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KenjiE20 has quit IRC 07:13:25 *** DorpsGek has quit IRC 07:21:18 *** PressureLine has joined #openttd 07:52:30 <peter1138> Gotta love it when all of OVH is down... :p 07:54:43 *** milek7 has quit IRC 07:54:44 *** milek7 has joined #openttd 08:05:09 <LordAro> ah, is that what's going on 08:05:10 <LordAro> lol 08:34:04 *** Pressure_Line has joined #openttd 08:39:20 *** PressureLine has quit IRC 08:39:20 *** Pressure_Line has quit IRC 08:39:43 *** Pressure_Line has joined #openttd 08:50:55 *** Prof_Frink has quit IRC 09:04:10 *** blathijs has quit IRC 09:04:26 *** blathijs has joined #openttd 09:20:02 *** Pressure_Line has quit IRC 09:33:43 *** m1cr0man has joined #openttd 09:35:19 *** DorpsGek has joined #openttd 09:35:20 *** ChanServ sets mode: +o DorpsGek 09:38:22 *** Sacro has joined #openttd 09:42:27 *** Rubidium has joined #openttd 09:42:27 *** ChanServ sets mode: +o Rubidium 09:45:30 *** qwebirc96204 has joined #openttd 09:47:21 *** KenjiE20 has joined #openttd 09:55:28 *** 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has quit IRC 13:04:04 *** SpComb has joined #openttd 13:04:47 <Samu> hi guys 13:04:53 *** milek7 has joined #openttd 13:12:11 *** Biolunar has quit IRC 13:12:21 *** Biolunar has joined #openttd 13:15:44 <Samu> i found a bug, difficult to reproduce in a real game 13:16:02 <Samu> requires exact timings 13:17:35 <Samu> even I have some trouble reproducing it 13:18:41 <Samu> have an aircraft going from airport A to B, with automatic servicing 13:18:55 <Samu> no depot in the orders 13:19:30 <Samu> when aircraft is heading to B and automatic servicing is triggered 13:19:58 <Samu> create an order to go to hangar in airport A 13:20:11 <Samu> demolish airport B, and build a helidepot 13:20:17 <Samu> to replace it 13:20:35 <Samu> skip current order 13:21:05 <Samu> aircraft can't head to hangar A 13:21:29 <Samu> skip current order again 13:21:41 <Samu> aircraft can't head to airport A 13:22:16 <Samu> manually send aircraft to hangar 13:22:27 <Samu> aircraft can't go to hangar 13:22:47 <Samu> basically, the aircraft is uncontrollable :( 13:53:16 <V453000> https://dev.openttdcoop.org/attachments/download/8762/WTF-2wayeol.png who can explain why 2way EOL breaks in this specific setup, but putting the depot behind 1 straight track works? :D 14:04:38 *** Webster has joined #openttd 14:40:32 *** Gja has quit IRC 14:42:51 *** Gustavo6046 has joined #openttd 14:44:19 *** fonso has quit IRC 14:44:32 *** fonsinchen has joined #openttd 14:45:16 *** orudge` has quit IRC 14:45:17 *** orudge` has joined #openttd 14:45:18 *** ChanServ sets mode: +o orudge` 14:52:04 <Samu> how do i ... fix this 14:52:32 *** Flygon has quit IRC 14:52:58 <Samu> aircraft is servicing at an unreachable hangar, I manually send it to hangar, but it just sends it to the unreachable hangar 14:53:16 <Samu> it's not checking if it's reachable 14:54:59 *** funnel has quit IRC 14:55:07 *** funnel has joined #openttd 15:01:31 *** Gustavo6046 has quit IRC 15:08:48 *** orudge` has quit IRC 15:08:53 *** orudge` has joined #openttd 15:08:53 *** ChanServ sets mode: +o orudge` 15:17:02 *** Gja has joined #openttd 15:19:52 *** chomwitt has joined #openttd 15:22:29 *** ToffeeYogurtPots has quit IRC 15:33:43 *** FLHerne has quit IRC 15:40:27 *** Alberth has joined #openttd 15:40:27 *** ChanServ sets mode: +o Alberth 15:40:34 <Alberth> o/ 15:40:48 <crem1> \o 15:41:17 <Samu> question