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00:15:13 *** iSoSyS has quit IRC 00:36:06 *** markasoftware has joined #openttd 00:59:29 *** HerzogDeXtEr1 has quit IRC 01:06:45 *** markasoftware has joined #openttd 01:18:58 *** chomwitt has quit IRC 01:35:51 *** Gja has quit IRC 01:42:33 <markasoftware> what's your favorite vehicle 01:42:43 <supermop> huh me? 01:42:55 <markasoftware> sure 01:43:22 <supermop> I guess my bike 01:43:39 <supermop> sold my car years ago but i like that too 01:44:02 <markasoftware> is it prettcy much mandatory to use feeders for trains? 01:44:07 <markasoftware> otherwise my ratings go low... 01:44:29 <markasoftware> and it doesn't make sense to just add trains because there won't be enough cargo 01:44:52 <supermop> depends on how long the train is I guess 01:45:19 <supermop> I usually do fine with a two-platform station 01:45:49 <markasoftware> if your ratings are high enough, does the cargo produced just keep increasing? 01:51:30 <Supercheese> There's an upper bound 01:56:56 <Lejving> https://wiki.openttd.org/Game_mechanics#Station_rating 02:07:06 *** Supercheese has left #openttd 02:34:06 <markasoftware> lol, if you have a high speed vehicle go past the station your rating increases, that's amazing 02:39:56 *** Striek has quit IRC 02:40:34 *** Supercheese has joined #openttd 02:44:15 <supermop> really bummed that i have to build a 3-way wye junction 02:57:14 *** Snail has joined #openttd 03:00:10 <markasoftware> what's wrong with 3-way junctions? 03:00:34 <supermop> looks bad 03:01:26 <supermop> railways rarely have a junction where trains can choose any direction except in the densest areas 03:03:13 <markasoftware> don't most railways in openttd have a few lanes going one way and a few in the other? 03:03:38 <supermop> I try to keep my routes to be two tracks 03:03:44 <supermop> except for very busy areas 03:04:38 <markasoftware> i love how monorails are so powerful yet never used in the real word 03:04:41 <markasoftware> *world 03:05:21 <supermop> they are used in certain cases in the real world, but real monorails aren't anything like the TTD monorails 03:05:37 <markasoftware> yeadh 03:05:44 <markasoftware> here in seattle was the first monorail (supposedly) 03:05:51 <supermop> in TTD they are basically just "trains but better and faster" 03:06:18 <markasoftware> is the original graphics set nicer than the open one? 03:06:44 <supermop> Well Seattle was the first commercial application of the alweg style monorail - in the 1800s there were various monorails of other designs too 03:06:51 <supermop> that became obsolete 03:07:12 <supermop> choice of graphics set is really personal choice 03:07:45 <supermop> I think the original is nicer in someways, but I've been using the opengfx for so long i prefer it now 03:08:26 <markasoftware> is there any way to get the original without a copy of the game? 03:09:20 <markasoftware> pineapple graphics looks cool 03:09:32 <Lejving> you guys need #openttdcoop with 8l_8r and mega junctions :) 03:09:32 <supermop> there is no legal or ethical way to get one 03:09:59 <supermop> there are plenty of ways to do illegal or unethical things in this world if you look for it though 03:10:14 <Lejving> silk road 03:10:22 <supermop> tbh you can buy an old cd of the game pretty cheap off ebay 03:10:45 <supermop> hah use silk road just for ttdgfx 03:10:54 <Lejving> xD 03:10:57 <markasoftware> is pineapple graphics dead after failed kickstarter? 03:11:17 <supermop> depends on what you mean by dead 03:11:25 <markasoftware> like, was it ever finished? 03:11:33 <supermop> the train grf is finished and nice 03:11:56 <supermop> the base set is probably dead 03:13:32 <markasoftware> ok, i have done the "unethical" way, and honestly it looks so similar to the open one 03:14:01 <Lejving> pineapple graphics? is that some kind of spongebob shit 03:14:02 <supermop> the goal of the open graphics is to recreate the original graphics of course 03:14:21 <markasoftware> Lejving: yep 03:14:24 <supermop> Lejving - pikka's rendered 32bpp sets 03:14:37 <Lejving> :) 03:14:52 <supermop> pikka is not really active on here last couple years though 03:15:08 <Lejving> pikkachu 03:15:57 <markasoftware> damn, zbase is >200mb 03:16:03 <supermop> yeah 03:16:13 <markasoftware> how come I never hear music even though i have music thing installed? 