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00:08:42 *** fanioz has quit IRC 00:58:03 *** Thedarkb-T60 has quit IRC 01:25:19 *** Flygon has joined #openttd 02:14:42 *** chomwitt has quit IRC 02:35:48 *** Samu has quit IRC 02:38:40 *** D-HUND has joined #openttd 02:41:58 *** debdog has quit IRC 02:45:31 *** Wormnest has quit IRC 02:57:14 *** Samu has joined #openttd 03:05:53 *** Samu has quit IRC 03:20:20 *** Gustavo6046 has quit IRC 03:49:03 *** Supercheese has quit IRC 03:49:25 *** Supercheese has joined #openttd 04:10:40 *** glx has quit IRC 04:44:59 *** tokai has joined #openttd 04:44:59 *** ChanServ sets mode: +v tokai 04:51:45 *** tokai|noir has quit IRC 06:07:26 *** Supercheese has quit IRC 06:16:32 *** andythenorth has joined #openttd 06:18:01 <peter1138> Hi 06:38:38 <andythenorth> yo 06:39:10 <andythenorth> can transport valuables (diamonds etc) in this? https://hattonsimages.blob.core.windows.net/products/GV6000_1451408_Qty1_1.jpg 06:39:11 <andythenorth> or no? 06:42:09 <Eddi|zuHause> no 06:58:42 *** sla_ro|master has joined #openttd 07:03:18 <andythenorth> thx 07:12:05 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN requested changes for pull request #7424: Add: Kdtree for AirportGetNearestTown https://git.io/fjGaF 08:13:14 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7424: Add: Kdtree for AirportGetNearestTown https://git.io/fjGwJ 08:32:45 *** andythenorth has quit IRC 09:02:41 *** HerzogDeXtEr has joined #openttd 09:05:18 *** fanioz has joined #openttd 09:11:31 *** fanioz_ has joined #openttd 09:11:35 *** Gustavo6046 has joined #openttd 09:11:57 *** fanioz_ has quit IRC 09:17:05 *** andythenorth has joined #openttd 09:34:20 <peter1138> Hi 09:36:28 *** fanioz_ has joined #openttd 09:39:09 *** fanioz has quit IRC 09:41:53 *** erratic has quit IRC 09:55:57 *** Elon_Satoshi has quit IRC 10:01:32 <andythenorth> innit 10:01:36 <andythenorth> @seen pikka 10:01:36 <DorpsGek> andythenorth: pikka was last seen in #openttd 2 weeks, 3 days, 22 hours, 39 minutes, and 11 seconds ago: <Pikka> if the separate sprites had cc masks, I wouldn't have made them separate sprites :) 10:03:30 <peter1138> So, NRT... 10:03:47 <peter1138> I'm thinking any plans for lane changes should maybe come later? 10:03:48 <andythenorth> hello, I'm listening 10:03:54 <andythenorth> lane changes should come later 10:04:08 <andythenorth> stuff needs to get into the hands of players 10:04:14 <peter1138> Because I spent the weekend trying to think how to do it and come up with... well, no cycling, and just playing Doom all days instead. 10:04:24 <peter1138> And not cycling has bummed be out *now* because now I feel fat :p 10:04:30 <peter1138> Yeah 10:04:46 <andythenorth> well 10:04:49 <andythenorth> what can I say 10:04:59 <andythenorth> I played too much Blitz, and fucked up my right side abdo muscles, again 10:05:19 <andythenorth> and at the end of that, a nagging sense of...nothing achieved :P 10:05:19 <peter1138> I dabbled with code and then removed it. I have nothing. 10:05:30 <peter1138> My initial "bitmask of available lanes" was clearly not going to work. 10:05:40 <andythenorth> let it simmer for a bit 10:05:46 <peter1138> Considering lanes merging, splitting, directionality. 10:05:49 <andythenorth> otherwise you'll just get into a TB style ragequit mood :P 10:06:41 <andythenorth> ship NRT, let the significant downstreams merge it (JGR) 10:07:59 <peter1138> Maybe focus on NewGRF docks again. 