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Log for #openttd.dev on 21st December 2012:
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15:37:12  <Belugas> hello
16:13:53  <Terkhen> hi Belugas :)
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16:34:57  <Belugas> hi sir sunshine :)
16:35:23  <Belugas> i always imagine a sun when I see you name, Terkhen
16:35:34  <Terkhen> :)
16:36:28  <Terkhen> today I came back to my hometown for the holidays... the temperature is quite warmer than in Madrid
16:36:54  <Terkhen> though I guess that Madrid's temperature is like summer in comparison with temperatures there, Belugas
16:42:44  <Belugas> well...  we had some relatively cold days earlier, but these days, it's mild.  around zero, lower -5 upper 2
16:42:56  <Belugas> so i do not complain too much ;)
16:45:49  <Terkhen> :)
18:02:08  <michi_cc> As "inspired" by the NewStations thread: http://www.icosahedron.de/openttd/patches/0001-Fix-Improve-pylon-placement-around-station-tiles-tha.patch and http://www.icosahedron.de/openttd/patches/0002-Fix-Don-t-consider-blocked-rail-station-tiles-that-d.patch
18:02:11  <michi_cc> Example at http://www.icosahedron.de/openttd/patches/better_catenary.png
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18:17:20  <Alberth> quak!
18:21:09  <frosch123> moin :)
18:30:03  <michi_cc> <michi_cc> As "inspired" by the NewStations thread: http://www.icosahedron.de/openttd/patches/0001-Fix-Improve-pylon-placement-around-station-tiles-tha.patch and http://www.icosahedron.de/openttd/patches/0002-Fix-Don-t-consider-blocked-rail-station-tiles-that-d.patch
18:30:07  <michi_cc> <michi_cc> Example at http://www.icosahedron.de/openttd/patches/better_catenary.png
18:43:05  <frosch123> doesn't 2 need something like IsRailStationTile ?
18:43:17  <frosch123> before calling HasStationTileRail or GetRailStationAxis
18:43:41  <michi_cc> Nope, HasStationTileRail checks that itself.
18:43:53  <frosch123> ah, indeed
18:44:04  <frosch123> looks nice :)
18:44:12  <frosch123> catenary is quite magical :)
18:44:26  *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24835 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
18:44:27  <michi_cc> Oh yes... :p
18:46:36  <michi_cc> And actually an argument in favour of more NewGRF variables for rail sprites (smoother curves or whatever). If we can afford *that* much dilly-dally for a single catenary sprite...
18:46:59  <michi_cc> So, this nightly or the next? :)
18:48:40  <frosch123> you have 7 minutes :p
18:48:46  <frosch123> but usually next :)
18:48:59  <frosch123> the compile farm is too busy elsewise
18:49:07  <frosch123> testing parallel to nightly :p
18:49:56  <michi_cc> Bamboo says the last commits took only ~1 minute for testing, let's floor it :)
18:50:25  *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24836 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
18:50:29  *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24837 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
18:51:13  <frosch123> it also always sleeps 1 minute between them or so :p
18:51:19  <frosch123> let's see the race :)
18:55:16  <michi_cc> All systems clear ;)
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