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00:05:20 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 opened pull request #7797: Fix 3575dd551: update names for installer https://git.io/JeRht 00:09:18 *** Wormnest has quit IRC 00:10:15 *** supermop_Home has joined #openttd 00:46:57 *** Wormnest has joined #openttd 00:47:09 *** Flygon has joined #openttd 01:53:19 *** glx has quit IRC 02:11:03 *** Ttech has quit IRC 02:14:14 *** Wormnest has quit IRC 04:00:20 <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #7730: Change: Use vehicle model age for station rating calculation https://git.io/Je0v4 04:06:24 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #7791: GS method to allow company to use an engine before its intro date https://git.io/Je0v2 04:38:00 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjPBl 06:26:04 *** andythenorth has joined #openttd 06:32:45 <andythenorth> o/ 07:11:55 *** Eddi|zuHause2 has joined #openttd 07:16:36 *** Eddi|zuHause has quit IRC 08:18:49 <peter1138> Good morning. 08:52:23 <andythenorth> moin 08:53:09 *** Eddi|zuHause2 is now known as Eddi|zuHause 09:07:12 <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on pull request #7582: Use shift + click to show vehicles' group. https://git.io/Je0kB 09:11:21 <peter1138> Is it lunch time yet? 09:11:27 <Eddi|zuHause> no 09:30:42 *** cHawk has joined #openttd 09:42:18 <andythenorth> it ought to be 10:04:57 *** Pikka has joined #openttd 10:06:26 <Pikka> zounds 10:07:06 <Eddi|zuHause> i have absolutely 0 motivations to do anything today... 10:07:15 <Eddi|zuHause> should i just play a game instead? 10:08:35 *** lastmikoi has quit IRC 10:09:28 *** lastmikoi has joined #openttd 10:12:50 <Pikka> what would you do otherwise, with no motivation? 10:13:16 <andythenorth> tidy the house 10:13:33 <andythenorth> that's what I do when I have zero motivation :P 10:13:40 <andythenorth> or do a few ks on an exercise bike 10:13:43 <andythenorth> or watch TV 10:13:57 <Pikka> or play a game instead? 10:14:05 <andythenorth> 2048 :P 10:14:10 <andythenorth> I need motivation to play games :D 10:17:02 <Eddi|zuHause> i haven't touched 2048 since i "finished" it 10:17:19 <andythenorth> how is Pikka bob? 10:18:57 <Pikka> oh, so-so :) 10:19:02 <Pikka> rough times at uni 10:19:42 <Pikka> job applications to appl 10:20:14 <Pikka> started getting some industries into openttd, but not much motivation ;) 10:20:17 <andythenorth> work in an appl store :P 10:20:20 <andythenorth> selling appls 10:20:45 * andythenorth is HAVING A BREAK 10:20:47 <andythenorth> from newgrf 10:20:50 <Pikka> exactly 10:21:18 <Pikka> I've given up on "interesting" jobs for the time being, lowered my sights to "normal" jobs 10:22:51 <Pikka> eg busway safety officer, has "ex-bus-driver" as a desired qualification, so that's promising. 10:23:35 <andythenorth> is that the busway that features on YT? 10:23:39 <andythenorth> it's quite a hit 10:23:50 <Pikka> I don't know! 10:24:34 <andythenorth> there's one that goes through a park 10:24:39 <andythenorth> might be melbourne, dunno 10:26:01 <Pikka> it goes through victoria park (which is currently a golf course and thus has a ball-proof cover over the busway) 10:26:21 <Pikka> melbourne mostly has trams innit? Adelaide probably has a weird busway, they have weird things 10:26:40 <andythenorth> https://www.youtube.com/watch?v=PLbhhdoCdl0 10:27:06 <Pikka> yarr 10:27:23 <Pikka> ours isn't a guided thing, just a roadway. 10:52:26 <Eddi|zuHause> https://www.twitch.tv/eddijk <-- maybe i broke everything, let's find out 11:03:10 <peter1138> LordAro, MEEP! 11:03:43 <LordAro> ikr 11:06:07 * peter1138 has Cycliq Fly cameras but they're not really very realiable. 11:07:00 <peter1138> I can't mount the Fly 12 in Linux. 11:10:46 <peter1138> Hmm, VM passthrough to Windows works though. 11:10:56 <peter1138> Ooh, and it's even recording. 