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00:19:33 *** jinks has joined #openttd 00:30:58 *** chomwitt4 has quit IRC 00:31:18 *** chomwitt has joined #openttd 00:38:08 *** Samu has quit IRC 00:38:41 <quiznilo> Chris Sawyer is scottish, no? 01:09:36 *** welshdragon has quit IRC 01:34:04 <supermop> went to university in scottland 01:34:14 <supermop> but I believe he himself was english 01:36:54 <quiznilo> ah 01:37:15 <supermop> don't hold me to that 01:37:50 <supermop> well wikipedia says is scottish 01:39:04 <supermop> born in dundee 01:39:23 *** chomwitt has quit IRC 01:40:15 *** welshdragon has joined #openttd 02:51:28 *** jinks has quit IRC 02:57:26 *** jinks has joined #openttd 03:05:01 <quiznilo> hmm... tunnel length 67 is 'too long' 03:05:08 <quiznilo> what's the max tunnel length? 03:12:42 *** glx has quit IRC 03:21:45 *** jinks has quit IRC 03:30:32 *** jinks has joined #openttd 03:39:00 *** cosmobird has joined #openttd 04:04:47 <quiznilo> this is firs http://i.imgur.com/7gdZDBe.png 04:05:03 <quiznilo> waiting for the engineering supplies to juice the entire network 04:11:37 *** Cubey has quit IRC 04:43:52 *** sim-al2 is now known as Guest1051 04:43:53 *** sim-al2 has joined #openttd 04:47:16 *** Guest1051 has quit IRC 04:58:48 *** keoz has joined #openttd 05:11:20 *** chomwitt has joined #openttd 05:23:20 *** chomwitt has quit IRC 05:36:21 *** Hiddenfunstuff has joined #openttd 06:26:23 *** TinoDidriksen has joined #openttd 06:28:50 *** keoz has quit IRC 06:33:36 *** sla_ro|master has joined #openttd 07:09:59 *** andythenorth has joined #openttd 07:24:50 *** Sova has joined #openttd 07:32:11 *** andythenorth has left #openttd 07:47:18 *** HerzogDeXtEr1 has quit IRC 08:06:43 *** juzza1 has quit IRC 08:09:50 *** sla_ro|master has quit IRC 08:12:02 *** juzza1 has joined #openttd 08:13:14 *** juzza1 has quit IRC 08:19:52 *** juzza1 has joined #openttd 08:26:37 *** TheMask96 has quit IRC 08:27:59 *** TheMask96 has joined #openttd 08:35:10 *** andythenorth has joined #openttd 08:40:30 *** andythenorth is now known as Guest1064 08:40:31 *** andythenorth_ has joined #openttd 08:40:31 *** andythenorth_ is now known as andythenorth 08:44:35 *** andythenorth has left #openttd 08:45:17 *** Guest1064 has quit IRC 09:12:37 *** Wolf01 has joined #openttd 09:12:42 <Wolf01> o/ 09:14:06 *** tokai has joined #openttd 09:14:06 *** ChanServ sets mode: +v tokai 09:19:03 <Wolf01> https://img-9gag-fun.9cache.com/photo/aG17Ao0_460sv.mp4 the REAL transport fever road crossing 09:21:17 <crem> Lots of crossings look like that when watched on higher speed. 09:21:47 <crem> Slow that one down to normal, and it becomes not exciting at all. 09:23:52 <crem> \o 09:28:53 <Wolf01> https://img-9gag-fun.9cache.com/photo/aqbD7DQ_460sv.mp4 09:50:51 <Wolf01> https://img-9gag-fun.9cache.com/photo/ad7bNMB_460s.jpg wow... looks like possessed by Cthulhu (warning, graphic images of an exploded steam locomotive) 10:07:11 *** Sova has quit IRC 10:47:25 *** gelignite has joined #openttd 10:51:41 *** Sova has joined #openttd 11:04:56 *** APTX has quit IRC 11:13:31 *** APTX has joined #openttd 11:14:36 <Wolf01> It took me 18 days to make a working 3d camera 11:15:08 <Wolf01> And I still don't have any clue on how it