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Log for #openttd on 20th June 2017:
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08:45:08  <Wolf01> o/
08:45:55  <crem> \o
08:48:37  <__ln___> http://www.tinmith.net/wayne/blog/2017/06/immersive-flight-sim-4.htm
08:51:16  <Wolf01> Ahahah nice one
08:57:06  <Wolf01> Mmmmh, I can't launch astroneer :|
09:00:08  <Wolf01> "just restart steam"
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09:46:47  <peter1138> heh nice
09:51:39  <peter1138> x-plane 10 doesn't have monitor angle correction :(
09:51:53  <peter1138> and there's no upgrade path to x-plane 11 :(
09:53:00  <peter1138> £55!
09:56:12  <__ln___> that's a lot of £s
09:59:05  <Wolf01> Meh, gathered all near resources... no resources to build a rover :(
10:19:12  <Wolf01> https://img-9gag-fun.9cache.com/photo/aMAegwA_460sv.mp4 lol, is it really like it?
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11:57:13  <FLHerne> Youtube subtitles to anything said in a Welsh accent certainly are
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11:58:27  <FLHerne> I Eddie Betts and you will have finally unrolled for glowing under your prior and we schulhauf bitch and keeps 68 lol ok how do you make any event name?
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13:37:07  <supermop> yo
13:37:31  <crem> yo++
13:38:37  <LordAro> ^(yo)+
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13:46:24  <Alkel_U3> ^yo$
13:49:27  <Alkel_U3> Every time I do some makeshift pixelart for whatever I grab the TTD pallete. I should learn to make my own.
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14:32:25  <peter1138> i liked the restricted palette minecraft textures that used to do the rounds
14:32:35  <peter1138> some kind of challenge to create good art with minimal colours
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14:50:33  <supermop> peter1138: my wife once got me a japanese graphic design book that just contained a bunch of different 3, 4, and 5 color palettes
14:50:53  <supermop> making art with 5 colors is more interesting than with 255
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14:52:12  <peter1138> this is why 32bpp is a flop ;p
14:57:56  <peter1138> ok...
14:58:03  <peter1138> £2400 for a i9 7900x system
14:58:06  <supermop> modelling buildings etc is much more enjoyable for me, but im not craxy about the look of the prerendered sprites
14:58:16  <supermop> i9 is a thing?
14:58:21  <peter1138> yea
14:58:38  <peter1138> s/system/components
14:58:49  <peter1138> mind you that is 128GB of ram, which is possibly excessive
14:59:03  <supermop> if the game was rendered, with lighting and shadows, 32bpp would look ok
14:59:15  <peter1138> yes
14:59:22  <supermop> keep everything in ram all the time
14:59:53  <peter1138> basically
15:00:00  <peter1138> ok, £1600 with "only" 32GB ram
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15:32:43  <Alberth> o/
15:35:49  <supermop> yo
15:37:31  <LordAro> /o
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16:24:16  <LordAro> Alberth: https://gist.github.com/LordAro/760063761dc46bacb0c37576c296361a updated (now with fixed indentation!)
16:24:27  <LordAro> (among others)
16:25:07  <Alberth> hmm, need dinner first :)
16:26:11  <LordAro> :p
16:26:22  <LordAro> decidedly still needs testing though
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17:19:09  <Wolf01> Quak
17:19:21  <frosch123> moi
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17:34:47  <Alberth> o/
17:36:12  <LordAro> quak
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18:03:52  <Alberth> o/
18:06:12  <andythenorth> hi
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18:26:58  <andythenorth> FIRS More Basic?
18:27:47  <frosch123> do you have an asian economy?
18:27:58  <frosch123> rice, chinaware, spices
18:28:03  <andythenorth> rice, computer chips, hondas
18:28:04  <andythenorth> no
18:28:14  <andythenorth> I would need to be sure I’m not trading in bad stereotypes :P
18:28:20  <andythenorth> but the idea appeals
18:28:56  <frosch123> i would prefer a focus on pre 1800 cargos, instead of electronics
18:29:04  <andythenorth> samurai
18:29:11  <frosch123> good name :)
18:29:12  <andythenorth> opium
18:29:15  <frosch123> samurai economy
18:29:20  <andythenorth> no imports :P
18:29:32  <andythenorth> https://en.wikipedia.org/wiki/Sakoku
18:30:13  <Eddi|zuHause> Sudoku?
