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00:03:43 *** Progman has quit IRC 00:04:41 *** PressureLine has quit IRC 00:18:19 *** efess has quit IRC 00:18:34 *** efess has joined #openttd 00:35:59 *** Wolf01 has quit IRC 00:38:30 *** glx has joined #openttd 00:38:30 *** ChanServ sets mode: +v glx 01:06:48 *** PressureLine has joined #openttd 01:06:53 <PressureLine> slurp 01:14:45 *** Thedarkb has quit IRC 01:19:24 *** Biolunar has quit IRC 01:22:28 *** Func_Vehicle has quit IRC 01:23:35 <PressureLine> nfo format question 01:24:09 <PressureLine> to change both the max speed and max length of a bridge 01:24:15 *** HerzogDeXtEr has quit IRC 01:27:27 <PressureLine> 6 * 8 00 06 // Action 0 - feature: bridges. 01:27:27 <PressureLine> 02 01 // 2 property, 1 bridge. 01:27:27 <PressureLine> 01 // Default TTD bridge id - 01 = concrete bridge 01:27:27 <PressureLine> 0A 03 00 // Property 0A - max. length -> 5 tiles (including bridge heads) 01:27:27 <PressureLine> 0C 40 00 // Property 0C - max. speed -> 64 kph (hex) 01:27:33 <PressureLine> is correct? 01:29:19 *** Thedarkb has joined #openttd 01:30:12 <Eddi|zuHause> you should probably not set the sprite number and length, but let nforenum figure those out 01:30:33 <PressureLine> its an existing nfo that im adding the max length to 01:31:28 <Eddi|zuHause> also, you should check whether the property has byte/word/dword length 01:31:51 <PressureLine> well i have the prop 0C working already 01:32:30 <Eddi|zuHause> yes, but each property may have a different length 01:32:31 <PressureLine> and copied the 0A prop from an existing grf (longer girder, steel bridge) 01:36:57 <Eddi|zuHause> well, that may be ok, but the point is that you actually go to the newgrf-specs wiki and check 01:39:26 <Samu> sorry, gotta go, tc 01:39:36 *** Samu has quit IRC 01:44:39 <PressureLine> yup. did :) and changed the sprite length (and 0A prop length) to be correct 02:03:46 *** Gustavo6046 has quit IRC 02:38:55 *** Snail has quit IRC 02:39:22 *** Snail has joined #openttd 02:39:27 <PressureLine> hmm 02:39:49 <PressureLine> how much importance should I put on train round-trip being <1 year 03:32:13 *** chomwitt has quit IRC 04:12:41 *** glx has quit IRC 04:21:12 *** Defaultti has quit IRC 04:42:45 *** Snail has quit IRC 06:45:04 *** andythenorth has joined #openttd 06:56:26 *** tokai|noir has joined #openttd 06:56:26 *** ChanServ sets mode: +v tokai|noir 07:00:04 *** mindlesstux has quit IRC 07:00:57 *** mindlesstux has joined #openttd 07:03:11 *** tokai has quit IRC 07:25:34 <andythenorth> mopin 07:25:38 <andythenorth> -p 07:28:25 <PressureLine> appropriate 07:30:08 <PressureLine> this junction/station entrance needs work :< 07:30:09 <PressureLine> https://i.imgur.com/WnSPJJ3.png 07:35:03 *** sla_ro|master has joined #openttd 08:17:56 *** Progman has joined #openttd 08:27:11 *** andythenorth has quit IRC 08:32:48 *** Thanark has joined #openttd 08:35:19 *** Thanark has joined #openttd 08:36:42 *** andythenorth has joined #openttd 08:49:02 *** synchris has joined #openttd 09:06:59 *** andythenorth has quit IRC 09:23:34 *** andythenorth has joined #openttd 09:48:22 *** Wolf01 has joined #openttd 09:48:37 <Wolf01> o/ 09:50:35 *** Stimrol has joined #openttd 10:14:50 *** andythenorth has quit IRC 10:35:42 *** Alberth has joined #openttd 10:35:43 *** ChanServ sets mode: +o Alberth 10:40:51 <Wolf01> o/ 10:53:33 *** HerzogDeXtEr has joined #openttd 10:55:38 *** andythenorth_ has joined #openttd 10:55:53 <andythenorth_> tanks! 