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00:02:55 *** Wormnest has quit IRC 00:25:01 *** geli has quit IRC 01:42:51 *** snail_UES_ has joined #openttd 02:07:46 *** _aD has quit IRC 02:08:56 *** tokai|noir has joined #openttd 02:08:56 *** ChanServ sets mode: +v tokai|noir 02:16:03 *** tokai has quit IRC 02:30:50 *** glx has quit IRC 02:31:14 *** D-HUND has joined #openttd 02:34:38 *** debdog has quit IRC 02:43:53 *** Cthulhux has quit IRC 04:43:47 *** snail_UES_ has quit IRC 04:54:36 *** Flygon has joined #openttd 06:45:21 *** andythenorth has joined #openttd 06:57:22 *** Gustavo6046 has quit IRC 07:02:45 *** Gustavo6046 has joined #openttd 07:05:05 *** Gustavo6046 has joined #openttd 07:09:58 *** nielsm has joined #openttd 07:39:33 *** sla_ro|master has joined #openttd 07:59:02 *** Gustavo6046_ has joined #openttd 07:59:06 *** Gustavo6046 has quit IRC 08:14:51 *** Gustavo6046_ has quit IRC 08:30:04 *** Wolf01 has joined #openttd 08:53:53 <andythenorth> yo 08:57:44 <TrueBrain> hi 09:12:03 <TrueBrain> I see glx talked some steno to someone, who got all weird about his replies .. I love random people on the internet :D 09:22:02 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9839: [Bug]: Vsync kills the game smoothness, turning it off restores smoothness but gives tear screen lines https://github.com/OpenTTD/OpenTTD/issues/9839 09:22:05 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9839: [Bug]: Vsync kills the game smoothness, turning it off restores smoothness but gives tear screen lines https://github.com/OpenTTD/OpenTTD/issues/9839 09:22:08 <TrueBrain> right, spend enough words on that :P 09:24:24 <andythenorth> Happy Sunday 09:24:45 <andythenorth> are words like pixels also? https://media.discordapp.net/attachments/477434889508093952/960101637312094268/unknown.png 09:25:05 <TrueBrain> pixelsssss 09:27:01 <nielsm> tbh we should probably put an option into the video drivers to render the entire game at 2x scale, so the rendering resolution is quarter the pixel size of the window 09:27:15 <TrueBrain> 2x zoom you mean? :P 09:27:22 <nielsm> no 09:27:44 <nielsm> 2x zoom renders fewer tiles and vehicles on screen, but the same number of pixels 09:28:53 <nielsm> the entire rendering process still draws 2048x1536 pixels if that's the window size, what I'm suggesting is having a video driver scaling option so the game only renders 1024x768 pixels but the video driver scales that up 09:31:11 *** frosch123 has joined #openttd 09:31:18 <TrueBrain> go for it :D We don't do AA anyway, so nobody would actually notice :P 09:31:58 <TrueBrain> well, for OpenDUNE, I wrote an AA-like scaler .. which made it less blocky if you used a higher resolution than the game renders (OpenDUNE can only render 640x480) 09:32:06 <TrueBrain> but pretty sure OpenGL can offload that process 09:33:49 <nielsm> https://github.com/OpenTTD/OpenTTD/pull/7876 09:38:55 <frosch123> andythenorth: we already have a "setting filter" setting to turn off a lot of settings. but noone likes it, can you make a setting to disable the settings filter? 09:39:17 <andythenorth> I can't, but I can write a long article about it if you want? 09:39:25 <TrueBrain> "A recursion has been detected; please move away" 09:39:33 <andythenorth> would you like me to post it in an unrelated GH issue? 