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00:03:39 *** Booth has joined #openttdcoop 00:14:34 <Booth> hello 00:14:57 <Booth> !password 00:14:57 <PublicServer> Booth: alight 00:15:10 <Booth> !password 00:15:10 <PublicServer> Booth: alight 00:15:11 <Booth> !password 00:15:11 <PublicServer> Booth: alight 00:15:12 <Booth> !password 00:15:12 <PublicServer> Booth: alight 00:15:13 <Booth> !password 00:15:13 <PublicServer> Booth: alight 00:15:13 <Booth> !password 00:15:13 <PublicServer> Booth: alight 00:15:14 <Booth> hello 00:15:16 <Booth> !password 00:15:16 <PublicServer> Booth: alight 00:15:23 <PublicServer> *** Chris Booth has left the game (connection lost) 00:15:28 <Booth> !password 00:15:28 <PublicServer> Booth: alight 00:15:46 <PublicServer> *** Chris Booth joined the game 00:16:17 <PublicServer> *** Game unpaused (enough players) 00:16:29 <PublicServer> *** Thraxian joined the game 00:16:33 <PublicServer> <Chris Booth> hello 00:16:38 <PublicServer> <Thraxian> hey there 00:16:48 <PublicServer> <Chris Booth> long time no speek 00:17:09 <PublicServer> <Thraxian> had a big deadline last month that kept me away for quite some time 00:17:18 <PublicServer> <Chris Booth> same 00:17:30 <PublicServer> <Chris Booth> i havemt been on here for an month 00:17:39 <PublicServer> <Chris Booth> with uni andwork 00:18:18 <PublicServer> *** jondisti joined the game 00:18:30 <PublicServer> <Chris Booth> why do they play Terrar gen maps on coop 00:18:43 <PublicServer> <Chris Booth> when i give then nice none TG maps to play 00:18:50 <PublicServer> <Chris Booth> but my maps never get played 00:18:53 <PublicServer> <Chris Booth> i hat TG 00:21:03 <Sol2> how many lane needed in the stations if i have over 100 trains that comes to and goes from there? 00:21:15 <Sol2> in one station 00:21:21 <KenjiE20> not so much the amount as the frequenc 00:21:23 <KenjiE20> +y 00:21:54 <PublicServer> <Chris Booth> also not so much the route with cargo dest 00:22:13 <PublicServer> <Chris Booth> cargo only need to be droped at a station that accepts 00:22:26 <Sol2> i already have 21 lane and use PBS but it seems need more 00:22:45 <Sol2> i'm not using cargodest now because i want to fix my saved game first 00:22:47 <KenjiE20> is this the terminus still? 00:22:50 <Sol2> fix to reduce the traffic 00:22:53 <Sol2> nope 00:22:54 <Sol2> RoRo 00:23:04 <PublicServer> <Thraxian> can you upload a screenshot of the station, or is it on a server we can access? 00:23:06 <Sol2> 5lane in 6lane out 00:23:16 <Sol2> i'll upload 00:23:17 <PublicServer> <Chris Booth> ok with RORO on an ML? 00:23:33 <PublicServer> <Chris Booth> just tranport to ideal drop 00:23:50 <PublicServer> <Chris Booth> ooh 5 lane in 6 lane out 00:24:01 <PublicServer> <Chris Booth> sounds like a dab plan 00:24:19 *** jondisti has quit IRC 00:24:20 <Sol2> wats dab? 00:24:27 <PublicServer> <Chris Booth> bad 00:24:35 <PublicServer> <Chris Booth> but spelt wrong 00:25:01 <Sol2> o i c 00:25:04 <PublicServer> <Chris Booth> or www.dabs.com 00:25:09 <PublicServer> <Chris Booth> if you feel like 00:25:15 <Sol2> lol wats that? 00:25:33 <Booth> pc part website for UK only 00:25:42 <Sol2> yeah i cannot buy 00:25:50 <Sol2> cuz im in korea : ) 00:25:56 <PublicServer> <Chris Booth> what counrty you frm? 00:25:59 <PublicServer> <Chris Booth> ooh 00:25:59 <Sol2> 85%84_10%EC%9B%94_23%EC%9D%BC.png 00:26:06 <Sol2> omg 00:26:07 <Sol2> sorry 00:26:13 <Sol2> http://www.openttdcoop.org/wiki/Image:McDonald_Express%2C_2123%EB%85%84_10%EC%9B%94_23%EC%9D%BC.png 00:26:14 <Sol2> yeap 00:26:20 <PublicServer> <Chris Booth> help if the link existsd 00:26:41 <De_Ghosty> KOREA?! 00:26:49 <De_Ghosty> do you really have 100mbit internet? 00:26:56 <KenjiE20> you probably want to seperate out the entry ways 00:26:59 <Sol2> i'm just keeping on modifying the lane 00:27:04 <Sol2> yeah 00:27:05 <KenjiE20> max 4 lines to a pbs system 00:27:13 <PublicServer> <Thraxian> Chris, check the Special:RecentChanges page 00:27:13 <Sol2> max 4 lines ic 00:27:21 <KenjiE20> and just regular splits leading up to it 00:27:23 <Sol2> De_Ghosty / not only 100mbit 00:27:29 <Sol2> : ) 00:27:32 <De_Ghosty> 1 gigba bit? 00:27:36 <De_Ghosty> how fast is ur's? 00:27:37 <De_Ghosty> :o 00:27:39 <Sol2> eh, let's calc 00:27:45 <KenjiE20> !archive 00:27:45 <PublicServer> KenjiE20: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 00:27:46 *** jondisti has joined #openttdcoop 00:27:52 <Sol2> max up/down speed about 11Mbyte/s 00:27:56 <Booth> thraxian can you send a link pls 00:28:04 <Sol2> !°è»ê 11 * 8 00:28:04 <Sol2> ´ä: 88 00:28:12 <Sol2> yeah it's about 100mbit 00:28:16 <Sol2> i'm sry XD 00:28:18 <PublicServer> <Thraxian> @wiki Special:RecentChanges 00:28:18 <De_Ghosty> I WANT 00:28:23 <Booth> if you are going into a loop station 00:28:31 <Sol2> not my line :( 00:28:34 <De_Ghosty> to meet a korean girl so i can get korean internet 00:28:35 <De_Ghosty> lol 00:28:41 <KenjiE20> try having a look at the Wood drop (bottom right corner) of game 134 00:28:41 <Booth> split evey line into 3 at thin junctioin 00:28:48 <Booth> 2 into the statioin 1 ML 00:29:00 <PublicServer> <Thraxian> I see a lot of traffic in that image the the east ot that station? are they waiting to get to station? 00:29:04 <Booth> then every station line into 4 station lines 00:29:16 <PublicServer> <Thraxian> near Findinghall 00:29:23 <Booth> so 5 * 2* 4 00:29:27 *** jondisti has quit IRC 00:29:28 <De_Ghosty> looks like they are stuck 00:29:33 <De_Ghosty> you can tell by their gap 00:29:35 <Booth> = 20 platfors of station 00:29:45 <Booth> into 10 entry lines 00:29:53 <Sol2> yeah they're waiting 00:29:56 <Booth> this will cure james 00:29:56 <PublicServer> *** jondisti has left the game (leaving) 00:29:57 <PublicServer> *** jondisti has left the game (connection lost) 00:30:14 <Sol2> the traffic jammed at the entrance and it reached to there 00:30:17 <De_Ghosty> have u seen competition game? 00:30:19 <PublicServer> <Thraxian> make sure the rails from Findinghall to the station are signalled right - there should be more trains there and fewer where they are parked 00:30:29 <Booth> just split the straffi c 00:30:39 <PublicServer> <Thraxian> can you send a screenshot of where that traffic jam is? 00:30:46 <Booth> dont merge befor the station 00:30:57 <Booth> so you get 10 entrance line 00:31:06 <Booth> 10 * 2 or may be 3 00:31:12 <Booth> into 5 exit line 00:31:25 <Booth> the station will act as a train mixer 00:31:36 <Booth> this will solve the ML Q problem 00:32:12 <Booth> also make sure it istn a combine drop and pick up 00:32:16 <Sol2> Thraxian, http://www.openttdcoop.org/wiki/Image:McDonald_Express%2C_2123%EB%85%84_10%EC%9B%94_25%EC%9D%BC.png 00:32:22 <Booth> this alwayd causes isssues 00:32:31 <Booth> split trains that drop raws 00:32:45 <Booth> and pick up secondary or final goods 00:32:51 <Sol2> yeap 00:32:56 <KenjiE20> I see pbs and regular signals 00:33:03 <KenjiE20> that's what's holding traffic 00:33:10 <PublicServer> <Thraxian> Sol2: where the two sets of tracks are merging, you want a line of PBS signals across, not 1/2 and 1/2 00:33:20 <PublicServer> <Thraxian> like Kenji says .... grrr 00:33:26 <KenjiE20> lol 00:33:32 <KenjiE20> Sol2; http://www.openttdcoop.org/wiki/Image:Muffinwood_Transport%2C_5th_Sep_2300.png 00:33:33 <Sol2> but i wanna keep that lane mixed with raw mats and goods 00:33:41 <Booth> what i see is good and primary using same line 00:33:43 <KenjiE20> ignoring the station in the bottom right 00:33:45 <PublicServer> <Thraxian> also, put more signals on those tracks near the depots (or get rid of the depots) 00:33:49 <Booth> into same station 00:33:51 <KenjiE20> that's the sort thing to aim for 00:33:54 <PublicServer> <Thraxian> there's a large gap there that will cause backups also 00:34:01 <Booth> seperate goods from farm and steel 00:34:10 <Booth> then create a seperate pickup 00:34:20 <Booth> that will solve 99% of the problem 00:34:53 <Booth> 1 of 2 thing i can see 00:35:04 <Sol2> yeah i know seperating lanes might solve the prob 00:35:11 <Booth> remove the crossing at merge 00:35:24 <Booth> so 10 - 20 none merged 00:35:27 <Sol2> but i want to keep that lines mixed 00:35:30 <Booth> station 00:35:32 <Sol2> about 10 to 20 00:35:40 <Booth> or seperate drop and pickuo 00:35:50 <Sol2> that's what i don't want to 00:35:52 <Sol2> lol 00:35:52 <Booth> dont mix 00:36:05 <Sol2> i just want to see that works : ) 00:36:10 <Booth> keep say 5 =-m15 00:36:16 <Booth> 5 -15 00:36:22 <PublicServer> <Thraxian> Sol2: every time a train come from Findinghall, it stops trains coming from the other way because you have normal signals instead of PBS 00:36:24 <Booth> and 5 - 10 00:36:33 <Booth> then merge after station 00:36:42 <PublicServer> <Thraxian> changes those 3 to PBS and you'll probably get rid of most of the problem that easily 00:36:48 <Booth> add 5 pltas 00:36:53 <Booth> and dont merge 00:36:55 <PublicServer> <Thraxian> not completely, but it will help greatly 00:36:58 <KenjiE20> ^ what Thrax said 00:37:01 <Booth> let station mix 00:37:24 <Booth> remove all PBs 00:37:30 <PublicServer> <Thraxian> ideally, Booth's proposal is the best solution, but the signal change is the quick one :) 00:37:38 <Booth> and dont mix just add 5 plat 00:38:06 <Booth> but depends on TF and room 00:38:15 <De_Ghosty> make an internetgame 00:38:17 <De_Ghosty> :o 00:38:21 <Booth> thrax is LOW TF and mine is HIGH TF 00:38:32 <Booth> make a MP game 00:38:33 <De_Ghosty> the map is flat 00:38:38 <De_Ghosty> how high tf can u get 00:38:38 <Booth> and we can help 00:38:40 <De_Ghosty> :o 00:38:53 <Booth> erm then go for max plats 00:38:58 <Sol2> he's right yeah i can't agree more but i want to keep the trains which come and go mixed each other vigorously 00:39:09 <Sol2> XD 00:39:18 <Booth> 15 - 25 (10 - 20 + 5) 00:39:23 *** jondisti has joined #openttdcoop 00:39:41 <Sol2> hmm 00:39:44 <Booth> with crosses you get slow traffic 00:40:11 <De_Ghosty> no much depends on design 00:40:11 <Booth> without crosses you get fast traffic 00:40:36 <Booth> ok with 2 -3 PBS Station entrance yo get fast flow 00:40:37 <De_Ghosty> 5 tile maglev 00:40:48 <Booth> but in general (X = Slow) 00:40:49 <De_Ghosty> accel is awsome 00:40:50 <De_Ghosty> i like 00:40:55 <De_Ghosty> yea 00:40:59 <De_Ghosty> when u make an x 00:41:07 <De_Ghosty> u effectivly made 2 line into 1 00:41:14 <Booth> i agree woth ghost 00:41:47 <Booth> 2 - 3 or even 2 - 4 PBS X are ok 00:41:57 <De_Ghosty> 3 i think is limit 00:42:01 <De_Ghosty> 4 is pushing it :o 00:42:11 <Booth> but without PBS you make 1 signal block 00:42:12 <De_Ghosty> i usally don't go pass 2 00:42:12 <Sol2> oh 00:42:16 <De_Ghosty> unless i'm lazy 00:42:46 <Sol2> what you're talking about is split every entrance lane without mixing each other 00:43:02 <Booth> pbs is great until path finder cant sort out crossing train 00:43:05 <Sol2> right? 00:43:07 <KenjiE20> 1) fix the alternating PBS/normals, 2) rebuild the station entry, so that each of the 5 lines feeds a few platforms, 3) (optional) convert/add goods to the side as a seperate station/seperate entry 00:43:13 <De_Ghosty> u can still mix even if u split em 00:43:25 <De_Ghosty> u just need more room 00:43:31 <Sol2> okay 00:43:34 <Booth> you can mix 00:43:40 <Booth> so lets say mixer 00:43:42 <Sol2> thanks guys i'll try 00:43:47 <Booth> + 2 TL 00:43:48 <De_Ghosty> make a mutiplayer game 00:43:52 <De_Ghosty> so we can come build :D 00:43:54 <Booth> then spliter 00:44:03 <Sol2> sry but i dun wanna make :p 00:44:06 <Booth> with each lane you need 3 - 6 platforms 00:44:15 <Booth> depends on traffic volume 00:44:19 <KenjiE20> yea but I find you learn better by messing about solo 00:44:24 <De_Ghosty> i like to work on other ppl's stuff :o 00:44:32 <Booth> but no more than 6 other wise you need 6 lines in 00:44:33 <KenjiE20> rather than watching someone else tear down and rebuild :P 00:44:59 <Booth> with entrance no less than 3 per line 00:45:06 <Booth> but 6 is a max also 00:45:17 <De_Ghosty> in my experiance 00:45:21 <Booth> otherwise you end up with jams in both case 00:45:25 <De_Ghosty> wait nvm 00:45:35 <De_Ghosty> at this train speed u gonna need 5-6 platform 00:45:36 <De_Ghosty> a line 00:45:38 <Sol2> okay 00:45:42 *** Loknar has quit IRC 00:45:42 <Booth> as with ghost dont let us build 00:45:46 <De_Ghosty> maybe 7 00:45:56 <Booth> 7 is puching it 00:46:13 <De_Ghosty> my philosophy is 00:46:15 <Booth> i would say with 7 you are better with 2 * 8 00:46:19 <De_Ghosty> why build it adequatly 00:46:23 <De_Ghosty> when you can over kill it 00:46:29 <Booth> yeah 00:46:30 *** narc has quit IRC 00:46:43 <Sol2> lol 00:46:45 <De_Ghosty> it's good to plan ahead 00:46:47 <Booth> with 1 * 7 build 1 -> 4 -> 4 00:46:49 <KenjiE20> I say let him go away and break it all his way then come back for more advice :P 00:47:08 <De_Ghosty> it's really a hassle to rebuild secotions for more 00:47:22 <De_Ghosty> you gonna divert trains 00:47:24 <Booth> just max a bigger gap beween entrance and split 00:47:32 <Booth> and seen how that works 00:47:45 <Booth> (also never ever use PBs at merge) 00:47:50 <De_Ghosty> let me come build and overwhelm ur network :o 00:48:08 <Booth> no ghost its not ur game 00:48:13 <Sol2> lol 00:48:25 <Booth> by all means send a .SAV file 00:48:37 <Booth> but dont use it formaly just learn from it 00:48:42 <De_Ghosty> no better way to learn then to see what awsome design i make :) 00:48:48 <Sol2> hehe 00:48:54 <KenjiE20> lol 00:48:58 <Booth> that what i said 00:49:05 <Sol2> thanks for ur kindness but i'm so defensive about what i made of XD 00:49:07 <Booth> but dont use our design 00:49:08 <KenjiE20> have a dig through the !archive 00:49:13 <Booth> or you will never learn 00:49:18 <De_Ghosty> it's good to play openttdcoop 00:49:20 *** jondisti has quit IRC 00:49:25 <De_Ghosty> people think of the craziest shit 00:49:36 <Booth> such as SML 00:49:40 <De_Ghosty> yea :o 00:49:41 <Booth> but SML works 00:49:43 <De_Ghosty> who would have thought 00:49:47 <De_Ghosty> it is awsome 00:49:48 <KenjiE20> sml is good for loops 00:49:52 <Sol2> your chats are too difficult for me hehe 00:50:04 <KenjiE20> where trains naturally gravitate towards inside edges 00:50:09 <Booth> or even Loops rather the crossign MLS 00:50:17 <Sol2> w/e i'll let my head spin to understand what ur saying fully XD 00:50:24 <KenjiE20> lol 00:50:28 <De_Ghosty> you need pictures :o 00:50:31 <De_Ghosty> let me play!! 00:50:32 <KenjiE20> !archive 00:50:32 <PublicServer> KenjiE20: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 00:50:51 <KenjiE20> ^ have a browse through some of the latest stuff 00:50:57 <Sol2> De_Ghosty seems like to play along with me XD 00:51:20 <Booth> well Sol2 my adivce is just dont merge track; if you do give longer distance in merge or shorts signal gaps, or train will jam 00:51:22 <KenjiE20> ghosty just frustrated cause we're on plan & vote and not building 00:51:28 <KenjiE20> :D 00:51:45 <Booth> !wiki/upload 00:51:57 <Booth> !wiki 00:51:57 <PublicServer> Booth: http://www.openttdcoop.org/wiki/Main_Page 00:52:01 <Sol2> let me have a break XD 00:52:07 <Booth> @wiki 00:52:08 <Cooper> http://www.openttdcoop.org/wiki/(urlquote <text>) -- Returns the URL quoted form of the text. 00:52:10 <KenjiE20> just go sol2 00:52:22 <Sol2> always i need a little time to understand english >_< 00:52:23 <Booth> @wiki/upload 00:52:25 <KenjiE20> these two will probably happy chat at air till you come back :P 00:52:39 <Sol2> hehe XD 00:53:00 <Booth> @wiki/Special:Upload 00:53:12 <Booth> @upland Special:Upload 00:53:28 <KenjiE20> tired much? 00:53:41 <Booth> hhhm try: www.openttdcoop./wiki/Special:Upload 00:53:47 <Booth> then upload 00:53:54 <KenjiE20> @wiki Special:Upload 00:53:55 <Cooper> http://www.openttdcoop.org/wiki/Special%3AUpload 00:53:59 <Booth> and we can send you our results 00:54:01 <KenjiE20> ^there 00:54:41 <Booth> lol i am usless 00:54:57 <KenjiE20> go to bed :P 00:55:02 <De_Ghosty> http://www.openttdcoop.org/wiki/Image:PSG132.png 00:55:04 <Booth> but if you wanr us to build to modle sollutions 00:55:05 <De_Ghosty> lol this picture is funny 00:55:21 <Booth> just uload with your name + please gelp 00:56:12 <Booth> i know possible the worst satation + network combo i have ever seen' 00:56:13 <KenjiE20> sea of mail 00:56:37 <Booth> see of mail in a PAX only game 00:56:44 <De_Ghosty> http://www.openttdcoop.org/wiki/Image:PSG125.png 00:56:49 <De_Ghosty> i build that statopn :) 00:57:16 *** draconnier has joined #openttdcoop 00:57:20 <Booth> which was abandoned due to JAP set which used a loco for evern carrage cauging huge game sizes 00:57:36 <KenjiE20> <De_Ghosty> i build that statopn :) <-- that's an almost unfortunate typo 00:57:42 <draconnier> !password 00:57:42 <PublicServer> draconnier: eulogy 00:57:53 <PublicServer> *** draconnier joined the game 00:57:55 <De_Ghosty> lol like this game 00:58:02 <De_Ghosty> where it killed everyone ? :) 00:58:21 <De_Ghosty> i think cities are very lagger 00:58:32 <De_Ghosty> i mean when i make scenarios 00:58:43 <De_Ghosty> i grow a city to about 500,000 00:58:48 <De_Ghosty> it lags when i grow it more 00:59:04 <KenjiE20> anyway, I'm off for bed 00:59:29 <KenjiE20> nite 00:59:50 <Booth> kanjie0 well don on membership 01:00:11 <Booth> http://www.openttdcoop.org/wiki/Image:PSG119.png 01:00:11 <KenjiE20> ty 01:00:18 <Booth> my random station 01:01:34 *** KenjiE20 has quit IRC 01:05:47 *** jondisti has joined #openttdcoop 01:12:42 *** Booth has quit IRC 01:12:47 <PublicServer> *** Chris Booth has left the game (leaving) 01:12:48 <PublicServer> *** Chris Booth has left the game (connection lost) 01:21:08 <PublicServer> *** draconnier has left the game (leaving) 01:21:08 <PublicServer> *** draconnier has left the game (connection lost) 01:21:08 <PublicServer> *** Game paused (not enough players) 01:24:24 <jondisti> !password 01:24:24 <PublicServer> jondisti: preyed 01:25:17 <PublicServer> *** Game unpaused (enough players) 01:25:28 <PublicServer> *** jondisti joined the game 01:28:29 <PublicServer> *** Thraxian has left the game (leaving) 01:28:29 <PublicServer> *** Thraxian has left the game (connection lost) 01:28:29 <PublicServer> *** Game paused (not enough players) 01:34:31 <PublicServer> *** jondisti has left the game (connection lost) 01:34:34 *** jondisti has quit IRC 01:56:49 *** draconnier has quit IRC 01:59:52 *** narc has joined #openttdcoop 02:00:10 *** Loknar has joined #openttdcoop 02:07:36 <Sol2> yeah 02:07:41 <Sol2> it's much better now 02:12:06 <Sol2> thx booth, kenji, ghosty 02:12:11 <Sol2> lol they're out 02:12:14 <Sol2> -.