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10:03:23 *** HerzogDeXtEr has joined #openttd 10:36:14 <petern> bevelled cat? 10:47:14 *** HerzogDeXtEr has quit IRC 10:49:25 *** HerzogDeXtEr has joined #openttd 10:53:23 <andythenorth> cat grf 10:53:51 <andythenorth> https://www.reddit.com/r/openttd/comments/od6iv5/oc_giant_cats_newgrf_for_decorating_your_map/ 10:57:43 <petern> Hmm, have I got any SATA ports available... 10:58:38 <petern> I think I may have an M.2 slot available, hidden underneath the GPU. 11:28:51 <petern> Town directory window, eh? 11:36:05 <andythenorth> I have an SDX card slot 11:36:09 <andythenorth> what's that for? 11:38:08 <petern> Who knows? 11:40:21 <petern> Hmm, "simpler" code but probably less optimized :/ 11:40:42 <petern> Or maybe it is not, I'm not analysing the output 11:43:13 <andythenorth> hmm maybe I should grf 11:47:17 <petern> Running sounds? 11:48:58 <andythenorth> ooo 11:49:08 <andythenorth> can I link that sound effect again? š 11:49:24 <andythenorth> https://www.youtube.com/watch?v=KcjpnEzNPhE 12:10:56 *** sla_ro|master has joined #openttd 12:14:00 <DorpsGek> [OpenTTD/team] glx22 commented on issue #359: [tr_TR] Translator access request https://github.com/OpenTTD/team/issues/359 13:35:40 *** sla_ro|master has quit IRC 13:37:13 *** sla_ro|master has joined #openttd 14:02:49 *** gelignite has joined #openttd 14:28:27 *** Smedles has quit IRC 14:28:35 *** Smedles has joined #openttd 14:49:17 *** WormnestAndroid has joined #openttd 14:49:55 *** WormnestAndroid has quit IRC 14:50:15 *** WormnestAndroid has joined #openttd 15:14:37 *** WormnestAndroid has quit IRC 15:23:39 <DorpsGek> [OpenTTD/OpenTTD] Shituation started discussion #10186: Option to disable one way roads https://github.com/OpenTTD/OpenTTD/discussions/10186 15:24:43 <LordAro> well that's a new one 15:27:42 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #10186: Option to disable one way roads https://github.com/OpenTTD/OpenTTD/discussions/10186 15:28:07 <TallTyler> āGet better friendsā 15:28:33 <DorpsGek> [OpenTTD/OpenTTD] Shituation started discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 15:29:26 <Pruple> I think shituation just needs to find better people to play with 15:29:36 <TallTyler> I swear Iāve seen that second suggestion before 15:29:57 <JGR> This sounds like the reddit servers 15:30:34 <TallTyler> Side note, I wish GitHub discussions could be converted into issue or closed. They hang around forever unless you delete them, which seems rude to whoever opened said discussion 15:33:44 <DorpsGek> [OpenTTD/OpenTTD] Eddi-z commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 15:41:37 *** Tirili has quit IRC 16:08:10 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10183: [Bug]: Permissive local authorities - inconsistent reactions in relation to the assessment of the company https://github.com/OpenTTD/OpenTTD/issues/10183 16:08:13 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10183: [Bug]: Permissive local authorities - inconsistent reactions in relation to the assessment of the company https://github.com/OpenTTD/OpenTTD/issues/10183 16:09:54 <nielsm> TallTyler: there is a "Lock conversation" option in the right sidebar near the bottom 16:14:00 <TallTyler> petern: Can I close #10174 (error message size) as ānot a bugā? It looks like you just fixed the text padding which had previously been broken. 16:20:47 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9038: Add test framework and some basic unit tests https://github.com/OpenTTD/OpenTTD/pull/9038#issuecomment-1321172936 16:23:55 <petern> I didn't close it myself as at this point it's a bit subjective. 16:35:18 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10174: [Bug]: Error messages are bigger as of the recent UI changes https://github.com/OpenTTD/OpenTTD/issues/10174 16:35:21 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10174: [Bug]: Error messages are bigger as of the recent UI changes https://github.com/OpenTTD/OpenTTD/issues/10174 16:46:07 <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10186: Option to disable one way roads https://github.com/OpenTTD/OpenTTD/discussions/10186 16:46:44 <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 16:47:21 <LordAro> i foresee a ban coming along 16:51:53 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 16:58:56 <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 17:03:56 *** sla_ro|master has quit IRC 17:07:49 *** sla_ro|master has joined #openttd 17:10:47 <TallTyler> Iām not opposed to a setting to block landscaping until a company reaches a certain age but only as a hidden config setting for server operators, not in the in-game Settings menu. Although I also wouldnāt use a feature and am not particularly interested in creating it. š 17:11:59 <TallTyler> I wonder if an in-game āvote to kickā system would be useful for servers which donāt have a moderator always present, or if thatās too ripe for abuse of other kinds 17:13:00 <TallTyler> (Iāve seen it in other multiplayer games, but I donāt play many of them so I have almost no experience with said feature) 17:13:14 <JGR> That would be asking for brigading problems, IMO 17:24:49 <FLHerne> Can an admin port script do that? 17:25:34 <LordAro> or GS? 17:27:18 <FLHerne> adminport can, read votes from chat and kick 17:27:32 <FLHerne> I don't think GS can do either of those? 