https://hg.openttd.org/trunk.hg/annotate/f4cc55fdf952/src/aircraft_cmd.cpp#l1625 15:41:46 <Samu> isn't that code redundant? checking if it needs automatic service? it's being done somewhere else 15:42:15 <Samu> this would only cancel automatic service, only to be called right away next day 15:43:32 <Samu> it's not doing what the comment says 15:43:43 <Samu> it is canceling it 15:46:55 <peter1138> No 15:49:07 <Samu> here it is being checked, https://hg.openttd.org/trunk.hg/annotate/f4cc55fdf952/src/aircraft_cmd.cpp#l439 15:49:25 <Samu> when it lands it doesn't need to double check 15:51:48 <Samu> who no? 15:51:50 <Samu> why no? 15:53:16 <Alberth> my guess is, it's not canceling 15:54:53 <Samu> it is cancelling it when it was already needing automatic servicing 15:55:21 <Samu> that DoCommand ends up cancelling the service, then next day will re-activate it 16:04:49 <Samu> if (!!(command & DEPOT_SERVICE) == halt_in_depot) { 16:05:27 <Samu> DEPOT_SERVICE & DEPOT_SERVICE is true 16:05:32 <Samu> halt_in_depot is false 16:05:48 <Samu> if (!!(true) == false 16:06:31 <Samu> it's false 16:07:00 <Samu> ends up doing this: this->current_order.MakeDummy(); 16:07:07 <Samu> cancels 16:07:13 <Samu> the going to depot 16:08:17 <Samu> you there? 16:09:20 <Alberth> this->current_order.MakeDummy(); <- where is that? not inside the if 16:09:46 <Alberth> ie that piece of code isn't doing anything, right? 16:10:26 <Alberth> line 1625 evaluates to false condition -> skips the entire block 16:11:48 <Samu> line 1625 is true 16:12:10 <Samu> I was referring to line 1627 16:12:25 <Samu> inside the DoCommand 16:12:34 <Samu> what it ends up doing is this->current_order.MakeDummy(); 16:13:25 <Samu> vehicle.cpp 16:13:32 <Samu> line hmm.. let me check 16:13:40 <Samu> vehicle_cmd.cpp 16:14:17 <Samu> no, it's really vehicle.cpp 16:14:32 <Samu> line 2296 16:15:45 <Samu> no, 2289 16:15:47 <Samu> damn it, https://hg.openttd.org/trunk.hg/annotate/f4cc55fdf952/src/vehicle.cpp#l2289 16:15:59 <Samu> i forget my code is edited, it changes lines 16:21:35 <Samu> what it should be doing was service at the depot if needed 16:21:44 <Samu> but that is already being done OnNewDay 16:22:23 <Samu> it doesn't need to be there 16:22:34 <Samu> unless there's some other obscure reason for it, which I don't know 16:23:12 <Alberth> I never looked as close as you are doing, so I know less than you here 16:24:09 *** Breckett has joined #openttd 16:28:30 <Samu> this can be seen in a game 16:28:54 *** synchris has joined #openttd 16:29:12 <Samu> have an airplane going between 2 airports, with breakdowns enabled and automatic servicing 16:29:29 <Samu> when the aircraft needs servicing, it says servicing at xxx 16:29:46 <Samu> when it lands, touches the ground, that service order is canceled 16:30:04 <Samu> then a few seconds later, it pops again 16:36:44 <Samu> i'm trying to make something for my patch 16:37:29 <Samu> aircraft heading to an airport where it can no longer lang, is giving me a bit of problems with depot orders 16:37:36 <Samu> no longer land* 16:39:18 <Samu> if i manually send aircraft to hangar, it just transforms the servicing order into a send to depot order 16:39:27 <Samu> but the hangar is unreachable 16:39:45 *** Cubey has joined #openttd 16:40:09 <Samu> it should be aware that airport is no longer land-able 16:44:19 <Samu> this same problem could also happen in 1.7.1 if you suddenly replace an airport into a helistation 16:48:28 <Samu> hmm depor orders grr 16:50:38 <Samu> CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command) 