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Log for #openttd.dev on 24th May 2013:
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17:37:42  <Alberth> http://devs.openttd.org/~alberth/diffs/fs5503   mostly by sbr http://bugs.openttd.org/task/5503#comment12222
17:37:42  <Alberth> changes: 00 doxygen comment; 01 doxygen comment and removed a space after the cast; 02 no changes; 03 simplified the GetMatrixColumnCount, and prevent reduction in size
17:41:25  * Rubidium wonders whether the matrix handles the case where selected_object_index is out of bounds?
17:42:12  *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r25280 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking"
17:43:32  <Rubidium> doesn't look like it
17:43:53  <Rubidium> so things might go crashy when newgrfs are changed
17:49:18  <Alberth> in CanRestoreSelectedObject: if ((int)sel_objclass->GetSpecCount() < _selected_object_index) return false;
17:49:36  <Rubidium> good ;)
17:50:24  <planetmaker> in 02: +		if (_selected_object_index != -1) matrix->SetClicked(_selected_object_index); <-- doesn't exist a named constant for the -1?
17:51:06  <Alberth> minus 1?   :)
17:51:14  <Alberth> nope, -1 is used elsewhere too
17:51:38  <planetmaker> :-) I thought like MAX_OBJECT or so
17:51:59  <Rubidium> lets name it TWO_COMPLEMENT_SINGLE_BIT_SIGNED_ONE
17:54:28  <Alberth> it should mostly fix the problems of the eye candy players where the object window is reset each time you close+open it (eg for deleting a tile)
17:55:03  <planetmaker> that sounds desirable
18:25:22  <Alberth> hmm, should be <= for the object index
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