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Log for #openttd on 14th September 2020:
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12:32:37  <supermop_Home> yo
12:33:02  <andythenorth> yo
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16:15:53  <nielsm> https://www.youtube.com/watch?v=W0oPGEUpdF8 woo new locos
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17:09:08  <supermop_Home> nielsm nice
17:14:29  <frosch123> new engines, and they already must be pulled by an old one
17:23:32  <nielsm> probably some regulations with delivery and inspection before they are allowed to run under own power
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17:35:13  <andythenorth> well
17:37:09  <frosch123> bucket
17:39:30  <andythenorth> cat
17:41:24  <frosch123> in widelands wells have an infinite supply of buckets
17:41:56  <frosch123> i think s2 was the same
17:43:31  <andythenorth> what about in the tank game?
17:43:50  <andythenorth> also can someone approve the nml changelog?
17:43:51  <frosch123> can you build tanks?
17:44:03  <andythenorth> so I can fuck up my fork without getting dorpsgek whining at me :)
17:44:07  <andythenorth> pls
17:44:22  <andythenorth> https://github.com/OpenTTD/nml/pull/159
17:44:30  <andythenorth> also I couldn't see how to remove myself from nml project
17:44:52  <frosch123> trapped :p
17:45:23  <andythenorth> hmm
17:45:33  <andythenorth> total identity change is the only answer
17:45:46  <andythenorth> I kind of just want out of the guilt tbh
17:45:47  <frosch123> anyway, access is done via teams
17:46:00  <andythenorth> being a powerless nml maintainer does not aid my mojo
17:47:25  <andythenorth> I found the 'leave team' button
17:47:35  <andythenorth> gone
17:47:52  <frosch123> what happened with the other nml people? did they also find the button?
17:48:17  <DorpsGek_III> [OpenTTD/nml] andythenorth commented on issue #44: Move nml docs to be in repo, build with jekyll/sphinx/readthedocs etc https://git.io/Je8vh
17:48:17  <DorpsGek_III> [OpenTTD/nml] andythenorth closed issue #44: Move nml docs to be in repo, build with jekyll/sphinx/readthedocs etc https://git.io/Je8vh
17:48:59  <andythenorth> don't know
17:49:05  <andythenorth> I still have 3 open issues before I'm free of this
17:53:08  <frosch123> is train whack your last project?
17:53:45  <DorpsGek_III> [OpenTTD/nml] andythenorth updated pull request #159: Doc: Changelog for 0.5.3 https://git.io/JJIqn
17:54:10  <andythenorth> frosch123 "ultimate project"
17:54:11  <andythenorth> but no
17:54:20  <andythenorth> there are many grf things I want to do
17:54:27  <andythenorth> being a maintainer for other people isn't working for me
17:54:58  <andythenorth> watching them make grfs while I try to badly make tools does not make for ultimate life happiness
17:55:48  <andythenorth> also the glacial pace of approval / release , I think I might have too much ADHD for that
17:57:30  <andythenorth> maybe I should release train whack as a framework :P
17:59:50  <frosch123> maybe you can get them included into unicode
17:59:57  <andythenorth> I could make a font
18:00:11  <andythenorth> I could propose a html tag?
18:05:56  <frosch123> that doesn't work with smartphone's instant chat
18:06:31  <frosch123> you need all the train spotters on your team, to drive the unicode people into assigning codes for every engine ever designed
18:06:56  <frosch123> ofc. with matching paint job modifiers
18:10:30  <frosch123> hmm, it has been a month, and no factorio 1.0.1... i think they are still drunk
18:17:11  <Wolf01> I miss FFF
18:19:24  <frosch123> yeah, how can you now tell what day of the week it is?
18:25:31  <andythenorth> this for F https://www.railveyor.com/resources.php
18:30:53  <frosch123> i think someone posted that yesterday
18:31:54  <frosch123> i think the monorail vehicles in nuts look kind of similar
18:38:58  <andythenorth> it was me :P
18:39:09  <Wolf01> https://www.youtube.com/watch?v=-j-QCXjWBuA this looks interesting (cities skylines)
18:39:14  <andythenorth> it works with booster stations, like a theme park roller coaster
18:39:22  <andythenorth> I thought it was an interesting mechanic
18:40:11  <frosch123> they did not explain the brakes though
18:47:21  <andythenorth> they just use the drive units
18:47:32  <andythenorth> with regen
18:48:20  <frosch123> i meant when parking
18:48:51  <frosch123> there was a video where they stopped uphill and waited for something
18:50:05  <DorpsGek_III> [OpenTTD/OpenTTD] stormcone opened pull request #8307: Feature: Show group name as part of the default vehicle name. https://git.io/JU4lR
18:50:34  <TrueBrain> Yes GitHub, I know DorpsGek should change APIs ... :P
18:52:49  <DorpsGek_III> [OpenTTD/OpenTTD] stormcone opened pull request #8308: Feature: Add cargo filter support to vehicle list. https://git.io/JU4lE
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