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00:35:31 *** sim-al2 has joined #openttd 01:04:54 *** gelignite_ has joined #openttd 01:05:25 <Wolf01> 'night 01:05:29 *** Wolf01 has quit IRC 01:07:40 *** gelignite__ has joined #openttd 01:12:04 *** gelignite has quit IRC 01:13:05 *** gelignite_ has quit IRC 01:13:25 *** Eddi|zuHause has quit IRC 01:14:01 *** Eddi|zuHause has joined #openttd 01:22:57 *** FLHerne_ has quit IRC 01:44:01 <Eddi|zuHause> _dp_: no, you cannot override single callbacks, only all of them at once 02:49:13 *** gelignite__ has quit IRC 03:21:11 *** Eddi|zuHause has quit IRC 03:21:45 *** Eddi|zuHause has joined #openttd 03:50:29 *** Supercheese has joined #openttd 04:04:34 *** glx has quit IRC 04:23:25 *** gelignite has joined #openttd 05:18:36 *** Fatmice has joined #openttd 06:45:02 *** sla_ro|master has joined #openttd 07:32:53 *** andythenorth has joined #openttd 07:38:22 <andythenorth> o/ 07:42:55 *** sla_ro|master has quit IRC 07:47:48 *** andythenorth has quit IRC 07:51:09 *** Biolunar has joined #openttd 08:20:12 *** andythenorth has joined #openttd 08:30:44 *** lorran78 has quit IRC 08:55:09 *** tokai has joined #openttd 08:55:09 *** ChanServ sets mode: +v tokai 09:01:50 *** tokai|noir has quit IRC 09:12:25 *** roidal has joined #openttd 09:17:07 *** Supercheese has quit IRC 09:38:33 *** Progman has joined #openttd 10:09:05 *** andythenorth has quit IRC 10:43:34 *** sim-al2 has quit IRC 11:03:13 *** Fatmice has quit IRC 11:18:27 *** frosch123 has joined #openttd 11:32:45 *** lorran78 has joined #openttd 11:33:28 <lorran78> hello 11:34:02 <lorran78> i launch a bash make with ogfx-rv but i have an error : 11:34:26 <lorran78> File "<string>", line 1, in <module> TypeError: Required argument 'year' (pos 1) not found 11:39:16 <lorran78> is there a newgrf with original planes (i wanted to modify the introduction date) ? 11:47:55 *** andythenorth has joined #openttd 11:48:22 *** ZirconiumX has joined #openttd 11:53:01 <Eddi|zuHause> all newgrfs contain the original vehicles. so just start with an empty grf 11:53:24 <andythenorth> is santa 11:53:43 <Eddi|zuHause> santa is usually around 18:00 11:53:51 <andythenorth> we have English santa 11:53:51 <Eddi|zuHause> in these parts of the world 11:53:53 <andythenorth> he comes tomorrow 11:54:07 <Eddi|zuHause> it's 13:00 now 11:54:14 <andythenorth> my kids would prefer Euro-Santa I think 11:55:09 <andythenorth> eh so FIRS 11:55:29 <andythenorth> ‘Efficiency: Zero | Hero | Nero’ 11:57:57 <andythenorth> also 11:58:28 <andythenorth> this business with Coal = 3/8, Iron Ore = 3/8, Limestone = 2/8 11:58:32 <andythenorth> seems unnecessary 11:59:05 <andythenorth> instead of adding up the ratios, why not: 1 cargo delivered = 25%, 2 cargos delivered = 50%, 3 cargos delivered = 100% 11:59:06 <andythenorth> ?? 11:59:35 <Eddi|zuHause> why would that make a fundamental difference? 11:59:43 <andythenorth> two reasons 11:59:51 <andythenorth> (1) andythenorth doesn’t have to bother defining ratios 12:00:25 <andythenorth> (2) some cargos are more advantageous at some industry types than other, which is a strategic balance that wasn’t intended or sought 12:00:46 <andythenorth> also (3) no need to show the ratios in the FIRS docs 12:01:09 <Eddi|zuHause> well, i'm not leaning either way 12:01:34 <andythenorth> I think it’s a neutral choice for gameplay, but seems simpler to explain (and implement) 12:20:17 <lorran78> yes it contains original but not files with details? i must have file to modify it :) 12:23:43 <Eddi|zuHause> lorran78: you can modify an empty file 12:24:39 <Eddi|zuHause> lorran78: have you done the nml tutorial yet? 12:25:11 *** welshdragon has joined #openttd 12:26:14 *** Wormnest has joined #openttd 12:33:13 <andythenorth> frosch123: seen my cb 3A proposal? 12:33:15 <andythenorth> o_O 12:34:24 *** Wolf01 has joined #openttd 12:34:30 <Wolf01> o/ 12:34:33 *** sla_ro|master has joined #openttd 12:41:40 *** welshdragon has quit IRC 12:42:42 *** welshdragon has joined #openttd 12:45:11 <andythenorth> lo Wolf01 12:53:42 <andythenorth> ach 13:15:00 *** andythenorth has quit IRC 13:15:56 *** andythenorth has joined #openttd 13:16:22 <andythenorth> so 3 input cargos means 3 values for efficiency 13:16:31 <andythenorth> and 2 input cargos means 2 values for efficiency 13:16:50 <andythenorth> so do I have 5 different values? 13:25:20 *** welshdragon has quit IRC 13:27:14 *** umgeher_ has joined #openttd 13:29:07 *** welshdragon has joined #openttd 13:29:34 *** umgeher has quit IRC 13:48:35 *** sla_ro|master has quit IRC 14:12:00 <frosch123> andythenorth: i am not a fan of ad-hoc solutions when it comes to apis that are supposed to stay forever 14:12:41 <frosch123> also, didn't you just complain last week that there are not enough text parameters? 14:12:52 <andythenorth> I did, but then I designed better :) 14:12:56 <frosch123> so, building all text with a single callback is kind of the opposite 14:13:00 <andythenorth> true 14:13:16 <andythenorth> it would be hard to pack enough info in the existing text stack 14:13:31 <frosch123> i am up for making the "waiting to be processed" more general in the base game, since it is overspecific to stockpiling 14:13:57 <frosch123> but all other text specific to single input cargos should be done via cb37 14:14:36 * andythenorth wonders what text would be best 14:18:44 <andythenorth> could we move the ‘0 tonnes’ into parentheses? 14:18:50 *** maciozo has joined #openttd 14:18:55 <andythenorth> Requires: Fish (0 tonnes waiting to be processed) 14:39:20 * andythenorth starts an NRT game 14:42:37 <andythenorth> SV or Busy Bee? o_O 15:07:32 *** welshdragon has quit IRC 15:08:23 *** gelignite has quit IRC 15:14:28 *** welshdragon has joined #openttd 15:15:01 *** welshdragon has quit IRC 15:17:22 <frosch123> finished and pushed convert-road 15:20:27 <andythenorth> yay 15:20:29 *** welshdragon has joined #openttd 15:20:30 <andythenorth> I’ll recompile 15:24:20 <andythenorth> frosch123: more artefacts on building a bridge with HAUL 15:24:24 * andythenorth screenshots 15:25:12 <andythenorth> http://dev.openttdcoop.org/attachments/download/8260/NRT-artefact-2.png 15:25:26 <andythenorth> convert is pretty cool 15:27:35 <frosch123> well, which spritegroups does HAUL provide? 15:29:02 <frosch123> i see missing roadstop and bridge 15:31:13 <frosch123> cursor: optional; overlay: present; ground: present; catenary_front: optional; catenary_back: optional; bridge: missing; depot: optional; roadstop:missing 15:32:31 *** JohnnyWing has joined #openttd 15:32:41 *** welshdragon has quit IRC 15:32:52 <andythenorth> right 15:33:09 * andythenorth fixes that 15:34:06 <andythenorth> fewer hax 15:34:42 <frosch123> are there drive-in stops for HAUL? 15:35:46 *** welshdragon has joined #openttd 15:36:15 <andythenorth> yes 15:36:25 <andythenorth> but sprites are borked currently 15:36:35 <frosch123> yay, visual effects with broken-aircraft smoke :) 15:37:03 <andythenorth> you found a mining truck? 15:37:33 <frosch123> same with steam logging truck 15:38:12 <andythenorth> would be a shame not to use the effects cb properly :) 15:39:50 * andythenorth wonders what overlays HAUL has 15:40:13 <andythenorth> underlay + overlay is slightly overkill for most roads 15:40:15 <andythenorth> nvm 15:40:19 <frosch123> you can see them on the depot currently 15:40:47 <frosch123> for roads overlays are usually transparent 15:41:06 <frosch123> but they are used in depots 15:41:22 <frosch123> though not sure whether it stays like that 15:42:35 <andythenorth> overlay isn’t optional, right? 