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00:15:23 *** Thedarkb has quit IRC 00:19:41 *** Thedarkb has joined #openttd 00:20:52 *** tokai has joined #openttd 00:20:52 *** ChanServ sets mode: +v tokai 00:22:15 <nnyby_> what's that cool minimalist image host that people here always use? 00:22:54 <nnyby_> heh nvm, had it in my github favs. https://github.com/lachs0r/0x0 00:27:47 *** tokai|noir has quit IRC 01:35:55 *** Flygon has joined #openttd 01:36:08 *** dihedral has quit IRC 01:39:52 *** snail_UES_ has joined #openttd 01:43:13 *** Gustavo6046 has quit IRC 02:13:54 *** dihedral has joined #openttd 02:17:43 *** Thedarkb has quit IRC 02:22:12 *** D-HUND has joined #openttd 02:25:33 *** debdog has quit IRC 02:51:32 *** moll has quit IRC 03:33:24 *** glx has quit IRC 03:38:48 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv 03:40:19 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv 03:47:02 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7621: Feature: Town name filtering https://git.io/fj2qR 04:19:08 *** snail_UES_ has quit IRC 06:55:41 *** chomwitt has joined #openttd 07:01:24 *** nielsm has joined #openttd 07:02:16 *** andythenorth has joined #openttd 07:05:24 <andythenorth> yo 07:10:39 *** strotlog has joined #openttd 07:29:44 *** andythenorth has quit IRC 07:45:03 <strotlog> starting out the VS2017 solution i'm getting Error LNK2019 unresolved external symbol __imp__lzma_code 07:45:50 <strotlog> sounds like it wants to link lzma dynamically but i'm linking to liblzma_x86-windows-static 07:47:15 <strotlog> similar errors for all the lzma function calls. anyone seen something similar? 07:51:30 <Eddi|zuHause> there've been SOME issues with static linking, but i'm not qualified for that kind of issue 08:05:44 <nielsm> https://github.com/OpenTTD/OpenTTD/pull/7614 08:05:47 <nielsm> related 08:06:55 *** goodger has quit IRC 08:09:51 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7621: Feature: Town name filtering https://git.io/fj2O1 08:22:47 <strotlog> thank you, @nielsm! that patch + define worked! 08:56:28 *** SpComb^ is now known as SpComb 09:19:13 *** cHawk has joined #openttd 09:32:35 *** moll has joined #openttd 09:35:02 <Artea> peter1138: Brutal DooM v21 Gold is out -> https://www.youtube.com/watch?v=iPyq0jFgVjI 09:35:33 <Artea> seems got out in May 09:35:34 <Artea> lol 09:42:35 <peter1138> I changed my settings to play Sigil, and now I can't get it right again to play my savegames with brutal running :/ 09:43:17 <peter1138> Sigil was mostly fun. 10:18:01 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7621: Feature: Town name filtering https://git.io/fj2Gc 10:21:24 <peter1138> Might play it again on ultra-violence. 10:50:25 *** lpx has quit IRC 10:54:26 *** lpx has joined #openttd 11:18:38 *** Thedarkb has joined #openttd 11:21:44 *** snail_UES_ has joined #openttd 11:25:31 *** snail_UES_ has quit IRC 11:27:33 *** andythenorth has joined #openttd 11:29:08 *** Samu has joined #openttd 11:30:32 *** Thedarkb has quit IRC 11:31:07 <Samu> hi 11:31:10 <Samu> round 36 begins 12:24:52 *** Lejving has quit IRC 12:46:59 <FLHerne> Samu: I still don't really understand, tbh 12:48:14 <FLHerne> People want AIs that build non-ugly infrastructure, complement their playing styles and what have you 12:49:28 <FLHerne> Your comparison sounds thorough and scientific, but what do you expect the results to be used for? 12:49:37 <FLHerne> I suppose AI authors might find it useful 12:49:58 <FLHerne> Or players, when choosing between AIs that have