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Log for #openttd on 25th October 2019:
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07:15:22  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh closed issue #7798: On a large and very heavily-developed map, ordering a vehicle to station A sends the vehicle to station B instead https://git.io/Je09p
07:15:26  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #7798: On a large and very heavily-developed map, ordering a vehicle to station A sends the vehicle to station B instead https://git.io/Je09p
07:35:50  <andythenorth> that bug is a source of failure demand :P
07:35:53  <andythenorth> 1.9.4? :P
07:40:12  <LordAro> 1.10!
07:44:25  <andythenorth> this weekend?
07:50:00  <LordAro> beta1, maybe
07:50:05  <andythenorth> huzzah
07:55:52  <LordAro> not up to me :p
07:55:58  <LordAro> though i do need yo update the PR
07:56:01  <LordAro> to*
07:59:03  <peter1138> Fucks sake, why do I keep doing that :/
07:59:31  <peter1138> Come home late, have a little bite to snack on... suddenly... shit how much have I just eaten!? :S
08:04:10  <andythenorth> oof
08:04:22  <andythenorth> I drank enough last night that my head hurts
08:04:29  <andythenorth> but not enough to take painkillers
08:05:17  <andythenorth> I done a post https://www.tt-forums.net/viewtopic.php?f=33&t=58835&p=1226258#p1226258
08:05:58  <peter1138> I drink soft drink, mid-week innit.
08:06:27  <andythenorth> Thursday used to offiically be the weekend
08:06:33  <andythenorth> did I miss a memo?
08:07:04  <LordAro> yes.
08:07:10  <peter1138> But I had a nice dinner, different to my usual fayre, went out to watch Terminator: Dark Fate, and then... finished off some snacks. Boo. Like a meal's worth. So easy with snacks :(
08:07:25  <LordAro> peter1138: film any good?
08:08:06  <peter1138> Yeah, I liked it. But then I liked Terminator: Genisys.
08:08:12  <LordAro> ah
08:08:21  <peter1138> (I never watched 3 or Salvation, though)
08:08:41  <peter1138> I think those two were meant to be the flops.
08:08:54  <peter1138> I saw Terminator 1 & 2 back to back in the cinema last month, to prep :-)
08:09:15  <peter1138> Watching a film from 1984 on the big screen is pretty fun.
08:09:41  <LordAro> nice
08:09:48  <andythenorth> hmm, maybe I am dehydrated
08:09:49  <peter1138> Very little CGI in the first one.
08:09:53  <andythenorth> I hate drinking water :(
08:10:00  <andythenorth> gun, boots, motorcycle
08:10:01  <peter1138> Put flavouring in it.
08:10:11  <andythenorth> usually I make it hot and coffee flavoured
08:10:14  <peter1138> Possibly no CGI :p
08:10:18  <peter1138> andythenorth, so do that.
08:10:25  <andythenorth> or I buy it in a bottle flavoured with barley, malt, hops
08:10:49  <peter1138> A mug of coffee is more hydrating than no water.
08:12:00  <andythenorth> I drank this last night, it seems to be quite...dry https://lunya.co.uk/wp-content/uploads/2013/11/xoriguer-mahon-gin.jpg
08:12:17  <peter1138> Nice.
08:12:19  <andythenorth> majorcan
08:13:09  <peter1138> https://digitalcontent.api.tesco.com/v1/media/ghs/snapshotimagehandler_697692459.jpeg
08:13:14  <peter1138> (Wow, such large image)
08:14:58  <andythenorth> we had lemon Fanta in it
08:15:08  <andythenorth> apparently that's Majorcan style
08:15:18  <peter1138> So I had ~ 800 kcal last night.
08:15:19  <andythenorth> so what do I need to do for 1.10? :P
08:15:41  <peter1138> However, I just had 220 for breakfast, and did a 50 minute cycle commute.
08:15:44  <andythenorth> https://github.com/OpenTTD/OpenTTD/pulls
08:15:52  <andythenorth> https://github.com/OpenTTD/OpenTTD/pull/7726
08:16:09  * peter1138 ponders half a protein bar.
08:16:30  <peter1138> All the multiple docks bugs fixed?
08:16:43  <peter1138> I'd fire up my dev environment but I'm too lazy now :(
08:16:55  <LordAro> andythenorth: list of changes since i last updated it would be good
08:16:56  <peter1138> I guess I need some motivation to get back to devving.