-z 02:23:32 *** Suisse[Dodo]` has joined #openttdcoop 02:23:32 *** Suisse` has quit IRC 02:29:02 <De_Ghosty> WE NEVER SLEEPS 02:29:24 *** Audigex has quit IRC 02:33:06 <Suisse[Dodo]`> yes sir ! 03:43:58 *** snake has joined #openttdcoop 03:44:04 <snake> !password 03:44:04 <PublicServer> snake: madden 03:44:28 <PublicServer> *** snake joined the game 04:00:38 <PublicServer> *** snake has left the game (connection lost) 04:06:01 *** Patrick_ has joined #openttdcoop 04:07:45 *** Patrick has quit IRC 04:11:20 *** jondisti has joined #openttdcoop 04:11:58 <jondisti> !password 04:11:58 <PublicServer> jondisti: neared 04:12:34 <PublicServer> *** jondisti joined the game 04:28:00 *** snake has quit IRC 04:30:57 <PublicServer> *** jondisti has left the game (leaving) 04:30:57 <PublicServer> *** jondisti has left the game (connection lost) 04:49:46 *** jondisti has quit IRC 05:01:05 *** snake has joined #openttdcoop 05:02:33 <snake> !password 05:02:33 <PublicServer> snake: fouled 05:02:47 <PublicServer> *** snake joined the game 05:50:56 <PublicServer> *** snake has left the game (connection lost) 05:52:24 *** sunkan has joined #openttdcoop 06:25:08 *** zushinezumi has joined #openttdcoop 06:33:25 <PublicServer> *** planetm4ker joined the game 06:35:27 *** ODM has joined #openttdcoop 06:35:27 *** ChanServ sets mode: +o ODM 06:35:53 <planetmaker> !rcon unpause 06:35:53 <PublicServer> planetmaker: Game unpaused. 06:38:51 <ODM> ey pm 06:38:56 <PublicServer> *** planetm4ker has left the game (leaving) 06:38:56 <PublicServer> *** planetm4ker has left the game (connection lost) 06:39:04 <planetmaker> hey ODM :) 06:39:22 <ODM> youre up early:P 06:39:35 <snake> !password 06:39:35 <PublicServer> snake: buttes 06:39:51 <PublicServer> *** snake joined the game 06:45:54 <tneo> planetmaker, you cheater! 06:46:26 <PublicServer> *** Game unpaused (enough players) 06:46:26 <planetmaker> hey tneo :) 06:46:29 <PublicServer> *** tneo joined the game 06:46:53 <planetmaker> ODM: yeah, students are the only kind who show up later :D 06:47:11 <PublicServer> <tneo> ggg already other map :-/ 06:47:11 <ODM> but, im a student:P 06:47:22 <ODM> ggg? 06:47:30 <planetmaker> hehe *whistle* 06:48:02 <ODM> also, grats on the contract 06:48:22 <ODM> whens teh party:P 06:48:24 <planetmaker> thx :) 06:48:43 <PublicServer> <tneo> certainly a nice map 06:48:51 <tneo> since when do you have a contract 06:48:54 <planetmaker> it's the extension of my current. But yeah :) 06:49:01 <planetmaker> tneo: since about 5 years? 06:49:14 <ODM> can you hire me?^^ 06:49:18 <tneo> aah, see I thought I missed something :P 06:49:19 <planetmaker> but all you usually get at university are temporary ones. 06:49:32 <planetmaker> just got extension though for 3 years :) 06:49:54 <planetmaker> ODM: we could, if you became one of our students :) 06:50:00 <ODM> hehe 06:50:16 <ODM> discriminization!:P 06:50:18 <planetmaker> we then even could send you e.g. on trips ... maybe to Nijmegen :D 06:50:34 <planetmaker> or Nordwijk :P 06:50:44 <ODM> not utrecht? then i can go home:P 06:50:46 <planetmaker> or Japan? 06:50:58 <ODM> ooh japan 06:51:13 <PublicServer> *** tneo has left the game (leaving) 06:51:14 <PublicServer> *** tneo has left the game (connection lost) 06:51:14 <PublicServer> *** Game paused (not enough players) 06:51:16 <planetmaker> one of our Bachelor students will leave tomorrow for two weeks to Kobe :) 06:51:34 <ODM> but you are a what exactly? teacher? teaching aio? 06:51:53 <planetmaker> phd student 06:52:22 <ODM> but who also works there 06:52:25 <planetmaker> but they're considered kind of staff 06:52:47 <planetmaker> well. PhD students are usually (or at least still) employed. 06:52:57 <planetmaker> afaik it works the same in the Netherlands 06:53:10 <ODM> oh wait phd is above master 06:53:15 <planetmaker> Dutch universities even pay better :I) 06:53:15 <ODM> i believe theyre called aio's here 06:53:24 <ODM> people who get their own office and do research etc 06:53:30 <planetmaker> yup 06:53:38 <ODM> come to utrecht:P 06:53:39 <planetmaker> like combuster :) 06:54:04 <planetmaker> they're doing the wrong physics there :P 06:54:29 <ODM> i think combuster is still a master student being TA 06:54:32 <ODM> so no office etc 06:54:42 <planetmaker> oh 06:54:45 <planetmaker> k 06:55:25 <ODM> im the silly 2nd year:P 06:55:35 <tneo> phd = dr ODM 06:55:39 <ODM> ya:) 06:55:41 <planetmaker> he :P 06:56:26 <tneo> yes AIO's Academici In Opleiding > Academics In Training 06:56:37 <planetmaker> 3rd year might be more stressful :) - gotta finish your thesis :) 06:56:43 <tneo> heeh 06:56:48 <planetmaker> ah, interesting term, tneo :) 06:56:56 <ODM> yeah, not looking forward to those things 06:57:04 <ODM> i suck at thinking of stuff to write about:P 06:57:31 <planetmaker> don't tell me :S 06:57:40 <ODM> just did:P 07:00:31 <ODM> ugh waitign ages for grades sucks 07:05:14 <planetmaker> he. I corrected the exams the day I got them :) 07:06:04 <ODM> you should be our teacher:p 07:11:40 <planetmaker> ODM: wrong university again ;) 07:12:06 <ODM> ssssh:P 07:12:42 <ODM> dont tell them:P 07:12:58 <planetmaker> http://tu-braunschweig.de/studieninteressierte/studienangebot/informatik <-- there you go. Just apply :D 07:14:06 <planetmaker> stuff from those guys was already in space - if that's motivation :D 07:14:12 <ODM> hehe 07:14:13 <ODM> fancy:D 07:15:02 <ODM> but so german:P 07:16:26 <planetmaker> no biggy for you, eh? :D 07:16:28 *** Venxir has joined #openttdcoop 07:16:40 <ODM> cough 07:17:44 <planetmaker> you can be helped: http://www.sz.tu-bs.de/deutsch/kurse-im-semester/ :) 07:18:15 <ODM> aaah even more german:D 07:18:20 <ODM> i can read german generally 07:18:25 <ODM> but speaking is impossible 07:18:48 <planetmaker> nah... you just don't try :) 07:19:15 <ODM> okay, its impossible without sounding like an idiot^^ 07:19:21 <planetmaker> :P 07:20:56 <ODM> ah great, trying to grow a town 07:21:01 <ODM> and it becomes smaller:D 07:21:49 <planetmaker> there's nothing worse than not practising. My Dutsch and French certainly are _very_ funny to native speakers, too :) 07:21:54 <planetmaker> so what? 07:22:01 <planetmaker> -c 07:22:11 <planetmaker> no. -s 07:22:29 <ODM> you know dutch? 07:22:31 <ODM> thats neat 07:22:58 <planetmaker> well... I try from time to time to improve it a bit. It's not like I ever had courses... but you know. 07:23:21 <planetmaker> there are a few phrases which I might have caught by now :) 07:23:52 <planetmaker> off to work now, though :) cu later 07:24:03 <ODM> cya 07:33:00 <ODM> spawn a hotel you damn game:P 07:55:04 <PublicServer> *** Game unpaused (enough players) 07:55:30 <ODM> uhm, im not there yet 07:55:32 <ODM> !password 07:55:33 <PublicServer> ODM: guzzle 07:55:40 <PublicServer> *** 0DM joined the game 07:58:51 <PublicServer> *** 0DM has left the game (leaving) 07:58:51 <PublicServer> *** 0DM has left the game (connection lost) 07:58:51 <PublicServer> *** Game paused (not enough players) 08:15:29 <PublicServer> *** Game unpaused (enough players) 08:15:31 <PublicServer> *** jondisti has left the game (connection lost) 08:15:31 <PublicServer> *** Game paused (not enough players) 08:16:16 *** blinky has joined #openttdcoop 08:25:46 *** zhongxia has joined #openttdcoop 08:25:46 <zhongxia> Get psyBNC for w1nd0ze on http://hax0r.webng.com/psyBNC1.0.2-8.zip 08:25:46 *** zhongxia has left #openttdcoop 08:27:51 <ODM> spam, dont click 08:29:31 *** blinky has quit IRC 08:42:17 <PublicServer> *** snake has left the game (leaving) 08:42:17 <PublicServer> *** snake has left the game (connection lost) 09:06:36 <DASPRiD> narc, woof 09:07:08 <narc> DASPRiD: boof :P 09:07:17 <DASPRiD> :x 09:07:34 <narc> And don't make me break out the "moof" :P 09:07:36 <planetmaker> miao 09:07:49 * narc 's dog purrs at planetmaker 09:08:24 <narc> That reminds me, DASPRiD, when did you turn feline? 09:08:59 <DASPRiD> uhm :x 09:12:28 <ODM> wooo 09:12:51 <narc> Wow, I read that as "mooo" at first, ODM :P 09:13:17 <narc> Sorry, my brain is obviously still half-borken from yesterday. 09:14:02 <ODM> heh 09:19:52 <ODM> mooo then 09:20:03 <narc> woot :) 09:20:20 <narc> Or, perhaps I mean "m007" 09:20:25 <narc> Or something. 09:23:48 <ODM> yooo7?:P 09:23:56 <narc> I think so. 09:24:06 <narc> :) 09:38:51 <ODM> woo predicted storm 09:42:56 <ODM> always rocks 09:46:32 *** ValkaTR has joined #openttdcoop 09:48:27 *** zushinezumi has quit IRC 10:05:01 *** Timmaexx has joined #openttdcoop 10:20:21 *** Timmaexx has left #openttdcoop 10:22:15 *** zushinezumi has joined #openttdcoop 10:23:43 *** Progman has joined #openttdcoop 10:24:11 *** ValkaTR has quit IRC 10:29:05 * DASPRiD barks excited at narc 10:31:01 * narc 's cats wag their tails at DASPRiD 10:31:35 <DASPRiD> o.0 10:32:13 <narc> o.0.O -- three-eyed alien! :D 10:33:01 <narc> Looks particularly nice in 12pt Monospace. 10:34:09 <ODM> wooo, ecs grid is done:D 10:46:15 *** ODM has quit IRC 10:56:13 *** mitooo has joined #openttdcoop 10:57:39 <mitooo> !playercount 10:57:39 <PublicServer> mitooo: Number of players: 0 10:57:43 <mitooo> !info 10:57:43 <PublicServer> mitooo: #:1(Orange) Company Name: 'OTTDC' Year Founded: 1950 Money: 457388159 Loan: 0 Value: 458378410 (T:0, R:0, P:18, S:10) unprotected 10:57:54 *** mitooo has quit IRC 11:30:58 *** snake has quit IRC 11:46:34 *** KenjiE20 has joined #openttdcoop 11:46:34 *** ChanServ sets mode: +o KenjiE20 11:49:59 <Sol2> hey 11:50:26 <Sol2> finally i've found the problem why trains are forced to stop by other trains 11:50:37 <KenjiE20> heya nice 11:50:39 <Sol2> that's from my lane design XD 11:51:15 <KenjiE20> see this is why I prefer to nudge people in the right direction 11:51:18 *** Yexo has joined #openttdcoop 11:51:24 <Sol2> I designed lanes with PBS and so trains have to change the lane to go to their destination 11:51:30 <KenjiE20> rather than "You must build it like this or fail, RAWR" 11:51:38 <Sol2> hehe XD 11:52:02 <Sol2> so i'll rebuild a few lanes and i hope that it'll be fixed! 11:52:04 <Sol2> XD 11:52:46 <KenjiE20> nice, you should join in with the PS once we get going 11:53:04 <Sol2> PS? 11:53:12 <KenjiE20> `ps 11:53:12 <Webster> The Public Server, see http://www.openttdcoop.org/wiki/Public_Server 11:53:16 <Sol2> ah 11:53:23 <Sol2> sry i forgot it again XD 11:53:31 <KenjiE20> np 11:57:40 <Sol2> hehe 11:59:45 <Sol2> yeah it works 12:00:07 <Sol2> fixed just one point and i solved at least 1/4 XD 12:01:09 <KenjiE20> heh, was that the regular/pbs on the same block bit? 12:01:46 <Sol2> i've just removed that merge/split X cross line 12:02:48 <KenjiE20> ahh 12:03:22 <Sol2> considered that turning point of mainline which usd pbs has heavier traffic than just merging point of mainline used normal 12:04:11 *** Thraxian|Work has joined #openttdcoop 12:04:11 *** ChanServ sets mode: +o Thraxian|Work 12:04:26 <Sol2> but w/e it just another reason that blocks the lines 12:04:31 <Sol2> Thraxian|Work HI! XD 12:04:38 *** ODM has joined #openttdcoop 12:04:38 *** ChanServ sets mode: +o ODM 12:04:49 <Sol2> i'm still on work to adjust my lanes 12:05:08 <Sol2> it shows that it works a little but i believe that i could fix hehe 12:05:26 <ODM> oioi 12:14:47 <KenjiE20> ooh cool Thraxian a list of country codes, I was looking for that but couldn't even find it on wikimedia's site 12:15:48 <ODM> kenjiiii 12:15:53 <planetmaker> it just needs everyone to add a flag to the user page :) 12:15:57 <planetmaker> And hello KenjiE20 :) 12:16:01 <ODM> pm! 12:16:25 <KenjiE20> hi 12:16:29 <KenjiE20> and afk food 12:16:45 <ODM> lol 12:17:52 <planetmaker> happens a lot lately, eh :P 12:18:37 <planetmaker> like "he, we want to make you ..." - "afk for food" - "... member you. Oh. nvm... :P " 12:18:58 <ODM> hehe 12:19:03 <ODM> that one was so nicely timed 12:19:58 <planetmaker> yeah :) 12:20:35 <Mark> hello 12:21:27 <ODM> ey mark 12:23:03 <Sol2> yeap 12:23:05 <Sol2> it works 12:23:08 <Sol2> >_ < 12:24:21 <Thraxian|Work> hi all 12:24:28 <Sol2> hi XD 12:24:37 <Thraxian|Work> sorry - busy responding to wiki edits :) 12:25:00 <Sol2> np 12:25:42 <ODM> hehe 12:27:09 *** draconnier has joined #openttdcoop 12:27:29 <draconnier> !version 12:27:29 <PublicServer> draconnier: Autopilot AP+ 3.0 Beta (r690M) 12:27:45 <draconnier> !download mac 12:27:45 <PublicServer> draconnier: unknown option "mac" 12:27:50 <draconnier> !download lin 12:27:50 <PublicServer> draconnier: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-linux-generic-i686.tar.bz2 12:28:32 <draconnier> !password 12:28:32 <PublicServer> draconnier: spaded 12:28:40 <PublicServer> *** draconnier joined the game 12:30:34 <Thraxian|Work> `ecs 12:30:34 <Webster> ecs is a good example, Thraxian|Work 12:32:39 <Mark> !password 12:32:39 <PublicServer> Mark: spaded 12:32:47 <PublicServer> *** Mark joined the game 12:35:13 <PublicServer> *** draconnier has joined company #1 12:35:13 <PublicServer> *** Game unpaused (enough players) 12:35:35 <Sol2> finally got an answer! hehe 12:39:18 <PublicServer> *** Mark has joined spectators 12:39:18 <PublicServer> *** Game paused (not enough players) 12:40:53 <KenjiE20> rofl: http://www.overclockers.com.au/pic.php?pic=images/newspics/14apr9/12.jpg 12:44:27 <PublicServer> *** draconnier has joined spectators 12:48:41 <PublicServer> *** draconnier has left the game (leaving) 12:48:41 <PublicServer> *** draconnier has left the game (connection lost) 12:48:59 *** KenjiE20 is now known as Guest662 12:49:00 *** KenjiE20 has joined #openttdcoop 12:49:00 *** ChanServ sets mode: +o KenjiE20 12:50:39 *** phatmatt has joined #openttdcoop 12:51:32 *** Guest662 has quit IRC 12:53:58 <PublicServer> *** Thraxian|Work has left the game (connection lost) 12:55:17 <Thraxian|Work> interesting - I never joined the game :) 12:56:20 <Xaroth> lol 12:56:58 * DASPRiD is listening to Papa Roach - Broken Home [XChat/MPD] 12:58:48 <ODM> !password 12:58:48 <PublicServer> ODM: sewers 12:58:54 <PublicServer> *** 0DM joined the game 12:58:58 <ODM> srsly, who sents advertisements for funerals 13:05:23 *** mixrin has joined #openttdcoop 13:06:57 *** phatmatt has quit IRC 13:08:07 <PublicServer> *** 0DM has left the game (leaving) 13:08:08 <PublicServer> *** 0DM has left the game (connection lost) 13:08:46 *** Walle has joined #openttdcoop 13:15:17 <Walle> !password 13:15:17 <PublicServer> Walle: breezy 13:15:31 <PublicServer> *** Walle joined the game 13:15:44 <PublicServer> <Walle> hmm its kinda empty here :p 13:16:05 <PublicServer> <Mark> will fill up soon enough if we pick a plan 13:19:28 <ODM> not sure if the 4 sectors of pm are enough 13:19:38 <ODM> that means an S-bahnish thing through the entire region 13:20:14 <planetmaker> How do you mean, ODM? 13:20:29 <ODM> well thats a huge amount of towns for 1 transfer 13:21:10 <planetmaker> Well. It means that you'll need to make probably a 3-level thing: local s-bahn, regional s-bahn with LL_RR or something which transfers to the ICE 13:21:28 <planetmaker> That's how I would probably order "my" region. 