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Log for #openttd on 18th August 2022:
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01:05:55  *** wallabra has joined #openttd
01:47:45  <WoozyDragon4018> is this a bot in the irc channel posting github push notifications?
01:48:05  <WoozyDragon4018> or is it some user sending it in this format 😳
01:57:27  *** Wormnest has quit IRC
02:16:11  <glx[d]> it's a bot
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02:55:57  *** D-HUND is now known as debdog
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03:28:39  <WoozyDragon4018> ah
03:28:48  <NEKOMASTER> no its jesus posting updates 🙂
03:28:53  <WoozyDragon4018> everyone is a bot in here so it's hard to recognize who's who 😅
04:04:22  <dwfreed> anything whose nick contains "DorpsGek" is a bot; there used to be a few of them
04:05:05  <dwfreed> I can see 4 of them, but only 2 are in this channel, and only DorpsGek speaks
04:06:46  <WoozyDragon4018> ahha okay
04:28:21  <kamnet> NEKOMASTER: I'm surprised it go through - there's a petition to remove all the satellites from space because they're interfering with our prayers.
04:28:40  <NEKOMASTER> loooooool
04:30:29  <kamnet> https://cdn.discordapp.com/attachments/1008473233844097104/1009680661583515709/FB_IMG_1660796990844.jpg
04:31:14  <kamnet> Satellites make the baby Jesus drop carrier.
05:21:36  <DorpsGek> [OpenTTD/OpenTTD] pon-droid commented on issue #7889: [Request] Company rating via Server Admin Port https://github.com/OpenTTD/OpenTTD/issues/7889
05:41:33  <DorpsGek> [OpenTTD/OpenTTD] Hezkore commented on issue #7889: [Request] Company rating via Server Admin Port https://github.com/OpenTTD/OpenTTD/issues/7889
05:41:35  <reldred> kamnet: that's just because they don't understand the truth, that satellites don't even exist and God just redirects all of your signals to the correct place if you have enough Faith.
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08:07:01  <peter1138> I mean, satellites and debris ARE a bad thing, but not for that reason...
08:10:23  <andythenorth> forum lolz "paired with home my M1 Max studio crushes through my workflow"...dude buys a minitower to turn the lights on and off
08:10:30  <andythenorth> I should stop reading this forum
08:11:01  <andythenorth> 'reading email' is *not* a workflow in any world I want to be in
08:27:37  <DorpsGek> [OpenTTD/OpenTTD] marimeireles commented on issue #7889: [Request] Company rating via Server Admin Port https://github.com/OpenTTD/OpenTTD/issues/7889
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08:45:28  <peter1138> My work flow is doomscrolling on Twitter.
08:46:46  <andythenorth> sometimes I don't Twitter for weeks
08:46:54  <peter1138> I shouldn't.
08:47:15  <peter1138> Hmm, I guess MP3 should be good enough for encoding vinyl recordings, apart from the irrational hate of MP3.
08:47:24  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009745319384317983/unknown.png
08:47:45  <andythenorth> these people who have 'workflows' for checking reddit and adjusting the heating in their house
08:47:53  <andythenorth> I wonder if they ever had a day of fun in their life?
08:48:09  <peter1138> My heating workflow is to walk over to the control and turn it.
08:48:15  <peter1138> Nice pixels.
08:48:25  <andythenorth> meh I got the quote wrong
08:48:26  <peter1138> Don't make me 'play' this game.
08:48:43  <andythenorth> also quoting Sheryl Crow is probably wrong anyway?
08:49:18  <peter1138> Also I had a work meeting at 8:40, after waking up at 8:35.
08:50:45  <andythenorth> ideal
08:51:27  <peter1138> I was driving it but no tim2022-08-18T10:54:14  *** sla_ro|master has quit IRC
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11:36:28  <peter1138> No longer hungry.
11:36:55  <Soccerdog> cry
11:41:33  <JustANortherner> Can we ban people from channels when their contribution is useless three letter words, designed to annoy people please?
11:43:20  <FLHerne> plz  ;-)
11:43:47  <peter1138> wut
11:44:06  <peter1138> Of course there's also my favourite.
11:44:08  <peter1138> Hmm
11:45:24  <FLHerne> nah
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11:56:39  <LordAro> lol
12:05:58  *** glx has joined #openttd
12:05:58  *** ChanServ sets mode: +v glx
12:15:59  <orudge> Interesting new way of users sending spam, "A visitor on the Microsoft Career Site noticed this job opportunity at Microsoft and thought you might be interested!"
12:16:29  <orudge> You'd think a company like Microsoft might makes such sites harder to abuse
12:17:43  <JustANortherner> Most Microsoft systems fill me with very little confidence when it comes to their security and whatnot
12:32:38  <peter1138> Nearly got my MTB back on the road, or trail I suppose.
