Log for #openttd on 22nd January 2018:
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11:08:48  <m3henry> Morning all
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12:50:03  <m3henry> ls
12:51:25  <LordAro> bin   dev  home  lib64       mnt  proc    root  sbin  srv   sys  usr
12:52:14  <m3henry> cd mnt && ls
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12:56:00  <crem1> How did LordAro's working dir happen to be /
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12:58:16  <LordAro> 
12:58:34  <LordAro> crem1: happened to be the least private directory i could think of on short notice :p
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13:21:41  <Samu> hi
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13:33:44  <m3henry> 'lo
13:33:52  <Samu> hi
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13:34:19  <Samu> I'm still looking for the best bus AI
13:34:27  <Samu> currently watching PathZilla
13:49:54  <Samu> updating a fleet with 90 buses.... omg the jams
13:51:35  <Samu> So, PathZilla is the jam master
13:51:46  <Samu> gotta be careful with its settings
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14:18:50  <Samu> even with a light level of traffic settings, there's jams
14:18:56  <Samu> t.t
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15:07:26  <Samu> hmm, i like PathZilla station layout style, but overall it's too jammy, even with the light traffic option set
15:08:38  <Samu> i see it doesn't autoreplace. it does autorenew but once a model expires, the old busses stay, generating tons of breakdowns and delays for the other buses
15:09:02  <Samu> okay, next!
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15:25:32  <m3henry> 'lo
15:25:39  <Samu> hi
15:25:46  <Samu> taking a quick look at PAXLink
15:26:21  <m3henry> What's your end goal?
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15:26:46  <Samu> i think PAXLink could be useful for very large capacity airports/airplanes
15:27:43  <Samu> seems very experimental indeed
15:28:08  <Samu> as if it was being a test for some other major AI to implement the idea
15:29:47  <Alberth> aka PAXlink2  :)
15:32:26  <Samu> it's unable to turn a profit on its own
15:32:57  <Samu> at least, when starting in 1950
15:33:14  <Samu> got to try different years
15:33:29  <Alberth> thus it needs further work to make the idea feasible :)
15:33:51  <Alberth> does it assume cargodist?
15:34:18  <Samu> im unsure
15:35:05  <Samu> what I see is buses transfering passengers to the airport in the same town, and aircrafts travelling between towns
15:35:21  <Samu> i suppose cargodist could help it
15:38:06  <Samu> okay, a paxlink bankrupted in 1962, a new one started on this year, let's see
15:39:58  <Samu> terrible bus management, :(
15:40:19  <Samu> i see lost buses, buses with only 1 order, missing bus stations :(
15:40:30  <Samu> probably stuff caused by out of money
15:41:42  <Samu> building a statue as the first thing to do, is seriously dumb :(
15:47:44  <Samu> this AI is definitely not ready for infrastructure maintenance costs
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15:50:11  <m3henry> Alberth: Who looks after the build farm?
15:50:27  <Alberth> nobody, I think
15:50:33  <m3henry> ah
15:50:36  <Alberth> but I don't know
15:50:59  <Alberth> LordAro: ^  Do you know?
15:51:02  <m3henry> That would make updating it hard
15:51:31  <Alberth> why? nobody who disagrees :)
15:51:37  <LordAro> frosch, mostly, i think
15:51:40  <LordAro> or TB
15:52:43  <LordAro> last i heard TB had nearly finished a docker reimplementation
15:52:56  <LordAro> but that's all i know
15:53:02  <LordAro> i've not seen any of it
15:55:50  <m3henry> Argh, when you enable full logging and tmux has issues keeping up
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15:58:52  <Samu> wish i could hack into paxlink code and remove code where he builds statues
15:59:10  <Samu> would solve half of the money problems
16:07:28  <Samu> nah, 1962 paxlink still fails
16:07:59  <Alberth> it's squirrel, source code is in the package
16:09:14  <Samu> the one starting in 1950 is doing good, i'm a bit surprised
16:09:24  <Samu> well, all 3 started in 1950
16:09:29  <Samu> only one made it
16:10:43  <Samu> so, it has a chance to succeed
16:10:50  <Samu> a slim one, but it does
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16:13:23  <supermop_work> yo
16:14:14  <Samu> he seriously should stop building statues
16:14:21  <Samu> okay... enough paxlink, next
16:19:13  <Samu> RoadAi
16:19:26  <Samu> using full load orders for buses... jam magnet
16:27:14  <Samu> full loading is the major issue, otherwise, it looks neat
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16:44:57  <Samu> alright, i've seen enough, i like it how it connects everytown
16:45:35  <Samu> the full load ruins a bit, and honestly, i've seen better, but overall it's good
16:45:54  <Samu> seems to suffer from the engine model expiring
16:46:00  <Samu> doesn't autoreplace
16:47:24  <Samu> Now, RoadRunner... says it's the coninuation of PaxZilla, very well
16:58:50  <Samu> great
16:59:11  <Samu> hereford bus became available and RoadRunner wasted no time to replace every bus
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17:39:23  <Samu> ppl dont like towns expanding?
17:40:05  <Samu> it kinda sucks when they don't-...
17:40:08  <peter1138> I would've voted "original" but hey
17:40:42  <Samu> i don't like when they expand ultra fast though
17:42:44  <Samu> i voted random
17:43:32  <Samu> i prefer them to expand slow, the slowest possible
17:44:14  <Samu> not sure which road layout is better to achieve "slowest" expanding
17:46:34  <Samu> might be somethingworth testin
18:00:12  <Samu> better roads is currently leading, grid 2x2 is last place, but this is still too early
18:01:33  <Samu> original is now ahead, grid 3x3 is last
18:02:14  <Samu> yeah, this keeps chaning too quickly
18:02:29  <Samu> better wait now
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18:05:08  <Borg> Samu: it depends I guess
18:05:27  <Borg> I play mostly on Industry stuff.. I need small town as my goods dumping grounds ;)
18:05:33  <Borg> 2.5k town size is enough
18:05:40  <Borg> so Im glad.. when it not grows more ;)
18:06:06  <Borg> anyway. I fixed my issue.. I have GS running.. that limit town size
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18:09:15  <Samu> oh you want towns to be like an industry
18:09:34  <Samu> better create an industry and call it town :(
18:11:18  <Borg> nah...
18:11:21  <Borg> its all right.. w/ that GS
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18:14:36  <Samu> which gs,
18:14:47  <Samu> mczapkie?
18:14:48  <Borg> its my own stuff.
18:14:54  <Borg> it does few things...
18:15:12  <Samu> is it downloadable
18:15:14  <Borg> first... rebuild industries for 20 years.. (parameter)
18:15:25  <Borg> second.. optional town limit size (town and cities)
18:15:31  <Samu> can download it in-game, that is
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18:15:48  <Borg> 3th.. (branch for now) its sectorized openttd experiment ;)
18:16:05  <Borg> I can give you zip if you want.. I didnt publish it.. since its not necessary.. as GS runs on server
18:16:47  <Samu> :( no thx, i would prefer to test stuff available in-game :o
18:17:03  <Borg> well.. nothing to test to.. it just does what it does... :)
18:20:34  <Samu> roadrunner is a bit slow, just like pathzilla
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18:25:03  <Samu> i gotta retest roadrunner one more time, without full load
18:25:11  <Samu> nice to have the option to disable full load
18:28:43  <Samu> as for town drowth
18:29:03  <Samu> grid 3x3 is starting to get a lead
18:29:49  <Samu> grid 2x2 and better roads seem tied for slowest
18:29:58  <Samu> i want them to untie
18:45:44  <DorpsGek> Commit by translators :: r27966 /trunk/src/lang (portuguese.txt spanish_MX.txt) (2018-01-22 19:45:38 +0100 )
18:45:45  <DorpsGek> -Update from Eints:
18:45:46  <DorpsGek> spanish (mexican): 32 changes by Absay
18:45:47  <DorpsGek> portuguese: 41 changes by Samu
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19:25:04  <andythenorth> o/
19:25:48  <Mahjong> hey guys, new to running a server, is it just like... a simple installer to update, it won't overwrite my config or anything will it
19:31:18  <frosch123> that question makes no sense
19:31:26  <frosch123> there is no separate server installation
19:31:37  <frosch123> it's the same thing, there is only one config
19:33:16  <Mahjong> yes I am starting to realise that lol, stupid question
19:33:20  <LordAro> there is no openttd.cfg file included in the download
19:33:22  <Mahjong> sorry I run a lot of different servers
19:33:24  <LordAro> just overwrite
19:33:30  <LordAro> back it up if you're worried
19:33:42  <Mahjong> yeah making a copy now
19:34:38  <LordAro> openttd.cfg is the only config file though
19:34:45  <LordAro> (readme section 4.2 is likely useful)
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19:43:36  <andythenorth> is it cat?
19:46:16  <andythenorth> I miss Beluga
19:46:23  <andythenorth> @seen Belugas
19:46:23  <DorpsGek> andythenorth: Belugas was last seen in #openttd 42 weeks, 2 days, 23 hours, 27 minutes, and 51 seconds ago: <Belugas> yeah, a birthday :)  a good friend of mine!
19:47:50  <LordAro> frosch123: so, compile farms
19:48:53  <frosch123> <- that's all i know
19:49:02  <frosch123> haven't seen tb in a while
19:50:44  <LordAro> TrueBrain: mild poke
19:50:54  <LordAro> looks relatively complete
20:01:28  <Samu> lord aro, will u add autoreplace to aroai?