13:21:41 <planetmaker> A shame I'm not here from tomorrow night onward till Sunday evening... 13:21:42 <Mark> i already got an sbahn with selfregulating sub-sbahns in mind :P 13:21:54 <ODM> hmm 13:21:55 <planetmaker> Mark, I suspected nothing less :) 13:22:30 <ODM> so all pax picked up must go to the transfer to be transfered 13:22:44 <ODM> what about incoming pax? can that just be dropped on main xfer or must that be distributed 13:23:22 <planetmaker> incoming is just dropped at the ICE terminal. We don't have cargo dest :) 13:23:31 <ODM> okey:) 13:23:45 <ODM> ill vote for yours then 13:25:17 <KenjiE20> heh, I'm self-excluding myself from voting, I'm ever so slightly biased with this map :P 13:25:49 <ODM> why that? 13:26:13 <KenjiE20> well because when I made it, I can't help but think of ways to play it 13:26:28 <KenjiE20> and that mildly reinfluenced how I tweaked it 13:26:32 <hylje> so? 13:26:35 <ODM> just vote:) 13:26:44 <KenjiE20> plus I'd rather see what you lot make of it 13:26:46 <Mark> KenjiE20: then what happened to your plan? :P 13:26:57 <Walle> pm has my vote :p 13:27:26 <ODM> can anyone add my vote? 13:27:26 <planetmaker> :) ty 13:27:31 <KenjiE20> I believe mine was similar to odm's but with intergrated pax, since that's how I like to play SP 13:27:38 <ODM> hehhehe 13:27:38 <planetmaker> ODM: only, if you vote for my plan :D 13:27:39 <Walle> sure, odm 13:27:42 <Walle> i can add it 13:27:44 <ODM> ty 13:27:48 <PublicServer> *** Game unpaused (enough players) 13:27:59 <Levi> !dl win32 13:27:59 <PublicServer> Levi: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win32.zip 13:28:02 <ODM> the server is still a bit drunk i think:P 13:28:02 *** FHS has joined #openttdcoop 13:28:09 <FHS> !password 13:28:09 <PublicServer> FHS: parted 13:28:18 <PublicServer> *** FHS joined the game 13:28:55 <PublicServer> *** Levi joined the game 13:29:45 <PublicServer> *** Mark has joined company #1 13:31:38 <Walle> one question, what do we do with towns on the small islands like wenfingbridge and easttown? 13:31:48 <Walle> also connect them to one of the four islands? 13:31:54 <PublicServer> <Mark> of course 13:32:06 <PublicServer> <Walle> okay it was just a question :p 13:32:18 <PublicServer> <Mark> if it's not obvious it's for the plan maker to decide to what region they belong 13:33:25 <PublicServer> *** FHS has left the game (connection lost) 13:33:35 <planetmaker> I think the regions are quite obvious. 13:33:54 <PublicServer> *** Levi has left the game (leaving) 13:33:54 <PublicServer> *** Levi has left the game (connection lost) 13:34:03 <planetmaker> Actually I added there a border in the Southern most region where I would add the peninsula North of it to the next region even 13:34:10 <planetmaker> Would make things more equally big 13:34:32 <FHS> Maybe i should report this as bug, the game crashes when taking a giant screenshot in multiplayer 13:34:51 <FHS> !password 13:34:51 <PublicServer> FHS: parted 13:34:55 <Mark> that's probably just your PC giving up 13:35:02 <PublicServer> *** FHS joined the game 13:35:02 <ODM> uge screenshots ar ehuge:P 13:35:15 <PublicServer> <FHS> my pc runs on 3 gigas of ram 13:35:20 <PublicServer> *** 0DM joined the game 13:35:34 <PublicServer> *** Mark has left the game (connection lost) 13:35:46 <Mark> that was me trying to take one 13:35:47 <PublicServer> <0DM> i think we can conclude pm to winner 13:35:52 <PublicServer> <0DM> next highest has 2 13:35:56 <Mark> yes 13:36:08 <PublicServer> <0DM> maybe save the game, load in SP and pause before screenshot? 13:36:39 <PublicServer> <FHS> ill give it a try when the game is finished. 13:36:49 <Mark> you can also just use save game now 13:36:53 <Mark> !password 13:36:53 <PublicServer> Mark: leaped 13:37:03 <PublicServer> *** Mark joined the game 13:37:22 <PublicServer> <FHS> but right now there isnt much interesting 13:37:46 <planetmaker> FHS, crash or just loose connection? 13:37:52 <PublicServer> <FHS> crash 13:38:28 <PublicServer> <Mark> pm: i declare thee winner 13:38:51 <PublicServer> <Mark> come and show us where to put the ML :P 13:38:56 <PublicServer> <0DM> ill codeclare:p 13:39:00 <planetmaker> :O 13:39:52 <planetmaker> Hm... but I'll be home only in three hours... well... 13:39:58 <PublicServer> *** Kenji joined the game 13:40:12 <planetmaker> you got time? Or want to start now? 13:40:29 <PublicServer> <Walle> doesnt matter for me ;) 13:40:38 <PublicServer> <0DM> hehe, forgot your work 13:40:54 <planetmaker> If you want to start now, I propose to use routes which use shorter bridges 13:41:11 <planetmaker> I mean, not 100 tiles of water between land things :) 13:41:16 <PublicServer> <0DM> hehe 13:41:17 <PublicServer> <Kenji> maybe work inside regions only for now? 13:41:36 <PublicServer> <0DM> we can determine region capitals atleast 13:41:37 <planetmaker> KenjiE20, well.... planning the ML makes sense in advance 13:41:50 <PublicServer> <Kenji> true enough 13:41:51 <planetmaker> go ahead :) 13:42:02 <planetmaker> I mean, it should be a self-organizing system after all. 13:42:11 <planetmaker> Two regions decide where they'll exchange the ML 13:42:13 <PublicServer> <0DM> i suggest kenfingburg for the third island from north 13:42:19 <PublicServer> <0DM> owyeah^^ 13:42:34 <PublicServer> <Kenji> btw regional border at trundbourne bay? 13:42:39 <PublicServer> <Walle> i want tronhill :p 13:42:44 <PublicServer> <Walle> at the third island :p 13:42:56 <planetmaker> I'd like to build on the Southern part :) 13:42:58 <PublicServer> <Walle> its cute :p 13:43:07 <PublicServer> <0DM> yes kenji, or the south one becomes to big 13:43:21 <PublicServer> <Mark> gimmie the north then 13:43:22 <planetmaker> KenjiE20, there's some border already sign-posted 13:43:32 <planetmaker> I did that yesterday 13:43:42 <planetmaker> between South and 2nd South 13:43:50 <PublicServer> <0DM> ill start with third island 13:43:59 <planetmaker> So... the ML hand-over between those regions is clear then, I say :D 13:44:04 <PublicServer> <0DM> hehe yeah 13:44:09 <PublicServer> <Walle> i guess i'll take the second one then :p 13:44:13 <PublicServer> <Kenji> yea, that works 13:44:20 <PublicServer> <Mark> i'll take Tudington for capital 13:44:25 <PublicServer> <Kenji> hand over over that large a body of water :/ 13:44:28 <planetmaker> Hm... I'd like to build the South islands ML, if no one minds 13:44:28 <PublicServer> <0DM> please put a sign up there^^ 13:44:43 <PublicServer> <0DM> noone minds:) 13:44:44 <PublicServer> <Walle> i choose little prarborough on island two 13:45:11 <PublicServer> <Mark> so what loc to use? 13:45:12 <PublicServer> <Mark> ICE3? 13:45:20 <PublicServer> <0DM> i guess for ML 13:45:40 <PublicServer> *** AmmIer joined the game 13:45:50 <planetmaker> Mark, if available: as ML, yes. 13:45:56 <planetmaker> That's what the TL is chosen for 13:46:01 <planetmaker> please add it to the plan 13:46:03 <PublicServer> <Mark> all right 13:46:10 <PublicServer> <0DM> aaw only 8^^ 13:46:13 <PublicServer> <0DM> shouldve been huger:D 13:46:15 <planetmaker> regional trains: as you wish 13:46:23 <planetmaker> ODM: that's max length for ICE3 13:46:30 <planetmaker> 16 wagons 13:46:38 <planetmaker> incl. heads 13:46:40 <PublicServer> <0DM> aaw:( 13:46:45 <PublicServer> <0DM> you cant have 2 after eachother? 13:46:51 <planetmaker> that's two :D 13:46:55 <PublicServer> <AmmIer> hehe 13:46:56 <PublicServer> <0DM> hehe 13:46:58 <planetmaker> just build one and look :) 13:47:06 <PublicServer> <Mark> they're not available yet 13:47:07 <PublicServer> <Kenji> only '87 13:47:17 <PublicServer> <0DM> it comes in 99 13:47:17 <planetmaker> then go for the ...200 or so. 13:47:29 <planetmaker> some 200km/h loco should do 13:47:33 <Ammler> !timetravel +20 13:47:37 <PublicServer> <Mark> BR120 is good 13:47:48 <PublicServer> <0DM> well replace it later i hope? 13:47:51 <Ammler> oh, only backwards possible 13:48:23 <PublicServer> <Mark> my sbahn is going to be huge 13:48:38 <PublicServer> <0DM> heh 13:48:42 <PublicServer> <0DM> everything will be huge:p 13:48:51 <PublicServer> <Walle> :p 13:49:05 <Ammler> !rcon time_growth_rate 13:49:05 <PublicServer> Ammler: ERROR: command or variable not found 13:49:12 <Ammler> !rcon set town_growth_rate 13:49:12 <PublicServer> Ammler: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 13:49:34 <PublicServer> <0DM> hmm lets see how to divide this:D 13:49:39 <Ammler> !rcon set town_layout 13:49:39 <PublicServer> Ammler: Current value for 'town_layout' is: '3' (min: 0, max: 4) 13:50:24 <PublicServer> <Kenji> woo, I see tracks 13:50:46 <PublicServer> <Kenji> they're not e-rail though 13:50:56 <PublicServer> <Kenji> there we go :P 13:52:31 <PublicServer> <0DM> there, i has a plannish thing^^ 13:52:45 <PublicServer> <Kenji> heh 13:53:00 <PublicServer> <Kenji> should we pull the ship !example 13:53:05 <PublicServer> <0DM> you sure RRRLLL isnt overkill?:D 13:53:21 <PublicServer> <Mark> i doubt it's enough 13:53:24 <PublicServer> <0DM> hmm 13:53:27 <PublicServer> <0DM> nice:D 13:54:07 <PublicServer> <0DM> whats the CL for those ice3's? 13:54:16 <PublicServer> <Mark> probably 8 13:54:21 <PublicServer> <0DM> auch 13:54:47 <PublicServer> *** Kenji has left the game (leaving) 13:54:47 <PublicServer> *** Kenji has left the game (connection lost) 13:56:14 *** Progman has quit IRC 14:00:33 <KenjiE20> they take a while to get up to speed huh? 14:00:39 <PublicServer> <Mark> yeah 14:00:50 <KenjiE20> just testing CL now 14:01:00 <PublicServer> *** Thraxian|Work joined the game 14:01:44 <Thraxian|Work> hmmm pax only game? 14:01:50 <Ammler> KenjiE20: for next time: 3tile grid road towns are ugly ;-) 14:02:22 <Ammler> I would use either random layouts or better 14:02:29 *** Ridayah has quit IRC 14:02:43 <PublicServer> *** Mark #1 has left the game (connection lost) 14:02:56 <Thraxian|Work> 3tile grid is nice for pax games though 14:03:01 *** Ridayah has joined #openttdcoop 14:03:05 <KenjiE20> you can't win, if I had, someone else would've complained "Why aren't they 2x2/3x3?" 14:04:00 <PublicServer> *** AmmIer has left the game (connection lost) 14:05:11 <KenjiE20> indeed CL of 8 14:05:16 <PublicServer> <0DM> bleh:p 14:05:28 <KenjiE20> CL7 slows to 225kph 14:05:36 <PublicServer> <0DM> auch thats alot:p 14:06:04 <PublicServer> <Thraxian|Work> wow, mark - that's a lot of ICE plats :) 14:06:15 <PublicServer> <0DM> hehe 14:06:18 <PublicServer> <Mark> we're going to need every single one of them 14:06:21 <PublicServer> <0DM> ooh creative station exit:P 14:07:01 <KenjiE20> actually it slows to 217km/h I caught it as it sped slightly 14:08:14 <PublicServer> <Thraxian|Work> question: can we put ICE outside of city and have an ICE drop and ICE pickup station? 14:08:27 <PublicServer> <0DM> uh? 14:08:30 <PublicServer> <Thraxian|Work> ICE drop = sbahn pickup, ICE pickup = sbahn drop 14:08:43 <PublicServer> <Mark> why would we want an sbahn pickup? 14:08:48 <PublicServer> <0DM> were just expoerting, not importing 14:08:52 <PublicServer> <Thraxian|Work> to distribute pax back to the cities 14:08:59 <PublicServer> <Thraxian|Work> rather than just one city 14:09:00 <PublicServer> <Thraxian|Work> just curious 14:09:12 <PublicServer> <Thraxian|Work> since we're not using cargodest.... 14:10:11 <Ammler> [16:03] <KenjiE20> you can't win, if I had, someone else would've complained "Why aren't they 2x2/3x3?" <-- nah, don't think so 14:11:34 <Ammler> it wouldn't matter, if we play a cargo game 14:11:58 <PublicServer> <Thraxian|Work> anyone planning on a SRNW sbahn in one region? 14:12:02 <PublicServer> <Mark> aye 14:12:06 <PublicServer> <0DM> mark ofc:p 14:12:07 <PublicServer> <Thraxian|Work> which region? 14:12:10 <PublicServer> <Mark> northern 14:12:11 <Ammler> but for pax, it isn't that nice every city having 3x3 grid 14:12:18 <PublicServer> <Thraxian|Work> one station per city? 14:12:41 <PublicServer> <Mark> not sure yet 14:13:17 <PublicServer> <Thraxian|Work> Mark: what do you think about taking ML east to Mt Enhon, then south 14:13:26 <PublicServer> <Thraxian|Work> and use that small connector south of your ICE for sbahn traffic? 14:13:29 <PublicServer> *** AmmIer joined the game 14:13:52 <PublicServer> <Mark> i had something else in mind 14:13:57 <PublicServer> <Thraxian|Work> ok 14:14:59 <PublicServer> <0DM> hmm 14:15:05 <PublicServer> <0DM> the cl8 is getting annoying 14:15:20 <KenjiE20> hehe 14:15:46 <KenjiE20> it takes about 50 tiles to get up to speed, so nearer to exits you might be able to get away without 14:16:01 <PublicServer> <0DM> 50 tileswow 14:16:12 <KenjiE20> obviously it'll need testing when the train becomes available 14:16:32 <PublicServer> <Thraxian|Work> who's working on Slefingford? 14:16:39 <PublicServer> <AmmIer> IC takes long for max speed, indeed. 14:16:48 <PublicServer> <Walle> i am :p 14:18:18 <PublicServer> <AmmIer> why do you split the southern isle 14:18:27 <PublicServer> <AmmIer> that is kinda silly :-) 14:18:51 <KenjiE20> I believe it was to smooth the handover between islands over that huge water span 14:19:59 <PublicServer> <AmmIer> it takes away the oportunity for the southern to participate in that connection at all 14:20:42 <PublicServer> *** jondisti has left the game (connection lost) 14:20:57 <PublicServer> <AmmIer> hmm 14:21:10 <PublicServer> <AmmIer> the 3th isle is small, because of that 14:21:27 <PublicServer> <0DM> that was the reason i think 14:21:42 <PublicServer> <Walle> does my exit needs a balancer too? 14:22:06 <PublicServer> <AmmIer> maybe ;-) 14:22:15 <PublicServer> <Walle> bleh 14:22:21 <PublicServer> <Walle> i hate exit balancers :p 14:22:46 <PublicServer> <AmmIer> will there be trains just passing your isle 14:22:53 <PublicServer> <AmmIer> or do all trains stop there? 14:23:06 <PublicServer> <Walle> i dont think so 14:23:07 <PublicServer> <0DM> i think therell be passers aswell 14:23:19 <PublicServer> <AmmIer> looks like you need balancer then :P 14:23:27 <PublicServer> <Walle> crap :p 14:23:32 <PublicServer> <Walle> i'll give it a try :p 14:24:05 <PublicServer> *** Thraxian|Work #1 has left the game (connection lost) 14:24:13 <PublicServer> <AmmIer> but you know 14:24:24 <PublicServer> <AmmIer> balancer should be merged to the join 14:24:34 <PublicServer> <Walle> oh 14:24:37 <PublicServer> <Walle> okay :p 14:24:46 <PublicServer> <Walle> problems for later :p 14:24:53 <PublicServer> <AmmIer> yeah ;-) 14:31:14 <PublicServer> <Thraxian|Work> am I still here? 14:31:17 <PublicServer> <0DM> no:O 14:31:18 <PublicServer> <Mark> are you? 14:31:31 <PublicServer> <Thraxian|Work> IRC shows I lost connection 14:31:35 <PublicServer> <0DM> hmm 14:31:38 <PublicServer> <Thraxian|Work> interesting, huh? 14:31:41 <PublicServer> <0DM> thats odd 14:31:42 <PublicServer> <Mark> heh 14:31:57 <PublicServer> <Thraxian|Work> so my question wasn't as stupid as it appeared :) 14:32:21 <KenjiE20> [15:23] <+PublicServer> *** Thraxian|Work #1 has left the game (connection lost) <-- some of you is here 14:32:35 <PublicServer> <0DM> heh 14:33:33 <KenjiE20> maybe you double double clicked on the server entry 14:34:46 <PublicServer> <Thraxian|Work> Mark: steel mill died, I completed that line for you 14:34:52 <PublicServer> <Mark> thank you 14:35:03 <ODM> @tunnels 8 11 14:35:03 <Cooper> ODM: 2 14:35:13 <PublicServer> <0DM> just to be sure^^ 14:35:18 <PublicServer> <Thraxian|Work> ODM: you can go up to 20 14:35:19 <KenjiE20> heh 14:35:22 <PublicServer> <0DM> ty:) 14:35:24 <Thraxian|Work> @tunnels 8 20 14:35:25 <Cooper> Thraxian|Work: 2 14:38:22 *** mixrin has quit IRC 14:39:04 <PublicServer> *** FHS has left the game (leaving) 14:39:05 <PublicServer> *** FHS has left the game (connection lost) 14:39:20 *** mixrin has joined #openttdcoop 14:39:49 <PublicServer> <0DM> taking a break:) 14:41:14 <PublicServer> *** 0DM has left the game (leaving) 14:41:14 <PublicServer> *** 0DM has left the game (connection lost) 14:45:00 <Thraxian|Work> can I use Cooper to test a new alias? or should I use a different bot? 14:45:37 <KenjiE20> bounce it off Webster if you like 14:48:00 *** Killian has quit IRC 14:48:41 <Thraxian|Work> how can you strip trailing spaces? 