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00:01:16 <Booth> lol i just realised the psg 117 - 119 archive pictures are all my builds 00:03:00 <SmatZ> yeah, ummm... I am not sure if I were proud about that psg 117 HUB ;) 00:03:04 <PublicServer> *** Chris Booth has left the game (connection lost) 00:10:35 <Booth> what wrong with 117 hub? 00:12:38 *** Brianetta has quit IRC 00:17:48 *** Booth has quit IRC 00:25:15 *** Polygon has quit IRC 00:34:52 <ZarenorDarkstalker> !players 00:34:53 <PublicServer> ZarenorDarkstalker: There are currently no clients connected to the server 01:05:33 *** Combuster has quit IRC 01:05:33 *** [com]buster has joined #openttdcoop 01:05:33 *** ChanServ sets mode: +o [com]buster 01:05:36 *** [com]buster is now known as Combuster 01:13:13 *** [com]buster has joined #openttdcoop 01:13:13 *** ChanServ sets mode: +o [com]buster 01:14:16 *** Combuster has quit IRC 01:14:16 *** [com]buster is now known as Combuster 01:18:45 <ZarenorDarkstalker> hey combuster 01:25:16 <KenjiE20> he's probably asleep, and his net's just reconnecting itself 01:25:29 <ZarenorDarkstalker> ahhh 01:25:41 <KenjiE20> speaking of which 01:25:49 * KenjiE20 preps for nighlty backup 01:25:56 <KenjiE20> nightly* 01:26:00 <ZarenorDarkstalker> it's only 9.30 here.. so not dso late.. 01:26:06 <ZarenorDarkstalker> backup of what? 01:26:10 <KenjiE20> mydocs 01:27:00 *** Combuster has quit IRC 01:27:01 *** [com]buster has joined #openttdcoop 01:27:01 *** ChanServ sets mode: +o [com]buster 01:27:03 *** [com]buster is now known as Combuster 01:34:14 *** Thraxian has quit IRC 01:43:42 <KenjiE20> well I'm off too 01:43:43 <KenjiE20> nite 01:43:47 <ZarenorDarkstalker> night kenji 01:43:52 *** KenjiE20 has quit IRC 02:07:00 *** kyle_ has joined #openttdcoop 02:07:10 *** Zulan has quit IRC 02:47:15 *** FiCE has joined #openttdcoop 02:48:28 <FiCE> !password 02:48:28 <PublicServer> FiCE: boomed 02:48:37 <ZarenorDarkstalker> sup FiCE? 02:48:43 <FiCE> hi 02:48:45 <PublicServer> *** FiCE joined the game 02:52:07 <PublicServer> *** Game unpaused (enough players) 02:52:23 <PublicServer> *** ZarenorDarkstalker joined the game 02:53:59 <PublicServer> <FiCE> lol @ sign post for 19k people dieing on a train 02:54:03 <PublicServer> <ZarenorDarkstalker> yeah 02:54:06 <PublicServer> <ZarenorDarkstalker> pretty funny 02:54:13 <PublicServer> <FiCE> did anyone get a screenshot? 02:54:13 <PublicServer> <ZarenorDarkstalker> must have had two beasts 02:54:18 <PublicServer> <FiCE> must have been a huge train 02:54:19 <PublicServer> <ZarenorDarkstalker> no idea, i wasn't around 02:54:28 <PublicServer> <ZarenorDarkstalker> the current train runs over 15k people 02:54:35 <PublicServer> <ZarenorDarkstalker> that beast train, that is 02:55:23 <PublicServer> <FiCE> haha yeah I see it now 02:55:38 <PublicServer> <ZarenorDarkstalker> could you look at sendingham and tell me if you see anything wrong for a low-use station? 02:55:49 <PublicServer> <ZarenorDarkstalker> i'm planning on routing about 4 trains to it 02:55:54 <PublicServer> <ZarenorDarkstalker> no, not even that 02:55:58 <PublicServer> <ZarenorDarkstalker> at first 02:56:28 <PublicServer> <FiCE> it'll handle 4 trains easily 02:57:34 <PublicServer> <ZarenorDarkstalker> and more as passenger load increases? 02:57:50 <PublicServer> <ZarenorDarkstalker> if they clear quickly enough.? 02:57:54 <PublicServer> <FiCE> yeah that place will take a while to grow 02:58:10 <PublicServer> <FiCE> i see we're not using "station walking"? 02:58:32 <PublicServer> <FiCE> oh, some places do 02:58:41 <PublicServer> <ZarenorDarkstalker> some do, just not many 03:00:09 <PublicServer> <ZarenorDarkstalker> see how this works then... 03:08:50 *** Combuster has quit IRC 03:08:51 *** [com]buster has joined #openttdcoop 03:08:51 *** ChanServ sets mode: +o [com]buster 03:08:53 *** [com]buster is now known as Combuster 03:10:45 *** kyle_ has quit IRC 03:16:58 <PublicServer> <ZarenorDarkstalker> wooo, the rapidly-growing city of sendingham :P 03:17:09 <PublicServer> <FiCE> haha 03:17:29 <PublicServer> <FiCE> i'm not actually doing anything... not sure where to step in :) 03:17:36 <PublicServer> <ZarenorDarkstalker> it's gained a hundred people in the last couple of month!.. almost 03:17:47 <PublicServer> <ZarenorDarkstalker> yeah, i just connected this for lack of anything else to do 03:18:06 <PublicServer> <ZarenorDarkstalker> the only real thing to do is connect po-dunk towns, or just rebuild the whole damn thing 03:18:38 <PublicServer> <FiCE> the main thing I think needs doing is in region 1 03:18:46 <PublicServer> <FiCE> where there is a maglev sbahn with no stations 03:18:57 <PublicServer> <ZarenorDarkstalker> the only issue woith a city like sendingham is.... 03:19:02 <PublicServer> <ZarenorDarkstalker> no stations? 03:19:11 <PublicServer> <ZarenorDarkstalker> i thought there were some.. supposed to be SRNW 03:19:34 <PublicServer> <ZarenorDarkstalker> issue with sendingham is that a single train carries 616 passengers 03:19:46 <PublicServer> <ZarenorDarkstalker> and it's population is 439 just now 03:19:55 <PublicServer> <ZarenorDarkstalker> which is hugly grown from 144 where it was 03:20:00 <PublicServer> <ZarenorDarkstalker> *hugely 03:20:09 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 03:20:09 <PublicServer> *** Game paused (not enough players) 03:20:25 <ZarenorDarkstalker> !password 03:20:25 <PublicServer> ZarenorDarkstalker: gashed 03:20:29 <PublicServer> *** Game unpaused (enough players) 03:20:47 <PublicServer> *** ZarenorDarkstalker joined the game 03:21:07 <PublicServer> <FiCE> yep 03:22:41 <PublicServer> <FiCE> SRNW seems a little complex for me 03:22:48 <PublicServer> <FiCE> might leave that to an expert ;) 03:22:54 <PublicServer> <ZarenorDarkstalker> much agreed... 