08:17:16  <peter1138> I even have shed loads of RAM now so I can't even use that excuse (I had shed loads anyway)
08:17:24  <peter1138> I'm not sure why but I upgraded my desktop PC to 64GB.
08:17:28  <LordAro> heh
08:17:42  <peter1138> I *have* seen it past 32GB now though.
08:18:01  <peter1138> And it allowed me to allocate more to my dev Linux VM. And Minecraft.
08:18:16  <peter1138> What size is the map array now?
08:18:29  <peter1138> 12 per tile?
08:18:51  <peter1138> I'd look for the docs but andythenorth's probably deleted them.
08:18:53  <LordAro> 8 + 4 sounds about right
08:19:19  <LordAro> don't think we've let him touch the html docs :p
08:19:56  <LordAro> ooi, why is it in 2 separate structures?
08:20:08  <peter1138> Alignment.
08:20:24  <peter1138> 8 byte + 4 byte alignment is more efficient than 12 byte alignment.
08:20:38  <peter1138> And certainly 8 + 1 was.
08:20:59  <LordAro> doesn't cpu caching make that less relevant now?
08:21:00  <peter1138> Cool so the largest map is 200MB, at least for the landscape.
08:21:17  <LordAro> given cache lines are 64 bytes (or something much bigger than 12)
08:21:19  <peter1138> LordAro, feel free to benchmark it :-)
08:21:23  <LordAro> :p
08:21:44  <peter1138> Is there a patchpack that'll let me max my RAM?
08:22:34  <LordAro> peter1138: minecraft modpack
08:22:58  <LordAro> though jvm would struggle to get that high, i think
08:23:12  <peter1138> 48GB for a 64kx64k map? Have I messed that up?
08:23:32  <peter1138> Hah, I remember trying to run one of the big mod packs on my old Q6600. With 6GB.
08:23:43  <peter1138> It failed loading, after about 10 minutes.
08:24:10  <LordAro> @calc 12*65536*65536
08:24:10  <DorpsGek> LordAro: 51539607552
08:24:16  <michi_cc> LordAro: i386 has a *8 indexed addressing mode, but no *12 mode. Whether the compiler is in fact using it is quite a different thing though :)
08:24:27  <peter1138> Hmm, rain tomorrow. Another lazy day perhaps?
08:25:02  <LordAro> michi_cc: mm
08:25:19  <LordAro> maybe just bump the whole thing to 16 and remove some of the bit twiddling hacks :p
08:25:38  <peter1138> Hahaa
08:26:04  <peter1138> Full C++ OOP structures...
08:26:19  <michi_cc> LordAro: Or finish https://github.com/michicc/OpenTTD/tree/newmap for me, then you can probably bump it back down and still have unlimited map space.
08:26:54  <LordAro> peter1138: i was just wondering how possible it would be to have some sort of inheritance for the different tile types :p
08:27:23  <LordAro> michi_cc: :)
08:27:52  <peter1138> last year? It's not even that old...
08:28:21  <LordAro> michi_cc: what still needs doing? :p
08:28:41  <peter1138> Updating for NRT and multiple docks at least.
08:30:00  <LordAro> and SmallVector removal
08:30:36  <michi_cc> Staions are not fully finished yet. And I've been wanting to add a MP_ANIMATION type to reduce MP_HOUSE and MP_STATION map space.
08:31:10  <michi_cc> After that, the next step would be to rearange the tile struct into something smaller. Then you can add multi-layer access and devirtualize bridges and tunnels.
08:34:42  <michi_cc> Oh, and of course find all the conversion bugs that I've added as special features :p
08:37:24  <peter1138> :D
08:37:30  <peter1138> There's probably already some of those.
