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Log for #openttd on 1st February 2018:
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00:00:17  <ST2> a n-ice admin - the person that currently could give you those settings ^^
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00:05:22  <Eddi|zuHause> so i took apart my keyboard
00:05:57  <Eddi|zuHause> and am halfway through reassembly
00:06:17  <Eddi|zuHause> and i have this key where the sticker on it is almost completely off
00:06:27  <Eddi|zuHause> and i can't figure out what key it's meant to be
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00:08:22  <Eddi|zuHause> i decided 's'
00:11:37  <Eddi|zuHause> it's funny how "e" is supposedly the most common letter, but it's not the most worn out key by a long way...
00:12:40  <Eddi|zuHause> "a" and "s" are
00:13:07  <Eddi|zuHause> in my sample set of one keyboard
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00:20:37  <LordAro> Eddi|zuHause: lots of going backwards to the left?
00:22:59  <Eddi|zuHause> funnily, all games i could think of on the spot that i played in the last ~3 years i use QWE the most
00:24:17  <Supercheese> I'd expect WASD to be the most worn keys
00:25:29  <Eddi|zuHause> yes, obviously... but i don't seem to play many such games
00:26:01  <Eddi|zuHause> and D is still much less worn than A
00:26:49  <Eddi|zuHause> i think it's about the resting place of the hand rather than actually pressing the buttons
00:27:38  <Eddi|zuHause> like when your pointing finger is on the little knob on the F key, naturally the other fingers are on ASD
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11:34:44  <stefino> hi. has ottd any requirements to new sound effects? I did sound for truck and it has deeper tone and sound is longer than original wav. Seems 2times longer O.o
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11:46:16  <Eddi|zuHause> 11khz vs 22khz vs 44khz?
11:47:01  <stefino> and ottd needs witch one?
11:47:14  <Eddi|zuHause> dunno
11:47:22  <stefino> which*
11:48:06  <stefino> mmm, it is maybe the reason
11:59:34  <stefino> problem solved.."Sounds should be uploaded as 44,100Hz, 16-bit mono WAV or FLAC files." I have stereo instead mono :)
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12:14:15  <Samu> hi
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14:28:14  <supermop_work> hello
14:31:01  <Arveen> hello stranger
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18:29:22  <Samu> how do I apply this patch with tortoisesvn? https://www.tt-forums.net/download/file.php?id=201375
18:38:16  <Samu> stupid 'b' folder :(
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18:55:54  <andythenorth> hi
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19:17:32  <supermop_work> yo
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20:04:45  <Samu> @logs
20:04:45  <DorpsGek> Samu: https://webster.openttdcoop.org/index.php?channel=openttd
20:08:04  <supermop_work> any flags yet?
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20:09:01  <andythenorth> no
20:09:11  <andythenorth> I might get to it tonight, but have chores
20:09:14  <andythenorth> and life admin
20:09:20  <andythenorth> it's a trivial fix
20:09:25  <andythenorth> fix / addition
20:09:34  <andythenorth> maybe frosch123 could be persuaded to do it :)
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20:49:30  <andythenorth> right so what flags are wanted?
20:49:38  <andythenorth> @seen wolf01
20:49:38  <DorpsGek> andythenorth: wolf01 was last seen in #openttd 22 hours, 58 minutes, and 59 seconds ago: <Wolf01> 'night
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20:57:52  <supermop_work> wolf wants no junctions and no houses
20:58:07  <supermop_work> i'm down with those
20:58:29  <supermop_work> maybe town can use
20:58:44  <supermop_work> no level crossings
20:58:52  <supermop_work> i think those are the 4
20:58:56  <supermop_work> not sure
21:00:33  <supermop_work> i'm sure we could imagine all sorts of weird ones
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21:00:47  <supermop_work> 'IS_LOGFLUME'
21:01:21  <supermop_work> maybe somethings that messes with town zones
21:02:06  <supermop_work> like this can only be built in these zones, or it makes tiles bordering this type townzone +1 or -1
21:02:07  <andythenorth> I wait for Wolf to decide names
21:02:25  <supermop_work> FLAG_0 FLAG_1...
21:03:14  <supermop_work> someone once mentioned road that would not allow tram and vis-versa
21:03:23  <supermop_work> not sure if that is really needed
21:04:20  <supermop_work> i guess makes sense if you abuse tram for a metro, or if you dont want a tramway down your highway
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21:08:08  <supermop_work> once there is at least one flag though i'll add it to unspooled to test
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21:28:21  <frosch123> supermop_work: you do not need to wait for flags to be added to nml, you can also just use the numeric values directly
21:28:41  <supermop_work> how so?
21:28:53  <supermop_work> won't i need to know the names?
21:29:05  <frosch123> names are just aliases for integers
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21:32:07  <frosch123> anyway, no idea what was actually added
21:32:21  <frosch123> https://github.com/andythenorth/NotRoadTypes/blob/road-and-tram-types/src/road.h <- no new flags there
21:32:43  <andythenorth> yeah I think they're in branches
21:32:46  <andythenorth> or just ideas so far
21:32:53  <andythenorth> I wait wolf
21:34:20  <frosch123> full moon was yesterday
21:34:26  <frosch123> may take a day to recover
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21:52:09  <andythenorth> ha
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