Config
Log for #openttd on 28th May 2022:
Times are UTC Toggle Colours
10:44:23  <TrueBrain> frosch123: that is just weird
10:44:59  <TrueBrain> some of the other mails ..
10:45:05  <frosch123> the mails from 15th and 16th are fun
10:45:34  <TrueBrain> I was reading the one from the 13th .. "YOU WON!" ... but before you actually won anything ... put our name on your website k?
10:45:37  <TrueBrain> that is not winning
10:45:41  <frosch123> what did you send to the UN btw?
10:46:22  <frosch123> ah, we get many like the 13th
10:46:43  <TrueBrain> haha, that email address ... diplomat<namehere>@blabla.com .. that is just brilliant :)
10:46:54  <frosch123> "hey, can you link our website from yours, you may call it an award"
10:47:25  <TrueBrain> I always wonder if that actually works
10:48:02  <TrueBrain> what a weird emails ..
10:48:03  <frosch123> anyway, that company that wants to buy ottd is legit
10:48:18  <frosch123> the guy mailing does not seem to work for them though, but maybe a subcontractor
10:48:31  <TrueBrain> well, guess this is finally our moment
10:48:34  <TrueBrain> cashing in!
10:48:39  <TrueBrain> what do we aim for?
10:48:43  <TrueBrain> 1 million each?
10:48:45  <TrueBrain> 10?
10:48:49  <frosch123> we need to tweet about it
10:48:53  <frosch123> so 1 billion
10:49:22  <TrueBrain> don't think they will go for that
10:49:24  <TrueBrain> but sure, let's try
10:52:52  <TrueBrain> for a while email was pretty normal
10:53:00  <TrueBrain> but it seems this month it just exploded in complete weirdness
10:53:42  <frosch123> i like the monthly geeogle mails about how many people asked for directions to ottd corp hq
10:56:49  <andythenorth> how many did?
10:57:24  <frosch123> in april: 0 calls, 41 people asked for directions(+10%), 0 website visits from profile, 26 profile views (+52%)
10:58:25  <TrueBrain> all those people aimlessly trying to find OpenTTD's HQ
10:58:26  <TrueBrain> just imagine
11:01:57  *** lobster has joined #openttd
11:02:35  <andythenorth> so did I do the nml docs correctly for map_seed?
11:02:36  <andythenorth> :P
11:03:01  <TrueBrain> ugh, I should finish TrueGRF beta1 .. but I don't want to!! :(
11:03:04  *** lobstarooo has joined #openttd
11:03:11  <andythenorth> I am avoiding drawing small pixelated cars
11:03:12  <frosch123> looked good at first glance. though i was disapointed about the lack of drama
11:03:25  <andythenorth> you wanted a vandalism revert?
11:03:32  <frosch123> 67% of newgrf creators found this edit useful
11:03:52  <andythenorth> newgrf spec is allegedly now all up to date
11:04:18  <frosch123> oh, so if we implement a code freeze, it stays like that forever?
11:04:35  <andythenorth> 'it depends'
11:04:37  <TrueBrain> andythenorth: stop giving frosch123 ideas
11:04:47  <andythenorth> it might be factually inaccurate
11:05:04  <andythenorth> just render both wikis to flat html :P
11:05:10  <andythenorth> that's like a freeze?
11:05:16  <frosch123> s/might/is/ <- pretty sure about that
11:07:41  <andythenorth> I feel seen
11:09:29  <frosch123> botu factually correctness: i think newgrf wiki is on-par with help pages of corporate software
11:09:34  <frosch123> *about
11:09:59  *** lobster has quit IRC
11:10:05  *** lobstarooo is now known as lobster
11:10:46  <TrueBrain> Cloudflare wrote a nice article recently about the importance of developer documentation
11:10:48  <TrueBrain> might be worth reading :P
11:11:03  <TrueBrain> they consider documentation a product of its own :)
11:11:40  *** WormnestAndroid has joined #openttd
11:12:39  <andythenorth> the reason FIRS is so much in python was so I could generate docs from it :P
11:14:57  <andythenorth> ok so nml has lots of outstanding issues
11:15:04  <andythenorth> maybe some of those next :P
11:15:04  <andythenorth> https://github.com/OpenTTD/nml/issues
11:15:14  <andythenorth> today seems to be paying taxes day
11:15:33  <andythenorth> can't do anything about this one https://github.com/OpenTTD/nml/issues/210
11:19:14  <andythenorth> frosch123 for sound effects https://github.com/OpenTTD/nml/issues/190
11:19:21  <andythenorth> is it just add them to constants table? https://github.com/OpenTTD/nml/blob/master/nml/global_constants.py#L194
11:19:32  <andythenorth> and mark the old ones as deprecated somehow?
