Log for #openttd on 28th October 2020:
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12:04:44  <andythenorth> so I think I mess with station ratings in FIRS
12:04:48  <andythenorth> what's old is new again
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14:21:15  * andythenorth has questions
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18:32:58  <andythenorth_> quiet eh?
18:41:23  <Eddi|zuHause> too quiet...
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19:04:35  <andythenorth_> so the station rating cb eh
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19:05:07  <andythenorth_> Eddi|zuHause maybe you want to write some nml? :)
19:05:15  <andythenorth_> for a nice entertainment time
19:06:11  <andythenorth_> hmm what is newagerating?
19:06:15  <andythenorth_>
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19:10:55  <andythenorth_> oh
19:10:57  <andythenorth_> "The bonus for statues, TTDPatch AIs and new vehicles is always in effect, you cannot (yet) change this."
19:11:01  <andythenorth_> meh
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19:11:18  <andythenorth_> the statues are silly yak-shaving
19:11:24  <andythenorth_> and the age thing is just daft
19:13:36  <Eddi|zuHause> andythenorth_: what kind of nml?
19:16:22  <andythenorth_> the kind that goes into the FIRS compile
19:16:50  <andythenorth_> and modifies station ratings slightly, to remove oddities
19:17:31  <andythenorth_> to be more accurate, I can write the nml, but I'm puzzled about what the algorithm should be
19:18:43  <andythenorth_> time since pickup shouldn't change
19:18:48  <andythenorth_> amount of cargo shouldn't change
19:19:00  <andythenorth_> max speed of vehicle should be sensitive to cargo (and maybe game date)
19:19:34  <andythenorth_> the 10% statute bonus should be nullified, and all results just boosted by 10%
19:19:49  <andythenorth_> age of vehicle is ridiculous and needs replaced
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19:21:00  <Eddi|zuHause> i don't see whether you can even query ther cargo type
19:22:21  <andythenorth_> does the CB not run per cargo?
19:22:26  * andythenorth_ hasn't actually tried it yet
19:23:23  <Eddi|zuHause> it doesn't even say for which feature the the callback is called. i presume "station"?
19:23:24  <frosch123> andythenorth_: i would claim the statue thing is one of the better mechanics in the game
19:23:39  <frosch123> small/med/large ads are silly. but the statues work well
19:24:24  <andythenorth_> it works perfectly
19:24:29  <andythenorth_> it's just really silly :)
19:24:53  <frosch123> if you remove everything, there is nothing left :)
19:25:21  <andythenorth_> well yes
19:25:25  <Eddi|zuHause> i'd like a rating decay speed, but that's probably more of a daylength thing
19:25:42  <andythenorth_> it's just a mechanic that I really didn't discover until this weekend
19:25:53  <Eddi|zuHause> the statues?
19:25:55  <andythenorth_> yes
19:25:57  <frosch123> so you do not like new stuff :p
19:26:04  <andythenorth_> I feel silly :P
19:26:12  <TrueBrain> only feel?
19:26:20  <andythenorth_> we are what we feel?
19:26:24  <andythenorth_> we feel what we are?
19:26:38  <TrueBrain> if it aint round, it must be square!
19:26:55  <andythenorth_> I have been annoyed at ottd station ratings for years
19:27:05  <andythenorth_> no matter what I do, it never stays above about 70%
19:27:12  <andythenorth_> now I learn I've been doing it wrong :P
19:27:19  <TrueBrain> feels bad man
19:27:41  <TrueBrain>
19:27:44  <TrueBrain> something to make you feel better
19:27:52  <frosch123> andythenorth_: just pretend you played on higer difficulty?
19:28:50  <andythenorth_> an interesting proposal, is there a newsletter?
19:31:23  <frosch123> andythenorth_: <- try that one?
19:31:36  <andythenorth_> is it a podcast?
19:31:57  <frosch123> it's a daily soap, but text only
19:32:09  <TrueBrain> daily? You have ambitions!
19:32:12  <andythenorth_> SOAP? :o
19:32:14  <andythenorth_> how retro
19:32:40  <frosch123> no idea, i have not watched tv for > 10 years
19:32:41  <TrueBrain> happy we all trigger on different words :D
19:32:42  <FLHerne> andythenorth_: I just assume the statues are a proxy for general advertising/presence/name-recognition
19:32:46  <frosch123> are there no longer soaps?