17:28:55 <TallTyler> Yeah I donāt think GS knows anything about clients, just companies 17:31:06 <LordAro> oh, was referring to preventing landscaping 17:34:38 *** WormnestAndroid has joined #openttd 17:42:42 *** WormnestAndroid has quit IRC 17:44:16 <dP> gs knows a tiny bit about clients but not enough to do voting 17:55:31 <FLHerne> LordAro: I see, sorry 17:55:48 <FLHerne> still not really, it doesn't have a way to block player actions 17:56:36 <FLHerne> it could try to undo them but it wouldn't be instant so probably exploitable 18:01:43 *** Flygon has quit IRC 18:10:12 *** Alkel_U3 has quit IRC 18:10:45 *** Alkel_U3 has joined #openttd 18:12:06 <petern> Lots of fireworks 18:19:06 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1043953649149280287/image.png 18:19:06 <petern> The alignment on these is bugging me š 18:19:57 <petern> It is centred text, but the intercharacter spacing applies at the end as well. Potentially fixable. 18:31:54 *** WormnestAndroid has joined #openttd 18:36:20 *** WormnestAndroid has quit IRC 18:37:24 *** WormnestAndroid has joined #openttd 18:46:19 <petern> Okay, also only applies to the fallback layouter I think, as the others use the truetype data for intercharacter spacing rather than sprite widths. 18:46:54 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/62125c9e76be4a9361d0e3d9009ed7a81120fac1 18:46:55 <DorpsGek> - Update: Translations from eints (by translators) 18:48:46 <petern> Station list window is a bit odd in Arabic. 18:49:31 <petern> RTL mostly works (although perhaps the rating should be inverted) but the cargo abbreviations are... not abbreviations. 18:50:00 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1043961428761137162/image.png 19:20:17 <DorpsGek> [OpenTTD/OpenTTD] PikkaBird commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 19:23:17 <DorpsGek> [OpenTTD/OpenTTD] andythenorth commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 19:27:10 <DorpsGek> [OpenTTD/OpenTTD] PikkaBird commented on pull request #10076: Feature: Make large UFO destination a bit more random https://github.com/OpenTTD/OpenTTD/pull/10076#issuecomment-1321221393 19:27:55 *** Wolf01 has joined #openttd 19:31:16 <TallTyler> I'm working on updating #7575 by request of the author, and it's pretty out of date 19:31:58 <TallTyler> What happened to DeleteWindowById()? I can't find it in the solution. Need it for: 19:31:58 <TallTyler> ~IndustryViewWindow() 19:31:58 <TallTyler> { 19:31:58 <TallTyler> DeleteWindowById(WC_INDUSTRY_PRODUCTION, this->window_number, false); 19:31:58 <TallTyler> } 19:32:39 <TallTyler> I'm also having issues with `industry_sl.cpp`, with `SLE_CONDNULL` no longer existing 19:33:54 <TallTyler> https://github.com/OpenTTD/OpenTTD/pull/7575/files#diff-c93e9a06537cd7c093525bbd7b57eaf916129bed5a38fe59bc2e96d179a697a9 19:49:27 *** WormnestAndroid has quit IRC 20:17:40 <glx[d]> <https://github.com/OpenTTD/OpenTTD/commit/cdb3dd0493749dd5c62378f318ea61bcb85f988f#diff-c93e9a06537cd7c093525bbd7b57eaf916129bed5a38fe59bc2e96d179a697a9> just remove SLE_CONDNULL 20:21:59 <petern> Hmm 20:23:27 <glx[d]> <https://github.com/OpenTTD/OpenTTD/commit/5799402f7a4872d03809838dd7fa01db42bbd282> DeleteWindowById is now CloseWindowById 20:26:42 <andythenorth> hmm 20:26:44 <andythenorth> lot of FIRS to do 20:44:45 *** nielsm has quit IRC 20:45:10 <petern> NewNotFIRS 20:45:17 <petern> YAFIRS? 20:47:41 <TallTyler> It builds! Thanks for the help š 20:48:41 <andythenorth> ChunkyFIRS of course 20:49:54 <TallTyler> Doesnāt work properly but thatās to figure out later š 20:51:43 <petern> Ship it anyway 20:56:51 <TallTyler> Might be user error 20:57:32 <TallTyler> I upgraded from VS 2019 to 2022 and broke CMake, and apparently other things 20:57:55 <TallTyler> Whatās the dependency Iām missing if the title screen is just water? 21:00:21 <petern> zlib or lzma 21:01:24 <petern> Probably need to tell it about the vcpkg cmake setting again. 21:05:44 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1043995587026104450/image.png 21:08:05 <glx[d]> and clear cache 21:10:04 <petern> Well, watching vehicles move when zoomed in at 4x... 21:10:22 <petern> Nope. Mustn't increase the tile cordinates... 21:12:25 <michi_cc[d]> Bad Brett (Gold Rush NewGRF) has been asking for that for years š 21:14:53 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1043997887702503524/image.png 21:15:07 <petern> Yup 21:15:33 <andythenorth> also the shading is wrong on that boat 21:16:01 <andythenorth> oh lots of the UI icons have shading 'wrong' š 2022-11-20T21:16: