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22:46:28 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #11097: [Inconsistency]: No 'remove table' function for GSLeagueTable, unlike GSStoryPage and GSGoal https://github.com/OpenTTD/OpenTTD/issues/11097 22:48:55 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #11621: Fix 2d3af14: Don't draw script log over panel borders https://github.com/OpenTTD/OpenTTD/pull/11621 22:50:25 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #11099: [Bug]: There is no way to autofill signals, even with a straight section of track, in the AI API https://github.com/OpenTTD/OpenTTD/issues/11099 22:50:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #11099: [Bug]: There is no way to autofill signals, even with a straight section of track, in the AI API https://github.com/OpenTTD/OpenTTD/issues/11099 22:52:37 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11621: Fix 2d3af14: Don't draw script log over panel borders https://github.com/OpenTTD/OpenTTD/pull/11621#pullrequestreview-1795504914 22:52:51 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10832: Licensing issue - GPL violation on Apple Store https://github.com/OpenTTD/OpenTTD/issues/10832 22:52:55 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10832: Licensing issue - GPL violation on Apple Store https://github.com/OpenTTD/OpenTTD/issues/10832 22:53:24 <talltyler> I am the FileCloser 👀 22:53:44 <peter1138> Well. 22:54:02 <peter1138> It seems both ways have merits. 22:54:11 <peter1138> But having two ways is annoying :) 22:54:28 <peter1138> But also, spamming .get() because FILE is a unique_ptr is a pain. 22:54:58 <xarick> nevermind, I got it 22:55:21 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10574: [Bug]: Map generation fails when no town buildable roads are available https://github.com/OpenTTD/OpenTTD/issues/10574 22:56:05 <xarick> `_distances_table[noise].distances_list.AddItem(distance, _distances_table[noise].distances_list.GetValue(distance) + 1);` So confusing, but oh well 22:57:08 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #10574: [Bug]: Map generation fails when no town buildable roads are available https://github.com/OpenTTD/OpenTTD/issues/10574 22:57:33 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10503: [Bug]: GSGoal missing method for updating data like GSLeagueTable https://github.com/OpenTTD/OpenTTD/issues/10503 22:57:37 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10503: [Bug]: GSGoal missing method for updating data like GSLeagueTable https://github.com/OpenTTD/OpenTTD/issues/10503 23:05:04 <talltyler> Should I close #10367 as “we know, but it’s not a bug and not planned to fix”? 23:05:21 <talltyler> Sprites don’t resize sort of by design 23:05:33 <peter1138> Well I have a patch for it ;) 23:05:46 <peter1138> (It's ugly) 23:08:35 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10287: [Bug]: Useless buttons when founding town in game https://github.com/OpenTTD/OpenTTD/issues/10287 23:08:38 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10287: [Bug]: Useless buttons when founding town in game https://github.com/OpenTTD/OpenTTD/issues/10287 23:10:13 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #11621: Fix 2d3af14: Don't draw script log over panel borders https://github.com/OpenTTD/OpenTTD/pull/11621#pullrequestreview-1795505819 23:10:19 <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #11621: Fix 2d3af14: Don't draw script log over panel borders https://github.com/OpenTTD/OpenTTD/pull/11621 23:10:40 <_glx_> so many different ways to do the same thing 23:12:11 <peter1138> Yup. 23:19:04 <xarick> The "Break on" feature is slightly broken, btw. 2023-12-23T23:23:0