15:42:45 <frosch123> no, not optional 15:42:55 <frosch123> but for roads usually transparent 15:44:37 <frosch123> maybe we could make them optional for that reason 15:45:29 <andythenorth> could use them for the white lines :P 15:48:58 <andythenorth> ha my drive in stops are borked now :D 15:49:09 <andythenorth> more spritesets needed I guess 16:01:28 *** Progman has quit IRC 16:02:38 <andythenorth> fixed 16:07:10 <andythenorth> frosch123: is there a place I can look which spritesets are required, rather than asking you? 16:07:36 <andythenorth> I am working with the copy of nml railtype example, which is only partially relevant I think 16:07:45 <frosch123> https://newgrf-specs.tt-wiki.net/wiki/Action3/Railtypes#cargo-type <- you could extrapolate from that :) 16:08:03 <frosch123> required: overlay, ground, brdige, roadstop 16:08:17 <frosch123> optional: cursors, catenary_front, catenary_back, depot 16:08:29 <andythenorth> trying to figure out if junction is needed 16:08:41 * andythenorth suspects not 16:08:46 <frosch123> no idea what "junction" is 16:09:25 <andythenorth> me neither :) 16:10:00 <andythenorth> also “/* underlay for crossings w/o tracks */“ 16:10:24 <andythenorth> can’t figure where that would apply to NRT 16:10:47 <frosch123> those are the regular sprites, which you see everywhere 16:11:30 <frosch123> a regular tile consists of: (road or tram underlay) + road overlay + tram overlay 16:11:58 <andythenorth> yes 16:12:25 <andythenorth> is there an easy way to see the count of sprites per spriteset? 16:13:43 <andythenorth> nvm 16:14:26 <frosch123> https://paste.openttdcoop.org/pwckflwuf 16:14:32 <frosch123> gui may be incorrect there 16:14:46 <frosch123> and roadstop is missing 16:14:49 <frosch123> but the rest should be fine 16:15:05 <andythenorth> awesome thanks 16:15:22 <andythenorth> I think some of the copy-paste railtype spritesets have too many sprites for NRT 16:15:28 <andythenorth> due to crossing underlay / overlay etc 16:18:21 *** markjones has joined #openttd 16:20:46 <andythenorth> frosch123: http://dev.openttdcoop.org/attachments/download/8261/road-hog.tar 16:20:49 <andythenorth> fixed a few things 16:21:10 <andythenorth> depots are borked, I will sort later, very child-loud here right now 16:21:17 *** threesix- has joined #openttd 16:22:28 *** FLHerne has joined #openttd 16:23:30 *** welshdragon has quit IRC 16:25:26 <Wolf01> "can the game X be played cross platform?" "no, the games are written in different languages" 16:27:04 *** threesixty has quit IRC 16:52:15 *** Wormnest has quit IRC 17:09:19 *** Flygon has quit IRC 17:12:53 *** sla_ro|master has joined #openttd 17:18:17 *** andythenorth has quit IRC 17:18:35 *** andythenorth has joined #openttd 17:21:31 *** andythenorth has quit IRC 17:22:42 *** andythenorth has joined #openttd 17:31:18 <andythenorth> what depot sprites should HAUL vehicles get? o_O 17:31:36 <andythenorth> similar to default RV, or completely different? o_O 17:42:00 <frosch123> taller? 17:42:22 <frosch123> made of galvanized sheet metal? 17:42:44 <andythenorth> possibly yes 17:42:57 <andythenorth> there are some from Pikka’s railtype set, that are adapted from FIRS machine shop 17:43:03 <andythenorth> seems appropriate :P 17:45:01 <andythenorth> not sure they’ll look right though 17:45:06 <andythenorth> logic doesn’t always win 17:45:47 <frosch123> you could take the aircraft hangar :p 17:46:23 <andythenorth> EL http://www.abc.net.au/reslib/201110/r847584_7974706.jpg 17:46:25 <andythenorth> RL 17:46:40 <andythenorth> aircraft hangar would be ok :) 17:52:17 *** Wormnest has joined #openttd 17:56:35 *** FLHerne has quit