10:08:26 <andythenorth> that would be nice 10:08:42 <andythenorth> lanes is probably like NRT, try it three times, takes 10 years :P 10:08:43 <andythenorth> oof 10:10:12 * andythenorth trying to figure out how to jam fertiliser vans into Horse :P 10:13:19 <peter1138> Of course, when I was dabbling with docks, I got the "state machine" and "vision" stuff... 10:14:36 <andythenorth> well it's not wrong 10:14:48 <andythenorth> but I prefer to do stuff that's fun :P 10:14:59 <andythenorth> I have a day job already 10:15:38 *** Elon_Satoshi has joined #openttd 10:23:22 <peter1138> Currently default game time is one minute per two real seconds 10:23:24 <peter1138> Um... 10:23:28 <peter1138> Pretty sure that's not right. 10:26:10 <peter1138> Wasn't there some thoughts that the tick interval should be around 27ms rathern than 30ms? 10:26:23 <peter1138> (Which would lead to 1 game day being 2 real seconds.) 10:26:28 <peter1138> -n 12:15:57 <peter1138> Was it lunch time? 12:16:05 <andythenorth> yes 12:16:08 <peter1138> I already ate. 12:16:11 <andythenorth> rice, chicken, aubergine and carrots 12:16:19 <andythenorth> also toast, but not with butter :( 12:16:22 <andythenorth> so that's not good 12:16:34 <peter1138> I had an olive ciabatta roll with light leerdammer and salad in it. 12:16:40 <andythenorth> nice snack 12:16:44 <peter1138> But the roll itself is more than my normal meals, so that's... meh. 12:17:55 <peter1138> Yeah, my meals do feel likes snacks these days. When I was fat I could eat loads and just being fat meant it got burnt off... 12:21:13 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN approved pull request #7546: Fix #6507: Don't try to load invalid depots from older savegames https://git.io/fjG6z 12:41:41 *** Samu has joined #openttd 12:49:24 *** pnda has joined #openttd 13:13:31 *** supermop_work_ has quit IRC 13:16:10 *** Samu_ has joined #openttd 13:22:53 *** Samu has quit IRC 13:24:46 *** Samu_ has quit IRC 13:30:10 *** supermop_work has joined #openttd 13:36:34 <DorpsGek_II> [OpenTTD/OpenTTD] spnda opened pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1 13:42:03 *** nielsm has joined #openttd 13:44:59 <pnda> oh holy these commit checks are not going well at all 13:46:54 <pnda> Windows is running fine though hmm 13:47:47 <LordAro> well there are also 10 warnings on windows 13:49:33 <pnda> It's due to those strings I changed hmm 13:49:51 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXe 13:54:59 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXI 13:58:56 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXn 13:59:24 <peter1138> Gotta say, that little window looks pretty bad, and won't it show up in screenshots itself? 14:02:44 <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ 14:03:20 <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1 14:07:15 *** chomwitt has joined #openttd 14:08:46 <pnda> peter1138, uhm that was one of the ideas I stated to get changed, that the window closes itself to not appear on screenshots. Could also change its layout 14:20:05 *** Samu has joined #openttd 14:22:49 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXP 14:25:00 *** glx has joined #openttd 14:25:00 *** ChanServ sets mode: +v glx 14:28:46 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXd 14:29:58 *** Gustavo6046 has quit IRC 14:32:41 *** Alberth has joined #openttd 14:32:41 *** ChanServ sets mode: +o Alberth 14:33:22 *** erratic has joined #openttd 14:37:42 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjG1k 14:45:05 <pnda> So uhm I set autocrlf to true now do I just rerun generate.vbs? 14:45:08 <Samu> inflation really hurts many ais 14:45:19 <Samu> even with low costs 14:47:15 <glx> pnda: if it still mess the line endings you may need to clean the