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Log for #openttd on 11th April 2018:
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06:26:23  <andythenorth> moin
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06:30:18  <Pikka> boin
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06:35:08  <andythenorth> lo bird
06:39:28  <Pikka> lo
07:02:25  <Pikka> wow
07:02:41  <Pikka> notepad++ just ate my entire nfo file
07:06:13  <andythenorth> lawks
07:06:27  <andythenorth> sometimes my computer just loses entire files
07:06:35  <andythenorth> it's awesome
07:07:35  <Pikka> I have a week-old backup, hooray
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07:07:41  <Pikka> so I didn't lose everything. Just a lot.
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07:09:37  <peter1138> TrueBrain, I'm using a locally hosted gitea (private business git repo) with jenkins, and this page is my issue: https://wiki.jenkins.io/display/JENKINS/Gitea+Plugin
07:10:07  <peter1138> TrueBrain, I really love the documentation link on there as well.
07:11:12  <andythenorth> pikka VCS :(
07:11:43  <peter1138> DVCS!
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09:13:27  <andythenorth> yay
09:13:32  <andythenorth> 18 vehicles complete
09:13:39  <andythenorth> just 174 left to go
09:14:11  <Pikka> o/
09:14:39  <andythenorth> Pikka: I copied your approach to box cars http://dev.openttdcoop.org/attachments/download/8956/doors_of_perception.png
09:14:41  <andythenorth> no cargo
09:15:58  <Pikka> yarr
09:16:22  <andythenorth> hmm
09:16:32  <andythenorth> maybe it's time to figure out a style for narrow gauge
09:16:45  <andythenorth> height, width
09:16:48  <andythenorth> chassis colours
09:19:15  <Eddi|zuHause> that's tricky, because some narrow gauge railways had very small cars, and other times, it carried regular cars on new wheels
09:19:44  <andythenorth> as long as it looks 'smaller' it's ok
09:23:34  <Pikka> when does narrow gauge meet freight trams coming the other way?
09:24:25  <andythenorth> yes
09:24:41  <andythenorth> then NRT adds industrial tiny trains (like small ones in HEQS)
09:25:25  <andythenorth> brit Horse narrow gauge is pretty sparse
09:25:35  <andythenorth> it was more interesting in the africa roster I had
09:25:51  <andythenorth> capacity-per-unit-length is lower, so very very long trains
09:25:57  <andythenorth> makes a different play style
09:26:20  <andythenorth> (narrow gauge was main type in africa roster)
09:26:35  <Pikka> yar
09:26:42  <Pikka> very QLD also
09:27:07  <andythenorth> I might pineapple
09:27:09  <andythenorth> one day
09:27:31  <andythenorth> I was going to australia economy, but I'm not sure it's a good gameplay choice
09:30:30  <Eddi|zuHause> well, what i was trying to say: carrying regular wagons would make it technically a tiny bit larger, due to the extra wheels
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09:33:05  <andythenorth> Eddi|zuHause: that would go better if we allowed loading vehicles in vehicles
09:33:11  <andythenorth> peter1138 has a patch for that ;)
09:33:28  <Eddi|zuHause> why wouldn't he
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09:47:29  <peter1138> Probably, What?
09:47:34  <peter1138> No I don't.
09:47:39  <LordAro> lies
09:47:39  <peter1138> I never got as far as that.
09:48:36  <peter1138> I think I'd like to revamp multiple docks again.
09:49:05  <peter1138> Seems that was actually on my dead drive ;(
09:49:39  <LordAro> take a look at whichever patchpack implements it?
09:49:49  <peter1138> I did that once, I didn't like it :p
09:50:15  <LordAro> heh
09:50:46  <peter1138> Damn it, my scales didn't upload this morning :(
09:51:01  <peter1138> And it was 1lb down.
09:54:04  <andythenorth> I haven't tried the multi-docks patch
09:56:24  <andythenorth> not sure which patch is most current https://www.tt-forums.net/viewtopic.php?p=1203055#p1203055
09:59:56  <peter1138> Yeah... these random patches in random threads...
10:00:10  <peter1138> This is why the move to github is good.
10:00:43  <andythenorth> +1
10:01:33  <andythenorth> multi docks, flat docks, one tile docks, newgrf docks :P
10:01:38  <andythenorth> docktypes
10:01:55  <peter1138> I hadn't logged into tt-forums for so longer that I hadn't twigged my username had been changed back. A year ago.
10:02:30  <peter1138> I'll ignore the formerly known as bit as I am now ;p
10:02:45  <peter1138> -er
10:20:16  <andythenorth> "lost in music"
10:26:38  <peter1138> I don't remember what my signature referenced
10:32:24  <andythenorth> me neither
10:32:40  <andythenorth> might change my location
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10:36:57  <Eddi|zuHause> i need to change my email in a hundred locations, because my old university one finally got deactivated
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10:47:11  <andythenorth> time to switch to Slack? o-O
10:47:29  <peter1138> No.
10:49:24  <andythenorth> ok
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11:52:56  <Eddi|zuHause> i thought discord?
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12:08:04  <andythenorth>  did it win yet?
12:08:17  <andythenorth> current horse race seems to be Slack, Discord and Whatsapp
12:10:28  <Eddi|zuHause> whatsapp is for phones only?
12:11:50  <andythenorth> dunno
12:12:00  <andythenorth> I haven't gone exploring
12:12:04  <andythenorth> it's mostly a non-problem
12:12:09  <andythenorth> I have irc, SMS, phone
12:15:09  *** ChanServ changes topic to "1.8.0 | https://github.com/OpenTTD/OpenTTD | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | Logs: @logs | #openttd.dev if this channel is really spammy"
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12:24:21  <SpComb> gotta keep the barrier for entry high enough
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14:24:47  <andythenorth> well
14:25:00  <Pikka> well well well
14:27:44  <andythenorth> will I have horse done before Trump and Putin get into a shooting war?
14:30:09  <Pikka> almost certainly
14:31:51  <Pikka> andythenorth, what carriage variations?
14:32:49  <andythenorth> in Horse?
14:33:13  <andythenorth> coach, restaurant car, brake coach, brake coach turned around the other way
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14:33:47  <Pikka> hmm
14:42:00  <andythenorth> mmh? o_O
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14:44:39  <Alberth> o/
14:45:40  <andythenorth> hi Alberth
14:45:54  <Alberth> hihi
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14:49:13  <peter1138> Strange, I've got an old stash that "git show stash xxx" shows lots of lines added/removed
14:50:50  <peter1138> Oh well, deleted it now.
14:52:20  <LordAro> probably not important
14:54:46  <supermop_work> YO
14:57:15  <andythenorth> comments can never break a compile, right? o_O
14:59:37  <glx> they can
15:00:01  <glx> if you don't close a block comment
15:01:18  <andythenorth> they can
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15:01:39  <andythenorth> I should compile before pushing :P
15:03:13  <Alberth> sounds like a good advice :)
15:03:35  <andythenorth> 26 vehicles done, 166 not done
15:03:45  <andythenorth> @calc 26 / (166+26)
15:03:45  <DorpsGek> andythenorth: 0.135416666667
15:03:49  <andythenorth> hmm
15:08:34  <Alberth> better not compute such numbers, it's depressing
15:13:57  <supermop_work> can someone modify dorpsgek to refuse to do such math>
15:15:24  <andythenorth> the next 21 are pretty easy
15:17:36  <andythenorth> @calc 57 / (166 + 26)
15:17:36  <DorpsGek> andythenorth: 0.296875
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15:22:25  <supermop_work> Pikka: the two legged train networks feel  a bit odd to me
15:23:07  <supermop_work> if only the drop off terminal is shared, does it need to be a signalled network, instead of just two lines of single engine in steam?