IRC 17:56:52 *** FLHerne has joined #openttd 18:35:00 *** glx has joined #openttd 18:35:00 *** ChanServ sets mode: +v glx 18:45:47 <DorpsGek> Commit by translators :: r27708 /trunk/src/lang (catalan.txt russian.txt) (2016-12-24 19:45:38 +0100 ) 18:45:48 <DorpsGek> -Update from Eints: 18:45:49 <DorpsGek> catalan: 26 changes by juanjo 18:45:50 <DorpsGek> russian: 9 changes by Lone_Wolf 19:19:10 *** markjones has quit IRC 19:36:39 *** ZirconiumX has quit IRC 19:37:34 <Wolf01> To-do list for tomorrow: sleep, get up, sleep again, get up again, shower, read some news, go to a friend's house, eat pizza, back to home 19:39:28 <frosch123> what's the first "get up" for? 19:39:48 <Wolf01> Look at the clock 19:40:47 <andythenorth> go back to sleep :P 19:47:34 <andythenorth> Wolf01: italians eat pizza? :o 19:47:34 <andythenorth> I thought it was a snack only 19:47:55 <Wolf01> We have real pizza here 19:48:05 <Wolf01> It's an entire meal 19:49:36 <frosch123> andythenorth: do you still want to do a christmas forum post? 19:51:05 *** sla_ro|master has quit IRC 19:51:08 <Wolf01> My favourite: baked potatoes, sausage, onion, grana padano (cheese), pepper, over the classic pizza (tomato+mozzarella)... and I think I forgot an ingredient or two 19:51:55 <andythenorth> frosch123: eh why not :) 19:52:01 <frosch123> potatoes on pizza? 19:52:08 <frosch123> i get beans and stuff 19:52:21 <frosch123> but potatoes or pasta on pizza is weird 19:53:25 <Wolf01> Nah, it's a bomb, but the taste is really good :P 19:58:08 *** FLHerne has quit IRC 19:59:59 *** andythenorth has quit IRC 20:02:12 *** welshdragon has joined #openttd 20:02:27 *** FLHerne has joined #openttd 20:07:00 *** andythenorth has joined #openttd 20:14:39 <andythenorth> frosch123: dev thread? o_O 20:14:56 * andythenorth making a better Road Hog to go with it 20:15:05 <frosch123> which dev thread? 20:16:15 <andythenorth> a new one? o_O 20:16:28 <frosch123> oh, you man dev forum 20:16:33 <Wolf01> The one he wants to write to spoil to the world the fun we have with NRT :P 20:16:41 <andythenorth> forum / thread /s sorry :) 20:16:49 <andythenorth> maybe it’s premature 20:16:58 <andythenorth> there aren’t any newgrf docs yet 20:17:05 <frosch123> i guess graphic dev would be weird 20:17:28 <andythenorth> yup 20:17:29 <frosch123> so ottd dev, with link to binary, nml_git and roadhog? 20:17:40 <andythenorth> I think so yes :) 20:17:49 <andythenorth> depends if we want people to find bugs 20:18:01 <andythenorth> or we just keep it secret until April 20:18:30 <frosch123> nothing is happening from feb+apr 20:18:38 <frosch123> so, either now or never :) 20:18:46 <andythenorth> now 20:19:32 <frosch123> feb-apr we are busy explaining to eddi, why we did stuff the way we did it 20:20:15 <andythenorth> Eddi is writing the docs? o_O 20:20:22 * andythenorth can’t, the newgrf wiki won’t let me in 20:20:27 <andythenorth> I even made a new user 20:24:06 <andythenorth> frosch123: have you got any idea for witty post? Or will it just be factual? o_O 20:25:35 <frosch123> dunno, silversurfer released 4 updates today 20:25:46 <frosch123> lots of cars 20:25:52 <frosch123> now, lots of roads 20:28:31 <Wolf01> https://www.tt-forums.net/download/file.php?id=190570 <- this picture made me want a full alphabet newgrf object 20:32:14 *** LadyHawk has quit IRC 20:35:00 *** gelignite has joined #openttd 20:37:29 <andythenorth> ha ha 20:51:06 *** Biolunar has quit IRC 21:00:57 *** Progman has joined #openttd 21:01:32 * Wolf01 is waiting to copy/paste his message on andy's thread... 21:04:34 <lorran78> sorry for the long response but i've already managed to compile another source with nml and bash too it's a new error for me :) 21:05:32 <lorran78> where find empty grf source? 