checkout I think 14:47:49 <Samu> I can't believe OtviAI is not able to finish 14:47:57 <Samu> he was many times at 97% 14:48:15 <Samu> now it succumbs to 80% 14:48:44 <andythenorth> inflation is broken 14:48:46 <andythenorth> delete it 14:49:01 <pnda> Also, why does the generate.vbs window not close itself? It finishes off and doesn't close afaik 14:49:14 <Samu> down to 75% 14:49:20 <Samu> can't see him finish 14:49:22 <Samu> anymore 14:50:01 <pnda> glx: looks like it's working now hmm... 14:51:02 <pnda> Or does it? warning: LF will be replaced by CRLF in tatus. 14:51:39 <glx> should be correct I think 14:52:04 <pnda> "new file: tatus" 14:53:05 <pnda> Some file was added in the main directory with a all last commits 14:54:07 <pnda> So do I remove it? 14:55:24 *** Flygon has quit IRC 14:56:24 <glx> hmm yes 14:57:53 *** Wormnest has joined #openttd 14:58:54 <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1 14:59:20 <pnda> Ok that seems to be correct 15:00:10 <glx> yup way less changes, it's better 15:04:00 <Samu> OtviAI bankrupted! 15:04:01 <Samu> heh 15:04:20 <Samu> inflation is amazing:( 15:05:10 <Samu> I kinda like it, and at the same time I hate it 15:05:53 <Samu> perhaps inflation could be re-done 15:06:21 <Samu> instead of global inflation, it could be per company 15:07:13 <Samu> inflation starts at company's inauguration year 15:07:26 <Samu> what do u say? 15:08:34 <glx> would not be inflation then 15:11:00 <LordAro> what's tatus precious? 15:13:31 <_dp_> inflation is stupid 15:13:46 <_dp_> does nothing but messing up prices so you have no idea how much money you have 15:14:09 <peter1138> That is how much money you have. 15:14:14 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjG1d 15:15:59 <_dp_> peter1138, I mean it's actual value 15:16:32 <_dp_> estimating construction cost becomes pita 15:18:22 <glx> LordAro: deleting or fixing if it's just a color removing 15:18:33 <peter1138> Press shift? 15:19:55 <_dp_> peter1138, why bother? just disable inflation 15:20:33 * _dp_ always wanted to repurpose shift for something actually useful 15:20:38 <_dp_> such a waste of modifier 15:30:45 <LordAro> glx: hmm? 15:33:17 *** Gumle2 has joined #openttd 15:37:54 <pnda> LordAro: Do the languages inside of lang/unfinished have to be changed aswell? 15:38:07 <Samu> trAIns is trying to fight back against 170 years of inflation 15:39:25 *** Gumle2 has quit IRC 15:40:21 <Samu> it's being successful, but very volatile 15:40:29 <Samu> highs and lows 15:49:19 <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1 15:50:57 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGMH 15:51:07 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGMQ 16:02:14 <Samu> yay trAIns reached 10M 16:02:21 <Samu> against 170 years of inflation 16:02:23 <Samu> nerf trains 16:06:49 *** Progman has joined #openttd 16:17:03 <glx> pnda: usually the string cleanup is done in a separate commit 16:17:38 <pnda> oh uhm.. as it is only usual do I have to redo? 16:18:12 <nielsm> not quite 16:18:28 <nielsm> use "git reflog" to find the hash of your commit before squashing/amending 16:18:38 <nielsm> then "git reset --soft" to that commit 16:18:52 <nielsm> that should leave you as if you had made the changes but not committed them 16:18:57 <nielsm> so you can make a new commit of it instead 16:21:18 <pnda> ok, will do 16:25:01 <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1 16:25:49 <pnda> That should be it 16:28:07 <glx> hmm but english.txt must be in the first commit ;) 16:40:25 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7538: Remove TinyEnumT type https://git.io/fj3Bl 