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Log for #openttd on 29th April 2019:
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06:18:01  <peter1138> Hi
06:38:38  <andythenorth> yo
06:39:10  <andythenorth> can transport valuables (diamonds etc) in this? https://hattonsimages.blob.core.windows.net/products/GV6000_1451408_Qty1_1.jpg
06:39:11  <andythenorth> or no?
06:42:09  <Eddi|zuHause> no
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07:03:18  <andythenorth> thx
07:12:05  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN requested changes for pull request #7424: Add: Kdtree for AirportGetNearestTown https://git.io/fjGaF
08:13:14  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7424: Add: Kdtree for AirportGetNearestTown https://git.io/fjGwJ
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09:34:20  <peter1138> Hi
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10:01:32  <andythenorth> innit
10:01:36  <andythenorth> @seen pikka
10:01:36  <DorpsGek> andythenorth: pikka was last seen in #openttd 2 weeks, 3 days, 22 hours, 39 minutes, and 11 seconds ago: <Pikka> if the separate sprites had cc masks, I wouldn't have made them separate sprites :)
10:03:30  <peter1138> So, NRT...
10:03:47  <peter1138> I'm thinking any plans for lane changes should maybe come later?
10:03:48  <andythenorth> hello, I'm listening
10:03:54  <andythenorth> lane changes should come later
10:04:08  <andythenorth> stuff needs to get into the hands of players
10:04:14  <peter1138> Because I spent the weekend trying to think how to do it and come up with... well, no cycling, and just playing Doom all days instead.
10:04:24  <peter1138> And not cycling has bummed be out *now* because now I feel fat :p
10:04:30  <peter1138> Yeah
10:04:46  <andythenorth> well
10:04:49  <andythenorth> what can I say
10:04:59  <andythenorth> I played too much Blitz, and fucked up my right side abdo muscles, again
10:05:19  <andythenorth> and at the end of that, a nagging sense of...nothing achieved :P
10:05:19  <peter1138> I dabbled with code and then removed it. I have nothing.
10:05:30  <peter1138> My initial "bitmask of available lanes" was clearly not going to work.
10:05:40  <andythenorth> let it simmer for a bit
10:05:46  <peter1138> Considering lanes merging, splitting, directionality.
10:05:49  <andythenorth> otherwise you'll just get into a TB style ragequit mood :P
10:06:41  <andythenorth> ship NRT, let the significant downstreams merge it (JGR)
10:07:59  <peter1138> Maybe focus on NewGRF docks again.
10:08:26  <andythenorth> that would be nice
10:08:42  <andythenorth> lanes is probably like NRT, try it three times, takes 10 years :P
10:08:43  <andythenorth> oof
10:10:12  * andythenorth trying to figure out how to jam fertiliser vans into Horse :P
10:13:19  <peter1138> Of course, when I was dabbling with docks, I got the "state machine" and "vision" stuff...
10:14:36  <andythenorth> well it's not wrong
10:14:48  <andythenorth> but I prefer to do stuff that's fun :P
10:14:59  <andythenorth> I have a day job already
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10:23:22  <peter1138> Currently default game time is one minute per two real seconds
10:23:24  <peter1138> Um...
10:23:28  <peter1138> Pretty sure that's not right.
10:26:10  <peter1138> Wasn't there some thoughts that the tick interval should be around 27ms rathern than 30ms?
10:26:23  <peter1138> (Which would lead to 1 game day being 2 real seconds.)
10:26:28  <peter1138> -n
12:15:57  <peter1138> Was it lunch time?
12:16:05  <andythenorth> yes
12:16:08  <peter1138> I already ate.
12:16:11  <andythenorth> rice, chicken, aubergine and carrots
12:16:19  <andythenorth> also toast, but not with butter :(
12:16:22  <andythenorth> so that's not good
12:16:34  <peter1138> I had an olive ciabatta roll with light leerdammer and salad in it.
12:16:40  <andythenorth> nice snack
12:16:44  <peter1138> But the roll itself is more than my normal meals, so that's... meh.
12:17:55  <peter1138> Yeah, my meals do feel likes snacks these days. When I was fat I could eat loads and just being fat meant it got burnt off...
12:21:13  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN approved pull request #7546: Fix #6507: Don't try to load invalid depots from older savegames https://git.io/fjG6z
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13:36:34  <DorpsGek_II> [OpenTTD/OpenTTD] spnda opened pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1
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13:44:59  <pnda> oh holy these commit checks are not going well at all
13:46:54  <pnda> Windows is running fine though hmm
13:47:47  <LordAro> well there are also 10 warnings on windows
13:49:33  <pnda> It's due to those strings I changed hmm
13:49:51  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXe
13:54:59  <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXI
13:58:56  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXn
13:59:24  <peter1138> Gotta say, that little window looks pretty bad, and won't it show up in screenshots itself?
