Log for #openttd on 3rd August 2020:
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00:00:24  <Timberwolf> Yep, now I've added abs() and also checked the rear vehicle, it's fine with nothing getting double-drawn either.
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08:55:28  <andythenorth> hm
08:56:11  <andythenorth> frozen date + new vehicles are either 'granted' as GS reward, or 'researched' (with GS offering a choice of which to research)?
08:56:22  <andythenorth> blah blah complications with upgrading wagons and stuff :P
08:56:56  <andythenorth> I want to play a game which develops routes instead of replacing all the trains every 20 years :D
08:57:09  <andythenorth> but still has 'new' sometimes
08:58:10  <planetmaker> can a GS modify the game date?
09:04:54  <_dp_> nope
09:06:03  <Timberwolf> Groundhog Day GS.
09:07:29  <Timberwolf> You only escape the current year when every local authority you provide service to rates you as "outstanding".
09:08:42  <_dp_> Timberwolf, that's basicaly what highscoring on btpro cb is like :p
09:09:37  <_dp_> except house luck is more important than authority rating
09:10:16  <_dp_> you get small house - you reset :p
09:24:21  <Timberwolf> I'm now pondering a chaos monkey GS. Randomly sells vehicles, joins bits of your network, deletes bits of track, builds a 16-tile long train and injects it into your network...
09:25:23  <andythenorth> ha
09:25:27  <andythenorth> New Disasters
09:41:31  <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #8287: Backport things for 1.10.3 release
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11:57:12  <TrueBrain> found an old Macbook Pro .. it appears I once owned one .. I cannot remember my password for the life of me .. but it still boots
11:57:17  <TrueBrain> it has to be at least 5 years old ..
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12:38:34  <andythenorth> TrueBrain reinstall the OS :P
12:38:46  <andythenorth> or do the thing where safe mode lets you reset the user
12:38:50  <andythenorth> such security, such Apple
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13:16:04  <TrueBrain> Yeah, requires an install CD ... that is not happening :D
13:16:43  <LordAro> TrueBrain: and you were so looking forward to being an OSX dev as well
13:17:35  <andythenorth> it doesn't just do the web OS recovery? :o
13:19:27  <glx> could it be 10.12.6 by luck ?
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14:43:17  <TrueBrain> How to tell ..
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15:24:33  <andythenorth> does it boot to disk recovery or anything?
15:30:13  <nielsm> watching this makes me think about ways to change the company value calculation in ottd:
15:37:51  <_dp_> just removing 1.5 multiplier from vehicles would already improve it tremendously :p
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16:02:52  <nielsm> I don't even know how it's calculated right now
16:04:57  <nielsm> okay yeah vehicle value * 1.5 is weird
16:05:06  <nielsm> I guess that's just CS logic
16:08:14  <nielsm> hmm I would really like to have actual income and actual expenses on vehicles, i.e. without any transfer credits fakery
16:09:16  <nielsm> or at least revenue and expenses separated out
16:14:06  <supermop_Home_> well now i went to shoot a video of the skipping record i got from discogs, to send to the seller
16:14:12  <supermop_Home_> and it didn't skip..
16:15:19  <b_jonas> nielsm: you can configure your order lists to unload instead of transfer to do exactly that
16:15:35  <b_jonas> unload all
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16:16:44  <b_jonas> see
16:17:06  <nielsm> uh yes I do know how the orders system works
16:17:19  <nielsm> I'm not talking about seeing values for specific vehicles in a specific game
16:17:26  <nielsm> I'm talking about having it available in general
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17:18:25  <frosch123> how long until dp is banned from reddit for posting his own discord link under the reddit mod's discord link? :p
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17:44:17  <andythenorth> transfer credits with cdist do kill some of my vehicles :D
17:44:30  <andythenorth> and being obsessively completionist, I hate seeing the red numbers
17:45:56  <frosch123> do you have siblings? just imagine those vehicles are run by them
17:48:06  <andythenorth> I am busy trying to imagine that train length 4.8 in depot really doesn't matter
17:48:18  <andythenorth> even when the value has odd rounding errors
17:48:38  <andythenorth> hmm, could we just round it up to integer tile length? :P
17:48:42  <andythenorth> as an option :P
17:50:57  <frosch123> so, for the true sandbox experience all labels should be editboxes?
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18:07:31  <_dp_> frosch123, well if they want to be official they should be more welcoming to others :p
18:08:15  <_dp_> also I kinda mention citymania like every other citymania word there citymania and noone seems citymania to bother so far xD
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18:09:54  <TrueBrain> frosch123: btw, fun fact, the Discord servers run JGRPP :)
18:11:42  <TrueBrain> and according to them spnda is an OpenTTD developer? Did I miss that?