08:41:25  <LordAro> nice stuff
09:08:03  <andythenorth> "OpenTTD is still dying"
09:08:08  <andythenorth> :)
09:08:27  * andythenorth did not delete the html docs btw :P
09:08:52  <andythenorth> I did try to see if I could trick github into rendering them better https://github.com/OpenTTD/OpenTTD/blob/master/docs/landscape_grid.html
09:09:20  <andythenorth> but there is no obvious method that doesn't involve running them through a web service
09:09:47  <andythenorth> e.g. https://htmlpreview.github.io/?https://github.com/OpenTTD/OpenTTD/blob/master/docs/landscape_grid.html
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09:42:25  <LordAro> it's a shame that the raw view doesn't display the html
09:42:44  <LordAro> wouldn't be unopposed to converting them to md though
09:42:53  <LordAro> would be more readable in an unrendered form as well :)
09:42:56  <andythenorth> I looked, the md format for tables is less good
09:43:13  <andythenorth> I wouldn't want to make that change and try to get it approved :)
09:43:16  <andythenorth> feel free though :)
09:43:39  <LordAro> https://help.github.com/en/github/writing-on-github/organizing-information-with-tables what's your issue with them?
09:44:08  <andythenorth> they rely on a lot of whitespace management to maintain alignment
09:44:29  <andythenorth> so if one cell changes (too wide for example), potentially the entire table has to be manually adjusted
09:50:05  <LordAro> no different to code comment alignments
09:50:18  <LordAro> build enough in to begin with, and you should be fine
10:29:45  <andythenorth> I seriously considered having a pandoc conversion
10:29:52  <andythenorth> html -> md
10:30:16  <andythenorth> but frosch convinced me that projects should avoid creating doc building systems
10:36:20  <LordAro> our work one is xml based
10:36:25  <LordAro> it's horrid and i hate it
10:36:30  <andythenorth> https://pandoc.org/getting-started.html#step-4-using-pandoc-as-a-filter
10:36:40  <andythenorth> xml sounds like the worst place to start :)
10:37:12  <andythenorth> we used to use xml content to drive flash interfaces
10:37:31  <andythenorth> then we moved to keeping the xml in an object database, as strings, because we were clueless and lolz
11:44:04  <peter1138> Lunch time?
11:45:40  <LordAro> yes
12:00:49  <milek7> maybe docs/ directory could be hosted with github pages?
12:01:06  <milek7> "If your site is associated with an existing project, you can add the source code for your site to a gh-pages branch or a docs folder on the master branch in that project's repository. "
12:06:00  <andythenorth> GitHub pages is (1) quite weird (2) quite cool
12:06:21  <andythenorth> it's easy to configure it on and test, I'll try it in my fork
12:10:05  <andythenorth> oof https://andythenorth.github.io/OpenTTD/
12:10:50  <milek7> it works
12:10:52  <milek7> https://andythenorth.github.io/OpenTTD/landscape_grid.html
12:11:06  <planetmaker> ehm... 404?
12:11:20  <andythenorth> 404 for me
12:11:35  <andythenorth> ah https://andythenorth.github.io/OpenTTD/docs/landscape_grid.html
12:11:50  <andythenorth> I was trying different settings to try and make the root path show something
12:12:16  <milek7> hm, it broke now
12:12:36  <andythenorth> change the path to ^
12:13:28  <andythenorth> not sure how to trick it into running Jekyll and rendering the .md
12:13:29  <andythenorth> https://andythenorth.github.io/OpenTTD/README.md
12:14:42  <andythenorth> https://help.github.com/en/github/working-with-github-pages/about-github-pages-and-jekyll
12:20:27  <andythenorth> anyway, if someone has rights on the main repo, they could turn on GH pages
12:30:20  <andythenorth> more more height levels? o_O https://www.railpictures.net/photo/714233/
12:33:23  <milek7> .md are rendered with output in .html
12:33:32  <milek7> https://andythenorth.github.io/OpenTTD/docs/admin_network.html
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12:37:43  <peter1138> I lunched.
12:38:04  <peter1138> And twitted important twits.
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12:45:02  <andythenorth> chocolate
12:45:19  <andythenorth> oh it's not chocolate :o
12:52:34  <planetmaker> andythenorth, 5 bit are sufficient to model those hight levels ;)
12:52:45  <planetmaker> so... we have even way more :D
12:52:52  <andythenorth> I didn't actually count them :)
12:53:03  <planetmaker> 28 from bottom to top. or somewhat
12:53:04  <planetmaker> :P
12:53:10  <andythenorth> landscape generator option: "Giant spiral pit mine"
12:53:32  <andythenorth> dedicated industry set :P
12:56:01  <planetmaker> btw, nice cleanup on the dev wiki pages :)
12:58:42  <andythenorth> 👍
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13:03:07  <andythenorth> I got bored making a pit mine :D https://dev.openttdcoop.org/attachments/download/9522/pit_mine.png
13:03:13  <andythenorth> needs to be the whole map :P
13:05:58  <andythenorth> oh someone has made one for Eddi|zuHause https://steamcommunity.com/sharedfiles/filedetails/?id=918288585
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13:36:44  <peter1138> I think I'm broken :(
13:36:55  <peter1138> Trying to decide if I can be bothered to cycle tomorrow.
