Log for #openttd on 11th October 2020:
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07:12:29  <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on issue #6207: Autorenew fails for articulated vehicles with mixed cargo
07:12:30  <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth reopened issue #6207: Autorenew fails for articulated vehicles with mixed cargo
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08:50:12  <andythenorth> well
08:52:27  <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on pull request #8278: Feature: tiles/day velocity unit
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09:13:55  <TrueBrain> don't be sane andythenorth :P
09:19:31  <andythenorth> sorry
09:20:06  <TrueBrain> I forgive you
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10:24:44  <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #8278: Feature: tiles/day velocity unit
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10:52:27  <DorpsGek_III> [OpenTTD/OpenTTD] donno2048 opened issue #8327: Automatically create folder
11:13:19  <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on issue #8327: Automatically create folder
11:20:24  <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on issue #8327: Automatically create folder
11:30:17  <Eddi|zuHause> ... was i out of line?
11:30:33  <Eddi|zuHause> i haven't interacted with a lot of people lately
11:35:03  <DorpsGek_III> [OpenTTD/OpenTTD] donno2048 commented on issue #8327: Automatically create folder
11:35:03  <DorpsGek_III> [OpenTTD/OpenTTD] donno2048 closed issue #8327: Automatically create folder
11:42:01  <andythenorth> Eddi|zuHause you forgot the smiley
11:42:09  <andythenorth> github is not great for emoticons
11:43:06  <andythenorth> frosch123 any opinion on this (except maybe 'leave me alone, I retired')?
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11:48:11  <frosch123> andythenorth: yep, wiki migration is more interestnig
11:50:50  <andythenorth> I have designed out the problem for now :)
11:50:58  <andythenorth> only one of this vehicle type
11:56:46  <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on issue #6207: Autorenew fails for articulated vehicles with mixed cargo
12:02:02  <andythenorth> could a vehicle be marked up as 'ineligible for auto-replace'?
12:02:12  <andythenorth> is that just more newgrf string?
12:02:48  <andythenorth> maybe we could move / copy the IsArticulatedVehicleCarryingDifferentCargoes check to wherever the valid replacements list is built?
12:03:30  * andythenorth wonders where that is
12:06:44  <Eddi|zuHause> andythenorth: no, i don't think that works. because the default configuration might be to carry all the same cargos, but then it is changed later by manual refitting
12:07:09  <andythenorth> ok
12:07:18  <andythenorth> I'm not so minded to try and make it work
12:07:23  <andythenorth> as to not silently fail
12:08:13  <andythenorth> that's why I think explicitly banning it in newgrf isn't an implausible solution
12:08:20  <andythenorth> although it does seem like a bad pattern
12:08:32  <Eddi|zuHause> i think there was a message for failed autoreplace, but it wasn't very helpful on giving a reason. and it is lumped with other vehicle info messages which people would probably disable because of spam
12:10:00  <andythenorth> interestingly I can't replace from mail+pax articulated vehicle to non-articulated pax vehicle
12:10:10  <andythenorth> or any other vehicle
12:10:33  <andythenorth> we could enforce that only one refit is possible in an articulated vehicle?
12:11:15  <Eddi|zuHause> no
12:11:36  <Eddi|zuHause> because we can't retroactively invalidate existing newgrfs
12:12:06  <Eddi|zuHause> just because it conflicts with some obscure unrelated game mechanic
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12:13:09  <andythenorth> could just say nml doesn't permit it?
12:13:14  <andythenorth> and enforce it on compile?
12:13:44  <Eddi|zuHause> i don't think nml has that kind of analysis capacity
12:14:50  <andythenorth> so was I correct when I closed the ticket as 'not supported'? :)
12:17:19  <glx> I guess it's about #6207
12:17:46  <andythenorth> yair
12:19:19  <glx> couldn't the line you linked return CT_NO_REFIT ?
12:20:26  <glx> (I didn't really check the code)
12:24:19  <glx> hmm no I'm wrong
12:25:37  <andythenorth> could just put a note in buy menu
12:25:41  <andythenorth> 'broken with autoreplace'
12:38:34  <Eddi|zuHause> andythenorth: can you come up with a way to notify people which doesn't drown the player in repeated messages?
12:39:18  <Eddi|zuHause> ... assuming the player sends 200 vehicles to replace, and the check runs on every attempted refit
12:41:41  <glx> the best place to warn is probably when setting the replacement of an articulated engine ("this replacement may fail...")
12:42:18  <Eddi|zuHause> glx: i'm not sure we know enough at that moment
12:45:22  <glx> we now if the engine can carry different cargo by default, and the replacement can happen only if it has been refited to carry only one type
12:48:42  <Eddi|zuHause> trying to detect the situations that might fail sounds equally problematic than trying to pick a reasonable "best effort" resolution
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12:59:57  <andythenorth> I am -1 to messages tbh
13:00:52  <andythenorth> I would favour banning these vehicles from autoreplace
13:01:03  <andythenorth> but I see no way to do that short of attempting a refit when the menu is constructed
13:01:07  <andythenorth> which seems very unwise
13:01:43  <frosch123> cloning works, right?
