Config
Log for #openttd on 2nd January 2017:
Times are UTC Toggle Colours
00:06:53  *** Deactivated has joined #openttd
00:16:28  *** Deactivated has quit IRC
00:37:43  *** lucy has quit IRC
00:38:11  *** lucy has joined #openttd
01:07:56  *** Progman has quit IRC
01:18:29  *** FLHerne has quit IRC
01:21:04  *** maciozo has quit IRC
02:38:30  *** cHawk has joined #openttd
03:41:47  *** DDR has quit IRC
05:08:54  *** glx has quit IRC
07:38:18  *** tokai has quit IRC
07:43:55  *** chomwitt has quit IRC
07:55:12  *** andythenorth has joined #openttd
08:25:39  <andythenorth> o/
08:31:38  <andythenorth> http://dev.openttdcoop.org/attachments/download/8302/livestock-sam-versus-squid.png
09:08:22  *** chomwitt has joined #openttd
09:51:27  *** Supercheese has left #openttd
10:40:48  *** ConductorCat has quit IRC
10:42:16  *** ConductorCat has joined #openttd
10:42:16  *** ZirconiumX has joined #openttd
10:59:57  <andythenorth> http://dev.openttdcoop.org/attachments/download/8303/sam-reefer-vs-others.png
11:02:30  <V453000> very fancy shits andythenorth
11:02:38  <andythenorth> fancy
11:02:52  <V453000> I feel like the bulk carrier has too dark bottom
11:02:56  <V453000> but in general I really like
11:03:04  <andythenorth> it has no shape eh?
11:03:12  <V453000> yeah it's just all black
11:03:14  <andythenorth> noted
11:03:24  <V453000> one or two shades brighter might solve it easy
11:08:11  <andythenorth> ok fixing
11:10:10  <andythenorth> http://dev.openttdcoop.org/attachments/download/8304/sam-bulk-improved.png
11:10:16  <andythenorth> could be better, but eh
11:10:20  <andythenorth> this is just to get general shapes
11:12:20  <V453000> add 1 more shade at the top of the black
11:12:21  <V453000> and it's great
11:13:02  <andythenorth> not sure about the fridge ship
11:13:06  <andythenorth> for realism reasons :P
11:13:10  <andythenorth> such realism
11:13:31  <andythenorth> house should be at the back
11:13:35  <andythenorth> but meh
11:16:00  <V453000> it looks nice
11:16:26  <andythenorth> V453000: is it easier or harder working free of realism? o_O
11:17:25  <V453000> I think in general it's easier to do, but harder to achieve something special and nice
11:17:47  <andythenorth> Road Hog, I invented most of the trams
11:18:02  <andythenorth> it was mostly easier
11:18:04  <V453000> they be awesome, too
11:18:09  <andythenorth> but it’s easier to get started by copying RL
11:18:12  <V453000> I guess it depends
11:18:21  <V453000> making the thing actually look good and convincing, can be harder
11:18:28  <V453000> if you go for some really off the chain vehicles
11:18:44  <V453000> well yeah, some degree of real world reference is probably always great
11:18:58  <andythenorth> good and convincing is problem with ships
11:19:02  <andythenorth> so big
11:19:10  <andythenorth> nowhere to hide from the empty pixels
11:19:27  <V453000> or anything x4 zoom :P
11:19:31  <andythenorth> :P
11:19:41  <andythenorth> easy solution is to add hatches and cranes
11:19:48  <andythenorth> but then all ships start to look similar
11:19:57  <andythenorth> purpose of new set is: All Ships Different
11:20:00  <peter1139> well they do
11:20:02  <V453000> well if you add them in various ways
11:20:40  <V453000> also it doesn't mean every one needs to have the same crane, same colour of crane, or even have a crane at all
11:20:50  <V453000> some ships can have teleporters or slug crew
11:21:10  <andythenorth> is true
11:21:12  <andythenorth> slug edition
11:21:40  <andythenorth> need those big cows in the livestock ship
11:22:13  <V453000> of that I have no doubt
11:23:27  <andythenorth> – angle drawn for 5 ships
11:24:01  <andythenorth> only another 35 more to go for freight ships :P
11:24:01  <V453000> what do you mean angle, isn't it 3D?
