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There is an official way, by simply setting the availability to "savegames-only". After that, the content disapears. Nice and clean 08:23:36 <TrueBrain> just .. we need someone to implement it in the frontend + API to be able to do that 08:24:32 <TrueBrain> https://github.com/OpenTTD/bananas-api/issues/31 08:24:34 <TrueBrain> to be exact 08:26:38 <TrueBrain> now it would require a Pull Request, which is a bit silly .. 08:27:22 <LordAro> TrueBrain: should we undo the "delete" commits, do you think? 08:28:10 <LordAro> or perhaps even merge the 2 versions (though that would be rather harder) 08:30:04 <TrueBrain> LordAro: you mean like this: https://github.com/OpenTTD/BaNaNaS/pull/31 08:30:18 <TrueBrain> hmm, replaced_by would be better in this case 08:30:25 <LordAro> yes, like that :) 08:31:44 <TrueBrain> I just need a way to lint those PRs 08:31:49 <TrueBrain> as they can break everything now :D 08:33:54 <TrueBrain> but this also shows we need to implement https://github.com/OpenTTD/bananas-api/issues/26 :) 08:51:24 <TrueBrain> FileExistsError: [Errno 17] File exists: '/home/runner/work/OpenTTD-BaNaNaS/OpenTTD-BaNaNaS/bananas-api/BaNaNaS' <- well, thank you for that piece of knowledge .. I love those errors :D 08:52:23 <LordAro> bananas bananas bananas bananas 08:54:46 *** cHawk has joined #openttd 08:56:34 <TrueBrain> banana? 08:56:46 <LordAro> oh no 08:58:07 <TrueBrain> and there we go, a nice little linter: https://github.com/OpenTTD/BaNaNaS/pull/32 08:58:12 <TrueBrain> that should be sufficient 08:58:27 <TrueBrain> happy I already wrote code to do this :D 08:58:52 <LordAro> :D 08:59:26 <LordAro> TrueBrain: what does a failure mode look like? 08:59:42 <TrueBrain> it crashes and burn, basically 09:00:06 <LordAro> might be an idea to test it 09:00:15 <TrueBrain> I did 09:00:19 <TrueBrain> but let me push a test you can see 09:00:23 <LordAro> :) 09:00:46 <TrueBrain> I know, shocking, but I tend to test stuff :P :D 09:00:58 <LordAro> trust, but verify ;) 09:01:25 <TrueBrain> yup :) 09:01:31 <TrueBrain> and you are right to do so, as it turns out :P LOLZ 09:01:34 <TrueBrain> https://github.com/TrueBrain/OpenTTD-BaNaNaS/runs/645473245?check_suite_focus=true 09:01:37 <TrueBrain> it did crash and burn :P 09:01:40 <TrueBrain> bananas-server halts 09:01:44 <TrueBrain> bananas-api now continues .. :D 09:01:52 <LordAro> :D 09:01:56 <TrueBrain> but I cannot use bananas-server, as it needs access to the S3 bucket 09:08:43 <DorpsGek_III> [OpenTTD/bananas-api] TrueBrain opened pull request #57: Fix: --validate should bail on any error, not continue https://git.io/JfG1Y 09:10:15 <TrueBrain> https://github.com/TrueBrain/OpenTTD-BaNaNaS/runs/645504160?check_suite_focus=true 09:10:16 <TrueBrain> there 09:10:19 <TrueBrain> crash and burn :) 09:13:51 <LordAro> error message could be nicer, but at least it actually halts now :p 09:17:59 <TrueBrain> I really don't care about the error message tbh :P It only happens when a human makes manual changes and fucked up in writing YAML 09:18:14 <TrueBrain> when YAML parses correctly, the errors are a lot more to the point, as the frontend needs to be able to parse those too :D 09:18:57 <LordAro> indeed 09:22:31 *** gelignite has joined #openttd 09:28:02 <DorpsGek_III> [OpenTTD/bananas-api] lgtm-com[bot] commented on pull request #57: Fix: --validate should bail on any error, not continue https://git.io/JfG1A 09:28:29 <LordAro> :o 09:31:06 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo commented on pull request #8111: Fix: reset roadtype/streetcartype info for non-road bridges https://git.io/JfGMf 09:34:56 <TrueBrain> oooppss .. forgot something important there 09:35:43 <DorpsGek_III> [OpenTTD/bananas-api] TrueBrain updated pull request #57: Fix: --validate should bail on any error, not continue https://git.io/JfG1Y 09:48:56 <Samu> RailwAI replied with a pq5! yay gonna test 09:54:19 <LordAro> TrueBrain: now you broke the regression test :p 09:55:00 <LordAro> or at least, GH/the makefile thinks so 09:55:01 <DorpsGek_III> [OpenTTD/OpenTTD] fsimonis commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/JfGDt 09:55:05 <LordAro> can't see any actual error message... 