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21:30:47 *** Webster has joined #openttdcoop 21:30:53 <KenjiE20> `prio 21:30:53 <Webster> A shortening of 'Priority', see: http://www.openttdcoop.org/wiki/Priorities 21:30:56 <KenjiE20> :D 21:31:05 <KenjiE20> little something I'm working on 21:31:18 <Sol2> oh thx alot 21:31:39 <XeryusTC> KenjiE20: what an anoying trigger character :s 21:31:48 <KenjiE20> well @ and ! are taken 21:31:51 <Sol2> i'm not very friendly with kinda 'wiki' things so it's difficult for me to find an article T^T 21:31:56 <XeryusTC> take # or sth 21:32:08 <KenjiE20> but # is a channel delimiter 21:32:14 <XeryusTC> true 21:32:19 <XeryusTC> % is free iirc 21:32:47 <KenjiE20> hmmm, is % likely to be a first char? I can't see it being 21:33:00 <XeryusTC> not really afaik 21:33:10 <XeryusTC> dunno if it is taken by the irc spec though 21:33:15 <XeryusTC> # and $ are IIRC 21:33:17 <Sol2> If we use some variables, then you use % at the first 21:33:28 <KenjiE20> ^ good point 21:33:30 <Sol2> ~_~ 21:33:38 <XeryusTC> % in variables? 21:33:42 <KenjiE20> %mydocs% is probably one to be used 21:33:59 <hylje> how often are windows env vars spat out here 21:34:06 <KenjiE20> i dunno 21:34:08 <Sol2> in IRC variables, they start with % 21:34:11 <Sol2> %var 21:34:18 <KenjiE20> maybe someone asaks about ottd settings 21:34:32 <KenjiE20> in which case its %mydocs%\openttd 21:34:34 <XeryusTC> we don't really use % for vars on irc afaik :P 21:34:51 <Sol2> wats afaik ? 21:34:53 <Sol2> as far as 21:34:53 <XeryusTC> <var> is more likely imo :P 21:34:54 <Sol2> sth? 21:34:56 <XeryusTC> as far as i know 21:34:59 <Sol2> oh 21:35:03 <Sol2> thx ^^ 21:37:19 <Sol2> that sounds like i have to use pre-signals instead of PBS, am i right? 21:37:35 <Sol2> (if i want to give a prio to a lane 21:37:36 <Sol2> ) 21:38:23 <KenjiE20> indeed 21:38:24 <Thraxian|Work> priorities are done using presignals, yes 21:38:40 <Thraxian|Work> do you have a screenshot we could look at? 21:39:05 <Sol2> i'm not sure that i can send but wait a moment 21:39:17 <XeryusTC> hmm 21:39:30 <XeryusTC> we really need a decent image galery thing for this kind of stuff on our server :P 21:39:36 *** Wurzel49 has quit IRC 21:39:42 <Thraxian|Work> anybody can upload an image to the wiki once they are registered 21:39:48 <Thraxian|Work> and registration is quick and easy 21:39:58 <XeryusTC> hmm, true 21:40:09 <XeryusTC> but easily browsing them would be useful too ;) 21:40:24 <Thraxian|Work> http://www.openttdcoop.org/wiki/Special:NewImages 21:40:31 <Thraxian|Work> you mean something like that? 21:40:41 * Thraxian|Work chuckles 21:40:52 <XeryusTC> oh, the way of the wiki holds no secrets for you! 21:41:04 <Sol2> kay i'm making an acc 21:41:08 <Thraxian|Work> In another community I'm in, my nickname is "I.R. Wiki" 21:42:20 *** ODM has quit IRC 21:42:49 <XeryusTC> thraxian: you crazy american you 21:43:09 <Thraxian|Work> aren't we all? 21:43:16 <XeryusTC> no 21:43:25 <Thraxian|Work> (I don't mean that we are all american, but that all americans are crazy) 21:43:45 <XeryusTC> yes 21:43:50 <XeryusTC> that is true 21:43:50 <KenjiE20> maybe 21:43:56 <KenjiE20> what was the question? 21:44:06 <XeryusTC> or well, all the americans i know are 21:44:12 <XeryusTC> KenjiE20: it is a rhetorical question :P 21:44:26 <XeryusTC> i just like to answer those negatively most of the time :P 21:44:36 <KenjiE20> I actually meant to say "can you repeat the question?" 