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00:11:31 *** Pikka has joined #openttd 00:33:38 *** FLHerne has quit IRC 00:34:33 <Pikka> mmmmm 00:35:16 <Pikka> ooooooooooooooooooooooooooooooooooo 00:39:16 <Eddi|zuHause> ppppp 00:46:13 *** Thedarkb-X40 has joined #openttd 00:58:46 *** supermop has joined #openttd 01:01:24 <supermop> Pikka: fwiw back when i played ukrs i often had to force myself to try more locomotives 01:01:53 <supermop> as 20 / 47 / 66(?) was 90% of my fleet 01:03:24 <supermop> i think most people afraid of a small roster probably still see north of 80% of their fleet comprised of a dozen or fewer locomotives over the course of the game 01:06:52 <Pikka> there is a natural inclination to think that more content is better 01:07:13 <Pikka> plus people have an emotional connection to particular vehicles they know 01:09:08 <Pikka> but for sure, in TTD gameplay terms there's generally not much difference between locos. even having more than one is mostly about flavour. 01:11:11 <supermop> in ukrs i would end up feeling bad that i basically never had a use for 08s 01:11:34 *** smoke_fumus has joined #openttd 01:12:40 <Pikka> road vehicle substitutes for <10 tile connections :P 01:14:40 <Thedarkb-X40> Any sign of the Ubuntu devs getting built on Artful anytime soon? 01:14:51 <Thedarkb-X40> *debs 01:25:08 *** glx has quit IRC 01:29:52 <supermop> Pikka: shuttle up and down a platform thats actually two stations 01:32:11 <supermop> im giving up on car transporter 01:34:11 <Pikka> completely, or just on the multisprite madness? 01:34:26 <supermop> not sure 01:35:02 <supermop> i wanted to have a separate sprite stack on each part to get the most variation in loaded cars 01:35:44 <supermop> the rotation is fine, but its the explosion of possible x and y offsets to make that work that made me lose heart 01:39:09 *** Flygon has joined #openttd 01:50:56 *** sim-al2 has quit IRC 01:50:57 <Pikka> it's surprising how little varation you need to make vehicles look nicely varied, imo 02:08:35 *** HeyCitizen has joined #openttd 02:18:36 *** HeyCitizen has quit IRC 02:26:57 <Thedarkb-X40> I keep setting inflation to false but it won't take effect. 02:29:30 *** muffindrake1 has joined #openttd 02:31:21 *** muffindrake has quit IRC 02:32:01 <Pikka> it's a per-game setting, so turning it off in the main menu / config will only affect new games, not existing saves 02:32:03 *** sim-al2 has joined #openttd 02:32:29 <Pikka> and turning it off in saves won't retroactively undo any damage it's done so far in that game, it'll just turn it off going forward 02:53:33 *** HeyCitizen has joined #openttd 03:15:09 *** Supercheese has joined #openttd 03:17:08 *** Supercheese has quit IRC 03:17:25 *** Supercheese has joined #openttd 04:08:36 *** HeyCitizen has quit IRC 04:13:11 *** HeyCitizen has joined #openttd 04:21:26 *** HeyCitizen has quit IRC 04:32:41 *** Wacko1976 has joined #openttd 04:34:36 *** HeyCitizen has joined #openttd 04:44:56 *** obaino has joined #openttd 04:49:18 *** obaino has left #openttd 05:05:51 *** Supercheese has quit IRC 05:43:13 *** smoke_fumus has quit IRC 05:48:44 *** Eddi|zuHause has quit IRC 05:56:08 *** Eddi|zuHause has joined #openttd 06:02:25 *** Cubey has quit IRC 06:10:28 *** andythenorth has joined #openttd 06:16:33 <andythenorth> is it? 06:19:00 <andythenorth> Pikka: such sprites? o_O 06:19:28 <Pikka> where? 06:19:56 <andythenorth> yesterday I stopped drawing 8 angles for symmetrical vehicles :P 06:20:12 <Pikka> o/ 06:20:17 <andythenorth> negative amount of sprites created 06:20:21 <andythenorth> winner 06:20:41 <andythenorth> I see BROS has found a new way to stop progress 06:20:52 <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1204637#p1204637 06:21:00 <Pikka> yes 06:21:14 <andythenorth> it's remarkable, they walk into every bear trap 06:21:19 <andythenorth> singing 06:21:32 <Pikka> he pm'd me, I gave him all the UKRS2 sprites, while also telling him that drawing sprites even smaller than TTD was a silly idea 06:21:42 <andythenorth> it was 06:21:52 <andythenorth> I have to rescale them all for Horse :P 06:24:59 <andythenorth> what cargo