09:55:05 <Samu> 1885 became 1884 ticks, woah, barelly noticeable 09:55:56 <TrueBrain> https://github.com/TrueBrain/OpenTTD/pull/11 <- something for glx 09:57:13 <TrueBrain> LordAro: you can't see that, because it is not. But for some reason Make sometimes think it is .. still not sure why 09:57:47 <TrueBrain> cannot reproduce it locally, so difficult to debug 09:57:59 <LordAro> TrueBrain: presumably the process is exiting with non-zero? 09:58:06 <LordAro> that's the only reason make would think it had failed 09:58:13 <TrueBrain> yeah, but I don't know why 09:58:19 <TrueBrain> did tons of runs locally, never fails 09:58:26 <TrueBrain> I now hit rerun, and the PR validates 09:58:41 <TrueBrain> I am guessing it has to do with a cleanup 10:03:12 <TrueBrain> started the regression in a while loop now .. but after attempt 100, still doing fine on my local machine :P 10:03:25 <TrueBrain> shrug, what-ever 10:04:13 <LordAro> :/ 10:04:24 <DorpsGek_III> [OpenTTD/OpenTTD] fsimonis commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/JfGD1 10:07:30 <Samu> the unit below tick is AIController.GetOpsTillSuspend(); 10:07:38 <Samu> nice 10:10:41 *** Smedles has quit IRC 10:12:08 *** Smedles has joined #openttd 12:16:43 *** Wolf01 has joined #openttd 12:27:14 <Wolf01> Reenter has been... hard... about 2 months of not moving at all, I got kinetosis driving the car :S 12:31:04 *** heffer has joined #openttd 12:37:33 *** heffer has quit IRC 12:37:40 *** heffer has joined #openttd 12:41:01 *** gelignite has quit IRC 12:59:07 *** mcbanhas has joined #openttd 13:10:05 *** glx has joined #openttd 13:10:05 *** ChanServ sets mode: +v glx 13:14:18 *** supermop_Home_ has joined #openttd 13:19:27 <supermop_Home_> yo 13:19:41 <Wolf01> o/ 13:28:20 <DorpsGek_III> [OpenTTD/bananas-api] LordAro approved pull request #57: Fix: --validate should bail on any error, not continue https://git.io/JfG59 13:28:41 <DorpsGek_III> [OpenTTD/bananas-api] TrueBrain merged pull request #57: Fix: --validate should bail on any error, not continue https://git.io/JfG1Y 13:44:49 *** Wormnest has joined #openttd 13:45:48 <TrueBrain> tnx LordAro 13:48:30 *** snail_UES_ has joined #openttd 13:48:34 <Samu> "About OpenTTD", it says 2002-2019 13:51:23 <andythenorth> ?? 13:51:24 <andythenorth> where? 13:51:47 <andythenorth> Samu specifics pls :) 13:51:52 <Samu> in game 13:51:58 <Samu> the ? icon 13:52:10 <LordAro> $ grep -R 2019 src/ | wc -l 13:52:12 <LordAro> 61 13:52:14 <glx> usual forgotten update of english.txt 13:52:17 <LordAro> mostly lang files 13:52:18 <andythenorth> do a PR 13:52:21 <Wolf01> Just put year(today()) :P 13:52:29 <andythenorth> Wolf01 that's what the website does I think 13:52:39 <Wolf01> Loke every other thing 13:52:42 <Wolf01> *like 13:52:53 <Yexo> Samu: https://github.com/OpenTTD/OpenTTD/blob/7413d65c2af478af55c6686f97589727e0aa563e/src/lang/english.txt#L2737 13:53:03 <LordAro> andythenorth: yeah but that's build time rather than view time 13:53:20 <Wolf01> Shhhh 13:53:30 <Yexo> Also https://github.com/OpenTTD/OpenTTD/blob/2f264f2c92d202608cb54cf6f06abf8e2aa0e875/src/os/windows/ottdres.rc.in#L101 13:53:35 <glx> doable with build time I think 13:53:49 <LordAro> i think this sort of thing is one of the few cases where updating the other lang files is probably the way to go 13:54:13 <andythenorth> templated lang file, compile macro :P 13:54:15 <Yexo> Yes, see https://github.com/OpenTTD/OpenTTD/commit/fa53abe864a6939dc4dac8a6c61443e486e0eb04#diff-2e2f5a73753a276c80c911143db92ba9 for an example 13:56:22 *** nielsm has joined #openttd 14:04:41 *** Flygon has quit IRC 14:04:43 <supermop_Home_> should I try to play a multiplayer game? 14:05:15 <nielsm> sounds like a large risk to take, do you dare? 14:08:54 <supermop_Home_> no I do not dare 14:08:57 <supermop_Home_> i am afraid 14:09:33 <supermop_Home_> i think i'll just refresh the usps tracking page for this package for the next few hours 14:43:06 <Eddi|zuHause> cities:skylines decided to forget everything i ever did with surface painter, and then crash on me... 14:46:34 <Eddi|zuHause> it's also gone from the autosave... even though it was still visible back then 14:48:40 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc 15:07:20 <Wolf01> Eddi|zuHause: I think some mod updated 15:12:03 *** cHawk has quit IRC 15:36:31 *** WormnestAndroid has quit IRC 15:38:13 *** WormnestAndroid has joined #openttd 15:42:39 <luaduck> hm, we're still having reports of players joining people's passworded companies without authorization 15:42:50 <luaduck> nothing of interest in the net,2 debug log 15:43:38 <luaduck> I'd open an issue for it but I don't really have any useful logging for it 15:45:59 <nielsm> do open an issue, I had never heard of that happening 15:46:45 <luaduck> it'd be a rather open headed issue of "people joining passworded companies supposedly without the password" without any relevant logs, that's the thing 15:47:00 <luaduck> almost needs a packet dump but holy shit that would be a lot of packets I'd have to capture 15:47:19 <nielsm> at least having an issue about it lets it be tracked 15:50:51 <luaduck> true 15:51:01 <nielsm> but yes packet dumping might be necessary, and then replay it to allow attaching a debugger 15:51:14 *** arikover has joined #openttd 15:51:41 <Yexo> How frequently does this happen? 15:55:37 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop opened issue #8112: Players report unauthorized clients joining passworded companies https://git.io/JfGhG 15:55:39 <luaduck> bosh 15:55:45 <luaduck> Yexo: once or twice a week 15:57:37 <nielsm> even worse for debuggability yay 16:04:33 <_dp_> ok, that's a new way to place signals xD https://i.imgur.com/nRodQ2P.png 16:06:43 <_dp_> luaduck, nielsm, that may actually be related to desync issue 16:06:45 <andythenorth> I can't even 16:06:49 <andythenorth> what does that do? 16:07:04 <andythenorth> my 10 year old builds tracks and signals, and then asks for help 16:07:08 <andythenorth> and I look at it 16:07:15 <andythenorth> and I'm like "no this is beyond help" 16:07:20 <luaduck> _dp_: potentially? iirc there was discussion about people getting put in the wrong slots? 16:07:31 <luaduck> (I thought that's supposed to get picked up by the wrong company in doCommand check though) 16:08:06 <andythenorth> https://i.pinimg.com/originals/62/8a/87/628a8732704d259f20d7f8f8bc886371.jpg 16:08:13 <_dp_> andythenorth, does nothing but deadlocking some trains 16:09:04 <andythenorth> ok, GOTO link above :P 16:09:15 *** D-HUND is now known as debdog 16:11:01 <Samu> the optimized versions of binary heap and fibonacci heap both post similar results 16:11:28 <Samu> strange coincidence, I wonder why 16:12:04 <Samu> I need a bigger sample size, brb 16:17:57 <LordAro> andythenorth: :D 16:20:48 <Samu> it seems that for short paths, binary heap beats fibonacci heap, unsure 16:21:36 <DorpsGek_III> [OpenTTD/OpenTTD] embeddedt commented on issue #8112: Players report unauthorized clients joining passworded companies https://git.io/JfGhG 16:23:15 <Samu> nop, 240 tiles away, and binary heap beat fibonacci 16:23:19 <Samu> by 2 ticks 16:23:46 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop commented on issue #8112: Players report unauthorized clients joining passworded companies https://git.io/JfGhG 16:24:12 <Samu> I was always under the impression fibonacci would > binary, but now... I don't know 16:24:26 <_dp_> Samu, fib heap on practice