16:50:48 <Samu> this needs awareness 16:50:56 <Samu> needs editing 16:53:09 <Samu> airport depots is the only depot where the depot doesn't poof when replacing an airport 16:53:25 <Samu> the code is not prepared :( 17:00:01 <Samu> for the other depots, demolishing a depot, will immediately invalidate the depot order from the vehicle that was going there 17:00:08 <Samu> tried with a bus 17:00:57 <Samu> what should I do? 17:03:29 *** Breckett has quit IRC 17:05:38 <Samu> https://imgur.com/ih0wdfG 17:05:44 <Samu> guess what happened there 17:07:08 <Samu> aircraft can't land at heliport, but even if it could, that heliport doesn't have an hangar 17:07:19 <Samu> how to solve this? :( 17:19:56 <alluke> fuck 17:20:04 <alluke> forgot my boozr in my car 17:20:17 <alluke> gotta go get it before someone smashes the window and steals it 17:23:18 <alluke> funny also that i get neonazis newspaper in my mailbox 17:26:58 *** Gja has quit IRC 17:27:21 *** orudge` has quit IRC 17:27:43 *** orudge` has joined #openttd 17:27:43 *** ChanServ sets mode: +o orudge` 17:47:00 *** Thedarkb has joined #openttd 18:07:04 *** glx has joined #openttd 18:07:04 *** ChanServ sets mode: +v glx 18:08:18 *** Thedarkb has quit IRC 18:09:17 *** Maraxus has joined #openttd 18:13:39 *** Thedarkb has joined #openttd 18:15:13 *** Wolf01 has joined #openttd 18:15:19 <Alberth> o/ 18:15:35 <Wolf01> o/ 18:16:21 <Wolf01> Reproduced my first framework bug today and opened a ticket :P 18:17:15 <Wolf01> Also I'm destroyed... and I didn't anything particular, but the learning curve is too step 18:18:38 *** Gja has joined #openttd 18:21:09 *** andythenorth has joined #openttd 18:21:14 <Wolf01> Meow 18:21:17 <andythenorth> hi 18:22:38 *** Maraxus has quit IRC 18:24:54 *** andythenorth has quit IRC 18:30:53 *** gelignite has joined #openttd 18:31:28 *** donar has joined #openttd 18:41:59 *** HerzogDeXtEr has joined #openttd 18:45:50 *** GitGud has joined #openttd 18:45:59 <GitGud> I love OpenTTD 18:48:35 *** Ram-Z has quit IRC 18:49:16 *** Ram-Z has joined #openttd 18:49:49 *** GitGud has quit IRC 18:58:10 *** frosch123 has joined #openttd 19:00:07 <frosch123> hmm, did anyone advertise becoming an translator? 19:00:14 <frosch123> three applications in 24 hours 19:02:48 <Alberth> there was a question in the FIRS thread about it 19:03:14 <frosch123> so you did :) 19:03:20 <Alberth> no :) 19:05:49 *** Breckett has joined #openttd 19:07:07 <Samu> void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination) 19:07:14 <Samu> doesn't let me remove depot orders 19:07:25 <Samu> why 19:07:56 <Wolf01> Wrong order type or wrong destination? 19:08:14 <Samu> gonna retry with station order instead 19:08:45 <Samu> if (!st->airport.HasHangar()) { RemoveOrderFromAllVehicles(OT_GOTO_STATION, st->index); 19:09:04 <Samu> i wanted to remove the goto depot order 19:09:12 <Samu> not the station, but let's see what it does 19:11:42 <Samu> this is bugged 19:12:07 <Samu> well, doesn't suit my needs 19:15:22 <Samu> https://imgur.com/KsCd5tW 19:15:29 <Samu> order 2 was go to hangar 19:15:38 <Samu> order 3 was go to airport 19:15:53 <Samu> i wanted to eliminate the go to hangar order... but that is what it did :8 19:16:05 <Samu> eliminated both 19:22:02 *** andythenorth has joined #openttd 19:27:31 *** Gustavo6046 has joined #openttd 19:36:07 *** Progman has joined #openttd 19:46:47 <Samu> i have a dilema 19:47:10 <Samu> autoreplacing a small aircraft to a large aircraft and vice-versa 19:53:56 <Samu> https://imgur.com/LrmZGry now that was unexpected 19:54:25 <Samu> but it kinda solves my dilema perfectly 20:03:46 *** synchris has quit IRC 20:06:00 *** Breckett has quit IRC 20:07:49 <andythenorth> iz? 20:07:49 *** donar has quit IRC 20:07:52 <andythenorth> no V453000? 