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00:57:34 *** tokai has joined #openttd 00:57:34 *** ChanServ sets mode: +v tokai 01:04:30 *** tokai|noir has quit IRC 01:41:26 *** y2kboy23 has quit IRC 01:41:44 *** y2kboy23 has joined #openttd 01:45:37 *** Flygon has joined #openttd 02:40:09 *** Samu_ has quit IRC 03:35:41 *** Eddi|zuHause has quit IRC 03:37:01 *** Eddi|zuHause has joined #openttd 06:16:32 *** tokai|noir has joined #openttd 06:16:32 *** ChanServ sets mode: +v tokai|noir 06:23:25 *** tokai has quit IRC 07:45:43 *** Fuco has joined #openttd 08:46:12 *** Fuco has quit IRC 09:10:07 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjP2F 09:43:51 <peter1138> Windows dedicated server? o_O 09:45:28 <reldred> is it even really a dedicated server if it's on windows? 09:45:33 * reldred ducks 09:46:04 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7645: Bug? Train Depots not working as expected https://git.io/fjPar 09:48:56 *** D-HUND has joined #openttd 09:50:30 <peter1138> reldred, quite! 09:52:14 *** debdog has quit IRC 10:13:34 <DorpsGek_II> [OpenTTD/OpenTTD] James103 commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjPap 10:16:24 *** sla_ro|master has joined #openttd 10:49:49 *** sla_ro|master has quit IRC 11:16:56 <Eddi|zuHause> "Transport Fever 2 gets modular stations"... nice 11:30:51 *** Samu has joined #openttd 11:57:50 <Eddi|zuHause> now, if they also fix building in mountains (planning mode) and flyover junction construction... 11:59:17 <SpComb^> that's a new game, not an update? 12:04:16 *** sla_ro|master has joined #openttd 12:12:37 <Eddi|zuHause> well... i'm sure it inherited lots of code from the previous game 12:13:32 <Eddi|zuHause> but you'll have to buy it again (i guess they make a discount like last time) 13:03:53 *** supermop_work has joined #openttd 13:04:14 <DorpsGek_II> [OpenTTD/OpenTTD] Berbe opened issue #7647: Loading v1.9.2-generated savefile into v1.9.2 dedicated server produces NewGRF mismatch https://git.io/fjPrN 13:04:46 *** Beerbelott has joined #openttd 13:05:30 <supermop_work> so they moved me into a new area of our office, and our IT decided to connect our group of 4 desks to the same circuit as the small AC that is straining to cool this large room 13:05:56 <supermop_work> which is only a 15 amp circuit, shouldn't have an AC on it at all 13:06:22 <supermop_work> so ever 6 hours the breaker trips and my workstation loses power 13:16:52 <peter1138> Are you in one of these voltage-deficient countries? 13:26:38 <DorpsGek_II> [OpenTTD/OpenTTD] Berbe closed issue #7647: Loading v1.9.2-generated savefile into v1.9.2 dedicated server produces NewGRF mismatch https://git.io/fjPrN 13:26:39 <DorpsGek_II> [OpenTTD/OpenTTD] Berbe commented on issue #7647: Loading v1.9.2-generated savefile into v1.9.2 dedicated server produces NewGRF mismatch https://git.io/fjPoZ 13:27:42 *** Lejving has quit IRC 13:42:54 <supermop_work> apparently im in a company with no understanding of how circuit breakers work 14:17:51 *** andythenorth has joined #openttd 14:19:08 <andythenorth> yo 14:20:53 *** Flygon has quit IRC 14:31:17 *** nielsm has joined #openttd 14:44:35 *** Gumle2 has joined #openttd 15:05:39 *** Wormnest has joined #openttd 16:02:14 <DorpsGek_II> [OpenTTD/OpenTTD] James103 commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjPi1 16:22:17 *** Gumle2 has quit IRC 16:34:34 *** Beerbelott has left #openttd 16:40:37 *** Gumle2 has joined #openttd 16:49:52 *** HerzogDeXtEr has joined #openttd 17:11:19 *** frosch123 has joined #openttd 17:16:17 <andythenorth> quak 17:17:48 <frosch123> moo 17:18:25 <andythenorth> so Horse has a tech tree, engines have role types 17:18:30 <andythenorth> graphviz? o_O 17:21:01 <frosch123> https://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png <- i would call that a table 17:22:10 <frosch123> no idea how your tech tree works 17:22:47 <frosch123> can you select at game start what types of engines you need, and the more you select, the more expensive all of them become? 