isn't as good as in theory, so that's totally expected 16:24:58 <_dp_> in general they're about equal and it only depends on implementation 16:25:22 <DorpsGek_III> [OpenTTD/OpenTTD] embeddedt commented on issue #8112: Players report unauthorized clients joining passworded companies https://git.io/JfGhG 16:26:37 *** iSoSyS has quit IRC 16:31:17 <Samu> well, binary heap had the most gains with optimizations though 16:36:33 *** gelignite has joined #openttd 16:42:03 <Samu> @calc 7804/6934 16:42:03 <DorpsGek> Samu: 1.12546870493 16:42:20 <Samu> that's a 12.5% increase in speed for binary heap 16:42:59 <Samu> @calc 7167/6821 16:42:59 <DorpsGek> Samu: 1.05072570004 16:43:09 <Samu> a mere 5% for fibonacci heap 16:55:59 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 opened pull request #8113: Codechange: Use a dynamic copyright year https://git.io/JfZvJ 17:07:31 <andythenorth> so how many open bugs do we have? :) 17:07:44 <andythenorth> 102 17:07:48 <andythenorth> too many :) 17:07:53 <andythenorth> can't possibly all be important 17:08:00 <andythenorth> https://github.com/OpenTTD/OpenTTD/issues 17:08:08 *** arikover has quit IRC 17:26:57 *** tokai|noir has joined #openttd 17:26:57 *** ChanServ sets mode: +v tokai|noir 17:30:26 <nielsm> come listen to extra funky TTD music: https://www.tt-forums.net/viewtopic.php?p=1231688#p1231688 17:33:49 *** tokai has quit IRC 17:38:10 <LordAro> nielsm: that is very funky 17:41:47 *** WormnestAndroid has quit IRC 17:42:02 *** WormnestAndroid has joined #openttd 17:46:42 *** iSoSyS has joined #openttd 17:55:42 *** frosch123 has joined #openttd 18:07:22 <DorpsGek_III> [OpenTTD/OpenTTD] frosch123 approved pull request #8113: Codechange: Use a dynamic copyright year https://git.io/JfZU2 18:13:20 <_dp_> hm, idk if it actually breaks anything but this line seems wrong 18:13:21 <_dp_> https://github.com/OpenTTD/OpenTTD/blob/master/src/company_cmd.cpp#L605 18:13:36 <_dp_> INVALID_COMPANY is byte so can't << 16 18:13:55 <_dp_> same in console_cmds 18:15:39 <Yexo> _dp_: should be implicitly converted to (u)int before the shift 18:15:41 <Eddi|zuHause> i would expect that to be implicitly cast to int 18:16:12 <_dp_> hm... because of 16 being int? 18:16:34 <Yexo> Yes 18:17:06 <frosch123> _dp_: https://godbolt.org/z/cx96x- 18:17:06 <_dp_> I guess you're right, otherwise nothing would work actually 18:18:49 <_dp_> still a terrible code imo :p 18:19:05 <_dp_> are there mac compilers on godbolt? 18:19:14 <frosch123> clang 18:20:28 <Eddi|zuHause> the bitstuffing could be abstracted away a bit 18:22:56 <nielsm> I'm not sure which of these changes made it work, but now it works 18:23:01 <nielsm> (mt32 music playback) 18:23:47 <nielsm> ...except it doesn't entirely 18:24:02 <nielsm> (transmission delay of patch data) 18:24:22 <Eddi|zuHause> and i'm missing a useful tunnel portal 18:25:10 <Eddi|zuHause> i have one that would be suitible for going into a mountain, but not one that would fit in shallow spaces like cut&cover tracks 18:37:12 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop commented on issue #8102: Installer does not say that Windows 8 and 10 are supported. https://git.io/JfO7I 18:40:44 *** Progman has joined #openttd 18:50:51 <nielsm> hm, no turns out I did not fix it 18:51:08 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop opened pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZkV 18:51:49 <nielsm> rather, a capture of the original MIDI stream contains something more than what I'm sending, which sets some parameters on the synth that makes it behave as intended, and I'm not sure exactly which part I'm missing here 19:14:14 <DorpsGek_III> [OpenTTD/bananas-api] frosch123 opened pull request #58: Add: link to API on SwaggerHub. https://git.io/JfZIB 19:17:02 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo commented on pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZIV 19:30:01 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo updated pull request #8111: Fix: reset roadtype/streetcartype info for non-road bridges https://git.io/JfG8l 19:35:33 *** snail_UES_ is now known as Guest24216 19:35:34 *** snail_UES_ has joined #openttd 19:38:40 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop updated pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZkV 19:38:56 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop commented on pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZLw 19:39:02 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop commented on pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZLr 19:40:49 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo approved pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZLi 19:56:16 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop dismissed a review for pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZLi 19:56:16 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop updated pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZkV 19:57:04 <DorpsGek_III> [OpenTTD/OpenTTD] duckfullstop commented on pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZtB 20:02:04 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo approved pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZt2 20:05:44 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 merged pull request #8114: Fix #8102: Update Windows installer strings to reference newer Windows version https://git.io/JfZkV 20:05:44 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 closed issue #8102: Installer does not say that Windows 8 and 10 are supported. https://git.io/JfO7I 20:07:49 <DorpsGek_III> [OpenTTD/bananas-frontend-web] frosch123 opened pull request #35: PR of the day https://git.io/JfZtD 20:09:12 <DorpsGek_III> [OpenTTD/OpenTTD] ldpl opened pull request #8115: GS methods to let company have exclusive access to the industry https://git.io/JfZt7 20:22:40 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #8115: GS methods to let company have exclusive access to the industry https://git.io/JfZqa 20:23:25 <_dp_> nielsm, sounds ok to me 20:28:23 <glx> hmm commit checker is picky 20:29:22 <glx> but the * is missing on the line ;) 20:29:23 <_dp_> bloody tabs :/ 20:31:01 <DorpsGek_III> [OpenTTD/OpenTTD] ldpl updated pull request #8115: GS methods to let company have exclusive access to the industry https://git.io/JfZt7 20:38:53 <DorpsGek_III> [OpenTTD/nml] frosch123 updated pull request #75: Fix ottd_display_speed to reflect changes done in OpenTTD https://git.io/Jedfs 20:42:27 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 dismissed a review for pull request #8113: Codechange: Use a dynamic copyright year https://git.io/JfZU2 20:42:27 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 updated pull request #8113: Codechange: Use a dynamic copyright year https://git.io/JfZvJ 20:43:06 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 commented on pull request #8113: Codechange: Use a dynamic copyright year https://git.io/JfZmR 20:43:56 <DorpsGek_III> [OpenTTD/nml] frosch123 approved pull request #75: Fix ottd_display_speed to reflect changes done in OpenTTD https://git.io/JfZm0 20:46:07 <DorpsGek_III> [OpenTTD/nml] frosch123 closed pull request #35: Fix ottd_display_speed to reflect changes done in OpenTTD https://git.io/fjZKa 20:46:07 <DorpsGek_III> [OpenTTD/nml] frosch123 merged pull request #75: Fix ottd_display_speed to reflect changes done in OpenTTD https://git.io/Jedfs 20:46:09 <DorpsGek_III> [OpenTTD/nml] frosch123 closed issue #74: Speed values are slightly off when using metric units https://git.io/Je5po 20:47:37 <frosch123> such a mess, 1 issues, 2 PRs, all for the same 20:49:09 <glx> all issues are fixed (well there's still #112) but it's not blocking 20:51:53 <DorpsGek_III> [OpenTTD/OpenTTD] frosch123 