works 11:16:05 <Wolf01> (ok, I really have some clues, I know the principles) 11:18:45 *** APTX has quit IRC 11:19:49 *** APTX has joined #openttd 11:32:51 <Wolf01> https://img-9gag-fun.9cache.com/photo/aPBrNmG_460s.jpg Eddi|zuHause, is that true? 11:43:40 *** cosmobird_ has joined #openttd 11:49:46 *** cosmobird has quit IRC 12:07:45 *** FLHerne has joined #openttd 12:29:12 *** FLHerne has quit IRC 12:50:21 <Arveen> nice sayings 12:50:33 <Arveen> heard them all - and hate em :P 13:22:30 *** zeisan has joined #openttd 13:57:40 *** sla_ro|master has joined #openttd 14:00:36 *** Cybertinus has joined #openttd 14:01:56 *** Cybert1nus has quit IRC 14:11:05 *** zeisan has quit IRC 14:12:50 *** zeisan has joined #openttd 14:13:17 *** andythenorth has joined #openttd 14:16:02 *** andythenorth has left #openttd 14:22:57 *** Alberth has joined #openttd 14:22:57 *** ChanServ sets mode: +o Alberth 14:23:08 <Alberth> o/ 14:26:14 <supermop_> yo Alberth 14:33:17 <Wolf01> o/ 14:43:47 *** Sova has quit IRC 14:52:59 *** Gja has joined #openttd 14:56:20 *** keoz has joined #openttd 15:04:54 *** Wormnest has joined #openttd 15:36:14 *** chomwitt has joined #openttd 16:07:37 *** TheMask96 has quit IRC 16:10:55 *** TheMask96 has joined #openttd 16:15:30 *** HerzogDeXtEr has joined #openttd 16:50:40 *** andythenorth has joined #openttd 16:51:22 <Alberth> o/ 16:52:59 <andythenorth> hi 16:55:28 *** Cubey has joined #openttd 16:56:04 *** Gja has joined #openttd 17:00:41 *** cHawk has quit IRC 17:01:48 *** Progman has joined #openttd 17:02:23 *** glx has joined #openttd 17:02:23 *** ChanServ sets mode: +v glx 17:03:47 <supermop_> yo andy 17:04:12 <supermop_> bauxit from laterite strip mines/quarries? 17:04:23 *** frosch123 has joined #openttd 17:06:33 <Wolf01> o/ 17:06:35 <Wolf01> Quak 17:09:01 <frosch123> moi 17:21:15 <quiznilo> love how tight you can get FIRS supply chains, and if there is any kind of disruption way back near the beginning, there is this ever expanding ripple effect throughout your entire chain 17:22:18 *** andythenorth has quit IRC 17:22:43 <Alberth> increase gung-ho level for more maddness :) 17:23:15 <quiznilo> it's like flipping a switch 17:23:18 <quiznilo> turning the lights on 17:23:19 <dlite> yes, if your mines drop from gung-ho it is bad 17:23:29 <quiznilo> or turning them off 17:23:38 *** cHawk has joined #openttd 17:44:30 *** FLHerne has joined #openttd 17:48:54 *** stolen has joined #openttd 17:53:23 *** Gja has quit IRC 18:12:10 *** Gja has joined #openttd 18:15:57 <supermop_> use time tables, not full load 18:34:57 *** btfo has quit IRC 18:35:58 *** btfo has joined #openttd 18:37:36 *** andythenorth has joined #openttd 18:40:26 <andythenorth> o/ 18:41:31 <andythenorth> supermop: laterite? o_O 18:42:01 <supermop_> the stuff khmer temples are built out of 18:42:26 <supermop_> some laterites are bauxite, and some are iron ores 18:42:58 <supermop_> most tropical bauxite deposits are shallow or exposed laterites 18:43:36 <supermop_> other bauxites are are usually in karsts, which also have little to no overburden 18:44:11 <supermop_> https://en.wikipedia.org/wiki/Laterite 18:44:28 <andythenorth> some are nickel apparently 18:45:30 <andythenorth> I keep thinking that if I did ‘quarry’ tiles for all the slopes 18:45:36 <andythenorth> stuff like this would be easy https://static1.squarespace.com/static/54a99d75e4b0c9d38e15e2b6/t/54a9b54ae4b0c9d38e16674f/1420408163652/tumblr_mqvsd7ij1c1rkz363o1_1280.jpg 18:45:50 <andythenorth> a deep square quarry is quite hard to place 18:45:59 <andythenorth> as is one that is neatly cut out of a slope 18:46:09 <andythenorth> but sticking random cuts across a hill is easy 18:46:30 <supermop_> i think a quarry that just looks like the top bit scraped off of whatever tiles would be nice 18:49:35 <andythenorth> I’m going to do the same with fields, unless I reuse the base set versions 18:49:40 *** FLHerne has quit IRC 18:49:57 <andythenorth> it’s either that, or paint over the water on the existing quarry 18:50:02 <andythenorth> or make everything a deep mine\ 18:56:06 <quiznilo> http://i.imgur.com/3XM8yOi.png good for FIRS, I would think 18:57:04 <quiznilo> not sure what to do about the tip of a train sticking out of the depot and blocking all the inbound trains 18:57:21 <quiznilo> roro depots or riot 18:59:28 <quiznilo> 1 should read 'trains pass through depot' 19:04:41 *** btfo has quit IRC 19:06:16 *** btfo has joined #openttd 19:19:19 <V453000> do you even automate? 19:20:08 *** Compu has quit IRC 19:20:31 <frosch123> try !password 19:27:02 *** Compu has joined #openttd 19:28:41 *** Samu has joined #openttd 19:32:20 <V453000> no 19:37:09 <andythenorth> such FIRS http://www.gwmcn.com/zt/ggbs/images/a5.jpg 19:40:33 *** Stimrol has joined #openttd 19:46:32 *** Flygon has quit IRC 19:50:09 <Alberth> haha, great find :) 19:51:58 <andythenorth> slag grinding mill 19:52:06 <andythenorth> needed for Steeltown 20:00:08 <Alberth> it looks almost like toyland :) 20:00:26 *** Hiddenfunstuff has quit IRC 20:00:33 <Alberth> big tools, full of colour :) 20:02:21 <quiznilo> blast furnace 20:04:28 *** Alberth has left #openttd 20:04:50 <andythenorth> blast furnace is done eh :) 20:05:58 <quiznilo> can't find page for av9.8 20:08:00 <Cubey> <quiznilo> not sure what to do about the tip of a train sticking out of the depot and blocking all the inbound trains 20:08:20 <quiznilo> ya, I should see if I can create a roro depot 20:08:27 <Cubey> Won't the trains stay fully inside the depot until the station platform is clear if you remove the signals between the depot and the station? 20:08:50 <quiznilo> I suppose 20:09:07 <quiznilo> I wonder if that would block new trains coming in though... I can test this 20:09:35 <Cubey> If the train is completely "inside" the depot (no front end sticking out), I think new trains can enter the depot 20:09:46 <quiznilo> clever 20:13:48 *** cosmobird_ has quit IRC 20:14:07 *** cosmobird_ has joined #openttd 20:16:45 *** Gja has quit IRC 20:24:20 *** FLHerne has joined #openttd 20:24:39 *** andythenorth has left #openttd 20:24:44 *** sla_ro|master has quit IRC 20:36:42 *** frosch123 has quit IRC 21:10:32 *** cosmobird_ has quit IRC 21:14:02 *** Gja has joined #openttd 21:16:53 *** Gja has quit IRC 21:28:19 *** Progman has quit IRC 21:33:56 *** chomwitt has quit IRC 21:36:06 *** Wormnest has quit IRC 21:59:08 *** jinks has quit IRC 22:01:46 *** Stimrol has quit IRC 22:02:55 *** jinks has joined #openttd 22:04:00 *** jinks has quit IRC 22:04:51 *** gelignite has quit IRC 22:07:17 *** keoz has quit IRC 22:33:04 <quiznilo> have we got a writeup about how to create NewGRFs? 