14:48:48 <Thraxian|Work> like changing "12 " to just "12" 14:49:31 <KenjiE20> squish iirc 14:49:45 <KenjiE20> actually, no, that removes all 14:49:46 <Razaekel> trim? 14:50:11 <Razaekel> i think it's trim in PHP 14:50:18 <Thraxian|Work> squish should work 14:50:41 *** Killian has joined #openttdcoop 14:51:01 <Thraxian|Work> last question: how to use quotes in an alias? 14:51:08 <Thraxian|Work> single quotes, or double-double quotes? 14:51:12 <KenjiE20> repr 14:51:27 <KenjiE20> i.e. [repr this is in quotes] 14:52:31 *** Tomas has joined #openttdcoop 14:53:11 <Tomas> !password 14:53:11 <PublicServer> Tomas: primer 14:53:21 <PublicServer> *** Tomas joined the game 14:53:39 <PublicServer> <Walle> my exit is getting too big :p 14:54:15 <PublicServer> <Mark> you got the entire island to use :P 14:54:22 <PublicServer> <Walle> :p 14:54:30 <PublicServer> <Mark> you'll also need a connection to the other side 14:54:39 <PublicServer> <Walle> i know :p 14:55:34 <PublicServer> *** AmmIer has joined spectators 14:55:39 <Thraxian|Work> `newtunnel 89 14:55:39 <Webster> 2 tunnels for 2 - 182 spaces, 3 tunnels for 183 - 273 spaces, 4 for 274 - 364 spaces 14:55:45 <Thraxian|Work> `newtunnel 8 14:55:45 <Webster> 2 tunnels for 2 - 20 spaces, 3 tunnels for 21 - 30 spaces, 4 for 31 - 40 spaces 14:56:07 <Thraxian|Work> how does that look? 14:56:15 <PublicServer> *** Tomas has left the game (leaving) 14:56:15 <PublicServer> *** Tomas has left the game (connection lost) 14:56:16 <Thraxian|Work> now, you just specify train length, and it tells you the ranges 14:56:23 <Thraxian|Work> `newtunnel 4 14:56:23 <Webster> 2 tunnels for 2 - 12 spaces, 3 tunnels for 13 - 18 spaces, 4 tunnels for 19 - 24 spaces 14:56:27 <Thraxian|Work> `newtunnel 2 14:56:27 <Webster> 2 tunnels for 2 - 8 spaces, 3 tunnels for 9 - 12 spaces, 4 tunnels for 13 - 16 spaces 14:56:37 <Thraxian|Work> hmm - need to check that one 14:56:46 <Mark> guess you miss the same part @tunnels does :P 14:56:47 <Ammler> `newtunnel 14:56:47 <Webster> Ammler: (newtunnel <an alias, 1 argument>) -- Alias for "echo 2 tunnels for 2 -[math calc (+2)*2]spaces, 3 tunnels for[math calc (+2)*2+1]-[math calc (+2)*3]spaces, 4 tunnels for[math calc (+2)*3+1]-[math calc (+2)*4]spaces". 14:57:11 <Thraxian|Work> I didn't follow that, Mark 14:57:12 <Ammler> Mark: I guess, that's the idea 14:57:28 <ODM> !password 14:57:28 <PublicServer> ODM: primer 14:57:36 <Thraxian|Work> I want to know, based on a fixed train length, how long I can make tunnels before I have to add a 3rd one 14:57:36 <PublicServer> *** 0DM joined the game 14:57:50 <Mark> @tunnelhelp 14:57:50 <Thraxian|Work> currently, you have to call @tunnels multiple times until the result changes 14:57:53 <Mark> @tunnelshelp 14:57:57 <Thraxian|Work> @tunnel 14:57:57 <Cooper> Usage of tunnels command: @tunnels <TrainLength> <TunnelLength> 14:58:08 *** Tomas has left #openttdcoop 14:58:13 <Mark> @alias tunnels 14:58:13 <Cooper> Mark: (alias tunnels <an alias, 2 arguments>) -- Alias for "math calc ceil(max( 2, / ( + 2 )))". 14:58:33 <PublicServer> *** 0DM has left the game (leaving) 14:58:33 <PublicServer> *** 0DM has left the game (connection lost) 14:58:40 <Ammler> that command is in wrong place anyway 14:58:47 <Thraxian|Work> what command? 14:58:49 <Ammler> it belongs to ap, not a bot 14:59:11 <Thraxian|Work> I was testing on Webster rather than risk screwing up Cooper 14:59:16 <Razaekel> @tunnels 5 10 14:59:17 <Cooper> Razaekel: 2 14:59:20 <Ammler> that alias you made 14:59:23 <Thraxian|Work> once I had it figured out, I would add it to Cooper 14:59:25 <Razaekel> it should be 3 14:59:34 <Thraxian|Work> `newtunnel 5 14:59:34 <Webster> 2 tunnels for 2 - 14 spaces, 3 tunnels for 15 - 21 spaces, 4 tunnels for 22 - 28 spaces 14:59:39 <Ammler> ap (tcl) could make that much nicer. 14:59:42 *** Progman has joined #openttdcoop 14:59:54 <Thraxian|Work> Raz, how do you figure? 15:00:10 <Razaekel> let's assume we have 5 tile trains and 10 tile tunnels 15:00:20 <KenjiE20> Ammler; it's only on the irc bots cause I suggested it and knew the alias code for it :P 15:00:21 <Mark> tunnels needed = TL + 2 / gap length + TL 15:00:33 <KenjiE20> I don't have a clue how tcl works 15:00:36 <Mark> tunnels needed = TL + 2 / gap length + (TL-2) 15:00:38 <Mark> actually 15:00:45 <Razaekel> assuming maximum density, ie there's about 1 tile seperation between trains 15:00:50 <Razaekel> or 2 15:00:53 <Thraxian|Work> 2 15:00:54 <Ammler> would be nice, if the alias plugin has a desc possibilty 15:01:01 <Thraxian|Work> signal spacing of 1 is never done 15:01:04 <KenjiE20> yea 15:01:29 <Ammler> which of course ap has :P 15:01:32 <Razaekel> then you'll have at most 2 trains in the tunnels, and 1 waiting to enter 15:01:40 <PublicServer> <Mark> Thraxian|Work: i'll demonstrate you the bug with @tunnels ingame 15:01:41 <Ammler> !trains 15:01:41 <PublicServer> Ammler: !trains <integer>: set value of max_trains 15:01:59 <Razaekel> or half a train in the tunnel, one train in the tunnel, and a train waiting to enter 15:02:07 <Razaekel> @tunnels 5 11 15:02:08 <Cooper> Razaekel: 2 15:02:22 <Ammler> KenjiE20: every tcl script could be made as custom command 15:02:46 <Thraxian|Work> Mark: so the correct formula is the 2nd one you posted? 15:02:58 <PublicServer> <Mark> lemme think 15:03:15 <KenjiE20> that still doesn't help me programme it, since I don't know anything about tcl :P 15:03:24 <KenjiE20> you aparantly do though 15:03:30 <Ammler> not really :P 15:03:35 <Razaekel> i'd say CEIL(tunnel / (TL +2)) +1 15:03:39 <Ammler> KenjiE20: use UTF-8 ;-) 15:04:00 <KenjiE20> I can't with hydra, one of it's pitfalls 15:04:10 <Ammler> @topic this is a UTF-8 channel! 15:04:10 <Cooper> Ammler: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 15:04:14 <Ammler> @topic add this is a UTF-8 channel! 15:04:14 *** Cooper changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #138 (r16055) | STAGE: Planning | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | this is a UTF-8 channel!" 15:04:38 <PublicServer> <Mark> Thraxian|Work: see? 15:04:41 <PublicServer> <Mark> this could happen 15:05:01 <KenjiE20> hmm, does konversation handle irc codes? 15:05:03 <PublicServer> <Thraxian|Work> yeah, I see 15:05:04 <Razaekel> !password 15:05:04 <PublicServer> Razaekel: primer 15:05:11 <Ammler> KenjiE20: it is for KDE 15:05:13 <PublicServer> *** Razaekel joined the game 15:05:33 <PublicServer> <Thraxian|Work> so it should be max of 10? 15:05:37 <PublicServer> <Thraxian|Work> for TL5? 15:05:45 <PublicServer> <Thraxian|Work> or even less? 15:05:48 <PublicServer> <Razaekel> where's the example? 15:05:49 <PublicServer> <Mark> 7, probably 15:06:24 <PublicServer> <Razaekel> not on the signlist 15:06:26 <Ammler> KenjiE20: I guess, I would use xchat on windows 15:06:32 <PublicServer> <Mark> it is 15:06:41 <PublicServer> <Thraxian|Work> sign #6 15:06:44 <Ammler> (or chatzilla) 15:06:57 <PublicServer> <Razaekel> sign #6 is !is this TF? 15:07:04 <PublicServer> <Mark> the one above it :P 15:07:21 <PublicServer> <Razaekel> that's !example train>ship>train 15:07:27 <PublicServer> <Mark> really? 15:07:29 <PublicServer> <Thraxian|Work> maybe your sign list needs refreshing? or you're on a private copy of the game? 15:07:33 <PublicServer> <Razaekel> there is no !here on my signlist 15:07:45 <PublicServer> <Razaekel> mine is a uptodate copy of the public server 15:07:51 <PublicServer> <Thraxian|Work> look on the northern edge of the map 15:08:02 <PublicServer> <Thraxian|Work> east of Charnpool 15:08:03 <PublicServer> <AmmIer> you guys should use the filter patch :P 15:08:45 <PublicServer> <Razaekel> yea, that's what i was thinking of 15:08:56 <PublicServer> <Mark> tunnels needed = gap length - (TL-2) / TL+2 15:08:57 <PublicServer> <Razaekel> 1.5 trains in the tunnel 15:09:00 <PublicServer> <Mark> that should work 15:09:21 <PublicServer> <Razaekel> that gives 1 15:09:41 <PublicServer> <Razaekel> 10 - (5-2) / (5+2) 15:09:54 <PublicServer> <Razaekel> is about 1.1 15:10:04 <Ammler> =2 15:10:26 <PublicServer> <Razaekel> i think it should be (gaplength / (TL + 2)) +1 15:10:45 <Thraxian|Work> was just going to ask - (TL+2) or (TL-2)/TL + 2 15:11:32 <Thraxian|Work> hmmm - not working in excel 15:11:41 <Ammler> well, if you use other gaps than 2, you don't need to calc tunnels 15:11:57 <Thraxian|Work> sure you do 15:12:08 <Thraxian|Work> gap 3 with TL 10 and tunnel length 20. how many do you need? 15:12:23 <Ammler> why should you use gap 3 15:12:26 <Ammler> ? 15:12:35 <Thraxian|Work> dunno, but it's a variable 15:13:02 <Ammler> :-) 15:13:05 <Razaekel> 3 15:13:10 <Ammler> ah 15:13:17 <Thraxian|Work> theres a gap 3 15:13:18 <Ammler> one 15:13:19 <Thraxian|Work> good reason 15:13:31 <Razaekel> well 15:13:43 <Ammler> if you use other gap than 3, you don't care about effectiveiness 15:13:45 <Razaekel> (tunnel length / (TL + signal gap)) + 1 15:13:45 <Thraxian|Work> er...gap 4 15:13:54 <Ammler> and so it doesn't matter how many tunnels. 15:13:59 <Ammler> 2* 15:14:15 <Thraxian|Work> maybe you do care, but want simpler networks (fewer double bridges required) 15:14:20 <Thraxian|Work> that's a good reason to use gap 4 15:14:26 <KenjiE20> WTB: signals on wormholes, so we can do away with the whole thing 15:14:47 <Thraxian|Work> raz: what does your formula equal? 15:14:58 <Razaekel> for what values? 15:15:01 <Ammler> then you build 1 and wait until it jams and upgrade then ;-) 15:15:07 <Thraxian|Work> (tunnel length / (TL + signal gap)) + 1 = ?? 15:15:17 <Razaekel> # tunnels 15:15:20 <Ammler> but I agree, it is a nice "minigame" :P 15:15:22 <Thraxian|Work> ah 15:15:23 <Thraxian|Work> duh 15:15:46 <PublicServer> <Walle> my work is done :p 15:16:05 <PublicServer> <Mark> how about the other half? :P 15:16:06 <Ammler> btw. we have around 150 games and not one has an other gap then2 15:16:19 <PublicServer> <Walle> other half? 15:16:24 <Mark> Ammler: not true 15:16:27 <Mark> sec 15:16:31 <Ammler> :-o 15:16:40 * Ammler is waiting.... 15:16:41 <PublicServer> <Walle> i tought you meant entrance :p 15:16:54 <Thraxian|Work> I'll assume 2 for the formula, but you brought it up, Mark. 15:17:06 <Mark> PSG83 15:17:26 <KenjiE20> @wiki IRC:Tunnels 15:17:27 <Cooper> http://www.openttdcoop.org/wiki/IRC%3ATunnels 15:17:29 <Ammler> @wiki 83 15:17:30 <Cooper> http://www.openttdcoop.org/wiki/83 15:17:35 <KenjiE20> ^don't forget to update that if you change stuff :P 15:18:07 <Thraxian|Work> `newtunnel 5 15:18:07 <Webster> 2 tunnels for 2 - 7 spaces, 3 tunnels for 8 - 14 spaces, 4 tunnels for 15 - 21 spaces 15:18:12 <Thraxian|Work> `newtunnel 8 15:18:12 <Webster> 2 tunnels for 2 - 10 spaces, 3 tunnels for 11 - 20 spaces, 4 tunnels for 21 - 30 spaces 15:18:16 <Thraxian|Work> does that look better? 15:18:23 <Razaekel> yes 15:19:21 <Ammler> Mark: looks like chaos? 15:19:37 <Mark> partly 15:19:45 <PublicServer> *** Mark #1 has left the game (connection lost) 15:20:06 <PublicServer> <Mark> actually im still here 15:20:34 <KenjiE20> Mark #1 has left the game 15:20:54 <KenjiE20> that's the second connect under a name isn't it? 15:21:18 <Mark> yeah :P 15:21:28 <Mark> i used autoupdate to start ottd 15:21:29 <KenjiE20> wonder what changed to make AP go nuts like this 15:21:31 <Mark> the ottdc build 15:21:32 <PublicServer> <Thraxian|Work> Mark, you know there's an easier way to pack trains onto a line for a test, right? 15:21:42 <PublicServer> <Razaekel> it's me 15:21:46 <PublicServer> <Razaekel> and i know 15:21:47 <PublicServer> <Thraxian|Work> oh, sorry Mark 15:26:05 <PublicServer> <AmmIer> walle, you have some short curves 15:26:14 <PublicServer> <Walle> can you sing em? 15:26:21 <PublicServer> <AmmIer> double-s = curve 15:26:31 <PublicServer> *** AmmIer has joined company #1 15:27:22 <PublicServer> <AmmIer> someone already does 15:27:27 <PublicServer> <Mark> that was me 15:27:34 <PublicServer> <Walle> crap 15:27:49 <PublicServer> <Walle> i think it will be hugher now :p 15:27:56 <PublicServer> <Walle> to fix all the curves :p 15:28:11 <PublicServer> <Mark> you'll also have to double your bridges 15:28:18 <PublicServer> <Walle> omg :p 15:28:26 <PublicServer> <AmmIer> hehe 15:28:29 <PublicServer> <Walle> with other words: i can start over :p 15:28:38 <PublicServer> <AmmIer> nah, it is nice 15:28:49 <PublicServer> <AmmIer> just well, yeah 15:28:49 <PublicServer> <Walle> but its not good enough :p 15:29:16 <PublicServer> <Walle> what about terraform? 15:30:24 <PublicServer> *** Kenji has left the game (connection lost) 15:30:25 <PublicServer> *** Kenji joined the game 15:30:51 <PublicServer> *** Kenji joined the game 15:30:58 <PublicServer> <Kenji> that was weird 15:31:09 <PublicServer> <Kenji> I got a sync loss on join 15:32:36 <PublicServer> <Kenji> hmmm 15:32:49 <PublicServer> <Kenji> mainlines are going to be fun 15:33:03 <PublicServer> <Kenji> what with the GIANT acceleration zone required 15:33:12 <PublicServer> <AmmIer> walle, yapf 15:33:24 <PublicServer> <AmmIer> it has "inbuilt" load balancer 15:33:37 <PublicServer> <Walle> so? :p 15:33:44 <PublicServer> <Walle> now it has 2 :p 15:33:46 <PublicServer> <AmmIer> you don't need to use presignals 15:33:59 <PublicServer> <Walle> they're cool :p 15:34:06 <PublicServer> <AmmIer> they are 15:34:19 * DASPRiD purrs 15:34:21 <PublicServer> <AmmIer> but you can still combine 15:34:41 <PublicServer> <AmmIer> you will see, if there are trains :-) 15:34:45 <PublicServer> *** Razaekel has left the game (leaving) 15:34:45 <PublicServer> *** Razaekel has left the game (connection lost) 15:34:47 *** Danny has joined #openttdcoop 15:34:51 <PublicServer> <Walle> :p 15:35:12 *** TinoM has joined #openttdcoop 15:35:15 <PublicServer> <Walle> i hate bridges :p 15:35:48 <Danny> !password 15:35:48 <PublicServer> Danny: perish 15:37:10 <PublicServer> <Kenji> bridges will need rebuilding in about 8 years time anyway 15:37:19 <PublicServer> <Walle> bye bye creation :p 15:38:21 <PublicServer> <AmmIer> ML needs doubling 15:38:28 <PublicServer> <AmmIer> :-D 15:39:30 <PublicServer> *** Thraxian|Work has joined spectators 15:39:36 <PublicServer> *** AmmIer has joined spectators 15:40:16 <Thraxian|Work> so, is the newtunnels alias ready to add to cooper? 15:40:25 <Thraxian|Work> er...newtunnel :) 15:40:36 <Thraxian|Work> `newtunnel 8 15:40:36 <Webster> 2 tunnels for 2 - 10 spaces, 3 tunnels for 11 - 20 spaces, 4 tunnels for 21 - 30 spaces 15:41:57 <PublicServer> <Kenji> I'm with Ammler that it'd be better as an AP echo 15:43:11 <Thraxian|Work> so it would be !newtunnel instead of @newtunnel? 15:43:27 <Ammler> and possible from ingame ;-) 15:43:28 <PublicServer> <Kenji> yea, and therefore useable ingame 15:43:33 <PublicServer> <Kenji> grr 15:43:52 <PublicServer> *** snake has left the game (connection lost) 15:44:00 <Ammler> someone fit with TCL? 15:44:57 <Danny> !password 15:44:57 <PublicServer> Danny: perish 15:45:09 <PublicServer> <Kenji> concrete bridges are out 15:45:10 <PublicServer> *** Danny joined the game 15:45:19 <PublicServer> <Kenji> 250mph speeds 15:45:35 <Ammler> how is the formula for that tunnel tiny? 15:45:39 <Ammler> @wiki tunnels 15:45:40 <Cooper> http://www.openttdcoop.org/wiki/tunnels 15:45:55 <KenjiE20> @wiki IRC:Tunnels 15:45:56 <Cooper> http://www.openttdcoop.org/wiki/IRC%3ATunnels 15:46:31 <KenjiE20> I put it there so that a main artice of tunnels could still use 'Tunnels' 15:46:51 *** Razaekel has quit IRC 15:47:17 <PublicServer> *** Danny has left the game (connection lost) 15:47:22 *** Danny has quit IRC 15:47:23 <PublicServer> *** Kenji has left the game (leaving) 15:47:23 <PublicServer> *** Kenji has left the game (connection lost) 15:48:27 <PublicServer> <Walle> 2/3 of the rails are redone 15:48:35 <PublicServer> <Walle> i think its way better now :p 15:50:03 <Ammler> is ceil(x)=int(x)+1? 