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04:03:55 *** dihedral has quit IRC 04:11:39 *** dihedral has joined #openttd.dev 04:40:01 *** tycoondemon has quit IRC 04:40:15 *** tycoondemon has joined #openttd.dev 07:29:02 *** Alberth has joined #openttd.dev 07:29:02 *** ChanServ sets mode: +v Alberth 08:21:47 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26592 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 09:00:03 <fonsinchen> https://github.com/ulfhermann/openttd/commit/d8b626be21c6ff3e4f475f05fb5ec110d2ff0626 for the new incarnation of FS#6006 09:00:45 <fonsinchen> I'm not sure what we need the MakeDummy() for at all, though. Especially the first occurence, where it doesn't actually consume the order, feels wrong. 11:32:03 *** Supercheese has quit IRC 11:32:36 *** Supercheese has joined #openttd.dev 11:32:36 *** ChanServ sets mode: +v Supercheese 11:59:47 *** frosch123 has joined #openttd.dev 11:59:47 *** ChanServ sets mode: +v frosch123 12:14:47 <frosch123> i agree with removing the first MakeDummy 12:18:21 <frosch123> i am not sure about moving the other MakeDummy to the vey end though 12:19:06 <frosch123> maybe it needs to be before the "Part of orders stuff" at line 1439 12:19:52 <frosch123> hmm, no, i guess that's the actual fix :p 16:40:32 *** Zuu has joined #openttd.dev 16:40:32 *** ChanServ sets mode: +v Zuu 16:55:31 *** Zuu has quit IRC 17:18:08 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26593 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 17:47:18 <planetmaker> http://devs.openttd.org/~planetmaker/patches/build_refit.diff <-- refit automatically to the cargo which the vehicle list is filtered for 17:47:34 <planetmaker> when building a vehicle 17:48:34 <frosch123> in the past we always rejected that because it does not show the right capacity :) 17:48:50 <planetmaker> can we ignore the past :P 17:49:06 <frosch123> there also were two buttons "build" and "build + refit to <bla>" 17:49:21 <planetmaker> yeah, I looked at those patch(es) 17:49:34 <frosch123> anyone, your wone only works in singleplayer 17:49:37 <planetmaker> But I'm actually not sure I like that clutter of the GUI and I consider it pointless tbh 17:49:40 <frosch123> *anyway 17:49:56 <planetmaker> hm... indeed 17:50:05 <frosch123> _new_vehicle_id is only valid after the server replied 17:50:47 <frosch123> you could try with _ctrl_pressed if you do not want more buttons 17:51:05 <frosch123> ctrl may also get away without showing the refitted capacity 17:51:15 <planetmaker> well, my argument is: if I filter for a specific cargo, I always want that cargo 17:52:16 <frosch123> well, check the patch on fs, maybe it works in multiplayer 17:52:17 <planetmaker> so I really would not hide that at all and just provide vehicles with the *selected* cargo 17:53:25 <planetmaker> there is on FS a task? 17:53:53 <frosch123> i would expect at least people having made a patch for that 17:53:56 <frosch123> maybe one made it to fs 17:54:13 <frosch123> +two people 17:54:19 <planetmaker> ok, I thought you knew a number. I only saw a thread in tt-f 17:54:34 <frosch123> i am missing in all of my sentences :p 17:54:53 <planetmaker> :P 17:55:40 <planetmaker> so maybe ammend the build command with a cargo parameter? 17:55:56 <planetmaker> ... if it has that space available in the parameters 19:38:31 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26594 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 20:02:49 *** Alberth has left #openttd.dev 21:48:13 *** JGR_ has quit IRC 21:49:30 *** JGR has joined #openttd.dev