15:23:46  <supermop_work> i get that holding an ai to the standard or 'does it make pretty rails' is tough
15:24:06  <Pikka> I thought it was kind of neat. plus they get to share the depot. And the PBS blocking means they squish far fewer RVs. ;)
15:24:36  <Pikka> but sure, once you realise that the AI always builds exactly the same thing... it's a bit of a one-trick pony. :P
15:24:45  <andythenorth> a two-leg pony
15:25:05  * andythenorth tempted to AI
15:25:06  <andythenorth> but no
15:26:28  <supermop_work> i just mean that for a few of them, the track runs close to parallel for the last 20-ish tiles
15:27:07  <supermop_work> and an earlier junction might make for easier squeezing the tracks among other stuff
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15:27:46  <Pikka> it would, but it be a lot of work, and need reconfiguring a lot of what it currently does
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15:29:40  <Pikka> with a more complex track network it would be harder to avoid jams, and harder to cleam up partially abandoned tracks
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15:29:52  <Pikka> cleam?
15:30:07  <supermop_work> yeah
15:30:31  <supermop_work> now i am interested in making an ai
15:30:37  <Pikka> it's fun
15:30:48  <Pikka> you should
15:30:50  <supermop_work> nfc where  to start
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15:33:42  <Pikka> https://wiki.openttd.org/AI:Main_Page <- there, roughly
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15:53:15  <supermop_work> also last night noticed a supply depot with the north corner of the road loop touching the inter-town road network,
15:53:54  <supermop_work> it was full-loading trucks for 3 towns there but the ones loading had no cargo being allocated
15:54:36  <supermop_work> the tailback then stretched onto the road all the way into the next city, blocking other buses and trucks
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16:21:48  <peter1138> Moo.
16:23:49  <LANJesus> oom
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16:45:37  <Pikka> boom
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16:49:03  <TrueBrain> nice patch LordAro :D Happy the CI is now reporting less stuff :)
16:54:25  <LordAro> :)
16:58:39  <LordAro> there's still a couple of warnings with newer compilers, but not with these versions it would seem :)
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16:59:39  <Wolf01> o/
16:59:44  <Alberth> o/
17:00:10  <Wolf01> Holy steam, why do you do this to me?
17:00:22  <Alberth> it's holy?
17:00:27  <Wolf01> Yes
17:00:46  <Wolf01> Ok, that now the money pump started to work again, but heh
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17:01:57  <Wolf01> But I have some lego to purchase... *wallet ducks*
17:03:21  <Alberth> I got a complaint from your cabinet, it doesn't like all these boxes
17:04:00  <Wolf01> Then you got a complaint from my bedroom, my cabinet holds food, papers and brooms :P
17:04:32  <Alberth> hmm, wrong note then :p
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17:38:07  <supermop_work> Wolf01: at the lego store yesterday they had a little set of a minifig with a shelf of tiny mini fig scale mini figs
17:38:25  <Wolf01> Got it :P
17:38:30  <supermop_work> well bigger than that, but about 7mm tall
17:40:33  <Wolf01> https://brickset.com/sets/5005358-1/Minifigure-Factory you mean this?
17:56:40  <peter1138> Oh nice.
17:59:18  <TrueBrain> wow, fast reviews @ OpenTTD ... patches being approved before the CI finishes :o
18:00:19  <frosch123> i need to adjust the commit hooks
18:00:23  <frosch123> it rejects my stuff :p
18:00:28  <TrueBrain> :D
18:00:50  <frosch123> apparently the '#' comments in the commit message are also checked and considered invalid
18:01:15  <frosch123> also findversion.sh and Makefile contain some tabs to separate fields
18:01:28  <frosch123> i now replaced them with \t, but i am not sure how much of that is bashism
18:02:36  <peter1138> I got my Jenkinsfile stuff going.
18:03:13  <andythenorth> do I need to write any kind of announcements then?
18:03:18  <andythenorth> this is as far as I got https://paste.openttdcoop.org/ppau02xuo
18:03:21  <peter1138> No, it's too late now ;p
18:03:26  <andythenorth> forums seem to have covered it
18:03:43  <peter1138> But yeah, might as well.
18:05:01  <TrueBrain> andythenorth: seems worth it!
18:05:17  <TrueBrain> I left you a comment on it yesterday
18:05:23  <andythenorth> I saw :)
18:06:39  <TrueBrain> and I would prioritize the benefit of GitHub over things like infrastructure and maintaince of it
18:07:00  <TrueBrain> just gives silly discussions like: I HAVE NO PROBLEM MAINTAINING IT BECAUSE I CAN ALSO MAINTAIN MY 2 VISITS IN A MONTH WEBSITE JUST FINE
18:07:03  <TrueBrain> you know the type :)
18:07:22  <Rubidium> yup... it's me!
18:07:43  <TrueBrain> yes, it was Rubidium I was refering to. He has absolutely no clue what so ever :P
18:08:02  <Rubidium> although my server has at least 6 unique visitors a month
18:08:55  <andythenorth> I had a server once
18:08:59  <andythenorth> actually I didn't
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18:09:19  <TrueBrain> and we reach 20k unique visitors ... and 0.5 milion hits a month .. but that is excluding ingame content :P
18:09:51  <TrueBrain> ingame content pushes as much requests per WEEK as de rest does per MONTH
18:09:52  <TrueBrain> :D
18:10:50  <andythenorth> ok, infra is trying to sell a negative, github is trying to sell a positive
18:11:06  <andythenorth> I just don't want fifty million patch review requests, and then whining :)
18:11:19  <andythenorth> this is *not* the reason daylength isn't in trunk
18:11:30  <TrueBrain> :D
18:11:45  <andythenorth> daylength is not in trunk because daylength is utterly flawed concept
18:12:07  <andythenorth> I still get the bullshit FIRS support posts that turn out to be daylength related
18:12:42  <TrueBrain> frosch123: why not a 'git describe', instead of almost git-describe, without the 'commits since last tag'? :)
18:12:55  <TrueBrain> so <commitdate>-`git describe`?
18:13:37  <TrueBrain> owh, and we have no tag in master it seems :D
18:13:42  <TrueBrain> (tags are in the release branches :)
18:14:14  <peter1138> TrueBrain, I was trying to counteract the "Github is a single point of failure" point. I guess I didn't :p
18:14:47  <frosch123> TrueBrain: what is use use of git describe? i can make use of a date and of a (short) hash
18:14:49  <andythenorth> dvcs innit
18:14:56  <peter1138> And now I'm buggering off up to the woods on my bicycle
18:15:08  <TrueBrain> frosch123: more like others? But I was mainly asking if you were aware you were very close to git describe there :)
18:15:36  <supermop_work> Wolf01: yes
18:17:04  <frosch123> OpenTTD-Deprecated-New-17-g8e4d9f199f <- 17 revisions after new repo :p
18:17:44  <frosch123> (OpenTTD-Deprecated-New is my tag on new revision matching the last old revision)
18:17:58  <LANJesus> why the hell did you guys do this to the old repo again?
18:18:23  <frosch123> LANJesus: check the log from 3 week ago
18:18:39  <LANJesus> to quote my three year old "i can't!"
18:18:50  <LANJesus> was i here three weeks ago?
18:18:55  <LANJesus> also i don't log.
18:19:03  <TrueBrain> frosch123: owh, I see now, the tag is not there if it isn't on the release branch .. gotcha
18:19:20  <TrueBrain> its the branch .. not the tag :D
18:19:23  <TrueBrain> *learns to read*
18:20:06  <TrueBrain> I wonder how this will go with the first release, but we will find that out when it gets there :D
18:21:31  <frosch123> luckily we do not have a fixed date next time :p
18:22:17  <Alberth> LANJesus:  @logs
18:22:21  <Alberth> @logs
18:22:21  <DorpsGek> Alberth: https://webster.openttdcoop.org/index.php?channel=openttd
18:23:52  <frosch123> TrueBrain: it's nice that dorpsgek fills in while translators are not committing :)
18:24:29  <TrueBrain> sorry about the single reviews ... I keep thinking: I wont have any more comments
18:24:31  <TrueBrain> I shouldnt do that :P
18:24:51  <TrueBrain> frosch123: from a git perspective, it is very weird that a single commit contains 2 commits
18:25:00  <TrueBrain> especially as the second line in a commit message won't ever really be shown
18:25:22  <TrueBrain> so I would expect it like: remove REVISION from newgrf in 1 commit, then the next commit the rest of your stuff
18:27:13  <LANJesus> ah neat
18:32:11  <TrueBrain> new goal of the year: learn NML
18:32:41  <debdog> Never Mind Language?