11:24:08  <andythenorth> yes, it’s 2D-3D
11:24:16  <andythenorth> I use software that makes the other angles
11:24:17  <V453000> :D
11:24:25  <andythenorth> it’s photoshop :P
11:24:30  <V453000> yez
11:24:48  <andythenorth> I think there’s going to be some ignoring of lighting for the / \ angles
11:24:55  *** FLHerne has joined #openttd
11:24:56  <andythenorth> flip :P
11:26:22  <V453000> I did that many times
11:26:30  <V453000> but yeah it isn't as nice as when you draw a new angle
11:27:20  <V453000> one of my todo things is to write a rather robust script for converting 32bpp RGB into 8bpp
11:27:26  <V453000> but doing it well, not like photoshop
11:28:09  <V453000> let's see how I do ships after that
11:29:15  <andythenorth> I reckon that the angles could be converted by downshifting the entire palette by 1
11:29:31  <andythenorth> and drawing the vehicle carefully w.r.t shadows
11:29:42  <V453000> :DDD
11:29:49  <V453000> I think that would be way shittier than you think
11:30:32  <andythenorth> ach it would
11:30:40  <andythenorth> the light needs to flip to the opposite face
11:30:42  <andythenorth> meh
11:31:00  <andythenorth> I could do it by drawing more stuff in false colour, but that’s a headfuck to work with
11:37:39  <Eddi|zuHause> draw the image in layers, so you can +1 one layer and -1 the other layer?
11:42:24  *** FLHerne has quit IRC
11:46:30  *** Deactivated has joined #openttd
11:49:22  *** Deactivated has quit IRC
11:50:05  *** Deactivated has joined #openttd
11:55:08  *** Progman has joined #openttd
11:58:33  <andythenorth> that also
11:58:37  <andythenorth> or masks for the faces
11:58:53  <andythenorth> at some point it’s more work than just fixing them manually :)
12:02:09  *** Wolf01 has joined #openttd
12:02:20  <Wolf01> o/
12:11:06  <andythenorth> lo Wolf01
12:21:43  *** FLHerne has joined #openttd
12:50:51  <andythenorth> http://dev.openttdcoop.org/attachments/download/8305/tanker-large-sam.png
12:50:57  <andythenorth> tanker is too similar to freighter?
12:52:05  <Wolf01> They share a lot pf particulars
12:52:09  <Wolf01> *of
12:54:47  <andythenorth> this is one alternative option http://dev.openttdcoop.org/attachments/download/8306/tanker-large-sam-alt.png
12:54:59  <andythenorth> which is super-unrealism for a ship that lasts 1950-2050
12:55:13  <andythenorth> but does look quite different eh
13:02:20  <andythenorth> more options http://dev.openttdcoop.org/attachments/download/8308/tanker-large-sam-alt-2.png
13:02:24  <andythenorth> http://dev.openttdcoop.org/attachments/download/8307/tanker-large-sam-alt-3.png
13:02:37  <andythenorth> tankers recolour by cargo to black / grey / CC / other colours
13:05:52  *** Deactivated has quit IRC
13:06:58  *** Alkel_U3 has quit IRC
13:11:11  *** cHawk has quit IRC
13:18:34  *** Alkel_U3 has joined #openttd
13:23:46  <andythenorth> http://dev.openttdcoop.org/attachments/download/8309/tanker-large-sam-alt-4.png
13:23:50  <andythenorth> probably that one
13:25:44  *** Mitooo has joined #openttd
13:27:57  <Wolf01> Yeah better
13:31:02  * andythenorth doesn’t like the big white roof on the livestock ship
13:31:08  <andythenorth> but it looked bad in dark grey
13:31:17  <andythenorth> problem for later :P
13:31:20  *** andythenorth has quit IRC
14:09:47  *** Bobby has joined #openttd
14:10:17  <Bobby> hello asll
14:10:18  <Bobby> all
14:13:57  *** Bobby has left #openttd
14:25:32  *** Bobby has joined #openttd
14:36:44  *** lucy has quit IRC
14:37:52  *** lucy has joined #openttd
14:44:06  *** Bobby has quit IRC
14:45:00  *** maciozo has joined #openttd
14:53:17  *** andythenorth has joined #openttd
14:56:07  <Wolf01> andythenorth, rusty roof?