16:41:10 <LordAro> whee 16:43:30 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7542: Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages https://git.io/fjsVs 16:43:36 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN closed issue #7255: Crashlog truncated with many news messages https://git.io/fhFei 16:46:31 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN closed issue #6605: Crash: loading savegame https://git.io/fjGDN 16:46:32 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7546: Fix #6507: Don't try to load invalid depots from older savegames https://git.io/fjGUZ 16:46:37 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN closed issue #6507: Crash: corrupt savegame https://git.io/fjGDx 16:48:17 <V453000> https://dev.openttdcoop.org/attachments/download/9426/nuts-overlays.png 16:48:27 <V453000> I bet nobody can understand what any of it means :D 16:49:36 * V453000 tried to simplify nuts, now you need a manual for buying trains :D 16:50:38 <peter1138> What's the icons? 16:50:53 <V453000> :) 16:51:08 <V453000> guess 16:53:06 <Samu> will the screenshot window screenshot the screenshot window? 16:53:08 <nielsm> powered 16:53:22 <peter1138> Oh, scenario editor is more broken than I thought :-( 16:56:44 <nielsm> how broken? 16:56:59 <nielsm> also, NRT+ 16:57:02 <peter1138> Crashes on some toolbars closing. 16:57:12 <peter1138> (Due to station coverage patch) 16:58:23 *** Gumle2 has joined #openttd 17:01:22 <peter1138> Maybe "IsWidgetLowered" could handle missing widgets... 17:03:12 <peter1138> Damn, rockets are hard to use in Brutal Doom. 17:05:15 *** Wormnest has quit IRC 17:05:15 <Alberth> how can you not know if a widget exists? 17:05:44 <peter1138> Damn window code for different nested trees (normal game vs scenario editor) 17:05:48 <peter1138> ! 17:05:51 <peter1138> s/Damn/Same/ 17:06:17 <Alberth> ah, somewhat silly window code thus 17:09:50 * _dp_ opened a can of smart pointers 17:14:27 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN opened pull request #7551: Fix 81d335b: Don't check state of widget not present in scenario editor. https://git.io/fjGy6 17:15:10 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN approved pull request #7485: Add: Dropdown build menus from toolbar have icons https://git.io/fjGyi 17:15:41 <peter1138> That is a bad PR title though :p 17:25:20 *** Wormnest has joined #openttd 17:31:30 <peter1138> nielsm, also, "NRT+" means what? 17:32:08 <nielsm> + was supposed to be ? 17:32:27 <peter1138> Ah, right. Yeah, no, it wasn't NRT :-) 17:32:28 <nielsm> I was intending to ask if the instability was an NRT problem or what 17:33:25 *** andythenorth has quit IRC 17:35:26 <Artea> dp: can I buy your company ? :P 17:41:23 *** Wolf01 has joined #openttd 17:41:39 <Wolf01> o/ 17:41:57 <Wolf01> Is it friday tomorrow? 17:42:03 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7485: Add: Dropdown build menus from toolbar have icons https://git.io/fjtIt 17:42:05 <peter1138> Why not? 17:45:49 * peter1138 ponders 17:45:54 <peter1138> Maybe... 17:47:34 <_dp_> Artea, do whatever you want, it's not like I ever going to play it 17:49:02 *** frosch123 has joined #openttd 17:50:35 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7516: Memory measurement and limits for Squirrel https://git.io/fjGSm 17:52:39 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #7551: Fix 81d335b: Don't check state of widget not present in scenario editor. https://git.io/fjGSY 17:53:03 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7516: Memory measurement and limits for Squirrel https://git.io/fjGSO 