10:59:17 *** andythenorth_ has quit IRC 11:02:22 *** Gja has joined #openttd 11:02:59 *** Wormnest has joined #openttd 11:03:01 *** andythenorth_ has joined #openttd 11:04:16 *** sla_ro|master has quit IRC 11:04:45 <Wolf01> andythenorth_: you have a tail 11:05:20 <andythenorth_> phone irc eh 11:06:44 <Wolf01> Mmmh, xbox one s controller bugs the shit out of minecraft on phones 11:07:28 <V453000> https://blog.openttdcoop.org/2017/11/12/purr-0-0-4-has-been-released/ ggg 11:07:39 <Wolf01> +1 11:08:19 <Wolf01> https://bugs.mojang.com/browse/MCPE-16533?jql=text%20~%20%22xbox%20one%20s%20controller%22 lol 11:08:43 *** andythenorth_ has quit IRC 11:10:54 *** PressureLine has quit IRC 11:23:58 *** gelignite has joined #openttd 11:34:44 <Alberth> naughty crossing tunnels there V :) 11:36:10 <Alberth> not running zoomy 32bpp, but these graphics make me wonder if I should switch 11:52:40 *** Biolunar has joined #openttd 11:52:56 *** Thedarkb has quit IRC 11:59:22 <Wolf01> Ha, I stole again some lego from amazon.co.uk, saved about 150€ 11:59:58 <Wolf01> Ok, maybe not 150€ but 100 for sure 12:03:07 *** Thedarkb has joined #openttd 12:03:54 *** leg3nd_ has joined #openttd 12:04:40 <V453000> iz zoomy 12:04:42 <V453000> iz 32 12:06:50 *** frosch123 has joined #openttd 12:06:51 *** leg3nd_ is now known as leg3nd 12:07:00 *** orudge` has quit IRC 12:07:19 *** orudge` has joined #openttd 12:07:19 *** ChanServ sets mode: +o orudge` 12:27:35 *** Biolunar has quit IRC 12:31:11 *** andythenorth has joined #openttd 13:03:56 <andythenorth> seal clubbing is boring 13:14:27 <andythenorth> can't get a better tank, no XP 13:14:37 <andythenorth> can't earn XP, everyone else has a better tank 13:14:53 <andythenorth> single shot kill gun, and armour my gun just bounces off 13:17:47 <Wolf01> I should play that game too... but with 1s lag is fuck me right 13:18:01 <andythenorth> I'm getting bored of it 13:18:07 <andythenorth> players with XP are just farming me for XP 13:18:10 <andythenorth> it's a bit shit 13:18:30 <andythenorth> 40 mph tanks with derp guns and 250mm armour 13:18:35 <andythenorth> just drive up, single shot kill 13:20:59 <Wolf01> It isn't carmageddon, you should get advantage by cover and precise shots 13:22:21 <Wolf01> Also, I have a nice tank game, but it's on DVD, I don't have an optical drive, I don't want to get the external drive and plug it... also I don't want to search for the DVD 13:23:32 <andythenorth> nah in cover, the OP enemy still just drives up and does one shot kill 13:23:42 <andythenorth> nobody's making me play it eh :P 13:26:30 <V453000> almost done with offsets :? 13:26:31 <V453000> :> 13:27:56 <Wolf01> Shit, both the games I have are RTS with tanks, not FPS 13:29:46 *** Gustavo6046 has joined #openttd 13:36:07 *** Stimrol has quit IRC 13:44:20 *** alluke has quit IRC 13:49:51 *** Smedles has quit IRC 13:49:54 *** Smedles has joined #openttd 13:55:23 <andythenorth> any forums 13:55:41 <andythenorth> oh just V453000 :P 13:55:43 <andythenorth> blah blah 14:02:13 <Alberth> you know stefino is one of the guys doing a realistic 32bpp conversion of the baseset, right? 14:02:55 *** glx has joined #openttd 14:02:55 *** ChanServ sets mode: +v glx 14:06:08 <andythenorth> yup 14:08:32 <V453000> Alberth: ? 14:09:05 <Alberth> https://www.tt-forums.net/viewtopic.php?p=1194002#p1194002 14:09:14 <V453000> btw how would I make 1 vehicle split in 2 articulated parts get similar random results? 