Log for #openttd on 12th December 2020:
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03:44:56  <supermop_Home> ugh can I just buy the XP version of solitare?
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08:31:30  <orudge> TrueBrain: My vcpkg PRs have been merged; you could always try altering the job to simply update to the latest vcpkg master instead of using my repo.
08:31:53  <orudge> There is a further change needed for building on arm, but I think building on Intel should be OK
08:31:57  <orudge> Can test on Monday
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08:49:38  <andythenorth> having this page open in Chrome causes around 10% CPU load for me
08:49:39  <andythenorth>
08:49:46  <andythenorth> just me? anyone replicate?
08:50:09  <andythenorth> I'm wondering if my coin miner is too aggressive :(
08:51:23  <Wolf01> Yes, it uses some CPU while scrolling
08:52:20  <Wolf01> I'm more worried about the 60MB of memory it waste :P
08:52:36  <Wolf01> Ah, I got solitaire VR, free one, only Klondike, but looks cool :P
08:53:00  <Wolf01> You can ragequit flipping everything on the desktop
08:53:53  <andythenorth> I wonder if I wrote a js loop that doesn't close
08:54:02  <andythenorth> or if it's just the tablesorter js
08:58:57  <milek7> >causes around 10% CPU load for me
08:58:59  <milek7> 0% here
09:02:56  <andythenorth> thx
09:09:02  <andythenorth> safari doesn't have the same issue
09:09:05  <andythenorth> just chrome
09:09:10  <andythenorth> do I need to fix?
09:09:38  <Wolf01> I  tried with edge chromium, not with chrome, maybe it's chrome itself?
09:10:30  <andythenorth> plausible
09:10:37  <andythenorth> chrome hogs my CPU a lot
09:10:48  <andythenorth> is it still the major browser?  Or did Safari win?
09:11:42  <andythenorth> chrome by miles, 70%
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09:14:17  <Wolf01> Safari is there only because of iPad/iPhones :P
09:14:28  <milek7> there's no js running after page load
09:14:51  <Wolf01> The desktop version is drastically reduced since a year ago
09:14:57  <andythenorth> yes
09:15:05  <andythenorth> nobody uses safari beyond iOS
09:15:08  <andythenorth> it's too weird
09:22:21  <TrueBrain> orudge: good :) They are quick, vcpkg :)
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09:32:05  <TrueBrain> LordAro: something is not right with the VPS cache ... they invalidate long before the year ends :P
09:32:47  <TrueBrain> traffic did go down on AWS, but it went from ~150GB a day to ~50GB a day :P
09:33:18  <TrueBrain> (don't get me wrong, that saves 9 dollar a day of AWS bill :P)
09:38:43  <TrueBrain> cache is full .. 1g is not enough
09:38:49  <TrueBrain> why did we settle on 1g? Did we? :P
09:40:17  <TrueBrain> manually increased it to 10g, just to see if that helps
09:40:23  <TrueBrain> if it does, I will upstream it :)
09:47:03  <LordAro> :)
09:48:06  <TrueBrain> ugh, GHA Mac instances are slow to spin up ... they said they will be in reduced capacity next week, but it is already horrible
09:48:23  <TrueBrain> 20 minutes, and it still hasn't started ...