18:01:53 *** andythenorth has joined #openttd 18:09:13 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7551: Fix 81d335b: Don't check state of widget not present in scenario editor. https://git.io/fjGy6 18:11:20 <andythenorth> yo 18:12:23 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7348: Fix: IniLoadFile::LoadFromDisk seems to expect filename, BaseMedia<Tbase_set>::AddFile provides fullpath https://git.io/fjGS2 18:12:47 <peter1138> andy the north 18:12:54 <peter1138> Hmm, why is this window so slow... :/ 18:16:05 <_dp_> what happens if server can't initialize network? game just keeps running for noone? 18:18:56 <peter1138> How would be unable to initialize it? 18:20:56 <_dp_> peter1138, port is already in use for example 18:21:22 <peter1138> dbg: [net] Dedicated server could not be started, aborting 18:21:46 <peter1138> In non-dedicated you get a red error box, but the game continues. 18:21:55 <peter1138> I'm guessing you could have tried it ;p 18:24:17 <LordAro> peter1138: re #7348 - title seems correct to me, LoadFromDisk was previously being passed the full path, now is only passed relative path 18:24:30 <LordAro> convoluted, perhaps 18:25:01 <_dp_> peter1138, well, I kinda did but it crashed 18:25:07 <_dp_> peter1138, not vanilla though so unrelated 18:25:11 *** Gumle2 has quit IRC 18:25:12 <peter1138> LordAro, ah, filename + basepath_length confused me, yes. 18:25:22 <peter1138> Too much non-C/C++ languages :-) 18:25:27 <LordAro> :) 18:25:43 <peter1138> Okay, but "seems to" is not commit title material :-) 18:26:21 <LordAro> i'm sure someone can manage to squash something better in 18:26:32 <peter1138> So the question is, if you have the full path already, why do we truncate it to just the filename? 18:26:51 <LordAro> because tar files 18:26:56 <peter1138> It, er, seems like we've searched for this file, but... er... 18:26:57 <peter1138> Hmm. 18:27:08 <peter1138> Do we load ini files from tar files? 18:27:23 <LordAro> no, IniLoadFile has nothing to do with loading ini files 18:27:31 <LordAro> it loads files specified by an ini file 18:27:31 <peter1138> Hmm, I guess we use ini files for ... 18:27:39 <peter1138> Oh. 18:27:46 <peter1138> Well... 18:28:00 <peter1138> LoadFromDisk you mean. 18:28:05 <peter1138> ? 18:28:28 <LordAro> IniLoadFile::LoadFromDisk, yes 18:28:55 <LordAro> there's a lot of badly named stuff :) 18:39:30 <andythenorth> hmm 18:39:38 <andythenorth> I should probably be doing something diligent 18:46:56 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] commented on issue #7295: Proposal: quick settings overrides / filter https://git.io/fjG9J 18:47:42 *** Progman has quit IRC 18:58:01 *** sla_ro|master has quit IRC 19:00:51 *** Alberth has left #openttd 19:05:33 <DorpsGek_II> [OpenTTD/OpenTTD] hidegh commented on issue #7295: Proposal: quick settings overrides / filter https://git.io/fjG9E 19:08:45 *** kryters has joined #openttd 19:10:08 <andythenorth> oh it's simyoulator 19:10:33 <andythenorth> or simyoulater, to be accurate 19:10:37 <andythenorth> nvm 19:10:50 * andythenorth must to Blitz 19:20:08 * peter1138 still Dooms. 19:21:27 * Wolf01 GoT, then Syberia 3 19:21:57 * V453000 needs to draw a 4/8 caboose :D 19:24:57 <andythenorth> yo 19:25:03 <andythenorth> wat caboose? :o 19:25:05 <andythenorth> in NUTS? 19:25:15 <andythenorth> peter1138: I have stopped Blitz now 19:25:20 <andythenorth> low sense of achievement 19:25:22 <andythenorth> just killing time :P 19:27:28 <V453000> yeah, for nuts 19:27:46 <andythenorth> is it a rabbit? 