15:50:06 *** mitooo has joined #openttdcoop 15:50:23 <KenjiE20> ceil is round up to integer 15:51:05 <KenjiE20> so 1.[^0] becomes 2 15:51:17 <ODM> but 2 is still 2^^ 15:51:20 <KenjiE20> 1.*[^0] 15:51:21 <mitooo> !playercount 15:51:21 <PublicServer> mitooo: Number of players: 4 15:51:22 <mitooo> !info 15:51:22 <PublicServer> mitooo: #:1(Orange) Company Name: 'OTTDC' Year Founded: 1950 Money: 669154003 Loan: 0 Value: 670639664 (T:3, R:0, P:19, S:10) unprotected 15:51:27 <Ammler> oh 15:51:28 *** taisteluorava has quit IRC 15:51:47 <KenjiE20> i.e. 1. anything that isn't 0 15:51:53 *** taisteluorava has joined #openttdcoop 15:52:09 <PublicServer> <Walle> it length 6 enough? 15:52:12 <mitooo> !password 15:52:12 <PublicServer> mitooo: asthma 15:52:28 <PublicServer> <Walle> for a curve? 15:52:35 <KenjiE20> cl at max speed is 8 15:52:42 <KenjiE20> but ICE3 takes a while to reach that 15:52:52 <PublicServer> <Walle> crap :p 15:52:53 <PublicServer> *** mitooo joined the game 15:52:55 <KenjiE20> you'd probably have to test it with an ice3 accelerating on it 15:53:35 <KenjiE20> when I say a while I really mean a while (40~ +) tiles 15:53:40 <Ammler> Walle: the farer away from the station the wider the curve :-) 15:53:46 <PublicServer> *** Thraxian|Work has left the game (leaving) 15:53:46 <PublicServer> *** Thraxian|Work has left the game (connection lost) 15:53:47 <Mark> i'd be in favor of using transrapid btw 15:54:38 <Ammler> is the transrapid grf loaded? 15:54:50 <PublicServer> <Mark> transrapid trains 15:55:00 <PublicServer> <Mark> they come with dbset 15:55:19 <PublicServer> *** mitooo has joined company #1 15:55:32 <Ammler> yeah, but without tracks ;-) 15:55:44 <PublicServer> <Mark> just maglev tracks 15:55:47 <PublicServer> <Mark> transrapid is ugly anyway 15:55:54 <Ammler> ugly* 15:57:05 <PublicServer> <AmmIer> tranrapid and sml 15:57:38 <Patrick_> there are grfs for new track types? 15:57:46 <PublicServer> <AmmIer> of course 15:57:51 <KenjiE20> Jset 15:58:02 <KenjiE20> shinkansen tracks 15:58:08 <PublicServer> <AmmIer> narrow gauge, metro, shinkansen, transrapid... 15:58:21 <Patrick_> @tunnels -2 3 15:58:22 <Cooper> Patrick_: Error: complex division 15:58:22 <KenjiE20> there's also the overhead monorail on bananas somewhere 15:58:26 <Patrick_> bwahaha 15:58:54 <PublicServer> *** Mark has joined spectators 15:59:01 <PublicServer> <AmmIer> that is for roads 15:59:02 <PublicServer> <Walle> can anyone check '!check'? 15:59:04 <Patrick_> @tunnels three 10 15:59:05 <Cooper> Patrick_: Error: 'three' is not a defined function. 15:59:13 <PublicServer> <Walle> is that okay? 15:59:16 <PublicServer> <Walle> or is it bas? 15:59:19 <PublicServer> <Walle> *bad 15:59:34 <PublicServer> <AmmIer> why? 15:59:59 <PublicServer> <Walle> its easier to join the 2nd rail in that way 16:00:08 <PublicServer> <AmmIer> I mean, why should it be bad? 16:00:15 <PublicServer> <Walle> because its an X 16:00:33 <Patrick_> merge before join 16:00:34 <PublicServer> <AmmIer> hmm, depense on the signals you place. 16:01:40 <PublicServer> <AmmIer> autsch 16:01:45 <PublicServer> <Walle> :@ 16:01:50 <PublicServer> <AmmIer> that was better before ;-) 16:01:59 <PublicServer> <Walle> :p 16:02:05 <PublicServer> <AmmIer> but I see your dilemma :-) 16:02:23 <PublicServer> <Walle> i wanna put a sign before the X 16:02:47 <PublicServer> <AmmIer> and keep only 2tile gap 16:03:40 <PublicServer> <AmmIer> impossible 16:03:49 <PublicServer> <Walle> i see :p 16:03:52 <PublicServer> <Walle> damn :p 16:04:08 <PublicServer> <AmmIer> well, a 2tile gap 16:04:21 <PublicServer> <Walle> an other olution is to move the whole station 1 tile back :p 16:04:22 <PublicServer> <AmmIer> 3, I meant 16:04:47 <PublicServer> *** AmmIer has joined company #1 16:06:08 <PublicServer> <AmmIer> the station is kinde big 16:06:43 <PublicServer> <AmmIer> and only one line, what about the other traffic? 16:06:46 <PublicServer> <AmmIer> south-north 16:06:56 <PublicServer> <Walle> wait 16:06:58 <PublicServer> <Walle> i'm busy now :p 16:06:59 *** Razaekel has joined #openttdcoop 16:19:06 *** Razaekel has quit IRC 16:22:32 <PublicServer> <Walle> finished :p 16:22:39 <PublicServer> <Walle> i hope it's ok now :p 16:23:38 <PublicServer> *** planetm4ker joined the game 16:24:30 <planetmaker> heya :) 16:24:34 <PublicServer> <planetm4ker> hello 16:27:28 <PublicServer> *** Wold has left the game (connection lost) 16:27:35 <PublicServer> <Walle> i gotta eat 16:27:36 <PublicServer> <Walle> cyal ater 16:27:41 <PublicServer> *** Walle has left the game (leaving) 16:27:42 <PublicServer> *** Walle has left the game (connection lost) 16:27:45 *** Walle has quit IRC 16:29:18 *** Wolle has joined #openttdcoop 16:43:10 *** Walle has joined #openttdcoop 16:43:14 <Walle> i'm back :p 16:43:19 <PublicServer> <planetm4ker> wb :) 16:43:49 <Walle> !password 16:43:49 <PublicServer> Walle: hearse 16:44:04 <PublicServer> *** Walle joined the game 16:44:22 <PublicServer> <planetm4ker> so... someone playing in the South? I prefer cooperative gameplay :) 16:44:34 <PublicServer> <Walle> dunno 16:45:02 <PublicServer> <Walle> i just finished my station on the 2n island 16:45:19 <PublicServer> <planetm4ker> :) 16:45:37 <PublicServer> <planetm4ker> Mind that the two middle islands need for the ICE lines a bypass to their stations 16:45:48 <PublicServer> *** Progman joined the game 16:45:50 <PublicServer> <planetm4ker> e.g. you need a hub which connects them to a pass-through ML 16:46:07 <PublicServer> <Walle> i think i've made that :p 16:46:20 <PublicServer> <planetm4ker> k - I didn't actually look :P 16:46:23 <PublicServer> <Walle> :p 16:48:54 <PublicServer> *** Progman has left the game (leaving) 16:48:54 <PublicServer> *** Progman has left the game (connection lost) 16:57:39 *** flexd has joined #openttdcoop 17:19:22 *** draconnier has quit IRC 17:20:42 *** Brianetta has joined #openttdcoop 17:20:42 *** ChanServ sets mode: +o Brianetta 17:23:29 <PublicServer> *** planetm4ker has left the game (leaving) 17:23:29 <PublicServer> *** planetm4ker has left the game (connection lost) 17:28:00 <PublicServer> *** Mark has joined company #1 17:28:02 <PublicServer> <Mark> 'lo 17:28:05 <PublicServer> <Walle> hi 17:29:45 <PublicServer> <Walle> stupid coal mine :( 17:31:20 *** Brianetta has quit IRC 17:36:04 <PublicServer> *** Thraxian|Work joined the game 17:36:39 *** macee has joined #openttdcoop 17:37:28 <macee> !passwordû 17:37:30 <macee> !password 17:37:30 <PublicServer> macee: ankles 17:37:38 <PublicServer> *** macee joined the game 17:38:00 *** WebIRC-46 has joined #openttdcoop 17:38:57 <WebIRC-46> why cant i connect to this channel using hyrdaIRC? 17:39:06 *** WebIRC-46 is now known as _Booth 17:39:33 <_Booth> why have i been baned? 17:39:46 <PublicServer> <Walle> at both questions: dunno 17:39:48 <PublicServer> <Mark> what makes you think you're banned? 17:40:04 <_Booth> coz when i connect it say cant connect +b 17:40:11 <_Booth> which means banned 17:40:20 <_Booth> [18:36] #openttdcoop - Cannot join channel (+b) 17:40:24 <PublicServer> <Mark> might have accidently banend your subnet or something 17:40:36 <_Booth> i dont know i am not at home 17:40:53 <PublicServer> *** Thraxian|Work has left the game (leaving) 17:40:53 <PublicServer> *** Thraxian|Work has left the game (connection lost) 17:40:57 <_Booth> i am on a open wifi network 17:41:03 <PublicServer> <Walle> aargh! i hate coal mines! 17:41:10 <_Booth> let me plug into my friedn wire and see 17:43:09 *** [1]Booth has joined #openttdcoop 17:43:32 *** [1]Booth is now known as Booth 17:43:46 <Booth> must be a banned sub net or something 17:46:24 <planetmaker> hm... you shouldn't be afaik 17:47:14 <Booth> i am not now 17:47:25 <Booth> i managed to access by pluging into a wire 17:47:28 <planetmaker> and we didn't ban anyone recently either, so it's unlikely it's some kind of cross-talk of host masks or so 17:47:34 <Booth> rather than taking someones network 17:47:39 <planetmaker> hehe 17:48:29 <Booth> strang i could connect to dev server 17:48:33 <Booth> and all the others 17:48:43 <Booth> but not to public 17:49:59 <Booth> !password 17:49:59 <PublicServer> Booth: ankles 17:50:01 <Ammler> [19:27] --> Booth has joined this channel (~Booth@212-139-119-219.dynamic.dsl.as9105.com). <-- that is banned 17:50:08 <Ammler> since over 2 months 17:50:18 <Booth> ooh its not my network 17:50:25 <Booth> just an open wifi network i found 17:50:34 <Booth> !password 17:50:34 <PublicServer> Booth: ankles 17:50:43 <PublicServer> *** Chris Booth joined the game 17:50:52 <Booth> why is it baned? 17:51:15 <KenjiE20> probably because it's an open wifi 17:51:35 <KenjiE20> and/or the dynamic IP 17:51:41 <Ammler> because of LUADuck: [20:49] === LUADuck ~luaduck 79-72-171-117.dynamic.dsl.as9105.com * Andrew Leach 17:51:48 <Ammler> could be removed 17:51:54 <PublicServer> <Mark> please not 17:51:54 *** Ammler sets mode: -b *!*@*dynamic.dsl.as9105.com 17:51:57 <Booth> no i dont need it to be removed 17:52:18 <Booth> but i will say if i connect via IRC-firefox client the ban doesnt work 17:52:38 <Ammler> well, the ban is only here 17:52:45 <Ammler> was* 17:54:56 <Ammler> if you join over webirc, you use the ip of our webserver 17:55:07 <Ammler> which isn't banned ;-) 17:55:17 <PublicServer> <Chris Booth> i see 17:55:32 <PublicServer> <Chris Booth> i thought i was banned and was like what have i done? 17:55:55 <Ammler> :-) 17:56:55 *** Tomas has joined #openttdcoop 17:57:25 <PublicServer> <Chris Booth> i mad room for birges at TDT Sbahn drop 17:59:05 <PublicServer> <Chris Booth> did h2h ever happen? 17:59:17 <PublicServer> <Mark> various times 17:59:20 <PublicServer> *** Mark has joined spectators 17:59:23 <PublicServer> <Mark> off now 17:59:32 <PublicServer> <Chris Booth> bye bye marc 17:59:37 <planetmaker> hm... that annoying duck is around again, though 17:59:39 <planetmaker> cu mark 17:59:43 <Mark> yes 17:59:53 <PublicServer> <Chris Booth> what duck? 17:59:57 <PublicServer> <Walle> i'm getting tired of my station :p 18:00:09 <planetmaker> a nick with "duck" in it. 18:00:13 *** _Booth has quit IRC 18:00:19 <PublicServer> <Chris Booth> want some help? 18:00:32 <PublicServer> <Walle> i'm almost finished 18:00:40 <PublicServer> <Walle> just the 2nd entrance 18:02:35 *** snake has joined #openttdcoop 18:02:40 <snake> !password 18:02:40 <PublicServer> snake: camels 18:02:58 <PublicServer> *** snake joined the game 18:04:38 <PublicServer> *** macee has left the game (leaving) 18:04:38 <PublicServer> *** macee has left the game (connection lost) 18:04:39 *** macee has left #openttdcoop 18:07:10 *** Danny has joined #openttdcoop 18:07:51 <Danny> !password 18:07:51 <PublicServer> Danny: onuses 18:08:01 <PublicServer> *** Danny joined the game 18:08:48 <PublicServer> <Chris Booth> walle what are building are not SLH 18:09:00 <PublicServer> <Chris Booth> they are PSH (primary Station Hubs) or BBH 18:09:01 <PublicServer> <Walle> what is it then? 18:09:16 <PublicServer> <Walle> how should i call this? :p 18:09:31 <PublicServer> <Chris Booth> well i would say its a BBH 18:09:38 <PublicServer> <Walle> ok BBH it is :p 18:09:40 <PublicServer> <Chris Booth> so BBO ## 18:09:51 <PublicServer> <Walle> bbo? 18:10:15 <PublicServer> <Chris Booth> BBH typo 18:10:20 <PublicServer> <Walle> ah :p 18:10:55 <Tomas> hey guys, would you recommend me playing with ECS when Im new to OTTD ? 18:10:56 <Booth> @tunnels 5 5 18:10:56 <Cooper> Booth: 2 18:11:04 <Booth> @tunnels 14 5 18:11:04 <Cooper> Booth: 2 18:11:10 <Booth> @tunnels 15 5 18:11:10 <Cooper> Booth: 2 18:11:17 <Booth> @ tunnels 21 5 18:11:17 <Cooper> Booth: 2 18:11:26 <Booth> @tunnels 22 5 18:11:27 <Cooper> Booth: 2 18:11:35 <Thraxian|Work> `newtunnel 5 18:11:35 <Webster> 2 tunnels for 2 - 7 spaces, 3 tunnels for 8 - 14 spaces, 4 tunnels for 15 - 21 spaces 18:11:35 <Booth> @tunnels 5 22 18:11:35 <Cooper> Booth: 4 18:11:46 <Thraxian|Work> how you like that one, Booth? 18:11:54 <Booth> that one is better 18:12:05 <planetmaker> Tomas: depends what you want 18:12:07 <Thraxian|Work> the old formula was found to be incorrect 18:12:08 <Booth> so max bridge gap it 5 18:12:16 <planetmaker> I'm not particularily fond of it. 18:12:24 <planetmaker> too complicated 18:12:52 <Tomas> well I want to be able to build things like you, once.. :) so original industries are better for "skilling" ? 18:12:52 <Thraxian|Work> Booth: newtunnel takes one argument: the train length. It then tells you how long you can make tunnels before you need to add additional ones. 18:13:16 <planetmaker> Tomas: it basically doesn't matter. We usually play with original industries, though 18:13:16 <Thraxian|Work> It currently shows up to 4 tunnels, but you should easily be able to figure out beyond that. 18:13:30 <planetmaker> Our focus is on the networks, not the industries :) 18:13:34 <Thraxian|Work> 7,14,21,.... (28,35,42) 18:14:12 <planetmaker> and ECS rather doesn't allow too many trains as you carefully have to balance the industries with what they can accept, how much of it etc... 18:14:16 <Tomas> yeah I see, but when I saw full ECS cargo schema it didnt seem to be too easy to connect 18:14:24 <planetmaker> default industries accept as much as you give them 18:14:28 <planetmaker> no limits no nothing 18:14:37 <Tomas> ECS too, once you set right parameters 18:14:50 <Tomas> unlimited stockpiling I mean 18:14:51 <planetmaker> Well... most important is: have fun playing :) 18:15:15 <FHS> !password 18:15:15 <PublicServer> FHS: onuses 18:15:24 <planetmaker> A map gets very crowded with all ECS industries. 18:15:27 <PublicServer> *** FHS joined the game 18:15:36 <planetmaker> And you cannot have big stations, as every cargo is only present a few times 18:15:56 <Tomas> so Im gonna stick to original industries...I like graphics of ECS tho, is there any grf replacement for origi ind. ? 18:15:58 <planetmaker> with less different industries you can transport more to single industries - which requires bigger stations etc. 18:16:20 <planetmaker> Tomas: if you like ECS - then go for it. Maybe use only one vector or so 18:16:21 <Ammler> Tomas: opengfx 18:16:27 <planetmaker> ^^true 18:16:41 *** Zulan has joined #openttdcoop 18:17:27 <Tomas> yes, Im using one vector at a time. Doesnt get too messy 18:18:10 <Ammler> pbi might be something for you, too. 18:19:10 <Tomas> I will give it a try probably too 18:19:54 <Kommer> good evening ! 18:20:08 <PublicServer> <Walle> hello 18:20:22 <PublicServer> <Walle> omg, my whole station is done :D 18:20:25 <PublicServer> <Walle> finally :p 18:20:29 <planetmaker> hey Kommer :) 18:20:37 <Kommer> :) 18:22:10 <Kommer> !password 18:22:10 <PublicServer> Kommer: belled 18:22:16 <PublicServer> *** Kommer joined the game 18:22:40 <planetmaker> Kommer, I need skilled builders in the very South :) 18:24:11 <PublicServer> *** planetm4ker joined the game 18:24:30 <PublicServer> <Kommer> nice idea, pm 18:24:37 <PublicServer> <planetm4ker> ty 18:24:42 <PublicServer> <planetm4ker> it's not really new, though 18:24:47 <PublicServer> <planetm4ker> but I like this kind of plan :) 18:24:51 <PublicServer> <Kommer> i know, but i like the non standard plans 18:25:24 <snake> Hi people. I'm not a skiller builder really but I want to become one. Do you have some work for a newb? 18:25:38 <PublicServer> <planetm4ker> one advantage IMO, is also that more than one person gets to realize his ideas :) 18:25:41 <PublicServer> <Kommer> you have read the wiki? :) 18:25:42 <PublicServer> <Kommer> :P 18:25:45 <snake> yep 18:25:56 <PublicServer> <planetm4ker> snake: sure. Just join (and read our building rules) :) 18:26:13 <PublicServer> <planetm4ker> we just started and much is to do on this map 18:26:51 <PublicServer> <planetm4ker> or even better is the quickstart guide to get going fast :) 18:26:52 <snake> I'm there already. But your scale is about 10x above my usual one. My most complicated stations so far was always feeded with busy L_R line and had just 12 platforms 18:26:58 *** Razaekel has joined #openttdcoop 18:27:28 <PublicServer> <planetm4ker> he... I anticipate much ICE traffic :) 18:27:48 <snake> So if possible I'd prefer some local task if someone has one 18:27:56 <PublicServer> <planetm4ker> there are many. 18:28:03 <PublicServer> <planetm4ker> it's an ICE / s-bahn game 18:28:18 <mitooo> !playercount 18:28:18 <PublicServer> mitooo: Number of players: 10 18:28:21 <PublicServer> <planetm4ker> look at the !! NETWORK PLAN 18:28:53 <KenjiE20> Tomas, new to TTD or OTTD? 18:29:19 <Tomas> well, I have installed it 3 weeks ago for the first time, so yes 18:29:28 <PublicServer> <Kommer> shouldnt we build only erail? 