18:32:49  <andythenorth> TrueBrain: like it you will not
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18:34:19  <TrueBrain> I also wonder how difficult it is to change the configure system by cmake
18:34:54  <LordAro> TrueBrain: funny, i was wondering about autoconf earlier :p
18:35:04  <TrueBrain> go wash your mouth
18:35:07  <TrueBrain> wtf is wrong with you
18:35:08  <LordAro> :p
18:35:20  <LordAro> cmake is nice, but its generated makefiles depend on cmake
18:35:20  <TrueBrain> hmm .. I compile something via the Linux Subsystem on Windows
18:35:25  <TrueBrain> with the mingw64
18:35:34  <TrueBrain> but .. seems it doesnt provide a valid binary :D
18:36:48  <LANJesus> why auto import from svn? was there metadata that was needed which wasn't available in the tracking repo?
18:37:37  <LordAro> ^ i know it's been said in bits before, but it'd be good to have it in a single place
18:38:33  <LANJesus> TrueBrain: i ran the linux binary in WSL to workaround the mouse bug.. i did not have a good time : (
18:38:35  * andythenorth considers pasting a 10MB example NML file for TB
18:38:39  <Wolf01> I would like to change dns, anyone tried 1.1.1.1?
18:38:42  <andythenorth> but I think pastebin would crash
18:38:52  <LANJesus> Wolf01: isn't that in asia?
18:38:58  <LANJesus> or is it multihomed?
18:39:14  <LANJesus> oh multihomed it is
18:39:20  <Wolf01> It's cloudflare
18:39:34  <TrueBrain> its an AnyCast IP
18:39:46  <LANJesus> yup yup. all good
18:39:52  <LANJesus> there's also 1.0.0.1 right?
18:40:18  <LANJesus> seems so.
18:40:23  <LANJesus> same rDNS : D
18:41:01  <TrueBrain> okay, kinda surprised that you cannot start Windows binaries from the subsystem .. but I guess it makes sense
18:42:41  <TrueBrain> zlib: not found
18:42:45  <TrueBrain> missing header: zlib.h
18:42:47  <TrueBrain> .. wuth?!
18:43:13  <TrueBrain> guess it is not common that people try to compile without :)
18:43:16  <Wolf01> You can't use wine on wsl?
18:43:26  <TrueBrain> inception inside inception :D
18:43:29  <Wolf01> :D
18:44:34  <Wolf01> I installed vcxsrv so I can run UI programs too, specially OTTD :P
18:44:34  <TrueBrain> cool, I can run a dedicated server in WSL :)
18:45:07  <Wolf01> I tried to play in text mode, but nah... I miss buttons everytime
18:45:31  <LANJesus> TrueBrain: you need to put .exe on the end
18:48:28  <TrueBrain> hmm, I forgot OpenTTD still confuses host/build/target
18:48:41  <TrueBrain> always has been a bitch to get cross-compiling anywhere near sane
18:49:39  <TrueBrain> what is up with zlib ... I explicitly say: --without-zlib
18:49:44  <TrueBrain> owh, png
18:49:45  <TrueBrain> lol
18:49:47  <TrueBrain> stupid png
18:53:38  <TrueBrain> they claim running .exe files should work in WSL ......... so much claiming :D
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18:54:59  <Wolf01> Ehm.. they do
18:55:09  <TrueBrain> yeah ... one thing they failed to mention in their blog ..
18:55:09  <Wolf01> ./program.exe runs fine
18:55:14  <TrueBrain> it has to be on a mount that is reachable
18:55:19  <TrueBrain> so not in the home folder of the WSL
18:55:21  <TrueBrain> but in /mnt/c
18:55:30  <Wolf01> Oh
18:55:59  <Wolf01> I put links to everywhere to avoid cd to long paths
18:56:14  <Wolf01> So I don't really care :D
18:56:23  <TrueBrain> I really dislike the permissions on the windows NTFS
18:56:29  <TrueBrain> but symlinking .. does that work? :D
18:56:41  <LANJesus> ehhhh
18:56:58  <TrueBrain> awh, same error .. BOOOEEEEE
18:57:02  <Wolf01> "drwxrwxrwx 0 root root"
18:57:05  <LANJesus> don't try to interact with lxss/wsl paths from win32
18:57:16  <LANJesus> you WILL have a bad time
18:57:35  <LANJesus> compile in WSL from an NTFS location
18:57:37  <Wolf01> That's why I made them FROM wsl
18:57:51  <LANJesus> eg /mnt/c/your/favorite/location/trunk
18:58:25  <LANJesus> then you can just ./openttd.exe no problem
18:58:42  <LANJesus> also realize that WSL I/O is still crap
18:58:57  <LANJesus> i'm not sure if it's better from the virtual filesystem or on NTFS
18:59:18  <TrueBrain> haha, I really confused the configuration system now :D Sweet :)
18:59:42  <TrueBrain> (linux FHS with Windows Binary :D)
19:00:01  <glx> <TrueBrain> but symlinking .. does that work? :D <-- it's called junction, and it needs an external exe to create them
19:00:15  <TrueBrain> glx: I really meant a symlink in WSL
19:00:22  <TrueBrain> and it surprisingly "just worked"
19:00:29  <TrueBrain> symlink from an NTFS volume to an ext4 volume :)
19:00:38  <TrueBrain> euh
19:00:40  <TrueBrain> not ext4 .. lxfs
19:00:42  <TrueBrain> what-ever
19:00:50  <TrueBrain> it worked :P
19:01:34  <Wolf01> ln /path/to/destination/ mydest... or the other way around, I always have to see the synopsis
19:02:05  <TrueBrain> okay .. with a bit of fiddle, it works :D
19:02:07  <TrueBrain> hihi
19:02:12  <TrueBrain> mingw64 got a long way
19:04:00  <TrueBrain> lol, even symlinked it works .. as long as it is on the /mnt/c :) Funny :)
19:06:14  <glx> hmm I think I have to review something
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19:08:38  <LANJesus> TrueBrain: congrats
19:09:03  <LANJesus> are you comparing the gcc built to the msvc build or something?
19:09:24  <LANJesus> i can't spell, and i can't not spell consistently. whew.
19:09:39  <TrueBrain> nope; just fiddling
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19:10:17  <LordAro> TrueBrain: did you think any further about emailing people with flyspray reports?
19:10:33  <TrueBrain> nobody reacted in any shape or form on it
19:10:37  <TrueBrain> guess nobody cares enough :P
19:10:45  <LordAro> consider this a positive reaction
19:10:48  <TrueBrain> I am mostly wondering how far back you go :)
19:10:49  <LordAro> at least to patches
19:10:55  <LordAro> also that
19:11:03  <TrueBrain> I mean .. 1 month? 1 year? All?
19:11:13  <LordAro> probably a year?
19:11:16  <LordAro> maybe 2
19:14:54  <TrueBrain> today I am just looking at bugs/patches, and marking stuff good-first-patches
19:16:03  <glx> pff determineversion.vbs diff is unreadable ;)
19:16:33  <LordAro> s/determineversion.//
19:17:28  <glx> no the diff is worse (see PR6702)
19:18:46  <glx> I guess I'll need to run it
19:19:13  <LordAro> mm, not great
19:19:29  <LordAro> github does have a sidebyside diff view, from memory
19:19:40  <TrueBrain> it also has it from disk
19:19:41  <TrueBrain> :P
19:19:54  <LordAro> true
19:20:02  <glx> ha yes split mode
19:20:29  <glx> but doesn't help more
19:22:11  <Rubidium> glx: doesn't it have some feature like 'ignore spaces in diff'?