13:37:07  <peter1138> Why am I even considering that? o_O
13:40:39  <andythenorth> mistakes were made
13:40:40  <andythenorth> ?
13:44:48  <peter1138> It used to be I'd always be going out, unless the weather is bad.
13:44:56  <peter1138> Now I just can't be arsed .
13:46:59  <andythenorth> oof
13:47:03  <andythenorth> but cycling long distances
13:47:06  <andythenorth> is very good for you
13:47:37  <peter1138> Yeah. I'm doing 45 km a day commuting.
13:47:42  <peter1138> That's probably it.
13:47:50  <peter1138> I used to do 25 km a day.
13:50:18  <andythenorth> 45 > 25 eh
13:50:53  <peter1138> * 5
13:53:09  <peter1138> https://i.imgur.com/EQFRc0p.jpg
13:53:27  <peter1138> ^ Lunch... but I already ate it, except the Tyrrells.
13:53:33  <andythenorth> very health
13:53:51  <andythenorth> I am eating fishfingers chips and salad
13:53:59  <peter1138> Did you have salad cream with it?
13:54:04  <andythenorth> ketchup
13:54:07  <peter1138> Nice
13:54:18  <andythenorth> and a mac+cheese
13:54:20  <andythenorth> and some crisps
13:54:22  <andythenorth> and a coke
13:54:29  <peter1138> And a mac-cheese? o_O
13:54:35  <andythenorth> I weight 67KG
13:54:43  <peter1138> I had some fruit and a soreen thing.
13:54:47  <peter1138> Nice.
13:54:49  <peter1138> Eat more.
13:54:55  <andythenorth> :P
13:55:20  <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #7791: GS method to allow company to use an engine before its intro date https://git.io/JeEeF
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14:04:23  * andythenorth wonders about an option for 'years elapsed' instead of calendar dates :P
14:15:03  <nielsm> callback controlled introduction dates
14:22:57  <supermop_work> sounds tricky
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14:45:32  <DorpsGek_III> [OpenTTD/OpenTTD] nikolas commented on issue #7784: SDL2: Not possible to use the up/down keys in the console https://git.io/JeBy6
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14:54:34  <Eddi|zuHause> i think i had lunch twice today
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14:57:50  <andythenorth> me too
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15:37:50  <_dp_> hm, people are somehow getting money out of thin air and I've no idea how...
15:38:01  <_dp_> any money bugs reported recently?
15:38:07  <_dp_> except that silly "exploit"
15:39:34  <supermop_work> i want some thin air money
15:39:35  <nielsm> https://github.com/OpenTTD/OpenTTD/issues/7750
15:39:37  <nielsm> perhaps?
15:40:49  <_dp_> nielsm, no, sending disabled
15:41:16  <_dp_> also goes by 10m per action
15:47:00  <nielsm> does it show up in their finances window?
15:47:12  <_dp_> as "other"
15:48:40  <nielsm> maybe try patching company_cmd.cpp SubtractMoneyFromCompany to do some kind of logging (maybe even a trigger a minidump/coredump) if the cost is sufficiently large positive or negative
15:49:17  <nielsm> otherwise you'd probably have to enable the desync command logging to get a full transcript of the commands performed
15:49:46  <_dp_> yeah, I have command log just don't save it
15:50:00  <_dp_> so if I catch them doing it again I'll likely know what's going on
15:51:49  <nielsm> if you do log commands, maybe then just patch SubtractMoneyFromCompany to log which tick/date any large transactions happened on
15:51:57  <nielsm> (assuming it happens as a single action)
15:56:06  <_dp_> well, so far it happened about 3 times in last 2 weeks so may need to wait eternity for that logging to trigger
15:56:13  <_dp_> so I'll just dig into code first
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16:27:56  <planetmaker> _dp_, and it's not related to taking loans and/or buying/selling company shares?