03:23:03 <PublicServer> <ZarenorDarkstalker> i mean, i see how it works.. sort of 03:23:17 <PublicServer> <FiCE> dummy stations, etc 03:23:47 <PublicServer> <ZarenorDarkstalker> wow, this city is backwards 03:24:13 <PublicServer> <FiCE> Mark even implemented NOT gates into SRNW :) 03:24:26 <PublicServer> <FiCE> Image:Srnwtimerinjection.png 03:24:49 <PublicServer> <ZarenorDarkstalker> pour thousands of money into them, built a rail and a bus stop for them, and more roads.. and they hate me for the auto-TF done by the road 03:24:55 <PublicServer> <ZarenorDarkstalker> i saw the timer :P 03:25:07 <PublicServer> <ZarenorDarkstalker> pretty cool little piece of work 03:25:23 <PublicServer> <FiCE> hah Sendingham is growing past though 03:25:47 <PublicServer> <ZarenorDarkstalker> yeah, because OFTC apparently loves them 03:26:09 <PublicServer> <ZarenorDarkstalker> like i said.. they've been well funded.. we probably own half the town 03:26:16 <PublicServer> <FiCE> haha 03:26:43 <PublicServer> <FiCE> busted! :p 03:26:46 <PublicServer> <ZarenorDarkstalker> lol.. bah 03:26:54 <PublicServer> <FiCE> buy them some trees instead? 03:26:55 <PublicServer> <ZarenorDarkstalker> and to put another bus stop! i mean, come on! 03:27:00 <PublicServer> <ZarenorDarkstalker> in a minute 03:29:20 <PublicServer> <ZarenorDarkstalker> bahahahah so evil 03:34:22 <PublicServer> <ZarenorDarkstalker> woo, 1204 people now! 03:34:28 <PublicServer> <FiCE> yeah not bad :) 03:34:44 <PublicServer> <ZarenorDarkstalker> supposedly 321 possible transported a month 03:35:16 <PublicServer> <FiCE> growth bridges 03:35:17 <PublicServer> <ZarenorDarkstalker> ha, i was about to do that 03:35:24 <PublicServer> <FiCE> or something similar 03:35:30 <PublicServer> <FiCE> demolish if you had a better plan :) 03:36:48 <PublicServer> <ZarenorDarkstalker> there we go 03:36:56 <PublicServer> <ZarenorDarkstalker> nice neat groth vector 03:37:05 <PublicServer> <ZarenorDarkstalker> *growth 03:37:15 <PublicServer> <ZarenorDarkstalker> just will be heck to make a bigger station later 03:37:20 <PublicServer> <ZarenorDarkstalker> but 03:37:36 <PublicServer> <ZarenorDarkstalker> might not be an issue, theres already talk of starting 139 03:38:02 <PublicServer> <FiCE> yep 03:38:18 <PublicServer> <ZarenorDarkstalker> I 03:38:18 <PublicServer> <FiCE> presignals are so slow :( 03:38:27 <PublicServer> <ZarenorDarkstalker> I'm excited to see what come up 03:38:27 <PublicServer> <FiCE> now 500 trains = maximum per game 03:38:36 <PublicServer> <ZarenorDarkstalker> what with the pathbased? 03:38:45 <PublicServer> <ZarenorDarkstalker> if you use them like crazy, yeah 03:38:48 <PublicServer> <FiCE> yeah, path signals sorry 03:39:03 <PublicServer> <ZarenorDarkstalker> odd that 511 is causing this mch lag, 136 03:39:07 <PublicServer> <ZarenorDarkstalker> had over 1000 03:39:12 <PublicServer> <ZarenorDarkstalker> and people could join 03:39:15 <PublicServer> <FiCE> hmm 03:39:19 <PublicServer> <ZarenorDarkstalker> and a major drop/pickup used path 03:39:24 <PublicServer> <ZarenorDarkstalker> i would know, i designed it 03:39:55 <PublicServer> <ZarenorDarkstalker> but there, one-way, it's faster 03:40:39 <PublicServer> <ZarenorDarkstalker> they like us again 03:41:07 <PublicServer> <FiCE> :) 03:41:22 <PublicServer> <FiCE> they could do with some new buildings :) 03:41:29 <PublicServer> <ZarenorDarkstalker> kinda funny to me, to be planning this small a city in a coop game 03:41:38 <PublicServer> <FiCE> haha 03:41:49 <PublicServer> <FiCE> i'd love to see this become a large city out of nothing 03:42:03 <PublicServer> <FiCE> does transporting mail help grow it? 03:42:04 <PublicServer> <ZarenorDarkstalker> haha.. the issue will become having enough trains on that dinky station 03:42:09 <PublicServer> <ZarenorDarkstalker> no idea 03:42:31 <PublicServer> <ZarenorDarkstalker> because I'll be the first to admit that on that station i was lazy 03:42:46 <PublicServer> <FiCE> maybe just reserve the land between the current station and the plan 03:42:52 <PublicServer> <FiCE> for a station extension? 03:42:59 <PublicServer> <ZarenorDarkstalker> and tunnel it in later? 03:43:07 <PublicServer> <ZarenorDarkstalker> sounds good 03:43:29 <PublicServer> <ZarenorDarkstalker> leave that road 03:43:32 <PublicServer> <ZarenorDarkstalker> it's fine 03:43:39 <PublicServer> <ZarenorDarkstalker> we'll go under 03:43:43 <PublicServer> <FiCE> nah the idea was you could have 4 platforms later 03:43:50 <PublicServer> <ZarenorDarkstalker> i'm not expecting it that crowded before 139 03:44:03 <PublicServer> <FiCE> this place is doubling quite quickly ;) 03:44:14 <PublicServer> <ZarenorDarkstalker> yeah, we spam the buildings enough :P 03:44:50 <PublicServer> <FiCE> car yard! 03:44:57 <PublicServer> <FiCE> thingy 03:45:02 <PublicServer> <ZarenorDarkstalker> lol 03:45:10 <PublicServer> <ZarenorDarkstalker> what IS that? 03:45:39 <PublicServer> <FiCE> prison 03:45:53 <PublicServer> <FiCE> if you query the tile 03:46:06 <PublicServer> <ZarenorDarkstalker> how do you query? i've forgotten 03:46:32 <PublicServer> <FiCE> road reconstruction doesn't actually make the town own more of our roads does it? 03:46:38 <PublicServer> <FiCE> last button in the toolbar 03:46:39 <PublicServer> <ZarenorDarkstalker> it might 03:46:46 <PublicServer> <ZarenorDarkstalker> and it disrupts bus trafic 03:46:49 <PublicServer> <FiCE> first option in the dropdown 03:46:51 <PublicServer> <FiCE> yeah 03:46:54 <PublicServer> <FiCE> i wasn't sure 03:48:10 <PublicServer> <FiCE> we could do with a new station in the middle i think 03:48:17 <PublicServer> <FiCE> or better... station walk? 03:48:20 <PublicServer> <ZarenorDarkstalker> where in the middle? 03:48:30 <PublicServer> <ZarenorDarkstalker> of town, that crossroads? 03:48:37 <PublicServer> <FiCE> there seems to be an area of no-catchment near the skyscrapers? 