sprites for ENSP / FMSP? o_O 06:25:07 <andythenorth> currently I have two colours of tarp 06:34:04 <Pikka> tarps are good 06:39:35 *** smoke_fumus has joined #openttd 06:45:24 *** NGC3982 has quit IRC 06:45:31 <supermop> oof 06:45:42 <supermop> ok im off to bed for 5 hours 06:49:13 <Pikka> goodnight for 5 hours 06:51:43 * andythenorth will have drawn *everything* within next 5 hours 06:51:54 <andythenorth> only 75 things to draw 06:59:12 <Pikka> easy 07:10:33 <andythenorth> well 07:10:37 <andythenorth> I've drawn one 07:11:01 <andythenorth> oops, it was 175, not 75 07:11:07 <andythenorth> just 174 to go then 07:11:30 <andythenorth> @calc 174 * 0.5 07:11:30 <DorpsGek> andythenorth: 87 07:11:35 *** sim-al2 is now known as Guest2150 07:11:36 *** sim-al2 has joined #openttd 07:11:53 <andythenorth> 'bout 4 days then 07:11:57 <andythenorth> continuous drawing 07:15:06 *** Guest2150 has quit IRC 07:16:36 <Pikka> good luck 07:17:00 <Pikka> I've gotten nearly-two sprites done today... fiddling with AI was a bit of a distraction 07:19:44 <andythenorth> nearly-two is good 07:19:52 <andythenorth> I've got nearly-three entire grfs 07:20:03 <andythenorth> I just work on them all at once, finishing none of them 07:21:36 *** sim-al2 has quit IRC 07:29:33 <Pikka> yes 07:30:31 <andythenorth> what does your AI do with Sam? 07:30:33 <andythenorth> o_O 07:39:26 <Pikka> nothing 07:40:08 <Pikka> it used to do just buses and planes, now it does mail and goods trucks too. Soon it will do short-haul railways to factories. 07:50:06 *** ZexaronS has quit IRC 07:51:43 <andythenorth> Captain Salty 07:51:45 <andythenorth> Ship AI 07:51:48 * andythenorth has not AI-ed 08:06:59 <Pikka> it's great fun 08:07:15 <Pikka> it's like playing OTTD from six months in the past with your eyes shut 08:07:54 <Pikka> but then once it's running you get to sit and watch it run around 08:09:24 <Pikka> a ship AI might work well with FIRS, since you have so many lakeside and on-water industries 08:10:16 <andythenorth> also cats 08:10:17 <andythenorth> http://bundles.openttdcoop.org/unsinkable-sam/push/LATEST/docs/html/ships.html 08:10:21 <andythenorth> cats / boats /s 08:11:12 <Pikka> sure was a lot of shipbuilding going on in 1870 08:12:12 <Pikka> hmm 08:24:58 *** yorick_ has joined #openttd 08:29:46 *** yorick has quit IRC 08:32:08 <andythenorth> exactly 08:39:55 <Pikka> https://i.imgur.com/dMeH00E.png spriteses... I was supposed to have a couple of locos done by now. 08:40:04 <Pikka> but it's dinnertime so bbs 08:54:24 *** Thedarkb-X40 has quit IRC 08:56:06 *** supermop has quit IRC 09:08:51 <andythenorth> such chopper 09:33:38 *** Eddi|zuHause2 has joined #openttd 09:36:36 *** Eddi|zuHause3 has joined #openttd 09:37:57 <andythenorth> that's a lot of eddi's 09:38:02 <andythenorth> 1 is enough 09:38:09 <andythenorth> more or fewer are not needed 09:39:11 *** Eddi|zuHause has quit IRC 09:40:08 *** Eddi|zuHause3 is now known as Eddi|zuHause 09:41:35 *** FLHerne has joined #openttd 09:41:55 *** Eddi|zuHause2 has quit IRC 09:47:13 <andythenorth> Pikka: restaurant cars? o_O 10:16:07 *** gooodger has joined #openttd 10:20:11 *** goodger has quit IRC 10:38:49 <peter1138> Me o'clock BST. 10:41:09 <andythenorth> pikka doesn't have clock changes 10:52:18 *** Wacko1976 has quit IRC 10:55:01 <Pikka> restaurant cars? 10:55:16 <Pikka> I don't know, as a graphical variant, why not? 10:55:35 <Pikka> as long as it's not confusing to players or you can't be bothered drawing it 10:56:08 <andythenorth> it's not a thing to build in buy menu though eh? o_O 10:58:28 <Pikka> I wouldn't have thought so 10:59:23 <andythenorth> random 10:59:26 <andythenorth> one per train? 10:59:48 * andythenorth thinks so 10:59:59 <andythenorth> not sure how to do that but eh 11:00:12 <Pikka> I'd tend towards standard consists 11:00:29 <andythenorth> ? o_O 11:00:38 *** smoke_fumus has quit IRC 11:00:44 <Pikka> eg, 3rd car of a set of five or more 11:00:53 <andythenorth> yes ok 11:02:01 <Pikka> NARS, I think, tried to test the distance to next order to pick whether or not it should have sleepers 11:02:06 <Pikka> not sure that ever worked properly 11:02:36 <andythenorth> lol :) 11:02:48 <andythenorth> Horse currently only has one or two bad features 11:02:51 <andythenorth> I need a few more 11:03:09 <andythenorth> next q 11:03:20 <andythenorth> freight wagons randomise 1CC / 2CC, it looks good 11:03:25 <andythenorth> should pax carriages do same? 11:03:53 <andythenorth> http://www.tauntontrains.co.uk/images/1024/0000/00/531.jpg 11:04:30 <andythenorth> I am thinking 'no', dog's dinner 11:04:59 <Pikka> yeah, probably not 11:05:10 <Pikka> of course you could always code both and make it a parameter ;) 11:05:47 <andythenorth> just set pax 2cc same as 1cc 11:05:51 <andythenorth> in the silly livery menu 11:05:59 <andythenorth> but eh no, it's fugly 11:06:29 <andythenorth> eh we didn't do these ever http://www.fastline-simulation.co.uk/index.php/rolling-stock/200-pec-05-bullion-carriers 11:10:03 <andythenorth> one for supermop http://www.mainlinediesels.net/index.php?nav=1000155&lang=en&id=10280&action=shownews#.WsSyeNPwZcw 11:10:38 <andythenorth> Pikka: drawn any mail cars yet? 11:11:13 <Pikka> si 11:11:56 <andythenorth> haz picture? 11:12:05 <Pikka> nothing super prototypical, one that's effectively a full-length mk1 brake and one that's a 7/8 GUV 11:13:53 <andythenorth> dunno what livery to paint 11:14:04 <andythenorth> match pax carriages in pax train? 11:14:10 <andythenorth> otherwise solid 1CC? 11:14:27 <Pikka> https://i.imgur.com/TVPifOA.png either 11:14:46 <andythenorth> hmm 11:15:46 <andythenorth> yeah same here http://dev.openttdcoop.org/attachments/download/8918/postman_pat.png 11:15:53 <andythenorth> not sure I like it :P 11:15:59 <Pikka> matching looks better for MUs, full CC looks better when you randomly use it for goods trains 11:16:08 <andythenorth> I can check cargo in consist 11:16:37 <Pikka> repainting for cargo type is badfeatures... station refits ;) 11:16:46 <andythenorth> yes 11:16:53 <andythenorth> watch my tankers change colour if you do that 11:16:55 <andythenorth> is fine 11:17:59 <Pikka> about the only thing I'd do it for is colouring locos for freight trains, because passenger cars tend not to be refittable 11:18:21 <andythenorth> https://dev.openttdcoop.org/projects/iron-horse/repository/entry/src/train.py#L734 11:18:31 <andythenorth> hmm loco liveries eh? o_O 11:18:34 <andythenorth> hadn't thought of that 11:18:57 <Pikka> freight steam in black, mostly 11:19:33 <andythenorth> +1 11:19:42 <andythenorth> but I just paint the freight engines black in the spritesheet :P 11:19:52 <andythenorth> hmm I could do full railfreight sector madness 11:20:22 <andythenorth> maybe it would make BORTS unnecessary 11:20:43 <Pikka> this sounds worryingly like UKRS2... I sent captain borts the nfo along with the sprites and had a read of it first, it's ridiculous 11:21:04 <Pikka> all the real-world repaints 11:21:05 <andythenorth> also 11:21:11 <andythenorth> we have a train set in the loft 11:21:21 <andythenorth> so eh, no need to put that in the game 11:21:40 <andythenorth> https://dev.openttdcoop.org/attachments/download/7838/IMG_3308.jpg 11:22:13 <Pikka> UK on the other loop? 11:22:17 <andythenorth> yes 11:22:24 <andythenorth> one NARS and one UKRS 11:22:30 <andythenorth> also Thomas on both 11:22:43 <Pikka> naturally 11:22:57 <andythenorth> didn't answer my mail car question though eh :P 11:23:03 * andythenorth must chores 11:23:11 <Pikka> I thought the answer was both? 11:24:33 <andythenorth> probably 11:28:23 <__ln__> such british. let me guess there is no radiator under the window? (if there is a window) 11:28:52 <andythenorth> it's a loft 11:28:55 <andythenorth> it has velux 11:29:30 <__ln__> i see 11:37:07 *** Darkvater has quit IRC 11:49:24 *** WWacko1976-work has joined #openttd 12:01:45 *** Darkvater has joined #openttd 12:01:45 *** ChanServ sets mode: +o Darkvater 12:06:49 *** DarkSSHClone has joined #openttd 12:09:24 <andythenorth> oops 12:09:27 <andythenorth> bikeshed 12:09:52 *** Darkvater has quit IRC 12:10:16 <andythenorth> show cargo loading in box cars? Or just open doors? 12:10:17 <andythenorth> http://dev.openttdcoop.org/attachments/download/8919/box_cars_though.png 12:10:21 <andythenorth> ^ old Horse 12:10:38 <andythenorth> the cargo is just crates, not accurate in any way to actual cargo in vehicle 12:17:01 <andythenorth> such a bikeshed 12:21:57 *** ZexaronS has joined #openttd 12:22:05 *** Wacko1976 has joined #openttd 12:34:38 *** sim-al2 has joined #openttd 12:43:09 *** Wacko1976 has quit IRC 13:04:59 *** supermop_work has joined #openttd 13:05:03 <supermop_work> yo 13:08:54 <Pikka> yoyo 13:10:28 <supermop_work> so the plan to sleep 5 hours failed 13:12:54 <Pikka> oops 13:13:08 <andythenorth> supermop_work: http://www.mainlinediesels.net/index.php?nav=1000155&lang=en&id=10280&action=shownews#.WsSyeNPwZcw 13:20:23 *** Alberth has joined #openttd 13:20:23 *** ChanServ sets mode: +o Alberth 13:20:32 <Alberth> o/ 13:21:45 <andythenorth> lo Alberth 13:21:55 <Alberth> hi hi 13:32:53 * andythenorth should lunch, and shop 13:32:54 <andythenorth> and stuff 13:37:32 * Pikka should bedward 13:37:59 <Pikka> I got the diagonals done on the 20, just the | views to do in the morning, and they're simples 13:38:06 <Pikka> night 13:38:12 *** Pikka has quit IRC 13:53:41 *** sim-al2 has quit IRC 13:59:00 *** andythenorth has quit IRC 14:05:28 *** tokai has joined #openttd 14:05:28 *** ChanServ sets mode: +v tokai 14:18:33 *** frosch123 has joined #openttd 14:27:22 *** ZexaronS has quit IRC 14:39:04 *** andythenorth has joined #openttd 14:40:38 *** Thedarkb has quit IRC 14:44:31 <supermop_work> so instead of 5 i got 2.5 hours 14:44:41 <andythenorth> enough 14:44:43 <andythenorth> much coffee 14:45:28 <supermop_work> aeropress at 8 and cortado just now 14:47:10 <supermop_work> large logo 66 is 100 emoji 14:48:12 *** Flygon has quit IRC 14:53:03 <andythenorth> supermop_work: you should do a BR large logo set :P 14:53:08 <andythenorth> UK sets are in vogue today 14:53:38 <andythenorth> Horse, Pikka's new thing 14:53:45 <andythenorth> and now...BROS version 9000 apparently 14:54:00 <supermop_work> it'll be all 47s 14:54:41 <andythenorth> I should not have deleted the random livery options from Horse :P 14:57:12 <andythenorth> bbl 14:57:13 *** andythenorth has quit IRC 15:10:15 *** Wormnest has joined #openttd 15:31:30 *** tokai|noir has joined #openttd 15:31:30 *** ChanServ sets mode: +v tokai|noir 15:38:14 *** tokai has quit IRC 15:55:16 *** TheMask96 has quit IRC 16:00:09 *** TheMask96 has joined #openttd 16:16:59 *** andythenorth has joined #openttd 16:41:44 *** Progman has joined #openttd 16:44:19 <andythenorth> supermop_work: what is wrong with this? o_O https://www.gta5-mods.com/paintjobs/british-rail-class-50-50042-triumph-styled-german-railcar 16:45:40 *** sla_ro|master has joined #openttd 16:47:18 *** Cubey has joined #openttd 16:55:12 *** Alberth has left #openttd 16:59:21 *** Thedarkb has joined #openttd 17:00:47 *** glx has joined #openttd 17:00:47 *** ChanServ sets mode: +v glx 17:01:25 *** Gja has joined #openttd 17:07:00 <supermop_work> andythenorth: are people driving trains in gta? 17:07:19 *** Wolf01 has joined #openttd 17:07:36 <Wolf01> o/ 17:08:24 <supermop_work> yo 17:09:45 <Wolf01> We really removed train signals? \o/ 17:10:05 <Wolf01> (Yes, I've read only now the announce for 1.8.0) 17:11:06 <andythenorth> supermop_work: also the logo? o_O 17:12:09 <supermop_work> ha 17:12:29 <andythenorth> supermop_work: also, had enough coffee yet? 17:12:31 <andythenorth> I have questions 17:12:34 <supermop_work> nope 17:13:03 <andythenorth> freight box cars in passenger trains, should they get the pax carriage livery? 17:13:04 <supermop_work> coworkers didnt stop at cafe on way back from lunch 17:13:19 <supermop_work> guess i could drink office coffee 17:13:23 <andythenorth> I do 17:13:27 <andythenorth> often 17:13:48 <supermop_work> i assume as its your office, it is coffee that you like 17:14:07 <andythenorth> oddly not 17:14:16 <andythenorth> I spend more time than I want on getting the right coffee 17:14:32 <andythenorth> recently we discovered it was accidentally all decaf 17:14:51 <andythenorth> which is....only just a first world problem 17:14:58 <supermop_work> psycho somatic? 17:15:03 <andythenorth> when you have a physical caffeine addiction 17:15:08 <andythenorth> and you think you're feeding it 17:15:11 <andythenorth> and you're not :( 17:16:11 <Eddi|zuHause> andythenorth: logo adapted to drive-on-right? 17:16:18 <andythenorth> Eddi|zuHause: technically, yes 17:16:31 <andythenorth> anyway, I'm stuck on liveries for mail and express vans 17:16:43 <andythenorth> I want to do some BAD FEATURE with it 17:16:49 <andythenorth> but not sure what 17:18:14 <Eddi|zuHause> you mean worse than manually refitting to livery subtypes? 17:18:36 <Eddi|zuHause> or forcefully changing livery based on engine type? 17:18:51 <andythenorth> approximately equivalent 17:19:04 <supermop_work> forcefully changing logos based on drive side 17:19:06 <andythenorth> livery based on engine type might get implemented 17:19:15 <andythenorth> supermop_work: pikka should do that, he has more pixels 17:19:17 <andythenorth> tell him 17:19:29 <andythenorth> Eddi|zuHause: I *considered* livery refits :P 17:19:31 <andythenorth> but no 17:28:59 <Wolf01> Mmmh, I'm tempted to buy train valley 2, I have a 30% discount as train valley owner 17:29:13 <Wolf01> But I didn't even finish the first one 17:30:39 <Wolf01> Is V453000 still here or already in US? 17:31:44 *** ToffeeYogurtPots has joined #openttd 17:32:25 <Wolf01> Also no more bug reports in NRT, is it trunk ready? 17:43:35 <peter1138> Yes 17:44:27 *** HerzogDeXtEr has joined #openttd 17:45:48 <DorpsGek> Commit by translators :: r28003 trunk/src/lang/indonesian.txt (2018-04-04 19:45:38 +0200 ) 17:45:49 <DorpsGek> -Update from Eints: 17:45:50 <DorpsGek> indonesian: 4 changes by fanioz 17:52:31 <supermop_work> what is train valley 17:52:40 <Wolf01> Puzzle game with trains 17:53:02 <Wolf01> http://store.steampowered.com/app/602320/Train_Valley_2/ 17:54:49 <Wolf01> Bah, why not... 17:55:21 <Wolf01> It costs like 6 coffees 17:55:47 <supermop_work> and only italian coffees at that? 17:56:18 <Wolf01> Espresso 17:56:21 <supermop_work> i can get only two coffees here in williamsburg for that price 17:56:23 <Wolf01> 1.10€ 17:56:37 <supermop_work> maybe 3 at a shitty bodega 17:56:49 <Wolf01> Eh, but our espresso is like a teaspoon 17:56:56 <Eddi|zuHause> i was about to say 17:57:12 <Eddi|zuHause> italian espresso is named that because it's gone quickly in one sip 17:57:23 <Wolf01> We don't use pint sized cups like the rest of the world 17:57:26 <Wolf01> :P 17:58:10 <supermop_work> wolf, good espresso in nyc is 3.50-4 17:59:32 <Wolf01> I know 18:06:45 *** Lejving_ has quit IRC 18:06:53 <supermop_work> an espresso with milk, like macciato or cortado is 4-5 18:07:09 *** Lejving_ has joined #openttd 18:09:39 <supermop_work> ofc you can get a big latte for similar price, but whats the point 18:10:06 <supermop_work> its the same amount of coffee, and there is so much milk that it no longer has intresting texure 18:10:13 <supermop_work> interesting 18:10:48 <andythenorth> peter1138: want to commit it? :P 18:11:06 <Wolf01> I would never understand macchiato, latte, cappuccino outside of Italy :P 18:14:25 <andythenorth> https://github.com/andythenorth/NotRoadTypes/tree/road-and-tram-types 18:14:45 <supermop_work> at 90+% of places in the US i wouldn't bother ordering 18:14:59 <andythenorth> supermop_work: I'm not convinced by pax-coloured mailcars 18:15:00 <andythenorth> http://dev.openttdcoop.org/attachments/download/8920/and_his_red_and_white_cat.png 18:15:08 <andythenorth> I know it's UK realism but I like the solid colour 18:15:42 <supermop_work> solid is probably fine 18:16:33 <andythenorth> hmm 18:16:45 <andythenorth> if the pax livery was 2CC not white 18:16:57 <andythenorth> then player could choose solid or two-tone 18:18:02 <andythenorth> the livery menu :( 18:18:11 <andythenorth> mail cars are pax for that menu 18:18:15 <andythenorth> unless they're carrying freight 18:18:19 <andythenorth> then they're freight 18:23:40 *** gelignite has joined #openttd 18:36:46 *** Gja has quit IRC 18:46:34 <andythenorth> are engine-specific liveries dumb? 18:47:20 <supermop_work> idk 18:47:53 <supermop_work> you mean red pax behind steam? 