09:48:26  <TrueBrain> owh, when you complain about it
09:48:28  <TrueBrain> it just span up
09:48:56  <TrueBrain> LordAro: did you test the .deb files btw? As I doubt the dependencies are set correctly :P
09:49:07  <LordAro> i did not
09:49:15  <TrueBrain> there is a TODO in the CPack code
09:49:17  <TrueBrain> and it reads: libc
09:49:23  <TrueBrain> pretttttyyyyyyyy sure that is incorrect :D
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09:49:37  <TrueBrain> # TODO -- Fix depends
09:49:37  <TrueBrain> set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6 (>= 2.15)")
09:49:38  <TrueBrain> :D
09:49:47  <LordAro> that's probably a bit too minimal
09:50:19  <TrueBrain> normally for nightlies we do not produce .deb files, but honestly ... that is annoying to create
09:50:26  <TrueBrain> we used to do it, as it would takes CPU time away from other things
09:50:30  <TrueBrain> but that is a non-argument these days
09:50:41  <TrueBrain> storage is another factor .. but really ... with 2 cents the GB we store
09:50:44  <TrueBrain> it also becomes a non-argument
09:51:02  <TrueBrain> (we just need a decent retention setting :D)
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09:56:37  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #8369: Add: [CMake] targets to generate documentation
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10:05:52  <TrueBrain> lol .. and now the OSX runner is busy, but ..... it is not doing a lot, to say the least :D
10:09:28  <TrueBrain> even cancelling the job doesn't respond .. I think they are having issues with their runners :D
10:09:29  <TrueBrain> funny
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10:21:51  <andythenorth> oof
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10:49:18  <TrueBrain> ha, I managed to increase the speed on which Mac OS builds are build... turns out those machines have 4 cores :P
10:59:56  <andythenorth> :D
11:00:01  <andythenorth> -j :P
11:00:13  <TrueBrain> we did -j2 .. now it checks how many cores are available :)
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11:24:21  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #8369: Add: [CMake] targets to generate documentation
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11:43:56  <orudge> TrueBrain: I know AWS is introducing M1 machines, if GitHub ends up offering them, -j8 should see you get a build in less than a minute :)
11:46:50  <LordAro> :o
11:47:03  <LordAro> that is stupidly fast
11:49:47  <LordAro> takes me 1.5 min on my not-that-bad-but-still-5-years-old i5
11:52:21  <LordAro> (on linux)
11:52:49  <LordAro> i feel like i should investigate getting a new desktop soon
11:53:04  <LordAro> had a gpu scare the other day (turned out to just be windows)
12:03:51  <andythenorth> computers are weird
12:05:42  <frosch123> no surprise. they were invented to compute things, and now see what they have to deal with... how would you feel about that?
12:06:19  <andythenorth> confused
12:06:30  <andythenorth> I mean they were just invented to play pong
12:06:34  <andythenorth> and now look
12:06:51  <andythenorth> also to me computers are just a consumable, but that seems to be unusual
12:07:10  <andythenorth> whereas my phone is from about 2015, but most people treat phones as a consumable
12:07:30  <DorpsGek> [OpenTTD/OpenTTD] jukey opened issue #8370: In Game Music does not play
12:08:15  <andythenorth> how much is a computer now?  £600 or something?
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12:09:15  <LordAro> andythenorth: i think you can get a mid-range computer for that fairly easily
12:09:21  <LordAro> perhaps upper mid range?
12:09:51  <TrueBrain> only if you don't want a GPU :P
12:10:19  <andythenorth> how long are they supposed to last?
12:12:55  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #8370: In game music does not play (Ubuntu / Snap version)
12:17:21  <frosch123> hmm, i was unware that "santa" is a anagram of "satan"
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12:18:35  <frosch123> i guess every native speaker knows that
12:20:56  <LordAro> it is quite a common one
12:21:21  <andythenorth> omg
12:21:25  * andythenorth mind blow
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12:22:49  <LordAro> there's only so many combinations of 5 letters
12:23:06  <LordAro> and this one is only moving 1 letter 2 positions over
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13:12:08  <DorpsGek> [OpenTTD/OpenTTD] jukey commented on issue #8370: In game music does not play (Ubuntu / Snap version)
13:19:04  <TrueBrain> why do all those "images" add OpenGFX / OpenSFX / OpenMSX? That just bloats the download honestly :)
13:22:54  <LordAro> TrueBrain: file a bug!