19:22:41  <glx> there are many indentation changes as some if were removed
19:23:04  <Rubidium> glx: yes, but the tools I work with at work have that function
19:23:36  <frosch123> glx: https://github.com/OpenTTD/OpenTTD/pull/6702/commits/be3cfc2143aab4f2dd04604c1377d80ba118073b?w=1
19:23:44  <frosch123> "?w=1" ignores indentation changes
19:24:35  <frosch123> also no idea how to fix the commit_msg hook
19:24:46  <glx> thx
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19:25:11  <frosch123> git has like 20 methods to remove stuff from the commit message after it was edited, and the hook gets it before it does that :/
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19:28:50  <__ln__> everyone, here's a fine example what your pull request could look like when you submit one to TrueBrain: https://scontent-arn2-1.xx.fbcdn.net/v/t1.0-9/29541809_366285863849885_3232555563809191294_n.png?_nc_cat=0&oh=599d9fc929d9ba9b71afd02e43ff8a34&oe=5B3CCF47
19:30:36  <glx> I would close it immediatly too
19:31:25  <andythenorth> I would approve it :P
19:31:49  <glx> and that's why you don't have any rights ;)
19:32:19  <andythenorth> so can GS (squirrel) fetch JSON into OpenTTD from a webservice?
19:32:46  <LordAro> i hope not
19:32:49  <glx> I think we decided to not do that
19:33:00  <andythenorth> probably bet
19:33:01  <andythenorth> best *
19:33:09  <TrueBrain> something something sandbox
19:33:17  <andythenorth> mumble
19:33:21  <TrueBrain> no, Discord
19:33:30  <TrueBrain> the only way I can see that work, is if there is a whitelist of URLs :)
19:33:30  * andythenorth thinking about GS industry again
19:33:42  <andythenorth> and problem is that there is no way for GS to understand the newgrf
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19:34:32  <andythenorth> not sure how a JSON web-service solves that :P
19:34:43  <andythenorth> I got side-tracked by how we could teach GS about specific newgrfs
19:36:19  <TrueBrain> I still think about currencies :D
19:39:40  <TrueBrain> okay, NO_DEBUG_MESSAGES is weird
19:39:51  <TrueBrain> well, debug_desync_level is weird
19:39:53  <TrueBrain> either one :P
19:40:20  <glx> hmm I think my mingw setup is outdated
19:40:54  <LordAro> someone should redo the mingw tutorial for msys2
19:41:01  <LordAro> it's quite out of date at this point
19:41:39  <glx> oh or someone did weird thing in config.lib recently ;)
19:42:07  <LordAro> it shouldn't have broken anything...
19:42:21  <glx> realpath is not found
19:42:26  <LordAro> does mingw not have realpath or- oh.
19:42:28  <TrueBrain> wuth?! :D
19:42:59  <Rubidium> andythenorth: as the Germans would say: jein ;) Via the admin port you can send and receive JSON
19:43:09  <andythenorth> o_O
19:43:27  <andythenorth> it's not essential, a GS could ship with data baked in about newgrfs
19:43:35  <andythenorth> just seems a bit anti-maintenance
19:44:11  <LordAro> glx: even a lack of a no-op thing is surprising
19:44:13  <LordAro> ah well
19:44:25  <TrueBrain> andythenorth: show a use-case where it is useful to do it, and we can talk about it :)
19:44:35  <glx> and I'm just basically trying a simple clone
19:44:41  <glx> with no modification
19:45:21  <andythenorth> hmm
19:45:33  <andythenorth> yair I have nothing right now
19:45:38  <TrueBrain> andythenorth: as there might be more than one way to get where you want to go :)
19:45:47  <andythenorth> get JSON from bananas :P
19:45:57  <andythenorth> not even sure it's JSON that's needed
19:46:02  <TrueBrain> you have a goal in mind
19:46:06  <andythenorth> what was the problem again? o_O
19:46:07  <TrueBrain> that is more important than the technical solution
19:46:32  <LordAro> glx: replacing the config.lib line with compiler= should do the trick temporarily
19:46:48  <LordAro> i guess a proper fix needs an if
19:47:49  <LordAro> is there a "proper" way to mention hashes in commit messages?
19:48:22  <glx> yes just type the hash
19:48:37  <glx> github will do the link
19:48:49  <LordAro> i know the github way, but is there an openttd way? :p
19:49:23  <glx> somehow -Fix (hash): blah
19:50:41  <frosch123> LordAro: glx: https://github.com/OpenTTD/OpenTTD-git-hooks/blob/master/hooks/commit-msg#L15
19:50:51  <frosch123> "Fix hash: blah"
19:51:05  <LordAro> :)
19:51:26  <frosch123> what would have been the github way? :p
19:51:49  <glx> hey I was close
19:52:12  <TrueBrain> do we want the GitHub notifications in this channel?
19:52:23  <glx> we used to have (rXXX) and not rXXX ;)
19:52:42  <glx> no it's ok in .notice
19:52:57  <TrueBrain> I keep forgetting to join that channel
19:53:17  <TrueBrain> owh, the +n was the issue
19:53:19  <TrueBrain> nevermind
19:53:30  <andythenorth> is dorpsgek updated for commits o_O
19:54:07  <glx> hmm who removed +m in notice ?
19:54:18  <TrueBrain> it is required for the notice to work
19:54:19  <TrueBrain> so I did
19:54:45  <TrueBrain> the longer I look at this, the more likely it is we need our own bot to talk to GitHub :P
19:54:50  <TrueBrain> but that is something for a rainy day
19:54:50  <glx> let's hope the topic will be enough ;)
19:54:58  <TrueBrain> banning is cheap
19:55:48  <LordAro> TrueBrain: i'd like it in this channel, fwiw
19:56:08  <TrueBrain> make a GitHub bot :D
19:56:22  <LordAro> probably just merge to master notifications though (i've not looked at what it's doing currently)
19:56:30  <LordAro> TrueBrain: make a supybot plugin!
19:56:33  <TrueBrain> NO
19:56:53  <TrueBrain> I am making amazing patches
19:56:54  <Wolf01> Make a Bjarni bot with github support?
19:57:00  <TrueBrain> like not running Perf constantly if you dont care about the result ..
19:57:58  <frosch123> i made another PR for the hooks
19:58:23  <frosch123> though updating the server is not that important this time
19:58:29  <frosch123> it's more a client-side annoyance
20:00:22  <frosch123> LordAro: train samu to repost everything from .notice in this channel
20:00:32  <TrueBrain> it shows the 2 files annoyingly
20:01:19  <LordAro> frosch123: lol
20:01:40  <TrueBrain> frosch123: PR fine by me; minor Python knowledge-thingy, but meh :)
20:01:54  <frosch123> i'll fix it :)
20:02:42  <TrueBrain> ugh, YAPF is full with performance measurements that are never used
20:03:25  <andythenorth> are you patching to remove NPF and original pathfinder?
20:03:26  <andythenorth> o_O
20:03:34  <LordAro> haha
20:03:38  <TrueBrain> lol
20:03:38  <andythenorth> deletion spree
20:03:44  <andythenorth> also smooth economy
20:03:48  <andythenorth> and one kind of signals
20:03:59  <LordAro> andythenorth: keep or delete? :p
20:04:25  <andythenorth> delete
20:04:29  <TrueBrain> YAPF is most likely very well done, but the code is near impossible to read and understand
20:04:46  <andythenorth> it's a game not an OS, we don't have to preserve legacy APIs forever :P
20:05:36  *** Laedek has joined #openttd
20:06:05  <frosch123> TypeError: endswith first arg must be str or a tuple of str, not list
20:06:29  <frosch123> let's check the docs whether tuple is needed or whether it is something else
20:06:33  <TrueBrain> replace [] with ()
20:06:35  <TrueBrain> :D
20:06:57  <TrueBrain> I never understood why it doesn't support any iterable
20:06:59  <TrueBrain> but what-ever
20:07:37  <TrueBrain> and another issue closed!