14:09:22 <V453000> for example random wagon colour, the 2 halves would always get the same 14:09:36 *** Gustavo6046 has quit IRC 14:09:41 <V453000> would switch dependency work? 14:09:55 <V453000> like that https://paste.openttdcoop.org/p5jpcl2is just between two graphics switches 14:11:11 <V453000> ah 14:11:22 <frosch123> V453000: you only randomise one vehicle, then make the other one read the random bits of the first one 14:11:36 <V453000> yeah andythenorth they're determined :) let's see how they finish their extra zoom base set and train set, it will probably be the thing with the most bad features ever 14:11:47 <frosch123> and no, "dependent" is some different 14:13:24 <V453000> so store temp? 14:15:09 <frosch123> it involves fighting nml a bit 14:15:23 <frosch123> the syntax for random_switch works against you 14:15:34 <V453000> :D ok 14:15:38 <V453000> what would I do then? 14:18:49 *** Gustavo6046 has joined #openttd 14:21:29 <frosch123> no idea, it requires experimenting 14:21:39 <frosch123> random_switch is probably the shittiest part of nml 14:22:12 * andythenorth gave in and bought a tank 14:22:29 *** Thedarkb has quit IRC 14:22:34 <frosch123> andythenorth: tell your wife to lock your credit card 14:23:14 <andythenorth> presumably when I have a better tank I get better opponents? 14:23:25 <andythenorth> so I continue losing 56% of matches? 14:23:26 *** alluke has joined #openttd 14:23:29 <frosch123> no, just richer ones 14:25:25 <supermop_home> I should make a micropayment based go app 14:25:40 <supermop_home> only 99 cents for an extra stone handicap 14:26:13 <frosch123> V453000: sorry, while it's f-ing easy with nfo, it's impossible with nfo 14:26:16 <frosch123> *nml 14:26:25 <V453000> =D 14:26:32 <frosch123> we need nml2 :) 14:27:33 <V453000> I don't need it critically, I'll keep it in mind 14:27:36 <V453000> thanks :) 14:27:45 <V453000> now trying to grab python modules for PSD reading 14:28:00 <V453000> how likely is it that I can install a macOSX python module on windows? 14:28:07 <V453000> should work cross platforms right? 14:32:49 <supermop_home> hmm task list for the day from my wife has only 3 items 14:32:56 <supermop_home> one of which is 'buy beer' 14:33:03 <supermop_home> i think I can handle that 14:33:27 <V453000> btw is it possible to write a part of set in nml and part in nfo? 14:33:37 *** Flygon has quit IRC 14:33:55 <supermop_home> v you could produce nfo from the nml then cobble it together? 14:34:14 <frosch123> i think eddi and andy gave up on that 14:34:29 <frosch123> you can use the var[] stuff, which the slug already does 14:34:33 <V453000> :D sufficient answer :D 14:34:53 <V453000> and the store temp method? 14:35:14 <frosch123> that does not skip vehicles 14:35:38 <V453000> oh 14:35:44 <V453000> :) 14:35:48 <frosch123> you can read random bits of other vehicles via STORE_TEMP(-1,0x10F), var[0x5F,0,0xFF] 14:36:06 <frosch123> but the shittiness of random_switch hides which bits it actually uses 14:36:15 <V453000> :D 14:37:54 <frosch123> * STORE_TEMP(-1, 0x10F), var[0x61, 0, 0xFF, 0x5F] 14:38:29 <frosch123> you can kind of guess it, if you have only one random switch per vehicle 14:50:18 *** mindlesstux has quit IRC 14:50:47 *** mindlesstux has joined #openttd 14:54:52 *** _433luke has joined #openttd 14:55:13 <_433luke> What is this? 14:55:50 <frosch123> the future 14:56:30 <_433luke> Is it cheeky to buy all the land around someone's station on multiplayer v 14:57:17 <frosch123> no, it's only cheecky to wall them in using ship depots 14:58:16 <_433luke> What do you think of toyland? 14:58:24 *** _433luke has quit IRC 14:58:33 <frosch123> it has the most detailed industry animations 15:02:10 *** Samu has joined #openttd 15:14:06 *** Progman has quit IRC 15:16:15 *** Gja has quit IRC 15:26:51 *** Gustavo6046 has quit IRC 15:28:51 *** Gustavo6046 has joined #openttd 15:32:55 *** Gustavo6046 has joined #openttd 15:38:38 *** Gustavo6046 has quit IRC 15:44:39 *** fluffi has joined #openttd 15:45:37 <fluffi> hi in optenttd the goods wagons have the wrong name and dont carry the right good. how can I change this? 15:46:53 <frosch123> don't change newgrf within a game 15:47:13 <frosch123> also, don't use industry sets without also using a vehicle set 15:48:08 <fluffi> ok. so I should not use the things which make openttd better? 