19:32:58  <andythenorth_> dunno
19:33:10  <andythenorth_> I only watch Traffic Cops on TV
19:33:14  <andythenorth_> Road Wars
19:33:38  <frosch123> the closest i get to tv is when eddi talks about eurovision
19:33:50  <andythenorth_> hmm could a GS just build a statue in every town FOR MY COMPANY?
19:33:57  <FLHerne> andythenorth_: And it keeps the micromanagement enthusiasts busy clicking things, so they can't ask for individual control of signals or timetables that are actually useful :p
19:33:57  <frosch123> then you have to treat eddi like samu
19:34:08  <FLHerne> andythenorth_: yes
19:34:22  <Eddi|zuHause> that didn't even happen this year
19:34:31  <frosch123> TrueBrain: the internet will end next monday, excited?
19:34:39  <TrueBrain> \o/
19:34:41  <TrueBrain> why this time?
19:35:10  <frosch123> docker pull limits. will it work like that one js library that was removed?
19:35:13  <Eddi|zuHause> corona, probably :p
19:35:24  <TrueBrain> ah, that, yes .. will be interesting
19:35:40  <TrueBrain> I think OpenTTD mitigated most of the issue .. but the libraries are still pulled from Docker Hub itself
19:35:44  <TrueBrain> so it might still go BOOOOOMMMM
19:35:54  <TrueBrain> very curious if they whitelisted GitHub Runner IPs :)
19:36:00  <Eddi|zuHause> it's probably better that the internet ends monday, because nothing good will happen on tuesday
19:36:34  <Eddi|zuHause> or, the rest of the week, really
19:37:09  <frosch123>
19:37:27  <TrueBrain> sounds about right, yes
19:37:38  <TrueBrain> I once had to audit all library an existing product used
19:37:41  <TrueBrain> that was .. interesting
19:37:52  <TrueBrain> License issues ofc all over the freaking place
19:37:57  <TrueBrain> but some libraries .... holy crap
19:38:06  <andythenorth_> oof
19:38:11  <TrueBrain> "why do we use this?" - "dunno, it has always been there"
19:38:15  <TrueBrain> yeah .. fun times ...
19:38:18  <andythenorth_> ok so am I not 'fixing' station ratings then? :P
19:38:28  <andythenorth_> FIRS used to fix them to 100% but I removed that
19:40:25  <frosch123> also, i switched my default websearch to duckduck.
19:40:37  <andythenorth_> any good?
19:40:37  <frosch123> it is actually better when searching python api
19:40:56  <frosch123> google for some reason always puts the python 2.x stuff on first hit
19:41:38  <TrueBrain> I switched too last week :P
19:41:44  <TrueBrain> I do miss the "learning" part
19:41:53  <TrueBrain> Google often knows in the direction I am looking
19:41:56  <TrueBrain> duckduck .. ofc doesn't
19:42:16  <frosch123> duckduck seems to have special handling for python docs, similar to how most websearch have for wikipedia
19:43:22  <frosch123> TrueBrain: yeah, truewiki was then incentive to switch :)
19:43:50  <TrueBrain> what did truewiki do?! :P
19:44:10  <frosch123> it's still mostly vapourware
19:44:32  <andythenorth_> like FIRS
19:44:51  <TrueBrain> pfff, you can run it yourself!
19:45:06  <frosch123> also, it's funny how factorio really delays 1.1 until they have every bug closed
19:45:30  <frosch123> TrueBrain: i can help in about 10 days :)
19:45:43  <TrueBrain> what happens in 10 days?
19:46:14  <frosch123> i have some days off, to waste on webapps of some silly train game
19:46:20  <TrueBrain> :D
19:46:26  <TrueBrain> it might already be done by then :P :P
19:46:44  <TrueBrain> testing GitHub integration now .. that really was 10 minutes work .. copy/paste is such an amazing tool
19:46:50  <TrueBrain> hmm .. I have DNS failures .. wuth?
19:46:53  <frosch123> yes, but if you develop things at light speed, time passes faster on the outside
19:47:02  <andythenorth_> frosch123 is TrainWhack getting a wiki? :o
19:47:04  <frosch123> so what is less than 2 weeks for you, is more than 2 weeks for the rest
19:47:11  <TrueBrain> frosch123: :D
19:47:12  <andythenorth_> I don't want to discourage, but might be overkill?