11:11:13 <peter1138> Time is a bit out. 11:12:11 <peter1138> Interesting, it's very wobbly :p 11:18:13 <Eddi|zuHause> ok, i found a thing that's wrong 11:18:29 <peter1138> Andy hasn't deleted it? 11:18:36 <DorpsGek_III> [OpenTTD/nml] ConiKost opened pull request #54: Add compatibility with >=pillow-7.0.0 https://git.io/Je0t3 11:19:39 <andythenorth> ooh nml drive by commit :D 11:19:52 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh approved pull request #7797: Fix 3575dd551: update names for installer https://git.io/Je0ts 11:20:19 <Eddi|zuHause> something for andy to close :p 11:20:22 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on issue #39: (AttributeError) "module 'PIL.Image' has no attribute 'VERSION'". https://git.io/fjEFl 11:22:12 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh approved pull request #7795: Doc: fix 3 mis-spellings of 'official' https://git.io/Je0tn 11:22:58 <DorpsGek_III> [OpenTTD/nml] Eddi-z commented on pull request #54: Add compatibility with >=pillow-7.0.0 https://git.io/Je0tc 11:24:28 <Eddi|zuHause> game loading seems much faster now :) 11:25:22 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on pull request #54: Add compatibility with >=pillow-7.0.0 https://git.io/Je0tl 11:26:00 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7791: GS method to allow company to use an engine before its intro date https://git.io/Je0t4 11:26:04 <Eddi|zuHause> hm, but thing is still wrong :/ 11:26:28 <DorpsGek_III> [OpenTTD/nml] ConiKost updated pull request #54: Add compatibility with >=pillow-7.0.0 https://git.io/Je0t3 11:35:51 <DorpsGek_III> [OpenTTD/nml] Eddi-z commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0tw 11:39:12 * andythenorth deletes more house 11:39:24 <andythenorth> so much...stuff here 11:40:12 *** andythenorth has quit IRC 11:46:33 *** Pikka has quit IRC 12:24:42 <Eddi|zuHause> i have a feeling my main line is overloaded 12:30:46 <peter1138> I had lunch. Hmm. 12:44:26 *** nielsm has joined #openttd 12:58:26 *** andythenorth has joined #openttd 13:02:44 <andythenorth> 'no vehicle dates' mode instead of 'vehicle never expires'? :P 13:04:48 <Eddi|zuHause> just start in 2050? 13:05:43 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7797: Fix 3575dd551: update names for installer https://git.io/JeRht 13:05:58 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7795: Doc: fix 3 mis-spellings of 'official' https://git.io/JeRAG 13:06:00 *** Flygon has quit IRC 13:12:32 <DorpsGek_III> [OpenTTD/nml] planetmaker requested changes for pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0Yf 13:19:15 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0Ym 13:22:15 <DorpsGek_III> [OpenTTD/nml] planetmaker commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0Y3 13:30:31 <Eddi|zuHause> i think my game froze... 13:31:03 <andythenorth> oof 13:31:21 <Eddi|zuHause> hm, it moved, after like 2 minutes, and then froze again? 13:31:47 <Eddi|zuHause> i thinkt it's still working, no clue what was wrong 13:32:12 <andythenorth> what's the city grid like? o_O 13:32:18 <andythenorth> can you build through cities? 13:33:50 <Eddi|zuHause> yeah, kinda 13:34:11 <Eddi|zuHause> deleting roads will destroy all adjacent buildings, though 13:34:16 * andythenorth wonders about permissive mode in OpenTTD 13:34:22 <andythenorth> magic bulldozer is...fine 13:34:28 <andythenorth> except when towns demolish industries 13:54:39 <FLHerne> And in MP 13:58:46 <planetmaker> the only thing which cannot be set to permissible in OpenTTD is really the nut-heads from the town authorities 14:05:23 *** sla_ro|master has joined #openttd 14:17:41 *** glx has joined #openttd 14:17:41 *** ChanServ sets mode: +v glx 14:21:35 <nielsm> hm, what if a GS also could add storybook buttons that let the player mark out a single tile, a tile area, or a line of tiles, which then sends an event to the GS? 14:21:36 *** WormnestAndroid has quit IRC 14:21:58 <nielsm> like you could mark out an area of a city you'd like to eminent domain for construction of a new service 14:22:14 <nielsm> and the GS then determines some conditions for you 14:23:35 <planetmaker> is that not possible already? 14:23:49 <nielsm> I don't think so 14:23:56 <planetmaker> like catching mouse clicks or where a player built sth... like company HQ? 14:24:19 <planetmaker> Using that as marker for the vicinity and deriving goals from that 14:25:16 <nielsm> action elements in storybook can only scroll the view to a specific tile 14:25:26 <nielsm> or open the GS goals list 14:25:44 <planetmaker> Yes. But a GS can also query where a player builds and what 14:26:10 <planetmaker> so telling the player like "build a single depot in cities which you intend to service" 14:26:24 <planetmaker> and then updating story book based on that - is that possible? 