03:16:14 <supermop> that's the problem with 32bpp sets 03:16:58 <markasoftware> my first train route is a failure, my rating are crap and there's no more coal 03:17:01 <supermop> everyone complained for like 5 years asking for extra zoom 32bpp rendered sprites 03:17:48 <markasoftware> are there any other 32bpp sets apart from zbase? 03:18:09 <supermop> and then once the game supported them, no one wanted to make them because it turns out making and rendering thousands of little models that fit together like old 8bit sprites is a huge pain 03:18:10 <Lejving> abase 03:18:31 <supermop> and you end up with unmanageable filesizes 03:18:37 <supermop> BRIX 03:18:43 <supermop> is under development 03:19:09 <supermop> but again - might end up getting downsampled to 8bpp 03:19:09 <markasoftware> why nobody uses semaphore signals? 03:19:18 <supermop> lots of people do 03:19:32 <Lejving> http://i.imgur.com/ctcWkHY.png 03:19:34 <Lejving> dat brix 03:19:57 <supermop> I usually start games in 1960-70 though so by default light signals are used 03:20:03 <markasoftware> zbase looks...interesting 03:20:07 <markasoftware> too simple? 03:20:17 <supermop> zbase was made as a proof of concept 03:20:23 <markasoftware> damn, that's some nice low poly stuff there 03:20:46 <markasoftware> is it ready for use? 03:21:01 <Lejving> nah 03:21:17 <supermop> when 32bpp was finally added to the game there were no 32bpp base sets, and no one was really making any, so zeph made z base as a quick example 03:21:26 <Lejving> https://wiki.openttdcoop.org/images/1/13/PSG321.png 03:21:38 <Lejving> maglev is sex in brix 03:22:16 <markasoftware> is abase any better? 03:22:32 <markasoftware> damn, those maglevs are sexy 03:23:11 <supermop> I don't know if abase ever got beyond GUI sprites, but it is more colorful than zbase 03:24:46 <markasoftware> worth a try at least, i guess 03:25:20 <markasoftware> zbase doesn't look THAT bad 03:25:37 <supermop> it's a matter of personal taste' 03:25:37 <Lejving> I think zbase is fine 03:25:46 <Lejving> gets a lot of hate I guess 03:25:55 <supermop> the buildings all look dead to me 03:26:40 <supermop> but most people don't appreciate how much work it takes to post-process sprites to make them look more alive 03:27:05 <supermop> when you consider it was done for free its impressive 03:27:13 <markasoftware> is nightgfx complete? 03:27:20 <supermop> yep 03:27:34 <supermop> it's a pain to play with though 03:27:41 <supermop> can't see anything 03:28:16 <markasoftware> i can't tell a discernable difference between a and z base 03:30:45 <markasoftware> brix looks cool though 03:30:49 <markasoftware> i will look into that once it's ready 03:31:36 <Lejving> =) 03:31:44 <supermop> goodnight 03:36:29 <markasoftware> it keeps saying my plane has orders for a runway that's too short but it keeps doing ok... 03:40:59 *** glx has quit IRC 03:44:38 *** Biolunar has joined #openttd 03:51:38 *** Biolunar_ has quit IRC 04:05:34 *** DDR has quit IRC 04:07:30 *** Snail has quit IRC 04:09:25 *** supermop__ has joined #openttd 04:14:38 *** supermop_ has quit IRC 05:07:44 *** Eddi|zuHause2 has joined #openttd 05:13:30 *** Eddi|zuHause has quit IRC 05:21:06 *** markasoftware has quit IRC 05:21:28 *** HerzogDeXtEr has joined #openttd 06:01:45 *** DDR has joined #openttd 06:02:09 *** ConductCat has joined #openttd 06:09:04 *** ConductorCat has quit IRC 06:52:48 *** sim-al2 has quit IRC 07:00:02 *** sla_ro|master has joined #openttd 07:34:53 *** Supercheese is now known as Guest414 07:34:58 *** Supercheese has joined #openttd 07:37:18 *** Guest414 has quit IRC 07:46:08 *** Arveen is now known as Arveen|Work 07:57:06 *** 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quit IRC 14:53:45 *** sim-al2 has quit IRC 15:01:12 *** Eddi|zuHause2 is now known as Eddi|zuHause 15:01:38 *** supermop_ has joined #openttd 15:03:21 <Eddi|zuHause> https://twitter.com/realdonaldtrump/status/474134260149157888 15:05:35 *** Smedles_ has quit IRC 15:06:47 *** Smedles has joined #openttd 15:06:50 *** supermop__ has quit IRC 15:13:47 <crem> old :) 15:15:11 <Eddi|zuHause> it may be old, but more current than ever :p 15:21:20 *** Alberth has joined #openttd 15:21:21 *** ChanServ sets mode: +o Alberth 15:31:39 <Alberth> hi hi 15:32:49 <crem> \o 15:44:14 *** sla_ro|master has joined #openttd 16:12:56 <crem> hi romaster! 