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Log for #openttd on 28th September 2018:
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11:45:25  <Eddi|zuHause> "An easy way to determine if the Apache is 32-bit or 64-bit is to execute the following in the global zone by using dtrace: sudo dtrace -qn 'syscall::: /execname == "httpd"/ { ab = (curpsinfo->pr_dmodel == PR_MODEL_ILP32) ? "32-bit" : "64-bit" ; exit(0); } END { printf("Apache: %s",ab); }'" ... aha, easy...
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16:48:11  <Samu> i still fail at understanding the full purpose of AIRoad.CanBuildConnectedRoadPartsHere
16:48:31  <Samu> it can return 1, 2 and -1
16:48:39  <Samu> and 0
16:51:56  <Samu> sometimes it returns 1 when i was expecting it to return 0
16:52:59  <Samu> https://imgur.com/TCqX7rm
16:53:28  <Samu> in this image, i was checking if that spot at 9347 was suitable for a drive through road station
16:53:58  <Samu> I used AIRoad.CanBuildConnectedRoadPartsHere(9347, 9348, 9346) and it returned 1
16:54:02  <Samu> why not 0?
17:08:54  <Samu> 		case SLOPE_FLAT: 			/* Flat slopes can always be build. */ 			return 1;
17:08:58  <Samu> this is false
17:09:03  <Samu> and the image shows
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17:17:35  <Samu> it's not taking into account if the neighbour tiles have foundations :(
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17:46:31  <andythenorth> yo
17:48:21  <andythenorth> is it patches?
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17:56:44  <Wolf01> o/
17:59:02  <andythenorth> yo
18:01:20  <andythenorth> 75% Iron Horse sprites complete :P
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18:01:49  <Wolf01> What needs to be fixed in NRT?
18:02:08  <Wolf01> Leaving out that +/- sign
18:02:24  <andythenorth> conflicts https://github.com/OpenTTD/OpenTTD/pull/6811
18:02:31  <Wolf01> Meh
18:02:42  <andythenorth> yes
18:02:50  <andythenorth> also it's got no route to trunk
18:02:56  <andythenorth> both peter1138 and TrueBrain have reviewed it
18:03:28  <Wolf01> I don't have route to NRT too, I need to put it on my repo
18:03:29  <andythenorth> so eh, I don't know
18:03:37  <andythenorth> it's just drowned in bureacracy I think
18:04:38  <Wolf01> Same happened with more height levels and other patches, maybe they are waiting for OTTD 2.0
18:32:02  <Wolf01> Mmmh, I must moc the Compilatron with lego... V453000 what do you think?
18:32:22  <peter1138> Not bureaucracy, just nobody doing anything.
18:35:33  <andythenorth> peter1138: have you worked with a bureacracy much? o_O
18:35:36  <andythenorth> you described it
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18:41:24  <andythenorth> le quak
18:42:03  <frosch123> mjour
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18:49:16  <peter1138> Bureaucracy implies things getting in the way to stop it happening.
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18:53:07  <LordAro> hmm, 18:45 is a bit late to start a 15 mile cycle at this time of year
18:53:08  <LordAro> ah well
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18:57:40  <Samu> (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for…  … all to see.
18:57:43  <Samu> :p
19:00:23  <Samu> there was no NoAI 10 years ago
19:00:57  <LordAro> nope!
19:01:30  <Samu> this function was never touched in 10 years
19:01:41  <Samu> according to blame girt
19:01:44  <Samu> git
19:01:57  <LordAro> that's the case for most of the codebase, probably
19:02:21  <Samu> https://github.com/OpenTTD/OpenTTD/blame/060248a422a02e4ba7e50b0e4cd7dc30eea414fd/src/script/api/script_road.cpp#L198
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19:03:05  <LordAro> well, no
19:03:12  <LordAro> the function definition wasn't changed in 10 years
19:03:37  <LordAro> you can clearly see the rest of the code was touched... 7 or 9 years ago
19:03:53  <LordAro> function signature*
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19:04:20  <Samu> ah
19:06:48  <Samu> the function isn't properly accounting if it can actually connect to neighbouring tiles, or actually perhaps those neighbours shouldn't been in there in the first place
19:07:17  <Samu> it can be working with unconnectable neighbours
19:10:12  <Samu> https://imgur.com/TCqX7rm - that slope in the middle is flat, and the function returns true immediately at line 228 https://github.com/OpenTTD/OpenTTD/blame/060248a422a02e4ba7e50b0e4cd7dc30eea414fd/src/script/api/script_road.cpp#L228
19:10:26  <Samu> return 1*
19:14:30  <Samu> bug? or am I misunderstanding the purpose? or...?