19:27:51 <andythenorth> that would look amusing 19:27:59 <V453000> no, early things are realizm 19:28:02 <V453000> ish :) 19:28:12 *** pnda has quit IRC 19:50:54 <peter1138> Oook 19:52:20 <peter1138> Make everything after 2020 intermodal. 19:52:24 <peter1138> Ok. Sounds fun. 19:52:54 *** Thedarkb-T60 has joined #openttd 19:54:51 *** arikover has joined #openttd 19:56:14 <V453000> heh 19:58:22 <andythenorth> it wasn't the question I asked 19:58:26 <andythenorth> but that's the internet 19:58:33 <V453000> wot 19:58:42 <andythenorth> forums, SYL 19:58:45 <V453000> oh 19:58:55 <andythenorth> I'm the fool if I expected different :P 19:59:07 <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1221149#p1221149 19:59:12 <peter1138> Strapping Young Lad 19:59:39 <peter1138> If there was a parameter, I would have it on "GIVE ME EVERYTHIGN" 19:59:47 <peter1138> (And then not use most things, but that's not the point) 20:00:17 <andythenorth> exactly 20:01:09 <andythenorth> moar is best 20:03:07 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN updated pull request #6811: Feature: Add NotRoadTypes (NRT) https://git.io/vhlfg 20:03:17 <peter1138> Just a rebase after all those changes earlier. 20:04:45 <andythenorth> rebase and merge did you say? 20:05:37 <peter1138> I... 20:05:51 <peter1138> Well I might have to do that. 20:07:06 *** erratic has quit IRC 20:07:40 *** Progman has joined #openttd 20:07:47 <andythenorth> time to let people loose on it 20:07:54 <andythenorth> then JGR can merge it 20:30:20 <peter1138> Well. 20:31:55 *** nielsm has quit IRC 20:31:56 *** Thedarkb-T60 has quit IRC 20:59:16 <Wolf01> Sleepflix time 21:03:15 *** frosch123 has quit IRC 21:05:26 <andythenorth> "curtain side wagon", "curtain roof wagon" or "tarpaulin wagon"? https://f.jwwb.nl/public/i/w/c/temp-vquugmqrvzpuajvmynhf/jj32vk/67544_2_1.jpg 21:24:51 <peter1138> Hi 21:30:33 <andythenorth> yo 21:40:02 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc 21:40:52 *** Wolf01 has quit IRC 21:45:44 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN updated pull request #7380: Feature: Multi-tile docks. https://git.io/fjv8j 21:46:52 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] commented on pull request #7028: Feature: Option to group vehicle list by shared orders https://git.io/fjGQ6 21:47:50 *** Progman has quit IRC 21:48:34 <Eddi|zuHause> andythenorth: i think the dbset calls it "tarpaulin" 21:49:20 <andythenorth> that avoids complications with roof vs sides 21:49:24 <andythenorth> thanks 21:53:02 *** arikover has quit IRC 21:54:40 *** Gustavo6046 has joined #openttd 21:58:56 <andythenorth> docks eh? :D 22:00:01 <peter1138> Who cares? 22:07:59 <andythenorth> about docks? 22:08:05 * andythenorth does 22:08:06 *** Samu_ has joined #openttd 22:09:17 <andythenorth> also bed 22:09:24 *** Gustavo6046 has quit IRC 22:09:24 *** HerzogDeXtEr1 has joined #openttd 22:10:56 *** andythenorth has left #openttd 22:14:40 *** HerzogDeXtEr has quit IRC 22:14:53 *** Samu has quit IRC 22:15:21 *** Gustavo6046 has joined #openttd 22:15:30 *** fanioz has joined #openttd 22:16:01 *** fanioz is now known as Guest1375 22:18:26 *** fanioz__ has joined #openttd 22:18:55 *** fanioz_ has quit IRC 22:19:50 <Eddi|zuHause> should i come up with a flexible system for docks which makes everyone lose all motivation to work on them? 22:20:16 *** Guest1375 has quit IRC 22:20:58 <LordAro> do the docks have vision? 22:21:09 <Eddi|zuHause> unlikely 22:21:20 *** HerzogDeXtEr has joined #openttd 22:22:44 *** HerzogDeXtEr1 has quit IRC 22:24:06 *** fanioz__ has quit IRC 22:36:49 *** fanioz_ has joined #openttd 23:31:27 *** fanioz_ has quit IRC 23:52:04 *** kryters has quit IRC