19:47:20  <TrueBrain> well, fixing all the wiki pages did took longer than I expected, yes :P
19:47:26  <TrueBrain> doesn't resolve for me .. oh-oh
19:48:03  <frosch123> andythenorth_: do you mean a wiki page, or a whole wiki with 5k pages on the best trainwhack results?
19:48:15  <andythenorth_> yes
19:48:31  <frosch123> did the junctionary inspire you to do whackionary?
19:48:52  <TrueBrain> hmm .. seems only inside my Docker DNS all of a sudden fails ..
19:50:31  <andythenorth_> there needs to be a page about tactics
19:50:46  <andythenorth_> and how browser refresh rate affects scores
19:50:49  <andythenorth_> and stuff
19:51:42  <TrueBrain> hmm, WSL2 issue it seems .. their DNS redirect stopped working
19:51:42  <TrueBrain> lol
19:51:44  <TrueBrain> what-ever :P
19:53:11  <frosch123> andythenorth_: are trains agents though?
19:54:42  <TrueBrain> w00p, Docker starts by first checking out the gollum-test-data, and starts the server after :D I might want to add some storage here on AWS, to speed up this process :P
19:55:43  <TrueBrain> guess tomorrow we will get this to staging :)
19:57:46  <TrueBrain> owh, stdout is not flushed .. I had a fix for that I think .. hmm .. things to do :P
19:58:29  <frosch123> in ruby i used stderr instead :p
19:59:08  <TrueBrain> :D
19:59:16  <TrueBrain> it is scary how much copy/pasting I am doing, and it still works
19:59:22  <TrueBrain> hopefully the editing part will also be this easy :P
20:02:27  <TrueBrain> I also hope wikitextparser accepts my PRs soon, or fixes them another way .. would resolve a few rendering issues :D
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20:05:12  <TrueBrain> and reload of storage works too .. \o/
20:05:21  <TrueBrain> does require a hook on your repo for it to become useful, but details :)
20:05:26  <TrueBrain> anyway, that is enough for tonight .. :P
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20:19:03  <andythenorth_> frosch123 trains are modalities
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21:55:40  * andythenorth_ draws other modalities
21:57:29  <frosch123> are you a drawing agent?
22:06:19  <andythenorth_> definitely
22:06:28  <andythenorth_> I input and output drawings
22:07:00  <andythenorth_> I have just drawn 4% of a ship
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22:16:04  <TrueBrain> frosch123:
22:16:22  <TrueBrain> One of the two is delayed at least :p
22:17:08  * andythenorth_ bedtime
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22:18:14  <TrueBrain> (The one we don't care about at all, ofc)
22:18:38  <frosch123> :)
22:22:51  <FLHerne> frosch123: I have questions about NML's is_ascii_string()
22:23:38  <FLHerne> Why 0x7b? That excludes a few valid ASCII chars, like ~ and |
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22:25:30  <FLHerne> If I understand correctly, it assumes that \xx is always valid ASCII, but \FF or so wouldn't be
22:25:59  <frosch123> <- 7B+ are control codes
22:26:10  <frosch123> blame cs?
22:26:16  <FLHerne> It also doesn't handle the \t and \n escapes that NML supposedly supports, but those would be ASCII
22:26:34  <frosch123> \n should be translated to \r
22:26:48  <frosch123> linebreak in ttd/ttdp/ottd is #13
22:27:28  <frosch123> well, probably it uses {} anyway, and no \n :)
22:28:00  <FLHerne> This is also used on string literals that never end up as in-game strings, like grfids and track labels :-/
22:28:51  <FLHerne> I think possibly it's trying to do two different things and neither of them right...
22:28:58  <frosch123> that's unnecessary :) those are uint32 to ottd
22:29:21  <FLHerne> That's what I thought
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22:35:18  <FLHerne> I guess I need to dig into the code more and find out exactly who's using it for what
22:38:30  <frosch123> FLHerne: i also wonder why it needs that is_ascii check for in-game strings... it could just always use utf-8
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23:15:20  <glx> <FLHerne> This is also used on string literals that never end up as in-game strings, like grfids and track labels :-/ <-- ah yes looks like parse_string_to_dword() use grfstrings when it should not
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23:35:40  <DorpsGek_III> [OpenTTD/team] glx22 commented on issue #68: [hu_HU] Translator access request
23:36:05  <DorpsGek_III> [OpenTTD/team] glx22 commented on issue #69: [pt_BR] Translator access request
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