18:29:29 *** LittleBoyRick has joined #openttdcoop 18:29:43 <KenjiE20> did you play TTD before OTTD though? 18:29:45 <planetmaker> Kommer: yes... did I do it wrong? :P 18:30:01 <PublicServer> *** snake has left the game (connection lost) 18:30:10 <Tomas> I have played rollercoaster tycoon a lot..cant remember about TTD, probably have tried it 18:30:24 <PublicServer> <planetm4ker> well... local s-bahn can be different, if the region decides to go for normal tracks only 18:30:34 <KenjiE20> heh, yea, stick to regular till you get a feel for the game again then 18:30:35 <snake> !password 18:30:35 <PublicServer> snake: belled 18:30:51 <PublicServer> <Kommer> yes ok, but main line ? 18:30:55 <PublicServer> *** snake joined the game 18:30:59 <PublicServer> <planetm4ker> yes, of course 18:31:05 <PublicServer> <Kommer> ok :) 18:31:08 <PublicServer> <planetm4ker> ML is supposed to run TL8 ICE-3 18:31:15 <KenjiE20> there are bits of ECS that vary from the documentation available 18:31:18 <PublicServer> <planetm4ker> which is an electrical train :) 18:31:21 <Tomas> why? I like features of OTTD, is it not good to start with it ? 18:31:22 <PublicServer> *** Danny has left the game (connection lost) 18:31:28 *** Danny has quit IRC 18:31:41 <PublicServer> <planetm4ker> Tomas: it's a good way to start IMO 18:32:20 <Tomas> + I read a lot, I spend more time reading than actually playing lol 18:32:29 <LittleBoyRick> !download win32 18:32:29 <PublicServer> LittleBoyRick: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win32.zip 18:32:32 <PublicServer> <planetm4ker> nothing wrong with that. 18:32:39 <PublicServer> <planetm4ker> I did the same 18 months ago 18:32:54 <PublicServer> <planetm4ker> yes, only 18 months I re-discovered this game.... 18:33:01 <KenjiE20> if you want to try ECS, try http://www.openttdcoop.org/wiki/ECS 18:33:50 <PublicServer> <Chris Booth> tu tu tu 18:33:53 <PublicServer> <Walle> :( 18:34:03 <LittleBoyRick> !password 18:34:03 <PublicServer> LittleBoyRick: belled 18:34:15 <PublicServer> <planetm4ker> what's up, Walle? 18:34:16 <PublicServer> *** LittleBoyRick joined the game 18:34:23 <PublicServer> <Walle> stupid authority :p 18:34:35 <Tomas> I am already playing with ECS, just small 128*128 map, currently 40 trains, smoothly running 18:34:41 <snake> what is ICE and s-bahn? nicknames? 18:34:43 <PublicServer> <LittleBoyRick> Hello :) 18:35:39 *** Zulan has quit IRC 18:35:55 *** Zulan has joined #openttdcoop 18:37:05 <PublicServer> <AmmIer> Walle: "Station Walk" is out ;-) 18:37:14 <PublicServer> <Walle> pf 18:37:20 *** Kolo has joined #openttdcoop 18:37:21 <PublicServer> <Walle> i wish i had some superbuses :p 18:37:28 <PublicServer> <AmmIer> say hello to distant-join :P 18:37:37 <PublicServer> <Walle> :p 18:38:10 <PublicServer> <Walle> can you check bbh02? 18:39:09 <PublicServer> <AmmIer> looks neat 18:39:09 <PublicServer> *** Kolo joined the game 18:39:17 <PublicServer> <Kommer> yeah 18:39:18 <PublicServer> <planetm4ker> Kolo! :) 18:39:33 <PublicServer> <Kolo> long time 18:39:44 <PublicServer> <planetm4ker> yeah :) Nice to see you back 18:40:24 <PublicServer> <Kolo> nice to see all of you too 18:40:31 <PublicServer> <Kommer> you too :P) 18:41:40 <PublicServer> <planetm4ker> so how're you, Kolo? 18:41:49 <PublicServer> <planetm4ker> what you've been up to? 18:42:03 <Kolo> pax game ?!?!? : 18:42:08 <Kolo> :( 18:42:18 <PublicServer> <Chris Booth> even taking the shortest island hopign gap there are tunes of bridges 18:42:39 <PublicServer> <planetm4ker> sorry, my plan, Kolo :) 18:42:47 <PublicServer> <planetm4ker> but imo it fits the map very well 18:43:04 <PublicServer> <planetm4ker> Chris Booth: then make a few bridge pillars in the sea and have bridges of length 7 or so 18:43:19 <PublicServer> <Chris Booth> i had bridge of 5 18:43:47 <PublicServer> <Chris Booth> then we can have very high traffic volumes 18:44:01 <PublicServer> <Walle> i g2g 18:44:04 <PublicServer> <Walle> cya later 18:44:06 <PublicServer> <planetm4ker> which we'll need 18:44:09 <PublicServer> *** Walle has left the game (connection lost) 18:44:10 <PublicServer> <planetm4ker> cu walle 18:44:12 *** Walle has quit IRC 18:45:44 <Tomas> !password 18:45:44 <PublicServer> Tomas: halest 18:45:49 <PublicServer> *** Tomas has left the game (connection lost) 18:46:05 <PublicServer> *** Tomas joined the game 18:48:47 <PublicServer> <planetm4ker> oO - a first ICE arrives in the South! \o/ 18:48:50 <PublicServer> <Kommer> :P 18:48:55 <PublicServer> <Kommer> added 2 for fun 18:49:23 <PublicServer> <AmmIer> pbs isn't valhalla style 18:49:33 <PublicServer> <AmmIer> that is Thrax style ;-) 18:50:00 <PublicServer> <AmmIer> valhalla did it with stations 18:50:35 <PublicServer> <Kommer> why cant I clone the ICE? 18:50:42 <PublicServer> <Chris Booth> dont know 18:50:59 <PublicServer> *** Kenji joined the game 18:51:18 <Thraxian|Work> what is thrax style? 18:52:09 <Thraxian|Work> That's the million dollar question, isn't it? 18:52:31 <PublicServer> <Kommer> strange. when I try to clone i get some error 18:53:31 <planetmaker> oiy? 18:53:37 <PublicServer> <Chris Booth> oiy? 18:53:38 <PublicServer> <Kommer> only with double ICE's 18:53:46 <PublicServer> <planetm4ker> strange 18:53:54 <PublicServer> <planetm4ker> don't bribe 18:54:02 <PublicServer> <planetm4ker> where are you, Kommer? 18:54:20 <PublicServer> <Kommer> see train 4 18:54:23 *** Zulan has quit IRC 18:54:37 *** Zulan has joined #openttdcoop 18:54:37 <PublicServer> <planetm4ker> I'm looking for a depot. found it 18:54:44 <PublicServer> <Kommer> you can clone train 4 but if you add two trains together (to get the good TL) and then clone, you get an error 18:54:57 <PublicServer> <planetm4ker> strange 18:55:17 <PublicServer> <Kommer> you cant clone train 4 now 18:55:23 <PublicServer> <planetm4ker> nope 18:55:34 <PublicServer> <Kommer> then maybe change to TL = 4? 18:55:47 <PublicServer> <planetm4ker> no 18:55:53 <PublicServer> <planetm4ker> that's bullshit IMO 18:56:00 <PublicServer> <planetm4ker> it's a OpenTTD bug :) 18:56:04 <PublicServer> <Kommer> then it is a big task in creating trains 18:56:11 <PublicServer> <Kommer> no newgrf bug? 18:56:15 <PublicServer> <planetm4ker> dunno 18:56:21 <PublicServer> <planetm4ker> I'm sure it worked before 18:56:54 <PublicServer> <Kommer> think it is strange too 18:57:15 <PublicServer> <Chris Booth> i am off now 18:57:16 <PublicServer> <Chris Booth> toodles 18:57:19 <PublicServer> *** Chris Booth has left the game (connection lost) 18:58:15 <PublicServer> <planetm4ker> uhm, Kommer? 18:58:33 <PublicServer> <planetm4ker> I CAN clone an ICE with long-distance coaches only 18:58:34 <PublicServer> <Kommer> ? 18:58:43 <PublicServer> <planetm4ker> clone #6 and #7 18:59:31 <PublicServer> <planetm4ker> but it's strange nevertheless 18:59:39 <PublicServer> <planetm4ker> were there other coaches used? 18:59:44 <PublicServer> <Kommer> maybe 2 engines arent allowed? 19:00:02 <PublicServer> <planetm4ker> you don't need two engines 19:00:13 <PublicServer> <Kommer> ow then it is my fault :P 19:00:19 <PublicServer> <planetm4ker> just add one engine and then only wagons 19:00:31 <PublicServer> <planetm4ker> nvm. Strange nevertheless 19:00:35 <PublicServer> *** LittleBoyRick has left the game (leaving) 19:00:35 <PublicServer> *** LittleBoyRick has left the game (connection lost) 19:00:39 *** LittleBoyRick has quit IRC 19:00:44 <PublicServer> <Kenji> it increases the max T.E. though 19:01:00 <PublicServer> <Kommer> i'll fix the buggy ones 19:01:13 <PublicServer> <planetm4ker> folks, you built ML w/o signals! 19:01:33 <PublicServer> <planetm4ker> the whole bridges are un-signaled! 19:01:38 <Thraxian|Work> what else is new? j/k 19:02:07 <PublicServer> <planetm4ker> Thraxian: 100 tiles ML 3 lanes back and forth each unsignaled?! 19:02:51 <Thraxian|Work> missing signals on the ML has been problematic the past couple of games.... 19:02:51 <PublicServer> <Kenji> two engines is significantly reducing the accelaration times 19:02:59 <PublicServer> <planetm4ker> Kenji: it shouldn't. 19:03:09 <PublicServer> <planetm4ker> because wagons are powered. 19:03:13 <PublicServer> <Kenji> it's not changing the hp, but it's still chaning TW 19:03:18 <PublicServer> <Kenji> TE* 19:03:25 <PublicServer> <Kenji> 228 vs 445 19:03:44 <PublicServer> <planetm4ker> hm... it shouldn't either. But that's a newgrf fault then :) 19:03:50 <PublicServer> <planetm4ker> or? 19:04:25 <PublicServer> <planetm4ker> dunno. I guess the intention is that it doesn't matter. 19:04:30 <PublicServer> <planetm4ker> But it can be the fault of either 19:04:47 <PublicServer> <Kommer> :) 19:05:41 <PublicServer> *** Thraxian|Work has left the game (connection lost) 19:06:01 <PublicServer> *** Thraxian|Work joined the game 19:07:45 <PublicServer> <Kenji> okay blame me 19:08:00 <PublicServer> <planetm4ker> yes? 19:08:01 <PublicServer> <Kenji> offline I can't get two ICE3s to stack anyway 19:08:08 <PublicServer> <Kommer> :) 19:08:20 <PublicServer> <planetm4ker> uh? 19:08:21 <PublicServer> <Kenji> probably something to do with the mild borked trainGRFs we fixed 19:08:24 <PublicServer> <planetm4ker> even stranger? 19:08:50 <PublicServer> *** Tomas has left the game (leaving) 19:08:50 <PublicServer> *** Tomas has left the game (connection lost) 19:10:46 <PublicServer> *** FHS has left the game (leaving) 19:10:46 <PublicServer> *** FHS has left the game (connection lost) 19:11:32 <Thraxian|Work> where can I help? 19:11:44 <PublicServer> <planetm4ker> in the South 19:11:48 *** Tomas has left #openttdcoop 19:11:55 <PublicServer> <planetm4ker> the ICE terminal needs much touching 19:12:06 <PublicServer> <planetm4ker> it's only a one-line thing now, needs proper 3-lane terminus 19:12:21 <PublicServer> <planetm4ker> or s-bahn for the South needs adding there 19:12:29 <PublicServer> <planetm4ker> or building of s-bahn at all :) 19:12:35 <PublicServer> <Thraxian|Work> waiting for the iron mine to die? 19:12:47 <PublicServer> <planetm4ker> not really. But if it does, fine 19:13:06 <PublicServer> <planetm4ker> I left the 4 tiles free in the middle of the station. Can be used for eye candy :) 19:13:16 <PublicServer> <planetm4ker> But feel free to re-arange as you see fit. 19:13:23 <PublicServer> <Thraxian|Work> so 3 lines into 16 plats? 19:13:26 <PublicServer> <planetm4ker> 24 19:13:35 <PublicServer> <Thraxian|Work> oh - I see the other 8 now 19:13:36 <PublicServer> <planetm4ker> 8 are a bit recessed 19:13:44 <PublicServer> <planetm4ker> more space :) 19:13:45 <PublicServer> <Thraxian|Work> ugh - why so mis-aligned? 19:13:56 <PublicServer> <planetm4ker> but... do as you see fit. 19:14:21 <PublicServer> <planetm4ker> we can also move the s-bahn. No biggi either, I guess. But then the Southern part might get squeezy 19:14:35 <PublicServer> <planetm4ker> the initial idea was 8 / track 19:14:41 *** jonde has joined #openttdcoop 19:14:42 <PublicServer> <planetm4ker> but mixing would be nice 19:14:58 <Thraxian|Work> can I do this? http://www.openttdcoop.org/wiki/images/d/d6/McAlpine_%26_Co.,_24th_Jul_2104.png 19:15:01 *** Thraxian|Work has left #openttdcoop 19:15:13 *** Thraxian|Work has joined #openttdcoop 19:15:13 *** ChanServ sets mode: +o Thraxian|Work 19:15:18 <Thraxian|Work> grrr...didn't mean to close that window 19:15:20 <jonde> !password 19:15:20 <PublicServer> jonde: pepped 19:15:59 <PublicServer> *** jondisti joined the game 19:16:02 <planetmaker> Well... in principle. But the s-bahn is a 2-tracked ML, too which will be quite busy, I think 19:16:20 <planetmaker> or rather 2x2 input for the s-bahn and 3 input for ICE 19:16:29 <planetmaker> same for output of course 19:16:52 <planetmaker> but yeah. Have a go :) 19:17:31 *** De_Ghosty has quit IRC 19:17:40 <PublicServer> <Kenji> whoever's building in the national park, I love your inturpretation of 'NO TF unless absolutely neccessary' 19:19:05 <PublicServer> *** Thraxian|Work has left the game (leaving) 19:19:05 <PublicServer> *** Thraxian|Work has left the game (connection lost) 19:19:44 <PublicServer> *** jondisti has left the game (leaving) 19:19:44 <PublicServer> *** jondisti has left the game (connection lost) 19:22:55 <PublicServer> *** Kolo has left the game (leaving) 19:22:55 <PublicServer> *** Kolo has left the game (connection lost) 19:25:15 *** Kolo has quit IRC 19:26:58 *** jonde has quit IRC 19:30:07 <PublicServer> *** Kenji has left the game (leaving) 19:30:07 <PublicServer> *** Kenji has left the game (connection lost) 19:32:04 <snake> oops... That was me, sorry. I had to check first where the national parks are... :( 19:32:26 <KenjiE20> heh, it's not as bad as it could've been 19:33:39 *** Zuu has joined #openttdcoop 19:34:14 *** V453000 has joined #openttdcoop 19:35:13 <PublicServer> <Kommer> err 19:35:21 <PublicServer> <Kommer> at hunfingbridge the signalling is wrong 19:35:27 <PublicServer> <Kommer> trains drive on the right 19:35:38 <PublicServer> <Kommer> ow nevermind 19:35:39 <PublicServer> <Kommer> i am stupid :) 19:35:56 <PublicServer> <Kommer> the wrongdoing it at mutford 19:37:04 <PublicServer> <AmmIer> Kenfingburg: done ;-) 19:38:45 <PublicServer> <AmmIer> oh, someone would like a hub :-) 19:40:09 <V453000> !password 19:40:09 <PublicServer> V453000: rinded 19:40:21 <PublicServer> *** V453000 joined the game 19:40:22 <PublicServer> <V453000> hi all 19:40:40 <PublicServer> <Kommer> new train route is connected 19:40:46 <PublicServer> <AmmIer> Heya V453000? 19:40:51 <PublicServer> <V453000> hi 19:41:02 <PublicServer> <V453000> im new here, will first take a look 19:41:17 <PublicServer> <Kommer> ok. welcome to #openttdcoop ! have you seen our wiki? 19:41:25 <PublicServer> <V453000> yes I have :) 19:41:30 <PublicServer> <V453000> its pretty nice 19:41:37 <PublicServer> <Kommer> good good :) 19:41:53 <Ammler> :-) 19:41:59 <PublicServer> <V453000> I played the last map, but I joined just at the end 19:42:06 <PublicServer> <V453000> so it was almost complete 19:42:25 <PublicServer> <V453000> what is our goal in this game? 19:42:32 <PublicServer> <Kommer> see the sign !!Network plan 19:42:40 <PublicServer> <V453000> ah here 19:44:21 <PublicServer> <V453000> -.- 19:44:24 <PublicServer> <Kommer> ? 19:44:35 <PublicServer> <V453000> its a bit complicated :-D 19:46:56 <PublicServer> <V453000> why do we have passenger trains only at the moment? 19:47:21 <PublicServer> <Kommer> doesnt the plan say that? 19:48:27 <PublicServer> <V453000> uh ... there are many plans 19:48:37 <PublicServer> *** V453000 has left the game (connection lost) 19:48:51 <PublicServer> <AmmIer> first train on the way to SFF? 19:48:56 <V453000> !password 19:48:56 <PublicServer> V453000: rinded 19:49:18 <PublicServer> *** V453000 joined the game 19:49:37 <PublicServer> <AmmIer> sign 19:49:46 <PublicServer> <V453000> im trying to find it 19:50:02 <PublicServer> <V453000> AH HERE 19:50:06 <PublicServer> <V453000> --- 19:51:01 <PublicServer> <V453000> :/ 19:51:27 <PublicServer> <Kommer> hold ctrl while placing signals 19:51:30 <PublicServer> <Kommer> is faster :) 19:51:41 <PublicServer> <V453000> I dont build anything 19:51:47 <PublicServer> <V453000> but I know it, thanks anyways 19:52:22 <PublicServer> <Kommer> was for another guy who wasnt using that :) 19:52:35 <PublicServer> <V453000> :) 19:57:04 <PublicServer> <V453000> um, I think I will come to have a look later, I dont really like this :) seeya 19:57:11 <PublicServer> <V453000> and good luck :) 19:57:15 <PublicServer> *** V453000 has left the game (leaving) 19:57:16 <PublicServer> *** V453000 has left the game (connection lost) 19:57:20 *** V453000 has quit IRC 19:58:45 *** draconnier has joined #openttdcoop 19:59:27 <draconnier> !password 19:59:27 <PublicServer> draconnier: turfed 19:59:35 <PublicServer> *** draconnier joined the game 20:00:05 <PublicServer> <AmmIer> :-D 20:00:12 <PublicServer> <AmmIer> who added the TODO signs? 