otherwise-similar strategies 12:56:28 <andythenorth> so I 3/8 feldbhan wagons look best 12:57:02 <andythenorth> in 2 tile consists 12:57:33 <andythenorth> so 9 wagons, and a 5/8 engine 12:57:42 <andythenorth> 5/8 is pretty big for a feldbhan engine :P 12:57:57 <andythenorth> but scale isn't consistent so eh 13:23:45 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv 13:25:23 *** sla_ro|master has joined #openttd 13:34:29 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv 13:35:43 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7621: Feature: Town name filtering https://git.io/fj2c7 13:36:20 *** gnu_jj has joined #openttd 13:36:36 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7621: Feature: Town name filtering https://git.io/fj2cd 13:39:23 *** gnu_jj_ has quit IRC 13:39:28 *** andythenorth has quit IRC 13:40:01 *** andythenorth has joined #openttd 13:48:32 *** andythenorth has joined #openttd 13:53:23 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv 13:56:53 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7621: Feature: Town name filtering https://git.io/fj2Jv 14:01:23 *** andythenorth has quit IRC 14:06:26 *** cHawk has quit IRC 14:06:53 *** cHawk has joined #openttd 14:20:12 *** Thedarkb has joined #openttd 14:29:27 *** WWacko1976-work has quit IRC 14:30:16 *** Lejving has joined #openttd 14:33:58 *** Samu has quit IRC 14:47:16 *** strotlog has quit IRC 15:07:41 *** Flygon has quit IRC 15:16:08 <DorpsGek_II> [OpenTTD/OpenTTD] Barj0na opened issue #7622: Competitors Signs and Names https://git.io/fj2lo 15:19:31 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on issue #7622: Competitors Signs and Names https://git.io/fj2lD 15:22:14 <DorpsGek_II> [OpenTTD/OpenTTD] Barj0na commented on issue #7622: Competitors Signs and Names https://git.io/fj2l7 15:22:19 <DorpsGek_II> [OpenTTD/OpenTTD] Barj0na closed issue #7622: Competitors Signs and Names https://git.io/fj2lo 15:24:39 <LordAro> i like those issues 15:31:16 *** supermop_work has quit IRC 15:57:56 *** cHawk has quit IRC 16:00:36 *** Gustavo6046 has joined #openttd 16:04:22 *** tycoondemon has quit IRC 16:07:02 *** andythenorth has joined #openttd 16:13:11 *** HerzogDeXtEr has joined #openttd 16:29:52 <andythenorth> WITH!!!!! 16:34:10 *** Gumle2 has joined #openttd 16:40:30 *** Gumle2 has joined #openttd 16:47:56 <Eddi|zuHause> whit 16:49:48 <LordAro> wiht 17:00:04 *** andythenorth has quit IRC 17:06:49 *** tycoondemon has joined #openttd 17:11:51 *** Gumle2 has quit IRC 17:15:40 *** Wolf01 has joined #openttd 17:21:24 <Wolf01> So, green is better than blue 17:21:54 <Wolf01> But those icons... :P 17:23:38 *** Progman has joined #openttd 17:32:59 *** Samu has joined #openttd 17:35:47 *** frosch123 has joined #openttd 17:36:48 *** gelignite has joined #openttd 17:44:28 *** tycoondemon has quit IRC 17:46:25 *** glx has joined #openttd 17:46:25 *** ChanServ sets mode: +v glx 17:50:42 *** andythenorth has joined #openttd 17:52:11 *** tycoondemon has joined #openttd 18:19:47 <andythenorth> oof 18:23:57 <andythenorth> is there any way to change number of units in an articulated vehicle, except cargo subtype? 18:26:13 *** Thedarkb has quit IRC 18:35:43 *** Thedarkb has joined #openttd 18:46:53 <frosch123> sure, use current_date durnig construction 18:47:56 <frosch123> veihcle is advertised as 3 parts, sometimes you only get two 18:50:00 <andythenorth> I like that 18:54:26 *** sla_ro|master has quit IRC 19:03:24 <peter1138> Randomize on construction. Some clients get 3 parts, other clients only get 2. For the same vehicle... 