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02:01:53 <Eddi|zuHause> frankly, "almost everyone" on the planet is "an idiot", no matter what context. 02:04:58 *** D-HUND has joined #openttd 02:08:24 *** debdog has quit IRC 02:10:06 *** Wormnest has quit IRC 02:15:23 *** tokai|noir has joined #openttd 02:15:23 *** ChanServ sets mode: +v tokai|noir 02:22:38 *** D-HUND is now known as debdog 02:26:06 *** glx has quit IRC 03:03:38 *** D-HUND has joined #openttd 03:03:43 *** WormnestAndroid has quit IRC 03:07:04 *** debdog has quit IRC 04:00:48 *** WormnestAndroid has joined #openttd 05:54:58 *** Etua has joined #openttd 06:23:50 *** andythenorth has joined #openttd 06:24:16 *** sla_ro|master has joined #openttd 06:33:48 *** Etua has quit IRC 07:02:26 *** andythenorth has quit IRC 07:02:29 *** Flygon has joined #openttd 07:17:04 *** andythenorth has joined #openttd 09:20:00 *** Samu has joined #openttd 09:23:50 *** andythenorth has quit IRC 09:29:02 *** andythenorth has joined #openttd 09:59:13 *** WormnestAndroid has quit IRC 10:50:45 *** sla_ro|master has quit IRC 10:53:53 *** sla_ro|master has joined #openttd 10:54:52 *** WormnestAndroid has joined #openttd 11:23:09 <Samu> i think I did it! 11:23:23 <Samu> no consecutive turns and no 90 degree turns https://i.imgur.com/OpchYZd.png 11:24:30 <Samu> oh, there's one, near the start 11:25:01 <Samu> right after leaving depot 11:25:07 <Samu> the start point 11:25:49 <Samu> or actually, the end point in this case 11:26:37 <Samu> hmm, what can i do about that 11:28:39 <Samu> i only know that the depot tile is the goal, it doesn't know anything about its directions 11:28:51 <Samu> so i guess it needs to know 11:40:21 *** WormnestAndroid has quit IRC 11:59:43 *** WormnestAndroid has joined #openttd 12:17:48 *** Smedles has quit IRC 12:18:06 *** glx has joined #openttd 12:18:06 *** ChanServ sets mode: +v glx 12:18:20 *** Smedles has joined #openttd 12:34:17 <Samu> now I also want a consecutive slopes penalty cost 12:53:58 *** sla_ro|master has quit IRC 13:10:37 *** nielsm has joined #openttd 13:26:40 *** nielsm has quit IRC 13:59:53 <Samu> yay, no 90 degrees, no consecutive turns, no consecutive slopes, what else is needed to make the perfect rail route? 14:03:36 <Samu> oh boy imagine if the dual rail route worked 14:03:44 <Samu> it would be superb 14:06:08 <Rubidium> sidings? 14:16:41 <Samu> well, the consecutive turns and 90 degrees aren't really working for the source and goal tiles 14:16:58 <Samu> because... certain limitations 14:17:50 <Samu> how to overcome 14:19:45 <Samu> i think it needs at least one more tile 14:20:03 <Samu> hmm 14:36:22 *** gelignite has joined #openttd 14:57:03 <Samu> alright, source tile is dealt with 14:57:23 <Samu> goal tile is more complicated 16:02:13 *** HerzogDeXtEr has joined #openttd 16:23:37 *** WormnestAndroid has quit IRC 16:24:03 *** WormnestAndroid has joined #openttd 16:29:41 <andythenorth> yo 16:29:46 <andythenorth> food poisoning eh 16:33:19 *** D-HUND is now known as debdog 16:35:17 *** Smedles has quit IRC 16:35:49 *** Smedles has joined #openttd 16:48:33 *** WormnestAndroid has quit IRC 16:50:18 <andythenorth> I forgot how the weird nml railtype fallbacks thing works in railtype table 16:50:22 * andythenorth looks it up 17:00:53 *** Flygon has quit IRC 17:13:32 *** Wolf01 has joined #openttd 17:17:54 <andythenorth> time to compile 1 grf: 30s 17:18:01 <andythenorth> time to compile 3 grfs in parallel: 30s 17:18:17 <andythenorth> shame we can't bundle / link grfs after initial compile :P 17:47:16 <Samu> i can't seem to do this for the goal tile 17:48:56 <Samu> it detects the consecutive turn and adds the forbidden cost, and yet it returns this path 17:49:16 <Samu> its already past the allowed cost, I don't understand why it's doing this 17:50:20 <Samu> it found no other path apparently, so he's resorting to paths over the forbidden cost? 17:51:22 <Samu> these paths shouldn't even be on the open list 18:03:08 *** WormnestAndroid has joined #openttd 18:23:23 *** Smedles has quit IRC 18:23:32 *** Smedles has joined #openttd 19:04:49 *** WormnestAndroid has quit IRC 19:05:05 *** WormnestAndroid has joined #openttd 19:06:19 *** WormnestAndroid has joined #openttd 19:22:31 <Samu> https://docs.openttd.org/ai-api/classAIVehicle.html#a8565826863d265016ebd3f40f396324c omg how do i use this 19:24:31 <Samu> ah, got it 19:24:35 <Samu> first wagon is 0, not 1 19:44:13 <Samu> I can't do the goal tile :( 19:44:37 *** WormnestAndroid has quit IRC 19:45:13 *** WormnestAndroid has joined #openttd 20:03:08 *** m1cr0man has quit IRC 20:07:54 *** m1cr0man has joined #openttd 20:14:05 *** m1cr0man has quit IRC 20:14:21 *** m1cr0man has joined #openttd 20:17:52 <Samu> with forbidden 90 degree turns, forbidden consecutive turns and forbidden consecutive slopes, for a lev 4 chimaera train sized 7 tiles, minimum speed registered was 222 km/h 20:19:48 <Samu> kinda expected better 20:32:19 *** m1cr0man has quit IRC 20:32:34 *** m1cr0man has joined #openttd 20:35:30 *** m1cr0man has quit IRC 20:35:45 *** m1cr0man has joined #openttd 20:36:05 *** gelignite has quit IRC 20:40:10 *** gelignite has joined #openttd 20:49:25 *** ghostpelican_ has joined #openttd 20:51:32 *** ghostpelican_ has quit IRC 21:02:43 *** WormnestAndroid has quit IRC 21:03:30 *** WormnestAndroid has joined #openttd 21:06:04 *** ghostpelican has joined #openttd 21:07:49 <ghostpelican> Hi, having trouble with a build. Runs fine but ZLib does not load. It shows up when I run vcpkg list, and I have the command arguments set in VS 2022. Any suggestions? 21:11:32 *** WormnestAndroid has quit IRC 21:12:00 *** WormnestAndroid has joined #openttd 21:15:23 *** m1cr0man has quit IRC 21:15:39 *** m1cr0man has joined #openttd 21:20:06 *** m1cr0man has quit IRC 21:20:09 *** sla_ro|master has joined #openttd 21:20:21 *** m1cr0man has joined #openttd 21:22:50 *** gelignite has quit IRC 21:42:23 <glx> what does vcpkg list shows as installed triplet ghostpelican ? 21:48:27 *** Samu has quit IRC 21:50:50 <glx> and you followed all steps in https://github.com/Microsoft/vcpkg/blob/master/README.md#quick-start-windows (especially .\vcpkg\vcpkg integrate install) ? 21:55:32 *** Wolf01 has quit IRC 22:02:26 <ghostpelican> I did integrate install. What do you mean installed triplet? 22:03:21 <glx> zlib:x64-windows-static 1.2.11#13 A compression library 22:03:38 <glx> the triplet here is x64-windows-static 22:04:28 <glx> and it should match VCPKG_TARGET_TRIPLET value in cmake 22:04:58 *** andythenorth has quit IRC 22:06:00 <ghostpelican> I have it here: zlib:x64-windows-static 1.2.12#1 A compression library zlib:x86-windows-static 22:06:24 <ghostpelican> zlib:x64-windows-static 1.2.12#1 A compression library 22:06:53 <glx> yeah same here 22:07:16 <glx> (I also have the arm64 one) 22:07:46 <ghostpelican> yeah I installed both 22:07:48 <glx> and other libs are detected correctly 22:08:00 <glx> because openttd needs more than zlib 22:08:12 <ghostpelican> others fail as well I think 22:08:58 <glx> that's a good point then, means vcpkg config is somehow wrong 22:09:27 <glx> if you did integrate install, then it's just VCPKG_TARGET_TRIPLET 22:10:02 <ghostpelican> does it matter where I run integrate install? 22:11:03 <glx> no, it just sets some variables for visual studio 22:14:02 <ghostpelican> I have VCPKG_TARGET_TRIPLET=x64-windows-static in the CMake command arguments, when I change it to -VCPKG_TARGET_TRIPLET=x64-windows-static I get unknown argument 22:16:47 <glx> where did you set it ? 22:18:37 <glx> oh I see, you set it in "Command Arguments" block (the one for CMake, build and CTest) 22:22:10 <glx> that's not the right place, in CMake settings window there is a "edit JSON" (or similar) 22:24:12 <glx> and you need to modify "variables" value, I think it shows "variables": [] for you 22:25:35 <ghostpelican> I made a variables entry 22:26:01 <glx> but you need it to be 22:26:01 <glx> "variables": [ 22:26:01 <glx> { 22:26:01 <glx> "name": "VCPKG_TARGET_TRIPLET", 22:26:01 <glx> "value": "x64-windows-static", 22:26:02 <glx> "type": "STRING" 22:26:02 <glx> } 22:26:04 <glx> ] 22:28:25 <ghostpelican> you are amazing, thanks for humoring me 22:28:31 <ghostpelican> all working :) 22:30:24 <glx> maybe they made that part easier in VS2022 (I'm still on VS2019) 22:35:59 <ghostpelican> yeah I've been using 2022 for some Maui stuff and the hot reload and new autocomplete are pretty nice, used to just use 2019 22:37:36 *** dwfreed has quit IRC 22:37:38 *** dwfreed has joined #openttd 22:38:19 *** sla_ro|master has quit IRC 22:53:37 *** WormnestAndroid has quit IRC 22:53:49 *** WormnestAndroid has joined #openttd 22:53:56 *** WormnestAndroid has joined #openttd 23:21:19 *** Tirili has joined #openttd 23:50:55 *** dale has quit IRC 23:50:56 *** dale has joined #openttd