12:34:03  <peter1138> https://www.theguardian.com/lifeandstyle/2022/aug/18/couple-draw-giant-4500-mile-gps-bicycle-across-europe
12:37:58  <andythenorth> oof
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13:13:53  <andythenorth> did we ever consider increasing station catchment size?
13:13:57  <andythenorth> or making it configurable?
13:17:14  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009813224184614922/unknown.png
13:17:14  <andythenorth> also weird fencing rules are weird 😛
13:17:26  <andythenorth> I should make CHIPS draw fences on the stations or something
13:19:31  <JustANortherner> I completely agree about fencing rules being odd...
13:19:31  <JustANortherner> This is why I like some of the GRF track sets though. The fences aren't as... obvious and in your face, meaning this is would look less odd too
13:20:38  <andythenorth> FIRS magic fences also, but the stations do not 😛
13:20:45  <andythenorth> one day...new CHIPS
13:21:11  <JustANortherner> Does that become FRIES then?
13:21:28  <andythenorth> oof
13:24:09  <peter1138> What's weird about the fences?
13:25:10  <JustANortherner> Don't exist alongside stations, but do get influenced by them is one that I always find odd.
13:25:58  <andythenorth> track is fenced, stations are not
13:26:03  <andythenorth> industries are fenced, stations are not
13:26:12  <andythenorth> grf authors should do better
13:26:45  <andythenorth> hmm
13:27:00  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009815682537500803/unknown.png
13:27:00  <andythenorth> these crappy gapped stations
13:27:14  <andythenorth> 4 separate stations for one industry
13:28:00  <JustANortherner> https://cdn.discordapp.com/attachments/1008473233844097104/1009815932484460687/Screenshot_20220818-142651_Discord.jpg
13:28:00  <JustANortherner> Also not a big fan of this personally. The fence should, IMO, run alongside the bridge too in this scenario... appreciate it would be somewhat difficult to implement that tho...
13:29:02  <JustANortherner> https://cdn.discordapp.com/attachments/1008473233844097104/1009816195114999942/Screenshot_20220818-142651_Discord.jpg
13:29:02  <JustANortherner> So essentially, Green would be new fence and red fence wouldn't exist
13:35:37  <andythenorth> wonder if grf stations could round robin for showing waiting cargo
13:35:40  * andythenorth looks in spec
13:35:57  <andythenorth> the gaps are just there because only one cargo can be shown on a station currently
13:37:33  <peter1138> Nice, the pump booster for tubeless worked. Won't need that again, maybe I should send it back?
13:37:58  <andythenorth> hmm
13:38:30  <peter1138> Not difficult to implement, just specifically not implemented.
13:39:10  <peter1138> And red should exist because something else could be under that empty bridge tile.
13:39:25  <peter1138> You could buy the land, I think that does fences.
13:41:20  <JustANortherner> In this theoretical example, it'd be reversed on the other side as well, so the entire railway alignment would be surrounded by fences.
13:41:20  <JustANortherner> Like you say, something could exist under the bridge, which I imagine is why it hasn't been implemented, just looks weird to me...
13:42:23  <JustANortherner> It's likely very much a personal thing rather than anything that other people dislike
13:43:05  <EmperorJake> andythenorth: Yeah that's why I removed industry fences from XIS
13:43:17  <EmperorJake> especially when combining them with object tiles
13:45:18  <andythenorth> ok lunch
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14:05:54  <andythenorth> I could do the ISR thing
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14:06:03  <andythenorth> and make a station tile for each type of cargo
14:06:20  <andythenorth> lot of cargos in FIRS 😛
14:17:17  <supermop_toil> yo
14:28:23  <andythenorth> yo
14:32:14  <supermop_toil> doing stations?
14:41:13  <andythenorth> nah
14:41:17  <andythenorth> just complaining about them
14:41:39  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1009834468116287569/unknown.png
14:41:39  <andythenorth> doing boots
14:43:24  <peter1138> Installing Stans sealant... hate this job.
14:46:11  <Wolf01> https://img-9gag-fun.9cache.com/photo/aBn7PoP_460swp.webp andythenorth draw some of these as easter egg, on april 1st all cargo on flatbed shows as TTT references
14:49:14  <andythenorth> that's a BR Trains thing 😛
14:57:44  <peter1138> Such unrealism
15:17:17  <peter1138> 22°C and cloudy, boo.
15:17:33  <LordAro> is it bedtime?
15:17:53  <peter1138> It's going-out-for-a-ride-in-an-hour-time.
15:20:59  <LordAro> nah
15:25:01  <peter1138> I'm leading so I can't duck out.
15:25:09  <peter1138> Good job I'm really tired today for some reason.
15:28:32  <LordAro> sounds like a perfect opportunity to control the pace to your liking
15:31:45  <JustANortherner> peter1138: 19c and raining, yay!
15:39:58  <FLHerne> andythenorth: you don't have to leave gaps, just ctrl-click
15:40:59  <FLHerne> 4 separate stations is kind of needed for sane orders/non-deadlocking besides UI
15:41:02  <andythenorth> I could do that, but I am too incompetent, I forget which station is which
15:41:23  <FLHerne> yeah, sometimes I do
15:41:30  <andythenorth> I have abandoned cdist for freight, so one of the 3 reasons for separating stations no longer applies
15:41:43  <FLHerne> but if they're named clearly it's obvious when I've picked them wrong in the orders
15:41:43  <andythenorth> cdist: we were friends for a long time
15:41:54  <andythenorth> yeah I have the station signs turned off 😛
15:42:00  <andythenorth> I have no idea which station is which
15:42:36  <FLHerne> I turn them off,  but usually it's obvious which is which by the trains loading or cargo waiting
15:42:49  <FLHerne> CHIPS having kind of all the waiting cargo graphics helps
15:43:24  <andythenorth> I think there needs to be a better way to do station cargo
15:43:28  <andythenorth> haven't figured it out yet
15:43:40  <FLHerne> and I do name them, so if I see "Hull Gravel Loading" in the orders of something that's not a gravel train it's wrong
15:43:41  <andythenorth> something like 'this tile shows #1 waiting cargo'
15:43:48  <andythenorth> 'this tile shows #2 waiting cargo'
15:43:56  <andythenorth> sounds awful, but could work
15:44:14  <FLHerne> whereas leaving them at the default "Hull South" or whatever makes it harder to pick up errors
15:45:37  <FLHerne> just saw the boats, I like boats
15:47:26  <andythenorth> encouragement is encouraging 🙂
15:47:32  <andythenorth> boats take 2-3 days draw per boat
15:47:36  <andythenorth> trains are 2 per day 😛
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15:55:17  <FLHerne> well, boats are bigger
15:55:26  <FLHerne> and I guess you have more practice drawing trains now
15:57:54  <DorpsGek> [OpenTTD/OpenTTD] EratoNysiad opened issue #9968: [Bug]: Maximum zoom-in hard to see on very high resolutions https://github.com/OpenTTD/OpenTTD/issues/9968
16:01:59  <andythenorth> oof I have to keep remembering to switch the port and starboard lights
16:02:04  <andythenorth> I did consider automating it 😛
16:02:27  <andythenorth> wouldn't be hard
16:07:31  <andythenorth> hmm
16:07:37  <andythenorth> seems like hot tub weather?
16:35:49  <andythenorth> lol ffwd latch on save
16:35:56  <andythenorth> really 😛
16:36:37  <andythenorth> might be a niche case but I often ffwd to get a vehicle to show me the angle I've just painted
16:36:59  <andythenorth> then autosave happens, and the game is stuck on ffwd just at the wrong moment
17:20:25  <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9968: [Bug]: Maximum zoom-in hard to see on very high resolutions https://github.com/OpenTTD/OpenTTD/issues/9968
17:25:06  <glx[d]> TrueBrain: image and message linked to the image are inversed on IRC, like https://discord.com/channels/142724111502802944/1008473233844097104/1009834469034831902 vs https://weblogs.openttd.org/openttd/2022/08/18.html#144139-160
17:26:41  <glx[d]> andythenorth: I think I already told you the key was just doing an xor (not the smartest idea)
17:31:12  <glx[d]> but it's also related to where it's handled in the code IIRC
17:34:18  <andythenorth> glx[d]: You did yes 🙂
17:48:53  <Samu> do be do be do
18:11:33  <TrueBrain> glx[d]: These are the bugs! And yeah, I know, too lazy to fix :p
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18:35:00  <andythenorth> one more boat to paint before it's 'done' for now 😛
18:35:10  <andythenorth> keep getting asked for ferries but eh
18:35:19  <andythenorth> we don't have vehicles-in-vehicles so no ferries
18:35:31  <andythenorth> "maybe"
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18:48:48  <LordAro> glx[d]: TrueBrain: idk, i think it works coming after the image, seems a bit more like a 'caption'
18:50:31  <FLHerne> andythenorth: we don't have vehicle manufacturing or vehicles-on-trains either, but you have sprites for both of those :p
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19:23:06  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on discussion #9965: In-game scaling and font settings https://github.com/OpenTTD/OpenTTD/discussions/9965
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20:05:41  <peter1138> Hmm, need to trim these audio files, some go on for 2-3 minute2022-08

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