09:39:42 <frosch123> :) 09:41:21 <andythenorth> currently drawing a square train 09:41:22 <andythenorth> https://en.wikipedia.org/wiki/SR_Merchant_Navy_class#/media/File:Farnborough_Down_'Bournemouth_Belle'_geograph-2620910-by-Ben-Brooksbank.jpg 09:41:28 <andythenorth> you'd think square was easier than round :P 09:41:32 <andythenorth> it's not 09:54:11 <DorpsGek> [OpenTTD/OpenTTD] goofyseeker311 commented on issue #9839: [Bug]: Vsync kills the game smoothness, turning it off restores smoothness but gives tear screen lines https://github.com/OpenTTD/OpenTTD/issues/9839 09:54:45 <TrueBrain> owh, shit, we didn't think about GPU acceleration! You guysssss .... how could we have missed that :( 09:54:51 <TrueBrain> (sorry, the sarcasm has to flow :P) 09:55:49 <DorpsGek> [OpenTTD/OpenTTD] goofyseeker311 commented on issue #9839: [Bug]: Vsync kills the game smoothness, turning it off restores smoothness but gives tear screen lines https://github.com/OpenTTD/OpenTTD/issues/9839 09:56:24 <TrueBrain> block user, ban from organization, and done 09:57:16 <TrueBrain> funny, all his posts are now reported as disruptive, instead of only the one I marked .. that is a bit odd. Owh well :) 10:35:03 <andythenorth> onwards 11:32:21 <TrueBrain> hihi, I wrote my own Minecraft server .. well .. something very basic :P Why? BECAUSE I COULD! 11:52:19 *** EER has joined #openttd 12:11:32 *** D-HUND is now known as debdog 12:15:23 *** EER has quit IRC 12:48:39 <LordAro> TrueBrain: tbf, most of the other comments were unhelpful at best anyway 12:50:01 <TrueBrain> I contributing that to a language barrier honestly :p 12:52:23 <TrueBrain> But I think I was wrong :D 12:58:52 *** glx has joined #openttd 12:58:52 *** ChanServ sets mode: +v glx 13:13:32 *** J0anJosep has joined #openttd 13:19:49 <glx> oh I see a hammer was used 14:08:28 *** Speedy` has joined #openttd 14:30:56 *** andythenorth has quit IRC 14:31:33 *** Cthulhux has joined #openttd 15:14:24 *** gelignite has joined #openttd 15:22:06 *** J0anJosep has quit IRC 15:22:06 *** gelignite has quit IRC 15:35:31 *** andythenorth has joined #openttd 15:42:30 <andythenorth> so 4 company colours soon? :P 15:43:46 * andythenorth considers drawing a new version of company colour UI 15:47:23 *** Gustavo6046 has joined #openttd 15:48:28 *** Gustavo6046 has quit IRC 15:48:50 *** Gustavo6046 has joined #openttd 15:53:36 <frosch123> https://bilder.pcwelt.de/2020953_620x310_r.jpg <- something like that? 16:01:24 <andythenorth> it's very nice 16:01:32 <andythenorth> not what I was thinking, but better 16:38:35 *** gelignite has joined #openttd 17:12:17 <peter1138> Very good very nice 17:15:45 *** Flygon has quit IRC 17:17:23 *** OsteHovel has quit IRC 17:25:48 *** iSoSyS has joined #openttd 17:26:29 *** iSoSyS has quit IRC 17:50:02 <andythenorth> eh should I disable autosave? 17:50:07 <andythenorth> it fixes tab-ffwd 18:43:48 *** Wormnest has joined #openttd 18:49:13 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/c36fc981377cdfcade4bee28553929e565045904 18:49:14 <DorpsGek> - Update: Translations from eints (by translators) 18:59:38 *** snail_UES_ has joined #openttd 19:31:35 *** gelignite has quit IRC 19:58:34 *** WormnestAndroid has quit IRC 20:01:44 *** WormnestAndroid has joined #openttd 20:05:14 *** gelignite has joined #openttd 20:21:18 *** nielsm has quit IRC 20:41:27 *** Kitrana1 has joined #openttd 20:45:29 *** frosch123 has quit IRC 20:47:09 *** Kitrana has quit IRC 20:58:49 *** snail_UES_ has quit IRC 21:16:18 *** andythenorth has quit IRC 21:43:49 *** WormnestAndroid has quit IRC 22:13:44 *** gelignite has quit IRC 22:15:06 *** sla_ro|master has quit IRC 23:03:11 *** Wolf01 has quit IRC