18:47:54 <andythenorth> thinking about solid colour coaches with small engines, 2-tone with big engines 18:49:05 <andythenorth> also not sure what to do when coaches are attached to railcars 18:49:34 <andythenorth> there is only one bad feature in Horse right, more are needed 18:49:46 *** Gja has joined #openttd 19:04:23 <Wolf01> <andythenorth> are engine-specific liveries dumb? <- I would like it 19:05:07 <andythenorth> ok 19:05:32 <andythenorth> canset and NARS do those kind of tricks 19:05:34 <andythenorth> I like it 19:05:39 <andythenorth> otherwise pax trains are just always same 19:15:53 *** Maarten has quit IRC 19:28:36 <andythenorth> need a 3rd company colour :P 19:29:03 <andythenorth> supermop_work: o_O http://dev.openttdcoop.org/attachments/download/8921/liveries_such.png 19:29:15 <andythenorth> just company colours 19:29:46 <supermop_work> such swallow / executive 19:29:56 <supermop_work> andythenorth: +1 to 3cc 19:30:44 <supermop_work> what about the yellow stripe at the top on buffet car? 19:31:10 <andythenorth> that would be specific to buffet car yes 19:31:27 <supermop_work> warning panels are 2cc not yellow?> 19:32:24 <Eddi|zuHause> <Wolf01> I would never understand macchiato, latte, cappuccino outside of Italy :P <-- just a quick tip: if you ever travel to a foreign country, never try a food that has your country name in it. it has probably nothing to do with food actually from your country 19:33:29 <supermop_work> Eddi|zuHause: maybe it is more interesting than what you have back home? 19:33:56 <supermop_work> i enjoy australian American Pale Ales 19:35:12 <Eddi|zuHause> supermop_work: i guess the main problem is difference between expectation and result 19:36:26 <Eddi|zuHause> if at home you order "X" and get "X", and in the foreign country you order "X" and get "Y", then you'll likely be all sorts of disappointed 19:36:27 *** Maarten has joined #openttd 19:38:05 <Wolf01> When you go in Rome and order a pizza... never again :D 19:39:02 <Rubidium> those pizzas are arguably better than the ones you find in the freezer of supermarkets over here 19:39:38 <Rubidium> at least that's my experience 19:40:22 <andythenorth> hmm 19:41:44 <Rubidium> having said that, even domino's better than what you find in the supermarket over here... 19:41:57 * andythenorth wondered what ottd livery magic would do with bi-mode engines 19:42:21 <andythenorth> it doesn't flick between electric and diesel liveries 19:42:28 <andythenorth> which is good 19:45:26 *** Chrill has joined #openttd 19:50:46 *** sla_ro|master has quit IRC 20:03:37 *** frosch123 has quit IRC 20:06:16 <andythenorth> BAD FEATURE 20:06:22 <Chrill> GOOD FEATURE 20:06:35 <andythenorth> flipping vehicle in depot swaps livery 20:06:42 <Chrill> awesome feature 20:07:07 <andythenorth> srsly? 20:07:11 <Chrill> maybe not? 20:07:26 <andythenorth> dunno. Mail cars will have 2 liveries availabble, chosen at random 20:07:30 <andythenorth> and they're symmetrical 20:07:31 <andythenorth> so eh 20:08:29 <Eddi|zuHause> andythenorth: do bi-mode engines actually work nowadays? as in, have an articulated part with one railtype and one with another railtype 20:08:48 <andythenorth> dunno 20:08:56 <andythenorth> I just check the railtype and set power accordingly 20:09:01 <andythenorth> that works 20:09:19 <Eddi|zuHause> that only works if you know all the railtypes 20:10:33 *** Stimrol has joined #openttd 20:10:36 <andythenorth> probably 20:10:51 <andythenorth> but for a limited case of 'you', I know all the railtypes :P 20:20:03 *** Chrill has quit IRC 20:20:49 <andythenorth> is there a var for 'vehicle is flipped'? 20:30:18 * andythenorth reads src 20:32:13 <andythenorth> VRF_REVERSE_DIRECTION 20:33:54 <andythenorth> but that's var C8 also :o 20:34:01 <andythenorth> so what is C8? 20:35:04 <andythenorth> https://newgrf-specs.tt-wiki.net/wiki/VariationalAction2/Vehicles 20:35:14 <andythenorth> I thought C8 tracked the reversal of the entire consist at stations? 