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13:23:42  <TrueBrain> honestly, I might, once I am done finding out why "aws cli" is being silly :)
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13:30:59  <milek7> LordAro: 46s for release build
13:31:06  <milek7> on ryzen 5 3600
13:31:15  <TrueBrain> on Linux, it takes me ... 2 minutes? to link a release build
13:31:17  <TrueBrain> it is silly slow
13:31:22  <TrueBrain> (the LINKING part only)
13:31:25  <TrueBrain> debug builds are quick
13:31:27  <TrueBrain> but release ... ugh
13:32:08  <TrueBrain> but it is official, on GHA ubuntu 20.04 and 20.10 take the longest to compile
13:32:13  <TrueBrain> Windows and Mac are quicker
13:34:28  <milek7> LTO makes linking slow
13:36:04  <milek7> not much difference for nonrelease, 39s
13:37:10  <TrueBrain> well, what I mean to say: your compiler (version) greatly influences the time it needs :)
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13:57:14  <DorpsGek> [OpenTTD/team] azulcosta opened issue #104: [pt_PT] Translator access request
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14:18:52  <TrueBrain> okay, it seems I can produce a nightly build successful now
14:19:23  <TrueBrain> really the only thing missing from the current runs are the -dbg.deb files
14:19:59  <TrueBrain> I wonder if we shouldn't just also always produce NSIS
14:20:12  <TrueBrain> we used to not do it, as the version was in there, and it refused to install the same version twice
14:20:22  <TrueBrain> but I think the new NSIS just installs it over what-ever you had on disk
14:21:20  <TrueBrain> meh, what-ever, it is fine as it is now
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14:34:18  <TrueBrain> lol .. I almost made it build on every push to master .. that might be a bit too much :D
14:34:19  <LordAro> TrueBrain: linux builds are probably multiple layers of virtualisation (certainly at least 1), will be slowing them down quite a bit
14:34:25  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #8369: Add: [CMake] targets to generate documentation
14:34:45  <TrueBrain> LordAro: not what I was pointing out :) 16.04 is quick .. 20.10 is slow
14:34:52  <TrueBrain> you cannot blame that on virtualization :)
14:34:59  <LordAro> TrueBrain: ah yes
14:35:14  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #8369: Add: [CMake] targets to generate documentation
14:35:22  <LordAro> how do the clang builds compare? (though obviously that's debug only)
14:35:44  <TrueBrain>
14:35:47  <TrueBrain> they are all ~6 minutes
14:35:50  <TrueBrain> but 20.10 is ~8 minutes
14:35:52  <TrueBrain> it is funny :)
14:37:08  <TrueBrain> right .. time to test a release ...
14:37:10  <TrueBrain> pam pam pammmmm
14:37:36  <TrueBrain> FindVersion worked ... I am shocked :)
14:39:52  <TrueBrain> right, I need to figure out how to run a nightly on a schedule .. hmmmm
14:40:09  <frosch123> g++8.3 release build with lto is 7:45 user time on my 10 year old machine
14:41:21  <frosch123> so, maybe that 20.10 machine runs at 2.6ghz clock?
14:44:23  <frosch123> so, still haven't found a reason to get a new machine :p
14:46:40  <andythenorth> get one because it's christmas? :P
14:48:08  <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #8369: Add: [CMake] targets to generate documentation
14:48:08  <TrueBrain> funny, the restoreCache operation fails on Windows nodes on the vcpkg
14:48:14  <TrueBrain> it tried to do something silly with git-files
14:48:21  <TrueBrain> it still works
14:48:26  <TrueBrain> but tar exists with error :P
14:49:26  <glx> I though they fixed this issue, but it may used the wrong tar.exe for some reason
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14:51:19  <DorpsGek> [OpenTTD/OpenTTD] twpol commented on pull request #8342: Feature #8095: Allow automatically separating vehicles in shared orders
14:52:02  <TrueBrain> now to figure out how to upload files to GitHub Releases in bulk .... as one by one is not going to work for me :P
14:52:20  <TrueBrain> (as in, define in the workflow one by one the uploads :P)
14:52:52  <TrueBrain> and what to upload .. hmm ... okay, this is a bit more complicated than I assumed :D
14:52:53  <TrueBrain> haha
14:53:19  <TrueBrain> do we also upload the checksum files to there, hmm
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14:57:50  <azulcosta> hello to all
14:58:21  <azulcosta> i'm new user from Portugal, trying to upload my very first package to BaNaNaS server.
14:58:37  <azulcosta> i get the error message: "You do not have permission to upload a new version for this package."
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14:59:09  <azulcosta> so, i can't figure out, why this happens...
14:59:34  <azulcosta> the package version on nml file, is =0
15:01:28  <azulcosta> anyone can help me ?
15:02:31  <frosch123> you are using a grfid that is already in use by someone else
15:02:35  <frosch123> grfids must be unique
15:04:56  <azulcosta> hum..
