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Log for #openttd on 5th March 2023:
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00:05:44  *** EmperorJake has joined #openttd
00:05:44  <EmperorJake> AXIS merges Stainless and Alloy steel
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00:35:40  <DorpsGek> [OpenTTD/OpenTTD] anatolyeltsov commented on pull request #7575: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/7575#issuecomment-1454938018
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00:49:55  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #7575: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/7575#issuecomment-1454941606
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01:04:23  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533
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01:20:16  <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #10539: Fix: game scripts must not build with non-existing road types https://github.com/OpenTTD/OpenTTD/pull/10539#pullrequestreview-1325142422
01:30:09  <DorpsGek> [OpenTTD/BaNaNaS] glx22 commented on pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130#pullrequestreview-1325142814
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06:17:42  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #10539: Fix: game scripts must not build with non-existing road types https://github.com/OpenTTD/OpenTTD/pull/10539
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07:25:08  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533#pullrequestreview-1325161594
07:46:11  <petern> glx22viaGitHub: Hidden road types should not be buildable by towns either
07:47:15  <petern> I think I had a patch or pr for rhat
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08:14:28  <andythenorth> trying to get chatGPT to read FIRS .dot cargoflow
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08:18:42  <andythenorth> hmm
08:19:02  <andythenorth> is chatGPT the best teddy bear coding partner?
08:20:23  <andythenorth> `As an AI language model, I'm not a physical teddy bear and I cannot physically interact with you like a teddy bear could. However, I can help you with a wide range of language-related tasks and answer your questions to the best of my knowledge.`
08:25:11  <dP> mayhap it's a duck
09:09:13  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain commented on pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130#pullrequestreview-1325176948
09:09:43  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain commented on pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130#pullrequestreview-1325177024
09:13:40  <TrueBrain> hmm .. according to ISO-3166, Wales doesn't exist ..
09:15:16  <TrueBrain> I do wonder how they got their TLD in that case .. πŸ˜›
09:17:25  <TrueBrain> should have `GB-WLS` assigned to it .. hmm
09:17:33  <andythenorth> I can verify that Wales does exist
09:17:36  <andythenorth> I have been there
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09:19:50  <TrueBrain> weird, wikipedia has a code assigned to it, but the ISO from 2022 does not
09:20:18  <TrueBrain> it does to the subparts of Wales
09:20:36  <TrueBrain> similar issues with the other countries in UK, like Scotland
09:21:06  <TrueBrain> yeah, okay, so England, Northern Ireland, Scotland and Wales are missing, in that sense
09:21:14  <TrueBrain> guess it got too complicated πŸ˜„
09:21:17  <TrueBrain> a country in a country πŸ˜›
09:22:05  <andythenorth> such
09:22:05  <TrueBrain> `on 28 September 2021, UK replaced GB as the official country code on car registration plates`
09:22:08  <TrueBrain> the UK is so weird
09:22:25  <PopeofMemes> you think thats bad?
09:22:28  <andythenorth> we're quite consistent in our inconsistency
09:22:41  <TrueBrain> if weird is bad? I leave that for the historians
09:22:45  <andythenorth> we've been doing it for thousand years or more πŸ˜›
09:22:48  <PopeofMemes> https://cdn.discordapp.com/attachments/1008473233844097104/1081869412862275664/image.png
09:22:48  <PopeofMemes> look at this
09:23:09  <TrueBrain> weird landborders we have all over the world; that is nothing weird
09:23:20  <TrueBrain> but not knowing if you want to be called GB or UK .. that is just odd πŸ˜›
09:23:20  <PopeofMemes> there are Dutch parts in Belgium, in the Netherlands, in Belgium, **In the Netherlands**
09:23:52  <PopeofMemes> imagine just going to the bathroom in Belgium and eating breakfast in the Netherlands
09:23:58  <TrueBrain> I think I will just manually add those four entries, as this is just too weird not to have
09:24:11  <andythenorth> it's very simple, United Kingdom of Great Britain and Northern Ireland
09:24:45  <andythenorth> The island of Ireland isn't Ireland
09:24:48  <TrueBrain> https://www.iso.org/obp/ui/#iso:code:3166:GB does list GB-ENG, but the full ISO 3166-2 does not
09:25:04  <TrueBrain> it is like they half-way were like: nah, we're good
09:32:05  <TrueBrain> seems GB is the only country with "this issue"
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09:46:33  <TrueBrain> I am seriously considering removing the ability to name 1 version of a NewGRF different than the other .. it doesn't actually seem to be used in a way that is helpful, and it looks like it is more likely to confuse the author πŸ™‚
09:52:20  <andythenorth> I was surprised it could be done
09:52:44  <TrueBrain> yeah, and take your GRFs for example .. the package itself is called without `(trains)`, and some versions do add it
09:52:49  <TrueBrain> doesn't seem like you actually intended that πŸ™‚
09:53:26  <andythenorth> no
09:53:36  <andythenorth> I intended the package name to change everywhere for that package
09:53:50  <TrueBrain> yeah, and I see more of those packages πŸ™‚
09:54:14  <andythenorth> If I want to fundamentally change the behaviour of the grf
09:54:14  <andythenorth> Such that it needs a name change for a specific version
09:54:14  <andythenorth> Then it needs a grfid bump
09:55:14  <TrueBrain> okay ... during this initial conversion, shall I also look at titles to see if I can spot regions?
09:58:30  <andythenorth> makes sense
10:00:29  <TrueBrain> the chances of misclassifying increases πŸ™‚
10:03:00  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
10:08:48  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
10:19:27  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
10:20:07  <TrueBrain> okay, I need some extra set of eyes on this ...
10:20:07  <TrueBrain> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf?region=%28none%29
10:20:07  <TrueBrain> Is there anything in that list that trivially points to a region?
10:21:16  <andythenorth> did you engineer that 'Furry' would be first? πŸ˜›
10:21:21  <andythenorth> not judging anything or anyone πŸ˜›
10:21:31  <TrueBrain> I feel judged
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10:24:08  <Brickblock1> Arabian town names does not have a region
10:24:14  <TrueBrain> because that is not a region πŸ™‚
10:24:37  <dP> Polish PKP Set 2.0
10:24:41  <TrueBrain> in the description it lists some countries, but I cannot automatically pick up on those πŸ™‚
10:24:44  <dP> and a few serbian ones
10:25:12  <Rubidium> Alpine climate? The alps are considered a region, although there are several regions called alps...
10:25:32  <TrueBrain> different kind of "region", not one 3166 sees as a region πŸ˜„
10:26:05  <Brickblock1> some train sets also don't show up
10:26:17  <TrueBrain> "don't show up", what do you mean?
10:26:44  <Brickblock1> don't have a region is what I meant, sorry for the confusion
10:26:51  <Rubidium> you didn't add towns, right?
10:26:55  <Brickblock1> but they might not have tags
10:26:55  <TrueBrain> like? "some" is a bit too vague πŸ˜„ Sorry πŸ™‚
10:27:09  <Brickblock1> CP-trainset and PNR trains
10:27:10  <TrueBrain> Rubidium: no, only 3166-2 at lowest resolution
10:27:20  <TrueBrain> Brickblock1: yeah, impossible for me to figure out where they belong πŸ™‚
10:27:37  <TrueBrain> I could peek in the description, but that becomes very tricky
10:27:42  <TrueBrain> will check in a moment how bad that would be πŸ˜„
10:27:52  <Rubidium> TrueBrain: all the Auz ones, but that's just slang interfering there I guess
10:28:16  <TrueBrain> I have no clue what it actually refers to
10:28:23  <TrueBrain> there is nothing in any of the descriptions to give an indication
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10:28:35  <Rubidium> Auz -> Australia I'd reckon
10:28:46  <TrueBrain> but that is a guess
10:28:58  <TrueBrain> at least, I don't know πŸ™‚ It could also be used as trademark name, and be of something different πŸ˜›
10:29:06  <Rubidium> Lombard town names -> town names of the Lombardy region, but that's like having Frisian town names
10:29:31  <TrueBrain> okay, the tt-forums post does mention Australian sometimes, but also American West ..
10:29:33  <dP> UK Town Names
10:29:39  <Rubidium> "AuzObjects (From the Land Down Under)" https://www.tt-forums.net/viewtopic.php?f=26&t=75657
10:30:12  <dP> multiple UK grfs actually
10:30:21  <TrueBrain> I rather not classify something that misclassify .. but looking at the tt-forums post, I feel a bit more empowered to classify it as Australian πŸ˜„
10:31:00  <Brickblock1> some of them are mostly generic tho
10:31:15  <TrueBrain> okay, then I will not set a region to Auz, and leave it to the author πŸ™‚
10:31:21  <Rubidium> "Auustralian Wide Ballast Tracks" <- someone made a typo
10:31:30  <TrueBrain> so many typos
10:31:31  <TrueBrain> SO MANY
10:31:41  <Rubidium> though, he description mentions Australian
10:32:03  <Brickblock1> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/50438151
10:32:20  <dP> a lot of town names actually
10:32:31  <dP> Tibetan, Lombard, Winnipeg...
10:32:38  <Brickblock1> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/554b5201
10:33:07  <Rubidium> TrueBrain: you ditched the UN MU49?
10:33:17  <TrueBrain> Rubidium: no?!
10:33:49  <Rubidium> "Names of Texas"
10:33:49  <Brickblock1> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/474a0003
10:33:55  <Brickblock1> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/44442303
10:34:05  <TrueBrain> these kind of remarks always confuse me, as people don't state what they see, but they make a conclusion based on something they see .. doesn't help me Rubidium πŸ˜„
10:34:37  <TrueBrain> UK is annoying .. as it is too short to do generic matching on πŸ˜›
10:34:59  <TrueBrain> tnx Brickblock1 , added the bunch
10:37:50  <dP> American Interurban Set
10:38:37  <dP> nvm, filter reset xD
10:39:56  <Brickblock1> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/30f1fce0 is in the wrong spot
10:40:17  <Rubidium> TrueBrain: which one confused you? The question about UN M49, if so you previously stated "only 3166-2" so I wondered whether state names I have seen in UN M49 would be considered regions by you(r code) or not. Or was it the "Names of Texas", then that is actually the name of a NewGRF
10:40:26  <TrueBrain> Brickblock1: how that happened, lol. Let me fix πŸ™‚
10:40:46  <Brickblock1> has Chicago in description I guess
10:41:08  <TrueBrain> Rubidium: no, I said 3166-2 was the lowest resolution πŸ™‚ I didn't say it was the only set used πŸ™‚ But lowest -> highest I guess ..
10:41:58  <TrueBrain> Brickblock1: it has `chicago` in the tags
10:42:13  <Brickblock1> oh
10:42:21  <Brickblock1> https://cdn.discordapp.com/attachments/1008473233844097104/1081889433109942453/image.png
10:42:21  <Brickblock1> also this
10:42:24  <TrueBrain> but that is still a misclasfficication πŸ˜› Let me fix πŸ™‚
10:42:33  <TrueBrain> hahaha
10:42:34  <TrueBrain> nice πŸ˜„
10:42:52  <Brickblock1> I wouldn't call those Canadian
10:43:30  <TrueBrain> `canada` in the tags
10:43:33  <TrueBrain> but .. yeah .. let's not
10:44:47  <Brickblock1> Greenlandic town names show up with Europe but I don't know how that would be changed
10:45:06  <TrueBrain> Rubidium: btw, for a complete picture, Texas is not in UN M49, as that just defines cities and regions upwards. Texas however is in 3166-2, so I mapped it now
10:46:04  <TrueBrain> Brickblock1: tags also included denmark, but let me add greenland too πŸ™‚
10:46:23  <Brickblock1> yeah Denmark makes some sense
10:47:50  <Brickblock1> city objects being France feels wrong to me
10:48:01  <Brickblock1> but I assume it was in tags
10:48:08  <TrueBrain> newgrf id?
10:48:40  <TrueBrain> found it
10:48:58  <TrueBrain> yeah, had "new york" and "paris" in the tags
10:49:05  <TrueBrain> new york didn't make it πŸ˜›
10:49:28  <TrueBrain> reloaded the import to fix all the mentioned things
10:50:04  <FLHerne> TrueBrain: many of those have implicit regions that would be pretty hard to autodetect
10:50:06  <Brickblock1> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/0100403a
10:50:15  <TrueBrain> FLHerne: "those"?
10:52:57  <FLHerne> TrueBrain: like, NOHAB is a Swedish locomotive, all the Long Vehicles vehicles are European, the Transrapid track set is either German or Chinese
10:53:47  <FLHerne> Ikarus trucks are Hungarian
10:53:55  <TrueBrain> FLHerne: yeah, I have no intention of getting this 100% right
10:54:05  <TrueBrain> but what we can deduce, I have no problem adding .. but it has to be automated πŸ™‚
10:54:06  <Brickblock1> that loco wasn't built for use in Sweden originally so marking Sweden is in ways weird
10:54:36  <TrueBrain> I mainly do this as many of these NewGRFs have no active authors anymore
10:54:46  <FLHerne> Brickblock1: Nordic generally then :p
10:55:01  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
10:55:01  <FLHerne> oh, I didn't realise they ran in Hungary
10:55:02  <Brickblock1> it was also used in Hungary
10:55:05  <FLHerne> ^
10:55:55  <Brickblock1> it was also used in Belgium and Luxembourg
10:56:05  <TrueBrain> I think this will have to do .. seems like it is a fine balance between effort and result
10:56:19  <TrueBrain> as if we go any deeper, we get discussions like you guys just had πŸ˜›
10:56:57  <FLHerne> TrueBrain: I think lowering resolution beyond country codes would make sense
10:57:08  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
10:57:28  <TrueBrain> FLHerne: I honestly don't know what you try to say with that sentence, sorry 😦
10:57:39  <FLHerne> if there was a 'Europe' tag that (implicitly?) included all the European countries, and could also be put on "stuff that's clearly from /somewhere/ in Europe"
10:57:54  <TrueBrain> did you check any of the work I did? πŸ˜„
10:58:33  <FLHerne> not yet, I only read > [10:41] <TrueBrain> Rubidium: no, I said 3166-2 was the lowest resolution < 20min ago
10:58:51  <TrueBrain> yeah, and later I correct lowest -> highest, as I always confuse resolution direction πŸ™‚
10:59:38  <TrueBrain> but clicking around gives answer to your suggestion; take for example https://sn2b8ccs-5000.euw.devtunnels.ms/package/newgrf/797a0201 πŸ™‚
10:59:45  <TrueBrain> euh, that URL doesn't work for you ..
10:59:59  <TrueBrain> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/797a0201
11:00:01  <TrueBrain> πŸ˜„
11:00:36  <FLHerne> OK, that looks neat
11:01:05  <TrueBrain> tnx all for the bunch of suggestions/corrections; we can always fix things later, but for now this seems to work just fine πŸ™‚
11:05:52  <TrueBrain> in-game search is also rather content with this information, good πŸ™‚
11:07:01  <DorpsGek> [OpenTTD/bananas-server] TrueBrain updated pull request #303: Feature: add support for regions, and send them as tags to the clients https://github.com/OpenTTD/bananas-server/pull/303
11:07:04  <DorpsGek> [OpenTTD/bananas-api] TrueBrain updated pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335
11:17:48  <DorpsGek> [OpenTTD/OpenTTD] anatolyeltsov opened pull request #10541: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/10541
11:22:58  <Xarick> the original NoCAB performs much better than NoNoCAB
11:23:03  <Xarick> 😦
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11:28:41  <Xarick> let's put them face to face
11:28:50  <Xarick> with infinite money, let's see who does better
11:38:37  <TrueBrain> lol, some sets are funny .. a tag "durango" for a townname set of colorado
11:38:45  <TrueBrain> but durango is also a region in Mexico
11:40:10  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
11:52:47  <Xarick> NoCAB crashes to excessive CPU usage 😦
12:02:57  <DorpsGek> [OpenTTD/OpenTTD] Alberth289346 opened issue #10542: [Bug]: BusyBee crashes on a new map since 991a797e098e22b8b3a0adaead757d691d80fca4 https://github.com/OpenTTD/OpenTTD/issues/10542
12:03:41  <gebik> TrueBrain: its town in colorado too as I looked it up
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12:10:14  <TrueBrain> The world is werid
12:10:20  <TrueBrain> Weird eveb
12:10:30  <TrueBrain> Even .. mobile phones are the worst
12:16:04  <Xarick> omg why did i install visual studio 17.5.1
12:16:10  <Xarick> i can't build yet again
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12:25:36  <Xarick> which version of visual studio do you have installed?
12:26:30  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #10542: [Bug]: BusyBee crashes on a new map since 991a797e098e22b8b3a0adaead757d691d80fca4 https://github.com/OpenTTD/OpenTTD/issues/10542
12:28:22  <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic opened pull request #10543: Feature: Region-based pathfinder for ships https://github.com/OpenTTD/OpenTTD/pull/10543
12:29:17  <glx[d]> Xarick: I use 17.5.1
12:29:36  <Xarick> i wonder if i can revert to 17.4.5
12:30:38  <klote[d]> Hi, i managed to get opettd server running but its using version 12.1
12:30:48  <klote[d]> how do i update it to the newest version?
12:30:58  <klote[d]> using linux
12:39:57  <TallTyler> TrueBrain: Hmm that might be my NewGRF. Durango is the location of one of America’s best-known tourist railroads. No idea why I added that as a tag though.
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12:43:52  <poglet> klote[d]: You need to manually download and extract the tar fine to a directory.  For example: wget https://cdn.openttd.org/openttd-releases/13.0/openttd-13.0-linux-generic-amd64.tar.xz
12:43:52  <poglet> Then extract it using: tar -xf  openttd-13.0-linux-generic-amd64.tar.xz
12:44:53  <poglet> Some older instructions here you just need you update the file url: https://www.vultr.com/docs/how-to-install-an-openttd-server-on-ubuntu-20-04/
12:45:10  <klote[d]> ok
12:46:29  <klote[d]> lol shit
12:46:38  <klote[d]> downloaded it to the wrong folder i think
12:46:50  <TrueBrain> TallTyler: It is indeed yours πŸ˜‰
12:51:00  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep commented on pull request #9577: Feature: Multi-tile depots https://github.com/OpenTTD/OpenTTD/pull/9577#issuecomment-1455082979
12:54:31  <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #10543: Feature: Region-based pathfinder for ships https://github.com/OpenTTD/OpenTTD/pull/10543
12:55:34  <klote[d]> poglet: Hi thanks, this is kind of confusing.
12:55:51  <klote[d]> am i supposed to just swap the openttd program?
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12:56:21  <Kuhnovic> KuhnovicviaGitHub: Can one of the lead devs slap a Preview label on my PR? This really needs to be play tested πŸ˜‰
12:56:48  <klote[d]> because i dont want to lose config info
12:58:04  <klote[d]> i used apt install openttd and its running fine
12:58:10  <klote[d]> i just want to upgrade
12:58:21  <klote[d]> to 13
13:00:12  <poglet> Yeah sorry when i checked about 2 weeks ago apt didn't have the latest version so i had to go though these steps to get it working.  Maybe someone here knows how long it takes for apt to get updated, not sure what the process is for that.
13:00:39  <klote[d]> ah
13:02:45  <FLHerne> poglet / klote[d]: Ubuntu doesn't update the major version of its OpenTTD packages except with new Ubuntu releases
13:02:55  <FLHerne> they only backport bugfixes
13:03:33  <FLHerne> (which is silly in my opinion but typical policy for non-rolling-release distros)
13:03:34  <klote[d]> tOk
13:03:45  <klote[d]> So i tried to install the depencys
13:04:06  <klote[d]> but they are also not all availible :x
13:05:15  <klote[d]> libfluidsynth2
13:05:45  <FLHerne> This guide you're trying to follow is outdated and a bad idea generally
13:05:57  <klote[d]> T-T
13:06:04  <klote[d]> then what am i supposed to do...
13:06:28  <klote[d]> how do i upgrade the 12.1 to 13...
13:06:40  <FLHerne> download 'Linux Generic Binaries' from https://www.openttd.org/downloads/openttd-releases/latest
13:06:46  <FLHerne> unpack it anywhere you like
13:06:55  <klote[d]> thats what i did
13:06:58  <FLHerne> execute the `openttd` binary in the resulting folder
13:08:01  <FLHerne> it can coexist with the distro package, or you could uninstall that to avoid confusion
13:08:51  <klote[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1081926299808976926/image.png
13:09:01  <klote[d]> what am i doing wrong here?
13:09:03  <FLHerne> the config is normally in ~/.openttd or ~/.local/share/openttd and won't be lost if you uninstall the distro package https://github.com/OpenTTD/OpenTTD/blob/master/docs/directory_structure.md
13:09:40  <FLHerne> klote[d]: ./openttd
13:10:59  <FLHerne> ^ enter ./openttd (explicitly "the one in this directory") rather than relying on $PATH
13:11:08  <klote[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1081926875556876298/image.png
13:11:17  <FLHerne> it might be interesting to see what `which openttd` returns if you run that
13:11:26  <FLHerne> hrm
13:11:32  <FLHerne> now that isn't supposed to happen
13:11:47  <klote[d]> is probably because i have missing depencys?
13:12:19  <klote[d]> or does it need command -D behind it?
13:12:32  <klote[d]> to run server terminal?
13:12:33  <FLHerne> the generic binary is supposed to be built in a way that minimises the need for such things
13:12:46  <FLHerne> please upload the crash.log it printed the path for
13:13:03  <Xarick> reverted VS to 17.4.5
13:13:31  <klote[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1081927475707260960/image.png
13:13:34  <FLHerne> you could try with -D, but I expect it will still crash
13:13:45  <klote[d]> it gave specific error now
13:15:59  <FLHerne> hm
13:17:47  <FLHerne> download https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip and put it in ~/.openttd/baseset/
13:17:49  <FLHerne> probably
13:18:28  <klote[d]> extract it first?
13:19:56  <FLHerne> yes, right
13:20:08  <FLHerne> (the zip, but don't unpack the tar inside that)
13:22:41  <klote[d]> nice it worked
13:22:45  <klote[d]> its running
13:23:31  <klote[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1081929989689192519/image.png
13:25:08  <klote[d]> its not responding to any commands.
13:25:47  <klote[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1081930562429784114/image.png
13:28:41  <klote[d]> none of the rcon commands are working
13:40:09  <TrueBrain> lol, one minor issue with 3166 .. something like Aruba is part of NL, so it is part of Europe, it says
13:40:15  <TrueBrain> that is not exactly true πŸ˜›
13:42:16  <andythenorth> administrative regions vs. geographical regions πŸ˜›
13:42:22  <andythenorth> welcome to my day job πŸ™‚
13:42:47  <TrueBrain> always makes me giggle how bad those datasets actually are πŸ™‚
13:47:50  <klote[d]> ok so ingame rcon commands dont work πŸ˜’
13:51:38  <Rubidium> TrueBrain: what's wrong with the dataset? Does the data set declare Aruba as part of Europe, or did you assume transitivity?
13:52:17  <TrueBrain> that is not what I said; I never claimed anything wrong with the dataset. I just said there was an issue πŸ™‚
13:52:42  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10531: Codechange: Cache ScriptConfig for the slot in constructor https://github.com/OpenTTD/OpenTTD/pull/10531#pullrequestreview-1325220550
13:53:44  <TrueBrain> and andy summarized the issue very nicely πŸ™‚
13:55:06  <TrueBrain> some heightmaps tagged 20 regions .. lol
13:55:14  <TrueBrain> I will be using the region that is above that instead πŸ˜›
13:55:19  <TrueBrain> it won't fit in network packets otherwise πŸ˜„
13:58:40  <andythenorth> so that sea-regions-pathfinder patch πŸ˜›
13:58:52  <andythenorth> a tile will know which region it is in?
14:01:14  <DorpsGek> [OpenTTD/OpenTTD] Alberth289346 commented on issue #10542: [Bug]: BusyBee crashes on a new map since 991a797e098e22b8b3a0adaead757d691d80fca4 https://github.com/OpenTTD/OpenTTD/issues/10542
14:01:39  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
14:02:27  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1081939788757745674/image.png
14:02:27  <andythenorth> kinds of want to stop this happening on map gen πŸ˜›
14:02:28  <TrueBrain> wauw, Albert still plays OpenTTD? πŸ˜„
14:02:49  <andythenorth> come back Alberth!
14:03:14  <DorpsGek> [OpenTTD/OpenTTD] andythenorth commented on issue #10542: [Bug]: BusyBee crashes on a new map since 991a797e098e22b8b3a0adaead757d691d80fca4 https://github.com/OpenTTD/OpenTTD/issues/10542
14:04:07  <andythenorth> hmm I already adjust some industry placement with GS after map gen
14:04:16  <andythenorth> maybe I can do more of that
14:04:47  <andythenorth> I'm not sure it's fair to the channel though, I will have a lot of stupid questions / rants
14:04:59  <TrueBrain> Similar question as earlier, but this time for heightmaps and scenarios ..
14:04:59  <TrueBrain> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario?region=%28none%29
14:04:59  <TrueBrain> https://7c60-80-61-152-235.eu.ngrok.io/package/heightmap?region=%28none%29
14:04:59  <TrueBrain> Did I miss anything obvious?
14:05:31  <andythenorth> what was the thing people asked?  We ping some content authors when we do this stuff?
14:05:37  <TallTyler> I can make you a Stage channel, "Andy complains about GS" πŸ˜›
14:05:41  <andythenorth> not sure how to ping, who is mod?
14:05:58  <andythenorth> "who is in our consultee database / contact list?"
14:06:11  <TrueBrain> I don't really need anyone specifically to look over this, just humans πŸ˜›
14:06:13  <andythenorth> TallTyler: I can just complain  to chatGPT now
14:06:31  <TallTyler> I think the consensus was, make a thread in Discord channel #development-forum and ping the `@NewGRF Developer` role (which OpenTTD Developers now have permission to do)
14:06:58  <andythenorth> thanks...well next time we can do that πŸ™‚
14:07:01  <petern> So much chat
14:07:36  <TallTyler> Firefox logo heightmap?
14:07:39  <petern> I think my legs are done for
14:08:22  <andythenorth> how many miles?
14:08:48  <TallTyler> Where is the region "Lakes"?
14:08:56  <TrueBrain> lol, let me put it on the ignore list πŸ˜„
14:09:00  <petern> 45 MTB miles
14:09:18  <andythenorth> quite a lot
14:09:37  <TrueBrain> TallTyler: There are regions called "West", and "Rivers", which tend to match on tags in the wrong way πŸ˜›
14:09:47  <TrueBrain> I already added many on the ignore list .. Lakes is a new one πŸ˜„
14:10:38  <TrueBrain> seems that was the last one πŸ˜›
14:10:44  <TallTyler> A lot of scenarios in None are real places that didn't get categorized
14:11:07  <TrueBrain> example of one?
14:11:29  <andythenorth> are there also regions in a fictional world?
14:11:30  <TrueBrain> "a lot" sadly isn't matching my filters πŸ˜„
14:11:42  <andythenorth> do we need a separate namespace for 'Italo Calvino type regions'?
14:11:57  <andythenorth> https://en.wikipedia.org/wiki/Invisible_Cities
14:12:03  <TallTyler> La Pampa 512x512 is Argentina according to Google
14:12:21  <TallTyler> Same for Santa Cruz 512x512
14:12:38  <TallTyler> Fallout OpenTTD is the United States πŸ˜›
14:12:52  <andythenorth> not _the_ United States though
14:12:59  <andythenorth> _a_ United States
14:13:05  <TallTyler> Tierra del Fuego is also Argentina
14:13:32  <andythenorth> first one to link Borges wins a prize πŸ˜›
14:13:34  <TrueBrain> those scenarios had no tags at all
14:13:48  <TrueBrain> hmm .. would require some more fuzzy matching on the name ..
14:13:53  <TallTyler> And then RT3 Go West! is the northeast US: New York and most of the New England states
14:14:10  <TallTyler> I made several versions of that though, and the FIRS one isn't in "None"
14:14:18  <TallTyler> Acadia 1750 is Nova Scotia, Canada
14:14:21  <petern> Victor Borges?
14:14:47  <TrueBrain> TallTyler: slow down πŸ˜‰ We only set the region for content that already had an indicator for region
14:14:56  <TallTyler> Malaysia is presumably the country of the same name πŸ˜›
14:15:05  <TrueBrain> nothing for RT3 Go West had any indications in its tags nor name
14:15:08  <TrueBrain> so they are not tagged
14:15:13  <TallTyler> There are also two Fiji scenarios
14:15:34  <TallTyler> Not complaining, just making a list for you πŸ™‚
14:15:35  <TrueBrain> anyway, it is not useful to list them like this; but yes, all content with a name matching a region and no tags, aren't matched atm .. will see what I can do there
14:15:38  <TrueBrain> is tricky πŸ™‚
14:15:56  <TallTyler> I have to run an errand now but will be back in about 30 minutes
14:16:16  <TrueBrain> there are just too many darn regions to accidentially match πŸ˜„
14:19:10  <klote[d]> Hmm
14:19:14  <klote[d]> i need some help
14:19:16  <andythenorth> petern: the other one πŸ˜›
14:19:47  <andythenorth> TrueBrain: TrueBrain seems like it might be a human curation shaped problem πŸ˜›
14:19:53  <andythenorth> can the bot do it?
14:19:58  <klote[d]> Why is it when i download and run openttd in linux the list_dirs is pointing towards Windows path structure...
14:19:58  <Xarick> wow, thinking of pathfinding
14:20:39  <TrueBrain> andythenorth: huh? That did not compute
14:21:06  <andythenorth> I'm not sure it computed when I wrote it
14:21:13  <andythenorth> it made sense 2 mins ago
14:21:16  <andythenorth> now it does not
14:21:17  <klote[d]> derppp
14:21:27  <klote[d]> need to use rcon command first
14:22:25  <TrueBrain> andythenorth: lol; anyway, this is a bot doing it, which is the problem
14:22:57  <Xarick> it's been 3 years
14:23:18  <Xarick> I have a PR about finding closest ship depot <https://github.com/OpenTTD/OpenTTD/issues/8022>
14:23:33  <Xarick> shall i submit it?
14:23:34  <petern> Christ, I just flung my phone down the stairs 😦
14:23:52  <TrueBrain> Noooooooooooo
14:24:00  <Xarick> ok :/
14:24:08  <TrueBrain> did it survive?
14:25:33  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #10542: [Bug]: BusyBee crashes on a new map since 991a797e098e22b8b3a0adaead757d691d80fca4 https://github.com/OpenTTD/OpenTTD/issues/10542
14:26:46  <TrueBrain> There are 3 `Mayotte` .. eeuuhh .. which to pick πŸ˜„ Lol
14:27:36  <pickpacket> is it possible to reduce the speed of the game below 'normal'?
14:31:19  <TrueBrain> wow, also many Santa Cruz .. you near something this way about the world πŸ˜›
14:31:21  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533#pullrequestreview-1325226428
14:36:55  <TrueBrain> TallTyler: okay, fixed a bunch of entries based on their name; I hope I didn't introduce false positives πŸ˜›
14:39:58  <andythenorth> shall I try and teach GS about newgrf industry layouts? πŸ˜›
14:40:07  <andythenorth> and how to terraform land for them?
14:40:41  <frosch> TrueBrain: do you use "world" as key word to classify stuff?
14:40:44  <DorpsGek> [OpenTTD/bananas-server] TrueBrain updated pull request #303: Feature: add support for regions, and send them as tags to the clients https://github.com/OpenTTD/bananas-server/pull/303
14:40:55  <frosch> i am looking at "africa", and 3 out of 6 items look wrong
14:41:17  <TrueBrain> frosch: "world" is on a blacklist, and does not participate in the region selection
14:41:31  <TrueBrain> frosch: people keep giving me these vague remarks .. I need a bit more specific information πŸ˜„
14:41:46  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf?region=Africa
14:41:51  <TrueBrain> I don't even know what content-type you were looking at πŸ˜›
14:42:14  <TrueBrain> did NML CAT made it into the list again? It is such an annoying one ..
14:42:29  <frosch> no idea how "world flags" "world train set" and "nml cat" ended up there
14:42:29  <TrueBrain> owh, this one is spelled differently, great
14:42:30  <TrueBrain> lol
14:42:36  <andythenorth> hmm how can I find a GS block of connected sea tiles?
14:42:39  <andythenorth> of minimum size πŸ˜›
14:42:52  <TrueBrain> frosch: I do; they had tags like that
14:43:03  <frosch> ah, wolrd train set is fine, it lists all the continents in the description
14:43:14  <TrueBrain> basically, they tagged themselves as "Africa", "America", "Asia", "Australia", "Europa"
14:44:22  <TrueBrain> and I will fix the NML CAT .. it matches on "Lakes", which happens to be a region in Africa πŸ˜›
14:44:32  <frosch> lol
14:44:39  <TrueBrain> frosch: similar for World Flags btw, so I guess it is fine
14:45:31  *** WormnestAndroid has quit IRC
14:46:32  <TrueBrain> pretty sure they meant to target americas, but they wrote america .. πŸ˜›
14:46:46  <frosch> how odd... i assumed "kiwi..." to be new-zealand stuff, but it is korean...
14:46:56  <TrueBrain> yeah, I had to double check that one too πŸ˜„
14:47:03  <TrueBrain> also if it was south or north ..
14:48:50  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/454e3701 <- that one is unfortunate
14:49:31  <TrueBrain> had the tag `Australian`
14:49:48  <TrueBrain> and DPRK
14:49:49  <TrueBrain> seems fine?
14:49:53  <TrueBrain> what is unfortunate about it?
14:50:36  <TrueBrain> next import it will also add JP; original tag was "japan set" .. I did not have that in my list yet πŸ˜„
14:50:42  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/50430307 <- balkan is in asia?
14:51:18  <TrueBrain> there is a region called `Balkan` in `Turkmenistan`
14:51:51  <TrueBrain> will add it to the ignore list
14:52:05  <TrueBrain> frosch: still no clue what you meant with this πŸ™‚
14:52:26  <andythenorth> it's not really regional, it's just indicating other grfs it is designed to work with?
14:52:35  * andythenorth guesing
14:52:49  <frosch> TrueBrain: i see how it got classified as australian, but i think it was not meant to be
14:53:00  <TrueBrain> the author explicitly did
14:53:05  <TrueBrain> there is Auz in the list
14:54:17  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/454e0e01 <- same with that, it's mostly "generic" but for some reason lists a "random" selection of other grfs
14:54:25  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533#pullrequestreview-1325230336
14:55:11  <TrueBrain> frosch: that is up to the author ofc .. not much we can do about that, I guess πŸ™‚
14:56:33  <Xarick> omg the triggle A Hog bankrupted
14:56:41  <Xarick> infrastructure maintenance
14:56:55  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/54530102 <- haha, belgium annexed luxembourg?
14:57:27  <klote[d]> Hi, my server is not showing up in the server list... i can only see it lan
14:57:51  <TrueBrain> frosch: many of these regions exist in both countries πŸ™‚ But I will make a priority fall here, and assume Luxembourg is meant πŸ˜‰
14:57:56  <klote[d]> Is this a firewall thing?
14:58:00  <klote[d]> port forward?
15:00:07  <glx[d]> no it's the `server_game_type` setting
15:00:33  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/454e0202 <- how did that one get "berlin"?
15:00:55  <TrueBrain> frosch: explicit tag by the author
15:01:12  <klote[d]> glx[d]: right
15:01:14  <klote[d]> thanks
15:01:55  <glx[d]> port forwarding is a nice thing to do, but not required anymore
15:02:44  <TrueBrain> frosch: later on you find a similar one with also "uk" on the list
15:02:46  <frosch> oh, the tags are still part of global.yaml
15:03:00  <frosch> i only checked the diff that removed them from version.yaml
15:03:18  <TrueBrain> I kinda ignored version.yaml tags .. purely based it on the ones in global πŸ˜›
15:03:26  <TrueBrain> I should make a run with the old tags in versions there too
15:03:53  <frosch> yeah, way too many people write stuff into version-specific entries
15:04:04  <frosch> the gui does not hide them well enough
15:04:15  <TrueBrain> I think I will remove `name` for sure
15:04:21  <TrueBrain> `description` I can see a use-case for
15:04:29  <TrueBrain> but honestly, we just need to redo the UI to give a better experience
15:04:34  <TrueBrain> andy keeps saying he is going to do it πŸ˜›
15:04:51  <frosch> currently we have the package text as placeholder text
15:05:07  <frosch> maybe we need a checkbox instead, which defaults to "use package info"
15:05:27  <TrueBrain> something like that, and that unchecking shows the textbox
15:05:32  <TrueBrain> but .. in the current UI this is just .. ugh
15:06:11  <Xarick> I'm scared of posting a PR that was rejected in the past 😦
15:06:16  <Xarick> should I try?
15:06:40  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/434b4fb1 <- it's so generic, it's just californian πŸ™‚
15:06:42  <TrueBrain> what did Einstein say ... trying the same thing twice expecting a different outcome is the definition of stupidity?
15:07:07  <Xarick> <https://github.com/OpenTTD/OpenTTD/issues/8022>
15:07:10  <TrueBrain> frosch: ghehe πŸ˜„ Yeah, using the tags as regions isn't perfect πŸ™‚
15:07:22  <Xarick> it was rejected in 2019
15:08:06  <Xarick> OPF was still a thing bakc then
15:08:33  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/576d5201 <- lol, the tags reveal the true nature of the set, the name was lying πŸ™‚
15:09:17  <frosch> creating a random town name set, by using RL names from one specific region, and adding random prefixes and suffixes πŸ™‚
15:10:53  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/54540801 <- wrong "charlotte", i guess?
15:11:22  <TrueBrain> there is only one region by that name πŸ˜„ To the ignore list!
15:11:37  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf?region=Central+America <- i like how all entries in the "central america" region are named "north america" πŸ™‚
15:11:49  <klote[d]> what does reload_cfg setting do
15:12:12  <klote[d]> wiki doesnt show explenation
15:12:17  <TrueBrain> frosch: yeah .. they all also do something in Mexico, they claim πŸ˜›
15:12:43  <TrueBrain> was funny at first, as it preferred Mexico City over Mexico ..
15:14:18  <frosch> there are so many sets on bananas, which my geometry skills would never have put into some region. now i can find them πŸ™‚
15:14:29  <frosch> *geography even
15:14:56  <frosch> my geometry skills are okay, maybe that's my issue with geography
15:15:23  <TrueBrain> πŸ˜„
15:15:28  <TrueBrain> I learnt a lot of new things today πŸ™‚
15:16:32  <michi_cc[d]> Hmm, looks like there's some release constipation again.
15:16:40  <frosch> i really don't understand the geography spam in some tags
15:17:01  <TrueBrain> I hope this new system also reduces it in some places ..
15:17:06  <TrueBrain> but I sided with the authors for now
15:17:25  <TrueBrain> if you disagree with any, do let me know
15:17:43  <andythenorth> michi_cc[d]: ? πŸ™‚
15:18:10  <michi_cc[d]> I thought I read some talk of 13.1 in here, but nothing seems to have happened so far.
15:19:14  <frosch> TrueBrain: can you detect which sets list regions from 3 or more continents?
15:19:23  <TrueBrain> sure, with some effort
15:19:33  <TrueBrain> what you want to do with that list?
15:19:55  <frosch> maybe they are just "generic" and should have no region
15:22:52  <Xarick> inb4 closed
15:23:37  <TrueBrain> frosch: 4 hits in newgrfs .. now to find their grfid
15:23:41  <TrueBrain> but not many, at least πŸ™‚
15:23:47  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/504381b1 <- someone put a break in the tags between "french" and "canada" πŸ™‚
15:24:11  <TrueBrain> these kind of errors happens a lot ... πŸ˜›
15:24:20  <TrueBrain> but I can fix this one πŸ™‚
15:25:20  <frosch> "future reality inspired maglevs" <- some names ...
15:25:44  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick opened pull request #10544: Fix #5713: Use pathfinder to find closest ship depot https://github.com/OpenTTD/OpenTTD/pull/10544
15:27:16  <TrueBrain> 797a0201, 57545453, 4a448807, 5f5f0200 have 3 or more continents frosch
15:27:37  <Xarick> No common parent found for this merge commit (max-depth of 256 reached) what is this
15:27:55  <TrueBrain> 2 of them you already knew about
15:28:11  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533#pullrequestreview-1325235604
15:28:46  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain updated pull request #165: Feature: add support for regions (add, edit, filter) https://github.com/OpenTTD/bananas-frontend-web/pull/165
15:29:27  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain commented on pull request #165: Feature: add support for regions (add, edit, filter) https://github.com/OpenTTD/bananas-frontend-web/pull/165#pullrequestreview-1325235775
15:30:50  <DorpsGek> [OpenTTD/bananas-api] TrueBrain updated pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335
15:30:52  <frosch> i think JF Ratt Roads (5f5f0200) is the only valid one of them
15:30:58  <frosch> the other 3 are just region spam
15:31:07  <TrueBrain> okay, now I just need to fix regression tests ..
15:31:13  <glx[d]> trying to improve ScriptText validation error messages, I had a test idea that didn't end well <https://gist.github.com/glx22/14d3e99050978cde1ddcbab23138b7e5>
15:31:21  <glx[d]> looks like more validation is needed
15:31:40  <TrueBrain> glx[d]: nice list πŸ˜„
15:32:00  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #10544: Fix #5713: Use pathfinder to find closest ship depot https://github.com/OpenTTD/OpenTTD/pull/10544
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15:33:12  <Xarick> needed a rebase
15:33:35  <glx[d]> updated the gist with the test code
15:33:42  <glx[d]> (silly test, but hey)
15:36:24  <DorpsGek> [OpenTTD/bananas-server] TrueBrain updated pull request #303: Feature: add support for regions, and send them as tags to the clients https://github.com/OpenTTD/bananas-server/pull/303
15:38:26  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/79210502 <- same thing with "brazilian" "portuguese"
15:38:53  <TrueBrain> explicit requested by author in this case
15:38:53  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/47430101 <- wrong "alba"
15:38:58  <TrueBrain> should we take action on it?
15:39:32  <TrueBrain> will fix alba
15:40:08  <frosch> if it is not too much work, we should fix the french canadian and brazilian portoguese stuff
15:40:11  <TrueBrain> okay, BR / PT is this one set, I can fix that
15:40:17  <TrueBrain> already did the canadian one
15:40:23  <andythenorth> hmm which will be less work?
15:40:36  <andythenorth> teaching the game whether an industry is buildable at a specific location?
15:40:46  <andythenorth> or watching me try to figure it out in GS?
15:41:17  <frosch> it's ridiculous how many regions only exist in the dropdown, because world train set tags them
15:41:40  <TrueBrain> and you can argue two sides of the coin there .. either that is a good thing, or a bad thing πŸ˜„
15:42:30  <gebik> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/50438161
15:42:55  <gebik> Found this
15:43:14  <TrueBrain> lol .. prussia -> russia πŸ˜„
15:43:20  <gebik> lol
15:45:04  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/newgrf/4b535831 <- new england is not england, i guess πŸ™‚
15:46:34  <TrueBrain> "New England" is nothing πŸ˜› It is a collection of things .. hmmmmm
15:48:30  <frosch> hmm, what info do you use for classification? only the old tags, or also the description?
15:48:37  <TrueBrain> tags and name
15:48:45  <TrueBrain> I don't want to touch descriptions, as they contain a lot of bloat πŸ˜›
15:49:04  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/heightmap/00000785 <- ok ,so "crete" is not known
15:49:17  <TrueBrain> nope
15:49:54  <frosch> do you feel like adding more tags? or rather "no thanks"? πŸ™‚
15:50:26  <TrueBrain> so far, I only did things automated, with a very big script
15:50:45  <petern> 'nsfw' for george's LV4 (are they even on there)
15:50:45  <TrueBrain> what you suggest is close to curation, I guess; not a bad thing, but I kept away from that currently πŸ™‚
15:51:16  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/heightmap/00000109 <- wrong georgia
15:51:16  <TrueBrain> frosch: called "kriti", so it doesn't match
15:53:11  <Eddi|zuHause> you can probably safely exclude tags that are used only once
15:53:26  <frosch> lol, no
15:53:46  <frosch> plenty of very specific townname sets, which are classified correctly
15:54:15  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/heightmap/00001562 <- i guess this is the definition of region spam
15:54:45  <TrueBrain> it is
15:54:51  <Eddi|zuHause> whenever someone says "wrong georgia" i need to think of that tiny island near antarctica :p
15:56:23  <andythenorth> uuf can I be bothered to rewrite the industry placement entirely in GS? πŸ˜›
15:57:19  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/heightmap/00000132 <- wrong "midlands" :p
15:58:13  <frosch> how can a region have such a generic name as "midlands" though
15:58:25  <TrueBrain> similar for West / East / etc
15:58:26  <TrueBrain> it is funny
15:58:55  <Eddi|zuHause> how many cities can be called "new city"? or "red castle"? :p
16:01:32  <TrueBrain> okay, locally fixed all the links given so far; keep them coming πŸ™‚
16:02:36  <andythenorth> so currently the GS doesn't init until after map gen AFAIK
16:02:48  <andythenorth> and the grf has no idea whether a GS is present
16:03:13  <andythenorth> it seems pointless to place a lot of industries at map gen, then have GS delete them all
16:06:49  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/heightmap/00000105 <- wrong guinea
16:08:22  <TrueBrain> restarting the service to load in the new database
16:08:44  <TrueBrain> done
16:09:38  <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545
16:10:16  <Xarick> hmm i could provide the real pathfinder cost as distance
16:10:33  <Xarick> i guess it's what you wanted
16:10:50  <Xarick> it's just that the distance isn't effectively used
16:10:59  <Xarick> it's just passed around for nothing
16:11:17  <frosch> shall i report all the world map scenarios, which spam all regions?
16:11:27  <TrueBrain> well, I wasn't planning on fixing them
16:11:30  <TrueBrain> so that sounds weird πŸ˜›
16:11:44  <frosch> good, then i can skip reporting them πŸ™‚
16:12:07  <TrueBrain> frosch: hmm .. this one is a bit odd .. Papua New Guinea is part of Melanesia, it seems, but the description suggests it is part of Indonesia ..
16:12:18  <TrueBrain> some political thing?
16:12:30  <TrueBrain> owh, no, I am reading it wrong
16:12:37  <frosch> no, geography/political discrepancy πŸ™‚
16:12:38  <TrueBrain> it contains both PNG and Indonesia
16:12:38  <TrueBrain> fine
16:12:50  <TrueBrain> okay, so the new info is correct
16:12:59  <frosch> one island, half indonesia, half new guinea
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16:13:03  <frosch> but the african guinea is wrong
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16:13:48  <frosch> well, "was" wrong
16:14:13  <TrueBrain> yeah, fixed it in last reload πŸ™‚ But was still wondering about the remaining two, but those are fine πŸ™‚
16:14:22  <TrueBrain> as for the "world" maps, I really don't know what a good solution is ..
16:14:39  <TrueBrain> we can introduce "world" or "earth" (as we also have "mars")
16:14:50  <TrueBrain> but .. I am sure if we don't curate it, people will do what is done currently anyway
16:14:59  <TrueBrain> reason I limited the regions you can enter to 10, which I think is still a lot πŸ˜›
16:17:09  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00001941 https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/000001c5 <- everything is identical except "author"
16:17:15  <frosch> if in doubt, blame the author?
16:17:38  <TrueBrain> existing issue
16:18:08  <frosch> oh, probably same author, just ottd vs gh account
16:20:45  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/000011a9 <- wrong victoria
16:21:06  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/0000194d <- same
16:21:44  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00000f90 <- lol
16:23:04  <andythenorth> hmm how do I prospect within a fixed region of the map?
16:23:30  <andythenorth> I guess I draw a rect of tiles or something and monte carlo them
16:23:56  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00001942 <- wrong santa catarina
16:24:04  <andythenorth> how do I undo terraforming in GS?
16:24:18  <andythenorth> keep the tile height and contents?
16:24:27  <andythenorth> then rebuild it?
16:24:42  <andythenorth> I need to terraform tile for a specific industry layout
16:24:54  <andythenorth> I can only go tile-by-tile, and the terraforming might fail
16:25:00  <andythenorth> so I need to be able to revert
16:25:18  <andythenorth> GS can place houses and stuff I assume
16:25:33  <TrueBrain> frosch: I don't get what Victoria it should be πŸ˜›
16:26:01  <frosch> both refer to lake victoria in africa
16:26:13  <TrueBrain> ah, not known in 3166, fine, will mute it πŸ˜›
16:28:24  <TrueBrain> all 4 are fixed now
16:33:40  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00001919 <- why is that listed in the dropdown for "jamaica" when it is not classified as such?
16:34:08  <TrueBrain> good question
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16:34:10  <TrueBrain> will investigate πŸ˜„
16:40:13  <frosch> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00000e76 https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00000fa7 <- 2x wrong florida
16:43:15  <TrueBrain> you will find 2 more; fixed
16:43:24  <frosch> that's all, looks awesome πŸ™‚
16:43:52  <TrueBrain> cheers, and tnx
16:44:02  <TrueBrain> also for checking at this level that you did πŸ˜„
16:44:38  <frosch> there are plenty of scenarios and heightmaps with no tags, which could have some, but author's fault
16:44:47  <TrueBrain> yeah .. so much we can do automated
16:47:12  <frosch> lol, did i just spend 2 hours with this? :p
16:47:22  <frosch> well, time to cook then
16:47:26  <TrueBrain> I spend two days with this ... πŸ˜›
16:48:06  <TrueBrain> ah, found why Merrimack Valley went wrong; the version has other tags than the package
16:48:14  <TrueBrain> https://7c60-80-61-152-235.eu.ngrok.io/package/scenario/00001919/2021-02-09T04:37:10+00:00
16:49:10  <TrueBrain> so .... I guess we really should remove "regions" from version too
16:49:18  <TrueBrain> but that would be another PR, to collapse name and region
16:53:20  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545
16:55:05  <TrueBrain> okay, I can already do that .. there are no tags worth talking about per version; the globals are always a superset, basically
17:00:01  <DorpsGek> [OpenTTD/bananas-api] TrueBrain updated pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335
17:02:42  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
17:02:58  <TrueBrain> need to rebase that commit on the latest .. but first, dinner πŸ˜„
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17:07:42  <frosch> i keep wondering about some form of "fictional" tag, which people can use for their comic-based or alternate-reality stuff
17:07:59  <frosch> nothing you could auto-detect, but may still be useful
17:09:17  <frosch> but "fictional" is so arbitrary... it's may be something a single person created by putting japan and ireland onto the same heightmap next to each other (yes, that exists), or some popular culture dc-universe stuff
17:16:47  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545#pullrequestreview-1325251004
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17:30:01  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1081992027115376762/image.png
17:30:02  <andythenorth> oof
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17:30:39  <andythenorth> I have no idea πŸ˜›
17:31:35  <andythenorth> lol
17:31:37  <andythenorth> `foreach (industry_spec in firs["industries"]) {
17:31:37  <andythenorth> local map_curator = industry_spec.economy_variations[firs.get_economy_id()].map_curator;
17:31:37  <andythenorth> firs.map_curators.industry_types.append(map_curator)
17:31:37  <andythenorth> }
17:31:37  <andythenorth> `
17:31:49  <andythenorth> oh maybe it's the fingerprinting
17:32:30  <glx[d]> there's an op limit for loading
17:35:11  <TrueBrain> frosch: I like the idea
17:36:53  <TrueBrain> Just the name is tricky .. maybe something for a later PR πŸ™‚
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17:43:15  <frosch> i stopped liking the idea :p it's so subjective
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17:43:21  <audigexJon> frosch: Possibly because of "Kingston"?
17:45:43  <TrueBrain> Owh, right, I was going to remove the ability to set region per version .. Will be global-only :p
17:46:10  <TrueBrain> Avoids the confusion as with this package πŸ™‚
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17:50:18  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545
17:50:36  <Xarick> I don't understand yapf at times
17:51:26  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545#pullrequestreview-1325254839
17:55:28  <TrueBrain> why would it be that on one page the CSP does not trigger, and on another it does .. hmm
17:58:42  <TrueBrain> ah ... I set that header for only that one page πŸ˜„ Lol
17:58:59  <glx[d]> TallTyler: I marked #10492 so #10545 should be marked too πŸ˜‰
18:00:02  <glx[d]> and I think circular reference issue happens in 13.0 too
18:00:03  <TallTyler> Huh, I didn't remove that label
18:00:19  <glx[d]> maybe we set labels at the same time
18:00:28  <TallTyler> I added the Script API label and we must have hit save at the same time
18:00:29  <TallTyler> Yes
18:01:10  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain updated pull request #165: Feature: add support for regions (add, edit, filter) https://github.com/OpenTTD/bananas-frontend-web/pull/165
18:01:13  <TallTyler> I'd never remove your labels intentionally πŸ™‚
18:01:42  <glx[d]> unless I use the wrong one πŸ˜‰
18:01:52  <TallTyler> I suppose
18:02:18  <TrueBrain> okay, region support is now ready for review πŸ™‚
18:02:19  <TallTyler> I don't know if all the labels are useful, but I try to keep up with them on issues and PRs as one small way I can contribute πŸ™‚
18:02:53  <TrueBrain> and if people could stop making BaNaNaS changes, I can update that PR πŸ˜› (I am not serious; we will find a moment to make the change happen πŸ™‚ )
18:05:02  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain updated pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
18:08:05  <TrueBrain> https://c01a-80-61-152-235.eu.ngrok.io/package/heightmap?resolution=high&terrainType=mountainous&region=Americas
18:08:05  <TrueBrain> Hihi, that now works .. πŸ˜„
18:09:28  <Rubidium> glx[d]: regarding #10545, there are way more throws in that function to consider
18:10:16  <glx[d]> oh right
18:10:54  <DorpsGek> [OpenTTD/bananas-api] TrueBrain updated pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335
18:11:03  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain updated pull request #165: Feature: add support for regions (add, edit, filter) https://github.com/OpenTTD/bananas-frontend-web/pull/165
18:11:12  <DorpsGek> [OpenTTD/bananas-server] TrueBrain updated pull request #303: Feature: add support for regions, and send them as tags to the clients https://github.com/OpenTTD/bananas-server/pull/303
18:12:12  <TrueBrain> too bad I cannot demo how the editor looks like, as it is somewhat weird but best I can do atm .. but logging in doesn't work, as ngrok only allows forwarding a single port
18:12:15  <TrueBrain> and I need 3 😦
18:17:11  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #10544: Fix #5713: Use pathfinder to find closest ship depot https://github.com/OpenTTD/OpenTTD/pull/10544
18:20:42  <Xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1082004778441248808/screenshot17.png
18:20:42  <Xarick> this is what autoreplace/autorenew does to my vehicles...
18:25:39  <andythenorth> FML
18:26:07  <andythenorth> python list `foo = ["cabbage", "dogs"]`
18:26:39  <andythenorth> chameleon rendering of that in template using `${foo}` is `['cabbage', 'dogs']`
18:27:17  <andythenorth> squirrel wants `["cabbage", "dogs"]`
18:27:58  <Xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1082006609552752821/image.png
18:27:58  <Xarick> what is this warning? should I be worried?
18:28:01  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545
18:34:11  <glx[d]> of course only MSVC likes what I wrote
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18:38:24  <JGR> In general you'd be better off with values and std::move for most of these string parameters
18:41:29  <Xarick> I find the max_penalty value to be quite short for ships
18:42:36  <Xarick> the default of 2000
18:42:52  <Xarick> works fine for roads and rails
18:44:10  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/e60632bce655b4eb7be881e1f513ed1362e7e578
18:44:11  <DorpsGek>   - Update: Translations from eints (by translators)
18:46:19  <Rubidium> glx[d]: isn't it way easier to just pass the vector as parameter? And potentially statically allocate it in GetEncodedText and clear it there for each call?
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18:47:44  <glx[d]> that's a solution too
18:54:21  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #10544: Fix #5713: Use pathfinder to find closest ship depot https://github.com/OpenTTD/OpenTTD/pull/10544
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19:05:25  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #8480: Feature: Extended depots https://github.com/OpenTTD/OpenTTD/pull/8480
19:05:28  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #9577: Feature: Multi-tile depots https://github.com/OpenTTD/OpenTTD/pull/9577
19:11:02  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #9577: Feature: Multi-tile depots https://github.com/OpenTTD/OpenTTD/pull/9577
19:11:08  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #8480: Feature: Extended depots https://github.com/OpenTTD/OpenTTD/pull/8480
19:13:24  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #10546: Fix 30ae072: when a road type is hidden, towns may not build them even when that flag is set https://github.com/OpenTTD/OpenTTD/pull/10546
19:15:08  <DorpsGek> [OpenTTD/bananas-api] frosch123 commented on pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335#pullrequestreview-1325264569
19:20:30  <DorpsGek> [OpenTTD/bananas-frontend-web] frosch123 approved pull request #165: Feature: add support for regions (add, edit, filter) https://github.com/OpenTTD/bananas-frontend-web/pull/165#pullrequestreview-1325265154
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19:37:28  <DorpsGek> [OpenTTD/bananas-api] TrueBrain commented on pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335#pullrequestreview-1325267060
19:39:24  <DorpsGek> [OpenTTD/bananas-api] frosch123 approved pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335#pullrequestreview-1325267294
19:39:36  <DorpsGek> [OpenTTD/bananas-server] frosch123 approved pull request #303: Feature: add support for regions, and send them as tags to the clients https://github.com/OpenTTD/bananas-server/pull/303#pullrequestreview-1325267327
19:39:56  <TrueBrain> so this is happening? πŸ˜„
19:40:02  <TrueBrain> tnx for the reviews frosch πŸ™‚
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19:40:39  <DorpsGek> [OpenTTD/bananas-api] TrueBrain merged pull request #335: Feature: tag what region a NewGRF / Heightmap / Scenario is about https://github.com/OpenTTD/bananas-api/pull/335
19:40:45  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain merged pull request #165: Feature: add support for regions (add, edit, filter) https://github.com/OpenTTD/bananas-frontend-web/pull/165
19:40:50  <DorpsGek> [OpenTTD/bananas-server] TrueBrain merged pull request #303: Feature: add support for regions, and send them as tags to the clients https://github.com/OpenTTD/bananas-server/pull/303
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19:41:34  <DorpsGek> [OpenTTD/OpenTTD] github-code-scanning[bot] commented on pull request #9577: Feature: Multi-tile depots https://github.com/OpenTTD/OpenTTD/pull/9577#pullrequestreview-1325267516
19:42:17  <TrueBrain> ugh, exactly when the CI is busy, ofc πŸ˜›
19:43:35  <TrueBrain> https://github.com/OpenTTD/BaNaNaS/pull/130 now passes CI and ready for review πŸ™‚
19:43:54  <TrueBrain> 1669 files changed, lol
19:44:02  <TrueBrain> +2000, -10000 lines
19:44:14  <LordAro> :D
19:44:27  <TrueBrain> tags are bloat! πŸ˜›
19:48:22  <LordAro> though i wonder if tags should be kept temporarily, just in case, things need to be reverted
19:48:38  <LordAro> may be easier if the db doesn't need reverting as well
19:48:58  <TrueBrain> it is git
19:49:26  <TrueBrain> so I rather have we remove it in the assumption we no longer needed it, then keep it and completely forget about it πŸ˜„
19:49:41  <LordAro> i guess
19:50:03  <andythenorth> oof such GS templating with python πŸ™‚
19:50:09  <andythenorth> keeps me quiet I guess
19:50:13  <andythenorth> writing actual working code
19:50:17  <DorpsGek> [OpenTTD/OpenTTD] github-code-scanning[bot] commented on pull request #8480: Feature: Extended depots https://github.com/OpenTTD/OpenTTD/pull/8480#pullrequestreview-1325268457
19:52:03  <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #10543: Feature: Region-based pathfinder for ships https://github.com/OpenTTD/OpenTTD/pull/10543
19:53:37  <TrueBrain> okay, staging shows it is all working as expected .. so just need an approval on BaNaNaS to bring this live πŸ˜„ \o/ πŸ₯³
19:55:47  <klote[d]> Hi, im tryin to load a specific map during startup of the server
19:56:10  <DorpsGek> [OpenTTD/BaNaNaS] frosch123 approved pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130#pullrequestreview-1325269047
19:57:04  <frosch> some items had an "archived:" at the end, which was reordered alphabetical in that PR
19:57:12  <frosch> i assume we added those manually before
19:57:17  <klote[d]> i added the line  load 2 in the on_server.scr document
19:57:17  <TrueBrain> frosch: yup; I assumed the same πŸ™‚
19:57:22  <klote[d]> but it doesnt seem to work
19:57:37  <TrueBrain> frosch: we really should make that a button in the interface πŸ˜›
19:57:43  <klote[d]> but when i directly type load 2 in the rcon it works just fine
19:57:49  <klote[d]> even in the server terminal
20:00:05  <DorpsGek> [OpenTTD/bananas-server] TrueBrain created new tag: v1.7.0 https://github.com/OpenTTD/bananas-server/releases/tag/v1.7.0
20:00:24  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain created new tag: 1.3.0 https://github.com/OpenTTD/bananas-frontend-web/releases/tag/1.3.0
20:00:31  <klote[d]> what scr document am i supposed to load command line to start a specific save game when server starts?