20:35:18 <andythenorth> for push-pull nonsense 20:36:06 *** Gja has quit IRC 20:36:46 <supermop_work> Eddi|zuHause: bi-mode by articulated is interesting idea 20:37:24 <supermop_work> andythenorth: i think there is a different var for that 20:37:56 <Eddi|zuHause> there's two different kinds of flipped 20:38:06 <Eddi|zuHause> one you can do manually in depot 20:38:11 <Eddi|zuHause> and one that happens at end of line 20:38:33 <Eddi|zuHause> i'm fairly sure there's variables for either 20:39:53 <andythenorth> VRF_REVERSE_DIRECTION is 0x48 in newgrf_engine.cpp 20:40:01 <andythenorth> which I think is var C8? 20:40:08 *** ZexaronS has joined #openttd 20:40:16 <andythenorth> I need to read nml src now 20:40:51 <andythenorth> ah vehicle_is_flipped 20:40:55 <andythenorth> not documented 20:41:10 <andythenorth> this is groundhog day, I had this identical conversation with frosch already :P 20:58:51 <Eddi|zuHause> that's not really how groundhog day works :p 21:00:18 <andythenorth> fair 21:00:47 <andythenorth> oh I'm banned from newgrf wiki again :( 21:00:55 <andythenorth> I got unbanned for a bit 21:02:59 <andythenorth> lol case sensitive username with caps 21:03:06 <andythenorth> forums account is lower-case 21:07:00 <supermop_work> andythecaps 21:07:11 *** sim-al2 has joined #openttd 21:12:35 <Thedarkb> When should I convert to electric with 2cc? 21:22:01 <Wolf01> 'night 21:22:03 *** Wolf01 has quit IRC 21:37:58 *** ZexaronS has quit IRC 21:40:33 *** Thedarkb1 has joined #openttd 21:41:44 *** Progman has quit IRC 21:45:53 *** chomwitt has joined #openttd 21:46:58 *** Thedarkb has quit IRC 22:00:22 *** gelignite has quit IRC 22:04:26 *** iSoSyS has joined #openttd 22:18:09 *** Pikka has joined #openttd 22:18:23 <andythenorth> sign it's bedtime :P 22:21:04 <Pikka> possibly 22:21:21 <andythenorth> I have a BAD FEATURE 22:22:57 <andythenorth> Pikka: coach liveries change depending which engine is used 22:22:59 <andythenorth> terrible? 22:23:05 <andythenorth> that's not the BAD FEATURE mind 22:23:51 <Pikka> UKRS2 did different liveries for the steam locos... western vs southern etc. So yes, if UKRS2 did it it must be terrible. 22:24:41 <andythenorth> possibly 22:24:46 <andythenorth> UKRS 2 is famously terrible 22:24:57 <andythenorth> I definitely didn't use it in every game for a few years 22:24:59 <Pikka> if they're matching the loco like an MU or a purpose-built trainset, then it's not so bad 22:26:31 <andythenorth> wow you really did do that in UKRS 2 22:27:19 <andythenorth> also wtf is the pannier tank doing when I add coaches :P 22:27:23 <andythenorth> auto-train 22:27:27 <Pikka> yes 22:27:27 <Eddi|zuHause> "thank god there's ukrs 2.5"... is a sentence nobody ever said 22:28:27 <andythenorth> I never used 'real colours' so I missed the full effect :P 22:28:45 <andythenorth> I was thinking I'd just have 2 pax coach liveries, one for small engines, and one for big engines 22:28:51 <Pikka> about 80% of the code in UKRS2 is 'real colours', and no-one ever used it :P 22:29:02 <andythenorth> NFO is compact though 22:29:08 <andythenorth> so not much wasted there :) 22:29:30 *** Supercheese has joined #openttd 22:29:31 <andythenorth> BAD FEATURE is swapping livery by flipping the vehicle 22:29:44 <andythenorth> var C8 22:30:04 *** iSoSyS has quit IRC 22:30:45 <Pikka> hmm 22:30:47 <Supercheese> Bad Feature is including moutain spa resorts in the game ;) 22:31:13 <Supercheese> bad Bad joke 22:31:20 <Pikka> terrible Supercheese 22:31:42 *** iSoSyS has joined #openttd 22:31:48 <Pikka> andy, definitely sounds like BAD FEATURES 22:31:55 *** ToffeeYogurtPots has quit IRC 22:32:04 <Pikka> not least because if you don't put a note in the extra vehicle text, no-one will ever discover it ;) 22:32:04 <andythenorth> good 22:32:17 <andythenorth> it will get reported as a bug :) 22:33:06 <andythenorth> I maxed out realism, using the livery settings http://dev.openttdcoop.org/attachments/download/8921/liveries_such.png 22:33:26 <Pikka> far too realisms 22:33:37 <andythenorth> do you like my Wizzo? o_O 22:33:44 <andythenorth> (the diesel) 22:33:56 <Pikka> Such Wiz 22:34:02 <andythenorth> it's like a class 35-42-52 22:34:22 <andythenorth> realistic trains are silly 22:34:28 *** iSoSyS has quit IRC 22:34:35 <Pikka> people seem to like them though 22:34:39 <andythenorth> that chopper is nice, but have you considered making it something invented? o_O 22:35:20 <Pikka> like an armoured soviet missile train? 