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00:01:20 *** Biolunar has joined #openttd 00:02:43 *** Gustavo6046 has joined #openttd 00:16:47 *** Biolunar has quit IRC 00:20:03 *** Flygon has joined #openttd 00:22:39 *** chomwitt has quit IRC 00:46:06 *** Samu has quit IRC 00:49:03 *** supermop has joined #openttd 01:02:12 *** FLHerne has quit IRC 01:27:45 *** snail_UES_ has joined #openttd 01:55:20 *** sim-al2 is now known as Guest4964 01:55:22 *** sim-al2 has joined #openttd 01:58:42 *** Gustavo6046 has quit IRC 01:59:18 *** Guest4964 has quit IRC 02:00:00 *** sim-al2 is now known as Guest4965 02:00:01 *** sim-al2 has joined #openttd 02:03:25 *** Guest4965 has quit IRC 03:22:03 *** sim-al2 is now known as Guest4968 03:22:04 *** sim-al2 has joined #openttd 03:26:02 *** Guest4968 has quit IRC 03:32:36 *** sim-al2 is now known as Guest4969 03:32:37 *** sim-al2 has joined #openttd 03:34:41 *** cHawk has joined #openttd 03:35:36 *** glx has quit IRC 03:36:05 *** Guest4969 has quit IRC 04:17:40 *** supermop has quit IRC 05:15:43 *** sla_ro|master has joined #openttd 05:16:47 *** ToffeeYogurtPots_ has quit IRC 05:17:16 *** ToffeeYogurtPots_ has joined #openttd 05:59:52 *** sla_ro|master has quit IRC 06:10:42 *** sim-al2 is now known as Guest4975 06:10:43 *** sim-al2 has joined #openttd 06:14:37 *** Guest4975 has quit IRC 06:23:53 *** snail_UES_ has quit IRC 07:08:18 *** keoz has joined #openttd 07:49:04 *** cathartes has quit IRC 08:02:12 *** chomwitt has joined #openttd 08:05:47 *** sim-al2 has quit IRC 08:11:39 <dihedral> good morning 08:11:53 <Arveen> good mornin' 09:20:44 *** tycoondemon has joined #openttd 09:22:57 *** Flygon_ has joined #openttd 09:30:15 *** Flygon has quit IRC 10:53:35 *** Biolunar has joined #openttd 11:47:46 *** FLHerne has joined #openttd 11:47:48 *** tokai|noir has joined #openttd 11:47:48 *** ChanServ sets mode: +v tokai|noir 11:54:46 *** tokai has quit IRC 12:31:45 *** ChanServ sets mode: +v DorpsGek 12:31:45 *** ChanServ sets mode: +v Terkhen 12:31:45 *** ChanServ sets mode: +v planetmaker 13:19:03 *** Samu has joined #openttd 13:19:05 <Samu> hi 13:21:55 <Eddi|zuHause> anyone got a suggestion how i get TF to run without screwing up my system? 13:26:41 <debdog> team fpeak? 13:27:49 *** Flygon_ has quit IRC 13:31:21 <Eddi|zuHause> yeah. that :p 13:31:28 <Eddi|zuHause> not the train game... 13:32:16 <debdog> train what? 13:32:32 <debdog> ahh, feaver 13:32:40 <Eddi|zuHause> transport fever, to be exacrt 13:32:40 <debdog> fever 13:32:47 <debdog> hmm, 3d 13:32:56 <debdog> wine, I suppose? 13:33:01 <Eddi|zuHause> no, linux 13:33:12 <debdog> oh, there's a native version? 13:33:15 <Eddi|zuHause> maybe i should try wine 13:34:29 <Eddi|zuHause> yes, native linux. and it used to run about a year ago 13:35:18 <Eddi|zuHause> now it crashes when it loads a game or starts a new game 13:36:32 <Eddi|zuHause> something tells me it won't work in wine, anyway, for dx11 reasons 13:36:37 <LordAro> no error messages when run on commandline? 13:37:07 <Eddi|zuHause> not a useful one: 13:37:08 <Eddi|zuHause> /mnt/disk1/johannes/Steam/SteamApps/common/Transport Fever/run.sh: Zeile 2: 7637 Speicherzugriffsfehler (Speicherabzug geschrieben) LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH ./TransportFever 13:37:10 <Eddi|zuHause> Game removed: AppID 446800 "", ProcID 7637 13:37:41 <debdog> mayhap it has debugging symbols. what happens when you run it with gdb 13:37:43 <debdog> ? 