03:48:45 <PublicServer> <ZarenorDarkstalker> ah, i see it now 03:48:58 <PublicServer> <ZarenorDarkstalker> definitely a case of walk-ish 03:49:11 <PublicServer> <ZarenorDarkstalker> after trees 03:49:15 <PublicServer> <FiCE> yep 03:50:00 <PublicServer> <ZarenorDarkstalker> look at the stuck busses 03:50:19 <PublicServer> <FiCE> yeah road reconstruction doesn't seem very good :) 03:50:19 *** Combuster has quit IRC 03:50:37 *** Combuster has joined #openttdcoop 03:50:37 *** ChanServ sets mode: +o Combuster 03:50:43 <PublicServer> <FiCE> we still own those tiles 03:50:50 <PublicServer> <ZarenorDarkstalker> good 03:50:59 <PublicServer> <ZarenorDarkstalker> now we know for certain, then 03:51:54 <PublicServer> <ZarenorDarkstalker> MOAR GROWTH 03:52:07 <PublicServer> <ZarenorDarkstalker> lol 03:52:11 <PublicServer> <FiCE> ... just in case :p 03:52:16 <PublicServer> <ZarenorDarkstalker> haha 03:52:29 <PublicServer> <ZarenorDarkstalker> you might want t make that a tunnel so no one gets pissed 03:52:41 <PublicServer> <ZarenorDarkstalker> just to be sure :P 03:52:41 <PublicServer> <FiCE> it is just temporary until the town grows there 03:52:44 <PublicServer> <FiCE> then you can remove the bridge 03:52:46 <PublicServer> <ZarenorDarkstalker> ah 03:53:14 <PublicServer> <FiCE> OpenTTD treats bridges as 1 tile I think 03:53:19 <PublicServer> <ZarenorDarkstalker> i must admit, it is great having so much money you could laugh at buying the world 03:53:20 <PublicServer> <FiCE> when it calculates how far a building is 03:53:22 <PublicServer> <FiCE> from the town 03:53:27 <PublicServer> <ZarenorDarkstalker> ah 03:53:28 <PublicServer> <ZarenorDarkstalker> i see 03:53:39 <PublicServer> <ZarenorDarkstalker> to makes for some interesting growth patterns? 03:53:41 <PublicServer> <FiCE> ie. a bridge from the heart of a city to 60 tiles away 03:53:50 <PublicServer> <ZarenorDarkstalker> is still 1 tile 03:53:55 <PublicServer> <FiCE> will start growing 60 tiles away straight away 03:54:06 <PublicServer> <ZarenorDarkstalker> haha, i almost want to try that 03:54:19 <PublicServer> <FiCE> tunnels are the same 03:54:26 <PublicServer> <FiCE> I like mixing cities together :p 03:54:29 <PublicServer> <ZarenorDarkstalker> bridge from the center to across the sbahn 03:54:42 <PublicServer> <ZarenorDarkstalker> never tried in offline games, to be honest 03:55:07 <PublicServer> <ZarenorDarkstalker> i've made huge cities with massive terminus stations.. before i learned better, since which i joined here 03:55:33 <PublicServer> <ZarenorDarkstalker> time to retree again 03:57:24 <PublicServer> <ZarenorDarkstalker> bah, not enough... 03:57:51 <PublicServer> <ZarenorDarkstalker> woah, trains not here 03:57:51 <PublicServer> <ZarenorDarkstalker> surprising me, having 200 people waiting 03:57:51 <PublicServer> <ZarenorDarkstalker> 400 03:58:39 <PublicServer> <ZarenorDarkstalker> 2 more inbound 04:04:15 <PublicServer> <FiCE> i'm trying to grow sintown across regions 04:04:21 <PublicServer> <ZarenorDarkstalker> sin? 04:04:26 <PublicServer> <ZarenorDarkstalker> wheres that? 04:04:44 <PublicServer> <FiCE> middle of the map-ish 04:04:47 <PublicServer> <FiCE> near the welcome 04:05:46 <PublicServer> <ZarenorDarkstalker> plan region 4's sintown near sendingham :P 04:06:07 <PublicServer> <ZarenorDarkstalker> well.. that wont work.. what coords? 04:06:11 <PublicServer> <FiCE> haha 04:06:28 <PublicServer> <FiCE> 208x1039 04:06:30 <PublicServer> <ZarenorDarkstalker> mostly the first 04:06:51 <PublicServer> <ZarenorDarkstalker> thats quite a bit west fo send.. 04:06:52 <PublicServer> <ZarenorDarkstalker> lesee 04:07:16 <PublicServer> <ZarenorDarkstalker> thats south of most of 4 04:07:29 <PublicServer> <ZarenorDarkstalker> h, nvm i see 04:07:44 <PublicServer> <ZarenorDarkstalker> near fenningbury 04:07:57 <PublicServer> <ZarenorDarkstalker> would work 04:08:18 <PublicServer> <FiCE> i'm lost :p 04:08:44 <PublicServer> <ZarenorDarkstalker> how low is the tunnel entrance? 04:08:47 <PublicServer> <ZarenorDarkstalker> -1? 04:09:16 <PublicServer> <FiCE> ? 04:09:38 <PublicServer> <ZarenorDarkstalker> one sec 04:10:31 <PublicServer> <ZarenorDarkstalker> i see now lol 04:10:50 <PublicServer> <ZarenorDarkstalker> want any help, ro do you want to plan it yourself? 04:11:07 <PublicServer> <FiCE> sure, would love some help :) 04:11:18 <PublicServer> <FiCE> I see it has just started working 04:11:21 <PublicServer> <ZarenorDarkstalker> so just from those squares of bought land? 04:11:33 <PublicServer> <FiCE> nah follow the bridge 04:11:42 <PublicServer> <FiCE> and you'll see there is a house near all the planned roads 04:11:48 <PublicServer> <FiCE> that is sintown2 04:11:59 <PublicServer> <ZarenorDarkstalker> ah 04:12:00 <PublicServer> <FiCE> the purchased land is to force the town to grow 04:12:04 <PublicServer> <FiCE> across the bridge 04:12:06 <PublicServer> <ZarenorDarkstalker> and it's local authority sintown 04:12:07 <PublicServer> <FiCE> yep 04:12:14 <PublicServer> <ZarenorDarkstalker> lol, thats insane 04:12:34 <PublicServer> <ZarenorDarkstalker> so thats sintown2- region 4? 04:12:47 <PublicServer> <FiCE> something like that :p 04:12:50 <PublicServer> <ZarenorDarkstalker> so if we put one crossroads and a tunnel or bridge either side 04:13:02 <PublicServer> <ZarenorDarkstalker> thats onlt 3 squares 04:13:05 <PublicServer> <ZarenorDarkstalker> *only 04:13:08 <PublicServer> <ZarenorDarkstalker> ? 04:13:23 <PublicServer> <ZarenorDarkstalker> and that brideg is only 2... 04:13:32 <PublicServer> <ZarenorDarkstalker> *bridge 04:13:37 <PublicServer> <FiCE> i'm not sure what you mean, demo? 04:13:48 <PublicServer> <ZarenorDarkstalker> okay, just west of sintown 04:14:18 <PublicServer> <FiCE> oh 2 bridges? 04:14:55 <PublicServer> <ZarenorDarkstalker> assuming either the bridge r tunnel is at center? 04:16:58 <PublicServer> <FiCE> ah it's not centered 04:17:07 <PublicServer> <ZarenorDarkstalker> what isn't? 04:17:10 <PublicServer> <FiCE> just random/copied from the other beast ICE bridge 04:17:15 <PublicServer> <FiCE> the middle piece of land 04:17:18 <PublicServer> <FiCE> which joins the 2 bridges 04:17:26 <PublicServer> <ZarenorDarkstalker> ah 04:17:56 <PublicServer> <ZarenorDarkstalker> i'm going to work in the other direction,okay? 04:18:05 <PublicServer> <FiCE> ok 04:22:03 <PublicServer> <FiCE> hmm yeah you can't tunnel under sea 04:22:21 <PublicServer> <ZarenorDarkstalker> yeah, i checked 04:22:25 <PublicServer> <FiCE> i didn't know you could have a tunnel entrance on sea level lol 04:22:32 <PublicServer> <FiCE> the tunnel should be flooding 04:22:35 <PublicServer> <ZarenorDarkstalker> hence the beast not doing it 04:22:40 <PublicServer> <ZarenorDarkstalker> haha, forcefields 04:23:58 <PublicServer> <FiCE> these buses at Sendingham are too slow 04:24:14 <PublicServer> <FiCE> can I remove them and station walk instead? 