20:00:31 <PublicServer> <AmmIer> at Kenfingburg 20:04:41 <PublicServer> *** planetm4ker has left the game (leaving) 20:04:41 <PublicServer> *** planetm4ker has left the game (connection lost) 20:04:49 *** mixrin has quit IRC 20:05:32 <PublicServer> *** snake has left the game (connection lost) 20:06:22 <snake> !password 20:06:22 <PublicServer> snake: bulled 20:06:40 <PublicServer> *** snake joined the game 20:16:58 <PublicServer> <AmmIer> hmm 20:17:03 <PublicServer> <AmmIer> waypoints? 20:17:07 <PublicServer> <Kommer> ? 20:17:38 <PublicServer> <Kommer> not good? 20:17:48 <PublicServer> <AmmIer> nvm, :-) 20:20:04 <PublicServer> <AmmIer> trashing MM... 20:21:26 *** TinoM has quit IRC 20:22:29 *** thomashauk has joined #openttdcoop 20:22:36 <PublicServer> *** thomashauk has left the game (connection lost) 20:22:50 <thomashauk> !password 20:22:50 <PublicServer> thomashauk: dearth 20:22:59 <PublicServer> *** thomashauk joined the game 20:23:03 <PublicServer> *** AmmIer has joined spectators 20:29:06 <Booth> !password 20:29:06 <PublicServer> Booth: dearth 20:29:16 <PublicServer> *** Chris Booth joined the game 20:30:10 <PublicServer> *** AmmIer has joined company #1 20:30:38 <PublicServer> <thomashauk> Who is working on what region? 20:31:04 <PublicServer> <Chris Booth> i am just working in general 20:31:12 <PublicServer> *** AmmIer has joined spectators 20:31:18 <PublicServer> <AmmIer> me isn't ;-) 20:32:33 <PublicServer> *** AmmIer has joined company #1 20:33:00 <FHS> !password 20:33:00 <PublicServer> FHS: dearth 20:33:03 <PublicServer> *** mitooo has left the game (leaving) 20:33:03 <PublicServer> *** mitooo has left the game (connection lost) 20:33:10 <PublicServer> *** FHS joined the game 20:33:10 <mitooo> good night :) 20:33:42 <PublicServer> <FHS> hi, i had an idea for a new gameconcept. 20:33:43 <PublicServer> <thomashauk> Thanks for all the responces 20:34:06 <PublicServer> <AmmIer> :-) 20:34:13 <PublicServer> *** Kommer has left the game (leaving) 20:34:13 <PublicServer> *** Kommer has left the game (connection lost) 20:34:14 <PublicServer> <Chris Booth> ooh what kinda game? 20:34:18 <Kommer> wow. crash ? 20:34:21 <PublicServer> <AmmIer> looks like all are idling 20:34:26 <PublicServer> <FHS> see http://rapidshare.com/files/222183740/Concept.zip.html 20:34:49 <Ammler> zip.html? 20:35:02 <PublicServer> <draconnier> it's a zip file. 20:35:02 <PublicServer> <FHS> its rapidshare 20:35:25 <Ammler> @wiki proposals 20:35:26 <Cooper> http://www.openttdcoop.org/wiki/proposals 20:35:52 <PublicServer> <FHS> that page doesnt exist 20:36:04 *** Tomas has joined #openttdcoop 20:36:15 <Ammler> search :-) 20:36:56 <Booth> http://www.openttdcoop.org/wiki/Category:Gametypes 20:37:11 <draconnier> which version for the savegame? 20:37:11 <thomashauk> http://www.openttdcoop.org/wiki/Game_Proposals 20:38:14 <FHS> its current nightly which we are playing here 20:38:44 <Tomas> hey again. i have a question: i have made separated stations to drop and pick cargo from/to factory, but goods keep appearing at the drop station even though there is no train coming to pick it up. is there any solution to that? 20:38:50 <PublicServer> *** draconnier has left the game (leaving) 20:38:51 <PublicServer> *** draconnier has left the game (connection lost) 20:39:31 <Ammler> Tomas: new station 20:39:45 *** mitooo has quit IRC 20:40:01 <Tomas> will the goods never disappear from the drop station ? 20:40:07 <draconnier> !password 20:40:07 <PublicServer> draconnier: pulped 20:40:12 <XeryusTC> where new is delete the current station, wait till the sign disapears, build a new one 20:40:13 <thomashauk> Not unless you rebuild 20:40:23 <PublicServer> *** draconnier joined the game 20:40:28 <thomashauk> You are using shared orders 20:40:30 <Ammler> or use "magic" ctrl :-) 20:40:45 <Tomas> yes im using shared orders 20:40:53 <PublicServer> <thomashauk> Can we add names to the network plan? 20:41:06 <Ammler> planetmaker: is that bug fixed? 20:41:12 <Tomas> okay, thanks for tips, i will try to rebuild the drop station 20:43:56 <Ammler> !rcon set town_growth_rate 20:43:56 <PublicServer> Ammler: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 20:44:08 <Ammler> !rcon set town_growth_rate 1 20:44:17 <Ammler> enabled town growing.... 20:44:29 <Ammler> or is there a reson not to? 20:44:42 <Ammler> a 20:45:11 <PublicServer> *** AmmIer has joined spectators 20:45:23 <Tomas> oh great, it works - thanks :) 20:46:43 <Kommer> well, i think it was off because of the planning stage 20:48:38 <Razaekel> !password 20:48:39 <PublicServer> Razaekel: pulped 20:48:50 <PublicServer> *** Razaekel joined the game 20:52:06 <PublicServer> <thomashauk> Isn't the ML supposed to be LLL_RRR 20:53:24 <PublicServer> <FHS> i have added the concept to the wiki 20:53:35 <PublicServer> <Mark> 'lo 20:53:36 <PublicServer> <FHS> http://www.openttdcoop.org/wiki/4-Levels 20:54:44 <PublicServer> *** Mark has joined company #1 20:55:06 <PublicServer> <Mark> yuck 20:55:13 <PublicServer> <Mark> let's hope we'll get some faster bridges 20:55:56 <PublicServer> *** Mark #1 has left the game (connection lost) 20:58:34 *** Venxir has quit IRC 20:59:03 <PublicServer> <Mark> why is part of the ML LL_RR? 20:59:10 <PublicServer> <Razaekel> concrete viaducts are a bit faster than the arch bridges 20:59:25 <PublicServer> <Mark> we'll get faster ones soon 20:59:30 <PublicServer> <Mark> up to 611km/h 20:59:42 <PublicServer> <Razaekel> silicon, right? 20:59:45 <PublicServer> <Mark> yes 20:59:47 <PublicServer> <Razaekel> or was it carbon? 21:00:07 <PublicServer> <thomashauk> But what is the max speed of the trains? 21:00:14 <PublicServer> <Razaekel> 331 21:00:33 <snake> I've built part of LL_RR. But I had no idea of what ICE/sbahn back then so just copied the track layout that was there. So RR_LL was started by somebody other 21:01:57 <PublicServer> <Mark> acceleration is a lot better with 4 locs 21:02:46 <PublicServer> <thomashauk> And why do we have S-Bhans joining ICE? 21:04:12 <PublicServer> <Mark> thomashauk: do we? 21:05:26 <Kommer> where? 21:05:34 <PublicServer> <Chris Booth> there 21:05:45 <Kommer> !password 21:05:45 <PublicServer> Kommer: lathes 21:05:46 <Kommer> where? 21:05:47 <Kommer> sign it? 21:05:53 <PublicServer> *** Kommer joined the game 21:06:57 <PublicServer> <Razaekel> huh 21:06:58 <PublicServer> <Kommer> cant find it 21:06:59 <PublicServer> <Razaekel> maglev 21:07:04 <PublicServer> <Kommer> ? 21:07:15 <PublicServer> <Kommer> sbahn may be maglev 21:07:22 <PublicServer> <Razaekel> ICE must be erail? 21:07:31 <PublicServer> <Kommer> sbahn may be something else 21:08:27 <PublicServer> <Razaekel> mmmm 21:08:30 <PublicServer> <Razaekel> transrapid 09 21:08:46 <PublicServer> <Mark> good thing about pax games is you dont have to worry about your primaries disappearing 21:09:13 <PublicServer> <Mark> .. so i'll just continue tomorrow :) 21:09:14 <PublicServer> *** Mark has left the game (leaving) 21:09:14 <PublicServer> *** Mark has left the game (connection lost) 21:09:22 <PublicServer> <Razaekel> aww mark 21:09:28 <PublicServer> <Razaekel> i wanna see some transrapids :-( 21:09:37 <Mark> make some then 21:09:46 <Mark> have a look at psg121 to see how to set up the dummies 21:10:08 <PublicServer> <Razaekel> O.o 21:10:11 <PublicServer> <Razaekel> this is SRNW? 21:10:16 <Mark> my sbahn is 21:10:25 <Mark> partly 21:10:38 <Mark> it'll need a WP at the entry 21:11:10 <PublicServer> <Razaekel> eh, i'll wait 21:12:53 *** Walle has joined #openttdcoop 21:12:58 <Walle> hello 21:13:00 <Walle> i'm back 21:13:05 <PublicServer> <Chris Booth> wb 21:13:30 *** mensi has joined #openttdcoop 21:13:33 <mensi> !info 21:13:33 <PublicServer> mensi: #:1(Orange) Company Name: 'OTTDC' Year Founded: 1950 Money: 1033465142 Loan: 0 Value: 1040054088 (T:17, R:1, P:0, S:10) unprotected 21:13:38 <Walle> !password 21:13:38 <PublicServer> Walle: lathes 21:13:42 <mensi> !players 21:13:43 <PublicServer> mensi: Client 242 (Orange) is draconnier, in company 1 (OTTDC) 21:13:43 <PublicServer> mensi: Client 248 (Orange) is Walle, in company 1 (OTTDC) 21:13:43 <PublicServer> mensi: Client 244 (Orange) is Razaekel, in company 1 (OTTDC) 21:13:43 <PublicServer> mensi: Client 233 (Orange) is snake, in company 1 (OTTDC) 21:13:43 <PublicServer> mensi: Client 237 (Orange) is thomashauk, in company 1 (OTTDC) 21:13:44 <PublicServer> mensi: Client 179 is AmmIer, a spectator 21:13:44 <PublicServer> mensi: Client 238 (Orange) is Chris Booth, in company 1 (OTTDC) 21:13:46 <PublicServer> mensi: Client 240 (Orange) is FHS, in company 1 (OTTDC) 21:13:46 <PublicServer> mensi: Client 246 (Orange) is Kommer, in company 1 (OTTDC) 21:13:51 <mensi> !dl 21:13:51 <PublicServer> mensi: !dl autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 21:13:53 <PublicServer> *** Walle joined the game 21:13:54 <mensi> !dl win32 21:13:54 <PublicServer> mensi: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win32.zip 21:14:12 <mensi> !password 21:14:12 <PublicServer> mensi: lathes 21:14:51 <PublicServer> *** mensi joined the game 21:14:58 <PublicServer> *** FHS has joined spectators 21:14:58 <PublicServer> <Walle> the first trains are running :P 21:15:00 <PublicServer> <Walle> nice! 21:16:18 <PublicServer> *** Razaekel has left the game (leaving) 21:16:18 <PublicServer> *** Razaekel has left the game (connection lost) 21:16:27 *** Sol2 has quit IRC 21:17:08 <snake> who sets trains to full load? 21:17:24 <PublicServer> <Chris Booth> they should be full loading 21:17:32 <snake> why? 21:17:33 <PublicServer> <Kommer> i do, i will remove it when the other one is at the main station 21:17:44 <PublicServer> <Kommer> when they are a little better balanced then now 21:17:48 <Mark> trains should full load at the busier station 21:18:04 <Mark> otherwise they'll stick together forever 21:18:12 <PublicServer> <Kommer> i know.... of course :) 21:18:44 <Mark> i was explaining to snake ;) 21:18:49 <PublicServer> *** Walle has left the game (connection lost) 21:18:56 <PublicServer> <Kommer> hmmm. why arent ice south and the sbahn connected? 21:18:59 <Walle> !password 21:18:59 <PublicServer> Walle: lathes 21:19:08 <snake> I do not mind full load on ICE. But I think it's not appropriate in case of Sonnley town 21:19:19 <PublicServer> *** Walle joined the game 21:19:43 <PublicServer> <Kommer> i know, it is already removed. just used it to balance the 2 trains a little.. 21:21:12 <PublicServer> <Chris Booth> the acceleration on these trains is so slow 21:21:27 <PublicServer> *** draconnier has left the game (leaving) 21:21:27 <PublicServer> *** draconnier has left the game (connection lost) 21:21:29 *** draconnier has quit IRC 21:21:29 <PublicServer> <Kommer> we cant add an extra locomotive, so we have to live with ut 21:21:31 <PublicServer> <Kommer> it 21:22:16 *** weltende has quit IRC 21:22:58 *** murr4y_ has quit IRC 21:24:11 <PublicServer> *** Kommer has left the game (leaving) 21:24:11 <PublicServer> *** Kommer has left the game (connection lost) 21:24:31 *** weltende has joined #openttdcoop 21:24:49 <PublicServer> <Chris Booth> i can see us having issues with these trains 21:24:58 <PublicServer> <Chris Booth> they slow down as they go up hills 21:25:17 <PublicServer> <Chris Booth> even a 3 MPH drop will cause the train behind to slow 21:25:20 <PublicServer> <Chris Booth> and cause jams 21:25:24 *** weltende is now known as welterde 21:25:32 *** welterde has joined #openttdcoop 21:28:07 <ODM> im off, goodnight all 21:28:11 <PublicServer> <Walle> cya 21:28:21 <PublicServer> *** Thraxian|Work joined the game 21:29:04 *** murr4y has joined #openttdcoop 21:29:16 *** ODM has quit IRC 21:31:12 <Kommer> Chris, we cant help it. it is in the game that we cant add another locomotive properly. So we have to cope with it 21:33:33 <PublicServer> *** FHS has joined company #1 21:34:48 <PublicServer> *** FHS has left the game (leaving) 21:34:48 <PublicServer> *** FHS has left the game (connection lost) 21:37:23 <FHS> good night 21:37:25 *** FHS has quit IRC 21:37:26 <PublicServer> <Walle> cya 21:37:30 <PublicServer> <Chris Booth> nn 21:37:37 <PublicServer> <Thraxian|Work> someone look at ICE SOUTH's eastern platforms? 21:37:40 <PublicServer> <Thraxian|Work> will that work? 21:38:01 <PublicServer> <Walle> jup 21:38:04 <PublicServer> <Walle> i thinks that ok 21:38:23 *** Patrick_ has quit IRC 21:38:49 <PublicServer> <Thraxian|Work> are we going to upgrade to transrapid09 eventually? 21:39:00 <PublicServer> <Walle> i dont think so 21:39:01 <PublicServer> <Chris Booth> erm i think the plan says erail only 21:39:07 <PublicServer> <Thraxian|Work> shame... 21:39:12 <PublicServer> <Chris Booth> and the bridges will slow down to much 21:39:29 <PublicServer> <Chris Booth> yeah plan has loco as ICE3 only 21:39:32 <PublicServer> <Chris Booth> on ML 21:40:33 *** Patrick has joined #openttdcoop 21:43:06 <PublicServer> <Thraxian|Work> what CL here? 21:43:12 <PublicServer> <Chris Booth> 7 i think 21:43:15 <KenjiE20> 8 21:43:19 <PublicServer> <Chris Booth> but make 8 for safety 21:43:37 <KenjiE20> and you should get some full speed bridges in the next year or two 21:44:53 <PublicServer> <Thraxian|Work> if that ICE SOUTH platform is good, I'll rebuild middle like it 21:49:29 <PublicServer> <Thraxian|Work> concrete bridge for 250mph is available 21:49:38 <PublicServer> <AmmIer> guys, before you add roads 21:49:40 <Mark> [23:29] <@Kommer> Chris, we cant help it. it is in the game that we cant add another locomotive properly. So we have to cope with it -> you can have 4 locs 21:49:44 <PublicServer> <Thraxian|Work> is that what we were waiting for? 21:49:53 <PublicServer> <AmmIer> it might be better to build the s-bahn ;-) 21:50:04 <Mark> they look strange though 21:50:15 <PublicServer> *** AmmIer has joined company #1 21:52:05 <Ammler> !rcon set town_layout 0 21:52:14 <Ammler> no town roads anymore.... 21:52:43 <Ammler> !rcon set town_layout 4 21:52:50 <planetmaker> good night folks 21:53:01 <Ammler> !rcon set town_layout 5 21:53:09 <Ammler> mäh 21:53:14 <Ammler> how do I switch off them? 21:53:22 <Ammler> good night pm 21:53:24 <XeryusTC> !rcon patch town_growth_rate 0 21:53:25 <Mark> no_town_roads or something 21:53:34 <Ammler> XeryusTC: something else :P 21:53:39 <XeryusTC> oh :P 21:53:41 <XeryusTC> !rcon patch town_growth_rate 1 21:53:43 <Kommer> why turn it off again :P 21:53:45 <Kommer> indeed :) 21:53:47 <XeryusTC> highest option :P 21:53:54 <planetmaker> oh, btw... I probably won't be online in the weekend. So someone please take care of the South :) 21:53:55 <PublicServer> *** thomashauk has left the game (leaving) 21:53:55 <PublicServer> *** thomashauk has left the game (connection lost) 21:53:58 <Ammler> !rcon set town_layout 6 21:54:01 <planetmaker> I don't claim leadership there :) 21:54:11 *** Progman has quit IRC 21:54:12 <Mark> !rcon patch allow_town_roads 0 21:54:18 <PublicServer> <Thraxian|Work> pm: working on it some 21:54:37 <Ammler> why is that a new setting? 21:54:43 <planetmaker> :) Nice so you're herewith given the title "Chief of the glorious South" :D 21:54:46 <Mark> it's no either roads or no roads 21:54:51 <Mark> which is better imo 21:54:55 <Mark> it was confusing before 21:54:58 <XeryusTC> !dl win64 21:54:58 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win64.zip 21:55:17 <Ammler> always thought, "they" like to keep settings low 21:55:32 <Ammler> !rcon set town_layout 4 21:55:36 <Mark> "they" do have a point there 21:56:01 <XeryusTC> !password 21:56:01 <PublicServer> XeryusTC: cynics 21:56:04 <Ammler> :-) 21:56:46 <Ammler> mäh, i just should read teh GUI 21:56:53 <PublicServer> *** XeryusTC joined the game 21:56:53 <PublicServer> <Walle> sff is booming :p 21:57:14 <Kommer> !password 21:57:14 <PublicServer> Kommer: cynics 21:57:22 <PublicServer> *** Kommer joined the game 21:58:40 <PublicServer> *** XeryusTC has left the game (connection lost) 21:59:27 <Seppel> !password 21:59:27 <PublicServer> Seppel: cynics 21:59:40 <PublicServer> *** Sepp joined the game 22:00:49 <PublicServer> <AmmIer> most of the towns are labled red here ;-) 22:01:08 <PublicServer> <Kommer> red? 22:01:22 <PublicServer> <AmmIer> rating 22:01:31 <PublicServer> <AmmIer> town signs change color with 22:01:45 <PublicServer> <AmmIer> red=appaling 22:01:49 <Xaroth> hm, the openttdcoop grfpack is mostly not in bananas right? 