14:26:24 <nielsm> yes but that's not the same as the player getting a GS-specific tool that does nothing except send an event to the GS 14:26:39 <planetmaker> no mouse click on a specific tile? 14:26:48 <nielsm> nope 14:27:12 <nielsm> I'm not sure what citybuilder scripts do to detect the HQ construction, if it just polls 14:27:20 <planetmaker> though... how do you determin whether it's "that mouse click" or a scroll action etc? 14:27:53 <planetmaker> I'm reasonably positive a GS could detect a player using tile query via the (?) button 14:28:15 *** Wormnest has joined #openttd 14:29:03 <planetmaker> So, I understand, you want a button like "send coordinates to GS"? 14:29:52 <nielsm> yes, I think that could allow some interesting scenarios 14:29:54 *** supermop_Home has quit IRC 14:30:11 <nielsm> it's effectively letting the GS define new tools for the player 14:30:25 <planetmaker> yep, I see the use :) 14:30:39 <nielsm> without having to abuse existing tools, like signs or depots or the HQ 14:32:22 * andythenorth wonders about a new building type 14:32:28 <andythenorth> which can be used for GS communication 14:32:31 <andythenorth> in all seriousness 14:32:35 <andythenorth> like a regional office 14:32:52 <andythenorth> with some form of UI 14:32:55 <Eddi|zuHause> i don't think citybuilders detect construction of the HQ, just whether it's present 14:34:25 <andythenorth> did we allow multiple GS in one game yet? 14:37:51 *** tokai has joined #openttd 14:37:51 *** ChanServ sets mode: +v tokai 14:43:42 <peter1138> Did you? 14:44:43 *** tokai|noir has quit IRC 14:46:47 *** WormnestAndroid has joined #openttd 14:48:36 <andythenorth> I did not 14:48:47 <andythenorth> it's just a bool, I assume 14:49:04 * andythenorth such jokes 14:49:07 <andythenorth> BBL 14:49:09 *** andythenorth has quit IRC 14:55:15 <Eddi|zuHause> limitation disturbs me very GS, goes it throw out limitation? :p 15:11:27 <DorpsGek_III> [OpenTTD/nml] ConiKost updated pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0t3 15:11:49 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0s8 15:12:27 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0sB 15:12:48 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0sR 15:13:38 <DorpsGek_III> [OpenTTD/nml] ConiKost updated pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0t3 15:14:25 <DorpsGek_III> [OpenTTD/nml] planetmaker commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0sE 15:14:56 <DorpsGek_III> [OpenTTD/nml] ConiKost commented on pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0su 15:17:32 <supermop_work> Eddi|zuHause: the company statue should be a regional office 15:17:47 <Eddi|zuHause> supermop_work: yes 15:18:28 <planetmaker> does that work for you now, too @Eddi|zuHause (the nml pillow PR)? 15:18:42 <Eddi|zuHause> planetmaker: can't test right now 15:19:25 <supermop_work> if i'm a villager who dislikes a company, them putting a statue of their owner in my town will make me like them less not more 15:19:46 <planetmaker> as to GS: I'm reasonably sure there exists at least some version of city builder scripts which detect in which town the HQ is built, assigning that town to the respective player 15:19:50 <supermop_work> but an office where i can get some kind of customer service would help 15:19:59 <planetmaker> I think I once joined such game on one of the reddit(?) servers 15:20:09 <nielsm> yes 15:20:15 <supermop_work> planetmaker: indeed they exist 15:20:25 <nielsm> that's detected by polling every company where their HQ is located 15:20:28 <nielsm> it's not an event as such 15:22:13 <planetmaker> yep, that well may be. Yet a GS *can* monitor what players build (and where), thus trigger an event when it detects building a HQ 15:23:06 *** Wormnest_ has joined #openttd 15:29:34 *** Wormnest has quit IRC 15:31:53 *** andythenorth has joined #openttd 15:34:12 <andythenorth> shall I delete most of the books I own? 15:34:20 <andythenorth> I have like...3 bookshelves of them 15:34:53 <Eddi|zuHause> planetmaker: GS are not event based, they cannot detect *building* something, they can only scan what is already there. 