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Log for #openttd on 12th November 2017:
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01:06:53  <PressureLine> slurp
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01:23:35  <PressureLine> nfo format question
01:24:09  <PressureLine> to change both the max speed and max length of a bridge
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01:27:27  <PressureLine>     6 * 8	 00 06 // Action 0 - feature: bridges.
01:27:27  <PressureLine> 		 02 01 // 2 property, 1 bridge.
01:27:27  <PressureLine>                  01 // Default TTD bridge id - 01 = concrete bridge
01:27:27  <PressureLine>                  0A 03 00 // Property 0A - max. length -> 5 tiles (including bridge heads)
01:27:27  <PressureLine>                  0C 40 00 // Property 0C - max. speed -> 64 kph (hex)
01:27:33  <PressureLine> is correct?
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01:30:12  <Eddi|zuHause> you should probably not set the sprite number and length, but let nforenum figure those out
01:30:33  <PressureLine> its an existing nfo that im adding the max length to
01:31:28  <Eddi|zuHause> also, you should check whether the property has byte/word/dword length
01:31:51  <PressureLine> well i have the prop 0C working already
01:32:30  <Eddi|zuHause> yes, but each property may have a different length
01:32:31  <PressureLine> and copied the 0A prop from an existing grf (longer girder, steel bridge)
01:36:57  <Eddi|zuHause> well, that may be ok, but the point is that you actually go to the newgrf-specs wiki and check
01:39:26  <Samu> sorry, gotta go, tc
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01:44:39  <PressureLine> yup. did :) and changed the sprite length (and 0A prop length) to be correct
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02:39:27  <PressureLine> hmm
02:39:49  <PressureLine> how much importance should I put on train round-trip being <1 year
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07:25:34  <andythenorth> mopin
07:25:38  <andythenorth> -p
07:28:25  <PressureLine> appropriate
07:30:08  <PressureLine> this junction/station entrance needs work :<
07:30:09  <PressureLine> https://i.imgur.com/WnSPJJ3.png
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09:48:37  <Wolf01> o/
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10:40:51  <Wolf01> o/
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10:55:53  <andythenorth_> tanks!
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11:04:45  <Wolf01> andythenorth_: you have a tail
11:05:20  <andythenorth_> phone irc eh
11:06:44  <Wolf01> Mmmh, xbox one s controller bugs the shit out of minecraft on phones
11:07:28  <V453000> https://blog.openttdcoop.org/2017/11/12/purr-0-0-4-has-been-released/ ggg
11:07:39  <Wolf01> +1
11:08:19  <Wolf01> https://bugs.mojang.com/browse/MCPE-16533?jql=text%20~%20%22xbox%20one%20s%20controller%22 lol
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11:34:44  <Alberth> naughty crossing tunnels there V :)
11:36:10  <Alberth> not running zoomy 32bpp, but these graphics make me wonder if I should switch
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11:59:22  <Wolf01> Ha, I stole again some lego from amazon.co.uk, saved about 150€
11:59:58  <Wolf01> Ok, maybe not 150€ but 100 for sure
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12:04:40  <V453000> iz zoomy
12:04:42  <V453000> iz 32
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13:03:56  <andythenorth> seal clubbing is boring
13:14:27  <andythenorth> can't get a better tank, no XP
13:14:37  <andythenorth> can't earn XP, everyone else has a better tank
13:14:53  <andythenorth> single shot kill gun, and armour my gun just bounces off
13:17:47  <Wolf01> I should play that game too... but with 1s lag is fuck me right
13:18:01  <andythenorth> I'm getting bored of it
13:18:07  <andythenorth> players with XP are just farming me for XP
13:18:10  <andythenorth> it's a bit shit
13:18:30  <andythenorth> 40 mph tanks with derp guns and 250mm armour
13:18:35  <andythenorth> just drive up, single shot kill
13:20:59  <Wolf01> It isn't carmageddon, you should get advantage by cover and precise shots
13:22:21  <Wolf01> Also, I have a nice tank game, but it's on DVD, I don't have an optical drive, I don't want to get the external drive and plug it... also I don't want to search for the DVD
13:23:32  <andythenorth> nah in cover, the OP enemy still just drives up and does one shot kill
13:23:42  <andythenorth> nobody's making me play it eh :P
13:26:30  <V453000> almost done with offsets :?