21:05:59 <lorran78> i found only emptygrf from within ingame dl but no source 21:10:14 <andythenorth> Wolf01: I have to write the post :o 21:10:28 <andythenorth> I am drawing depots :P 21:22:07 <lorran78> Eddi|zuHause ? i answer for ur question 21:38:26 <andythenorth> have depots always clipped out of the GUI? 21:39:17 <frosch123> yes, though i guess we could fix that 21:41:09 *** andythenorth has left #openttd 21:42:24 *** andythenorth has joined #openttd 21:42:26 <andythenorth> http://dev.openttdcoop.org/attachments/download/8262/haul-depots.png 21:42:36 <lorran78> hum i have some strange bug :/ 21:42:39 <andythenorth> needs some pixels tweaking 21:42:42 <lorran78> 2 in fact 21:43:26 <lorran78> first when i set a year introduction for a train (modified opengfx+trains) sometime the game set 1 year more 21:43:48 <lorran78> and even if i set year introduction for wagons it doesnt work 21:44:06 <andythenorth> could lose the roof greeble maybe 21:44:07 <lorran78> it's always 1925 something like that 21:44:27 <andythenorth> lorran78: the game randomises vehicle introduction dates by ~16 years or so 21:44:50 <lorran78> oh okay 21:45:04 <lorran78> when i set 100 it could be 100-16 or 100+16? 21:45:18 <andythenorth> something like that 21:45:28 <lorran78> but what about wagons date? 21:46:07 <andythenorth> same afaik 21:46:24 <lorran78> but i set 0 and it's 1925 ... 21:46:33 <lorran78> it's somekind far lol 21:47:02 <lorran78> i modified all wagon*.pnml and set 0 21:47:50 <lorran78> i set it inside this : item(FEAT_TRAINS, flatbed_wagon) { 21:47:59 <lorran78> property of course 21:49:41 *** mescalito has quit IRC 21:49:49 <lorran78> and i asked some hours ago what can i do for this error on road vehicule opengfx+ grf with command bash CC=gcc make: File "<string>", line 1, in <module> TypeError: Required argument 'year' (pos 1) not found 21:50:35 *** andythenorth has quit IRC 21:50:45 *** sla_ro|master has joined #openttd 21:50:56 *** andythenorth has joined #openttd 21:55:13 *** Smedles_ has joined #openttd 21:55:19 *** andythenorth has left #openttd 21:55:39 *** andythenorth has joined #openttd 21:57:10 <andythenorth> lorran78: hard to diagnose without some source code 21:57:13 <andythenorth> what have you changed? 21:57:21 <andythenorth> have you got a diff? 21:58:17 *** Smedles has quit IRC 22:01:06 *** Wormnest has quit IRC 22:02:23 *** FLHerne has quit IRC 22:02:39 *** FLHerne has joined #openttd 22:14:48 *** Flygon has joined #openttd 22:16:35 *** andythenorth has quit IRC 22:17:51 *** welshdragon has quit IRC 22:20:15 *** welshdragon has joined #openttd 22:29:01 *** mescalito has joined #openttd 22:33:59 <lorran78> re andy 22:34:00 <lorran78> hum 22:35:11 <lorran78> the error come from the source code named : ogfx-rv-0.4.1-source 22:35:21 <lorran78> from the http://bundles.openttdcoop.org 22:35:38 <lorran78> it seems the compilation has error maybe? :/ 22:38:08 <lorran78> i added introduction_date to all 3 sort or rail to test but same bug 22:38:22 <lorran78> always 1925 or so to the wagons 22:43:10 *** welshdragon has quit IRC 22:52:36 *** FLHerne has quit IRC 22:52:49 *** FLHerne has joined #openttd 22:53:26 *** ZirconiumX has joined #openttd 22:54:01 *** tokai|noir has joined #openttd 22:54:01 *** ChanServ sets mode: +v tokai|noir 22:57:08 *** yorick has quit IRC 23:00:32 *** tokai has quit IRC 23:06:26 *** FLHerne has quit IRC 23:06:29 *** FLHerne has joined #openttd 23:13:41 *** frosch123 has quit IRC 23:17:08 *** funnel has quit IRC 23:47:43 *** Biolunar has joined #openttd 23:47:51 *** roidal has quit IRC 23:50:22 *** sim-al2 has joined #openttd 23:52:00 *** FLHerne has quit IRC 23:52:22 *** FLHerne has joined #openttd 23:56:08 *** ZirconiumX has quit IRC