20:08:24  <andythenorth> \o/
20:08:40  <LordAro> \o/
20:08:53  <TrueBrain> ssllllooowwwww going
20:09:10  <andythenorth> @calc 377-199
20:09:10  <DorpsGek> andythenorth: 178
20:09:14  <andythenorth> just 178 to go :)
20:09:26  <andythenorth> I have to draw about same number of trains for my grf eh
20:09:27  <TrueBrain> I dont see you helping with the number :P
20:09:43  <glx> seems I haven't tried to run configure for a long time, it can't find zlib on my system
20:09:44  <andythenorth> I have drawn 10 trains :P
20:10:02  <andythenorth> ok let's look in issues
20:10:53  <glx> but it's ok, thanks to libpng :)
20:11:00  <LordAro> TrueBrain: interestingly, one of your commits is by Truebrain, the other is some guy caled Patric Stout
20:11:09  <TrueBrain> LordAro: Squash vs Rebase
20:11:10  <andythenorth> why would boat arrival OOM? o_O https://github.com/OpenTTD/OpenTTD/issues/6691
20:11:18  <andythenorth> is this just usual OS X OOM?
20:11:23  <LordAro> TrueBrain: looks light one is truelight, the other is truebrain (@openttd.org)
20:11:30  <TrueBrain> #6425 .. do we want to keep tickets like this around?
20:11:31  <LordAro> looks like*
20:12:06  <andythenorth> meh crash reports aren't for me :P
20:12:16  <TrueBrain> tnx LordAro; I picked a really old CC
20:12:21  <TrueBrain> that was weird
20:12:27  <TrueBrain> let me force push a fix for that :D
20:13:22  <TrueBrain> I will now push everything as "Patric Stout" <truebrain@openttd.org>, just to make youhappy :)
20:13:52  <TrueBrain> back to weird tickets .. do we want to keep endless  "enhancement" tickets?
20:13:54  <andythenorth> performance issues aren't getting fixed, right? https://github.com/OpenTTD/OpenTTD/issues/6677
20:13:56  <andythenorth> TrueBrain: no
20:14:20  <andythenorth> let's find and close 10 or so
20:14:36  <TrueBrain> closed #6425 with the most honest comment
20:14:53  <TrueBrain> #6677 needs looking into tbh
20:15:05  <TrueBrain> marked it as "investigation"
20:15:30  <andythenorth> FFWD doesn't work, hasn't for ages, on some platforms
20:15:36  <andythenorth> fix is to turn off full animation
20:15:41  <andythenorth> but OP can't understand what I mean
20:15:46  <andythenorth> so eh
20:15:48  <TrueBrain> so possibly we can detect FF is not really doing anything, and advise that?
20:16:03  <andythenorth> or people should use older computers
20:16:52  <andythenorth> do we want 200 feature requests?
20:17:01  <TrueBrain> some are really sane
20:17:03  <TrueBrain> and low effort
20:17:03  <andythenorth> yes
20:17:09  <andythenorth> but ones like this? https://github.com/OpenTTD/OpenTTD/issues/6628
20:17:23  <TrueBrain> I was thinking we need an "approved" label or something
20:17:24  <andythenorth> that issue is never getting closed
20:17:27  <TrueBrain> "good idea"
20:17:47  <TrueBrain> why is that never getting resolved?
20:17:54  <TrueBrain> you can combine train-stations etc
20:17:56  <andythenorth> that specific ticket will never be closed
20:17:56  <TrueBrain> why not docks?
20:18:04  <andythenorth> if someone does it, they'll just do it
20:18:09  <andythenorth> not discuss it on the ticket
20:18:22  <andythenorth> we have rule at work about closeable tickets
20:18:25  <TrueBrain> you need some issues to give people who want to make stuff ideas
20:18:29  <andythenorth> if it's not winnable, we invalidate
20:18:39  <TrueBrain> it is a clear description, it is actionable
20:18:42  <andythenorth> ok
20:18:45  <andythenorth> I'm convinced
20:18:49  <TrueBrain> you are? Shit
20:18:54  <andythenorth> can we have label that isn't enhancement?
20:19:02  <andythenorth> they're not enhancements
20:19:07  <TrueBrain> what would you call them?
20:19:16  <andythenorth> they're requests for other people to spend a shit ton of free time on stuff
20:19:25  <TrueBrain> isnt that an enhancement? :)
20:19:30  <andythenorth> enhancement is what customers get to ask for
20:19:35  <TrueBrain> I would even consider this a bug, tbh
20:19:44  <TrueBrain> maybe a bad example :D
20:19:52  <TrueBrain> can you glue bus stations together?
20:19:58  <andythenorth> I picked a deliberately bad ticket to discuss :P
20:20:24  <andythenorth> what is purpose of these tickets?
20:20:33  <andythenorth> (1) to give devs ideas to work on?
20:20:40  <andythenorth> (2) to stop users spamming endless same issue?
20:20:43  <andythenorth> I think 2
20:20:43  <LordAro> https://github.com/OpenTTD/OpenTTD/graphs/code-frequency i like the little spike ^^
20:20:55  <glx> I forgot how slow it was to build with mingw
20:21:03  <glx> MSVC is so fast
20:21:18  <TrueBrain> glx: I have it the other way around
20:21:21  <TrueBrain> andythenorth: let me check one thing
20:22:07  <TrueBrain> this issue I would consider a bug; you can do it with bus stations, train stations, etc
20:22:10  <TrueBrain> and not with docks
20:22:19  <TrueBrain> I have a hard time wrapping my head around that
20:22:23  <glx> file access on windows are slow, I guess MSVC doesn't use fopen but directly windows API
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20:22:39  <andythenorth> TrueBrain: potato / potato
20:22:47  <andythenorth> I totally want to be able to join docks
20:22:57  <andythenorth> I just don't know if it's a bug
20:23:05  <andythenorth> there's no spec that says docks should join
20:23:09  <TrueBrain> ack
20:23:10  <andythenorth> [there's no spec]
20:23:19  <TrueBrain> okay, how I see issues in GitHub, is both for bugs (duh :D)
20:23:23  <andythenorth> I am fine to leave it
20:23:26  <TrueBrain> and with small things people can pick up
20:23:32  <TrueBrain> (SMALL things)
20:23:35  <andythenorth> I just worry that leaving the big tickets leads to requests for a roadmap
20:23:36  <TrueBrain> big ideas have no place there
20:23:42  <andythenorth> I fucking hate roadmaps
20:23:46  <TrueBrain> what I do a lot with other projects, to just see if I can do something
20:24:01  <TrueBrain> I fully agree that big tickets should not be in the issue tracker
20:24:09  <andythenorth> I should make an app for ideas :P
20:24:17  <LordAro> andythenorth: ah, but GH has roadmaps!
20:24:17  <TrueBrain> I also think that tickets we leave, should be accepted as: if someone makes a patch, we accept it
20:24:22  <LordAro> or something trello-like, anyway
20:24:25  <LordAro> and milestones
20:24:26  <TrueBrain> no takie-backs on: no, we dont want this after all
20:24:40  <LordAro> someone should create a 1.9 milestone ;)
20:24:47  <LordAro> and a 1.8 milestone, tbh
20:24:50  <andythenorth> oh I did make an app for ideas :P https://iomgov.dialogue-app.com/the-islands-roads-your-safety-your-ideas
20:24:57  <TrueBrain> so, are 2 docks for 1 station sane? :)
20:25:26  <andythenorth> totally
20:25:27  <TrueBrain> and what label to assign it if we accept we like it, so we know which we still dont know :P
20:25:45  <andythenorth> https://github.com/andythenorth/NotWater/issues/1
20:25:49  <TrueBrain> how about this
20:25:50  <andythenorth> 'idea'?