13:38:17 <debdog> meh, steam. and no demo version 13:38:30 <Eddi|zuHause> there's a GOG version i think 13:39:30 *** snail_UES_ has joined #openttd 13:40:41 <debdog> yah, but 50 € just to test it is a tad much 13:44:41 <Eddi|zuHause> was more like 25€ when i bought it 13:48:08 <debdog> https://www.gog.com/game/transport_fever" target="_blank">https://www.gog.com/game/transport_fever oops, read the wrong price https://www.gog.com/game/transport_fever" target="_blank">https://www.gog.com/game/transport_fever 13:53:30 <Eddi|zuHause> ok, wine version starts up... now where do i put the linux savegame so it finds it? 13:55:35 <debdog> somewhere in WINEPREFIX/drive_c/users/$nutzername/Anwendungsdaten 13:55:54 *** snail_UES_ has quit IRC 13:56:03 <Eddi|zuHause> yeah, but which wineprefix :p 13:56:04 <debdog> I suppose 13:56:11 <debdog> hehe, the active one 14:01:48 <Eddi|zuHause> i think i found it 14:02:44 <Eddi|zuHause> in /mnt/disk1/johannes/wineprefixes/steam/drive_c/Program Files (x86)/Steam/userdata/37925960/446800/local 14:03:04 <debdog> *facepalm* 14:03:24 <Eddi|zuHause> in that i symlinked the save folder to /mnt/disk1/johannes/Steam/userdata/37925960/446800/local/save/ 14:03:50 <Eddi|zuHause> which is the linux version 14:04:29 <peter1138> heh 14:04:51 <debdog> ahh, that's not done by steam. almost blamed them for not knowing file system hirachy 14:05:38 <Eddi|zuHause> well, the /mnt/disk1 part is by me 14:06:07 <Eddi|zuHause> because when i put /home on my SSD, i didn't copy over all the huge game parts 14:07:18 <Eddi|zuHause> well, and now the game is just frozen after loading 14:07:58 *** Gja has joined #openttd 14:23:19 *** Gustavo6046 has joined #openttd 15:16:36 *** sim-al2 has joined #openttd 15:33:21 *** Gustavo6046 has quit IRC 15:39:29 *** john-aj has joined #openttd 15:55:13 *** Cubey has joined #openttd 15:57:28 *** Gumle2 has joined #openttd 15:58:11 *** Gja has quit IRC 15:58:19 *** Gumle2 is now known as Gja 15:59:18 * Sacro yawns 16:29:09 <Samu> cpu evaluator... killing AIs since 2016 16:29:51 *** Alberth has joined #openttd 16:29:51 *** ChanServ sets mode: +o Alberth 16:30:02 <Alberth> o/ 16:31:29 <Samu> hi 16:43:24 *** HerzogDeXtEr has joined #openttd 16:54:48 *** ToffeeYogurtPots_ has quit IRC 16:55:22 *** ToffeeYogurtPots_ has joined #openttd 16:55:32 *** TheMask96 has quit IRC 16:57:19 *** TheMask96 has joined #openttd 17:12:03 *** Thedarkb has joined #openttd 17:16:01 <Samu> testing ships and trains at the same time 17:16:07 <Samu> ais 17:16:30 *** Biolunar has quit IRC 17:18:09 <Alberth> use wetrails :) 17:20:12 *** andythenorth has joined #openttd 17:20:20 <andythenorth> pushboat http://dev.openttdcoop.org/attachments/download/8846/bulkier_bulk_4.png 17:20:31 <andythenorth> I think it's improved since http://dev.openttdcoop.org/attachments/download/8845/bulkier_bulk_3.png 17:32:02 *** Progman has joined #openttd 17:32:17 <Alberth> I fully agree, much better 17:32:34 <Samu> my current desktop view: https://imgur.com/JuaHTva 17:33:48 <andythenorth> or I could just http://dev.openttdcoop.org/attachments/download/8844/bulkier_bulk_2.png 17:33:56 <andythenorth> using the same shape as everything else :P 17:35:19 *** andythenorth has quit IRC 17:57:18 *** glx has joined #openttd 17:57:18 *** ChanServ sets mode: +v glx 18:04:11 *** sla_ro|master has joined #openttd 18:04:22 <Samu> darn 18:04:39 <Samu> I beg you devs... plz implement this https://www.tt-forums.net/viewtopic.php?p=1177621#p1177621 18:05:14 <Samu> it's ridiculous to see companies with millions in profit to bankrupt 18:06:30 <Samu> pretty please? 