21:44:47 <XeryusTC> oh 21:44:55 <Thraxian|Work> the question was "aren't we (americans) all crazy?" 21:44:55 <XeryusTC> i read "was that a question?" :P 21:45:26 <KenjiE20> "yes, no, maybe, can you repeat the question/You're not the boss of me now/You're not the boss of me now/and youre not so big" 21:45:40 <Sol2> http://www.openttdcoop.org/wiki/Image:McDonald_Express%2C_2111%EB%85%84_2%EC%9B%94_6%EC%9D%BC.png 21:45:55 <Sol2> it works! 21:46:06 <KenjiE20> ooh, a Korean visitor huh? 21:46:09 <XeryusTC> oh 21:46:09 <Sol2> yeap 21:46:16 <Sol2> i'm korean :) 21:46:21 <Thraxian|Work> ok - what am i looking at here? 21:46:26 <XeryusTC> seems like it could use some more bridges :P 21:46:35 <Sol2> so, it seems just okay 21:46:38 <XeryusTC> so not all crossing lines are level crossings 21:46:56 <XeryusTC> Sol2: your english is pretty decent for an asian person 21:46:59 <XeryusTC> more than decent actually :) 21:47:05 <Thraxian|Work> ok - first, turn off 90 degree turns 21:47:07 <KenjiE20> turn off 90 degrees cornering 21:47:11 <Sol2> but the traffic comes heavier, train on the mainline has to stop 21:47:12 <Thraxian|Work> beat you to it! 21:47:17 <Sol2> lol 21:47:17 <KenjiE20> grrr 21:47:25 <Sol2> turn 90 degree turns off? 21:47:45 <KenjiE20> it'll help with that bizarre train in the bottom left 21:47:49 <XeryusTC> advanced settings->vehicles sections somewhere 21:47:49 <Thraxian|Work> yeah - it causes train to REALLY slow down, and allows trains to do things like that grain train is doing 21:48:01 <XeryusTC> and i didnt even see that train before those guys mentioned it :P 21:48:16 <Thraxian|Work> make sure that none of your station designs require 90 degree turns too 21:48:24 <KenjiE20> also, try scattering more one-way PBS signals to stop trains using oncoming routes 21:48:32 <Ammler> he just liked to say, he should activate forbid 90deg and I see, you did already ;-) 21:49:08 <Thraxian|Work> for instance, that depot on the top-right corner will become enter-only 21:49:15 <Thraxian|Work> since it can't make the 90 degree turn required to exit 21:49:22 <XeryusTC> Sol2: maybe you should try a higher signal density, and not use pbs where it isn't needed 21:49:34 <XeryusTC> pbs is quite heave on the cpu if you use alot for it 21:49:36 <KenjiE20> also this ^ 21:49:36 <Sol2> hmm 21:49:50 <Sol2> ^ means X crossing lane? 21:50:04 <KenjiE20> no it just refers to the line above 21:50:19 <XeryusTC> heave=heavy btw :P 21:50:30 <Thraxian|Work> `sml 21:50:30 <Webster> Shift Main Line, see: http://www.openttdcoop.org/wiki/Shift_Mainlines 21:50:47 <XeryusTC> thraxian: dont start using such concepts right away :P 21:50:50 <Thraxian|Work> haha :) 21:50:53 <KenjiE20> lol 21:51:01 <Thraxian|Work> I was about to say that we don't need to get THAT complex 21:51:11 <Thraxian|Work> but the idea of a passing lane for a train that is switching tracks isn't a bad idea 21:51:24 <Sol2> thx 21:51:32 <Thraxian|Work> but it prevents from running 6 adjacent lanes like Sol2 is running 21:51:42 <XeryusTC> true 21:52:08 <Sol2> yeap i was trying to reduce the lane 21:52:10 <Thraxian|Work> I think that fewer lines but more signals will make everything much easier 21:52:11 <Sol2> T^T 21:52:11 <XeryusTC> Sol2: maybe you should try to use our presignal based joiners, then you get less trains stopping all the time than you have now 21:52:19 <Sol2> more signals.. 