16:28:11  <planetmaker> taking out max loan does iirc show up in other as income
16:30:18  <_dp_> idk, shouldn't be, it's not like you can just take 10m loan
16:32:32  <_dp_> may not even be vanilla issue tbh
16:32:33  <planetmaker> depends on inflation setting and currency
16:32:42  <_dp_> I just asked in case I missed some bugs
16:32:51  <planetmaker> it's one action to take max allowed loan
16:33:25  <_dp_> inflation off currency gbp
16:34:52  <Eddi|zuHause> <planetmaker> taking out max loan does iirc show up in other as income <-- that sounds wrong
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16:35:30  <_dp_> does it though?
16:36:03  <_dp_> looks like no to me :p
16:36:31  <Eddi|zuHause> i don't think it does
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16:56:11  <DorpsGek_III> [OpenTTD/OpenTTD] Mysteron347 opened issue #7799: Vehicle health indicator https://git.io/JeEk3
17:01:20  <andythenorth> does this work?
17:01:21  <andythenorth> https://www.openttd.org/download-grfcodec
17:01:31  <andythenorth> WallyWeb is getting "The page you are trying to view cannot be shown because the authenticity of the received data could not be verified."
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17:06:08  <Eddi|zuHause> no problem here
17:06:24  <Eddi|zuHause> or do you mean the download itself?
17:06:56  <andythenorth> he said the page
17:07:14  <Eddi|zuHause> redirects me to https://www.openttd.org/downloads/grfcodec-releases/latest.html
17:10:26  <andythenorth> bbl
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17:34:54  <LordAro> WallyWeb uses WinXP, so they'll be missing SNI support
17:35:05  <LordAro> a significant part of the internet won't work for them
17:36:00  <LordAro> is my bet, anyway
17:37:08  <Wolf01> I still use WinXP too... but on a offline laptop and for just one software which uses particular drivers
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18:23:13  <Echonn> Hey folks. What exactly do the service cars in the 2cc Trains set do?
18:24:31  <Wolf01> Other than eyecandy?
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18:55:20  <andythenorth> yo
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18:59:25  <nielsm> I'm traveling to japan on vacation (again) on sunday and I'm doing all sorts of things that aren't really preparation for that
19:00:27  <LordAro> :o
19:01:02  <Wolf01> Nice, I'm trying to travel to Japan again at the end of the next year
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19:20:12  <andythenorth> wallyweb has Windows 10 Home
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19:20:22  <andythenorth> hmm, who can approve website PRs?
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19:21:31  <LordAro> andythenorth: what needs approving?
19:21:57  <andythenorth> https://github.com/OpenTTD/website/pulls
19:22:01  <andythenorth> https://github.com/OpenTTD/website/pull/106
19:22:44  <LordAro> could wait until 1/11 ?
19:23:06  <andythenorth> I think the moment will have passed
19:23:10  <andythenorth> news goes out of date
19:23:34  <andythenorth> I actually think we should abandon the news section of the website
19:23:37  <andythenorth> and just use forums
19:23:40  <andythenorth> but that's a different question
19:23:45  <LordAro> i thought forums were dead?
19:23:55  <andythenorth> they are, but so is news
19:24:11  <andythenorth> we could cross-post to reddit
19:24:59  <andythenorth> this is nice https://www.reddit.com/r/openttd/comments/dmvstj/i_think_i_did_well/
19:27:21  <andythenorth> oh more reports of the website being inaccessible https://www.reddit.com/r/openttd/comments/dms5eh/website_down/
19:27:21  <DorpsGek_III> [OpenTTD/OpenTTD] stormcone commented on pull request #7582: Use shift + click to show vehicles' group. https://git.io/JeELS
19:27:53  <glx> ah yes IPv6 is dead again
19:28:53  <DorpsGek_III> [OpenTTD/website] LordAro updated pull request #106: Create 2019-10-19-monthly-dev-post.md https://git.io/JeBzW
19:28:59  <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on pull request #7582: Use shift + click to show vehicles' group. https://git.io/JeELH
19:29:07  <DorpsGek_III> [OpenTTD/website] glx22 reopened issue #93: IPv6 broken again https://git.io/fjX8Z
19:29:39  <andythenorth> can anyone re-open this?  button element is disabled for me https://github.com/OpenTTD/OpenTTD/pull/7582
19:30:25  <glx> can't reopen
19:30:46  <glx> and I'm admin
19:30:50  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #7582: Use shift + click to show vehicles' group. https://git.io/JeEL5
19:31:42  <LordAro> maybe we should have an ipv4.openttd.org...