14:02:44  <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ
14:03:20  <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1
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14:08:46  <pnda> peter1138, uhm that was one of the ideas I stated to get changed, that the window closes itself to not appear on screenshots. Could also change its layout
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14:22:49  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXP
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14:28:46  <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGXd
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14:37:42  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjG1k
14:45:05  <pnda> So uhm I set autocrlf to true now do I just rerun generate.vbs?
14:45:08  <Samu> inflation really hurts many ais
14:45:19  <Samu> even with low costs
14:47:15  <glx> pnda: if it still mess the line endings you may need to clean the checkout I think
14:47:49  <Samu> I can't believe OtviAI is not able to finish
14:47:57  <Samu> he was many times at 97%
14:48:15  <Samu> now it succumbs to 80%
14:48:44  <andythenorth> inflation is broken
14:48:46  <andythenorth> delete it
14:49:01  <pnda> Also, why does the generate.vbs window not close itself? It finishes off and doesn't close afaik
14:49:14  <Samu> down to 75%
14:49:20  <Samu> can't see him finish
14:49:22  <Samu> anymore
14:50:01  <pnda> glx: looks like it's working now hmm...
14:51:02  <pnda> Or does it? warning: LF will be replaced by CRLF in tatus.
14:51:39  <glx> should be correct I think
14:52:04  <pnda> "new file: tatus"
14:53:05  <pnda> Some file was added in the main directory with a all last commits
14:54:07  <pnda> So do I remove it?
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14:56:24  <glx> hmm yes
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14:58:54  <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1
14:59:20  <pnda> Ok that seems to be correct
15:00:10  <glx> yup way less changes, it's better
15:04:00  <Samu> OtviAI bankrupted!
15:04:01  <Samu> heh
15:04:20  <Samu> inflation is amazing:(
15:05:10  <Samu> I kinda like it, and at the same time I hate it
15:05:53  <Samu> perhaps inflation could be re-done
15:06:21  <Samu> instead of global inflation, it could be per company
15:07:13  <Samu> inflation starts at company's inauguration year
15:07:26  <Samu> what do u say?
15:08:34  <glx> would not be inflation then
15:11:00  <LordAro> what's tatus precious?
15:13:31  <_dp_> inflation is stupid
15:13:46  <_dp_> does nothing but messing up prices so you have no idea how much money you have
15:14:09  <peter1138> That is how much money you have.
15:14:14  <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjG1d
15:15:59  <_dp_> peter1138, I mean it's actual value
15:16:32  <_dp_> estimating construction cost becomes pita
15:18:22  <glx> LordAro: deleting or fixing if it's just a color removing
15:18:33  <peter1138> Press shift?
15:19:55  <_dp_> peter1138, why bother? just disable inflation
15:20:33  * _dp_ always wanted to repurpose shift for something actually useful
15:20:38  <_dp_> such a waste of modifier
15:30:45  <LordAro> glx: hmm?
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15:37:54  <pnda> LordAro: Do the languages inside of lang/unfinished have to be changed aswell?
15:38:07  <Samu> trAIns is trying to fight back against 170 years of inflation
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15:40:21  <Samu> it's being successful, but very volatile
15:40:29  <Samu> highs and lows
15:49:19  <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1
15:50:57  <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGMH
15:51:07  <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGMQ
16:02:14  <Samu> yay trAIns reached 10M
16:02:21  <Samu> against 170 years of inflation
16:02:23  <Samu> nerf trains
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16:17:03  <glx> pnda: usually the string cleanup is done in a separate commit
16:17:38  <pnda> oh uhm.. as it is only usual do I have to redo?
16:18:12  <nielsm> not quite
16:18:28  <nielsm> use "git reflog" to find the hash of your commit before squashing/amending
16:18:38  <nielsm> then "git reset --soft" to that commit
16:18:52  <nielsm> that should leave you as if you had made the changes but not committed them
16:18:57  <nielsm> so you can make a new commit of it instead
16:21:18  <pnda> ok, will do
16:25:01  <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7550: Add: Screenshot window (& simplify the about/help DropDown) https://git.io/fjGP1
16:25:49  <pnda> That should be it
16:28:07  <glx> hmm but english.txt must be in the first commit ;)
16:40:25  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7538: Remove TinyEnumT type https://git.io/fj3Bl
16:41:10  <LordAro> whee
16:43:30  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7542: Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages https://git.io/fjsVs
16:43:36  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN closed issue #7255: Crashlog truncated with many news messages https://git.io/fhFei
16:46:31  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN closed issue #6605: Crash: loading savegame https://git.io/fjGDN
16:46:32  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7546: Fix #6507: Don't try to load invalid depots from older savegames https://git.io/fjGUZ
16:46:37  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN closed issue #6507: Crash: corrupt savegame https://git.io/fjGDx
16:48:17  <V453000> https://dev.openttdcoop.org/attachments/download/9426/nuts-overlays.png
16:48:27  <V453000> I bet nobody can understand what any of it means :D
16:49:36  * V453000 tried to simplify nuts, now you need a manual for buying trains :D
16:50:38  <peter1138> What's the icons?