04:24:17 <PublicServer> <ZarenorDarkstalker> can't do much about it 04:24:30 <PublicServer> <ZarenorDarkstalker> i'd rather have them for now still.. helps with growth 04:24:40 <PublicServer> <ZarenorDarkstalker> soon walking will be better 04:24:47 <PublicServer> <FiCE> ok 04:26:32 <PublicServer> <FiCE> lol at your road 04:26:58 <PublicServer> <ZarenorDarkstalker> lol 04:27:13 <PublicServer> <ZarenorDarkstalker> but it'll work! 04:27:29 <PublicServer> <ZarenorDarkstalker> like 3 blcks to sintown from 04:27:42 <PublicServer> <FiCE> haha 04:27:42 <PublicServer> <ZarenorDarkstalker> what'sit's-name 04:27:56 <PublicServer> <ZarenorDarkstalker> excep more than 100 04:28:01 <PublicServer> <ZarenorDarkstalker> more than 200 04:28:15 <PublicServer> <FiCE> well it may be a little bit more than 3... maybe more like 10-12 max 04:28:16 <PublicServer> <ZarenorDarkstalker> tutfingbourne 04:28:23 <PublicServer> <FiCE> with all the bridge/tunnel connections 04:28:41 <PublicServer> <ZarenorDarkstalker> to the last city, farthest.. it'll probably be like 12ish 04:29:28 <PublicServer> <ZarenorDarkstalker> but take a look at tarfingbourne 04:30:03 <PublicServer> <FiCE> yep 04:30:13 <PublicServer> <ZarenorDarkstalker> and then dinding hattan 04:30:16 <PublicServer> <FiCE> Tarfinbourne will also grow on those bridges 04:30:18 <PublicServer> <ZarenorDarkstalker> last one? 04:30:23 <PublicServer> <ZarenorDarkstalker> haha 04:30:26 <PublicServer> <ZarenorDarkstalker> bad thing? 04:30:33 <PublicServer> <FiCE> nah :) 04:30:37 <PublicServer> <FiCE> just a FYI 04:30:40 <PublicServer> <ZarenorDarkstalker> okay 04:30:48 <PublicServer> <ZarenorDarkstalker> then quite the mixed cities 04:31:07 <PublicServer> <ZarenorDarkstalker> dindinghattan 04:31:13 <PublicServer> <ZarenorDarkstalker> and tarfinbourne 04:31:18 <PublicServer> <ZarenorDarkstalker> and sintown 04:32:15 <PublicServer> <ZarenorDarkstalker> 12 aquares 04:32:18 <PublicServer> <ZarenorDarkstalker> *squares 04:32:27 <PublicServer> <ZarenorDarkstalker> from sintow to dindinghattan 04:34:32 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 04:34:32 <PublicServer> *** Game paused (not enough players) 04:34:46 <ZarenorDarkstalker> !password 04:34:46 <PublicServer> ZarenorDarkstalker: burped 04:34:52 <PublicServer> *** Game unpaused (enough players) 04:35:22 <PublicServer> *** ZarenorDarkstalker joined the game 04:39:59 <PublicServer> <ZarenorDarkstalker> okay, it may be stationwalk-and-more-trains time 04:40:08 <PublicServer> <FiCE> :) 04:40:15 <PublicServer> <ZarenorDarkstalker> with over 1k passengers at central 04:40:22 <PublicServer> <FiCE> yep 04:41:56 <PublicServer> <FiCE> it'd be better to use stations 04:42:05 <PublicServer> <FiCE> because you have a limit of ~16 bus stations connected 04:42:10 <PublicServer> <FiCE> doesn't matter for now though 04:42:13 <PublicServer> <ZarenorDarkstalker> really? 04:42:21 <PublicServer> <ZarenorDarkstalker> never found that limit.. hmm 04:42:36 <PublicServer> <FiCE> unless it can be changed in config 04:43:38 <PublicServer> <ZarenorDarkstalker> 4 more inbound 04:44:13 <PublicServer> <ZarenorDarkstalker> if we start to run into clogging issues i'll work on the more station 04:45:23 <PublicServer> <ZarenorDarkstalker> but i sort of doubt much clogging at the rate of growth and passengers 04:45:40 <PublicServer> <FiCE> yep 04:45:43 <PublicServer> <FiCE> should be fine for a while 04:45:50 <PublicServer> <ZarenorDarkstalker> maybe though 04:46:06 <PublicServer> <ZarenorDarkstalker> actually, those 2 queueing... 04:46:18 <PublicServer> <ZarenorDarkstalker> should be good to space them out 04:49:06 <PublicServer> <FiCE> transporting 100% of Sengingham at the moment :) 04:49:22 <PublicServer> <ZarenorDarkstalker> awesome 04:49:54 <PublicServer> <FiCE> knock the bridge down if needed 04:50:05 <PublicServer> <ZarenorDarkstalker> organizing a cramped station :P 04:50:06 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 04:50:06 <PublicServer> *** Game paused (not enough players) 04:50:20 <ZarenorDarkstalker> !password 04:50:20 <PublicServer> ZarenorDarkstalker: sugars 04:50:24 <PublicServer> *** Game unpaused (enough players) 04:50:44 <PublicServer> *** ZarenorDarkstalker joined the game 04:50:56 <ZarenorDarkstalker> have to do that tunnel anyway.. but this might be ingenious, i'm getting prud of me again... which is probably bad 04:51:02 <ZarenorDarkstalker> *might 04:51:12 <PublicServer> <FiCE> :) 04:56:32 <PublicServer> <ZarenorDarkstalker> woot 04:56:35 <PublicServer> <ZarenorDarkstalker> prio that works 04:56:45 <PublicServer> <ZarenorDarkstalker> haphazard.. but it works 05:07:33 <PublicServer> <ZarenorDarkstalker> hmm, this may be the worst station i've built 05:07:40 <PublicServer> <FiCE> lol 05:07:48 <PublicServer> <ZarenorDarkstalker> like, ever in a coop game 05:07:56 <PublicServer> <FiCE> tough place to build 05:08:42 <PublicServer> <ZarenorDarkstalker> eh, someone is likely to want my head anyway 05:09:12 <PublicServer> <FiCE> is sendingham shrinking? 05:09:26 <PublicServer> <ZarenorDarkstalker> haven't figured out how to get them to take the other route yet 05:09:35 <PublicServer> <ZarenorDarkstalker> it was stagnating 05:11:38 <PublicServer> <ZarenorDarkstalker> yaya, we have an extra platform 05:11:43 <PublicServer> <ZarenorDarkstalker> *yay 05:11:54 <PublicServer> <ZarenorDarkstalker> and i got them using the other stations 05:12:01 <PublicServer> <FiCE> :) 05:12:08 <PublicServer> <ZarenorDarkstalker> how well, i haven't a clue 05:12:58 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 05:12:58 <PublicServer> *** Game paused (not enough players) 05:13:13 <ZarenorDarkstalker> !password 05:13:13 <PublicServer> ZarenorDarkstalker: dearth 05:13:20 <PublicServer> *** Game unpaused (enough players) 05:13:33 <PublicServer> *** ZarenorDarkstalker joined the game 05:15:28 <PublicServer> <FiCE> yep we need to transport pax inside sendingham 05:15:35 <PublicServer> <FiCE> or at least transport some from another town 05:15:59 <PublicServer> <FiCE> it seems towns grow with both pax taken + delivered 05:16:03 <PublicServer> <FiCE> also goods help 05:17:34 <PublicServer> <ZarenorDarkstalker> goods, idk how to swing that 05:17:55 <PublicServer> <ZarenorDarkstalker> but pax travel 05:18:03 <PublicServer> <ZarenorDarkstalker> i have a minimalist solution going now 05:18:38 <PublicServer> <FiCE> looks good :) 05:19:21 <PublicServer> <ZarenorDarkstalker> we'll see if it's enough 05:19:41 <PublicServer> <ZarenorDarkstalker> it's just a laugh to me 05:19:51 <PublicServer> <ZarenorDarkstalker> that it's started growing again 05:19:56 <PublicServer> <ZarenorDarkstalker> or had 05:20:12 <PublicServer> <ZarenorDarkstalker> and how dramatically the available grew 05:21:16 <PublicServer> <FiCE> lol 05:21:23 <PublicServer> <ZarenorDarkstalker> what? 05:21:30 <PublicServer> <FiCE> that bus works well 05:21:35 <PublicServer> <ZarenorDarkstalker> lol 05:21:42 <PublicServer> <ZarenorDarkstalker> it's actually making a profit 05:21:50 <PublicServer> <ZarenorDarkstalker> for now at least 05:21:53 <PublicServer> <FiCE> haha 05:22:00 <PublicServer> <ZarenorDarkstalker> lol 05:22:24 <PublicServer> <ZarenorDarkstalker> the passengers are like WOOOOOO!!!! WE MOVED A SQUARE!!! 05:22:52 <Razaekel> considering square are 400km on a side 05:22:56 <Razaekel> that's significant 05:23:04 <PublicServer> <ZarenorDarkstalker> i suppose so... 05:23:13 <PublicServer> <ZarenorDarkstalker> but there's nothing around 05:23:20 <PublicServer> <FiCE> heh 05:23:21 <Razaekel> !password 05:23:21 <PublicServer> Razaekel: dusted 05:23:27 <PublicServer> <ZarenorDarkstalker> this has got to be the most ghetto city-grower ever 05:23:27 <PublicServer> <FiCE> scenic bus tripe? 05:23:30 <PublicServer> <FiCE> *trips 05:23:31 <PublicServer> <ZarenorDarkstalker> lol 05:23:37 <PublicServer> *** Razaekel joined the game 05:23:41 <PublicServer> <ZarenorDarkstalker> or it was while the city was growing 05:23:48 <PublicServer> <FiCE> we need more PAX *to* the city I think 05:24:00 <PublicServer> <FiCE> let me check the source code 05:24:01 <PublicServer> <ZarenorDarkstalker> well maybe we should fix that then... 05:24:04 <PublicServer> <FiCE> to see how it grows 05:24:04 <PublicServer> <ZarenorDarkstalker> okay 05:24:14 <PublicServer> <FiCE> can we steal a few train loads of PAX from elsewhere 05:24:21 <PublicServer> <FiCE> and dump them in Sendingham? 05:24:37 <PublicServer> <ZarenorDarkstalker> no.. really all we can do is set up a bus loine for that 05:24:41 <PublicServer> <ZarenorDarkstalker> *line 05:24:51 <PublicServer> <ZarenorDarkstalker> all pax train travel is supposed to be ICE 05:25:04 <PublicServer> <ZarenorDarkstalker> or, more properly, sbahn-> ICE 05:25:17 <PublicServer> <Razaekel> not counting the beast 05:25:20 <PublicServer> <FiCE> ok :) 05:25:49 <PublicServer> <ZarenorDarkstalker> and Raz, for the ghetto grower look at sendingham woods.. soon to be renamed 05:26:11 <PublicServer> <ZarenorDarkstalker> renamed :P 05:26:26 <PublicServer> <Razaekel> lol 05:26:31 <PublicServer> <Razaekel> i've almost seen worse 05:26:38 <PublicServer> <ZarenorDarkstalker> almost? 05:26:38 <PublicServer> <Razaekel> ask mark 05:26:44 <PublicServer> <ZarenorDarkstalker> haha 05:27:05 <PublicServer> <ZarenorDarkstalker> i don't want my ear ranted off at the lowquality of noob work 05:27:51 <PublicServer> <ZarenorDarkstalker> me doing that piece of work was halfway for the hell of it 05:28:11 <PublicServer> <ZarenorDarkstalker> i'm still trying to figure out how much i have to penalize these lines 05:29:33 <PublicServer> <ZarenorDarkstalker> nice line FiCE 05:32:13 <PublicServer> <FiCE> the road? 05:32:21 <PublicServer> <ZarenorDarkstalker> yeah :P 05:32:30 <PublicServer> <FiCE> yeah I gave up... couldn't be bothered :p 05:34:19 <PublicServer> <FiCE> it seems there is no point in funding buildings 05:34:24 <PublicServer> <FiCE> more than once every 3 months 05:34:27 <PublicServer> <FiCE> it has no extra effect 05:34:29 <PublicServer> <ZarenorDarkstalker> why not? 05:34:30 <PublicServer> <Razaekel> nope 05:34:31 <PublicServer> <ZarenorDarkstalker> ah 05:34:38 <PublicServer> <FiCE> I'm reading the source code 05:35:13 <PublicServer> <ZarenorDarkstalker> so every 3 months it has an effect, and beyoned that it's a moneysink? 05:35:15 <PublicServer> <FiCE> and large advertising campaigns add +20 ratings I think 05:35:18 <PublicServer> <FiCE> yep 05:35:18 <PublicServer> <Razaekel> yea 05:35:25 <PublicServer> <ZarenorDarkstalker> *beyond 05:35:33 <PublicServer> <ZarenorDarkstalker> hm, okay 05:35:36 <PublicServer> <FiCE> so no need to do more than 2-3 large advertising campaigns 05:35:41 <PublicServer> <FiCE> depending on what your current rating is 05:36:53 <PublicServer> <FiCE> bribes are a 1 in 16 chance I think 05:36:54 <PublicServer> <ZarenorDarkstalker> have to be pretty bad to need mre than 3 :P 05:36:55 <PublicServer> <FiCE> of failing 05:37:02 <PublicServer> <ZarenorDarkstalker> okay.. good to know 05:37:05 <PublicServer> <Razaekel> 1 in 16 of failing? 05:37:25 <PublicServer> <FiCE> if (Chance16(1, 14)) 05:37:39 <PublicServer> <FiCE> either 1 in 16 or 1 in 14... somewhere around there I think 05:38:21 <PublicServer> *** Razaekel has left the game (connection lost) 05:38:58 <PublicServer> <FiCE> also town growth is heavily based on how frequent vehicles arrive 05:39:16 <PublicServer> <ZarenorDarkstalker> not on passenger number or where from? 05:39:36 <PublicServer> <FiCE> where from doesn't matter 05:39:45 <PublicServer> <FiCE> station ratings do matter I think 05:40:08 <PublicServer> <ZarenorDarkstalker> but i'm saying ghetto grower clones... 