19:32:09  <milek7> or just disabling ipv6 for now
19:33:09  <glx> restoring ipv6 is easy, just needs to touch the proxy, but only one person knows how to :)
19:33:48  <glx> and it's the same that can disable ipv6 too ;)
19:34:47  <milek7> anyway, didn't browsers implement 'Happy Eyeballs' RFC?
19:35:20  <DorpsGek_III> [OpenTTD/website] LordAro merged pull request #107: Add: more screenshots https://git.io/JeBxc
19:42:22  <DorpsGek_III> [OpenTTD/OpenTTD] stormcone commented on pull request #7582: Use shift + click to show vehicles' group. https://git.io/JeEte
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19:49:13  <Eddi|zuHause> "happy eyeballs"? sounds like april 1st meets october 31st...
19:50:04  <milek7> https://tools.ietf.org/html/rfc8305
19:51:21  <glx> but ipv6 "works" from the browser point of view
19:58:07  <DorpsGek_III> [OpenTTD/OpenTTD] stormcone opened pull request #7800: Easier access for vehicles' group window. https://git.io/JeEtl
20:05:43  <DorpsGek_III> [OpenTTD/website] TrueBrain closed issue #93: IPv6 broken again https://git.io/fjX8Z
20:05:56  <TrueBrain> glx: you are getting slow in reopening these tickets :P
20:05:58  <TrueBrain> 20 hours .. pfft
20:06:08  <TrueBrain> I want to switch to Azure .... it is only twice as expensive ....
20:06:12  <glx> I do it when I notice it
20:16:54  <TrueBrain> I wonder why I didn't get a reply back from Azure yet .. 2 weeks now .. you would think their sales is not that lazy .. *puzzled*
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20:39:59  <andythenorth> yo TrueBrain
20:40:13  <andythenorth> also @seen frosch123
20:40:19  <andythenorth> @seen frosch123
20:40:20  <DorpsGek> andythenorth: frosch123 was last seen in #openttd 3 days, 23 hours, 49 minutes, and 21 seconds ago: <frosch123> milek7: no, you can also remove water in factorio, it's equaly rare as in ottd
20:40:29  <andythenorth> frosch has left the building :P
20:51:21  <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on pull request #7800: Easier access for vehicles' group window. https://git.io/JeEqM
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21:00:11  <DorpsGek_III> [OpenTTD/OpenTTD] James103 opened issue #7801: Error messages for reaching landscaping/tree planting/tile clearing limits are not mapped to the Script API. https://git.io/JeEme
21:02:41  <andythenorth> should I ask James103 to start filing PRs not just reports? o_O
21:02:46  <andythenorth> or impose a quota? o_O
21:04:21  <LordAro> maybe we should actually fix the things he reports :p
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21:06:09  <nielsm> can't we just put the "good for new contributors" tag on it and call it a day?