13:26:31  <V453000> :>
13:27:56  <Wolf01> Shit, both the games I have are RTS with tanks, not FPS
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13:55:23  <andythenorth> any forums
13:55:41  <andythenorth> oh just V453000 :P
13:55:43  <andythenorth> blah blah
14:02:13  <Alberth> you know stefino is one of the guys doing a realistic 32bpp conversion of the baseset, right?
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14:06:08  <andythenorth> yup
14:08:32  <V453000> Alberth: ?
14:09:05  <Alberth> https://www.tt-forums.net/viewtopic.php?p=1194002#p1194002
14:09:14  <V453000> btw how would I make 1 vehicle split in 2 articulated parts get similar random results?
14:09:22  <V453000> for example random wagon colour, the 2 halves would always get the same
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14:09:41  <V453000> would switch dependency work?
14:09:55  <V453000> like that https://paste.openttdcoop.org/p5jpcl2is  just between two graphics switches
14:11:11  <V453000> ah
14:11:22  <frosch123> V453000: you only randomise one vehicle, then make the other one read the random bits of the first one
14:11:36  <V453000> yeah andythenorth they're determined :) let's see how they finish their extra zoom base set and train set, it will probably be the thing with the most bad features ever
14:11:47  <frosch123> and no, "dependent" is some different
14:13:24  <V453000> so store temp?
14:15:09  <frosch123> it involves fighting nml a bit
14:15:23  <frosch123> the syntax for random_switch works against you
14:15:34  <V453000> :D ok
14:15:38  <V453000> what would I do then?
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14:21:29  <frosch123> no idea, it requires experimenting
14:21:39  <frosch123> random_switch is probably the shittiest part of nml
14:22:12  * andythenorth gave in and bought a tank
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14:22:34  <frosch123> andythenorth: tell your wife to lock your credit card
14:23:14  <andythenorth> presumably when I have a better tank I get better opponents?
14:23:25  <andythenorth> so I continue losing 56% of matches?
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14:23:29  <frosch123> no, just richer ones
14:25:25  <supermop_home> I should make a micropayment based go app
14:25:40  <supermop_home> only 99 cents for an extra stone handicap
14:26:13  <frosch123> V453000: sorry, while it's f-ing easy with nfo, it's impossible with nfo
14:26:16  <frosch123> *nml
14:26:25  <V453000> =D
14:26:32  <frosch123> we need nml2 :)
14:27:33  <V453000> I don't need it critically, I'll keep it in mind
14:27:36  <V453000> thanks :)
14:27:45  <V453000> now trying to grab python modules for PSD reading
14:28:00  <V453000> how likely is it that I can install a macOSX python module on windows?
14:28:07  <V453000> should work cross platforms right?
14:32:49  <supermop_home> hmm task list for the day from my wife has only 3 items
14:32:56  <supermop_home> one of which is 'buy beer'
14:33:03  <supermop_home> i think I can handle that
14:33:27  <V453000> btw is it possible to write a part of set in nml and part in nfo?
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14:33:55  <supermop_home> v you could produce nfo from the nml then cobble it together?
14:34:14  <frosch123> i think eddi and andy gave up on that
14:34:29  <frosch123> you can use the var[] stuff, which the slug already does
14:34:33  <V453000> :D sufficient answer :D
14:34:53  <V453000> and the store temp method?
14:35:14  <frosch123> that does not skip vehicles
14:35:38  <V453000> oh
14:35:44  <V453000> :)
14:35:48  <frosch123> you can read random bits of other vehicles via STORE_TEMP(-1,0x10F), var[0x5F,0,0xFF]
14:36:06  <frosch123> but the shittiness of random_switch hides which bits it actually uses
14:36:15  <V453000> :D
14:37:54  <frosch123> * STORE_TEMP(-1, 0x10F), var[0x61, 0, 0xFF, 0x5F]
14:38:29  <frosch123> you can kind of guess it, if you have only one random switch per vehicle
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14:55:13  <_433luke> What is this?
14:55:50  <frosch123> the future
14:56:30  <_433luke> Is it cheeky to buy all the land around someone's station on multiplayer v
14:57:17  <frosch123> no, it's only cheecky to wall them in using ship depots
14:58:16  <_433luke> What do you think of toyland?
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14:58:33  <frosch123> it has the most detailed industry animations
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15:45:37  <fluffi> hi in optenttd the goods wagons have the wrong name and dont carry the right good. how can I change this?