13:02:27  <frosch123> then autorenew could probably also work
13:02:38  <andythenorth> cloning works
13:03:02  * andythenorth tested
13:03:36  <glx> yeah autorenew is not autoreplace
13:07:10  * andythenorth BBL
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16:01:23  <andythenorth> ho, how do I fetch a PR from glx if not a remote?
16:01:26  <andythenorth> curl I guess :)
16:01:44  <glx> which PR ?
16:02:37  <andythenorth>
16:02:49  <andythenorth> it's just a commit, not a PR yet?
16:03:02  <glx> don't, it doesn't really work
16:03:05  <andythenorth> ok
16:03:29  <glx> by luck it's ok for iron horse because they are not refitable
16:03:47  <glx> but I think it will fail for PKP
16:04:31  <andythenorth> I don't see how to do it with refittability
16:04:37  <andythenorth> short of trying the refits
16:04:47  <andythenorth> and what order, for which vehicles...
16:04:53  <andythenorth> and then...does the newgrf allow it?
16:04:59  <glx> probably need to check how clone does it
16:06:06  <glx> unpushed the branch ;)
16:12:50  <andythenorth> :)
16:38:04  <TrueBrain> nameservers are now switched to AWS. This should not lead to any issue what-so-ever, but let me know if sites are now all of a sudden unreachable or what-ever :)
17:11:18  <glx> andythenorth: rewrote
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17:53:44  <DorpsGek_III> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master
17:53:44  <DorpsGek_III>   - Update: Translations from eints (by translators)
17:58:06  <andythenorth> glx works for simple cases I tested so far :)
18:03:41  <andythenorth> ok that's interesting
18:04:10  <andythenorth> I can replace articulated engine (pax+mail) <-> engine (no capacity)
18:04:38  <andythenorth> can't replace articulated engine (pax+mail) <-> articulated engine (pax+mail)
18:04:41  <andythenorth> intended result?
19:10:22  <glx> It just handles auto renew, auto replace stuff should be unchanged
19:23:59  <andythenorth> k
19:33:02  <glx>  <andythenorth> I can replace articulated engine (pax+mail) <-> engine (no capacity) <-- this works because it's tested before articulated check
19:33:24  <glx> and it's untouched in my code :)
19:38:51  <andythenorth> yup, I was testing wrong in trunk
19:38:56  <andythenorth> just verified
19:47:54  <andythenorth> silly andythenorth
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21:19:47  <frosch123> TrueBrain: sending mails from info@ may be broken :)
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21:28:53  <frosch123> TrueBrain: yeah, both snmp and imap did not survive the nameserver stuff
21:35:44  <DorpsGek_III> [OpenTTD/OpenTTD] jostephd updated pull request #8278: Feature: tiles/day velocity unit
21:35:49  <DorpsGek_III> [OpenTTD/OpenTTD] jostephd commented on pull request #8278: Feature: tiles/day velocity unit
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22:04:23  <TrueBrain> hmm ... not sure what doesn't work for frosch123, as it works for me :P
22:05:07  <TrueBrain> nothing changed DNS-wise on those records .. hmm ..
22:05:14  <TrueBrain> hard to debug with him not here anymore :D
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22:07:26  <TrueBrain> both IMAP and SMTP work as expected
22:07:37  <TrueBrain> not sure why he was trying SNMP, that sounds a bit odd :P
22:08:57  <TrueBrain> lol .. I think he has the server-configuration on a domain I expired last week
22:09:04  <TrueBrain> not much to do with the nameserver migration :)
22:10:20  <TrueBrain> frosch123: in case you read the backlog, I guess you are using "" as server. That domain retired last week ;) You should be using "" for email. Soon that will change again, but we will tackle that when we do :)
22:17:13  <TrueBrain> okay, 6 developers make use of IMAP .. 3 of which are active daily, 1 so-so, and 2 are retired .. should be easy enough to migrate that to a new place :)
22:18:32  <TrueBrain> plenty more receive email on their mailboxes .. but given they never check it, I guess we can close them :)
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22:20:50  <TrueBrain> well, the logs only go back 1 month .. so there could be, strictly seen, people who only check once every N months :P
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22:27:56  <glx> I should be in the group of 3 :)
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22:29:40  <TrueBrain> you are :)
22:29:44  <TrueBrain> you are my number 1 even :)
22:30:05  <glx> IMAP on the phone and thunderbird
22:30:20  <TrueBrain> 6119 logins in the last 30 days :P
22:36:18  <TrueBrain> right, I think I will create three sets of emails: 1) those that don't have a forward and haven't logged in for 30 days.  It will be something along the lines of: in case you read this, contact me. 2) those that do have a forward. Something like: we are migrating to a new server, you don't have to change anything. 3) those that don't have a forward but use IMAP. It will be something like: we are only supporting forwarding emails now, please le
22:36:18  <TrueBrain> know where to forward your emails too. This doesn't hold for info@ btw, that will still be a shared mailbox. Most likely we will reset the password on it, but details :)
22:36:59  <TrueBrain> I just need to figure out who belongs to what group :P
22:37:07  <TrueBrain> something for another day!
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