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06:48:43 *** Wacko1976-work has joined #openttd 06:51:02 <LordAro> yes 06:51:07 <LordAro> didn't you hear? 06:52:36 <andythenorth> ok 06:52:41 <andythenorth> 2.0 then 07:03:58 *** Pikka has quit IRC 07:14:20 *** KouDy has joined #openttd 07:19:26 <andythenorth> I should edit the readme 07:19:35 <andythenorth> some stuff I can tidy 07:27:51 *** andythenorth has quit IRC 07:36:21 *** planetmaker_ has quit IRC 07:54:36 *** andythenorth has joined #openttd 08:12:38 <andythenorth> updated readme: one PR with many changes? 08:12:50 <andythenorth> or many PRs so each change can be argued about? o_O 08:36:38 *** Supercheese has quit IRC 09:10:20 *** cHawk has quit IRC 09:19:08 *** cHawk has joined #openttd 09:39:25 <LordAro> andythenorth: one pr 09:39:37 <LordAro> there are too many already :p 09:44:30 *** sla_ro|master has joined #openttd 09:48:10 <andythenorth> k 10:31:31 *** gelignite has joined #openttd 10:48:28 <__ln__> who is the translations manager? 10:51:23 <LordAro> whichever dev is awake? 10:51:46 <LordAro> depends what you're asking, i imagine 10:52:42 <andythenorth> he's reading the readme 10:52:45 <andythenorth> I noticed that 10:52:51 <andythenorth> "If for some reason the website is down for a longer period of time, the information below might be of help." 10:53:12 <andythenorth> how about, "if it's down, we'll be too busy fixing it to take manual translations" 10:53:13 <andythenorth> :P 10:53:34 <andythenorth> there are about 10 minor tweaks to readme needed 10:53:43 *** Wacko1976-work has quit IRC 10:53:44 <andythenorth> I'll do some later 10:55:53 *** WWacko1976-work has joined #openttd 11:00:47 <__ln__> LordAro: i would possibly like to have my webtranslator account reactivated 11:13:33 *** ANIKHTOS has joined #openttd 11:13:47 <ANIKHTOS> hello to all 11:18:33 <andythenorth> hi 11:20:02 *** gelignite has quit IRC 11:24:34 <ANIKHTOS> ottd store some settign in opettd.cfg from there how it manipulates them?? 11:24:46 <ANIKHTOS> servint_trains there is this value that i want to change its value 11:25:12 <ANIKHTOS> but i fail 11:29:28 <LordAro> you need to be more accurate in your typing 11:29:35 <LordAro> i have no idea what you're talking about 11:32:36 <ANIKHTOS> with my patch the vehicles go to service every 150 SLOW days which is a disaster 11:32:50 <ANIKHTOS> so i want to change that and make them go at 150 normal days 11:33:16 <ANIKHTOS> i know there is a parameter you store of the days until service in cfq file 11:33:41 <ANIKHTOS> i do nto want to change that i want to change the value of that in a specific game 11:34:22 *** KouDy has quit IRC 11:55:35 <ANIKHTOS> to check for service is not in engine daily loop it is not in enginemontly loop 11:55:47 <ANIKHTOS> what triggers the event to service?? 12:05:22 <Eddi|zuHause> look for the function that handles servicing, and see who calls it? 12:23:38 *** Thedarkb has joined #openttd 12:25:14 *** KouDy has joined #openttd 12:27:47 <ANIKHTOS> so mnay lines to search 12:27:52 <ANIKHTOS> so many files 12:28:55 <planetmaker> that's what you have a search function for... look for servicing 12:30:27 <ANIKHTOS> return vds->servint_trains; what this line means?? 12:40:44 <planetmaker> it exits the current function and returns whatever vds->servint_trains contains 12:43:55 <ANIKHTOS> i will need ppaer to start writing down the structure of the code lol 12:50:03 *** KouDy has quit IRC 12:50:27 *** snail_UES_ has joined #openttd 13:00:52 <ANIKHTOS> i wrote soem code and i introduced some new varibles is this varibles saved when the game is saved?? if not what i need to do to make them to be saved and loaded?? 