21:06:49  <DorpsGek_III> [OpenTTD/OpenTTD] stormcone commented on pull request #7800: Easier access for vehicles' group window. https://git.io/JeEmT
21:09:42  <andythenorth> probably fine
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21:20:18  <LordAro> nielsm: lol
21:23:27  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro requested changes for pull request #7796: Unittests https://git.io/JeEmc
21:23:48  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #7793: Codechange: Don't use SDL_CreateRGBSurfaceWithFormat() https://git.io/JeEmC
21:23:59  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro closed issue #7785: SDL2: Version 2.0.5 is required, but configure script only checks for 2.0 https://git.io/JeBy1
21:24:00  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro merged pull request #7793: Codechange: Don't use SDL_CreateRGBSurfaceWithFormat() https://git.io/JeRHz
21:30:09  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro updated pull request #7717: Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply… https://git.io/fjp43
21:31:20  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro updated pull request #7717: Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply… https://git.io/fjp43
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21:34:53  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro updated pull request #7717: Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply… https://git.io/fjp43
21:35:54  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro merged pull request #7699: Fix: Possible double path separator in FiosMakeFilename https://git.io/fjddy
21:37:15  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JeEmr
21:42:35  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/fjp0Y
21:42:35  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh closed issue #6219: Commuter - Helicopter is in flight bug https://git.io/JeEmM
21:43:09  <LordAro> nice
21:43:46  <LordAro> there was a patch in the forums somewhere that had aircraft reversing out of their spots
21:44:01  <LordAro> i really like that one, would be good to get it
21:46:09  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh approved pull request #7717: Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply… https://git.io/JeEm9
21:49:11  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #7595: Possible fix for #7430: when train visits station, only reset time_since_pickup if has room to load https://git.io/JeEm7
21:51:11  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeEm5
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21:55:04  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7595: Possible fix for #7430: when train visits station, only reset time_since_pickup if has room to load https://git.io/JeEmA
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22:20:00  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on issue #7799: Vehicle health indicator https://git.io/JeEk3
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22:44:22  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro opened pull request #7802: Fix #7733: Crash when removing a dock next to an industry without a station https://git.io/JeEYi
22:50:18  <DorpsGek_III> [OpenTTD/OpenTTD] glx22 commented on issue #7801: Error messages for reaching landscaping/tree planting/tile clearing limits are not mapped to the Script API. https://git.io/JeEme
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22:58:43  <NGC3982> hi guys
23:05:15  <DorpsGek_III> [OpenTTD/OpenTTD] glx22 approved pull request #7802: Fix #7733: Crash when removing a dock next to an industry without a station https://git.io/JeEYh
23:05:31  <NGC3982> https://android.henjoh.se/20191026_010443.jpg <- openttd on ultra-wide is a treat!
23:08:04  <LordAro> :D
23:08:11  <LordAro> i bet the title screen looks ridiculous
23:08:28  <glx> hehe it should look empty
23:09:15  <NGC3982> it does
23:09:22  <NGC3982> but it scales nice and correctly
23:09:37  <NGC3982> this game is luckily above resolution
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23:10:06  <glx> the game just uses what it gets
23:11:11  <glx> and a huge amount of memory for this screen size
23:13:13  <NGC3982> not that much?
23:13:42  <glx> height*width*4
23:14:03  <NGC3982> 300MB right now
23:14:09  <NGC3982> or do you mean GPU memory?
23:14:55  <glx> we don't use GPU directly
23:21:00  <LordAro> SDL2 does a bit more
23:22:14  <glx> but he's on windows :)
23:22:26  <LordAro> so he is
23:27:04  <DorpsGek_III> [OpenTTD/OpenTTD] glx22 opened pull request #7803: Fix 53f8d0b81: MSVC warnings https://git.io/JeEOt
23:28:34  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #7803: Fix 53f8d0b81: MSVC warnings https://git.io/JeEOq
23:34:22  <DorpsGek_III> [OpenTTD/OpenTTD] glx22 merged pull request #7803: Fix 53f8d0b81: MSVC warnings https://git.io/JeEOt
23:34:46  <glx> and I edited the commit message during squash
23:35:04  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro merged pull request #7802: Fix #7733: Crash when removing a dock next to an industry without a station https://git.io/JeEYi
23:35:05  <DorpsGek_III> [OpenTTD/OpenTTD] LordAro closed issue #7733: Null pointer dereference in RemoveDockingTile when adjacent to industry https://git.io/Jeqr9
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23:41:36  * LordAro wonders if it's necessary to do a complete recompile everytime you recompile
23:41:41  <LordAro> ...
23:41:46  <LordAro> everytime you change branch*
23:42:01  <glx> for MSVC it seems so
23:42:07  <LordAro> i change branch quite a lot
23:42:24  <glx> else it's not "debuggable"
23:43:00  <glx> it yells about missing pdb in link stage
23:43:15  <glx> but it's annoying ;)
23:44:49  <LordAro> glx: since you're on windows, do you want to have a go at reproducing #7646? I can't reproduce it on Linux
23:45:13  <glx> cleaning my branches, but I can check
23:49:10  <glx> hmm I should try the dmp
23:59:13  <glx> debug started, downloading symbols
23:59:24  <glx> because it's a 32bit build
23:59:39  <glx> and I rarely debug in 32bit

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