20:01:50  <Samu> or does he do it already? can't remember
20:03:04  <Samu> @seen xarick
20:03:04  <DorpsGek> Samu: xarick was last seen in #openttd 1 year, 32 weeks, 1 day, 9 hours, 8 minutes, and 54 seconds ago: <Xarick> test
20:03:15  <Samu> oh, really?
20:04:43  <Samu> @seen Samu
20:04:43  <DorpsGek> Samu: Samu was last seen in #openttd 1 minute and 27 seconds ago: <Samu> oh, really?
20:05:27  <Samu> @seen Samu
20:05:27  <DorpsGek> Samu: Samu was last seen in #openttd 43 seconds ago: <Samu> @seen Samu
20:06:44  <andythenorth> at least it doesn't recurse eh?
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20:14:09  <supermop_work> so some tcp issue makes it so i can't get on irc from home anymore
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20:27:00  <Samu> gonna take a quick look at AroAI
20:27:40  <LordAro> :)
20:27:44  <LordAro> it's quite simple
20:28:10  <Samu> does he autoreplace to newer models?
20:28:17  <LordAro> can't remember
20:30:03  <Samu> Sleeping because there is nothing to build... uh... he left a town without a service
20:30:38  <Samu> a big one, city status town
20:36:24  <Samu>
20:40:31  <LordAro> iirc it leaves the biggest city as it assumes all the other AIs/players are using it
20:41:12  <Samu> oh
20:42:22  <Samu> null has crashed
20:42:28  <Samu> event is unhandled
20:42:36  <Samu> that was a ufo crashing on a bus
20:48:44  <Samu> buses were renewed
20:49:19  <Samu> waiting for hereford leopard release
20:50:16  <Samu> accepted preview of hereford bus :p
20:50:32  <Samu> but nothing else happens
20:53:26  <Samu> back to town growth algorithm
20:53:35  <Samu> Original has the slowest growth
20:53:49  <Samu> Grid 3x3 has the fastest growth
20:54:00  <Samu> there's a clear difference now
20:54:13  <Borg> supermop_work: like wgat TCP issue?
20:54:18  <Borg> s/wgat/what/
20:56:08  <supermop_work> no idea
20:56:36  <Borg> timeout? message?
20:57:00  <Borg> also, get some decent IRC client...
20:58:00  <Samu>
20:58:15  <Samu> i use that
20:58:39  <Borg> webchat is for Quiche Eaters ;]
20:58:54  <ST2> by decent Borg wanted to say a Dedicated IRC client ^^
20:59:01  <Borg> of course..
20:59:02  <ST2> web based are crappy
20:59:50  <ST2> ofc, always usefull when ppl don't know how to setup a dedicated one ^^
21:00:17  <ST2> or lazyness strikes - who knows xD
21:00:36  <Borg> well.. its lazyness I think...
21:01:02  <Borg> milenials.. after all...
21:01:16  <Borg> ;)
21:04:45  <Supercheese> oh, the irony
21:06:04  <Borg> do I sound ironic to you?
21:06:19  *** Thedarkb has quit IRC
21:07:25  <Supercheese> not at all, especially since this is text-only chat
21:07:46  <Borg> oh.. text-only chat....
21:07:53  <Borg> sounds not enough for you to express yourself?
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21:09:30  <Supercheese> I prefer to espresso myself
21:09:37  <Supercheese> I perform better when highly caffeinated
21:10:55  <Samu> waiting for
21:10:58  <Samu> 1986
21:11:14  <Samu> to see what AroAI do when he can't autorenew his buses
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21:17:59  <Samu> does nothing
21:18:07  <Samu> breakdowns everywhere
21:18:13  <LordAro> figures
21:18:48  <Samu> profits don't decrease, hmm too easu settings
21:18:51  <Samu> needs more inflation
21:18:58  <Samu> j/k
21:19:30  <Borg> Back in the days when computers had front panels, this was actually done occasionally.  Your typical Real Programmer knew the entire bootstrap loader by memory in hex, and toggled it in whenever it got destroyed by his program.
21:19:40  <Borg> hahaha :D I love this text. its hilarous...
21:19:47  <Borg> anyway.. time to take a nap...
21:21:30  <Samu> now checking SimpleAI and his bus service potential :o
21:22:15  <Samu> oh, he does mail too
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21:49:41  <Samu> not bad
21:51:53  <Samu> could be better, but it's not too bad
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23:10:22  <Samu> syntrans doesn't autorenew buses
23:12:22  <Samu> nevermind, he just started upgrading buses
23:17:13  <Samu> hmm some buses were not replaced... :(
23:17:19  <Samu> but the majority was
23:17:24  <Samu> were*
23:17:42  <Samu> __ln__: english?
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