20:00:59  <DorpsGek> [OpenTTD/bananas-api] TrueBrain created new tag: 1.7.0 https://github.com/OpenTTD/bananas-api/releases/tag/1.7.0
20:02:29  <LordAro> klote[d]: not trying to disuade you or anything, but since you're on discord, some of the other help channels may prove more... helpful
20:02:37  <LordAro> this tends to be very dev focused
20:02:44  <klote[d]> which one?
20:02:57  <LordAro> no idea, i'm not on it :p
20:03:00  <LordAro> but i know they exist
20:03:02  <klote[d]> most help so far was from this openttd.
20:03:04  <klote[d]> channel
20:03:15  <TrueBrain> Discord channel #openttd-help: gives the suggestion they want to help πŸ˜„
20:08:14  <DorpsGek> [OpenTTD/BaNaNaS] TrueBrain merged pull request #130: Feature: convert mentions of regions in tags to regions https://github.com/OpenTTD/BaNaNaS/pull/130
20:08:26  <TrueBrain> this will disrupt everything for a bit, as the system wasn't designed to process so many mutations at once πŸ˜„
20:15:37  <TallTyler> I didn't realize that this backend improvement to Bananas would be implemented immediately, without having to release a new OpenTTD. Very nice! πŸ™‚
20:18:13  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545
20:19:38  <FLHerne> klote[d]: You can run `openttd -g blah.sav` to load a particular save immediately
20:19:54  <FLHerne> (add -D as usual for dedicated server)
20:19:56  <frosch> TallTyler: a new release would involve in-game dropdowns
20:20:00  <frosch> noone implemented that yet
20:20:02  <TrueBrain> TallTyler: I will give an example (referring to a discussion we had the other day :P)
20:20:26  <klote[d]> FLHerne: Yeah but when i restart server it wont load that specific map
20:20:26  <TrueBrain> TallTyler: I like deploying things without downtime πŸ™‚
20:20:54  <klote[d]> I want it to always load the savegame when game restarts
20:21:58  <FLHerne> then yeah, you need rcon/adminport
20:21:58  <Xarick> what does inline do? explain me like i'm 4 years old
20:22:10  <Xarick> when should I use it
20:22:25  <glx[d]> depending on when the scr is executed, it might happen to do the load command while generating the map
20:22:36  <klote[d]> ah
20:22:47  <FLHerne> klote[d]: actually, if you use `restart_game_date` it should restart the same map, I think?
20:23:02  <DorpsGek> [OpenTTD/OpenTTD] github-code-scanning[bot] commented on pull request #10543: Feature: Region-based pathfinder for ships https://github.com/OpenTTD/OpenTTD/pull/10543#pullrequestreview-1325273448
20:23:11  <glx[d]> I know for instance it's not possible do add commands after load in a script
20:23:27  <glx[d]> because they are then ran during the load
20:23:34  <glx[d]> and not after it
20:23:52  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545#pullrequestreview-1325273545
20:23:57  <Xarick> Yapf code sometimes have inline, sometimes doesn't
20:24:03  <Xarick> i never know the difference
20:24:28  <glx[d]> compiler knows (inline is a hint for compiler and it may not follow it)
20:25:30  <JGR> inline is more than a hint when it comes to headers, one definition rule, etc
20:25:35  <Xarick> https://github.com/OpenTTD/OpenTTD/blob/master/src/pathfinder/yapf/yapf_ship.cpp#L50 this has inline
20:26:02  <Xarick> <https://github.com/OpenTTD/OpenTTD/blob/master/src/pathfinder/yapf/yapf_ship.cpp#L257> this doesn't
20:26:13  <Xarick> so I never know why or when to use it
20:26:29  <klote[d]> Yeah
20:26:39  <klote[d]> tried adding it to other documents doesnt work lol
20:27:09  <klote[d]> what about autoexec.scr - This Script is executed on gamestart [all - use this for custom aliases per ex.] ?
20:27:43  <klote[d]> allot of servers have ingame commands
20:28:00  <Rubidium> Xarick: I think compilers have become smart enough to not have to add inline everywhere, except when it comes to headers like JGR already said
20:28:03  <klote[d]> is that some sort of bot?
20:29:13  <Rubidium> Xarick: any given the trivialness of those two functions, I reckon both are compiled exactly the same by most compilers
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20:31:39  <Kuhnovic> I finally got my PR to build the preview but it keeps crashing. I thought it was because of my changes but I tried previews from different PR and I get the same. I build two docks, send a ship to go back and forth between the two, and after some time I get a crash. I tried both Chrome and Edge, same results. Has anybody else had this issue?
20:31:51  <glx[d]> it's autosave
20:32:12  <glx[d]> saving crashes for map >= 256x256 tiles
20:33:21  <Kuhnovic> My maps were 64x64
20:33:53  <glx[d]> could still be related to autosave
20:34:53  <glx[d]> oh maybe something with lzma
20:35:57  <Kuhnovic> Turned auto save off, lets give it another go
20:37:09  <glx[d]> as we patch lzma source to build emscripten version
20:37:25  <klote[d]> this wiki is pointing towards a bot called soap but i cant seem to find a download.
20:37:31  <klote[d]> http://wiki.openttdcoop.org/Soap
20:38:34  <glx[d]> yeah unfortunately it's on openttdcoop
20:41:15  <klote[d]> hmm
20:42:02  <TrueBrain> owh bah, I don't always filter empty regions .. so now it is committing `regions: []`
20:42:04  <TrueBrain> not that it matters
20:42:06  <TrueBrain> it just annoys me πŸ˜›
20:42:14  <TrueBrain> it did the same with tags, which annoyed me equally
20:43:36  <klote[d]> libottdadmin <- people using this to automate things on servers?
20:44:00  <nielsm> Xarick: in C++ the "inline" keyword does not mean the function should be inlined, it means the function is allowed to be defined multiple times and not cause an error. You need to use "inline" on free functions defined in header files, i.e. functions that have their function body in the .h file, and are not inside a class. For any other cases, the "inline" keyword does nothing.
20:47:29  <glx[d]> it's a lib to connect to server admin port
20:48:12  <Kuhnovic> https://cdn.discordapp.com/attachments/1008473233844097104/1082041898044231721/image.png
20:48:12  <Kuhnovic> glx[d]: disabling autosave did the trick. Look mum, no buoys!
20:48:23  <frosch> oh dear.. i expected something like this to happen... you can only have 25 discussion categories :p
20:48:29  <frosch> we have 64 translations
20:48:33  <glx[d]> oups
20:49:03  <Xarick> glx[d]: ,it crashes for me for 256x256
20:49:29  <TrueBrain> frosch: ... lol
20:49:44  <TrueBrain> so, time for a new organization called OpenTTD-translators, and a repository per language? πŸ™‚
20:49:54  <TrueBrain> just for everyone to have a discussion in their own language?
20:50:04  <TrueBrain> such a pro-move of GitHub, removing discussions from teams πŸ˜›
20:50:26  <glx[d]> or tag discussion with a [ISO_CODE]
20:50:58  <glx[d]> and hope translators will be smart
20:51:10  <frosch> the nice thing about categories was, that you had unique urls for them, like https://github.com/OpenTTD/team/discussions/categories/fr_fr
20:51:39  <TallTyler> TrueBrain: I took a stab at adding control codes to make real-time units optional: https://github.com/2TallTyler/OpenTTD/commit/18e373896c3803f0321c16278268d81fd7018cb4
20:51:56  <TallTyler> It works, although I haven't committed any changes that use the new codes yet
20:52:05  <TrueBrain> not bad πŸ˜„
20:52:17  <TrueBrain> and sorry, I wanted to give it a spin of what was in my head, but BaNaNaS blabla took prio πŸ˜›
20:53:02  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on discussion #10509: Removal of old tags hinders finding new content https://github.com/OpenTTD/OpenTTD/discussions/10509
20:53:11  <TallTyler> I think I can continue to run the economy using `_economy_date`, but outside real-time mode, keep that in sync with `_date` in `OnNewDay()` instead of updating them separately
20:53:36  <frosch> ok, back-up plan: check which teams actually discussed anything in the past, and only give them categories :p
20:54:23  <TrueBrain> TallTyler: sounds like you have a plan πŸ˜„
20:54:35  <TallTyler> Yes! πŸ˜„
20:55:02  <TallTyler> It's a lot to slog through, but these codes were a big mental hurdle to overcome, so hopefully I can make faster progress
20:55:12  <TrueBrain> ghehe
20:55:14  <andythenorth> oof do I want to write a recursive python->squirrel list converter? πŸ˜›
20:55:18  <TrueBrain> welcome to development πŸ˜„
20:55:20  <andythenorth> I do not like recursive things πŸ˜›
20:56:14  <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #10546: Fix 30ae072: when a road type is hidden, towns may not build them even when that flag is set https://github.com/OpenTTD/OpenTTD/pull/10546#pullrequestreview-1325277559
20:56:46  <frosch> shall i include those language, where a poor soul posted 1 post, and noone replied? πŸ™‚
20:58:08  <TrueBrain> frosch: nah; do the important ones first πŸ˜›
20:59:47  <nielsm> TallTyler: I don't know the full context of it, but in that text stuff with choice between calendar/realtime units, be careful if those stand-alone STR_TIME_MONTH_SINGULAR/STR_TIME_MONTHS_PLURAL can be used in a context together with concrete numbers since the plurals can be much more complex then
20:59:56  <TallTyler> I'm getting a weird crash when closing OpenTTD. Am I reading this right that `AI::Uninitialize` is causing the crash, as it's at the top of the stack trace?