20:25:56  <TrueBrain> I renamed the current label to "enhancement-under-review"
20:26:16  <andythenorth> 'idea' saves space :D
20:26:16  <LordAro> bit long
20:26:21  <TrueBrain> so it is clear we still need action n that
20:26:22  <TrueBrain> from our side
20:26:52  <andythenorth> 'idea', 'idea-rejected'
20:27:10  <TrueBrain> and idea-under-review?
20:27:15  <andythenorth> nah just idea
20:27:19  <andythenorth> simples
20:27:32  <TrueBrain> I would really like to know if it is an idea that has been talked about honestly
20:27:36  <andythenorth> it's valid until we kill it
20:27:42  <TrueBrain> okay okay
20:27:48  <TrueBrain> well, GitHub always calls these 'enhancements'
20:27:49  <andythenorth> we can learn as we go
20:27:51  <TrueBrain> maybe we should keep that
20:27:58  <andythenorth> ok I fight that another day
20:28:04  <andythenorth> let's achieve some closing
20:28:06  <TrueBrain> I like doing things like others did :D
20:28:52  <andythenorth> do we package for Ubuntu? https://github.com/OpenTTD/OpenTTD/issues/6519
20:28:53  <TrueBrain> I would like to keep the "enhancement under review" for the FlySpray imported ones :D
20:29:04  <TrueBrain> backlogs are annoying :P
20:29:10  <LordAro> enhancement-idea ?
20:29:15  <andythenorth> I hate backlogs
20:29:18  <TrueBrain> ICU ticket :)
20:29:54  <andythenorth> is it literally just a version pin change or something?
20:29:55  <TrueBrain> LordAro: another day :)
20:30:06  <TrueBrain> there are also API changes
20:30:11  <TrueBrain> not sure if they break from 52 to 55
20:30:26  <glx> ok make -j3 was a bad idea
20:30:53  <TrueBrain> owh, OpenTTD doesn't produce Xenial binaries
20:30:56  <TrueBrain> that is a bit of a shame
20:30:58  <LordAro> TrueBrain: hence all the pango stuff
20:30:58  <TrueBrain> as we can do that
20:31:25  <andythenorth> can we close this? I tested the patch and it goes boom https://github.com/OpenTTD/OpenTTD/issues/6375
20:32:15  <TrueBrain> ugh @ patch; newline or whitespace issues
20:32:19  <TrueBrain> I miss a "why"
20:32:26  <andythenorth> close
20:32:39  <andythenorth> I had a bonfire of old patches in 2017
20:32:42  <andythenorth> now we should have another one
20:32:49  <andythenorth> they're not happening, mostly
20:33:23  <TrueBrain> its a bit silly you cannot remap space; but .. yeah
20:33:28  <frosch123> https://wiki.openttd.org/?title=Commit_style#Commit_message   https://wiki.openttd.org/?title=Commit_style#Install_the_client-side_git_commit_hooks <- updated docs
20:33:40  <TrueBrain> andythenorth: you keep talking, I do the bookkeeping? :)
20:33:43  <TrueBrain> frosch123: nice :D
20:34:11  <andythenorth> I book-keeped 500 last year :D
20:34:18  <TrueBrain> that is why I suggest I do it :)
20:34:19  <TrueBrain> next!
20:34:33  <andythenorth> 3298 had a nice patch https://github.com/OpenTTD/OpenTTD/issues/6053
20:34:40  <andythenorth> bbut it might bbe a horrible implementation
20:35:16  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/6173 < SDL 2 request
20:35:44  <TrueBrain> I am still reading 6053 :D
20:36:18  <TrueBrain> ack on 6053
20:36:34  <TrueBrain> supporting SDL2 is really needed tbh
20:36:38  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/6004 <- we can probably close, I checked with George
20:37:05  * LordAro wonders whether "icu" should be a milestone, rather than an issue label
20:37:25  <andythenorth> maybe
20:37:29  <TrueBrain> LordAro: only if you actively work on it :)
20:37:36  <TrueBrain> and it is more a Project, tb
20:37:38  <TrueBrain> h
20:37:39  <andythenorth> it all gets a bit project-managed eh
20:37:41  <frosch123> "you have received 14 new messages" :p
20:37:46  <andythenorth> it's not work work
20:37:59  <TrueBrain> so close 6004? (too much blabla for me)
20:38:03  <andythenorth> close
20:38:07  <LordAro> TrueBrain: careful now, i might actually do it
20:38:08  <andythenorth> this one is total pony request https://github.com/OpenTTD/OpenTTD/issues/5689
20:38:23  <TrueBrain> LordAro: so you keep saying ...... ;)
20:38:56  <andythenorth> http://i0.kym-cdn.com/photos/images/original/000/160/872/images.jpeg
20:39:07  <TrueBrain> closed 5689
20:39:26  <TrueBrain> that is a typical: too large to keep around
20:40:06  <TrueBrain> andythenorth: 6686 .. why cant you build signals (dragging) from a crossing?
20:40:08  <TrueBrain> sounds really weird?
20:40:18  <andythenorth> can't have signals on a crossing eh
20:40:23  <TrueBrain> but if you dragggggggg
20:40:33  <andythenorth> same as bridge
20:40:34  <andythenorth> tunnel
20:40:38  <andythenorth> station
20:40:42  <andythenorth> depot
20:40:47  <andythenorth> not a valid starting tile for signals
20:40:51  <TrueBrain> ack; better message it is
20:41:04  <andythenorth> signals are already more awesome than they need to be :P
20:41:10  <andythenorth> no more enhancements
20:41:45  <andythenorth> I think this is vague and not going to get solved https://github.com/OpenTTD/OpenTTD/issues/5664
20:42:59  <TrueBrain> closed
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20:43:16  <TrueBrain> I am very good at: not part of roadmap, byebye
20:43:32  <andythenorth> this is just not needed https://github.com/OpenTTD/OpenTTD/issues/5573
20:44:23  <supermop_work> i've had that problem
20:44:23  <andythenorth> this can be closed https://github.com/OpenTTD/OpenTTD/issues/5551
20:44:39  <andythenorth> find vehicles, mass-sell
20:45:44  <andythenorth> not happening https://github.com/OpenTTD/OpenTTD/issues/5437
20:45:55  <TrueBrain> closed #5573; seems a lot of UI stuff for a very limited usecase
20:46:15  <andythenorth> did we get 10 yet?