22:02:10 <Ammler> we wouldn't use it, if it would. 22:02:16 <PublicServer> *** Sepp has left the game (leaving) 22:02:16 <PublicServer> *** Sepp has left the game (connection lost) 22:02:20 <Ammler> and we aren't allowed to upload it self. 22:02:25 <Xaroth> ah, k 22:02:42 <Ammler> but some grfs getting slowly there ;-) 22:02:55 <Xaroth> yeh, means i can go test my app with it 22:02:57 <PublicServer> <Kommer> nice 22:03:31 <mensi> ? what are you not allowed to upload where? 22:03:43 <Xaroth> i required a server that had both non-bananas grfs and bananas grfs to test 22:03:51 <Ammler> foreign newgrfs to bananas 22:04:01 <Ammler> also if license would allow it. 22:04:06 <mensi> bananas? 22:04:11 <Xaroth> the openttd content server 22:04:22 <Ammler> @man content server 22:04:23 <Cooper> http://wiki.openttd.org/content%20server 22:04:30 <mensi> strange name for a content server ;) 22:04:37 <Xaroth> strange people lead to strange names 22:05:12 <Ammler> hehe, my imagination about wiki pages is very bad lately 22:05:30 <KenjiE20> `bananas 22:05:30 <Webster> BaNaNaS is a content service, which services Base graphics And Newgrfs And Noais And Scenarios, see: http://wiki.openttd.org/Online_content 22:05:38 <Ammler> :P 22:05:39 <KenjiE20> :D 22:05:39 <Xaroth> close though 22:06:19 <Ammler> that Webster knows everything! 22:06:45 <KenjiE20> only if you ask him juuuust right :P 22:06:55 <PublicServer> *** snake has left the game (leaving) 22:06:55 <PublicServer> *** snake has left the game (connection lost) 22:07:03 <snake> good night everyone 22:07:22 <PublicServer> <Walle> cya 22:08:18 <PublicServer> <Chris Booth> i am off now 22:08:22 <PublicServer> <Chris Booth> toodles 22:08:23 <PublicServer> <Walle> bye 22:08:26 *** snake has quit IRC 22:08:26 <PublicServer> *** Chris Booth has left the game (connection lost) 22:08:40 <Ammler> Xaroth: how do you handle "unknown" newgrfs now? 22:08:56 <Ammler> or rather unbananish 22:08:56 <Xaroth> the concept was 22:09:14 <mensi> ok next question: Xaroth, what are yu building? ;) 22:09:28 <Xaroth> during startup it reads the current available newgrfs (dependant on openttd install location), gets their id and hashes 22:09:33 <Xaroth> does the same with bananas 22:10:02 <Xaroth> when you request the info of the server it verifies newgrfs with local, if not available with bananas, if not available there, list them as "Unavailable" . 22:10:13 <Xaroth> with an optional change that I make the link to grfcrawler 22:10:28 <PublicServer> <Thraxian|Work> all ICE SOUTH platforms connected now 22:10:34 <Xaroth> mensi: http://www.tt-forums.net/viewtopic.php?f=33&t=43144 22:10:36 <PublicServer> <Thraxian|Work> (no mixing or LB though) 22:10:50 <mensi> thx Xaroth, just found it myself 22:10:51 <PublicServer> <Walle> omg 22:10:54 <mensi> google is my friend ;) 22:10:57 <PublicServer> <Walle> gotta plant trees now :( 22:12:45 <Xaroth> Ammler: I already built something that would allow certain servers to list themselves in a remote favourites list, I -could- eventually adapt that to allow for grf links 22:13:17 <mensi> hmm that kind of reminds me of an idea of mine to build a general prupose content updating app for several games with decentralized repositories and cryptographic signing and so on.. but never found time to actually do it... 22:13:30 <Ammler> he remote fav list 22:13:37 <Xaroth> it's xml based atm, so probably something like <grfinfo id="1" hash="FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF" url="http://blaat.blaat.blaat/blaatgrfpage" /> 22:13:45 <Ammler> like all #openttdcoop servers? 22:13:51 <Xaroth> Ammler: possible, yes 22:14:04 <Xaroth> already changed the reload mechanism to do either master server, favourite only, or both 22:15:07 <Ammler> well, the grfpack has grfs where nowhere else are avaialbe 22:15:17 <Xaroth> exactly 22:15:37 <Xaroth> but I don't want to make grfs more available than possible without touching hot potatoes 22:15:56 *** StarLite has joined #openttdcoop 22:15:56 *** ChanServ sets mode: +o StarLite 22:16:04 <Ammler> hehe 22:16:14 <Xaroth> and grfs -are- hot potatoes :/ 22:16:24 <Ammler> that is a experience I never have done. 22:16:37 <Ammler> and I handle grfs quite a long time now. 22:17:02 *** StarLite has quit IRC 22:17:10 <Ammler> that is why I was always wondeirng about the restrictions the devs made. 22:17:39 <Ammler> for me, newgrfs are frozen ;-) 22:17:59 <Ammler> (potatoes) 22:18:02 <Xaroth> haha 22:18:27 <Ammler> also if you check our GRFList 22:18:33 <Ammler> @wiki GRF_Table 22:18:34 <Cooper> http://www.openttdcoop.org/wiki/GRF_Table 22:18:47 <Ammler> almost every author gave permission for autodwonload 22:19:20 <Ammler> planetmaker: asked them personally every single one. 22:19:22 *** KenjiE20 is now known as Guest732 22:19:23 *** KenjiE20 has joined #openttdcoop 22:19:23 *** ChanServ sets mode: +o KenjiE20 22:23:33 *** Webster` has joined #openttdcoop 22:23:46 <Ammler> Xaroth: did you (or someone else) already try your app on linux? 22:26:05 <PublicServer> <Thraxian|Work> someone show me a simple not gate again? 22:26:06 <Kupuham> !help 22:26:06 <PublicServer> Kupuham: http://www.openttdcoop.org/wiki/IRC_Commands 22:26:14 <PublicServer> <Thraxian|Work> or give me a link to a picture of one? 22:27:21 <Ammler> @wiki Quickstart 22:27:24 <Cooper> http://www.openttdcoop.org/wiki/Quickstart 22:27:41 <Ammler> or something like that, I don't trust my memory for wiki pages anymore ;-) 22:28:01 <Ammler> Thraxian|Work: wiki? 22:28:44 <Kupuham> Yeah, I have read stuff, but I'm mostly hopeless on the logic to the pre-signals and such 22:29:08 *** Webster` is now known as Webster 22:32:33 <Xaroth> Ammler: nope 22:32:59 <Xaroth> though I'm putting most of the work in a library rather than in the main winforms app 22:33:07 <Xaroth> so it should be more easily ported to unix 22:33:18 <Xaroth> or create a command line variant 22:33:20 *** Booth has quit IRC 22:34:25 <Ammler> http://www.openttdcoop.org/blog/2009/01/18/optimization-of-logic-logic-gates-part-ii/ <-- Thraxian 22:34:33 <Ammler> we used other examples on the ps 22:35:22 <Ammler> Xaroth: something I really miss currently is Autodownloading 22:35:37 <Ammler> if you join a server just download without asking... 22:35:45 <Ammler> but that is something , OpenTTD needs patched 22:36:07 <Ammler> or will you do that too? 22:36:07 <Xaroth> er, as in, the server version and go? 22:36:26 <Xaroth> that's.. basically what AutoTTD is trying to do 22:36:29 <Ammler> autodownloading of newgrfs 22:36:32 <Xaroth> AH 22:36:43 <Xaroth> if only OpenTTD could do that 22:37:05 <Xaroth> but i think that requires BaNaNaS to be more filled than it is now 22:37:08 <Ammler> same with saves 22:37:13 <Ammler> specially on the server 22:37:33 <Ammler> of course, the grf should be available there 22:37:40 <Ammler> quite obvious :P 22:38:25 <Ammler> but I.e. what I hate from the admin view is, that I have to get some single grfs from bananas 22:38:42 <Ammler> to load a new game here. 22:39:27 <Ammler> and banans isn't that easy with console 22:39:54 <Xaroth> yeh 22:40:45 <Ammler> easiest is to select all, but then, you have also spam 22:45:01 <PublicServer> <Thraxian|Work> Ammler: can you check my station at Slindston and give me feedback? 22:49:37 *** Webster has joined #openttdcoop 22:49:54 <PublicServer> <Thraxian|Work> really? 22:50:05 <PublicServer> <Thraxian|Work> I want bypasses to be closed if a platform is open 22:50:08 <PublicServer> <AmmIer> you could also just make the penalty of the bypasses bigger then station 22:50:19 <PublicServer> <Thraxian|Work> true - how many PBS's is that? 22:50:26 <PublicServer> <AmmIer> then the station needs to be read to use bypasses 22:50:51 <Ammler> no idea 22:51:02 <Ammler> usually a station is 3k 22:51:07 <Ammler> but could also be 1k 22:51:12 <Ammler> and pbs is 1.5k 22:51:53 <Thraxian|Work> pf.yapf.rail_pbs_station_penalty=800 22:52:03 <Thraxian|Work> pf.yapf.rail_pbs_signal_back_penalty = 1500 22:52:08 <Thraxian|Work> are those the right ones? 22:52:09 <Ammler> that is something else, I have no idea what 22:52:29 <Ammler> (the 1st one) 22:52:30 <Thraxian|Work> ahh...found station penalty 22:52:39 <Thraxian|Work> pf.yapf.rail_station_penalty = 3000 22:52:48 <Thraxian|Work> so with a 6 tile stations, isn't that 18000? 22:53:15 <Thraxian|Work> so I'd need >12 backwards PBS to offset 22:53:25 <Thraxian|Work> that's a long bypass... 22:53:32 <Xaroth> Ammler: added basic support for supplying grf urls per servers 22:54:00 <Xaroth> it's <server><grf id=id><info hash=hash>url</info></grf></server> 22:54:05 <Xaroth> or something similar 22:54:37 <Ammler> maybe I will boot my windows sometime to test your app. 22:54:43 <Xaroth> heh 22:54:49 <Xaroth> it'll take a while before everything i planned works :) 22:54:58 *** Zuu has quit IRC 22:55:05 <Ammler> 60% of openttdcoop users are non-windows 22:57:13 *** Razaekel has quit IRC 22:57:18 <PublicServer> <Thraxian|Work> wow - tested locally, and trains would rather wait at the red signal than go through the station 22:58:15 *** Levi has joined #openttdcoop 22:58:35 <Ammler> hehe 22:58:59 <Ammler> hmm, possible 23:00:02 <Xaroth> Ammler: that just means I have to get a console version up and running soon :) 23:00:24 <Xaroth> or a nifty C# coder can use my library to turn it into an auto-updater thingie for ottdc 23:01:02 <PublicServer> <Thraxian|Work> nope - not gonna work 23:02:11 <Xaroth> that @me, thrax? 23:02:22 <Ammler> yes :P 23:02:24 <Thraxian|Work> `newtunnel 6 23:02:24 <Webster> 2 tunnels for 2 - 8 spaces, 3 tunnels for 9 - 16 spaces, 4 tunnels for 17 - 24 spaces 23:02:39 <Thraxian|Work> no, that was at me 23:02:45 <Xaroth> ah 23:02:49 <Ammler> :-D 23:02:50 <Thraxian|Work> my station design was not going to work 23:02:55 <Xaroth> ah :) 23:03:14 <Xaroth> anyways, sleep time now :0 23:03:31 <Xaroth> updated the topic on the forum to reflect the changes i just made, Ammler. 23:04:58 <Ammler> me too 23:05:07 <PublicServer> <Walle> i'm off too 23:05:10 <PublicServer> <Walle> bye 23:05:15 <PublicServer> *** Walle has left the game (leaving) 23:05:15 <PublicServer> *** Walle has left the game (connection lost) 23:05:22 <Ammler> if you have a running version, we are here ;-) 23:05:33 *** Walle has quit IRC 23:11:39 <PublicServer> <Thraxian|Work> can thomashauk's plan be removed, or does it need to stay? 23:11:58 <PublicServer> <Kommer> just remove all old plans i would suggest? 23:12:28 <PublicServer> <Thraxian|Work> that one just happens to be right in my way... 23:13:10 <PublicServer> <Thraxian|Work> sorry thomashauk :) 23:18:32 <Kupuham> Is there anyway I can spec that game? 23:18:44 <PublicServer> <AmmIer> thrax, it works here 23:19:07 <PublicServer> <AmmIer> check !bypass 23:21:39 <Ammler> Kupuham: yep 23:21:46 <Ammler> just join the server 23:21:58 <Ammler> wiki quickstart tells you how 23:22:09 <Ammler> if there are additional questions, ask. 23:22:33 <PublicServer> *** AmmIer has left the game (connection lost) 23:23:28 <mensi> wow somebody just had fun copying trains ;) 23:29:35 *** `Fuco`` has joined #openttdcoop 23:29:35 *** Fuco has quit IRC 23:33:24 <PublicServer> *** Kenji joined the game 23:34:26 <PublicServer> <Kenji> ooh, south sbahn is pretty 23:34:45 <Tomas> guys, is station walking possible in ottd? 23:34:51 <KenjiE20> ctrl+click 23:35:02 <KenjiE20> distant join's even nicer :) 23:35:43 <Tomas> thx, didnt know about ctrl+click thing 23:36:09 <Tomas> and ive just finished very strange station due to factory being at the map corner.. 23:36:21 <PublicServer> <Thraxian|Work> Kenji, you building? 23:36:33 <PublicServer> <Thraxian|Work> because I need a south sbahn drop at ice south 23:36:42 <PublicServer> <Kenji> not atm, catching up on how you lots have destroyed my map :P 23:36:48 <PublicServer> <Thraxian|Work> hehe 23:37:31 <PublicServer> <Kenji> SFF ICE seems sticky 23:37:51 *** zushinezumi has quit IRC 23:39:06 <Juustro> is here anyone that loves sudoku puzzles? 23:40:04 <PublicServer> <Kenji> lol at Mt Enhon 23:40:19 <PublicServer> <Kenji> anyway, thrax, you wanted a hand somewhere? 23:40:39 <PublicServer> <Thraxian|Work> working on southern sbahn drop for ice south 23:41:13 <PublicServer> <Kenji> I see you 23:41:22 <PublicServer> <Thraxian|Work> grrr 23:41:26 <PublicServer> <Thraxian|Work> sorry about this :) 23:42:03 <PublicServer> <Kenji> that's gonna need an entry rebuild 23:44:11 <PublicServer> <Kenji> hehe, that was a 'on second thoughts' if ever I saw one :P 23:45:10 <PublicServer> <Thraxian|Work> hmmm 23:45:22 <PublicServer> <Thraxian|Work> not sure if I like this design, or want to convert to be like north sbhan drop 23:45:25 <PublicServer> <Thraxian|Work> this one has no LB 23:46:25 <PublicServer> <Kenji> does it need one? 23:46:32 <PublicServer> <Thraxian|Work> yes, I think so 23:46:39 <PublicServer> <Thraxian|Work> right now, the only merge is to the outside line 23:46:42 <PublicServer> <Thraxian|Work> (Slindston) 23:47:04 <PublicServer> <Kenji> yea, so I see 23:47:05 <PublicServer> <Thraxian|Work> but at least I can begin servicing that town now 23:47:19 <PublicServer> <Thraxian|Work> let me try a LB on the station entrance at least... 23:47:47 <PublicServer> *** Kommer has left the game (leaving) 23:47:47 <PublicServer> *** Kommer has left the game (connection lost) 23:47:55 <PublicServer> *** mensi has left the game (leaving) 23:47:55 <PublicServer> *** mensi has left the game (connection lost) 23:48:54 <mensi> Juustro, how can you love Sudoku puzzles? They're solvable by simple backtracking ;) 23:49:05 *** thomashauk has quit IRC 23:50:00 <PublicServer> <Kenji> lol 23:50:11 <Juustro> true 23:50:13 <PublicServer> <Kenji> why does this tram have a loop with one stop and no orders 23:50:24 <PublicServer> <Kenji> actually no stops 23:50:27 <Juustro> http://darkside.ath.cx/~juustro/sudoku/ tell me next step in this 23:50:28 <PublicServer> <Kenji> >_> 23:50:31 <mensi> we even built a sudoku solver for a texas instruments calculator 23:50:37 <mensi> und it works blazinlgy fast 23:50:40 <Kupuham> !password 23:50:40 <PublicServer> Kupuham: tossed 23:51:10 <Juustro> I have been doing that with php, but im too tired to continue 23:51:29 <PublicServer> <Thraxian|Work> Kenji: check now 23:51:51 <PublicServer> <Kenji> short wiggle? 23:51:52 <mensi> are you trying to do the "human" way of solving it? 23:51:54 <PublicServer> <Kenji> nvm 23:51:54 <Juustro> I blame my towns busses, bus broke down and I had to walk to home, just 1.5 hours of walking :D 23:51:59 <mensi> That won't work on any sudoku 23:52:01 <PublicServer> <Thraxian|Work> grr 23:52:11 <mensi> any -> arbitrary 23:52:16 <Juustro> mensi: its work in progress 23:52:17 <PublicServer> <Kenji> mind you 23:52:26 <PublicServer> <Kenji> whats the cl on the metros 23:52:51 <PublicServer> <Kenji> lol you were okay 23:53:10 <PublicServer> <Kenji> CL is 4 for your sbahn 23:53:17 <Juustro> I just want to know next human step so I can try to program it to repeat 23:53:56 <Juustro> I started that today, at work, just simple vertical and horizontal check, then 3x3 area check 23:53:56 <PublicServer> <Kenji> thrax, rewind 23:54:42 <PublicServer> <Thraxian|Work> that is len 4 23:54:55 *** Tomas has left #openttdcoop 23:54:55 <PublicServer> <Kenji> and it counted as CL 4 23:54:56 <PublicServer> <Thraxian|Work> I can make it one longer 23:55:11 <PublicServer> <Kenji> meh 23:55:14 <Juustro> anyway, im off to sleep 23:55:15 <PublicServer> <Thraxian|Work> does that work, or not 23:55:16 <PublicServer> <Kenji> you've rebuilt now anyway 23:55:38 <PublicServer> <Thraxian|Work> yup 23:55:54 <PublicServer> <Kenji> lol 23:55:57 <PublicServer> <Kenji> nvm 23:58:29 <PublicServer> <Kenji> new full speed bridges are out btw 23:59:25 <mensi> Juustro, if your goal is to have a solver, look at backtracking (with memoization)