18:11:51  <frosch123> don't they have multiple servers? or is the channel specific about one of them
18:13:27  <_dp_> afact it's not very formal
18:13:42  <_dp_> i think jgrpp and vanilla servers are run by different people actually
18:13:59  <TrueBrain> I am always amused by how scattered communities really are
18:14:10  <TrueBrain> just a general observation btw, not a specific one
18:14:29  <TrueBrain> under one label, many different things happen, without anyone really knowing what exactly
18:14:44  <TrueBrain> it does confuse me most of the time :)
18:15:04  <TrueBrain> I notice this more with reddit communities; main reason I do not really do anything with reddit
18:15:51  <_dp_> TrueBrain, you sound like you have nothing to do with this mess :p
18:15:53  <TrueBrain> takes a really deep dive to understand who is part of what where and how :)
18:16:07  <TrueBrain> "mess", pfft
18:16:09  <TrueBrain> WORK OF ART
18:16:54  <_dp_> well, sure, doesn't change the fact that I for example can't even imagine what half of that stuff does :p
18:17:07  <TrueBrain> but in general OpenTTD has been very focused: make the game. And push external everything else
18:17:10  <nielsm> <TrueBrain> and according to them spnda is an OpenTTD developer?  <-- well he had three PRs merged
18:17:14  <nielsm> so technically co-author
18:17:26  <TrueBrain> the reason we are not running the forums, for example
18:17:39  <TrueBrain> or any official OpenTTD server, for that matter :)
18:18:20  <TrueBrain> reddit communities often do a lot of things a bit .. and that makes my head spin to understand where the line starts and stops :P
18:18:41  <TrueBrain> and to be clear, it is a me-problem, more than anything else :)
18:20:58  <TrueBrain> _dp_: and that is honestly a good point, some README.mds could use a touch-up to make sure people understand what they are reading :)
18:21:10  <nielsm> really as long as the separate communities understand whether any of the core developers are actually active in their corner and don't assume wrong things if they aren't, fine
18:22:05  <frosch123> nielsm: how is your interview going?
18:22:28  <nielsm> haven't received a reply yet
18:22:43  <TrueBrain> nielsm is going for it? :D
18:22:46  <nielsm> sent my initial response a few hours
18:23:17  <nielsm> ago
18:24:59  <TrueBrain> why did I start with writing a Visitor in Rust, instead of an hello world
18:25:04  <TrueBrain> this is .. difficult to wrap your head around :)
18:25:56  <_dp_> doing hello world is boring after a fifth time xD
18:26:23  <frosch123> tell that to the people who did gnu hello
18:26:37  <TrueBrain> sure, what is their email? :P
18:26:45  <nielsm> hello world is just to smoke test your toolchain
18:28:52  <TrueBrain> but the lack of inheritance in Rust is breaking my brain :(
18:29:12  <nielsm> composition
18:29:54  <TrueBrain> and the fact that enum variants have no type, is just bloody annoying
18:38:59  <andythenorth> frosch123 YES! :)  All strings editable, on demand :)
18:39:08  <andythenorth> so I can earn or score whatever I want!
18:47:06  <frosch123> can you compile again?
18:49:34  <andythenorth> no, but I do need to fix that
18:49:52  <andythenorth> I did consider patching the depot train length number :P
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19:35:22  <TrueBrain> [8034] Load { register: C, address: Emulation { emulation: U8(12), native: PointerBank { bank: Zero, address: Addition { left: U8(12), right: RegisterD } } }, arg_size: U8 }
19:35:23  <TrueBrain> [8036] BranchCondition { flag: Z, is_set: true, address: PointerBank { bank: PBR, address: U16(8034) } }
19:35:29  <TrueBrain> I am feeling like a mad-man :D
19:36:15  <frosch123> hmm, you have a C register? is that some 8080?
19:36:31  <TrueBrain> SNES CPU :)
19:36:42  <TrueBrain> so a 6502-ish
19:36:54  <TrueBrain> 65C816 to be exact
19:41:08  <frosch123> i like how it has way more index registers than arithmetic registers
19:41:15  <frosch123> indirection is important :)
19:41:37  <TrueBrain> it is one WEIRD CPU
19:41:50  <TrueBrain> many ... very ... weird edge cases
19:42:07  <frosch123> all cisc cpu are weird
19:42:44  <TrueBrain> take the Emulation node above .. it picks emulation only IF emulation is on (duh), if the DL is non-zero, and only for a certain commands
19:42:48  <TrueBrain> like ... what?
19:43:01  <TrueBrain> and the only change? How it wraps in the address-space (8bit vs 16bit wrapping)
19:43:03  <TrueBrain> it is so weird
19:43:36  <frosch123> oh, himem.sys
19:43:46  <frosch123> no, that's the wrong one
19:43:53  <TrueBrain> the above snippet is also annoying in another way .. it is basically an infinite loop .. it is waiting for an interrupt, where the interrupt handlers changes the value
19:44:09  <TrueBrain> it is the 15th command of the ROM .. you NEED to implement interrupts ASAP when emulating :P
19:44:17  <frosch123> what was the name for the 64kb just after 1MB that you got when you disabled the 1MB wraparound?
19:44:31  <TrueBrain> no clue :P
19:44:37  <TrueBrain> but yeah, something like that
19:45:14  <frosch123> HMA, high memory area
19:45:19  <frosch123>
19:45:51  <TrueBrain> left: Box::new(Node::U8(Box::new(U8 { value: offset }))), <- I hear you like boxes
19:59:02  <Eddi|zuHause> is that what happens when you make assembler "human readable"?
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20:41:52  <_dp_> openttd really misses some extra zoom levels for minimap on 4k
20:43:14  <_dp_> other than that it plays just fine on 4k with just a bit of tweaking
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21:28:14  <andythenorth> I need a name for a train
21:28:21  <andythenorth> pls send namez
21:28:54  <andythenorth> eh this seems like a good name :P
21:29:04  <andythenorth> supermop_Home_ ^ picture is bad, but seems to include a pacer?
21:30:18  <dwfreed> Trainy McTrainFace
21:32:16  <andythenorth> did I use that already?
21:32:17  <andythenorth> hmm
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22:00:29  <Timberwolf> Birdchaser? Stumblebump? Slinker? Utopian Turtletop?
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22:18:37  * Timberwolf is attempting to make beer.
22:18:51  <Timberwolf> I always thought what this house needed was a mysterious gurgling cupboard.
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