15:46:53  <frosch123> don't change newgrf within a game
15:47:13  <frosch123> also, don't use industry sets without also using a vehicle set
15:48:08  <fluffi> ok. so I should not use the things which make openttd better?
15:48:26  <Alberth> not in an already started game
15:48:51  <Alberth> ie add them before you start
15:49:32  <fluffi> Frosch123 Warum gibt es dann diese ganzen Mods wenn sie nicht brauchbar sind? Warum werden sie dann überall angepriesen?
15:49:52  <Alberth> what do you mean, not useful?
15:50:21  <frosch123> there is nothing wrong with using them, i use them all the time, but you have to use a complete set
15:50:52  <frosch123> it's not easy to set it up correctly
15:50:59  <frosch123> you need a proper vehicle set
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15:51:06  <frosch123> default vehicles don't do it
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15:51:22  <_433luke> So what do you think about toyland?
15:51:37  <frosch123> it has the most detailed industry animations
15:51:37  <_433luke> I didn't get to read the responses.
15:51:45  <fluffi> and how do I know, what exactly is wrong?
15:52:12  <frosch123> you start small and gain expericence
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15:53:13  <_433luke> Do you like the overall scheme of toyland?
15:53:42  <frosch123> if you use the default graphics you need a separate ground tile set
15:53:47  <frosch123> with opengfx it is all right
15:53:51  <fluffi> ok then I will end my career in optenttd. It seems that I once again steped into the open source hell where nothing fits together.
15:54:26  <frosch123> make sure to get your refund
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15:55:07  <Samu> bah, i knew my autoservicing code would break helicopters
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15:55:22  <Samu> or not just helicopters
15:55:26  <Samu> any aircraft with range
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15:56:37  <fluffi> bye, see me in simutrans
15:56:53  <_433luke> How may times have you bribed a town?
15:57:17  <Samu> bribe is useless, unless planting trees is forbidden
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15:58:32  <_433luke> Have you ever built a statue of your company because "I have the cash to, and I'm bored"?
15:59:06  <frosch123> no, you build statues in every town because they give a bonus to your station rating of about 10%
16:01:16  <_433luke> How long have you been playing Openttd?
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16:01:51  <frosch123> hard to have a conversion :p
16:05:55  <Alberth> one sentence at a time :p
16:11:46  <Samu> either CheckIfAircraftNeedsService is being called too early, or GetTargetAirportIfValid is not being updated on time
16:12:25  <Samu> the helicopter is already departing and it's still has the same airport it's currently in
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16:24:01  <Samu> GetTargetAirportIfValid is not the function that gives next order's location
16:24:48  <Samu> FindNearestHangar is using it, must find out why, before I change it
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16:44:39  <andythenorth> hmm
16:44:44  <andythenorth> found a tank that mostly wins
16:45:03  <V453000> andythenorth: I don't think this is a good path :P
16:45:03  <andythenorth> the tutorial made me start with a french tank, in a line that is the worst in the game :P
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16:51:39  <andythenorth> V453000: yours or mine? o_O
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17:01:01  <V453000> the tank path
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17:06:35  <andythenorth> you'd go USSR? o_O
17:07:45  <Samu> lag?
17:07:57  <Wolf01> A lot
17:09:19  <frosch123> andythenorth: never play a russian infanteris
17:09:34  <frosch123> or poland while it is being divided
17:10:44  <Samu> i figured it out
17:11:38  <Samu> const Station *cur_dest = v->current_order.IsGotoOrder() ? Station::GetIfValid(v->current_order.GetDestination()) : NULL;
17:12:29  <Samu> GetTargetAirportIfValid(v) was the culprit
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19:41:39  <Samu> v3 is out
19:42:09  <Samu> just cleaned the topic, updated it with the current changes
19:42:11  <Eddi|zuHause> uhm, i just discovered a star system called "Covfefe"
19:42:18  <Samu> https://www.tt-forums.net/viewtopic.php?f=33&t=77246
19:42:56  <Samu> so many little changes, makes explaining them so daunting
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19:54:13  <Samu> nobody seems to care:(
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19:58:58  <andythenorth> Samu: nobody cares
19:59:50  *** ST2 is now known as nobody
19:59:57  <nobody> no no, I dnt care too xD
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20:02:39  <Samu> ;/(
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21:19:54  <Snail> hey andythenorth… are you there?