20:46:59  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/5244 < I have this issue often, but it's TMWFTLB
20:47:06  <TrueBrain> 5551, closed
20:48:21  <TrueBrain> closed #5437
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20:49:11  <TrueBrain> andythenorth: perfect ticket (5244) for a newcommer
20:50:18  <TrueBrain> 369 :)
20:52:43  <andythenorth> ok /me looks for more
20:53:17  <andythenorth> 'no' https://github.com/OpenTTD/OpenTTD/issues/5982
20:53:28  <andythenorth> there is enough spec to make fun newgrfs
20:53:59  <TrueBrain> but it is funny :D
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20:54:01  <TrueBrain> just way too big
20:55:27  <TrueBrain> LordAro: I made a project for Pango :P
20:55:35  <TrueBrain> put 5 tickets in there which hopefully are solved by moving to Pango
20:55:39  <TrueBrain> I would love to know if that is not the case
20:55:40  <andythenorth> just no https://github.com/OpenTTD/OpenTTD/issues/5588
20:55:51  <TrueBrain> (you can move it to "to be fixed" if you thing it is solved by Pango too :)
20:55:53  <andythenorth> ^ there are loads of tickets about using subtype refits as 'livery'
20:55:54  <LordAro> TrueBrain: :i
20:55:59  <andythenorth> as though livery is a supported thing
20:56:24  <TrueBrain> I know nothing about NewGRF, so I cannot say anything sane about this
20:56:56  <andythenorth> you could learn :D
20:56:59  <andythenorth> but ok
20:57:08  <TrueBrain> I want too
20:57:14  <TrueBrain> but .. that is not happening in the next minute :D
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20:58:53  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/4637
20:58:57  <andythenorth> multi-screen again
20:59:34  <TrueBrain> accepted #6651 in the meantime
21:00:18  <TrueBrain> andythenorth: closed #4637
21:00:21  <TrueBrain> useless to keep these requests around
21:00:24  <TrueBrain> would be lovely to have it
21:00:26  <andythenorth> 367
21:00:28  <TrueBrain> but ... as do many things :)
21:01:03  <andythenorth> per 20 requests, pick 1
21:01:09  <andythenorth> and it has a 10% chance of being shipped
21:01:13  <andythenorth> those are the ratios I think
21:01:26  <TrueBrain> its why you have roadmaps normally
21:01:32  <TrueBrain> and wish-lists with upvoting
21:01:39  <TrueBrain> I like upvoting systems
21:01:46  <TrueBrain> but it has to be done proper
21:01:51  <TrueBrain> but okay, GIVE ME ANOTHER TICKET :)
21:01:52  <andythenorth> it's only good when you pay developers
21:02:00  <andythenorth> no BOSS, no outcome from upvotes
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21:02:04  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/4065
21:02:14  <andythenorth> ^ 'no'
21:02:43  <andythenorth> maybe accept this one? https://github.com/OpenTTD/OpenTTD/issues/3799
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21:04:01  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/3164#issuecomment-379437796
21:04:44  <TrueBrain> sorry, still at 3799
21:05:11  <TrueBrain> the first suggestion frosch123 says only works indeed if you also show it to the human (no cheating by the AI!)
21:06:02  <LordAro> Yexo :'(
21:06:36  *** sla_ro|master has quit IRC
21:06:42  <andythenorth> this is total no https://github.com/OpenTTD/OpenTTD/issues/3977
21:06:43  <__ln__> was it worth the trouble importing old tickets if everything can be closed?
21:06:55  <andythenorth> yes
21:06:59  <TrueBrain> I am at 3164 now andythenorth :D
21:07:11  <TrueBrain> owh, LordAro just has to attach his patch
21:07:14  <TrueBrain> about time .. 10 years almost
21:07:16  <TrueBrain> pfft
21:07:19  <andythenorth> ^ 3977 is batshit
21:07:21  <LordAro> __ln__: all the closed tickets were imported as well
21:07:25  <andythenorth> just learn the fricking game
21:07:29  <andythenorth> no history, it's not a browser
21:07:34  <LordAro> TrueBrain: uwot
21:08:31  <TrueBrain> LordAro: andythenorth said just that
21:08:33  <TrueBrain> andythenorth: closed 3977
21:08:43  <andythenorth> 365
21:08:48  <TrueBrain> missing a number
21:08:52  <TrueBrain> :P
21:09:02  <TrueBrain> 15 tickets in total down
21:09:19  <TrueBrain> 167 enhancements to evaluate :)
21:09:33  <andythenorth> it's nice but https://github.com/OpenTTD/OpenTTD/issues/4115
21:09:37  <andythenorth> it's not a big deal
21:09:46  <andythenorth> and it's not been done in 8 years
21:09:59  <TrueBrain> accepted it :)
21:10:04  <TrueBrain> these kind of things ... are so small
21:10:09  <TrueBrain> lovely to start learning the code with
21:10:17  <andythenorth> k
21:10:27  <TrueBrain> it is like .. 10 lines of code :)
21:10:37  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/4843
21:10:45  <TrueBrain> already 21 small things people can do :)
21:11:11  <andythenorth> this is not stupid, just not needed https://github.com/OpenTTD/OpenTTD/issues/4725
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21:11:23  <andythenorth> I had an idea for UI-is-content
21:11:29  <andythenorth> quite a lot of UI requests
21:11:31  <LordAro> oh, that issue
21:11:35  <LordAro> um
21:11:36  <andythenorth> just make it all scriptable
21:11:41  <LordAro> think i've still got the branch somewhere..
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21:12:19  <andythenorth> shitloads of newgrf ponies
21:12:37  <Wolf01> Oh, TB has top down <3 avatar on github :D
21:12:49  <andythenorth> where is pikka :) https://github.com/OpenTTD/OpenTTD/issues/5471
21:13:23  <andythenorth> stuffs https://github.com/OpenTTD/OpenTTD/issues/5326
21:13:28  <andythenorth> ^ might be outdated now?
21:13:29  <TrueBrain> andythenorth: still at 4725
21:13:36  <andythenorth> paddle faster ;D
21:13:37  <TrueBrain> I like the idea of being more flexible in your loan
21:13:43  <TrueBrain> but .. via console is bullshit
21:13:47  <TrueBrain> and the UI suggestion is bad
21:13:57  <TrueBrain> lets put a pin in thatone
21:14:56  <TrueBrain> 5471, no clue; not enough info
21:16:01  <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/5078
21:16:37  <TrueBrain> accepted 5326; patch and everything .. I mean ..
21:17:38  <TrueBrain> 5078 is nice to have, and should be simple .. patch is nearly there
21:17:40  <andythenorth> can't find more to invalidate
21:17:45  <TrueBrain> wuth?
21:17:58  <TrueBrain> *jumps to last page*
21:18:11  <andythenorth> it's all valid issues or newgrf ponies
21:18:15  <TrueBrain> #1003, going to close it
21:19:15  <TrueBrain> so difficult .. the ideas are good, but ...
21:19:35  <TrueBrain> andythenorth: #1423 .. useful?
21:19:54  <Wolf01> 'night
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21:20:00  <andythenorth> I would just draw my industry differently
21:20:06  <andythenorth> but I am not george
21:20:19  <__ln__> i think six years ago frosch has closed 5209 without consulting an expert
21:20:32  <andythenorth> 1423 hasn't been done in 11 years
21:20:35  <andythenorth> not happening
21:21:11  <TrueBrain> he commented on it 10 years later
21:21:13  <andythenorth> __ln__: what was the expert's name? o_O
21:21:16  <TrueBrain> seems he still cares
21:21:25  <andythenorth> I asked him what I could close
21:21:27  <andythenorth> he gave a list
21:21:33  <andythenorth> 5209 was not on it :P
21:21:39  <andythenorth> oops 1423 / 5209 /s
21:21:56  <TrueBrain> it really makes me wonder how to track these nice and good ideas
21:22:06  <TrueBrain> but sure are not going to be implemented unless someone cares
21:22:15  <TrueBrain> keeping them in the issue tracker feels odd
21:22:29  <TrueBrain> can closed tickets be in a project ...
21:22:46  <andythenorth> 'ideas'
21:22:51  <andythenorth> let's see
21:23:41  <andythenorth> hmm I can't make projects
21:23:53  <TrueBrain> okay, they can go in a project
21:23:57  <__ln__> andythenorth: plenty of potential experts on this channel
21:25:26  <TrueBrain> andythenorth: you think this "Idea" project would work?
21:25:34  <andythenorth> dunno
21:25:40  <andythenorth> was looking for things I could put in it
21:25:42  <TrueBrain> I am afraid it will just be a long list
21:25:45  <andythenorth> yeah
21:25:51  <TrueBrain> okay, lets not do it
21:25:53  <andythenorth> +1
21:26:09  <andythenorth> 'newgrf pony list' would be a better project :P
21:26:16  <TrueBrain> sometimes life is hard
21:26:22  <TrueBrain> and good ideas get lost
21:26:28  <andythenorth> 25 newgrf labelled issues
21:26:56  <andythenorth> this one might just want reviewed https://github.com/OpenTTD/OpenTTD/issues/6610
21:27:52  <TrueBrain> marked it as such :)
21:29:17  <TrueBrain> found the right term for some tickets: needs triage
21:29:41  <andythenorth> yeah
21:30:02  <andythenorth> I labelled all the 'timetables' tickets
21:31:05  <TrueBrain> nice
21:32:11  <TrueBrain> #6382 ..
21:32:24  <TrueBrain> sounds really bad
21:32:29  <TrueBrain> 3 versions ago
21:33:10  <TrueBrain> meh; still needs triage
21:33:17  <TrueBrain> at least we need to check if it still happens
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21:37:06  <TrueBrain> some .. take #5277 .. I love the idea (not the solution, but something similar)
21:37:11  <TrueBrain> but it is not something easy/simple/small
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21:38:25  <TrueBrain> closed it .. feels sad now
21:39:30  <andythenorth> TMWFTLB https://github.com/OpenTTD/OpenTTD/issues/6339
21:39:41  <andythenorth> 362
21:40:28  <TrueBrain> 361
21:40:30  <TrueBrain> one more
21:40:33  <TrueBrain> (closed 6339)
21:40:41  <andythenorth> too much OS-specific BS https://github.com/OpenTTD/OpenTTD/issues/6253
21:40:48  <peter1138> Hmm
21:41:31  <TrueBrain> is true for any OS; and it is annoying
21:41:42  <TrueBrain> but I would consider suggesting that you can double click a savegame :)
21:42:30  <andythenorth> I like the wait cursor https://github.com/OpenTTD/OpenTTD/issues/5872
21:42:36  <andythenorth> why bother changing it?
21:42:49  <andythenorth> all this stuff :D
21:42:59  <andythenorth> but no multi-docks :P
21:43:14  <TrueBrain> accepted 6253 with a twist :)
21:43:53  <TrueBrain> andythenorth: yeah ... 5872 ... it felt like a simple patch. But it isn't ..
21:44:11  <TrueBrain> these things are really QoL
21:44:47  <supermop_work> i like the zzz
21:44:58  <TrueBrain> the feedback is good; the implementation sucks :)
21:45:17  <TrueBrain> especially if you store it on a slow medium
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21:46:40  <TrueBrain> closed #6319
21:46:42  <TrueBrain> 360!
21:46:51  <TrueBrain> enough for today :D
21:46:55  <TrueBrain> andythenorth: this is difficult :D
21:47:03  <andythenorth> it is :)
21:47:15  <TrueBrain> I also dont like there are a lot of untriaged bugs
21:47:23  <TrueBrain> I might also do something about that ..
21:48:19  <peter1138> multi-docks eh?
21:48:25  <LordAro> someone should make an issue
21:48:29  <TrueBrain> also multi-airport tbfh
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21:48:51  <peter1138> o
21:49:00  <peter1138> Whatever happened to that head-to-head game mode?
21:49:05  <TrueBrain> still there
21:49:12  <TrueBrain> still one of the coolest ways to do Multiplayer
21:49:25  <TrueBrain> but I first really want to clean up this issue list
21:49:34  <TrueBrain> as this is not helping anyone :D
21:49:54  <peter1138> Probably not.
21:50:41  <andythenorth> I couldn't clear many of the crashes
21:50:47  <andythenorth> don't understand crash logs :P
21:51:18  <TrueBrain> yeah .. they are a bitch :)
21:52:06  <TrueBrain> peter1138 even goes as far as assigning himself to bugs :D
21:53:40  <LordAro> https://www.openttd.org/en/download-head-to-head not in same place :(
21:54:36  <TrueBrain> sorry?
21:54:45  <LordAro> https://www.openttd.org/en/download-h2h ah
21:54:54  <LordAro> moved since Yexo's last link
21:55:00  <LordAro> that is a bit old
21:55:55  <peter1138> Well!
21:56:03  <peter1138> Of course, this bug doesn't occur on my machine.
21:56:14  <peter1138> And the crash.log has no backtrace because... OS X?
21:56:27  <peter1138> maybe I should go try 1.7.2
21:56:31  <TrueBrain> peter1138: the crash.log shows: out of memory
21:56:34  <TrueBrain> 32bit system
21:56:45  <peter1138> Oh.
21:56:49  <LordAro> ha.
21:56:53  <peter1138> x86-64
21:56:59  <peter1138> but 32 bits
21:57:01  <peter1138> Hmm
21:57:11  <LordAro> one might question quite why it's trying to allocate 3MB
21:57:29  <LordAro> guess it could be anything though
21:57:38  <TrueBrain> 32bpp I guess :)
21:58:08  <TrueBrain> yup
21:58:19  <LordAro> even with no newgrfs? (crashlog lists grfs, right?)
21:58:20  <TrueBrain> guess it needs a label .. all the 32bit 32bpp issues :)
21:58:53  <peter1138> Ok, so the thing that happened was pretty irrelevant.
21:59:00  <peter1138> I should not have assigned myself then :p
21:59:02  <TrueBrain> most likely :)
21:59:10  <TrueBrain> write down the above findings at least :)
21:59:46  <peter1138> Is there a 64 bit OS X build?
21:59:55  <TrueBrain> there should, as far as I am aware
22:02:02  <TrueBrain> we still need a way for people to upload crash-files .. auto-upload on crash? :D
22:02:13  <TrueBrain> andythenorth: 359!
22:02:22  <TrueBrain> (closed a crash-report without any files ...)
22:02:41  <andythenorth> :D
22:02:47  <andythenorth> 359 is a good place to stop
22:02:52  <peter1138> Should I eat or go shower and then sleep?
22:03:15  <TrueBrain> peter1138: I will see if I can email this user in question; as he wouldnt know you asked these questions :D
22:03:36  <peter1138> I did wonder about that, but I figured it was better to respond than not to.
22:03:44  <TrueBrain> yup
22:03:47  <TrueBrain> :D
22:04:25  <peter1138> "The reduced collisions (openttd-hash175.diff) don't change YAPF's performance in a significant way; YAPF is still as slow as ever."
22:04:37  <peter1138> Hmm, yeah, that doesn't convince me to apply the patch :p
22:04:40  <peter1138> #6689
22:04:44  <LordAro> i did see that
22:04:53  <LordAro> i mean, i guess less collisions is good...
22:05:01  <LordAro> but if it doesn't actually help...
22:05:05  <LordAro> needs more perf
22:05:06  <TrueBrain> although that has function really is silly ... yeah
22:05:30  <peter1138> I wonder if it helps on one of the really big games.
22:05:32  <TrueBrain> still really tempted to apply the patch
22:05:37  <peter1138> 18 ships isn't many.
22:05:46  <LordAro> i can't see it hurting
22:05:55  <TrueBrain> and he used a proper hash
22:05:57  <TrueBrain> he did his research
22:06:08  <peter1138> True.
22:06:57  <TrueBrain> not sure I believe his comments in the patch itself
22:08:22  <TrueBrain> either way, good night!
22:08:25  <TrueBrain> and tnx andythenorth :)
22:08:34  <peter1138> Hmm
22:08:38  <LordAro> peter1138: i wonder about addressing the reporter directly, when it is a flyspray issue
22:08:52  <peter1138> I think I lost my semi-fix for boat pathfinding :(
22:09:14  <peter1138> Or! I may have posted to the bug tracker.
22:09:37  <peter1138> https://github.com/OpenTTD/OpenTTD/issues/6145
22:09:39  <peter1138> I did!
22:09:59  <andythenorth> !
22:10:18  <LordAro> !
22:10:20  <peter1138> I didn't like the randomness bit though :(
22:10:51  <peter1138> However, good idea to turn it into a fix branch
22:16:43  <Eddi|zuHause> hm, i'm a tiny bit lost on thimbleweed park right now...
22:18:51  <andythenorth> @calc 36 / (156 + 36)
22:18:51  <DorpsGek> andythenorth: 0.1875
22:18:53  <andythenorth> hmm
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22:40:49  <peter1138> Interesting
22:41:30  <peter1138> Turns out I had at some point made a backup...
22:41:46  <Eddi|zuHause> how odd
22:44:37  <LordAro> maverick
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