22:33:13 <quiznilo> I have the nml file, need to compile it 22:40:25 <quiznilo> reading the manpage for nmlc compiler 23:07:00 <FLHerne> quiznilo: https://www.tt-wiki.net/wiki/NMLTutorial (but if you already have source files, reading the manpage is sufficient) 23:07:13 <quiznilo> oh man, that's great, thanks 23:07:20 <FLHerne> The relevant example command is `nmlc -c --grf mygrf.grf mygrf.nml` "This will encode the nml file ~/grfs/mygrf/mygrf.nml into the GRF file ~/grfs/mygrf/mygrf.grf. The -c option is not mandatory, but crops extraneous blue from sprites, reducing the filesize of the GRF file." 23:07:30 <quiznilo> and, no, I'm writing the source pages 23:07:45 <quiznilo> welp, this first one will be a town names NewGRF 23:08:27 <FLHerne> https://newgrf-specs.tt-wiki.net/wiki/NML:Town_names 23:10:22 <quiznilo> oh perfect 23:11:54 *** Arveen2 has joined #openttd 23:18:17 *** Arveen has quit IRC 23:19:25 * FLHerne -> sleep 23:21:26 <quiznilo> nn 23:22:01 <Wolf01> I should sleep too... 23:22:29 <ST2> FLHerne dnt sleep - the computer only gets hard, sometimes, to connect here xD 23:25:11 <quiznilo> nn sleepers 23:25:52 <Wolf01> I don't think I'm going to sleep right now, maybe at 4:00 23:28:11 <ST2> well, 4:00 always depends on the timezone :P 23:28:20 *** HerzogDeXtEr1 has joined #openttd 23:29:36 *** FLHerne has quit IRC 23:30:47 <Wolf01> 4:00 is still 4:00, which is late night 23:30:57 <quiznilo> 24-hr clock 23:31:14 <Wolf01> I don't use retard clocks 23:31:16 <Wolf01> :P 23:31:21 <quiznilo> same, fam 23:32:34 <ST2> well, some will say that atomic clock hasn't 24 hours, as we call a day 23:33:55 <ST2> Wolf01 still scaring people about canals... and that's a 24/7 23:33:58 <ST2> xD 23:34:03 <Wolf01> :D 23:34:33 *** HerzogDeXtEr has quit IRC 23:34:46 <Wolf01> I broke the interwebz 23:35:28 <ST2> well, that was, for sure, the longest release introduction 23:35:55 <ST2> and, at some point, you were so serious that people believed the rest xD 23:36:21 <Wolf01> I'm already preparing the next year one, 12 pages so far 23:36:38 <ST2> nah, you won't get so far 23:36:55 <ST2> at page 2 you'll start laughing yourself xD 23:37:28 <Wolf01> For the next april fool I want to prepare a mangled game release with missing features etc 23:37:54 <ST2> it's what's called the OpenTTD "feeling" 23:38:52 <ST2> I deal with alot of servers but not with the code itself 23:39:03 <Wolf01> The best thing to do would be to prepare an openra mod with ottd graphics and then tell people we decided to make a twist and introduce the war 23:39:34 <ST2> grrrr, dnt steal ideas xD 23:39:44 <ST2> we already had one 23:40:09 <ST2> but, openRA, 1st gets admin previligies 23:40:37 <ST2> we're truing to change code on there, among apply some commands to it ^^ 23:41:43 <ST2> OpenTTD and openRA, such similar, right?! 23:41:58 <Wolf01> Yeah, for the "open" part 23:42:27 <Wolf01> But with the tiberian sun support there is space for actual trains 23:42:38 <ST2> nah, with work, many applies to admin port 23:43:11 <ST2> but, sadly, admin port os the forgotten children of OpenTTD 23:43:17 <ST2> is*