13:01:01 *** snail_UES_ has quit IRC 13:29:01 *** Thedarkb has quit IRC 13:31:28 *** Thedarkb has joined #openttd 13:43:54 *** nielsm has joined #openttd 13:56:59 *** tokai has joined #openttd 13:56:59 *** ChanServ sets mode: +v tokai 14:01:55 *** KouDy has joined #openttd 14:03:42 *** tokai|noir has quit IRC 14:11:43 *** Eddi|zuHause2 has joined #openttd 14:11:47 *** KouDy has quit IRC 14:17:21 *** Eddi|zuHause has quit IRC 14:22:28 *** Smedles_ has joined #openttd 14:24:48 *** KouDy has joined #openttd 14:26:46 *** Smedles has quit IRC 14:28:43 *** Gja has joined #openttd 14:32:06 *** KouDy has quit IRC 14:34:19 *** rocky1138 has quit IRC 14:36:35 *** tokai|noir has joined #openttd 14:36:35 *** ChanServ sets mode: +v tokai|noir 14:43:26 *** tokai has quit IRC 14:44:26 *** WWacko1976-work has quit IRC 14:55:03 *** sla_ro|master has quit IRC 14:58:36 *** chomwitt has quit IRC 15:16:58 *** synchris has joined #openttd 15:24:11 *** sla_ro|master has joined #openttd 15:24:56 *** planetmaker_ has joined #openttd 15:28:37 *** Alberth has joined #openttd 15:28:37 *** ChanServ sets mode: +o Alberth 15:28:45 <Alberth> o/ 15:32:17 *** ToBeFree has joined #openttd 15:41:35 <andythenorth> lo Alberth 15:41:53 <Alberth> hi hi 15:44:25 *** KouDy has joined #openttd 15:46:11 <ANIKHTOS> hello alberth 15:46:14 <ANIKHTOS> havea nice day 15:47:50 *** Progman has joined #openttd 15:48:58 *** Wormnest has joined #openttd 15:52:13 *** Cubey has joined #openttd 15:58:27 *** tokai has joined #openttd 15:58:27 *** ChanServ sets mode: +v tokai 16:02:14 <__ln__> where is the acting translations manager (male) person? 16:05:31 *** tokai|noir has quit IRC 16:17:49 <Eddi|zuHause2> why does it have to be a male person? 16:17:52 *** Eddi|zuHause2 is now known as Eddi|zuHause 16:22:32 <__ln__> a fair question. because https://www.openttd.org/en/development says "please contact our translations manager. He will give you an account" 16:25:24 *** HerzogDeXtEr has joined #openttd 16:29:46 *** OsteHovel has quit IRC 16:31:53 <__ln__> my account from 2005 doesn't seem to work anymore 16:32:32 *** OsteHovel has joined #openttd 16:34:10 <LordAro> probably an oldstyle account? 16:34:18 <LordAro> would likely need TB 16:35:57 <andythenorth> __ln__: open an issue for anything stupid in readme if you saw it 16:36:03 <andythenorth> I will make changes later 16:38:42 <__ln__> andythenorth: right now actually i'd only like to adjust some translations. 16:39:56 <andythenorth> dare we highlight TrueBrain? 16:41:27 <__ln__> we dare, but will it work better today than the other day 16:42:52 <andythenorth> it's a mysterious thing a TB 16:55:06 *** Gja has quit IRC 16:56:35 *** Wolf01 has joined #openttd 16:56:40 <Alberth> o/ 16:57:20 <Wolf01> o/ 17:00:44 <Eddi|zuHause> __ln__: how about you write an email? 17:02:24 <andythenorth> email 17:02:29 <andythenorth> it's 1990 again :) 17:02:47 <Alberth> :o then I am in 1990 every day :) 17:03:10 <Wolf01> Maybe you are confusing it with the fax 17:03:14 <Eddi|zuHause> i wrote my first email around 1998 17:03:57 <Wolf01> I need to stop firefox breaking my extensions, I need to reinstall them every day 17:04:16 <Eddi|zuHause> and i didn't have an email account until 2000 17:04:45 <Alberth> just uninstall them without reinstall? 17:04:59 <Alberth> firefox may be less useful than you think :p 17:06:12 <Wolf01> I only need FF for 3 things: browse internet selecting what scripts/cookies I get, browse internet changing the appearance of my favourite sites as I want, huge RSS feeds library 17:06:58 <andythenorth> FF is lame :) 17:07:02 <andythenorth> I use it for stuff 17:07:16 <Wolf01> And 2 of these 3 things aren't even possible with other browsers, and FF60 too 17:09:55 <Wolf01> <andythenorth> I use it for stuff <- that might be misinterpreted 17:11:04 <andythenorth> websites and stuff 17:11:26 <Wolf01> Still... is the stuff part :P 17:11:32 *** Thedarkb has quit IRC 17:13:53 *** Flygon has quit IRC 17:16:58 *** Thedarkb has joined #openttd 17:28:21 *** frosch123 has joined #openttd 17:33:30 *** iSoSyS has joined #openttd 17:38:16 *** glx has joined #openttd 17:38:16 *** ChanServ sets mode: +v glx 17:48:23 *** Gja has joined #openttd 17:48:40 <TrueBrain> andythenorth: account/translation stuff goes via the email addresses mentioned 17:48:53 *** Gja has quit IRC 17:49:12 <TrueBrain> __ln__: https://www.openttd.org/en/contact <- there you can find the acting (maile) translation manager 17:49:18 <TrueBrain> he even has an email address to reach him on 17:49:28 <TrueBrain> I am shocked, that a contact page shows you how to contact people... no clue what that is about 17:55:01 <andythenorth> embarassing :P 17:55:19 <andythenorth> didn't think of that one :P 17:55:37 <andythenorth> it's even linked in readme 17:56:40 <TrueBrain> sometimes the world make sense :) 17:56:59 <LordAro> lies 17:57:05 <andythenorth> but but but but 17:57:12 <andythenorth> Everything Is Broken 17:57:22 <andythenorth> and it's all someone else's fault :P 17:58:58 * andythenorth goes back to writing UI style guides 17:59:10 <TrueBrain> sounds like FUN! 17:59:30 <andythenorth> <div><div><div><div> 17:59:57 <andythenorth> 1 proper commit means I'm allowed 2 rounds of tank game 18:01:39 <andythenorth> so what's OpenTTD Reddit like? 18:01:50 * andythenorth is not a redditor 18:03:03 *** Cthulhux has joined #openttd 18:04:48 <LANJesus> </div></div></div></div> 18:06:48 <andythenorth> yes, self-closing is banned 18:20:55 *** ToBeFree has quit IRC 18:50:34 *** Stimrol has joined #openttd 18:58:38 *** gelignite has joined #openttd 19:03:36 *** Wacko1976 has joined #openttd 19:04:50 *** Supercheese has joined #openttd 19:08:07 *** Alberth has left #openttd 19:18:21 <LANJesus> does full load any cargo have no meaning for airplanes? 19:19:50 <Eddi|zuHause> mail is ignored for full load 19:20:05 <LANJesus> any way to not do that? 19:20:22 <Eddi|zuHause> no 19:20:28 <LANJesus> fun! 19:20:35 <Eddi|zuHause> someone thought it was a great idea to hardcode that 19:21:17 <glx> same for mixed trains 19:21:18 <Eddi|zuHause> dunno if that was an openttd dev, or copied over from ttdpatch, or original ttd behaviour 19:21:31 <Eddi|zuHause> glx: no, mixed trains work differently 19:21:40 <LANJesus> i don't get it. if you want both cargos, there is any cargos or all cargos... 19:21:44 <glx> first fully loaded cargo triggers the leave 19:22:07 <Eddi|zuHause> glx: planes are hardcoded so that if mail is full, it does NOT trigger "full load" 19:22:23 <Eddi|zuHause> glx: it will always wait for passenger full load 19:22:42 <glx> of course, mail capacity is way smaller than passengers capacity for planes 19:22:54 <LANJesus> "of course" ? 19:23:17 <LANJesus> in the orders you can tell it to wait for the first cargo, or wait for all cargos 19:23:20 <LANJesus> so why is it forced 19:23:30 <Eddi|zuHause> glx: train with 100 passenger and 20 mail capacity: loads 20 passengers and 20 mail -> goes to next station 19:23:44 <Eddi|zuHause> glx: plane with 100 passenger and 20 mail capacity: loads 20 passengers and 20 mail -> waits until passengers are full 19:24:18 <Eddi|zuHause> it's terribly inconsistent, but that's how it works 19:24:41 <glx> should be easily fixable I think 19:24:55 <Eddi|zuHause> glx: i'm not sure we want to do that, actually 19:25:10 <LANJesus> whyfor? 19:26:14 <peter1138> Hello 19:26:18 <Eddi|zuHause> not sure how to phrase it, but i think the use-case that people want to wait for full passenger load should be more common 19:26:33 <LANJesus> so make planes orders default to full load all cargos 19:26:40 <nielsm> "wait for specific cargo full load" would be a useful order though? 