16:14:05 <Wolf01> o/ 16:14:24 <Wolf01> Alberth, you might be interested https://www.packtpub.com/packt/offers/free-learning it's pandas today :D 16:23:05 <Alberth> oh, not those animals that eat tree :) 16:23:57 <Wolf01> And I missed the text processing with nltk one 16:24:06 *** Striek has quit IRC 16:24:10 *** frosch123 has joined #openttd 16:24:15 <Wolf01> Quak 16:24:46 <frosch123> hoi 16:25:51 *** chomwitt has quit IRC 16:26:09 <Alberth> http://pandas.pydata.org/pandas-docs/stable/ they seem to come with lots of docs 16:26:47 <Alberth> thanks for the offer, but I don't do enough data analysis to study it 16:34:18 *** HerzogDeXtEr has joined #openttd 17:06:00 *** TheMask96 has quit IRC 17:07:06 *** TheMask96 has joined #openttd 17:27:42 *** Progman has joined #openttd 17:31:26 *** Arveen|Work is now known as Arveen|Home 17:53:40 *** glx has joined #openttd 17:53:41 *** ChanServ sets mode: +v glx 18:04:20 *** Wormnest has joined #openttd 18:10:40 *** JacobD88 has joined #openttd 18:20:33 *** iSoSyS has quit IRC 18:33:31 *** gelignite has joined #openttd 18:35:33 *** ZirconiumX has joined #openttd 18:42:54 *** iSoSyS has joined #openttd 18:44:40 *** tokai|noir has joined #openttd 18:44:40 *** ChanServ sets mode: +v tokai|noir 18:46:43 *** orudge` has quit IRC 18:47:14 *** orudge` has joined #openttd 18:47:15 *** ChanServ sets mode: +o orudge` 18:51:40 *** tokai has quit IRC 19:04:39 *** chomwitt has joined #openttd 19:19:11 *** Alberth has left #openttd 19:21:17 *** JacobD88 has quit IRC 19:23:20 *** Mucht has joined #openttd 19:53:51 *** andythenorth has joined #openttd 19:58:16 *** FLHerne has joined #openttd 20:00:21 <andythenorth> o/ 20:04:25 <Wolf01> o/ 20:07:10 <supermop_> yo 20:08:39 <andythenorth> rebalanced Steeltown http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/economies.html#steeltown 20:08:54 <andythenorth> obv. it’s hard to judge from the flow diagram :) 20:09:04 <andythenorth> but some things go to fewer places 20:09:10 <andythenorth> and some things need less inputs to make them 20:09:33 <andythenorth> and ENSP is trivially available, instead of being right at the end of a long chain 20:09:57 <andythenorth> there’s probably enough space to insert some kind of joker element 20:10:00 <andythenorth> but not sure what 20:10:21 <andythenorth> like a B-chain that’s only tangentially related to main chain 20:10:27 <andythenorth> slugs or something :P 20:19:22 *** frosch123 has quit IRC 20:20:22 <supermop_> cheese 20:20:37 <supermop_> 'locomotives' 20:20:48 <supermop_> just so i can tow around more chinooks 20:24:15 *** maciozo has quit IRC 20:30:42 *** Stimrol has joined #openttd 20:54:35 *** sim-al2 has joined #openttd 20:56:00 *** sla_ro|master has quit IRC 20:58:13 <andythenorth> cheese 20:58:25 <andythenorth> cheese is ‘French’ economy, no? 20:59:45 <supermop_> wisconsin economy? 20:59:58 <supermop_> english cheese better than french anyway 21:00:14 <supermop_> west country economy? 21:00:23 <supermop_> dairy and clay 21:05:23 <andythenorth> already done :P 21:05:32 <andythenorth> no cheese, but much dairy 21:07:40 <supermop_> we need rivet counting depth on cheese production and distribution 21:16:19 <andythenorth> rennet 21:16:21 <andythenorth> wax 21:16:23 <andythenorth> cloth 21:16:25 <andythenorth> milk 21:16:34 <andythenorth> no cranberries though 21:19:04 *** Mucht has quit IRC 21:27:52 <supermop_> nettle leaves 21:28:37 *** ZirconiumX has quit IRC 21:37:16 *** iSoSyS has quit IRC 21:52:14 <andythenorth> bed 21:52:15 *** andythenorth has left #openttd 21:53:45 *** maciozo has joined #openttd 22:51:38 *** Stimrol has quit IRC 23:22:42 *** HerzogDeXtEr1 has joined #openttd 23:23:16 *** Wormnest has quit IRC 23:28:51 *** HerzogDeXtEr has quit IRC 23:31:52 *** Biolunar has joined #openttd 23:48:27 *** Deactivated has joined #openttd