Log for #openttd on 27th June 2018:
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06:18:54  <andythenorth> o/
06:18:59  <peter1138> o\
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16:47:29  <Wolf01> o/
16:48:37  <peter1138> Sir Wolf01
16:48:57  <Wolf01> "sir"
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16:53:45  <peter1138> Oh... Lady Wolf01?
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16:54:26  <Wolf01> Nah, just "Wolf01"
16:56:18  <Wolf01> This evening, in the last hour of work, in my usual hallucinatory state, I was trying to figure out a way to integrate custom functions on a data extraction for a chart... tomorrow I'll read the notes and  I'll say "wtf I wrote yesterday?"
16:59:00  <Eddi|zuHause> typical.
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17:44:18  <andythenorth> o/
17:44:59  <andythenorth> so when NRT is merged, is that OpenTTD 2.0? o_O
17:48:59  <peter1138> 2.0 is fully 3D
17:51:31  <Wolf01> But I would lock the camera to keep the current visual
17:52:31  <Eddi|zuHause> yeah, all the hassle of porting to a 3d engine, but none of the benefits :p
17:52:55  <Wolf01> Not even the map rotation
17:53:41  <andythenorth> no pm or alberth? o_O
17:54:17  <andythenorth> frosch123 can I commit this in nml trunk?
18:00:44  <frosch123> why not?
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18:02:00  <andythenorth> needs review eh
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18:02:23  <andythenorth> that was the review
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18:09:06  <andythenorth> done
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18:10:43  <Wolf01> Ginger ale time
18:10:44  <andythenorth> nml could use a release maybe
18:10:51  <andythenorth> and I could maybe clean some issues up
18:11:08  <frosch123> devzone could use a reboot :)
18:11:11  <andythenorth> what I want to do is draw sprites, play tanks, and wreck FIRS for 64 cargos
18:11:16  <andythenorth> frosch123: a literal reboot?
18:11:35  <frosch123> nah, just some container
18:11:40  <andythenorth> or a metaphorical, "why is it not all on github" reboot?
18:11:42  <Wolf01> Go 64k or go home
18:11:53  <andythenorth> "why does frosch123 have to restart rhodecode so often" reboot
18:11:54  <frosch123> andythenorth: nml compile failed
18:12:08  <andythenorth> tests?
18:12:11  * andythenorth will look
18:12:20  <frosch123> nah, just devzone issues
18:12:42  <andythenorth> oh that
18:12:58  <andythenorth> devzone aside, nml is a candidate for github imho
18:14:01  <andythenorth> wonder if I can persuade pm to help tidy nml issues
18:14:05  <frosch123> i doubt that would attract contributors in this case
18:14:33  <andythenorth> dunno
18:14:42  <Eddi|zuHause> what's wrong with the current repo?
18:14:48  <Eddi|zuHause> it's not like it's svn
18:14:57  <andythenorth> it's hg, it can't take PRs, the infra crashes a lot
18:15:15  <frosch123> there is only one commit a year either way
18:15:38  <andythenorth> the problem with nml isn't contributors, it's lack of BDFL :)
18:15:51  <andythenorth> the maintenance commits against openttd are rarely hard
18:17:21  <Eddi|zuHause> well, what needs doing anyway? every time openttd adds something to grf specs, nml needs an update. and missing parts like stations, bridges, ...
18:17:26  <andythenorth> yes
18:17:42  <andythenorth> it's usually trivial, but I dislike making those commits without review
18:18:22  <andythenorth> also dunno what the release process is, if any
18:18:36  <andythenorth> we seem to have pushed to pypi historically, but lapsed
18:18:44  <andythenorth> and there's some magic to generate the windows .exe
18:18:56  <frosch123> ammler pushed to pypi
18:19:06  <andythenorth> embed nml into some C wrapper, and ship binaries with OpenTTD? o_O
18:19:19  <frosch123> some years ago pm recovered the login for pypi, but we never pushed
18:19:24  <andythenorth>
18:20:00  <frosch123> i have no idea what you want to achieve with that
18:20:06  <frosch123> nml is already a debian package
18:20:32  <andythenorth> avoiding python package install hell? o_O
18:20:41  <frosch123> you are the only one with that problem
18:20:50  <andythenorth> I don't have that problem
18:20:51  <frosch123> literally
18:20:58  <frosch123> then there is no problem
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18:22:43  <andythenorth> I'm going to close some issues
18:23:03  <frosch123> better fix them :)
18:23:34  <andythenorth> I'll see
18:24:02  <andythenorth> this I can fix
18:24:06  <andythenorth> I ran into that recently
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19:02:29  <frosch123> is it ok to compile squirrel into python just to run info.nut?