21:26:30  <__ln__> https://imgur.com/gallery/JrRAT
21:28:28  <V453000> hmmmmmmmmmmmmmmmmmmmmm
21:28:36  <V453000> when using python Gimp seems to be more friendly suddenly
21:29:42  <V453000> guess I still can't link files though
21:30:45  <andythenorth> hi Snail
21:30:50  <Snail> hey
21:31:06  <Snail> question for you… did you decide whether your vehicles will be deliverable to cities?
21:33:51  <andythenorth> testing it at the moment
21:33:57  <andythenorth> goes to Vehicle Dealer industry
21:34:15  * andythenorth afk, tanks
21:34:28  <andythenorth> total addiction :P
21:35:32  <V453000> so andythenorth the python thing I linked isn't made for windows ._.
21:37:43  <V453000> omg it installed through pip
21:37:45  <V453000> :D
21:37:46  <V453000> ..
21:38:37  <Samu> i have found the cause of this bug https://bugs.openttd.org/task/6574
21:39:18  <andythenorth> V453000: \o/
21:39:41  <Samu> my solution was to remove all go to depot orders upon placing the new airport
21:39:44  <V453000> testing now
21:39:49  <andythenorth> I wrecked all newgrf again :(
21:40:23  <V453000> :D ?
21:40:32  <V453000> started developing in tank fashion?
21:41:11  <Samu> nobody ever listens to me :(
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21:42:55  <andythenorth> ach
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21:43:09  <andythenorth> if you get a bunch of shit players in random, the game is just lost
21:43:13  <andythenorth> frustrating
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21:44:03  <V453000> welcome to any moba andythenorth
21:44:15  <V453000> team games...
21:45:35  <andythenorth> blah
21:45:39  * andythenorth doesn't like it
21:49:54  <Samu> Im bored, i never know what to do
21:51:16  <Wolf01> <andythenorth> frustrating <- That's why back in time I played quake 3 arena on deathmatch only
21:51:48  <Samu> can I post a fix for this bug? https://bugs.openttd.org/task/6574 it was not reported by me
21:53:29  <Wolf01> No, you can only post bug fixes to task numbers which end in 7
21:54:02  <Samu> whats that
21:54:09  <andythenorth> is bed
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21:56:51  <Samu> what do you mean wolf01
21:57:37  <Samu> i'm not a dev, i dunno if i can use that site
21:58:22  <Samu> i hate programming
21:58:28  <Samu> i never know what i can do
21:58:51  <Samu> Wolf01:
21:59:22  <Wolf01> You used it before, just continue to use it, and if you want you can comment with a patch if you like to but I can't promise it will be used
22:00:05  <LordAro> Samu: why don't you start your own software project, where you have proper control over what you can do?
22:00:25  <LordAro> making lots of little patches that get rejected does tend to be unfulfilling
22:00:30  <Wolf01> So we'll need to help him with that too?
22:00:36  <LordAro> but it's the nature of a mature software project
22:00:57  <LordAro> Wolf01: nah, those could be redirected to some general programming channel
22:01:09  <V453000> ok apparently the psd-tools are not as useful as I had hoped
22:01:14  <V453000> useful to some degree though
22:02:05  <Samu> the times I used it, was for bugs I reported myself
22:03:33  <Samu> I don't think it's right for me to post a patch for a bug someone else reported, it could be a bad patch after all
22:04:04  <Wolf01> "at least you tried"
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22:04:44  <Samu> hmm :) ok will try then
22:07:43  <Wolf01> 'night
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22:08:15  <LordAro> Samu: the point of open source is that anyone can contribute to any part of the project
22:08:28  <LordAro> patches do not have to come from "core developers"
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22:11:55  <Samu> ah, LordAro that's exactly what I was worried about
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22:26:17  <Samu> there u go https://bugs.openttd.org/task/6574
22:26:37  <Samu> now wait an eternity
22:26:40  <Samu> right?
22:38:34  <LordAro> maybe :)
22:48:12  <Samu> i need savegames of helicopters failing!
22:48:21  <Samu> wanna fool proof my patch
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23:23:10  <Samu> holy crap, i can stop an helicopter during flight
23:23:41  <Samu> i'm wondering if bugs like this are ever reported
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23:43:20  <Samu> there's an invisible in-the-air stopping points for helicopters, as if the plane was already on land
23:43:46  <Samu> while they're waiting there, i can stop them
23:45:27  <Samu> doesn't happen on all airport types
23:45:34  <Samu> only in some
23:47:41  <Samu> cyas tc
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