18:07:37 <ST2> make a poem asking for it, make a music from it, record it and post link here - will touch devs hearts more successfully :P 18:08:37 <Samu> hehe 18:08:37 <Alberth> why would a company with million profits have a max loan in the first place? 18:08:37 *** Wolf01 has joined #openttd 18:08:37 <Alberth> moin 18:08:37 <Wolf01> o/ 18:08:37 <Samu> because... i dunno, that's how they work 18:08:42 <Samu> they need more money, so they loan, because they're constatnly building 18:08:57 <Samu> they don't stop :( 18:09:08 <Wolf01> That's how you should play 18:10:10 <Samu> it's usually companies with 1k vehicles or more, bankrupting.. they're victims of their speed 18:13:05 *** frosch123 has joined #openttd 18:13:12 <Wolf01> Quak 18:14:01 <frosch123> hoi 18:15:16 <LordAro> quak 18:16:08 <Samu> ShipAI just got a few bankrupt warnings... 18:16:16 <Samu> inb4 bankrupt 18:17:03 *** andythenorth has joined #openttd 18:17:08 <Wolf01> o/ 18:17:54 <frosch123> i wonder how many mails i endure until i look up how to block email adresses 18:17:55 <Alberth> andy: I like the 4th one, more variation 18:18:36 *** Wormnest has joined #openttd 18:19:53 <andythenorth> Alberth: thanks 18:21:17 <andythenorth> I wanted to do a tug, it's the best way to make a flatdeck boat http://dev.openttdcoop.org/attachments/download/8847/pushboat.png 18:21:18 <Alberth> I'd use the 2nd at open sea and the 4th in canals and rivers 18:21:28 <andythenorth> IRL only barges like this really have flat decks 18:21:39 <Wolf01> It's nice 18:21:47 <Alberth> but that may a bit too much :) 18:22:15 <andythenorth> on the left, the lazy way to make a 'small bulk carrier' :P 18:23:13 <Alberth> ha, just copy the storage 2 more times and attach at the front :) 18:23:25 <Alberth> nice articulated ship :p 18:25:01 <andythenorth> so I just read a book set in Delfzijl 18:25:15 <andythenorth> and it mentions groningen, which seems familiar 18:25:22 <andythenorth> does someone from ottd live in groningen? 18:25:47 <Wolf01> Me... not 18:25:48 <Alberth> not that I am aware iof 18:26:10 <Alberth> but groningen is both a province and a city 18:26:31 <Wolf01> BTW the tug doesn't look the same scale of the other freighters 18:26:42 <andythenorth> the scale is kind of weird 18:26:53 <andythenorth> this one looked wrong http://dev.openttdcoop.org/attachments/download/8845/bulkier_bulk_3.png 18:27:26 <Wolf01> Bulk_4 looks wrong too, too big imho 18:28:33 <andythenorth> too long, too high, too wide, or all? 18:28:38 <andythenorth> or too much house? 18:29:26 <Wolf01> The barge part might be fine, the tug itself is too big (width, height, house) 18:29:42 <andythenorth> I kind of agree 18:29:49 <andythenorth> but when I make it smaller that looks weird too 18:30:30 <Wolf01> If you make the house same size of the large freighter? 