18:31:20  <frosch123> i am not sure whether an "oil and dates" would offer enough cargos
18:31:46  <frosch123> +economy
18:40:32  <andythenorth> there’s always pax and mail :P
18:45:17  <Alberth> nah, mail travels by pigeon
18:45:30  <Alberth> and people walk :)
18:48:03  <frosch123> i think historical cargos make economies more distinct
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18:49:12  <gr3m> hi all
18:49:12  <andythenorth> there is the issue of transport, no? o_O
18:49:45  <frosch123> historical cargos, modern transport :)
18:50:06  <frosch123> there are no tracks on the map at the start
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18:50:18  <frosch123> so it makes sense to set the starting economy to pre-railroad :p
18:52:14  <Alberth> lots of people are willing to make suitable vehicles, I think :)
18:53:48  <andythenorth> in some ways, going back further would be interesting
18:54:02  <andythenorth> Romans used to transport wine around Europe in bulk tankers
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18:55:06  <andythenorth> meanwhile, what should cargo weights be set to? http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/code_reference.html#cargos
18:55:22  <andythenorth> they seem to have arbitrary variation right now
18:57:28  <Alberth> wait until someone finds errors, then ask him to make a prposal :p
18:58:25  <andythenorth> I don’t really know what cargo weight does
18:58:32  <andythenorth> I assume it’s fractions of the ruling unit
19:01:48  <frosch123> it affects weight of the wagon, i.e. how much power your engine needs
19:01:59  <frosch123> wagon capacity is set in units, not in weight
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19:02:55  <frosch123> maybe it would better be called "density"
19:03:19  <andythenorth> maybe
19:03:24  <andythenorth> it does make sense currently
19:03:39  <frosch123> set it to 1 for watery things
19:03:45  <frosch123> lower for oily stuff
19:03:51  <frosch123> way higher for metally stuff
19:03:54  <andythenorth> someone should look up RL values or something
19:04:28  <andythenorth> or…RL trains and RVS are govered by weight :P
19:04:37  <andythenorth> so eh, 1 for everything
19:04:55  <frosch123> also true, it only applies to piece cargo
19:05:14  <frosch123> and liquids
19:05:21  <andythenorth> the current model seems to assume 1 unit MNSP is much lighter than 1 unit ENSP
19:05:45  <andythenorth> but everybody know cardboard is light
19:05:56  <andythenorth> 1 ton of cardboard weighs much less than 1 ton of tractors
19:06:03  <peter1138> yes
19:08:23  <andythenorth> is it done yet? o_O
19:08:33  <andythenorth> hmm
19:08:35  <andythenorth> “The readme is crap, improve”
19:08:37  <andythenorth> from my notes
19:08:55  <peter1138> i had lots of stuff to do
19:09:00  <peter1138> then i stopped doing stuff again :(
19:09:03  <peter1138> silly me
19:09:08  <andythenorth> it’s a daft approach
19:09:09  <peter1138> i blame cycling
19:09:15  <andythenorth> it’s too hot for that
19:09:18  * andythenorth cycled to work
19:09:20  <andythenorth> and back
19:09:23  <peter1138> i used to spend all evening and weekend on it
19:09:40  <peter1138> sunday i got up early, went out at 6.30, and came back after 100 miles...
19:09:52  <andythenorth> cycling is addictive
19:09:59  <andythenorth> and doesn’t have cross-platform BS
19:10:09  <peter1138> graphics are better
19:10:15  <andythenorth> it has weather
19:10:19  <andythenorth> OpenTTD does not
19:10:27  <peter1138> day/night cycle
19:10:31  <peter1138> particles
19:10:37  <peter1138> shaders
19:10:44  <andythenorth> what does this all mean?  http://bundles.openttdcoop.org/firs/push/LATEST/docs/readme.txt
19:10:49  <andythenorth> should I delete it?
19:10:58  <andythenorth> it’s totally disconnected from http://bundles.openttdcoop.org/firs/push/LATEST/docs/
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19:13:24  <frosch123> isn't there some html to asciiart renderer?
19:13:36  <Alberth> lynx?
19:13:53  <frosch123> can it also do svg?
19:14:06  <Alberth> not likely
19:14:20  <Alberth> svg may have been invented later :p
19:14:58  <Rubidium> can't you just make an image and push it through mplayer's renderer?
19:54:59  <supermop> been out all day looking for a tile that doesn't exist
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20:09:26  <andythenorth> tile shopping is the worst human activity
20:09:37  <andythenorth> outside the obvious candidates
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20:09:52  <Alberth> seen lots of things you didn't see before?
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20:19:45  <andythenorth> no tile is ever the tile you want
20:19:55  <andythenorth> except the one you could never afford
20:23:28  * andythenorth biab, or bed 
20:23:35  <andythenorth> except too hot to sleep :P
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20:58:46  <Wolf01> https://img-9gag-fun.9cache.com/photo/aq14QBY_460sv.mp4 :'D
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21:07:23  <Alkel_U3> yeah, Schmetterling is my favourite
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21:32:23  <Eddi|zuHause> isn't that like 5 years old now?
21:35:27  <Wolf01> Maybe
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