19:03:20  <andythenorth> o_O
19:03:37  <andythenorth> 'probably'
19:05:22  <Wolf01> You can put a squirrel in a python, but not the inverse :P
19:06:21  <andythenorth> what's the objective? o_O
19:07:05  <frosch123> earlier i wrote bananas2 modules to parse newgrf and savegames to extract dependencies and some meta data
19:07:13  <frosch123> next i need that for ai and gs
19:07:38  <Wolf01> :o
19:07:46  <frosch123> the existing stuff like musa tries to parse the file directly by grepping for stuff like "return"
19:07:52  <frosch123> but that does not work with all scripts
19:09:21  <michi_cc> glx: Would you be able to review this extremely complicated Windows PR?
19:09:34  <frosch123> in retrospect it was probably bad design to make ai and gs specify their meta data as a script
19:10:41  <Eddi|zuHause> most designs are bad in retrospect :p
19:13:42  <andythenorth> json manifest? o_O
19:14:01  <andythenorth> some kind of yaml nonsense?
19:14:42  <andythenorth> Eddi|zuHause is quite right, although I find it hard to reconcile with his 'but you must have a good spec' advice :P
19:16:18  <Eddi|zuHause>  <frosch123> is it ok to compile squirrel into python just to run info.nut? <-- i can't see any situation where your automatted script running arbitrary user code would cause a problem...
19:17:36  <frosch123> it does that just before shipping it to your computer to run it there
19:17:54  <Eddi|zuHause> there's probably someone out there who wrote a squirrel parser for python, so you can do a static analysis
19:18:27  <Eddi|zuHause> frosch123: uhm, yeah, but the squirrel "vm" in openttd is probably a bit more limited than your python interpreter
19:20:29  <andythenorth> run it all in docker
19:20:33  <andythenorth> docker is secure!
19:21:06  <frosch123> Eddi|zuHause: i just want to put the ottd squirrel into a shared libary and bind that to python
19:21:22  <frosch123> so, ottd code in native python wrapper
19:22:03  <Eddi|zuHause> is that easier than running openttd directly and poking it with the admin port?
19:22:26  <frosch123> i think so :)
19:24:29  <Eddi|zuHause> well, there are automatted wrapper generators for C(++) modules
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19:29:44  <frosch123> not in the info.nut
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20:03:48  <glx> michi_cc: done
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20:16:48  <michi_cc> glx: Thanks.
20:18:13  <LordAro> frosch123: so how about my PRs? :p
20:22:34  <frosch123> no idea, i think i did not check ottd for a month?
20:23:09  <LordAro> pfft.
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20:26:58  <frosch123> to get anything going with bananas, i have to essentially retire ottd
20:27:12  <LordAro> :o
20:27:49  <andythenorth> one thing at a time
20:27:56  <frosch123> one can spent all evening reviewing stuff or checking issues, and then never anything happens
20:28:07  <andythenorth> to get anything going with 64-cargo FIRS, I need to stop playing tanks :P
20:28:22  <andythenorth> ottd is in quite good shape anyway
20:28:31  <andythenorth> maybe TB will go on a review spree
20:29:26  <andythenorth> one reason I quit forums was to avoid spending time talking **** about stuff that will never actually happen :)
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21:10:47  <planetmaker_> hehe, I just stumbled over this somewhat unorthodox guide:
21:11:25  <andythenorth> hello planetmaker_ :)
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21:12:41  <planetmaker_> o/
21:15:00  <andythenorth> it's pretty good guide
21:15:38  <planetmaker_> it is. And it's kinda funny. Not a boring tutorial
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21:21:29  <frosch123> boats!
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21:27:52  <andythenorth> did the video end there because his CPU was pegged? o_O
21:28:25  <Wolf01> 'night
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21:46:19  <peter1138> evening
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21:47:49  <andythenorth> lo peter1138
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22:02:00  <andythenorth> peter1138: is it biking?
22:02:08  <peter1138> it was
22:02:18  <andythenorth> far?
22:04:28  <peter1138> nah only 24 miles
22:04:45  <LordAro> even i did better than that today
22:07:23  <peter1138> nice
22:08:07  <peter1138> these mtb rides are pretty easy going now, as there's a wide range of fitness levels coming along
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