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00:05:57 *** hsknz has joined #openttd.dev 05:02:07 *** hsknz has quit IRC 05:29:31 *** hsknz has joined #openttd.dev 06:31:37 *** Supercheese is now known as Guest1131 06:31:38 *** Supercheese has joined #openttd.dev 06:31:38 *** ChanServ sets mode: +v Supercheese 06:37:07 *** Guest1131 has quit IRC 07:59:31 *** hsknz has quit IRC 08:28:20 *** hsknz has joined #openttd.dev 12:38:06 *** Supercheese has quit IRC 16:15:52 *** frosch123 has joined #openttd.dev 16:15:52 *** ChanServ sets mode: +v frosch123 16:30:51 *** Belugas has joined #openttd.dev 16:30:51 *** ChanServ sets mode: +v Belugas 16:32:30 *** Alberth has joined #openttd.dev 16:32:30 *** ChanServ sets mode: +v Alberth 19:38:13 *** Supercheese has joined #openttd.dev 19:38:14 *** ChanServ sets mode: +v Supercheese 19:53:50 <Alberth> In the world generation window with previewing and easy going back to retry, should it use the normal map array? It seems that it does currently, which will of course destroy the intro game that is running. 19:55:53 <Alberth> since it's just a heightmap, maybe it can be stored elsewhere? 19:56:31 <Alberth> hmm, 16MB, pretty big 19:58:36 <Alberth> lets do relative height, just using 3 bits :p 19:58:50 <Alberth> or 2, even 20:12:14 <frosch123> i think you cannot use the normal maparray 20:12:25 <frosch123> that conflicts with both the intro game and the scenario editor 20:13:04 <frosch123> a viewer that uses a separate array would be cool, then it could also be used for the saveload gui preview 20:13:06 <frosch123> and for heightmaps 20:13:54 <frosch123> i don't think 16mb is an issue 20:14:03 <frosch123> for starting the actual game you will need more :) 20:19:39 <Alberth> nah, I never play such large games :p 20:20:42 <Alberth> I should have a look at how to redirect the landscape generators output thus 20:21:35 <frosch123> i think tgp already generates into a separate intermediate array with some fixed point arithmetic 20:21:42 <frosch123> which is later normalised to the heightlevels 20:21:48 <frosch123> the original mapgen i would just drop :p 20:21:49 <Alberth> makes sense 20:27:01 <Alberth> http://devs.openttd.org/~alberth/generate_world_wip.png my current windows 20:27:40 <Alberth> layout still needs work, but it seems enough for now to make it more alive :) 20:30:11 <frosch123> how about always displaying the preview on the right of the options, moving the generate button next to it and renaming it to something like "go go go" 20:31:09 <frosch123> but yes, details for later :) 21:05:18 *** Alberth has left #openttd.dev 22:13:39 *** frosch123 has quit IRC