19:19:42  <peter1138> slope is flat?
19:19:48  <peter1138> is a slope or is it flat?
19:20:15  <peter1138> i don't know where "in the middle" refers
19:21:09  <Samu> tile 9347 has a SLOPE_FLAT
19:21:17  <Samu> in that image
19:22:22  <Samu> tile 9346 has a SLOPE_E
19:23:08  <peter1138> Ok, and?
19:23:21  <Samu> tile 9348 has a SLOPE_S
19:23:55  <peter1138> Carry on.
19:24:35  <Samu> and I used the function AIRoad.CanBuildConnectedRoadPartsHere(9347, 9348, 9346), it returned 1. I was expecting it to return 0
19:25:15  <Samu> the part that return 1 is https://github.com/OpenTTD/OpenTTD/blame/060248a422a02e4ba7e50b0e4cd7dc30eea414fd/src/script/api/script_road.cpp#L228
19:25:51  <Samu> tile 9347 has a SLOPE_FLAT, so return 1 :(
19:40:08  <peter1138> well 9347 CAN have any road part. It's *flat*
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19:49:50  <andythenorth> Wolf01: so did you fix it yet? o_O
19:50:04  <Wolf01> Nope
19:51:03  <Wolf01> I'm still looking for my lost developer mood
19:51:55  <andythenorth> it comes it goes
20:03:16  * Wolf01 -> bed?
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20:19:27  <Eddi|zuHause> "serverless code which runs in the fabric of the Internet itself" sounds great.
20:23:41  <peter1138> So it runs on optical fibres alone?
20:24:27  <LordAro> pingfs
20:29:21  <andythenorth> is the internet fabric tartan?
20:29:24  <andythenorth> or burberry?
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20:35:19  <Eddi|zuHause> it's a series of tubes, obviously
20:39:03  <andythenorth> https://www.livingstonetextiles.com/wp-content/uploads/2013/09/internet-fabric.jpg
20:39:05  <andythenorth> apparently
20:45:11  <andythenorth> hmm
20:45:17  <andythenorth> progression
20:45:37  <andythenorth> @calc 17*4
20:45:37  <DorpsGek> andythenorth: 68
20:45:53  <andythenorth> new engine gains 150HP
20:46:02  <andythenorth> but wagons are higher capacity, so 68t more cargo
20:46:03  <andythenorth> net result?
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20:59:28  <Samu> why does the function needs neighbour tiles
21:00:04  <Samu> if it's only about itself :(
21:00:29  <Samu> it doesn't make sense
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21:10:56  <Samu> it can't connect the road parts towards 9346 or 9348, very misleading name for the function
21:11:20  <Samu> i understand now what's its purpose
21:14:17  <Samu> can build connected road parts here while it was accepting a start and a end, i thought it really was about the possibility of a  road being entered from 'start', walking the 'tile' and exiting to 'end'
21:14:26  <Samu> misleading
21:35:48  <Wolf01> 'night
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22:33:04  <Samu> what's the difference between BuildManager().buildTownStation(x, y, z) and BuildManager.buildTownStation(x, y, z)
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23:15:16  <Samu> gonna upload v5, think i've waited too long
23:15:20  <Samu> it's in a good shape now
23:17:27  <Samu> lel, getting a crash as I speak
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23:35:36  <Samu> openttd trivia
23:36:51  <Samu> nvm
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