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01:05:55 *** wallabra has joined #openttd 01:47:45 <WoozyDragon4018> is this a bot in the irc channel posting github push notifications? 01:48:05 <WoozyDragon4018> or is it some user sending it in this format 😳 01:57:27 *** Wormnest has quit IRC 02:16:11 <glx[d]> it's a bot 02:39:25 *** D-HUND has joined #openttd 02:42:51 *** debdog has quit IRC 02:55:57 *** D-HUND is now known as debdog 03:14:47 *** glx has quit IRC 03:28:39 <WoozyDragon4018> ah 03:28:48 <NEKOMASTER> no its jesus posting updates 🙂 03:28:53 <WoozyDragon4018> everyone is a bot in here so it's hard to recognize who's who 😅 04:04:22 <dwfreed> anything whose nick contains "DorpsGek" is a bot; there used to be a few of them 04:05:05 <dwfreed> I can see 4 of them, but only 2 are in this channel, and only DorpsGek speaks 04:06:46 <WoozyDragon4018> ahha okay 04:28:21 <kamnet> NEKOMASTER: I'm surprised it go through - there's a petition to remove all the satellites from space because they're interfering with our prayers. 04:28:40 <NEKOMASTER> loooooool 04:30:29 <kamnet> https://cdn.discordapp.com/attachments/1008473233844097104/1009680661583515709/FB_IMG_1660796990844.jpg 04:31:14 <kamnet> Satellites make the baby Jesus drop carrier. 05:21:36 <DorpsGek> [OpenTTD/OpenTTD] pon-droid commented on issue #7889: [Request] Company rating via Server Admin Port https://github.com/OpenTTD/OpenTTD/issues/7889 05:41:33 <DorpsGek> [OpenTTD/OpenTTD] Hezkore commented on issue #7889: [Request] Company rating via Server Admin Port https://github.com/OpenTTD/OpenTTD/issues/7889 05:41:35 <reldred> kamnet: that's just because they don't understand the truth, that satellites don't even exist and God just redirects all of your signals to the correct place if you have enough Faith. 06:05:22 *** Wolf01 has joined #openttd 07:03:10 *** sla_ro|master has joined #openttd 07:48:35 *** nielsm has joined #openttd 08:07:01 <peter1138> I mean, satellites and debris ARE a bad thing, but not for that reason... 08:10:23 <andythenorth> forum lolz "paired with home my M1 Max studio crushes through my workflow"...dude buys a minitower to turn the lights on and off 08:10:30 <andythenorth> I should stop reading this forum 08:11:01 <andythenorth> 'reading email' is *not* a workflow in any world I want to be in 08:27:37 <DorpsGek> [OpenTTD/OpenTTD] marimeireles commented on issue #7889: [Request] Company rating via Server Admin Port https://github.com/OpenTTD/OpenTTD/issues/7889 08:44:40 *** Flygon has joined #openttd 08:45:28 <peter1138> My work flow is doomscrolling on Twitter. 08:46:46 <andythenorth> sometimes I don't Twitter for weeks 08:46:54 <peter1138> I shouldn't. 08:47:15 <peter1138> Hmm, I guess MP3 should be good enough for encoding vinyl recordings, apart from the irrational hate of MP3. 08:47:24 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009745319384317983/unknown.png 08:47:45 <andythenorth> these people who have 'workflows' for checking reddit and adjusting the heating in their house 08:47:53 <andythenorth> I wonder if they ever had a day of fun in their life? 08:48:09 <peter1138> My heating workflow is to walk over to the control and turn it. 08:48:15 <peter1138> Nice pixels. 08:48:25 <andythenorth> meh I got the quote wrong 08:48:26 <peter1138> Don't make me 'play' this game. 08:48:43 <andythenorth> also quoting Sheryl Crow is probably wrong anyway? 08:49:18 <peter1138> Also I had a work meeting at 8:40, after waking up at 8:35. 08:50:45 <andythenorth> ideal 08:51:27 <peter1138> I was driving it but no tim2022-08-18T10:54:14 *** sla_ro|master has quit IRC 11:17:59 *** Samu has joined #openttd 11:36:28 <peter1138> No longer hungry. 11:36:55 <Soccerdog> cry 11:41:33 <JustANortherner> Can we ban people from channels when their contribution is useless three letter words, designed to annoy people please? 11:43:20 <FLHerne> plz ;-) 11:43:47 <peter1138> wut 11:44:06 <peter1138> Of course there's also my favourite. 11:44:08 <peter1138> Hmm 11:45:24 <FLHerne> nah 11:45:35 *** WormnestAndroid has quit IRC 11:45:39 *** WormnestAndroid has joined #openttd 11:53:10 *** ely-the-kitsune has joined #openttd 11:56:39 <LordAro> lol 12:05:58 *** glx has joined #openttd 12:05:58 *** ChanServ sets mode: +v glx 12:15:59 <orudge> Interesting new way of users sending spam, "A visitor on the Microsoft Career Site noticed this job opportunity at Microsoft and thought you might be interested!" 12:16:29 <orudge> You'd think a company like Microsoft might makes such sites harder to abuse 12:17:43 <JustANortherner> Most Microsoft systems fill me with very little confidence when it comes to their security and whatnot 12:32:38 <peter1138> Nearly got my MTB back on the road, or trail I suppose. 12:34:03 <peter1138> https://www.theguardian.com/lifeandstyle/2022/aug/18/couple-draw-giant-4500-mile-gps-bicycle-across-europe 12:37:58 <andythenorth> oof 12:39:02 *** sla_ro|master has joined #openttd 13:13:53 <andythenorth> did we ever consider increasing station catchment size? 13:13:57 <andythenorth> or making it configurable? 13:17:14 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009813224184614922/unknown.png 13:17:14 <andythenorth> also weird fencing rules are weird 😛 13:17:26 <andythenorth> I should make CHIPS draw fences on the stations or something 13:19:31 <JustANortherner> I completely agree about fencing rules being odd... 13:19:31 <JustANortherner> This is why I like some of the GRF track sets though. The fences aren't as... obvious and in your face, meaning this is would look less odd too 13:20:38 <andythenorth> FIRS magic fences also, but the stations do not 😛 13:20:45 <andythenorth> one day...new CHIPS 13:21:11 <JustANortherner> Does that become FRIES then? 13:21:28 <andythenorth> oof 13:24:09 <peter1138> What's weird about the fences? 13:25:10 <JustANortherner> Don't exist alongside stations, but do get influenced by them is one that I always find odd. 13:25:58 <andythenorth> track is fenced, stations are not 13:26:03 <andythenorth> industries are fenced, stations are not 13:26:12 <andythenorth> grf authors should do better 13:26:45 <andythenorth> hmm 13:27:00 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009815682537500803/unknown.png 13:27:00 <andythenorth> these crappy gapped stations 13:27:14 <andythenorth> 4 separate stations for one industry 13:28:00 <JustANortherner> https://cdn.discordapp.com/attachments/1008473233844097104/1009815932484460687/Screenshot_20220818-142651_Discord.jpg 13:28:00 <JustANortherner> Also not a big fan of this personally. The fence should, IMO, run alongside the bridge too in this scenario... appreciate it would be somewhat difficult to implement that tho... 13:29:02 <JustANortherner> https://cdn.discordapp.com/attachments/1008473233844097104/1009816195114999942/Screenshot_20220818-142651_Discord.jpg 13:29:02 <JustANortherner> So essentially, Green would be new fence and red fence wouldn't exist 13:35:37 <andythenorth> wonder if grf stations could round robin for showing waiting cargo 13:35:40 * andythenorth looks in spec 13:35:57 <andythenorth> the gaps are just there because only one cargo can be shown on a station currently 13:37:33 <peter1138> Nice, the pump booster for tubeless worked. Won't need that again, maybe I should send it back? 13:37:58 <andythenorth> hmm 13:38:30 <peter1138> Not difficult to implement, just specifically not implemented. 13:39:10 <peter1138> And red should exist because something else could be under that empty bridge tile. 13:39:25 <peter1138> You could buy the land, I think that does fences. 13:41:20 <JustANortherner> In this theoretical example, it'd be reversed on the other side as well, so the entire railway alignment would be surrounded by fences. 13:41:20 <JustANortherner> Like you say, something could exist under the bridge, which I imagine is why it hasn't been implemented, just looks weird to me... 13:42:23 <JustANortherner> It's likely very much a personal thing rather than anything that other people dislike 13:43:05 <EmperorJake> andythenorth: Yeah that's why I removed industry fences from XIS 13:43:17 <EmperorJake> especially when combining them with object tiles 13:45:18 <andythenorth> ok lunch 14:03:43 *** ely-the-kitsune has quit IRC 14:05:54 <andythenorth> I could do the ISR thing 14:05:58 *** ely-the-kitsune has joined #openttd 14:06:03 <andythenorth> and make a station tile for each type of cargo 14:06:20 <andythenorth> lot of cargos in FIRS 😛 14:17:17 <supermop_toil> yo 14:28:23 <andythenorth> yo 14:32:14 <supermop_toil> doing stations? 14:41:13 <andythenorth> nah 14:41:17 <andythenorth> just complaining about them 14:41:39 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009834468116287569/unknown.png 14:41:39 <andythenorth> doing boots 14:43:24 <peter1138> Installing Stans sealant... hate this job. 14:46:11 <Wolf01> https://img-9gag-fun.9cache.com/photo/aBn7PoP_460swp.webp andythenorth draw some of these as easter egg, on april 1st all cargo on flatbed shows as TTT references 14:49:14 <andythenorth> that's a BR Trains thing 😛 14:57:44 <peter1138> Such unrealism 15:17:17 <peter1138> 22°C and cloudy, boo. 15:17:33 <LordAro> is it bedtime? 15:17:53 <peter1138> It's going-out-for-a-ride-in-an-hour-time. 15:20:59 <LordAro> nah 15:25:01 <peter1138> I'm leading so I can't duck out. 15:25:09 <peter1138> Good job I'm really tired today for some reason. 15:28:32 <LordAro> sounds like a perfect opportunity to control the pace to your liking 15:31:45 <JustANortherner> peter1138: 19c and raining, yay! 15:39:58 <FLHerne> andythenorth: you don't have to leave gaps, just ctrl-click 15:40:59 <FLHerne> 4 separate stations is kind of needed for sane orders/non-deadlocking besides UI 15:41:02 <andythenorth> I could do that, but I am too incompetent, I forget which station is which 15:41:23 <FLHerne> yeah, sometimes I do 15:41:30 <andythenorth> I have abandoned cdist for freight, so one of the 3 reasons for separating stations no longer applies 15:41:43 <FLHerne> but if they're named clearly it's obvious when I've picked them wrong in the orders 15:41:43 <andythenorth> cdist: we were friends for a long time 15:41:54 <andythenorth> yeah I have the station signs turned off 😛 15:42:00 <andythenorth> I have no idea which station is which 15:42:36 <FLHerne> I turn them off, but usually it's obvious which is which by the trains loading or cargo waiting 15:42:49 <FLHerne> CHIPS having kind of all the waiting cargo graphics helps 15:43:24 <andythenorth> I think there needs to be a better way to do station cargo 15:43:28 <andythenorth> haven't figured it out yet 15:43:40 <FLHerne> and I do name them, so if I see "Hull Gravel Loading" in the orders of something that's not a gravel train it's wrong 15:43:41 <andythenorth> something like 'this tile shows #1 waiting cargo' 15:43:48 <andythenorth> 'this tile shows #2 waiting cargo' 15:43:56 <andythenorth> sounds awful, but could work 15:44:14 <FLHerne> whereas leaving them at the default "Hull South" or whatever makes it harder to pick up errors 15:45:37 <FLHerne> just saw the boats, I like boats 15:47:26 <andythenorth> encouragement is encouraging 🙂 15:47:32 <andythenorth> boats take 2-3 days draw per boat 15:47:36 <andythenorth> trains are 2 per day 😛 15:50:16 *** gelignite has joined #openttd 15:55:17 <FLHerne> well, boats are bigger 15:55:26 <FLHerne> and I guess you have more practice drawing trains now 15:57:54 <DorpsGek> [OpenTTD/OpenTTD] EratoNysiad opened issue #9968: [Bug]: Maximum zoom-in hard to see on very high resolutions https://github.com/OpenTTD/OpenTTD/issues/9968 16:01:59 <andythenorth> oof I have to keep remembering to switch the port and starboard lights 16:02:04 <andythenorth> I did consider automating it 😛 16:02:27 <andythenorth> wouldn't be hard 16:07:31 <andythenorth> hmm 16:07:37 <andythenorth> seems like hot tub weather? 16:35:49 <andythenorth> lol ffwd latch on save 16:35:56 <andythenorth> really 😛 16:36:37 <andythenorth> might be a niche case but I often ffwd to get a vehicle to show me the angle I've just painted 16:36:59 <andythenorth> then autosave happens, and the game is stuck on ffwd just at the wrong moment 17:20:25 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9968: [Bug]: Maximum zoom-in hard to see on very high resolutions https://github.com/OpenTTD/OpenTTD/issues/9968 17:25:06 <glx[d]> TrueBrain: image and message linked to the image are inversed on IRC, like https://discord.com/channels/142724111502802944/1008473233844097104/1009834469034831902 vs https://weblogs.openttd.org/openttd/2022/08/18.html#144139-160 17:26:41 <glx[d]> andythenorth: I think I already told you the key was just doing an xor (not the smartest idea) 17:31:12 <glx[d]> but it's also related to where it's handled in the code IIRC 17:34:18 <andythenorth> glx[d]: You did yes 🙂 17:48:53 <Samu> do be do be do 18:11:33 <TrueBrain> glx[d]: These are the bugs! And yeah, I know, too lazy to fix :p 18:21:21 *** berndj has quit IRC 18:34:19 *** berndj has joined #openttd 18:35:00 <andythenorth> one more boat to paint before it's 'done' for now 😛 18:35:10 <andythenorth> keep getting asked for ferries but eh 18:35:19 <andythenorth> we don't have vehicles-in-vehicles so no ferries 18:35:31 <andythenorth> "maybe" 18:39:56 *** NGC3982_ has joined #openttd 18:48:48 <LordAro> glx[d]: TrueBrain: idk, i think it works coming after the image, seems a bit more like a 'caption' 18:50:31 <FLHerne> andythenorth: we don't have vehicle manufacturing or vehicles-on-trains either, but you have sprites for both of those :p 19:00:06 *** Flygon has quit IRC 19:23:06 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on discussion #9965: In-game scaling and font settings https://github.com/OpenTTD/OpenTTD/discussions/9965 19:23:21 *** gelignite has quit IRC 19:28:28 *** Markk has quit IRC 19:31:35 *** Markk has joined #openttd 19:41:19 *** sla_ro|master has quit IRC 19:43:24 *** sla_ro|master has joined #openttd 20:05:41 <peter1138> Hmm, need to trim these audio files, some go on for 2-3 minute2022-08