18:31:24 <andythenorth> http://dev.openttdcoop.org/projects/unsinkable-sam/repository/revisions/7bf5c91f8c01/entry/src/graphics/ships/bulk_carrier_large_template.png 18:31:33 <andythenorth> history starts at top right goes down and to left 18:32:49 <andythenorth> the sprite has to occupy ~same pixels as the freighter type ship 18:32:55 <Wolf01> The first tug before the gap looks fine 18:33:05 <Wolf01> The one just under the freighter 18:33:50 <andythenorth> ok that's useful 18:34:14 <Wolf01> Also the one before the bottom one (the flat barge) 18:34:22 <Wolf01> Which has the same tug 18:34:29 <andythenorth> yeah 18:34:43 <andythenorth> I'll try an improved version of that 18:34:59 <andythenorth> the tug looks overpowered for the barge currently 18:35:08 <Wolf01> Yeah 18:35:37 <andythenorth> and why draw the sprite just once? :P 18:36:06 <andythenorth> there are 32 variations so far :P 18:36:17 <Wolf01> :D 18:36:20 <andythenorth> anyone want to teach an AI to do this? 18:36:28 <Wolf01> Ask google 18:36:48 <andythenorth> there was that cat drawing thing 18:36:55 <andythenorth> maybe it can do boats 18:36:57 <Wolf01> Or the new microsoft's one, which can draw what you are telling it 18:37:15 <Wolf01> https://blogs.microsoft.com/ai/drawing-ai/ 18:37:36 <Wolf01> "draw pixel ships for me" 18:38:51 <Wormnest> Not living in Groningen but it´s close by :) 18:40:31 *** Thedarkb has quit IRC 18:43:05 <andythenorth> http://dev.openttdcoop.org/attachments/download/8848/bulkier_bulk_5.png 18:43:14 <andythenorth> Wolf01: ^ so that one to me looks underpowered 18:43:23 <andythenorth> the barge is relatively much bigger, and the tug looks too small 18:43:34 <andythenorth> and compared to large freighter, which has same capacity 18:44:21 <andythenorth> I need to bisect :P 18:45:32 <andythenorth> tug should be 1/3 of the total length, so I need to lose about 5-6 pixels off it 18:45:39 <andythenorth> but at least it works 18:45:48 <andythenorth> it's less boring than just doing http://dev.openttdcoop.org/attachments/download/8844/bulkier_bulk_2.png 18:48:55 <supermop_work> that doesn't look particularly seaworthy 18:51:51 <andythenorth> 'very little freeboard' http://www.canalscape.net/Book%204/New%20Horizons/Harmonie.jpg 18:52:03 <andythenorth> supermop_work: there's no proper sea in OpenTTD :) 18:52:46 <supermop_work> if its a tug though, it looks big relative to the freighters that do appear ocean-going 18:53:00 <andythenorth> OpenTTD is brown water navy ;) https://en.wikipedia.org/wiki/Brown-water_navy 18:57:40 <Samu> shipai crashed... cpu evaluator 19:06:30 <Wolf01> It looks fine, imho 19:07:17 *** supermop_work_ has joined #openttd 19:08:05 <Wolf01> V453000: tank flamethrower doesn't look to throw flames, it's more like a jet, that's intended? 19:10:19 <andythenorth> hmm maybe the chibi one is best 19:11:45 *** supermop_work has quit IRC 19:13:14 <andythenorth> yeah chibi tug is better than long tug 19:13:15 <andythenorth> ok 19:21:10 <V453000> G_G 19:21:26 <V453000> I wouldn't define it as intentional but the programmer who did it did intend to do it that way 19:21:33 <V453000> it was a last minute commit before release 19:23:20 *** Thedarkb has joined #openttd 19:24:34 <Wolf01> So is there hope to have the napalm-like fire as it's with the turrets? 19:25:09 <Wolf01> http://ral.ca/wp-content/uploads/2015/12/Nt3000110-Model.png < andythenorth 19:27:32 <andythenorth> such barge 19:27:47 <andythenorth> that one's big 19:35:35 <andythenorth> which of these? 19:35:36 <andythenorth> http://dev.openttdcoop.org/attachments/download/8851/bulkier_bulk_6.png 19:35:42 <andythenorth> http://dev.openttdcoop.org/attachments/download/8850/bulkier_bulk_7.png 19:40:17 <Samu> peter1138: https://bugs.openttd.org/task/6679 plz 19:40:21 <Samu> or frosch123 19:40:32 <Samu> or anyone in charge 19:41:53 <Wolf01> andythenorth: 7 19:42:41 <andythenorth> the triangle shapes on the house are too big on 6? 