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00:13:34 *** Zuu has quit IRC 04:54:44 *** Supercheese has quit IRC 05:02:08 *** Supercheese has joined #openttd.dev 07:47:55 *** Supercheese has quit IRC 07:53:23 *** Supercheese has joined #openttd.dev 08:47:46 *** Zuu has joined #openttd.dev 08:47:46 *** ChanServ sets mode: +v Zuu 08:59:01 *** Zuu has quit IRC 09:06:50 *** Supercheese has left #openttd.dev 15:38:08 *** ntoskrnl has joined #openttd.dev 17:16:56 <planetmaker> http://devs.openttd.org/~planetmaker/patches/allow_bridge_se.diff <-- FS #5436: allow changing bridges to any type in SE .I think ingame mode we should not allow downgrade (sabotage possibility) 17:43:41 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24894 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 17:47:26 *** frosch123 has joined #openttd.dev 17:47:26 *** ChanServ sets mode: +v frosch123 17:49:11 <frosch123> + * Should not happen, as the base set extra grf should includes some. * <- planetmaker: at least also fix the other typo :p 17:50:51 <planetmaker> :D wasn't supposed to be in that patch, but thanks, yes :-) 17:51:15 <frosch123> the other hunk looks fine :) 17:52:07 <planetmaker> " Should not happen, as the base set's extra grf should include some." might even be better English 17:53:50 <planetmaker> I guess I might summarize the tiny bug reports by this greek guy in one commit to empty the list a bit. It's a bit annoying to have zillions of bugs with "fix the full stop" etc ;-) 17:55:46 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24895 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 17:57:00 <planetmaker> Though language changes probably best done only after 20h, right? 17:57:23 <frosch123> if you change non-english, then yes 17:58:20 <planetmaker> Hm. No. Only English 17:59:00 <frosch123> changing full stops in english is fine 17:59:35 <planetmaker> http://bugs.openttd.org/task/5422?project=1 which is appropriate? Or maybe 'in the landscape' Or 'on...'? 18:00:06 <frosch123> throughout sounds more correct 18:09:56 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24896 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 18:20:31 <planetmaker> anyone has more typo fixes for comments? There's FS#5394 with loads (and one error in them) 18:21:35 <frosch123> albert maybe :) 18:23:02 <planetmaker> two errors :D 18:44:30 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24897 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 19:46:29 *** Zuu has joined #openttd.dev 19:46:29 *** ChanServ sets mode: +v Zuu 19:47:57 *** ntoskrnl has quit IRC 20:49:22 <Zuu> Do you find any remaining issues with this patch: http://bugs.openttd.org/task/5428/getfile/8849/fs-5428-highscore-gui.patch 20:49:29 <Zuu> It solves the problem reported here: http://bugs.openttd.org/task/5428 20:50:00 <Zuu> If you pause the game, then view the highscore table, then the game will unpause when you close the highscore screen. 20:51:28 <frosch123> + this->game_paused_by_player = _pause_mode == PM_PAUSED_NORMAL; <- hehe, that's also what i thought when reading the original patch 20:51:55 <frosch123> looks fine to me 20:56:58 <Zuu> I've now also tested it, and it appears to work well both if the game is paused or not paused by the player when viewing the highscore table. I now have to figure out which revision to fix in my commit message :-) 21:04:16 <Zuu> I'm temped to blame r24791 which intrudeced the option to view the highscore window from in the game. As I understand it, it was previously only available from the intro screen. Although that revision did actually not change anything to the highscore window. 21:05:49 <frosch123> no, it was accessible from the difficulty settings 21:06:18 <frosch123> i would guess you can blame r0 :) 21:06:23 <Zuu> Oh, so it is really old then. 21:06:25 <frosch123> might have been a bug of ttd 21:07:21 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24898 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 21:08:31 <frosch123> it's not broken in 0.6 though 21:08:54 <Zuu> Sorry oafw, forgot to attribute you for the patch. :-( 21:34:00 *** Supercheese has joined #openttd.dev 21:41:54 *** Zuu has quit IRC 22:19:11 *** frosch123 has quit IRC 22:38:01 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24899 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 22:45:45 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r24900 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"