Log for #openttd on 24th May 2019:
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04:08:25  <Corns[m]> How frequently does a RealtimeTick happen?
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05:35:07  <andythenorth> well
05:35:08  <andythenorth> :)
05:35:15  <nakki> morning
06:10:43  <peter1138> Morning indeed
06:29:04  <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh approved pull request #7596: Add:Three currencies: NTD, CNY, HKD
06:32:09  <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7596: Add:Three currencies: NTD, CNY, HKD
06:38:23  <peter1138> Hmm, I should prep my lunch salad.
06:38:31  <peter1138> Or maybe have something other than salad.
06:38:53  <andythenorth> lengths!
06:39:03  <andythenorth> more accurate!
06:39:14  <andythenorth> then let me build decimal length stations too
06:40:54  <nakki> i'm gonna have pho for lunch
06:40:59  <nakki> i think
06:42:20  <peter1138> Every time I think I'm doing okay with low carbs, I still end up having way more carbs than the recommended amount :/
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06:43:53  <peter1138> Maybe it's possible to eat too much fruit.
06:44:02  <andythenorth> try it :P
06:44:18  <peter1138> Try what?
06:44:22  <andythenorth> eating too much
06:44:24  <andythenorth> fruit
06:44:25  <andythenorth> is it mango that's really high carb?
06:44:41  <peter1138> Nah. I already 4 or 5 things a day.
06:44:43  * andythenorth eating satsumas
06:44:43  <peter1138> +eat
06:45:08  <peter1138> Bananas are high carb.
06:45:23  <peter1138> Good for cycling
06:45:34  <andythenorth> I tried living on bananas and porridge for a while
06:45:37  <andythenorth> by accident
06:45:39  <andythenorth> it's not good
06:45:49  <peter1138> That's not very balanced.
06:46:00  <nakki> I had two cups of coffee instead of one this morning, and now I have the astral plane jitters
06:46:01  <andythenorth> I lost 8KG and had to have 'investigations'
06:46:27  <andythenorth> where is cat?
06:53:42  <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0
07:08:38  <peter1138> I lost ... around 40 kg but that was deliberate.
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07:27:03  <andythenorth> is this a case for variants? :)
08:04:15  <peter1138> What?
08:08:43  <peter1138> And I'm away this weekend so no working on that.
08:20:39  <peter1138>
08:20:41  <peter1138> Hmm...
09:01:39  <andythenorth> what is it?
09:01:42  <andythenorth> cools something
09:01:58  <andythenorth> don't do variants yet :)
09:02:13  <andythenorth> I'd have to re-design Horse, and it's nearly done for 2.0.0 :P
09:02:32  <andythenorth> also we need to tidy up nmlc and docs and crap for all the lovely previous features we've shipped
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09:29:45  <peter1138> Well...
09:46:22  <DorpsGek_II> [OpenTTD/OpenTTD] iigmir dismissed a review for pull request #7596: Add:Three currencies: NTD, CNY, HKD
09:46:24  <DorpsGek_II> [OpenTTD/OpenTTD] iigmir updated pull request #7596: Add:Three currencies: NTD, CNY, HKD
09:46:53  <Corns[m]> How frequently does a RealtimeTick happen? I'm  wondering if it changes or it's constant
09:47:39  <peter1138> Whenever the game is idle. It's not constant, hence the time parameter.
09:48:35  <peter1138> There is a guitimer system used by most windows that implement RealtimeTick, for both single-trigger and repeating-trigger timers.
09:49:33  <peter1138> Use single trigger if you just need to know if an event should happen now, and repeating trigger if you need to know how many times an internval occurred (useful for animation)
09:49:40  <peter1138> -n
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11:34:48  <Eddi|zuHause> is lunch an event that should happen now, or one that we should know how many times it occured?
11:34:51  <Corns[m]> peter1138: sweet thanks :)
11:35:02  <peter1138> I am lunching right now.
11:35:36  <peter1138> However, if I miss lunch one day, I don't need to catch up and have two the next.
11:36:28  <Eddi|zuHause> also, when people say "lunch", i imagine they each have a completely different image in their head
11:37:38  <peter1138> Likely.
11:37:43  <peter1138> It probably involves food, though.
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12:12:41  <andythenorth> I had coffee
12:12:45  <andythenorth> that defers lunch for a bit
12:12:54  <andythenorth> coffee is *not* lunch though, for definite
12:13:14  <peter1138> No, coffee is a drink.
12:14:01  <peter1138> Tea, on the other hand, could be a meal or a drink. Yay.
12:14:21  <Eddi|zuHause> over here, it can also be a place (then spelled "cafe") or an event (as in short for "coffee and cake")
12:14:46  <peter1138> Of course, tea happens in the evening, and in vocabulary only refers to a cold meal. If it's hot, then that's dinner.
12:15:09  <peter1138> Eddi|zuHause, yeah, we have separate words for café and coffee...