approved pull request #8113: Codechange: Use a dynamic copyright year https://git.io/JfZmM 20:58:08 *** frosch123 has quit IRC 21:00:31 <FLHerne> glx: ISTR some of the devzone issues are still relevant https://dev.openttdcoop.org/projects/nml/issues 21:00:55 <FLHerne> Although most of those are feature requests 21:02:30 *** Samu_ has joined #openttd 21:03:39 <FLHerne> https://dev.openttdcoop.org/issues/8519 still crashes nmlc 21:05:38 *** Wolf01 has quit IRC 21:06:18 *** iSoSyS has quit IRC 21:08:46 *** Samu has quit IRC 21:08:58 <Yexo> I'm not sure if any automation for that is available, but you're more likely to get traction if you open a duplicate issue on github, since all activity has moved there 21:10:32 <glx> and the test case is incomplete (I can't just copy paste the code ;) ) 21:11:01 *** Samu_ has quit IRC 21:11:28 <FLHerne> It works for me 21:12:03 <FLHerne> (copying lang/ from literally any other grf) 21:12:15 <FLHerne> Well, fails for me :P 21:13:12 <FLHerne> It's not my issue, just noting that "no github issues" doesn't mean the issues have run out :P 21:14:53 <Yexo> None of the issues on the devzone have had updates for 2+ years, and discounting the 7 most-recently updated that goes to 4.5+ years 21:15:56 <Yexo> Not sure how valuable it would be to move any of the really old issues, especially the feature requests 21:18:39 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #8115: GS methods to let company have exclusive access to the industry https://git.io/JfZOs 21:24:05 <andythenorth> hmm 21:24:23 <andythenorth> ottd bugs could do with some application of 'importance' hammer 21:25:01 <andythenorth> I closed hundreds of tickets in 2018, no kittens died 21:25:58 <Eddi|zuHause> i don't think that the feedback you got justifies the conclusion of "no kittens died" 21:26:14 <andythenorth> feedback isn't a particular outcome 21:26:30 <andythenorth> feedback is just a sign that the project isn't dead yet 21:27:02 <glx> FLHerne: indeed it crashes 21:29:03 <andythenorth> let's see 21:29:34 <andythenorth> do we want more currencies or not? 21:29:35 <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/8083 21:29:39 <andythenorth> why aren't they newgrf? 21:30:38 <andythenorth> oh 21:30:44 <andythenorth> I really can't close any of these bugs 21:30:54 <andythenorth> I've found 2 pages of absolutely critical failures so far 21:30:54 <LordAro> poor andythenorth 21:30:58 <glx> FLHerne: but it's not the calculation, it's the use of layout parameter 21:31:02 <andythenorth> does this game even work? 21:31:08 <andythenorth> why do people play it? 21:31:12 <andythenorth> it's massively broken :) 21:31:21 <andythenorth> seriously nothing works 21:31:35 <Yexo> andythenorth: something like https://github.com/OpenTTD/OpenTTD/issues/8092 can be closed right? There is already a pointer to the webtranslator 21:31:47 <andythenorth> surely 21:55:35 *** sla_ro|master has quit IRC 21:56:32 <glx> ok it seems parameters are allowed, but the code to use them doesn't exist yet 22:06:50 <glx> or it's broken, it's very hard to dig in nml source 22:09:34 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh opened issue #8116: Old patchpack savegame versions will soon overlap https://git.io/JfZsT 22:11:27 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #8116: Old patchpack savegame versions will soon overlap https://git.io/JfZsT 22:11:52 *** andythenorth has quit IRC 22:20:56 *** nielsm has quit IRC 22:25:39 *** Progman has quit IRC 22:40:37 *** mcbanhas has quit IRC 22:46:08 <DorpsGek_III> [OpenTTD/OpenTTD] JGRennison commented on issue #8116: Old patchpack savegame versions will soon overlap https://git.io/JfZsT 23:17:24 *** WormnestAndroid has quit IRC 23:18:37 *** WormnestAndroid has joined #openttd 23:20:28 *** Yexo has quit IRC 23:22:49 *** Yexo has joined #openttd 23:22:49 *** ChanServ sets mode: +o Yexo