21:52:27 *** macee has joined #openttdcoop 21:52:40 <Thraxian|Work> if you use normal signals pretty much everywhere to start, and use a signal spacing of 2, you can pack trains onto the lines rather nicely 21:52:47 <XeryusTC> pbs is quite bad on joiners, directions of trans are based on pathfinder rules all the way up to the destination, not on the general direction the train needs to go 21:52:48 <macee> !password 21:52:48 <PublicServer> macee: legacy 21:52:58 <PublicServer> *** macee joined the game 21:53:11 <Thraxian|Work> PBS is only really useful if you need two trains to occupy the same tile at the same time 21:53:29 <KenjiE20> or adjacent linked tiles 21:53:41 <hylje> terminus stations 21:53:42 <KenjiE20> ie at a terminus 21:53:42 <Thraxian|Work> true 21:53:55 <KenjiE20> Damn JOOOO hylje 21:53:57 <Thraxian|Work> s/tile/signal block/ 21:54:01 <Thraxian|Work> or however you grep that :) 21:54:11 <Sol2> wow 21:54:16 <Sol2> plz gimme a break 21:54:17 <KenjiE20> that's string replace 21:54:21 <Sol2> i'm short of eng dude 21:54:29 <KenjiE20> grep is different :P 21:54:36 <Thraxian|Work> sorry - used to people knowing what we're talking about. My apologies 21:54:59 <Sol2> alright but i have to read all you talked from the first again :) 21:55:14 <Sol2> thx a lot and i'm afk for a while to translate ^^; 21:55:24 <Thraxian|Work> PBS is only really useful if you need two trains to occupy the same "signal block" at the same time. a signal block is all of the connecting rails between signals 21:55:28 <XeryusTC> lol 21:55:35 <KenjiE20> hehe 21:55:35 <hylje> two or more 21:55:46 <KenjiE20> hmmmm. why are there two LB pages on the wiki? 21:55:54 <XeryusTC> luckily we don't have 2 or more hylje's... :P 21:56:02 <XeryusTC> KenjiE20: normal and glossary? 21:56:11 <KenjiE20> `jargon LB "Load Balancer, see: http://www.openttdcoop.org/wiki/Loadbalancer" 21:56:11 <Webster> KenjiE20: The operation succeeded. 21:56:18 <Sol2> yeap i think i got the concept what you're trying to say, but to understand fully, i need more time :) 21:56:31 <Thraxian|Work> sure 21:56:38 <KenjiE20> http://www.openttdcoop.org/wiki/Load_Balancing <-- this one seems old and probably overlooked 21:57:02 <hylje> terminus stations with alternating exit/entry rails with PBS providing every platform two exits (apart from the edges) and each entry three platforms 21:57:08 <Sol2> that's difficult to me so i visited here dude :) 21:57:20 <Thraxian|Work> in your screenshot, I expect that the lines running from east (top right) to west (bottom left) are a major rail line 21:57:28 <Thraxian|Work> are the ones heading south (lower right) also a major line? 21:57:51 <KenjiE20> <hylje> terminus stations with alternating exit/entry rails with PBS providing every platform two exits (apart from the edges) and each entry three platforms <-- I really need to update and add that into Junctionary 21:58:21 <KenjiE20> in fact.... 21:58:30 <hylje> we had a huge station like that in the chaos game 21:59:28 <XeryusTC> hylje: i think i had a two or 3 stage roro station of that kind :P 21:59:40 <PublicServer> *** macee has left the game (leaving) 21:59:41 <PublicServer> *** macee has left the game (connection lost) 21:59:44 *** macee has left #openttdcoop 21:59:53 <hylje> stages? you mean staggered? 