05:40:08 <PublicServer> <FiCE> so the ghetto grower probably fixes the "time since last vehicle" thing 05:40:16 <PublicServer> <ZarenorDarkstalker> lol 05:40:25 <PublicServer> <ZarenorDarkstalker> mostly, i think 05:41:23 <PublicServer> <ZarenorDarkstalker> if it doesn't, i've no idea what will 05:41:36 <PublicServer> <ZarenorDarkstalker> between trains always waiting 05:41:43 <PublicServer> <FiCE> nice buses :) 05:41:47 <PublicServer> <ZarenorDarkstalker> and it arriving quite frequently 05:41:55 <PublicServer> <ZarenorDarkstalker> eh, they're not great 05:41:58 <PublicServer> <ZarenorDarkstalker> but not too bad 05:42:07 <PublicServer> <FiCE> always waiting trains don't help 05:42:14 <PublicServer> <FiCE> I think 05:42:24 <PublicServer> <FiCE> I could be wrong 05:42:48 <PublicServer> <FiCE> actually maybe the "time_since_load" is 0 whenever a train is loading 05:42:53 <PublicServer> <FiCE> rather than when it finishes loading 05:42:54 <PublicServer> <FiCE> not sure 05:43:08 <PublicServer> <ZarenorDarkstalker> just depends how it calculates it i guess.. it helps ratings on the station, ut i've no idea about town growth.. never even glanced at the source 05:44:55 <Razaekel> iirc mark said there needs to be like 5 stations with a vehicle arriving at least every 20 days 05:45:11 *** welterde has quit IRC 05:45:23 <PublicServer> <ZarenorDarkstalker> well we've got.. er.. 3 05:45:39 <PublicServer> <ZarenorDarkstalker> 2 of which have a vehicle arriving every 20 days, and one unused 05:46:20 <FiCE> oh yeah you're right actually 05:46:47 <Razaekel> of course i am 05:47:38 <PublicServer> <FiCE> the town grower is run once a month it seems 05:48:01 <PublicServer> <FiCE> so we need more ghetto growers :p 05:48:10 <PublicServer> <ZarenorDarkstalker> really? 05:48:28 <PublicServer> <ZarenorDarkstalker> more stations, or more frequent arrivals? 05:48:49 <PublicServer> <FiCE> we need 5 stations which have a vehicle loading/unloading once every 20 days 05:48:51 <PublicServer> <FiCE> at least 05:49:07 <PublicServer> <ZarenorDarkstalker> so basially, ghetto 2 and 3 05:49:11 <PublicServer> <FiCE> also we need to make sure we fund new buildings at least once every 3 months 05:49:12 <PublicServer> <ZarenorDarkstalker> *basically 05:49:40 <PublicServer> <ZarenorDarkstalker> and run ads frequently? 05:49:55 <PublicServer> <FiCE> won't help I don't think 05:50:06 <PublicServer> <ZarenorDarkstalker> just fr the station ratings 05:50:26 <PublicServer> <FiCE> yep it seems station ratings don't matter for town growth 05:50:31 <PublicServer> <ZarenorDarkstalker> ah, okay 05:51:13 <PublicServer> <FiCE> so we really need 5 ghetto growers to be safe (I think) 05:51:31 <PublicServer> <FiCE> i'm not sure if empty vehicles count... they might do :) 05:51:38 <PublicServer> <ZarenorDarkstalker> ghetto grower, ghetto 2, and ghetto 3.. plus sendingham 05:51:39 <PublicServer> <ZarenorDarkstalker> is 4 05:51:48 <PublicServer> <ZarenorDarkstalker> so 4 of them 05:51:51 <PublicServer> <FiCE> sendingham might not have a train every 20 days 05:51:55 <PublicServer> <FiCE> ? 05:52:02 <PublicServer> <FiCE> ah ok 05:52:03 <PublicServer> <ZarenorDarkstalker> it's serviced by all the ghettos 05:52:05 <PublicServer> <FiCE> should be fine 05:52:37 <PublicServer> <FiCE> ok now we're growing :) 05:52:42 <PublicServer> <FiCE> .... fast 05:52:47 <PublicServer> <ZarenorDarkstalker> good thing too 05:53:26 <PublicServer> <ZarenorDarkstalker> so lesee 05:54:54 <PublicServer> <ZarenorDarkstalker> ghetto 2 in operation 05:55:01 <PublicServer> <FiCE> :) 05:58:11 <PublicServer> <FiCE> haha nice work 05:58:45 <PublicServer> <ZarenorDarkstalker> i did get too many stops 05:58:49 <PublicServer> <ZarenorDarkstalker> but now we'll have 6 06:01:40 <PublicServer> <ZarenorDarkstalker> most of these don't actually do anything 06:01:49 <PublicServer> <ZarenorDarkstalker> produce and accept nothing 06:01:54 <PublicServer> <ZarenorDarkstalker> just station spam 06:02:24 <PublicServer> <FiCE> :) 06:02:33 <PublicServer> <ZarenorDarkstalker> but the 1228 passengers a month speaks for itself 06:03:00 <PublicServer> <FiCE> i'm funding the town every month or two 06:03:03 <PublicServer> <FiCE> to keep that up and running 06:03:19 <PublicServer> <ZarenorDarkstalker> awesome.. i'll brb.. bio 06:03:24 <PublicServer> <FiCE> ok :) 06:05:36 <PublicServer> <ZarenorDarkstalker> back 06:05:41 <PublicServer> <ZarenorDarkstalker> woo 700 more people 06:08:02 <PublicServer> <FiCE> looks like we need more trains? 06:08:14 <PublicServer> <FiCE> oh, they just got stuck it seems 06:08:17 <PublicServer> <ZarenorDarkstalker> not yet... once we get down to one waiting 06:08:35 <PublicServer> <ZarenorDarkstalker> yeah, they still haven't spaced out right because of the erratic growth 06:08:46 <PublicServer> <FiCE> yep 06:11:09 <PublicServer> <ZarenorDarkstalker> okay.. now for more trains to test my station 06:12:04 <PublicServer> <ZarenorDarkstalker> 4 more inbound 06:12:13 <PublicServer> <FiCE> :) 06:12:16 <PublicServer> <ZarenorDarkstalker> more trains than platforms now 06:16:37 *** Combuster has quit IRC 06:26:38 *** welterde has joined #openttdcoop 06:26:55 <PublicServer> <ZarenorDarkstalker> i may have finally gotten the station penalized properly 06:27:20 <PublicServer> <ZarenorDarkstalker> gah, ot quite 06:27:35 <PublicServer> <FiCE> ot 06:27:41 <PublicServer> <ZarenorDarkstalker> *not 06:27:42 <PublicServer> <FiCE> it's good you're working on that 06:27:53 <PublicServer> <FiCE> because we've hit 6000 :) 06:27:58 <PublicServer> <ZarenorDarkstalker> yeah 06:28:11 <PublicServer> <ZarenorDarkstalker> and many more people.. there should be 10 trainsn now 06:28:16 <PublicServer> <FiCE> and I upgraded the bus route to the nearby town 06:28:17 <PublicServer> <ZarenorDarkstalker> or is it 12? 