Times are UTC Toggle Colours
08:17:13 *** Alberth has joined #openttd.dev 08:17:13 *** ChanServ sets mode: +v Alberth 09:25:51 *** tycoondemon has quit IRC 09:30:14 *** tycoondemon has joined #openttd.dev 09:38:18 *** tycoondemon has quit IRC 09:40:12 *** frosch123 has joined #openttd.dev 09:40:12 *** ChanServ sets mode: +v frosch123 10:49:22 *** tycoondemon has joined #openttd.dev 11:31:48 *** Supercheese is now known as Guest1050 11:31:52 *** Supercheese has joined #openttd.dev 11:31:52 *** ChanServ sets mode: +v Supercheese 11:37:18 *** Guest1050 has quit IRC 11:47:28 *** tycoondemon has quit IRC 12:32:52 *** tycoondemon has joined #openttd.dev 14:12:43 <Alberth> interesting, BuildVehicleWindow has a "descending_sort_order", but false means descending :) 14:13:36 <frosch123> :) 14:18:23 <Alberth> unless the comment of _internal_sort_order is wrong 14:18:54 <Alberth> which is of course very much possible :) 14:19:42 <frosch123> i think sometimes we also invert the meaning of descending/increasing 14:20:14 <frosch123> it defaults to false or something, but some lists shall default to the other order or something 14:20:39 <frosch123> maybe the town list 14:22:45 <Alberth> :) 16:57:11 *** Zuu has joined #openttd.dev 16:57:11 *** ChanServ sets mode: +v Zuu 16:57:28 <Alberth> http://devs.openttd.org/~alberth/replacement_hidden.png it looks useful to add a "show all" button in the autoreplace window too, for the right side, at least. should we add other buttons while at it? 16:57:31 <Alberth> hi Zuu 16:58:03 <frosch123> what buttons do you have in mind? 16:58:11 <frosch123> filtering on the left makes no sense 16:58:22 <frosch123> or do you mean sorting? 16:58:23 <Alberth> just the right, imho 16:58:46 <Zuu> Hello Alberth 16:58:58 <Alberth> sorting or filtering could be useful 16:59:05 <frosch123> btw. did you try the NO_SHADOW as in the order gui? 16:59:14 <frosch123> i would expect that to look better 16:59:30 <Alberth> not yet, will try 16:59:32 <frosch123> filtering for cargo is already done implicitly 16:59:42 <frosch123> it only offers wagons for replacement that share some cargo 17:01:37 <Alberth> the UI is not that intuitive, but that would imply almost a redesign of the window 17:01:53 <frosch123> yeah, different patch :p 17:02:07 <frosch123> esp. the railtype and engine/wagon thingie is weird 17:02:20 <frosch123> not to mention the arbitrary company colour panels at the bottom 17:02:22 <Alberth> sorting would perhaps be useful? 17:02:24 <frosch123> or the remove-wagon toggle :p 17:02:36 <frosch123> i think there is a fs about sorting in autoreplace gui 17:04:27 <Alberth> phew, was afraid you could click at the company colour panels, but not :p 17:05:42 <frosch123> https://bugs.openttd.org/task/1640 17:06:14 <frosch123> https://bugs.openttd.org/task/1640/getfile/9292/proposedReplaceUI-withManualCargo.PNG <- it adds the cargo filters though, which i think are pointless 17:08:28 <frosch123> diffs are only copy&paste though 17:12:07 <Alberth> yeah, just sorting of engines so you can easily find the strongest/cheapest/etc 17:12:11 <frosch123> aw, loaded an old pre 0.6 savegame, and it asserts after 4 days :/ 17:12:59 <Alberth> save game version 103, when was that? :) 17:13:18 <Alberth> it looks like one of the first games that I made :) 17:13:29 *** keoz has quit IRC 17:13:51 <frosch123> savegame.cpp has all the savegame versions with revisions 17:15:06 <frosch123> maybe if adding the show all and sorting to the right list 17:15:22 <frosch123> the railtype + engine/wagon could be moved to the left 17:15:27 <frosch123> they are kind of a filter for the left list 17:16:07 <Alberth> instead of below? good idea 17:17:48 <Alberth> saveload.cpp, and post 0.6 :) 17:36:15 <Alberth> http://devs.openttd.org/~alberth/replacement_hidden2.png much more flat, and grey becomes difficult to see 17:38:53 <Zuu> On my screen, I like the right-hand side solution. But then I finally throw out my low-contrast screen haf a year ago and replaced with a propper screen that don't burn my eyes when stairing at code. :-) 17:39:32 <Zuu> But I can see that it may give problem for those using a low-contrast screen. 17:40:05 <Zuu> Or playing on a phone in the sun. 17:41:06 <planetmaker> oh... hidden vehicles. Alberth the rhs view looks nicer (without the shadow effect) 17:41:40 <Alberth> yeah, it's nicer, but harder to see under bad conditions 17:42:01 <Alberth> perhaps we can use a custom colour :) 17:42:06 <planetmaker> well... I saw that. But really... we don't optimize for phone, do we? 17:42:10 <Zuu> Though, in good condition, the rhs is easier to see. 17:42:28 <planetmaker> I find the shadowed font very hard to read 17:42:44 <planetmaker> it's like putting a blur filter over it 17:42:55 <planetmaker> motion blur 17:43:01 <Alberth> hidden blur :p 17:43:51 <planetmaker> making it bad for all is not a good solution when only those with bad displays see it worse for the good solution 17:44:34 <planetmaker> I really find the shadow on the font appalling, sorry 17:45:05 <Alberth> yeah yeah, I am with you, just a little worried about the low contrast 17:45:33 <Zuu> A slightly stronger grey would be good, but I guess there aren't a better pick in the pallet. 17:45:52 <planetmaker> we've lots of low contrast... alternatively just change the *background* to a different gray tone for those 17:46:14 <frosch123> the right side is the same as with implicit orders, noone complained about that contrast :p 17:46:27 <planetmaker> just wondered ^ 17:46:33 <planetmaker> if that's the same, then it's no issue, I think 17:46:46 <frosch123> background colors and text colors are very limited (which is a good thing), so there are no other greys :) 17:46:58 <planetmaker> :) 17:47:22 <Alberth> nobody reads implicit orders? :) 17:47:36 <Alberth> yeah, it's TextColour, not easy to change 17:48:12 <Alberth> so let's keep it :) 17:49:29 <planetmaker> David Hofstadter explains them with mu muu muumumu (or very similar) :P 17:49:51 <planetmaker> ups.. :P 17:50:36 *** keoz has joined #openttd.dev 17:58:35 <Zuu> planetmaker: Thats an interesting way to describe colour. ;-) 18:00:07 <planetmaker> I guess... though he also talks about colour... but not in terms of mu muu muumu :) 19:57:56 *** Alberth has left #openttd.dev 20:57:04 *** Zuu has quit IRC 21:22:58 *** frosch123 has quit IRC