14:56:20  <andythenorth> think it needs greeble
14:56:43  <andythenorth> http://www.maltashipphotos.com/a/angus%20express%20underway%20@%20sea%20aerial%20xxx%20-%2009.04.2012.jpg
14:58:09  <V453000> rust and green shit from the sea, etc would be great
14:58:33  <V453000> What's not rusty, sucks ass. At least that's how it works in factorio
15:00:08  <Wolf01> "A knight in a shiny armor is one that has never been in a war"
15:00:15  <andythenorth> nah
15:00:22  * andythenorth doesn’t want to weather the sprites :P
15:03:38  <andythenorth> oh look, the FIRS Recycling Plant is on fire :o http://www.bbc.co.uk/news/uk-england-london-38489765
15:04:59  <Mazur> V taking some copyright counteraction?
15:12:01  <V453000> wat
15:13:59  <andythenorth> @seen supermop
15:13:59  <DorpsGek> andythenorth: supermop was last seen in #openttd 3 days, 15 hours, 54 minutes, and 39 seconds ago: <supermop> how long will you be in the US
15:15:30  <__ln__> that's exactly what they ask at the airport
15:16:48  <Mazur> THey never asked me that.
15:17:33  <Mazur> QQuite possibly, because I never have, as I intend neither, sought flight to the USA.
15:38:34  <Eddi|zuHause> they did ask me that back in 2000
15:39:07  <Eddi|zuHause> i showed them my return flight ticket
15:39:36  <Eddi|zuHause> he didn't really seem to be content with my first answer "about a week"
15:41:53  *** Mitooo_ has joined #openttd
15:46:40  *** Mitooo has quit IRC
15:46:51  *** Mitooo_ is now known as Mitooo
15:49:28  <Wolf01> And then they complain about EU rules when they give contradicting replies, they write tear dropping blog articles and so on
15:54:10  * andythenorth needs someone to test unsinkable sam
15:54:15  <andythenorth> it’s way not done
15:54:25  <andythenorth> but I need an opinion on capacities
15:56:03  <andythenorth> http://bundles.openttdcoop.org/unsinkable-sam/push/LATEST/
16:05:14  *** mescalito has quit IRC
16:13:05  *** Alberth has joined #openttd
16:13:05  *** ChanServ sets mode: +o Alberth
16:13:10  <Wolf01> o/
16:13:10  <Alberth> moin
16:15:04  <andythenorth> lo Alberth
16:18:12  *** sla_ro|master has joined #openttd
16:18:29  <Alberth> hi hi andy
16:27:07  *** mescalito has joined #openttd
16:38:51  *** DDR has joined #openttd
16:40:38  *** DDR has joined #openttd
17:26:51  *** Snail_ has joined #openttd
17:29:38  *** Snail has quit IRC
17:29:38  *** Snail_ is now known as Snail
17:30:47  *** Flygon_ has joined #openttd
17:37:34  *** Flygon has quit IRC
17:51:09  *** DDR has quit IRC
17:54:40  *** Alkel_U3 has quit IRC
18:00:24  *** glx has joined #openttd
18:00:25  *** ChanServ sets mode: +v glx
18:09:34  <andythenorth> http://dev.openttdcoop.org/attachments/download/8310/flatdeck-barge-sam-vs-others.png
18:09:41  <andythenorth> added a flatdeck barge
18:09:46  <andythenorth> pretty much not realisms
18:10:02  <andythenorth> but I want to match the trucks and trains :P
18:10:08  <andythenorth> flatdeck airplane? o_O
18:11:29  <sim-al2> Seems legit
18:13:18  <V453000> nice flat dick
18:13:27  <andythenorth> you have an accent
18:13:34  <andythenorth> maybe south african
18:13:53  <andythenorth> ships must match trams, eh? http://bundles.openttdcoop.org/road-hog/push/LATEST/docs/html/road_vehicles.html
18:14:04  <V453000> I saw a new zealand/australia videa, not sure ... they mentioned deck many times, it didn't get old
18:14:10  <V453000> they had big decks, too
18:14:22  <sim-al2> The Airbus Beluga is probably as close to a flat-deck airplane as you can get
18:14:28  <andythenorth> also such cargos
18:14:32  <andythenorth> it will have cargo sprites
18:15:58  <sim-al2> Well the various military airlifters also count
18:21:36  *** Alkel_U3 has joined #openttd
