Config
Log for #openttd on 27th March 2022:
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10:39:57  <andythenorth> new Horse day
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10:46:22  <TrueBrain> like every other, right? :D
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11:57:53  <andythenorth> has a y in it
11:58:43  <andythenorth> pony time: feature to let industries change the base tile texture in zones around the industry
11:59:11  <andythenorth> too much grass around steel mills https://media.discordapp.net/attachments/477434889508093952/957402182729236490/Fairybury_Transport_24-08-1945.png?width=2138&height=1300
11:59:41  <frosch123> do steel mills eat grass?
11:59:55  <andythenorth> a little bit https://media.discordapp.net/attachments/477434889508093952/957404548715143188/6131db8a7ece3a8bbc3d83c543f3bf41.png
12:00:01  <andythenorth> still some trees and stuff
12:00:22  <andythenorth> ponies eat grass
12:24:14  <Eddi|zuHause> andythenorth: that would be possible with custom field tiles
12:28:18  <frosch123> it's cheating though :)
12:28:43  <frosch123> can't build railways because killing trees upsets authority -> fund steelmill instead
12:29:39  <frosch123> andythenorth: btw. every industry can set the "cuts trees" flag :p
12:40:16  <andythenorth> steel mill: produces slag, steel, logs
12:41:27  <frosch123> steel mill: accepts blame for cutting trees
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12:43:18  <frosch123> maybe industries need a callback to change town rating
12:43:31  <frosch123> then you can fund lawyer and PR industries
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12:52:32  <andythenorth> gamescript
12:52:47  <andythenorth> cargo monitor on the industry
12:52:57  <andythenorth> produce some side channel signalling cargo
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12:53:29  <andythenorth> I have a FIRS GS
12:53:38  <andythenorth> but I got distracted by the pylon placement thing
12:54:17  <andythenorth> got stuck figuring out how dp's code works
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