15:48:26 <Alberth> not in an already started game 15:48:51 <Alberth> ie add them before you start 15:49:32 <fluffi> Frosch123 Warum gibt es dann diese ganzen Mods wenn sie nicht brauchbar sind? Warum werden sie dann überall angepriesen? 15:49:52 <Alberth> what do you mean, not useful? 15:50:21 <frosch123> there is nothing wrong with using them, i use them all the time, but you have to use a complete set 15:50:52 <frosch123> it's not easy to set it up correctly 15:50:59 <frosch123> you need a proper vehicle set 15:51:03 *** _433luke has joined #openttd 15:51:06 <frosch123> default vehicles don't do it 15:51:18 *** gusta_000 has joined #openttd 15:51:22 <_433luke> So what do you think about toyland? 15:51:37 <frosch123> it has the most detailed industry animations 15:51:37 <_433luke> I didn't get to read the responses. 15:51:45 <fluffi> and how do I know, what exactly is wrong? 15:52:12 <frosch123> you start small and gain expericence 15:52:13 *** gusta_000 has quit IRC 15:52:41 *** gusta_000 has joined #openttd 15:53:07 *** Thanark has quit IRC 15:53:13 <_433luke> Do you like the overall scheme of toyland? 15:53:42 <frosch123> if you use the default graphics you need a separate ground tile set 15:53:47 <frosch123> with opengfx it is all right 15:53:51 <fluffi> ok then I will end my career in optenttd. It seems that I once again steped into the open source hell where nothing fits together. 15:54:26 <frosch123> make sure to get your refund 15:54:54 *** _433luke has quit IRC 15:55:02 *** gusta_000 has quit IRC 15:55:07 <Samu> bah, i knew my autoservicing code would break helicopters 15:55:16 *** gusta_000 has joined #openttd 15:55:22 <Samu> or not just helicopters 15:55:26 <Samu> any aircraft with range 15:56:30 *** _433luke has joined #openttd 15:56:37 <fluffi> bye, see me in simutrans 15:56:53 <_433luke> How may times have you bribed a town? 15:57:17 <Samu> bribe is useless, unless planting trees is forbidden 15:57:48 *** gusta_000 has quit IRC 15:58:32 <_433luke> Have you ever built a statue of your company because "I have the cash to, and I'm bored"? 15:59:06 <frosch123> no, you build statues in every town because they give a bonus to your station rating of about 10% 16:01:16 <_433luke> How long have you been playing Openttd? 16:01:35 *** _433luke has quit IRC 16:01:51 <frosch123> hard to have a conversion :p 16:05:55 <Alberth> one sentence at a time :p 16:11:46 <Samu> either CheckIfAircraftNeedsService is being called too early, or GetTargetAirportIfValid is not being updated on time 16:12:25 <Samu> the helicopter is already departing and it's still has the same airport it's currently in 16:13:13 *** Thanark has joined #openttd 16:24:01 <Samu> GetTargetAirportIfValid is not the function that gives next order's location 16:24:48 <Samu> FindNearestHangar is using it, must find out why, before I change it 16:30:40 *** fluffi has quit IRC 16:44:39 <andythenorth> hmm 16:44:44 <andythenorth> found a tank that mostly wins 16:45:03 <V453000> andythenorth: I don't think this is a good path :P 16:45:03 <andythenorth> the tutorial made me start with a french tank, in a line that is the worst in the game :P 16:46:10 *** gusta_000 has joined #openttd 16:49:32 *** gusta_000 is now known as Gustavo6046 16:49:54 *** Gustavo6046 has quit IRC 16:50:45 *** Gustavo6046 has joined #openttd 16:51:39 <andythenorth> V453000: yours or mine? o_O 16:57:36 *** Thedarkb has joined #openttd 17:01:01 <V453000> the tank path 17:05:30 *** bryjen has joined #openttd 17:06:35 <andythenorth> you'd go USSR? o_O 17:07:45 <Samu> lag? 17:07:57 <Wolf01> A lot 17:09:19 <frosch123> andythenorth: never play a russian infanteris 17:09:34 <frosch123> or poland while it is being divided 17:10:44 <Samu> i figured it out 17:11:38 <Samu> const Station *cur_dest = v->current_order.IsGotoOrder() ? Station::GetIfValid(v->current_order.GetDestination()) : NULL; 17:12:29 <Samu> GetTargetAirportIfValid(v) was the culprit 17:27:35 *** Thedarkb has quit IRC 17:32:48 *** Thedarkb has joined #openttd 17:40:53 *** Gja has joined #openttd 17:48:28 *** Wormnest_ has joined #openttd 17:50:19 *** Gustavo6046 has quit IRC 17:55:16 *** Wormnest has quit IRC 17:57:56 *** Thedarkb has quit IRC 18:04:32 *** villy has joined #openttd 18:05:40 *** sla_ro|master has joined #openttd 18:16:16 *** Snail has joined #openttd 18:17:44 *** Gustavo6046 has joined #openttd 18:49:19 *** Thedarkb has joined #openttd 19:25:31 *** bryjen has quit IRC 19:29:34 *** Alberth has left #openttd 19:31:32 *** Progman has joined #openttd 19:40:40 *** Breckett has joined #openttd 19:41:39 <Samu> v3 is out 19:42:09 <Samu> just cleaned the topic, updated it with the current changes 19:42:11 <Eddi|zuHause> uhm, i just discovered a star system called "Covfefe" 19:42:18 <Samu> https://www.tt-forums.net/viewtopic.php?f=33&t=77246 19:42:56 <Samu> so many little changes, makes explaining them so daunting 19:46:04 *** orudge` has quit IRC 19:46:22 *** orudge` has joined #openttd 19:46:22 *** ChanServ sets mode: +o orudge` 19:49:26 *** FLHerne has quit IRC 19:54:13 <Samu> nobody seems to care:( 19:54:26 *** Thedarkb has quit IRC 19:56:51 *** SgtStroopwafel has quit IRC 19:58:33 *** Breckett has quit IRC 19:58:58 <andythenorth> Samu: nobody cares 19:59:50 *** ST2 is now known as nobody 19:59:57 <nobody> no no, I dnt care too xD 20:00:03 *** nobody is now known as ST2 20:02:39 <Samu> ;/( 20:02:40 *** Smedles has quit IRC 20:02:54 *** Smedles has joined #openttd 20:06:05 *** Thedarkb has joined #openttd 20:06:12 *** Breckett has joined #openttd 20:08:14 *** SgtStroopwafel has joined #openttd 20:26:16 *** Gustavo6046 has quit IRC 20:29:18 *** synchris has quit IRC 20:30:33 *** Stimrol has joined #openttd 20:40:32 *** Gustavo6046 has joined #openttd 20:48:19 *** FLHerne has joined #openttd 20:52:38 *** frosch123 has quit IRC 20:53:49 *** gelignite has quit IRC 21:19:54 <Snail> hey andythenorth… are you there? 21:26:30 <__ln__> https://imgur.com/gallery/JrRAT 21:28:28 <V453000> hmmmmmmmmmmmmmmmmmmmmm 21:28:36 <V453000> when using python Gimp seems to be more friendly suddenly 21:29:42 <V453000> guess I still can't link files though 21:30:45 <andythenorth> hi Snail 21:30:50 <Snail> hey 21:31:06 <Snail> question for you… did you decide whether your vehicles will be deliverable to cities? 21:33:51 <andythenorth> testing it at the moment 21:33:57 <andythenorth> goes to Vehicle Dealer industry 21:34:15 * andythenorth afk, tanks 21:34:28 <andythenorth> total addiction :P 21:35:32 <V453000> so andythenorth the python thing I linked isn't made for windows ._. 21:37:43 <V453000> omg it installed through pip 21:37:45 <V453000> :D 21:37:46 <V453000> .. 21:38:37 <Samu> i have found the cause of this bug https://bugs.openttd.org/task/6574 21:39:18 <andythenorth> V453000: \o/ 21:39:41 <Samu> my solution was to remove all go to depot orders upon placing the new airport 21:39:44 <V453000> testing now 21:39:49 <andythenorth> I wrecked all newgrf again :( 21:40:23 <V453000> :D ? 