18:34:44  <andythenorth> edibleseses tanker http://dev.openttdcoop.org/attachments/download/8311/edibles-tanker-sam-vs-others.png
18:38:26  *** FLHerne has quit IRC
18:38:44  *** FLHerne has joined #openttd
18:41:45  <andythenorth> ho
18:41:50  <andythenorth> I’ve done all the main types :o
18:42:04  <andythenorth> except pax, mail, supplies :P
18:42:43  *** srhnsn has joined #openttd
18:43:58  <Wolf01> Ha! Researchers said that Titanic sank because a fire in the hold near the boilers, maybe coal autocombustion, which already started even before the departure
18:44:25  <Wolf01> The fire weakened the structure then the iceberg did the rest
18:44:37  <Alberth> Nice livestock ship, andy
18:45:28  *** Wormnest has joined #openttd
18:48:57  <Alberth> http://www.mcdonoughmarine.com/drawings-and-resources.html   this is a real flat deck barge
18:49:11  <Alberth> no small poles alongside the edge :)
18:51:02  <Alberth> http://horizonship.com/ship-category/barges-for-sale/self-propelled-barges-for-sale/
18:52:39  <Alberth> http://horizonship.com/ship/98m-lct-self-propelled-barge-2016-dwt-4788/  nice colours :)
18:53:48  *** Arveen has joined #openttd
18:58:26  *** gelignite has joined #openttd
18:58:49  * andythenorth looks
18:58:51  <andythenorth> :)
19:12:17  <andythenorth> I need a fruit ship probably
19:12:23  <andythenorth> this one is…different :P
19:12:24  <andythenorth> http://hawaiipacificnews.com/online/wp-content/uploads/2013/11/DSC_0421.jpg
19:14:29  <Alberth> a bananas boat, what more can you want? :)
19:17:48  *** umgeher_ has joined #openttd
19:18:01  <andythenorth> what snowline level is this? o_O http://www.railpictures.net/photo/601460/
19:18:06  *** umgeher has quit IRC
19:23:23  <Alberth> 1 or so :)
19:41:33  *** sla_ro|master has quit IRC
19:41:59  *** umgeher_ is now known as umgeher
19:58:51  *** umgeher has quit IRC
19:58:57  *** umgeher has joined #openttd
20:11:09  *** umgeher has quit IRC
20:12:16  <andythenorth> oops
20:12:22  <andythenorth> cmd-~ doesn’t work in openttd :P
20:12:33  <andythenorth> cycles windows in OS X :P
20:12:45  *** umgeher has joined #openttd
20:12:56  <andythenorth> is there a focus manager for windows? o_O
20:13:35  <Alberth> just run 1 application at a time :p
20:15:04  <andythenorth> I mean inside ottd ;)
20:17:29  <Alberth> oh :D
20:17:44  <Alberth> it should have one, not sure how it works though
20:23:34  *** ConductorCat has quit IRC
20:23:53  *** ConductorCat has joined #openttd
20:29:15  *** Ttech has quit IRC
20:29:28  *** player5 has joined #openttd
20:39:03  <Wolf01> 'night
20:39:06  *** Wolf01 has quit IRC
20:39:51  *** Ttech has joined #openttd
20:40:54  *** player5 has quit IRC
20:53:47  *** ZirconiumX has quit IRC
21:03:53  *** Alberth has left #openttd
21:05:21  *** Arveen has quit IRC
21:16:34  *** Jinassi has joined #openttd
21:18:27  *** andythenorth has quit IRC
21:30:12  <__ln__> @seen Zuu
21:30:12  <DorpsGek> __ln__: Zuu was last seen in #openttd 21 weeks, 5 days, 12 hours, 46 minutes, and 9 seconds ago: <Zuu> Perhaps because it was "free" space near ground floor that you couldn't use for offices.
21:52:50  *** Biolunar has joined #openttd
21:54:51  *** fiatjaf has quit IRC
22:34:51  *** gelignite has quit IRC
22:45:57  *** srhnsn has quit IRC
22:59:39  *** sim-al2 has quit IRC
23:24:47  *** sim-al2 has joined #openttd
23:26:38  *** Mitooo has quit IRC
23:36:44  *** FLHerne has quit IRC
23:37:06  *** FLHerne has joined #openttd
23:38:47  *** sim-al2 is now known as Guest1538
23:38:49  *** sim-al2 has joined #openttd
23:44:50  *** Guest1538 has quit IRC
23:47:53  *** JezK has joined #openttd
23:59:31  *** JezK has quit IRC

Powered by YARRSTE version: svn-trunk