20:59:56  <TallTyler> `[00] openttd              0x00007FF786EB9BFB AI::Uninitialize + 427 (C:\Users\tyler\Documents\GitHub\OpenTTD\src\ai\ai_core.cpp:195)`
21:00:18  <TallTyler> (if I'm right, maybe it's not something I broke :P)
21:01:57  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #10546: Fix 30ae072: when a road type is hidden, towns may not build them even when that flag is set https://github.com/OpenTTD/OpenTTD/pull/10546
21:03:03  <glx[d]> I have `delete _settings_newgame.ai_config[c];` for this line
21:03:13  <glx[d]> and it's guarded
21:03:27  <TallTyler> nielsm: The standalone units are mostly used in setting names and helptexts where either no number exists, or the number is hardcoded into the string. I can't replace the latter (as far as I'm aware) because I can't SetDParam()s for these strings, as they're only referenced in the setting .ini file
21:04:33  <frosch> 6 teams used the discussions more than once, in 6 teams a single person made a post without nay reply, in 3 teams the only post is from me for some admin stuff :p
21:04:45  <klote[d]> Can any one point me towards a openttd server bot that allows ingame commands and automated messages
21:05:03  <klote[d]> or are people making this themselves?
21:05:33  <glx[d]> I think most write admin bots tailored to their server
21:05:39  <klote[d]> holy cow
21:05:40  <TallTyler> glx[d]: Same, and I should note that I can't reliably reproduce the crash
21:06:30  <TallTyler> So far it's only when exiting the game from the intro menu, but not every time
21:06:31  <nielsm> TallTyler: yeah that's what I thought too, it just feels dangerous to put those strings as standalone... I wonder if it would be better to introduce a formatting code that selects between two strings based on the realtime on/off setting. that will allow translators to put whatever form is appropriate within strings (like grammatical case might differ?)
21:07:32  <TallTyler> I don't quite understand your proposed solution. Could you write some psuedocode for what the strings might look like?
21:07:48  <nielsm> also that could solve issues that might occur if the words sometimes need to occur at the start of a sentence and would need to be capitalized, instead of having to need even more variations of those static strings
21:08:22  <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #9577: Feature: Multi-tile depots https://github.com/OpenTTD/OpenTTD/pull/9577
21:09:41  <nielsm> like a graph legend text: "Payment for one unit of cargo delivered in number of {RTS "days" "seconds"}"
21:09:45  <frosch> on the plus side: the translation that used the discussions are all from stable countries, so I can use flags again
21:10:27  <nielsm> "{RTS "Yearly" "Period-wise"} check enabled"
21:10:54  <nielsm> RTS = Real-Time Setting, in this idea
21:11:11  <TallTyler> Hmm, that does look significantly better
21:11:19  <TallTyler> Good suggestion
21:11:43  <TallTyler> Do we have any string codes that take parameters like that?
21:12:00  <nielsm> well the plural and case codes?
21:12:41  <glx[d]> better use plural as reference πŸ˜‰
21:13:08  <glx[d]> just ignore the index ref
21:13:08  <JGR> Isn't that likely to result in needing to nest plural/case codes inside your {RTS} block?
21:13:14  <JGR> That could get complicated
21:13:35  <TallTyler> Oh duh, plurals πŸ˜›
21:14:55  <nielsm> JGR: I think this form would only be used for situations that are numeral-less, so nested plurals shouldn't be needed, for the cases where you do have numerals you use the inserts for "{NUM} <timeunit>"
21:16:02  <TallTyler> The unit control codes do that already, to handle unit conversion like 1 day = 2 seconds
21:16:10  <nielsm> yes
21:17:16  <TallTyler> It’s a bit silly to do that with months = minutes and years = periods since they are both 1:1, but I liked the consistency
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21:24:13  <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #10545: Improve ScriptText validation error messages and prevent circular references https://github.com/OpenTTD/OpenTTD/pull/10545
21:24:16  <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #10542: [Bug]: BusyBee crashes on a new map since 991a797e098e22b8b3a0adaead757d691d80fca4 https://github.com/OpenTTD/OpenTTD/issues/10542
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21:31:52  <frosch> https://cdn.discordapp.com/attachments/1008473233844097104/1082052887166845059/image.png
21:31:52  <frosch> <- anythingmissing?
21:41:14  <Xarick> I need to come up with a strategy to deal with autoreplace on my AI. Need a way to not care, or not keep track of all vehicles in a route, but still know that the route has vehicles. I don't want to invoke vehicle lists, because they're going to be cpu hogs over time with the amount of vehicles increasing.
21:41:43  <Xarick> I still need to know which vehicles are not profitable, and that's the complicated part
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21:43:30  <TrueBrain> frosch: Nope, seems good!
21:45:02  <TallTyler> The β€œfirst come first serve” policy makes sense to me
21:45:56  <frosch> newsletter sent, let's see whether at least team notifications work, and people show up :p
21:50:01  <TallTyler> I got the notification
21:50:29  <TallTyler> en_US translators represent, maybe the most useless team! πŸ˜›
21:50:49  <frosch> i think on devzone we had someone sign up for en_GB
21:51:03  <frosch> we did not offer that this time :p
21:51:19  <Xarick> <https://github.com/OpenTTD/OpenTTD/blob/master/src/script/api/script_vehiclelist.cpp#L92-L99> this one looks promising
21:51:54  <Xarick> getting a list of vehicles of a  route via list of vehicles sharing orders
21:52:41  <Xarick> what I really wanted though was ScriptVehicleList_Group to be similar in design as ScriptVehicleList_SharedOrders
21:54:21  <Xarick> i could use ScriptVehicleList_SharedOrders if ships were smart enough to reach nearest depots
21:54:42  <Xarick> *cough* merge 10544
21:57:49  <Xarick> or I could look into openttd code, and make groups keep track of vehicles in it
22:03:35  <Xarick> if I alter an order in a shared order list to send to depot and stop, all vehicles would go stop, and I only wanted to act on 1 vehicle. If I unshare the vehicle, the vehicle becomes "out of the loop", ScriptVehicleList_SharedOrders becomes ineffective to keep track of vehicles
22:05:51  <DorpsGek> [OpenTTD/team] frosch123 opened pull request #406: Change: Team discussions are dead. Long live team discussions. https://github.com/OpenTTD/team/pull/406
22:08:44  <frosch> hmm, how are those scripts deployed?
22:09:19  <DorpsGek> [OpenTTD/team] 2TallTyler approved pull request #406: Change: Team discussions are dead. Long live team discussions. https://github.com/OpenTTD/team/pull/406#pullrequestreview-1325287753
22:10:48  <Xarick> The way I have my AI working right now is to never use autoreplace. It currently creates a list of vehicles per group, and manually do replacements on vehicles of that group. If the vehicles I keep track are suddenly crashed, or belong to another route (because I build more vehicles reusing the id I was tracking, via horrible checks), I remove them from the list to keep it as fresh as possible
22:11:11  <frosch> looks like no deployment needed. stuff is directly triggered from main branch
22:12:53  <Xarick> this way I don't lose track of any vehicle I create, but at the same time, it makes vehicle maintenance, route maintenance slow... not automated, meaning my AI performance is not at the top.
22:13:21  <Xarick> it becomes a big problem when i deal with hundreds of routes
22:13:38  <Xarick> vehicles end up waiting in depots for a replacement for years
22:14:34  <TrueBrain> frosch: Yup
22:14:37  <Xarick> if I could find a way to shift this burden to autoreplace and autorenew, my AI would be faster, wouldn't have to deal with these tasks
22:15:24  <TrueBrain> Does seem the repo needs some glx[d] love πŸ˜„
22:16:21  <Xarick> it would compete better, have more time for pathfinding and so on
22:16:47  <frosch> is glx master of check-annotations?
22:17:10  <TrueBrain> He became a master, after fixing so many repos
22:17:45  <glx[d]> another repo needs action bumps ?
22:18:26  <frosch> https://github.com/OpenTTD/team/pull/406 <- that one
22:24:08  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533
22:34:41  <Xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1082068696299745321/screenshot18.png
22:34:41  <Xarick> TallTyler: found a river at sea level
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22:46:03  <DorpsGek> [OpenTTD/team] glx22 opened pull request #407: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/team/pull/407
22:46:06  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533#pullrequestreview-1325292625
22:47:59  <DorpsGek> [OpenTTD/team] frosch123 commented on pull request #407: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/team/pull/407#issuecomment-1455232205
22:48:35  <frosch> and master is 7 commits behind main
22:49:18  <TrueBrain> Please don't use master/main
22:49:22  <TrueBrain> Use a version tag
22:49:38  <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533
22:50:00  <glx[d]> I copied nml workflow for this one
22:50:04  <TrueBrain> v2 in this case
22:50:13  <TrueBrain> Means we should fix nml too πŸ˜„
22:50:53  <TrueBrain> The idea behind it is, that majors always stay compatible
22:50:54  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533#pullrequestreview-1325294227
22:51:08  <TrueBrain> Main ofc can break :p
22:52:34  <DorpsGek> [OpenTTD/team] glx22 updated pull request #407: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/team/pull/407
22:54:44  <DorpsGek> [OpenTTD/team] frosch123 approved pull request #407: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/team/pull/407#pullrequestreview-1325294807
23:00:16  <DorpsGek> [OpenTTD/nml] glx22 opened pull request #280: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/nml/pull/280
23:00:34  <DorpsGek> [OpenTTD/nml] frosch123 approved pull request #280: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/nml/pull/280#pullrequestreview-1325295803
23:00:37  <DorpsGek> [OpenTTD/team] glx22 merged pull request #407: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/team/pull/407
23:02:15  <andythenorth> such bedtime
23:03:24  <DorpsGek> [OpenTTD/team] frosch123 updated pull request #406: Change: Team discussions are dead. Long live team discussions. https://github.com/OpenTTD/team/pull/406
23:04:12  <DorpsGek> [OpenTTD/team] frosch123 merged pull request #406: Change: Team discussions are dead. Long live team discussions. https://github.com/OpenTTD/team/pull/406
23:05:59  <DorpsGek> [OpenTTD/nml] glx22 merged pull request #280: Update: [Actions] Bump used actions versions https://github.com/OpenTTD/nml/pull/280
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23:32:16  <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #10533: Codechange: Use SQInteger for generic numbers in script API https://github.com/OpenTTD/OpenTTD/pull/10533
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