12:15:41  <Eddi|zuHause> it's the same root word that diverged. happens all the time :p
12:16:37  <peter1138> And cake is only permitted if you're cycling over 100km.
12:17:50  <andythenorth> tea with sugar can be lunch
12:17:56  <andythenorth> tea without sugar is just a snack
12:18:08  <peter1138> Tea with sugar is an abomination, so it can't be lunch.
12:18:18  <peter1138> Tea without sugar is not a snack, it's a drink.
12:18:25  <peter1138> Snack involves solid food.
12:18:45  <Eddi|zuHause> the "coffee" event for me usually happens on extended family gatherings, or other large gatherings, typically about 2 hours after the *big* lunch
12:19:17  <andythenorth> this is making me hungry
12:19:32  <peter1138> Hmm, well if you ask me if you want to "go for coffee" then I'd assume you meant... well, a coffee :p
12:19:45  <Eddi|zuHause> that's a different thing
12:19:49  <peter1138> It's not really an event for me.
12:19:57  <Eddi|zuHause> not what i mean
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12:20:21  <peter1138> And of course, as everything knows, lunch is a cold meal at mid-day. If it's a hot meal, then that is called dinner (and you never have 2 dinners in a day)
12:20:27  <peter1138> *everyone
12:20:29  <Eddi|zuHause> also, "go for coffee" surprisingly often doesn't involve any actual coffee
12:20:45  <peter1138> Well then you are not going for coffee.
12:20:50  <peter1138> Somebody lied.
12:21:06  <Eddi|zuHause> that happened to me once.
12:21:08  <peter1138> Afternoon tea for two!
12:21:30  <Eddi|zuHause> they phoned me like "how about we meet for a coffee", and then it turned into a job interview
12:23:05  <peter1138> Heh
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12:36:41  <andythenorth> I still need lunch
12:36:42  <andythenorth> I am failing
12:37:33  <peter1138> How?
12:37:41  <peter1138> I tend to fail at delaying my lunch.
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13:00:48  <andythenorth> I have unfailed
13:00:56  <andythenorth> I went to pret, I feel dirty
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14:49:16  <DorpsGek_II> [OpenTTD/OpenTTD] fanioz opened issue #7606: Crash during run AI manually
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15:13:32  <DorpsGek_II> [OpenTTD/OpenTTD] LordAro requested changes for pull request #7025: Add #6887: Option to show zone inside local authority boundary of towns
15:20:21  <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7086: Change #6173: Update SDL driver to use SDL 2.0
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16:16:59  <andythenorth> well
16:17:03  <andythenorth> I had cheese
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16:22:20  <andythenorth> so FIRS builds on Azure
16:22:24  <andythenorth> I pinned Pillow
16:27:19  <andythenorth> Azure is a slow development cycle :P
16:47:35  <andythenorth> it would be faster if I wasn't clueless :P
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17:09:29  <Wolf01> o/
17:11:28  <Wolf01> V453000, you here?
17:35:25  <Wolf01> Maybe somebody else knows... Since everywhere they say "ask the devs", I just need a confirm on what I found on reddit: if I purchase a steam key (gift) and make him link the steam account to profile then he can download the drm free game (need that for server hosting on windoze, his linux server is only 32bit)
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17:53:04  <andythenorth> could anyone help me with Azure pipelines? :)
17:54:41  <Hazzard> :0
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18:06:56  <andythenorth> I don't understand the magical paths for artifacts :)
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18:35:51  <Wolf01> hmmm
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19:38:54  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on issue #7606: Crash during run AI manually
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20:25:42  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code)
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20:40:49  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code)
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20:46:17  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7270: Introduce CMake (and removing all other project-related code)
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21:04:10  <andythenorth> very where I grew up
21:04:18  <andythenorth> next to my school
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21:22:39  <Eddi|zuHause> ... link doesn't work?
21:28:26  <glx> it works here
21:28:45  <Eddi|zuHause> now it does
21:29:05  <Eddi|zuHause> and i get a popup like "now we're back online"
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21:41:41  <Hazzard> Does anyone know of an "AND signal" patch?
21:42:23  <Eddi|zuHause> there's like half a dozen of those?
21:47:56  <Hazzard> Have any links? I guess programmable signal covers it but is overkill
21:55:27  <Eddi|zuHause> how do the default entry/exit signals not cover "AND"?
21:56:49  <Hazzard> By AND I mean a signal that is green iff all signals it sees are green
21:57:12  <Hazzard> And the default signals can do that with some logic gates but takes up a lot of space
22:25:07  <Eddi|zuHause> well, if you need anything more sophisticated than that, i guess programmable signals are the obvious choice
22:25:51  <Eddi|zuHause> or if you want to take a stab at it yourself, the game has 2 unused signal types that you can simply enable and fill with some logic without much trouble
22:26:38  <Eddi|zuHause> i think i tried that once, a long time ago
22:31:57  <Supercheese> In a galaxy far, far away?
22:33:12  <Eddi|zuHause> hm, aug 2008...
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