19:42:55 <andythenorth> kind of ugly? 19:43:27 <Wolf01> It's too much high, it looks like a shoe box, not very stable 19:47:17 <andythenorth> how will the driver see over the log stacks? o_O 19:47:18 <andythenorth> :) 19:48:01 <andythenorth> I should have done this one http://www.boatnerd.com/pictures/fleet/dorothyann.htm 19:48:05 <andythenorth> but bridge clipping.... 19:49:53 <Wolf01> :D 19:56:27 *** sla_ro|master has quit IRC 20:08:52 *** john-aj has quit IRC 20:23:38 *** sim-al2 has quit IRC 20:26:32 <andythenorth> can NRT get into trunk for April 1? 20:27:17 <Wolf01> Please please please 20:28:00 <andythenorth> how? 20:28:26 <Wolf01> Try by asking actual devs :D 20:32:53 <andythenorth> how about NRT becomes trunk release? o_O 20:33:00 <andythenorth> in the new 'replacement' model :P 20:33:17 <andythenorth> frosch123 o_O ^ 20:36:13 <frosch123> i looked at jgr's savegame extension branch 20:36:26 <frosch123> we need something similar for newgrf api 20:39:11 <Wolf01> That would be really interesting 20:39:13 <frosch123> jgr savegames contain a list of features, individual version of them, and whether they are essential for loading the savegame 20:39:47 <frosch123> via action14 we could list required newgrf features and associated error messages/hints 20:39:52 <andythenorth> o_O 20:40:35 *** Stimrol has joined #openttd 20:41:52 <frosch123> i also wondered about including a savegame specification into the savegame itself 20:42:11 <frosch123> like a self-contained description of the map array bit assignment 20:46:30 <andythenorth> interesting 20:49:56 <andythenorth> http://www.railpictures.net/photo/649632/ 20:54:20 <Wolf01> :D 21:01:08 *** Alberth has left #openttd 21:08:49 *** HerzogDeXtEr has quit IRC 21:14:50 *** sim-al2 has joined #openttd 21:32:19 *** ToffeeYogurtPots_ has quit IRC 21:32:59 *** ToffeeYogurtPots_ has joined #openttd 21:48:05 *** frosch123 has quit IRC 21:48:11 <Wolf01> 'night 21:48:14 *** Wolf01 has quit IRC 21:53:53 *** sim-al2 has quit IRC 22:03:18 <dihedral> good night 22:11:15 <Samu> wow, a patch for warcraft 3 22:11:16 <Samu> https://us.battle.net/forums/en/bnet/topic/20762006793 22:12:46 *** sim-al2 has joined #openttd 22:14:43 <Samu> 24 Player Support 22:14:48 <Samu> woah... unexpected 22:29:55 *** supermop_work has joined #openttd 22:33:05 *** andythenorth has quit IRC 22:34:02 *** supermop_work_ has quit IRC 22:44:12 *** supermop_work has quit IRC 22:45:10 *** supermop_work has joined #openttd 22:51:26 *** Progman has quit IRC 22:55:43 *** Gja has quit IRC 22:57:42 <Samu> Wormnest: hi, I'm testing nonocab and wormai stuff 22:58:25 <Wormnest> Nice Samu 22:59:09 <Samu> nonocab ship original, nonocab ship npf, nonocab ship yapf, nonocab aircraft, nonocab train, wormai train, choochoo train, simpleai train 23:00:30 <Samu> was hoping to complete all these tests before next openttd version 23:01:33 <Samu> nonocab is particularly slow, sluggish 23:02:45 <Samu> or my cpu is just too poor 23:16:39 <Wormnest> Well nonocab does a lot of computations trying to find the best connection 23:17:06 *** Wormnest has quit IRC 23:20:30 *** Gustavo6046 has joined #openttd 23:22:17 *** Flygon has joined #openttd 23:29:46 *** Stimrol has quit IRC 23:38:26 <Samu> ST2: do you know why this server got many ip addresses? https://www.openttd.org/en/server/115165 23:38:48 *** sim-al2 has quit IRC 23:39:06 <ST2> no clue ^^ 23:39:14 <ST2> had you tried to ask there? 23:48:52 <Samu> nop 23:52:13 *** chomwitt has quit IRC