20:07:55 *** donar has joined #openttd 20:08:26 *** orudge` has quit IRC 20:08:33 *** orudge` has joined #openttd 20:08:33 *** ChanServ sets mode: +o orudge` 20:11:51 <Alberth> must be buzy 20:15:04 * andythenorth played a game 20:17:13 <andythenorth> now waiting to see what frosch123 decides about industry output limit :) 20:17:24 <andythenorth> then I wreck FIRS again...or not :) 20:18:07 <frosch123> i am still messing with long vehicles 20:18:49 <frosch123> pretty sure you have change for an addtioanl firs wreckage before we get 4 output cargos 20:20:40 <andythenorth> 4 :o 20:20:44 <frosch123> 4 seems to be a nice number which is unlikely to wreck the gui 20:21:00 <andythenorth> hmm, then I will have to be disciplined and only use 3 of them :P 20:21:33 <andythenorth> principally I think it aids ports 20:21:34 <frosch123> well, the api will be capable for any amount of output cargos. but adding *some* limit ensures that the gui (industry gui and cargo flow gui) stay sane 20:22:07 <andythenorth> I use 2 port-type industries often where 1 would be better 20:22:19 <andythenorth> having 2 means they often are very not-where-you-want on the map 20:22:20 <frosch123> iniitally i thought 8, but imagining the gui with long lists of output cargos was horrible, so 4 is better 20:22:33 <andythenorth> 8 is horrible, no gameplay rationale for that :) 20:23:35 <frosch123> andythenorth: i guess the 4th cargo would be mostly exclusive for industry sets which have some worker mechanic 20:24:10 <frosch123> tired yeti, general waste, ... 20:26:08 <andythenorth> slag 20:27:22 <frosch123> ecological debt 20:33:29 <andythenorth> electricity :P 20:33:39 <frosch123> empty batteries 20:45:05 *** Gja has quit IRC 20:45:55 *** Mek has quit IRC 20:45:56 *** Mek has joined #openttd 20:56:17 *** Gja has joined #openttd 20:57:41 *** orudge` has quit IRC 20:58:05 *** orudge` has joined #openttd 20:58:05 *** ChanServ sets mode: +o orudge` 21:05:10 *** Alberth has left #openttd 21:19:19 *** Gja has quit IRC 21:27:31 *** SgtStroopwafel has quit IRC 21:27:42 *** SgtStroopwafel has joined #openttd 21:40:43 <andythenorth> tin cargo? 21:45:49 <supermop_> ha 21:45:51 <supermop_> roofs? 21:51:09 <andythenorth> cat on 21:51:40 <frosch123> cats are no cargo 21:51:46 <frosch123> they are a black hole industry 21:52:55 *** Cubey has quit IRC 21:59:20 *** andythenorth has quit IRC 22:07:11 <Eddi|zuHause> not all cats are black, though 22:09:39 <V453000> heyo huminz 22:09:48 <V453000> frosch123: did you see my FS thingy 22:09:49 <V453000> ? 22:09:54 <Wolf01> Make an industry which need food and cats to process it 22:17:26 <Eddi|zuHause> cats are the opposite of yetis? 22:20:33 *** Stimrol has joined #openttd 22:33:02 *** gelignite has quit IRC 22:33:22 *** Progman has quit IRC 22:33:51 *** frosch123 has quit IRC 22:35:46 <Wolf01> 'night 22:35:49 *** Wolf01 has quit IRC 22:49:29 *** Flygon has joined #openttd 22:56:38 *** Thedarkb has quit IRC 23:11:49 *** Stimrol has quit IRC 23:12:14 *** HerzogDeXtEr has quit IRC 23:17:11 *** Thedarkb has joined #openttd 23:26:08 *** mindlesstux has quit IRC 23:26:42 *** mindlesstux has joined #openttd 23:56:40 *** FLHerne has joined #openttd