06:28:37 <PublicServer> <FiCE> 12 06:28:40 <PublicServer> <ZarenorDarkstalker> good! 06:28:52 <PublicServer> <ZarenorDarkstalker> you might add another terminus on that edge 06:28:58 <PublicServer> <ZarenorDarkstalker> oh, nvm, can't 06:29:45 <PublicServer> <FiCE> we can convert our station spreaders to stations 06:29:50 <PublicServer> <FiCE> instead of bus stops 06:29:53 <PublicServer> <FiCE> if needed 06:30:00 <PublicServer> <ZarenorDarkstalker> may have to 06:30:12 <PublicServer> <FiCE> looks ok for the moment though 06:36:15 <PublicServer> <ZarenorDarkstalker> damn... this is starting to tch me off 06:39:12 *** Combuster has joined #openttdcoop 06:39:12 *** ChanServ sets mode: +o Combuster 06:47:55 <PublicServer> <ZarenorDarkstalker> alright... now maybe? :P 06:49:02 *** tneo_ has joined #openttdcoop 06:53:34 *** moileroi has joined #openttdcoop 06:54:07 <moileroi> hello 06:54:24 <PublicServer> <ZarenorDarkstalker> heyas 06:55:24 <moileroi> may I join as a spectator in the game? Therefore I need to know the password 06:55:36 <PublicServer> <FiCE> type !password on IRC 06:55:45 <PublicServer> <ZarenorDarkstalker> you sure can, and just type !password to get the password 06:55:59 <moileroi> !password 06:55:59 <PublicServer> moileroi: defame 06:56:15 <PublicServer> <ZarenorDarkstalker> but i'm leaving in just a few for sleep so it may pause unless you guys want me to leave it running 06:56:20 <PublicServer> *** moi.leroi joined the game 06:56:36 <PublicServer> <FiCE> 7000 now! :) 06:56:43 <PublicServer> <FiCE> yeah i'll just leave it running mysql 06:56:47 <PublicServer> <FiCE> myself... heh 06:57:08 <PublicServer> <FiCE> I hate it when geek language finds a way into normal talk 06:57:42 <PublicServer> <ZarenorDarkstalker> eh, its a bit frowned upon, so if you're going to sleep as well we shouldn't, (s)he can look at it paused 06:58:32 <PublicServer> <ZarenorDarkstalker> and look at it running at a different time maybe, or save it and load it on thier computer 06:58:42 <PublicServer> <ZarenorDarkstalker> but abnyway.. haha good job 06:58:47 <PublicServer> <ZarenorDarkstalker> *anyway 06:58:58 <PublicServer> <FiCE> :) thanks, you too 06:58:59 <PublicServer> <ZarenorDarkstalker> and the *is* the 137th+ sql 06:59:00 <PublicServer> <FiCE> cya :) 06:59:12 <PublicServer> <ZarenorDarkstalker> have a good night 06:59:43 <PublicServer> <FiCE> well I am watching still, so not leaving it unattended 06:59:57 <ZarenorDarkstalker> okay.. then enjoy 07:00:03 <PublicServer> <FiCE> cya :) 07:00:13 <ZarenorDarkstalker> let me see if when i discon it freezes.. might not since there will be two clients 07:00:15 <ZarenorDarkstalker> or better 07:00:27 <PublicServer> *** ZarenorDarkstalker has joined spectators 07:00:27 <PublicServer> *** Game paused (not enough players) 07:00:42 <PublicServer> <ZarenorDarkstalker> ahh, nope, two in-company.. oh well... 07:01:04 <PublicServer> <ZarenorDarkstalker> moi, feel free to join the company and look around, you can't hurt much ithout a building tool 07:01:47 *** [com]buster has joined #openttdcoop 07:01:47 *** ChanServ sets mode: +o [com]buster 07:01:55 <moileroi> ok. thanks 07:02:38 <PublicServer> <ZarenorDarkstalker> and that way you can see it in action if you want 07:02:47 <planetmaker> good morning 07:02:49 <planetmaker> !playercount 07:02:49 <PublicServer> planetmaker: Number of players: 6 07:02:53 <planetmaker> o_O 07:02:56 <planetmaker> wow. 07:03:00 <planetmaker> !players 07:03:02 <PublicServer> planetmaker: Client 359 (Orange) is FiCE, in company 1 (OTTDC) 07:03:02 <PublicServer> planetmaker: Client 369 is ZarenorDarkstalker, a spectator 07:03:02 <PublicServer> planetmaker: Client 372 is moi.leroi, a spectator 07:03:05 <PublicServer> <FiCE> hi 07:03:07 <moileroi> it's great. I just want to study your building skills 07:03:11 <planetmaker> ? eh... 07:03:16 <PublicServer> <ZarenorDarkstalker> lol, wish i had some ;) 07:03:16 <planetmaker> 6 vs 3... 07:03:24 <tneo_> !clients 07:03:33 <tneo_> !players 07:03:35 <PublicServer> tneo_: Client 359 (Orange) is FiCE, in company 1 (OTTDC) 07:03:35 <PublicServer> tneo_: Client 369 is ZarenorDarkstalker, a spectator 07:03:35 <PublicServer> tneo_: Client 372 is moi.leroi, a spectator 07:03:43 <planetmaker> :P another highlight ;) 07:03:55 <PublicServer> <ZarenorDarkstalker> anyway, morning planet, tneo.. night guys.. see ya in a few hours or so 07:03:59 <planetmaker> moileroi: you're welcome to help building, too :) 07:04:04 <planetmaker> night ZarenorDarkstalker 07:04:09 <tneo_> night ZarenorDarkstalker 07:04:20 <moileroi> I don't want to mess anything up. sorry 07:04:32 <planetmaker> !rcon info 07:04:32 <PublicServer> planetmaker: Current/maximum clients: 3/255 07:04:32 <PublicServer> planetmaker: Current/maximum companies: 1/ 1 07:04:32 <PublicServer> planetmaker: Current/maximum spectators: 2/10 07:04:42 <planetmaker> !rcon companies 07:04:42 <PublicServer> planetmaker: #:1(Orange) Company Name: 'OTTDC' Year Founded: 1950 Money: 8860993739 Loan: 0 Value: 8891366749 (T:529, R:142, P:0, S:15) unprotected 07:05:01 <planetmaker> oh... I guess this game tends to be unplayable nearly for my computer :S 07:05:23 <planetmaker> moileroi: skills only improve by practising them :) 07:05:32 <planetmaker> !guide 07:05:32 <PublicServer> planetmaker: http://www.openttdcoop.org/blog/2009/03/08/a-newbie-guide-to-openttdcoop/ 07:05:41 <planetmaker> ^^you know that? 07:06:13 *** Combuster has quit IRC 07:06:13 *** [com]buster is now known as Combuster 07:06:53 <moileroi> I know the guide. 07:06:58 <planetmaker> :) 07:07:52 <moileroi> however I started to face serious problems. I tried to stick to buildingsrules but it just takes to much space to build everything according to rules. 07:08:22 <moileroi> that's my problem. I just want to look how you guys solve it 07:09:38 <planetmaker> he, yeah, space is sometimes an issue. 07:10:07 <planetmaker> Methods to solve that depend... on the plan, on the available tools :) 07:10:26 <planetmaker> more often: if there's no direct way, do it the indirect :) 07:10:44 <planetmaker> e.g. if you cannot go straight, make a bend and turn back :) 07:10:54 <planetmaker> both literally and metaphorically 07:11:53 <tneo_> hehe 07:12:16 <planetmaker> or if a hub doesn't fit here, build it 20 tiles to the west 07:12:16 <planetmaker> or alike 07:12:21 <tneo_> but with the increase in size of maps, space is less of an issue 07:12:33 <planetmaker> !tell moileroi about !archive 07:12:33 <PublicServer> planetmaker: unknown command "archive" 07:12:48 <planetmaker> ... 07:12:51 <tneo_> !archive 07:12:51 <PublicServer> tneo_: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 07:12:56 <tneo_> moileroi, ^^ 07:13:08 <tneo_> planetmaker, that should be !archive @ moileroi ;-) 07:13:20 <tneo_> that makes more sense in my eyes and is less typing :-P 07:13:22 <moileroi> as I see you allow shorter bends. I think this a relaxation that makes thinks easier 07:14:07 <planetmaker> moileroi: the CL depends upon the max speed and the TL, of course 07:14:08 <moileroi> I know the page. it's great. 