11:19:58  <andythenorth> and update https://newgrf-specs.tt-wiki.net/wiki/NML:List_of_sound_effects
11:20:19  <frosch123> i guess so, yes
11:20:39  <frosch123> explains why i did not want to do it :)
11:21:18  <frosch123> maybe copilot can do it
11:28:26  <andythenorth> am I copilot in this case? :P
11:30:51  <frosch123> andypilot
11:31:56  <frosch123> what is the chocolate-to-code conversion rate of your kids?
11:32:53  <andythenorth> infinitely tending towards zero
11:33:08  <andythenorth> shall I put the legacy sounds in a separate block?
11:33:18  <andythenorth> otherwise it will be lots of ugly python comments
11:33:38  <frosch123> sounds good
11:37:03  <andythenorth> hmm
11:37:05  <andythenorth> SND_1F_SPLAT_OTHER
11:38:01  <andythenorth> there are multiple splats :P
11:38:38  <andythenorth> ok it's 0x1D
11:50:10  *** glx has joined #openttd
11:50:10  *** ChanServ sets mode: +v glx
11:57:45  <DorpsGek> [OpenTTD/nml] andythenorth opened pull request #252: Change: adjust sound name constants to match OpenTTD (#190) https://github.com/OpenTTD/nml/pull/252
11:58:03  <andythenorth> frosch123 delete 'SOUND_UNUSED' or leave in place commented to explain the gaps? https://github.com/OpenTTD/nml/pull/252/files
11:58:59  <frosch123> there is no usecase for a newgrf to ever use SOUND_UNUSED
11:59:35  <andythenorth> exactly :P
12:00:40  <glx> SOUND_CONSTRUCTION_WAER <-- something is missing
12:00:54  <TrueBrain> an extension to the english dictionary you mean?
12:01:50  <DorpsGek> [OpenTTD/nml] andythenorth updated pull request #252: Change: adjust sound name constants to match OpenTTD (#190) https://github.com/OpenTTD/nml/pull/252
12:03:36  <DorpsGek> [OpenTTD/nml] andythenorth updated pull request #252: Change: adjust sound name constants to match OpenTTD (#190) https://github.com/OpenTTD/nml/pull/252
12:03:42  <andythenorth> maybe that
12:14:51  <glx> oh commit message should probably be something like Fix #190: ...
12:15:53  <glx> or at least adds "closes #190" in the description
12:15:59  <glx> *add
12:17:12  <DorpsGek> [OpenTTD/nml] andythenorth updated pull request #252: Change: adjust sound name constants to match OpenTTD (#190) https://github.com/OpenTTD/nml/pull/252
12:17:38  <andythenorth> done
12:20:21  <DorpsGek> [OpenTTD/nml] andythenorth closed pull request #231: Change: add string pluralisation examples to example industry https://github.com/OpenTTD/nml/pull/231
12:23:01  <andythenorth> maybe this has died :P https://github.com/OpenTTD/nml/pull/158
12:23:29  <glx> IIRC global_constant has a deprecation mechanism see https://github.com/OpenTTD/nml/pull/203
12:25:49  <andythenorth> o_O
12:25:51  <andythenorth> :)
12:29:11  <andythenorth> so it's mapping the old constant to the new constant?
12:29:17  <glx> yes
12:29:22  <andythenorth>  and then it auto prints a deprecation warning?

Powered by YARRSTE version: svn-trunk