21:59:54 <XeryusTC> although it were more buffers than stages :P 22:00:03 <Sol2> minor line but it has many traffic though 22:00:39 <XeryusTC> !archive 22:00:39 <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 22:01:24 <XeryusTC> bah, my internets is le slow :s 22:03:14 <Thraxian|Work> Sol2: take a look at this screenshot: http://www.openttdcoop.org/wiki/images/5/5d/ClaustroTransport,_3._Jul_2117_-2.png 22:04:09 <XeryusTC> hylje: the factory station from #124 IIRC 22:04:17 <Thraxian|Work> notice how in places the major line receives bridges to allow other lines to pass under them and access the minor line 22:04:38 <Thraxian|Work> it's not perfect, but it might help your situation a little bit. 22:04:58 <Thraxian|Work> we use two bridges per line because we have much shorter signal spacing 22:05:09 <Thraxian|Work> you could do something similar with just one bridge per line 22:05:25 <hylje> two bridges are sufficient for almost anything you can throw them at 22:05:28 <Thraxian|Work> you just need to put some space between the 3 lines in each direction on your major line 22:06:52 <Sol2> oh it looks nice 22:07:02 <Sol2> two bridges for more signal 22:07:21 *** itsnotvalid has joined #openttdcoop 22:08:01 *** carter has quit IRC 22:10:23 <XeryusTC> im off to bed 22:10:25 <XeryusTC> gn! 22:10:28 <hylje> n 22:10:29 <Sol2> c ya 22:10:58 <Sol2> lots of things to understand hehe 22:11:00 <Sol2> thx a lot 22:11:13 *** Progman has quit IRC 22:11:35 <Ammler> http://www.openttdcoop.org/wiki/Image:HoldingLoop.jpg <-- did we ever test that on a ps game? 22:12:18 <KenjiE20> it's in 134 isn't it? 22:12:22 <Thraxian|Work> Sol2: still around? 22:12:28 <KenjiE20> Construction Vector iirc 22:12:52 <hylje> Ammler: whats its purpose? 22:13:03 <Sol2> priorities, shift mainlines, using more signals, using less PBS, joiner with pre-signals, etc 22:13:06 <Sol2> lol 22:13:08 <KenjiE20> hylje, it keeps trains at speeds for entry 22:13:12 <Sol2> am i clear? 22:13:21 <Thraxian|Work> http://www.openttdcoop.org/wiki/images/9/9f/McAlpine_%26_Co.,_28th_May_2100.png 22:13:24 <Thraxian|Work> look at that screenshot 22:13:38 <Thraxian|Work> again, it's not perfect, but you might find something like that helpful 22:13:47 <hylje> KenjiE20: oh 22:14:14 <Thraxian|Work> in your game, the trains are spaced out enough that single bridges should be ok 22:14:38 <Thraxian|Work> the problem with bridges is that you can't signal them, so if one train comes to a bridge while another train is on it, it has to stop 22:14:49 <Thraxian|Work> we use two bridges so that both trains can keep moving 22:15:09 <Sol2> yeah i got it 22:15:11 <Thraxian|Work> because if the first bridge is in use, the train takes the second bridge. both bridges join back to the same line on the other side 22:15:27 <hylje> but luckily if one tightly signaled track is doubled, the two resulting tracks need very sparse signals to hold the same traffic 22:15:34 <Sol2> and i need to rebuild up the crossing lanes like joiners not to be at the same level 22:15:36 <Thraxian|Work> the screenshot I posted allows all 3 lines in each direction to access the side track, but the lines don't cross each other (they go under each other) 22:15:36 <KenjiE20> hylje, http://www.openttdcoop.org/wiki/Junctionary_-_Terminus_Stations <-- :D 22:16:14 <Sol2> yeah 22:16:20 <Thraxian|Work> so if a train on the very top track needs to go to the other line (the bottom of the T), it can do it without making the other 5 lines (the top of the T) have to stop 22:16:24 *** Polygon has quit IRC 22:16:53 <Sol2> yeap those are exactly what i've trying to find 22:16:54 <Sol2> lol 22:17:03 <Thraxian|Work> with just some small changes, you can make some priorities on this track too 22:17:11 <Thraxian|Work> would you like to see those changes? 22:17:11 <Sol2> and learned more than i expected >.