19:03:46 <peter1138> Is it lunch time? 19:04:11 <glx> isn't it late for lunch ? 19:04:34 <peter1138> </thats-the-joke> 19:04:53 <peter1138> I'm eating dinrar. 19:05:04 <glx> but it's probably lunch time somewhere :) 19:05:07 <andythenorth> it's lunchtime 19:11:42 *** king[m] has joined #openttd 19:13:38 *** goodger has joined #openttd 19:35:13 *** Thedarkb has quit IRC 19:49:45 *** arikover has joined #openttd 20:30:16 *** andythenorth has quit IRC 20:49:17 *** andythenorth has joined #openttd 20:50:08 <andythenorth> this https://www.youtube.com/watch?v=AAkFBQ6sIcc 20:50:10 <andythenorth> that is all 20:52:58 <frosch123> no trains 20:54:35 <frosch123> but it reminds me of psy trance, and i like psy trance 20:55:08 *** gelignite has quit IRC 20:56:40 *** arikover has quit IRC 20:56:54 <Artea> hehehe 20:57:58 *** Thedarkb has joined #openttd 20:58:12 * andythenorth now lost reading arguments 20:58:18 <andythenorth> about musical genres 20:58:30 <andythenorth> 'people are wrong on the internet' tec 20:58:33 <andythenorth> etc * 20:59:08 * andythenorth needs a PR to change basic maths 20:59:21 <andythenorth> so that (9 *3) + 4 = 32 20:59:38 <LordAro> lol 20:59:44 <andythenorth> can't make a 2 tile consist from 3/8 wagons and 4/8 engine 20:59:54 <andythenorth> maths is wrong 21:00:01 <andythenorth> just declare that there is no 31 21:01:08 <andythenorth> no particular reason RVs need to be whole-tile lengths though? 21:01:48 <frosch123> it can help with filling up drive-through stops 21:02:14 <frosch123> but you can also just make the last vehicle 1/8 longer and keep the sprite empty 21:02:26 <frosch123> or make the first 1/8 longer an add space at the front 21:02:38 <andythenorth> yes 21:02:57 <andythenorth> weird Horse length obsession need not apply here 21:03:13 <frosch123> with filling up i mean: a vehicle waiting behind will not enter the stop by 1/8 and start loading, but wait for the complete slot to be empty and occupy the whole one 21:03:40 <andythenorth> currently I am testing 16/8 and 40/8 21:03:57 <andythenorth> looks ok 21:04:09 <andythenorth> 'short' and 'quite long' 21:05:36 <andythenorth> 16/8 blocks stops quite horribly 21:05:56 <andythenorth> has that changed? I tested a lot for Hog v1 and made all trams 16/8 because it performed well 21:05:59 <andythenorth> or I was wrong :P 21:09:15 <andythenorth> I was wrong, found my testing notes 21:09:32 <andythenorth> 18/8 performs best, but 16/8 looks nicer 21:11:51 *** sla_ro|master has joined #openttd 21:14:04 <andythenorth> 40/8 performs terribly :P 21:14:25 *** Wolf01 has quit IRC 21:14:28 * andythenorth will fix it :) 21:14:32 <andythenorth> also bed 21:14:33 *** andythenorth has left #openttd 21:15:57 *** frosch123 has quit IRC 21:51:53 *** nielsm has quit IRC 22:20:18 <DorpsGek_II> [OpenTTD/OpenTTD] 15458434 opened issue #7623: Support for macOS Catalina. https://git.io/fj2uh 22:21:21 <DorpsGek_II> [OpenTTD/OpenTTD] 15458434 commented on issue #7623: Support for macOS Catalina. https://git.io/fj2ze 22:22:40 *** Thedarkb has quit IRC 22:23:15 *** Thedarkb has joined #openttd 22:38:24 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on issue #7623: Support for macOS Catalina. https://git.io/fj2z3 22:45:40 *** Progman has quit IRC 22:59:56 *** sla_ro|master has quit IRC 23:10:27 *** FLHerne_ has joined #openttd 23:37:03 *** chomwitt has quit IRC 23:39:33 *** snail_UES_ has joined #openttd 23:43:10 *** FLHerne_ has quit IRC 23:43:22 *** FLHerne_ has joined #openttd