRC 21:09:20 *** welshdragon has joined #openttd 21:12:55 *** frosch123 has quit IRC 21:18:07 *** Alberth has left #openttd 21:23:41 *** sla_ro|master has quit IRC 21:37:17 *** welshdragon has quit IRC 21:38:05 *** welshdragon has joined #openttd 22:02:25 *** gelignite has quit IRC 22:34:17 *** Rocangus has quit IRC 22:43:50 *** Wormnest has quit IRC 22:47:20 *** Progman has quit IRC 23:29:55 *** FLHerne has quit IRC 23:33:42 <Wolf01> 'night 23:33:45 *** Wolf01 has quit IRC