15:35:09 <Eddi|zuHause> planetmaker: which may be inefficient for certain objects 15:35:46 *** Progman has joined #openttd 15:35:58 <planetmaker> in the sense that they can get a trigger by defining an event: yes, you're right. They'd have to monitor all building (to keep my example) and then create a trigger on building a HQ itself 15:36:42 <planetmaker> but... as one of their puprose is also logging... it's not a giant overhead. Just scan actions for what you look for and then do sth when you see it happening 15:39:01 <planetmaker> andythenorth, it's a matter of lifestyle. To me... killing books is like killing souls. Exceptions apply to manuals 15:39:29 <andythenorth> I like books 15:39:41 <andythenorth> generally I prefer a book to a kindle 15:40:01 <andythenorth> but the volumetric storage ratio book:kindle is very unfavourable 15:40:45 <DorpsGek_III> [OpenTTD/nml] planetmaker approved pull request #54: Fix #39: Add compatibility with >=pillow-7.0.0 https://git.io/Je0GJ 15:41:34 <planetmaker> yes. But your kindle will be worthless to your grand children. Your books won't 15:42:04 <andythenorth> that's my sense too 15:42:39 <Eddi|zuHause> planetmaker: GS have no way to scan "actions" 15:42:49 <planetmaker> it's like comparing "oh, the colours are stored much nicer in their colour boxes" with "oh, the colours composed in a painting take much more space" :P 15:43:07 <planetmaker> maybe I can come up with more dubious parabolas :P 16:04:23 <milek7> did you read your grandparents books? 16:05:43 <Eddi|zuHause> i can't think of one 16:06:10 <Eddi|zuHause> they would have been written with crazy letters which are barely decipherable 16:06:34 <Eddi|zuHause> my (very old) neighbour had some that i tried to read once 16:26:45 *** Progman has quit IRC 16:28:28 *** cHawk has quit IRC 16:28:38 <andythenorth> I did read other people's books 16:28:43 <andythenorth> mostly my own though 16:38:02 <andythenorth> planetmaker: did you see my question about Bundles yesterday? :) 16:38:54 *** gnu_jj_ has joined #openttd 16:40:26 *** gnu_jj has quit IRC 17:20:22 *** HerzogDeXtEr has joined #openttd 17:34:00 <glx> https://github.com/glx22/nml/runs/271999749 <-- artifacts are just for testing, they won't be in the final workflow 17:38:52 <Eddi|zuHause> so, i need a break from doing nothing 17:43:43 <andythenorth> do something? 17:48:29 <supermop_work> patch the game to allow building multiple HQs, making HQs do something, and making them be able to have year dependent graphics 17:48:44 <supermop_work> that should kill an hour 17:58:34 * andythenorth is bored 17:58:39 <andythenorth> anything to delete? :P 18:00:27 <peter1138> Me 18:01:15 <andythenorth> sounds ominous 18:03:49 <andythenorth> was it lunch? 18:03:52 * andythenorth missed it again 18:18:26 <supermop_work> does the hq get smaller if your company gets smaller? 18:20:26 <Eddi|zuHause> hq size depends on your score 18:20:54 <Eddi|zuHause> and yes, it can shrink 18:23:11 <nielsm> _dp_ wanted to have an alternate scoring where the score is unbounded (for the GS-controlled scoring proposal I wrote) 18:23:35 <nielsm> with an unbounded score having more HQs might make sense? :P 18:34:17 *** Wolf01 has joined #openttd 18:54:23 *** gelignite has joined #openttd 19:06:05 <andythenorth> Wolf01: a tracked mobile crane, on a train :P https://youtu.be/YaOK-Zo6BJQ?t=153 19:06:14 <andythenorth> that's a Lego Technic set I'd buy 19:06:39 <Wolf01> Ha! 19:08:56 <Wolf01> Lol, ng engine looks like an oversized HO 19:51:54 *** sla_ro|master has quit IRC 20:05:54 *** nielsm has quit IRC 20:38:28 *** HerzogDeXtEr has quit IRC 20:40:22 *** Etua has joined #openttd 20:46:57 *** Etua is now known as Guest5817 20:47:01 *** Etua has joined #openttd 20:52:13 *** Guest5817 has quit IRC 21:13:41 <peter1138> Hi. 21:14:30 <LordAro> Hello. 21:18:40 <andythenorth> is it bedtime? 21:19:47 <andythenorth> yes 21:19:48 *** andythenorth has quit IRC 21:33:43 *** supermop_elsewhere has joined #openttd 21:44:43 <DorpsGek_III> [OpenTTD/OpenTTD] Mysteron347 commented on issue #7773: Right-click Skip to Skip-backwards https://git.io/Je4Wq 21:49:22 *** Wolf01 has quit IRC 21:54:29 *** Etua has quit IRC 22:24:43 *** Wormnest_ has quit IRC 22:39:38 *** supermop_elsewhere has quit IRC 22:47:44 *** WormnestAndroid has quit IRC 22:47:56 *** WormnestAndroid has joined #openttd 22:59:38 *** gelignite has quit IRC 23:00:58 <DorpsGek_III> [OpenTTD/OpenTTD] Mysteron347 commented on issue #7776: Go To Depot default https://git.io/Je4ab 23:01:16 *** Pikka has joined #openttd