< 22:17:18 <Sol2> sure 22:17:20 <hylje> KenjiE20: yay 22:18:34 <Thraxian|Work> http://www.openttdcoop.org/wiki/images/e/e8/McAlpine_%26_Co.,_1st_Nov_2100.png 22:18:42 <Thraxian|Work> here, I hid the bridges so you can see the tracks better 22:18:57 <Thraxian|Work> do you know how presignals work? 22:19:07 <KenjiE20> I see evil signal gaps :P 22:19:18 <Thraxian|Work> Kenji: it's not perfect, but it might be better :) 22:19:23 <Thraxian|Work> I'm taking it one step at a time :) 22:19:31 <KenjiE20> hehe 22:19:41 <Thraxian|Work> and yes - we'll add signals between the bridges 22:19:59 <Thraxian|Work> Sol2: do you know how presignals work (entrance, combo, and exit signals) 22:20:05 <Sol2> yeap 22:20:20 <PublicServer> *** SmatZ joined the game 22:20:34 <Thraxian|Work> So near Sandbox(0), there's an entrance signal that will turn green if one of the combo signals are green 22:20:51 <Thraxian|Work> those combo signals will only be green if one of the bridges is empty (because of the combo signals on the main track) 22:21:18 <Thraxian|Work> that's what we call a priority - if the main track has trains on it, trains trying to come on that track have to wait for a space 22:21:35 <Thraxian|Work> this is one of the simplest forms - not perfect, but adequate in many cases. 22:21:42 <Sol2> understood 22:24:57 <Sol2> okay i'll try to fix it up 22:25:51 <Thraxian|Work> `bps 22:25:51 <Webster> I don't have a clue! 22:26:04 <Thraxian|Work> KenjiE20: want to add that one? 22:26:20 <KenjiE20> I assume you mean PBS? 22:26:23 <PublicServer> *** SmatZ has left the game (leaving) 22:26:23 <PublicServer> *** SmatZ has left the game (connection lost) 22:26:31 <Thraxian|Work> was going to ask you the same thing 22:26:38 <Thraxian|Work> http://www.openttdcoop.org/wiki/Junctionary_-_Terminus_Stations 22:26:57 <KenjiE20> oh, pant >_> 22:27:00 <Thraxian|Work> hehe 22:27:01 <KenjiE20> pants* 22:27:17 <KenjiE20> I blame hylje for not pointing it out before :P 22:27:23 *** Razaekel has joined #openttdcoop 22:27:52 <Thraxian|Work> why is the southern line so inconsistent? 22:28:07 <Thraxian|Work> looks like you had it straight, but then you changed it 22:28:08 <KenjiE20> because 22:28:22 *** Audigex has joined #openttdcoop 22:28:26 <Audigex> ello 22:28:30 <Thraxian|Work> Hiya Audigex 22:28:33 <Audigex> hey thrax 22:28:41 <Audigex> !download win32 22:28:41 <PublicServer> Audigex: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win32.zip 22:28:42 <KenjiE20> I'm going to say it shows off the flexibility 22:28:47 <Thraxian|Work> aha 22:29:00 <Audigex> we using any unusual grf's atm? 22:29:12 <KenjiE20> two bridge sets 22:29:19 <KenjiE20> and an old buggy NARS :P 22:29:30 <Thraxian|Work> and the whole thing lags to high heaven 22:29:35 <Thraxian|Work> at least on my machine :) 22:29:43 <SmatZ> yeah :( 22:29:52 <Audigex> it'll hate mine then 22:29:55 <Thraxian|Work> I thought we were going to start a new server, but I don't know that we've decided on the next map yet 22:29:55 <SmatZ> trainset is very CPU-intensive 22:29:57 <Audigex> 1.5ghz core2duo :( 22:30:12 <Audigex> is the dev server up atm? could cock about on there for a while... 22:30:24 <Thraxian|Work> unsure 22:30:38 <Audigex> i havent used it since before yapp got trunk, so i might be way out of touch 22:30:51 <KenjiE20> coop and IS appear to be up 22:30:53 <Thraxian|Work> !dl autoupdate 22:30:53 <PublicServer> Thraxian|Work: http://www.openttdcoop.org/winupdater 22:30:53 <Ammler> dev is running with is 22:30:57 <Thraxian|Work> do you use that? 22:31:19 <Audigex> IS? 22:31:26 <Audigex> oh 22:31:26 <Thraxian|Work> infrastructure sharing 22:31:29 <Ammler> @man is 22:31:30 <Cooper> http://wiki.openttd.org/is 22:31:34 <Audigex> yeah, realised right before you said :) 22:31:59 <Thraxian|Work> `jargon IS "Infrastructure Sharing. See http://wiki.openttd.org/Is for more details." 