19:26:46 <Eddi|zuHause> so the "correct" solution would be to make full load orders more flexible so you can specify a cargo 19:26:54 <LANJesus> don't force the "any" cargo to ignore mail 19:27:00 <Eddi|zuHause> but then that goes into "not so easy" territory 19:27:04 <LANJesus> planes can only have two separate cargos 19:27:11 *** KouDy has quit IRC 19:27:12 <LANJesus> there's already a patch for that 19:27:22 <LANJesus> i don't know good it is, but JGR has it IIRC. 19:27:31 <glx> non refited planes have 2 cargos 19:27:41 <LANJesus> right, so any/all is pretty obvious there 19:28:13 <LANJesus> i guess there is a case where you'd fill up on passengers and be stuck waiting for mail? 19:28:17 <Eddi|zuHause> LANJesus: that change would break the scenario where an airport has no mail supply (helicopter at oilrig) 19:28:39 <LANJesus> hmm. 19:28:51 <Eddi|zuHause> so it's not a clear "X is better than Y" 19:28:59 <glx> and you don't want to see the plane go if passengers are still availables 19:29:18 <LANJesus> well, i do 19:29:21 <Eddi|zuHause> also, it has been like this for like 15 years, and people complain only every 3 years :p 19:29:25 <LANJesus> wait no, not that 19:29:29 <LANJesus> bleh 19:29:48 <Eddi|zuHause> glx: if passengers are at the station, it loads full anyway 19:30:36 <Eddi|zuHause> glx: the "full load" check runs if at any point there was no cargo loaded 19:30:53 <glx> ah right I forgot that 19:31:00 <Eddi|zuHause> which means either the vehicle is full, or there was no cargo left 19:31:03 <glx> I should play sometimes :) 19:31:09 <nielsm> I don't see how it would break existing saves, since you'd be bumping savegame version anyway, and can take the oppurtunity to modify orders in old saves converting "full load all" on airplanes into "full load primary cargo" or similar 19:31:13 <Eddi|zuHause> playing is overrated :p 19:32:19 <glx> nielsm: for planes it's pretty simple yes, as there is only 2 cargos, but imagine a mixed train with one wagon of each type 19:32:20 <nielsm> (I guess "first cargo" would also need to be an alternative to picking a specific cargo to full load, so orders can be shared between vehicles with different refits) 19:33:51 <Eddi|zuHause> nielsm: it's a tiny bit tricky to find out what the "first" cargo is in a train 19:34:15 <nielsm> frontmost cargo-carrying car 19:34:20 <Eddi|zuHause> you might have to loop through the whole train in the worst case, to find out it loads no cargo at all 19:34:48 <glx> an engine train ? 19:35:10 <Eddi|zuHause> so you need to find a place where it loops through the train anyway, and cache that information 19:35:20 <nielsm> trains do have a cached "total carrying capacity" iirc so you could work around that hypothetic case 19:36:18 <Eddi|zuHause> i have some trouble imagining that cache 19:36:27 <Eddi|zuHause> as it would have to be per cargo 19:41:07 <nielsm> hmm no it isn't cached, remembered wrong 19:41:22 <nielsm> though there is Vehicle::GetConsistTotalCapacity() 19:41:42 <nielsm> used exactly zero places 19:42:03 <nielsm> (unless my cargotiles patch gets merged https://github.com/OpenTTD/OpenTTD/compare/master...nielsmh:cargotiles#diff-ebbc445f07842947d83d0f98b7fa5140R1923 ) 19:44:33 *** KouDy has joined #openttd 20:05:17 *** Stimrol has quit IRC 20:10:32 *** Stimrol has joined #openttd 20:21:02 *** nielsm has quit IRC 20:29:23 *** synchris has quit IRC 20:51:21 *** sla_ro|master has quit IRC 21:02:30 <ANIKHTOS> vds->servint_trains and this->GetServiceInterval() what is the vds-> and the this-> they are pointers?? 21:03:23 *** gelignite has quit IRC 21:35:56 *** iSoSyS has quit IRC 21:53:50 *** rocky1138 has joined #openttd 21:57:33 *** frosch123 has quit IRC 22:03:24 *** andythenorth has quit IRC 22:06:10 <Wolf01> 'night 22:06:12 *** Wolf01 has quit IRC 22:08:46 *** planetmaker_ has quit IRC 22:14:46 *** Progman has quit IRC 22:22:22 *** Cubey has quit IRC 22:23:43 *** rocky11387 has joined #openttd 22:29:59 *** rocky11387 has quit IRC 22:31:08 *** rocky11387 has joined #openttd 22:48:02 *** Wacko1976 has quit IRC 22:48:42 *** rocky1138 has quit IRC 23:02:05 *** Wormnest has quit IRC 23:18:54 *** Cubey has joined #openttd 23:37:13 *** HerzogDeXtEr has quit IRC