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Log for #openttd on 5th August 2021:
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07:45:24  <andythenorth> yo
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13:32:56  <Samu> hi
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14:04:29  <Samu> is this ambiguous? allRoutesBuilt >> 2 & 3
14:05:04  <Samu> @calc 63 >> 2 & 3
14:05:04  <DorpsGek> Samu: Error: Invalid syntax: illegal operator RShift
14:05:18  <Samu> @calc (63 >> 2) & 3
14:05:18  <DorpsGek> Samu: Error: Invalid syntax: illegal operator RShift
14:05:27  <LordAro> Samu: if in doubt, put parens
14:05:33  <Samu> ok
14:05:36  <LordAro> DorpsGek doesn't know about bitshifting
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15:20:00  <andythenorth> what time is it?
15:23:13  <LordAro> bedtime
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15:33:53  <andythenorth> yair
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16:49:47  <DorpsGek> [OpenTTD/OpenTTD] monotomt opened issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
16:51:30  <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
16:53:19  <FLHerne> ^traceback way into Windows dll madness, possibly audio-related?
16:53:55  <glx> yeah it's a new one, never seen this backtrace
16:54:12  <glx> let's get a better trace
16:56:47  <glx> dmp unusable, everything is in extern code
16:57:25  <LordAro> should be able to confirm audio by loading with null audio driver?
16:57:47  <glx> null or win32
16:59:58  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:00:52  <glx>  C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\AudioDevProps2.dll handle: 00007FF9B2E20000 size: 1226504 crc: EF7EB44E date: 2021-08-01 20:00:05
17:00:52  <glx>  C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll handle: 00007FF9B5420000 size: 674568 crc: 062D4944 date: 2021-08-01 20:00:05
17:00:52  <glx>  C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll handle: 00007FF9F5A40000 size: 119048 crc: F95FE5C4 date: 2021-08-01 20:00:05
17:00:52  <glx>  C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll handle: 00007FF9B6680000 size: 1226504 crc: EF7EB44E date: 2021-08-01 20:21:46
17:01:26  <glx> I don't know what that is, but it's crashing inside it
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17:02:30  <LordAro> https://www.nahimic.com/ GameOverlay
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17:04:10  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:05:41  <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
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17:07:24  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:07:42  <LordAro> isn't win32 audio driver the default?
17:07:51  <glx> no xaudio2 is
17:11:08  <glx> my google search seems to imply openttd is not the only game impacted
17:12:22  <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:15:35  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:17:17  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
17:17:20  <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ
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18:57:05  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JRq23
18:57:06  <DorpsGek>   - Update: Translations from eints (by translators)
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20:27:39  <andythenorth> no quak?
20:33:15  <andythenorth> glx (hi) do you see any newgrf var for town name (as PARENT of industry / industry tiles)? :)
20:33:35  <andythenorth> there's a couple of 80+ but I don't understand them or trust them
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20:43:36  <FLHerne> andythenorth: I don't
20:44:07  <FLHerne> and yeah, particularly "Town name parts (for randomly-generated names), bitcoded (no exact information yet)" looks like a 'run screaming' sort of thing
20:46:53  <andythenorth> it does
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21:05:11  <andythenorth> goes it add a var? :P
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