22:31:59 <Webster> Thraxian|Work: The operation succeeded. 22:32:01 <Thraxian|Work> `is 22:32:01 <Webster> Infrastructure Sharing. See http://wiki.openttd.org/Is for more details. 22:32:04 <KenjiE20> you git 22:32:07 <Thraxian|Work> hehe 22:32:16 <KenjiE20> I was about to tap enter 22:32:24 <Thraxian|Work> you're just slow today, aren't you? 22:32:24 <Ammler> oh 22:32:34 <Audigex> stop typing, i'm trying to click a link here! 22:32:34 <KenjiE20> a bit it seems 22:32:39 <Audigex> oh sonnofa 22:32:40 <KenjiE20> typetypetype 22:32:46 <Audigex> aha, got it :) 22:32:55 <Audigex> i get retarded after a day at work 22:32:57 <Ammler> what is Webster? 22:33:03 <KenjiE20> my bot 22:33:35 <Thraxian|Work> a new dictionary bot 22:33:40 <Thraxian|Work> `list alias 22:33:40 <Webster> Thraxian|Work: add, backend, bbh, cl, coop, hello, hey, hi, is, jargon, lb, lock, mute, ping, prio, prios, remove, slh, sml, timezone, tunnel, tunnels, tunnelshelp, unlock, unmute, and wb 22:33:51 <Thraxian|Work> just getting started, but it has a few definitions in it already 22:33:59 <Ammler> `version 22:34:00 <Webster> Ammler: The current (running) version of this Supybot is 0.83.3. The newest version available online is 0.83.3. 22:34:06 <KenjiE20> feel free to register Ammler 22:34:13 <Ammler> hmm 22:34:19 <Thraxian|Work> KenjiE20: you making a blog or wiki article for it? 22:34:22 <Thraxian|Work> or not yet? 22:34:26 <Audigex> !password 22:34:27 <PublicServer> Audigex: dished 22:34:30 <KenjiE20> the capabilities are set so you need access to alias.add 22:34:41 <KenjiE20> haven't yet Thraxian 22:34:42 <PublicServer> *** audigex joined the game 22:34:50 <Thraxian|Work> do you want to, or would you like me to? 22:34:59 <KenjiE20> I'd prefer to test him a little more first tbh 22:35:03 <Thraxian|Work> sure 22:35:17 <KenjiE20> the backend bits are still a bit iffy 22:40:30 <Audigex> super pickup/drop is way OTT right now 22:44:56 <Ammler> KenjiE20: the command you use is a little strange on my keyboard 22:45:07 <Ammler> command char 22:45:07 <KenjiE20> the ` you mean? 22:45:21 <Audigex> not above the tab key? 22:45:26 <PublicServer> *** audigex has left the game (leaving) 22:45:26 <PublicServer> *** audigex has left the game (connection lost) 22:45:27 <KenjiE20> yea, I've been thinking what else to use but... 22:45:32 <Audigex> ? 22:45:34 <Ammler> $ 22:45:41 <Thraxian|Work> I requested we use ? but it's a bit more common 22:45:45 <Audigex> var ;) 22:45:46 <KenjiE20> that's gonna be used as a first line char for sure 22:45:49 <Thraxian|Work> like when people say "???" 22:45:59 <Audigex> ah yeah 22:46:05 <KenjiE20> we've thrown out %$? already 22:46:13 <Thraxian|Work> and !@ 22:46:14 <Ammler> why is $ bad? 22:46:21 <Audigex> how much was it 22:46:23 <Audigex> 0 22:46:27 <Ammler> lol 22:46:28 <KenjiE20> because if we're talking tech 22:46:33 <KenjiE20> yea, that happens 22:46:36 <Ammler> we aren't in the dollar country :P 22:46:41 <Thraxian|Work> I am 22:46:51 <Thraxian|Work> .5B net worth now :) 22:46:57 <Ammler> :-D 22:47:00 <Audigex> we could just ban the yanks, canadians, aussies etc 22:47:06 <Thraxian|Work> because I don't have the GBP symbol on my keyboard :) 22:47:16 <Thraxian|Work> Audigex: still haven't banned me :) 22:47:22 <Ammler> £ 22:47:26 <Audigex> pah 22:47:33 <Ammler> that is shift $ here 22:47:51 <Audigex> how about some obscure alt code? 22:48:02 <Thraxian|Work> chr(163) is £ 22:48:09 <Ammler> no, that is what I meant with 22:48:19 <Thraxian|Work> Audigex: we want this to be an easy command to get to 22:48:32 <Audigex> how about a combo? 