15:05:34  <frosch123> <- you can ctrl+f on that page to find who :)
15:06:15  <azulcosta> just did, and no find
15:06:40  <frosch123> what id did you use?
15:06:44  <azulcosta> the content id isn't automaticaly generated by server/game the first time is loaded ?
15:06:58  <frosch123> no, you specify it in the nml source
15:07:14  <frosch123>
15:08:32  <azulcosta> i'll see... brb
15:08:33  <frosch123> you need some id to test it locally, before uploading
15:09:02  <azulcosta> i did it
15:09:24  <azulcosta> for my testint, i used:
15:09:25  <azulcosta>     grfid: "GF";
15:09:44  <azulcosta> it's mandatory to use slash, and hexacodes between ?
15:10:25  <azulcosta> or any ascii/unicode ?
15:11:23  <azulcosta> oh wait... i'll try to fix it... thanks for info.
15:11:44  <frosch123> <- so you conflicted with that one :)
15:11:51  <frosch123> it's deprecated, so not listed on the main page
15:12:24  <frosch123> azulcosta: <- there are some guidelines how to pick grfids
15:24:21  <azulcosta> thanks frosch. i'll read it carefully
15:29:47  <Heiki> doesn’t let me translate anything in spite of – am I missing something?
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15:31:26  <michi_cc> Heiki: Have you accepted the GitHub invitation?
15:32:15  <frosch123> Heiki: i resend the invitation
15:32:20  <frosch123> you have to accept it within 7 days or so
15:34:11  <DorpsGek> [OpenTTD/team] frosch123 commented on issue #104: [pt_PT] Translator access request
15:35:21  <Heiki> frosch123: thank you, I thought I had already accepted it back then
15:35:30  <frosch123> hmm, resending the invitation does not remember the team
15:35:35  <frosch123> now you are org member, but no team :p
15:37:09  <frosch123> Heiki: readded you, you have to logout from eints to update the permissiosn
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15:37:32  <TrueBrain> frosch123: if the invite expires, it auto-removes people from the team again? Funny :)
15:37:45  <Heiki> frosch123: yes, now it works!
15:38:24  <frosch123> TrueBrain: yeah, there is a "retry invitation" action in the "failed invitations" list. but it does not remember the team
15:41:54  <azulcosta> translator pt-pt acess ... that was me requesting.... hihihihih
15:45:47  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #8371: Add: [Actions] release workflow for both releases and nightlies
15:46:10  <TrueBrain> okay ... that is only a draft, but it now includes the stuff I think we still need doing :)
15:46:31  <TrueBrain> especially for the "to consider" parts, help/feedback would be appreciated :)
15:47:41  <LordAro> :)
15:48:06  <TrueBrain> and I assigned one TODO item to you LordAro :) But hopefully blathijs can help out a bit :)
15:49:36  <TrueBrain> so I did my part LordAro , now your turn to review my Emscripten PRs :P :P :P
15:50:38  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #8370: In game music does not play (Ubuntu / Snap version)
15:50:41  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #8370: In game music does not play (Ubuntu / Snap version)
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15:52:33  <LordAro> ono
16:09:07  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #8201: Consider upgrading CMake to latest release
16:09:10  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #8201: Consider upgrading CMake to latest release
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16:12:49  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #8200: Consider upgrading to C++17
16:12:52  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #8200: Consider upgrading to C++17
16:13:10  <TrueBrain> these 2 annoyed me for a while now :) "bump because we can!" is always such a weird argument :) I understand it, but it is not going to work in any project as big as OpenTTD :)
16:13:25  <LordAro> mm
16:13:51  <TrueBrain> I finally felt like writing sufficient words to close them :D Let me know if you disagree ;)
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16:43:05  <FLHerne> TrueBrain: very agree
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17:25:06  <andythenorth> oh noes!
17:25:10  <andythenorth> this link is dead :D
17:25:56  <andythenorth> frosch123 do you have the html file anywhere?
17:26:17  <frosch123> yes
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17:40:36  <frosch123> andythenorth: <- you have to figure out mime-types yourself
17:42:01  <andythenorth> thanks frosch123 !