16:50:53  <V453000> :)
16:51:08  <V453000> guess
16:53:06  <Samu> will the screenshot window screenshot the screenshot window?
16:53:08  <nielsm> powered
16:53:22  <peter1138> Oh, scenario editor is more broken than I thought :-(
16:56:44  <nielsm> how broken?
16:56:59  <nielsm> also, NRT+
16:57:02  <peter1138> Crashes on some toolbars closing.
16:57:12  <peter1138> (Due to station coverage patch)
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17:01:22  <peter1138> Maybe "IsWidgetLowered" could handle missing widgets...
17:03:12  <peter1138> Damn, rockets are hard to use in Brutal Doom.
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17:05:15  <Alberth> how can you not know if a widget exists?
17:05:44  <peter1138> Damn window code for different nested trees (normal game vs scenario editor)
17:05:48  <peter1138> !
17:05:51  <peter1138> s/Damn/Same/
17:06:17  <Alberth> ah, somewhat silly window code thus
17:09:50  * _dp_ opened a can of smart pointers
17:14:27  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN opened pull request #7551: Fix 81d335b: Don't check state of widget not present in scenario editor. https://git.io/fjGy6
17:15:10  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN approved pull request #7485: Add: Dropdown build menus from toolbar have icons https://git.io/fjGyi
17:15:41  <peter1138> That is a bad PR title though :p
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17:31:30  <peter1138> nielsm, also, "NRT+" means what?
17:32:08  <nielsm> + was supposed to be ?
17:32:27  <peter1138> Ah, right. Yeah, no, it wasn't NRT :-)
17:32:28  <nielsm> I was intending to ask if the instability was an NRT problem or what
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17:35:26  <Artea> dp: can I buy your company ? :P
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17:41:39  <Wolf01> o/
17:41:57  <Wolf01> Is it friday tomorrow?
17:42:03  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7485: Add: Dropdown build menus from toolbar have icons https://git.io/fjtIt
17:42:05  <peter1138> Why not?
17:45:49  * peter1138 ponders
17:45:54  <peter1138> Maybe...
17:47:34  <_dp_> Artea, do whatever you want, it's not like I ever going to play it
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17:50:35  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7516: Memory measurement and limits for Squirrel https://git.io/fjGSm
17:52:39  <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #7551: Fix 81d335b: Don't check state of widget not present in scenario editor. https://git.io/fjGSY
17:53:03  <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7516: Memory measurement and limits for Squirrel https://git.io/fjGSO
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18:09:13  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN merged pull request #7551: Fix 81d335b: Don't check state of widget not present in scenario editor. https://git.io/fjGy6
18:11:20  <andythenorth> yo
18:12:23  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7348: Fix: IniLoadFile::LoadFromDisk seems to expect filename, BaseMedia<Tbase_set>::AddFile provides fullpath https://git.io/fjGS2
18:12:47  <peter1138> andy the north
18:12:54  <peter1138> Hmm, why is this window so slow... :/
18:16:05  <_dp_> what happens if server can't initialize network? game just keeps running for noone?
18:18:56  <peter1138> How would be unable to initialize it?
18:20:56  <_dp_> peter1138, port is already in use for example
18:21:22  <peter1138> dbg: [net] Dedicated server could not be started, aborting
18:21:46  <peter1138> In non-dedicated you get a red error box, but the game continues.
18:21:55  <peter1138> I'm guessing you could have tried it ;p
18:24:17  <LordAro> peter1138: re #7348 - title seems correct to me, LoadFromDisk was previously being passed the full path, now is only passed relative path
18:24:30  <LordAro> convoluted, perhaps
18:25:01  <_dp_> peter1138, well, I kinda did but it crashed
18:25:07  <_dp_> peter1138, not vanilla though so unrelated
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18:25:12  <peter1138> LordAro, ah, filename + basepath_length confused me, yes.
18:25:22  <peter1138> Too much non-C/C++ languages :-)
18:25:27  <LordAro> :)
18:25:43  <peter1138> Okay, but "seems to" is not commit title material :-)
18:26:21  <LordAro> i'm sure someone can manage to squash something better in
18:26:32  <peter1138> So the question is, if you have the full path already, why do we truncate it to just the filename?
18:26:51  <LordAro> because tar files
18:26:56  <peter1138> It, er, seems like we've searched for this file, but... er...
18:26:57  <peter1138> Hmm.
18:27:08  <peter1138> Do we load ini files from tar files?
18:27:23  <LordAro> no, IniLoadFile has nothing to do with loading ini files
18:27:31  <LordAro> it loads files specified by an ini file
18:27:31  <peter1138> Hmm, I guess we use ini files for ...
18:27:39  <peter1138> Oh.
18:27:46  <peter1138> Well...
18:28:00  <peter1138> LoadFromDisk you mean.
18:28:05  <peter1138> ?
18:28:28  <LordAro> IniLoadFile::LoadFromDisk, yes
18:28:55  <LordAro> there's a lot of badly named stuff :)
18:39:30  <andythenorth> hmm
18:39:38  <andythenorth> I should probably be doing something diligent
18:46:56  <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] commented on issue #7295: Proposal: quick settings overrides / filter https://git.io/fjG9J
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19:05:33  <DorpsGek_II> [OpenTTD/OpenTTD] hidegh commented on issue #7295: Proposal: quick settings overrides / filter https://git.io/fjG9E
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19:10:08  <andythenorth> oh it's simyoulator
19:10:33  <andythenorth> or simyoulater, to be accurate
19:10:37  <andythenorth> nvm
19:10:50  * andythenorth must to Blitz
19:20:08  * peter1138 still Dooms.
19:21:27  * Wolf01 GoT, then Syberia 3
19:21:57  * V453000 needs to draw a 4/8 caboose :D
19:24:57  <andythenorth> yo
19:25:03  <andythenorth> wat caboose? :o
19:25:05  <andythenorth> in NUTS?
19:25:15  <andythenorth> peter1138: I have stopped Blitz now
19:25:20  <andythenorth> low sense of achievement
19:25:22  <andythenorth> just killing time :P
19:27:28  <V453000> yeah, for nuts
19:27:46  <andythenorth> is it a rabbit?
19:27:51  <andythenorth> that would look amusing
19:27:59  <V453000> no, early things are realizm
19:28:02  <V453000> ish :)
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19:50:54  <peter1138> Oook
19:52:20  <peter1138> Make everything after 2020 intermodal.
19:52:24  <peter1138> Ok. Sounds fun.
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19:56:14  <V453000> heh
19:58:22  <andythenorth> it wasn't the question I asked
19:58:26  <andythenorth> but that's the internet
19:58:33  <V453000> wot
19:58:42  <andythenorth> forums, SYL
19:58:45  <V453000> oh
19:58:55  <andythenorth> I'm the fool if I expected different :P
19:59:07  <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1221149#p1221149
19:59:12  <peter1138> Strapping Young Lad
19:59:39  <peter1138> If there was a parameter, I would have it on "GIVE ME EVERYTHIGN"
19:59:47  <peter1138> (And then not use most things, but that's not the point)
20:00:17  <andythenorth> exactly
20:01:09  <andythenorth> moar is best
20:03:07  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN updated pull request #6811: Feature: Add NotRoadTypes (NRT)  https://git.io/vhlfg
20:03:17  <peter1138> Just a rebase after all those changes earlier.
20:04:45  <andythenorth> rebase and merge did you say?
20:05:37  <peter1138> I...
20:05:51  <peter1138> Well I might have to do that.
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20:07:47  <andythenorth> time to let people loose on it
20:07:54  <andythenorth> then JGR can merge it
20:30:20  <peter1138> Well.
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20:59:16  <Wolf01> Sleepflix time
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21:05:26  <andythenorth> "curtain side wagon", "curtain roof wagon" or "tarpaulin wagon"? https://f.jwwb.nl/public/i/w/c/temp-vquugmqrvzpuajvmynhf/jj32vk/67544_2_1.jpg
21:24:51  <peter1138> Hi
21:30:33  <andythenorth> yo
21:40:02  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc
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21:45:44  <DorpsGek_II> [OpenTTD/OpenTTD] PeterN updated pull request #7380: Feature: Multi-tile docks. https://git.io/fjv8j
21:46:52  <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] commented on pull request #7028: Feature: Option to group vehicle list by shared orders https://git.io/fjGQ6
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21:48:34  <Eddi|zuHause> andythenorth: i think the dbset calls it "tarpaulin"
21:49:20  <andythenorth> that avoids complications with roof vs sides
21:49:24  <andythenorth> thanks
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21:58:56  <andythenorth> docks eh? :D
22:00:01  <peter1138> Who cares?
22:07:59  <andythenorth> about docks?
22:08:05  * andythenorth does
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22:09:17  <andythenorth> also bed
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22:19:50  <Eddi|zuHause> should i come up with a flexible system for docks which makes everyone lose all motivation to work on them?
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22:20:58  <LordAro> do the docks have vision?
22:21:09  <Eddi|zuHause> unlikely
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