17:25:44 *** Wolf01 has joined #openttd 17:25:56 <Wolf01> o/ 17:26:28 <frosch123> hoi 17:27:56 *** Gumle2 has quit IRC 17:34:33 *** Progman has joined #openttd 17:34:40 <andythenorth> more like https://tanksmods.com/wp-content/uploads/2017/11/update-WoT-Blitz-4.4-009-min.jpg 17:34:50 <andythenorth> there are 6 generations 17:35:10 <andythenorth> each generation contains multiple engines 17:35:15 <andythenorth> each engine has a specific role 17:35:28 <andythenorth> replacement is mostly linear, apart from some joker engines 17:35:48 <frosch123> isn't that the same as nuts, just rotated 90° ? 17:37:05 <andythenorth> I think the information is the same yes 17:37:14 <andythenorth> the design might arguably be different 17:37:22 <frosch123> generation in rows, role in column 17:37:25 <frosch123> or vice versa 17:37:43 <frosch123> and some inbetween 17:39:14 <andythenorth> one day I will figure out how to publish docs again :) 17:39:22 <andythenorth> then I can try a table or graph 18:26:23 <andythenorth> Horse 90% :P 18:26:24 <andythenorth> release? :P 18:51:10 *** Zuu has joined #openttd 19:02:55 *** gareppa has joined #openttd 19:04:53 <andythenorth> this looks wrong eh? https://dev.openttdcoop.org/attachments/download/9473/FIRS_coke_oven_bboxes.png 19:06:57 <frosch123> looks fine to me 19:07:47 <frosch123> thouch there are two empty tiles on the southeast side 19:07:57 <frosch123> do they belong to the industry? 19:08:10 <andythenorth> no 19:08:20 <andythenorth> the bounding boxes extend over that tile for some reason 19:08:33 <andythenorth> it must be my mistake 19:08:36 <andythenorth> not intended 19:08:36 <frosch123> those should be fixed, they will cause neighbouring stuff to glitch 19:08:49 <frosch123> the rest looks fine 19:09:28 <andythenorth> they do cause glitches yes :) 19:09:46 *** Gumle2 has joined #openttd 19:10:10 <andythenorth> yextent=32 looks suspicious :P 19:15:17 <andythenorth> oh it's there to prevent the sprites flickering 19:15:17 <andythenorth> hmm 19:17:04 <andythenorth> I'll comp the sprites together, simpler 19:30:16 *** Wormnest has quit IRC 19:43:27 <andythenorth> ha ha, the question I didn't know I had until I saw this https://www.youtube.com/watch?v=-eoUJcHYThQ 19:56:25 *** Gumle2 has quit IRC 19:56:35 <frosch123> it's even stereotypical for the countries 20:00:09 <andythenorth> the Brits just go for lolz 20:00:20 <frosch123> and they take a bath instead of a shower 20:04:40 *** sla_ro|master has quit IRC 20:05:01 *** gareppa has quit IRC 20:12:44 <andythenorth> :) 20:22:27 *** Eddi|zuHause2 has joined #openttd 20:27:11 *** Eddi|zuHause has quit IRC 20:29:14 <frosch123> nick names with numbers at the end are weird 20:31:46 *** nielsm has quit IRC 20:33:32 <andythenorth> they are 20:41:38 <DorpsGek_II> [OpenTTD/website] michicc updated pull request #88: Add: Monthly Dev Post of July 2019 https://git.io/fjZhM 20:52:59 *** Eddi|zuHause2 is now known as Eddi|zuHause 21:00:15 *** frosch123 has quit IRC 21:27:18 *** andythenorth has left #openttd 21:57:47 *** Wolf01 has quit IRC 22:26:25 *** Zuu has quit IRC 22:38:30 *** tuuktuuk has quit IRC 22:49:28 *** Progman has quit IRC 23:22:07 *** HerzogDeXtEr has quit IRC 23:51:25 *** supermop_work has quit IRC