22:48:33 <Ammler> ? is fine 22:48:35 <KenjiE20> what about apostrophe? 22:48:38 <Audigex> \/ is quick enough 22:48:44 <KenjiE20> as in 22:48:47 <KenjiE20> 'slh 22:48:52 <Audigex> but i would've thought & has to be pretty rare as a starter 22:48:54 <Ammler> ??? isn't a command so it will be ignored 22:48:57 *** Levi has quit IRC 22:48:59 <KenjiE20> how often is ' used as a starter? 22:49:06 <Thraxian|Work> ``` 22:49:06 <Webster> I don't know! 22:49:09 <Audigex> quite often if people start quoting 22:49:10 <KenjiE20> ^ 22:49:13 <Audigex> almost as much as " 22:49:15 <KenjiE20> ah true 22:49:17 <Ammler> !!! 22:49:18 <Thraxian|Work> Webster doesn't know that ??? isn't a command 22:49:18 <Webster> Bugger, I dunno. 22:49:20 <Ammler> @@@ 22:49:24 <Audigex> ^ is used a lot methinks 22:49:26 <Ammler> nothing happens :-) 22:49:30 <Thraxian|Work> how do we configure that? 22:49:31 <Audigex> ^ agree etc 22:49:35 <KenjiE20> remember cooper has errors turned off 22:49:44 <Thraxian|Work> 'cause I wanna 22:49:48 <Audigex> people don't always use ??? though 22:49:50 <Audigex> they might use 22:49:54 <Audigex> ? what 22:49:55 <Audigex> or ?? 22:49:56 <Audigex> etc 22:50:01 <Audigex> loads of variations in common usage 22:50:09 <Ammler> well, I have a better idea 22:50:17 <Thraxian|Work> can we have Webster not respond if it can't find the term? 22:50:18 <Ammler> but I can't say it in public :P 22:50:31 <Ammler> (yet) 22:50:41 <Audigex> can you not use a google style? 22:50:44 <Audigex> j: slh 22:50:52 <Audigex> j: nightly 22:50:57 <Audigex> j: is 22:51:00 <Audigex> etc 22:51:23 <Audigex> then its extensible aswell, if you fancy adding other features 22:51:44 <KenjiE20> maybe 22:52:18 <Audigex> how often is % used as a single starting character? 22:52:28 <Audigex> i cant think all that often 22:53:28 <Thraxian|Work> I would support define: if it can do that 22:53:32 <Thraxian|Work> define:slh 22:58:25 <Audigex> google ftw :) alias it to d: j: and jargon: too 22:58:41 <Audigex> for "advanced" users 22:59:01 *** Levi has joined #openttdcoop 23:03:51 *** Phoenix_the_II has quit IRC 23:14:02 <KenjiE20> j: slh 23:14:02 <Webster> Sideline hub, see: http://www.openttdcoop.org/wiki/Sideline_Hub 23:19:02 <Audigex> j: pbs 23:19:02 <Webster> hmm... pbs is quite heave on the cpu if you use alot for it, Audigex 23:19:29 <KenjiE20> hahaa 23:19:51 <KenjiE20> the infobot plugin picked that up pretty quick lol 23:24:22 *** itsnotvalid has quit IRC 23:28:16 *** Brianetta has joined #openttdcoop 23:28:16 *** ChanServ sets mode: +o Brianetta 23:31:17 *** Audigex has quit IRC 23:41:31 *** murr4y has quit IRC 23:41:42 *** weltende has quit IRC 23:43:01 *** weltende has joined #openttdcoop 23:47:09 *** murr4y has joined #openttdcoop 23:48:15 *** murr4y_ has joined #openttdcoop 23:48:15 *** murr4y has quit IRC 23:57:54 <uliko> !download win32 23:57:54 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win32.zip 23:58:38 <uliko> !password 23:58:38 <PublicServer> uliko: warred 23:58:57 <PublicServer> *** uliko joined the game 23:59:02 *** Loknar has quit IRC 23:59:50 *** narc has quit IRC