17:42:04  <andythenorth> nice css also :)
17:42:36  <frosch123> yeah, took some time to get the margins right
17:43:59  <andythenorth> it's awesome
17:44:03  <andythenorth> so optimised also
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17:52:50  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master
17:52:51  <DorpsGek>   - Update: Translations from eints (by translators)
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17:59:16  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #8371: Add: [Actions] release workflow for both releases and nightlies
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20:16:04  <TrueBrain> glx: haha, nightly now fails ofc :)
20:16:08  <TrueBrain> something something docs :P
20:16:24  <glx> hmm
20:16:27  <TrueBrain> guess we should hurry a bit with the new release pipeline :P
20:16:38  <TrueBrain> or fix the Dockerfile in CompileFarm repo
20:16:38  <glx> oh of course
20:16:56  <TrueBrain> to be exact
20:16:58  <TrueBrain> not sure what is better
20:17:15  <TrueBrain> I keep reminding myself to now change some things till we merge the release-workflow
20:17:20  <TrueBrain> but .. for some reason .. forgot about this one :D
20:20:18  <TrueBrain> now = not
20:20:45  <glx> I guess I can fix compile farm a last time :)
20:21:31  <TrueBrain> if you don't mind :)
20:21:56  <glx> oh and of course I renamed all outputs
20:22:25  <glx> but shouldn't be too hard
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20:38:27  <DorpsGek> [OpenTTD/CompileFarm] glx22 opened pull request #47: Fix: [release-docs] support for cmake docs target
20:40:08  <TrueBrain> I like how you kept the old support in there, as if we are going to release a 1.10.4 :P
20:40:18  <TrueBrain> your tab vs spaces seems off
20:40:24  <TrueBrain> not sure I care
20:40:31  <glx> oh I can fix that
20:40:55  <DorpsGek> [OpenTTD/CompileFarm] TrueBrain approved pull request #47: Fix: [release-docs] support for cmake docs target
20:40:57  <TrueBrain> turns out I don't care :P
20:41:12  <TrueBrain> it is going to be removed soon anyway
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20:53:11  <LordAro> lol
20:55:44  <DorpsGek> [OpenTTD/CompileFarm] glx22 dismissed a review for pull request #47: Fix: [release-docs] support for cmake docs target
20:55:47  <DorpsGek> [OpenTTD/CompileFarm] glx22 updated pull request #47: Fix: [release-docs] support for cmake docs target
20:55:57  <glx> I don't like mixed space and tabs
20:56:47  <DorpsGek> [OpenTTD/CompileFarm] TrueBrain approved pull request #47: Fix: [release-docs] support for cmake docs target
20:56:48  <TrueBrain> I don't like || true
20:56:52  <TrueBrain> that hides so many issues :P
20:58:58  <glx> I don't remember why I added it in july
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21:06:57  <glx> oh maybe it was to support cmake before and after generated api
21:10:37  <DorpsGek> [OpenTTD/CompileFarm] glx22 merged pull request #47: Fix: [release-docs] support for cmake docs target
21:10:42  <DorpsGek> [OpenTTD/CompileFarm] glx22 pushed 1 commits to master
21:10:43  <DorpsGek>   - Fix: [release-docs] support for cmake docs target (by glx22)
21:27:13  <glx> ok rerun of failed tasks is still broken, but at least docs passed :)
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22:24:09  <Delzur> TrueBrain: Hi there, reporting back from OVH questions! Got in touch with the storage team, they confirmed that allowing user certificates for HTTPS is on the list, albeit not priority. They expect that to land mid 2021 or so but I wouldn't expect that to be exact. Regarding IPv6, they depend on other services (we are our own clients) that so not support it properly yet, so nothing they can do on their end :)
22:24:55  <Delzur> Basically, the issues you mentioned are indeed and still present, one will be fixed at some unfixed date, the other I have no idea
22:36:17  <TrueBrain> Tnx for checking for us!! That is too bad but it is what it is :)
22:36:31  <TrueBrain> OVH is still awesome :p
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23:35:33  <andythenorth> is bedtime?
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23:43:12  <rptr_> hi
23:45:27  <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #8372: Add: [CMake] Option to only build tools

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