22:35:32 <andythenorth> Mr Bond. 22:35:47 <Pikka> and Mr Bean 22:35:55 <andythenorth> class 17 I was thinking 22:35:58 <andythenorth> only chibi 22:36:07 <andythenorth> no nvm :P 22:39:25 <Pikka> is a chibi 17 a 14? 22:39:39 <andythenorth> yes, but with bogies 22:39:44 <andythenorth> so it can go 80mph 22:39:56 <andythenorth> Little Bear in Horse 1 :P 22:40:06 <andythenorth> or 'Dead Horse' as it's now known 22:40:19 <andythenorth> I put a chopper in Horse 2, but it's 3,000HP 22:41:00 <Pikka> lower power locos are nice 22:41:19 <andythenorth> I have a class 73-74 with a pantograph 22:41:20 <Pikka> everything just cruising along at full speed all the time is very TTO 22:41:27 <andythenorth> 950HP 22:41:30 <andythenorth> on diesel 22:41:41 <Pikka> we have a physics engine now, we may as well show it off :P 22:42:13 <andythenorth> so I figured out coaches and mail vans 22:42:21 <Pikka> o/ 22:42:26 <andythenorth> except when they're attached to 128s and Scooby Doo 22:42:40 <andythenorth> or 121s 22:43:03 <andythenorth> if I build 2 units of 121, do I get a 117, or 2 121s? 22:43:04 <andythenorth> :P 22:43:34 <Pikka> yes 22:44:10 <andythenorth> and if I put a coach in-between 2 121s 22:44:20 <andythenorth> do I get a mk1, or a 117 TCL 22:44:21 <andythenorth> ? 22:44:50 <andythenorth> probably yes again 22:45:13 <Pikka> well, if it were me, I'd go for the standard MUs rather than the 121s. :P 22:45:14 <andythenorth> I think I make the railcars by putting yellow ends on the coaches 22:45:20 <andythenorth> then the problem is sovled 22:45:29 <andythenorth> all looks about same 22:45:36 <Pikka> yes, that is also a solution 22:45:41 <Pikka> and what I've done so far for my 101 :P 22:46:11 <andythenorth> any picture? :P 22:46:35 <Pikka> I'd tend to make any combination of 121s and passenger cars look like a 117. But I'd also tend to just make it build as a standard double-ended MU in the first place. 22:46:44 <andythenorth> yair 22:47:00 <andythenorth> I can always add it later eh :P 22:47:15 <andythenorth> why would one add a coach to a 121 anyway? :P 22:47:21 <andythenorth> just add another 121 22:47:55 <Pikka> https://imgur.com/4DxkhYF from the other day 22:48:35 <Pikka> just coaches with fronts and exhaust pipes :P 22:48:51 <Pikka> isn't very realisms 22:48:51 <andythenorth> yes 22:48:52 <andythenorth> is good 22:51:10 <andythenorth> is mail option? 22:51:56 <Pikka> haven't drawn one yet... still wondering whether the "no livery change on cargo refit" rule applies 22:52:49 <andythenorth> no 22:52:55 <andythenorth> that horse bolted 22:52:59 *** Wormnest has quit IRC 22:53:11 <andythenorth> livery change on refit is a GOOD FEATURE 22:53:20 <Pikka> oops 22:53:22 <andythenorth> esp. if the livery indicates current cargo 22:53:51 <Pikka> I guess you're not often going to autorefit a DMU between passengers and cargo :P 22:54:04 <Pikka> but then I have your problem 22:54:06 <andythenorth> V convinced me that vehicles should indicate cargo as often as possible 22:54:13 <Pikka> stripe or solid CC? 22:55:21 <andythenorth> I've been saving this for that question 22:55:22 <andythenorth> https://hattonsimages.blob.core.windows.net/products/8943-LN_3092135_Qty1_1.jpg 22:56:16 *** sim-al2 has quit IRC 22:56:35 <Pikka> ew 22:56:42 <andythenorth> such nice 22:57:23 <andythenorth> there's always https://farm6.static.flickr.com/5179/5426003680_3a8756f6e0_b.jpg 22:58:05 <Pikka> yes 23:00:42 *** Supercheese has quit IRC 23:01:19 *** FLHerne has quit IRC 23:05:51 <andythenorth> ok I match pax and mail livery to engine 'role' http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html 23:06:17 <andythenorth> with option for solid CC if flipped 23:06:39 *** tokai has joined #openttd 23:06:39 *** ChanServ sets mode: +v tokai 23:06:55 <andythenorth> and some kind of weird magic for pure mail trains 23:07:03 <andythenorth> then profit 23:07:05 <andythenorth> also bed 23:08:29 *** andythenorth has quit IRC 23:13:05 *** tokai|noir has quit IRC 23:26:29 *** Flygon has joined #openttd 23:30:15 *** supermop_work has quit IRC 23:40:11 *** HerzogDeXtEr has quit IRC