21:40:32 <V453000> started developing in tank fashion? 21:41:11 <Samu> nobody ever listens to me :( 21:42:06 *** leg3nd has quit IRC 21:42:55 <andythenorth> ach 21:43:06 *** mindlesstux has quit IRC 21:43:09 <andythenorth> if you get a bunch of shit players in random, the game is just lost 21:43:13 <andythenorth> frustrating 21:43:48 *** mindlesstux has joined #openttd 21:44:03 <V453000> welcome to any moba andythenorth 21:44:15 <V453000> team games... 21:45:35 <andythenorth> blah 21:45:39 * andythenorth doesn't like it 21:49:54 <Samu> Im bored, i never know what to do 21:51:16 <Wolf01> <andythenorth> frustrating <- That's why back in time I played quake 3 arena on deathmatch only 21:51:48 <Samu> can I post a fix for this bug? https://bugs.openttd.org/task/6574 it was not reported by me 21:53:29 <Wolf01> No, you can only post bug fixes to task numbers which end in 7 21:54:02 <Samu> whats that 21:54:09 <andythenorth> is bed 21:54:10 *** andythenorth has quit IRC 21:56:51 <Samu> what do you mean wolf01 21:57:37 <Samu> i'm not a dev, i dunno if i can use that site 21:58:22 <Samu> i hate programming 21:58:28 <Samu> i never know what i can do 21:58:51 <Samu> Wolf01: 21:59:22 <Wolf01> You used it before, just continue to use it, and if you want you can comment with a patch if you like to but I can't promise it will be used 22:00:05 <LordAro> Samu: why don't you start your own software project, where you have proper control over what you can do? 22:00:25 <LordAro> making lots of little patches that get rejected does tend to be unfulfilling 22:00:30 <Wolf01> So we'll need to help him with that too? 22:00:36 <LordAro> but it's the nature of a mature software project 22:00:57 <LordAro> Wolf01: nah, those could be redirected to some general programming channel 22:01:09 <V453000> ok apparently the psd-tools are not as useful as I had hoped 22:01:14 <V453000> useful to some degree though 22:02:05 <Samu> the times I used it, was for bugs I reported myself 22:03:33 <Samu> I don't think it's right for me to post a patch for a bug someone else reported, it could be a bad patch after all 22:04:04 <Wolf01> "at least you tried" 22:04:21 *** sla_ro|master has quit IRC 22:04:44 <Samu> hmm :) ok will try then 22:07:43 <Wolf01> 'night 22:07:46 *** Wolf01 has quit IRC 22:08:15 <LordAro> Samu: the point of open source is that anyone can contribute to any part of the project 22:08:28 <LordAro> patches do not have to come from "core developers" 22:11:21 *** chomwitt has joined #openttd 22:11:55 <Samu> ah, LordAro that's exactly what I was worried about 22:13:36 *** Breckett has quit IRC 22:26:17 <Samu> there u go https://bugs.openttd.org/task/6574 22:26:37 <Samu> now wait an eternity 22:26:40 <Samu> right? 22:38:34 <LordAro> maybe :) 22:48:12 <Samu> i need savegames of helicopters failing! 22:48:21 <Samu> wanna fool proof my patch 22:49:24 *** Gja has quit IRC 23:16:44 *** Stimrol has quit IRC 23:16:44 *** orudge` has quit IRC 23:16:48 *** orudge` has joined #openttd 23:16:48 *** ChanServ sets mode: +o orudge` 23:23:10 <Samu> holy crap, i can stop an helicopter during flight 23:23:41 <Samu> i'm wondering if bugs like this are ever reported 23:40:08 *** Wormnest_ has quit IRC 23:43:20 <Samu> there's an invisible in-the-air stopping points for helicopters, as if the plane was already on land 23:43:46 <Samu> while they're waiting there, i can stop them 23:45:27 <Samu> doesn't happen on all airport types 23:45:34 <Samu> only in some 23:47:41 <Samu> cyas tc 23:47:45 *** Samu has quit IRC 23:57:24 *** chomwitt has quit IRC