07:14:16 <moileroi> CL? TL? 07:14:52 <planetmaker> curve and train length in tiles 07:15:01 <planetmaker> !glossary 07:15:04 <planetmaker> !jargon 07:15:08 <planetmaker> hmpf 07:15:45 <planetmaker> I got HUGE lag :( 07:15:55 <moileroi> I am sorry for that. 07:16:08 <tneo_> !curve 07:16:08 <PublicServer> tneo_: http://www.openttdcoop.org/wiki/Max_Curve_Speed 07:16:19 <tneo_> needs expansion though ;-) 07:17:04 <planetmaker> don't worry, moileroi - at the beginning it's some short hands; but one gets easily used to :) 07:17:37 <tneo_> and while building others will guide you and give tips and hints on how to build 07:18:19 <planetmaker> ^^exactly 07:19:29 <moileroi> I love the idea of coop building. It must me a lot of fun. 07:19:44 *** mixrin has joined #openttdcoop 07:19:59 <moileroi> I am going to check the save games now. I think the online game is way to special for my issues 07:20:07 <PublicServer> *** moi.leroi has left the game (leaving) 07:20:07 <PublicServer> *** moi.leroi has left the game (connection lost) 07:20:43 <tneo_> observe the saved games and you'll see how building guide lines are used in game 07:24:25 *** Combuster has quit IRC 07:24:26 *** [com]buster has joined #openttdcoop 07:24:26 *** ChanServ sets mode: +o [com]buster 07:24:28 *** [com]buster is now known as Combuster 07:30:23 <moileroi> are breakdowns usually deactivated? 07:33:23 <planetmaker> they are 07:33:41 <moileroi> they are annoying :) 07:34:24 *** Progman has joined #openttdcoop 07:42:01 <tneo_> it's fun though to have them on. requires take over lanes and such, great use of PBS then :-) 07:46:14 *** Wurzel49 has joined #openttdcoop 07:55:24 *** phyrex1an has joined #openttdcoop 07:59:37 *** [com]buster has joined #openttdcoop 07:59:37 *** ChanServ sets mode: +o [com]buster 08:05:17 <moileroi> ok guys. bye bye. I try to join the next game 08:05:22 *** moileroi has quit IRC 08:05:30 *** Combuster has quit IRC 08:05:30 *** [com]buster is now known as Combuster 08:09:18 *** Wurzel49 has quit IRC 08:30:50 *** Wurzel49 has joined #openttdcoop 08:39:52 <PublicServer> *** Game unpaused (enough players) 08:40:02 <PublicServer> *** Wold has left the game (connection lost) 08:40:03 <PublicServer> *** Game paused (not enough players) 08:41:39 *** Combuster has quit IRC 08:41:40 *** [com]buster has joined #openttdcoop 08:41:40 *** ChanServ sets mode: +o [com]buster 08:41:42 *** [com]buster is now known as Combuster 08:42:46 *** WebIRC-64 has joined #openttdcoop 08:43:01 <WebIRC-64> !password 08:43:01 <PublicServer> WebIRC-64: please connect to irc with your nick 08:43:26 <WebIRC-64> !pass 08:43:40 <PublicServer> *** Game unpaused (enough players) 08:46:27 *** WebIRC-64 has quit IRC 08:51:23 *** Wold has joined #openttdcoop 08:51:28 <Wold> !password 08:51:28 <PublicServer> Wold: wrings 08:51:41 <PublicServer> *** Wold joined the game 08:56:14 <PublicServer> *** Wold has left the game (connection lost) 08:56:14 <PublicServer> *** Game paused (not enough players) 08:56:45 *** tneo_ has quit IRC 08:56:52 *** gleeb has quit IRC 08:59:25 <Ammler> Hello World 09:08:23 <planetmaker> hello Ammler :) from this part of the world 09:09:33 <Ammler> just saw, an almost Wold joined the server. 09:10:18 <planetmaker> oh, he :P 09:12:52 <Wold> хелло 09:12:57 <Wold> I mean hello 09:14:07 <DASPRiD> planetmaker, m00ning 09:18:37 *** Progman has quit IRC 09:18:39 <Ammler> hello Wold too :-) 09:24:13 <Wold> how are you 09:32:34 *** phyrex1an has quit IRC 09:34:41 *** Mark has joined #openttdcoop 09:34:45 *** ChanServ sets mode: +o Mark 09:35:01 <Mark> morning 09:41:22 *** Wurzel49 has quit IRC 09:43:45 <DASPRiD> Ammler, "Hello World!" 09:50:21 *** Wurzel49 has joined #openttdcoop 09:59:17 <PublicServer> *** Game unpaused (enough players) 09:59:24 <PublicServer> *** tneo joined the game 10:03:54 <PublicServer> *** tneo has left the game (leaving) 10:03:54 <PublicServer> *** tneo has left the game (connection lost) 10:03:54 <PublicServer> *** Game paused (not enough players) 10:22:06 *** Progman has joined #openttdcoop 10:25:09 <PublicServer> *** FiCE has left the game (connection lost) 10:25:09 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 10:28:37 *** Booth has joined #openttdcoop 10:28:52 *** Misza has quit IRC 10:44:53 *** Wurzel49 has quit IRC 10:45:29 *** ODM has joined #openttdcoop 10:45:29 *** ChanServ sets mode: +o ODM 10:46:26 *** zushinezumi has joined #openttdcoop 10:51:59 <Booth> hello all 10:52:02 <Booth> http://www.openttdcoop.org/wiki/Advanced_Building_Concepts 10:52:21 <Booth> i thought this page would work better than the current junctionary# 10:52:45 <planetmaker> looks pretty neat :) 10:52:52 <Booth> thanks 10:53:03 <Booth> would be easyer to add things to 10:53:16 <Booth> and means we could sort out the items in the juntionary 10:54:13 <planetmaker> yup, the whole thing needs some unification 10:56:18 <ODM> maybe an idea to sometime go back in the last ps games and pick out some nice building sites 10:56:24 <Booth> if we formed a general entrance page to the advanced building concepts section (as i have) then split into the station section and junction sections 10:56:40 <Booth> would take 2 or 3 10:56:52 <Booth> pax cargo and maybe even mixed 10:57:47 <planetmaker> pax or cargo doesn't influence much the building style, no? 10:58:17 <ODM> don't think it does much 11:01:00 <planetmaker> http://www.openttdcoop.org/wiki/Category:Research <-- that might want to be included in this thing somewhat too. Not sure though... 11:01:14 <planetmaker> ... how to tackle it well... 11:01:22 <Booth> yeah 11:01:38 <XeryusTC> the entire wiki needs cleaning up :o 11:02:13 <Booth> it does we were talking about this last night 11:02:20 <Booth> if we made a list of what to do 11:02:24 <Booth> then people can claim it 11:02:44 <ODM> i think kenji added some tags to mark entries for update etc 11:02:52 <planetmaker> ^^ 11:03:10 <tneo> yes, but are those active already 11:03:24 <planetmaker> dunno 11:03:55 <planetmaker> http://www.openttdcoop.org/wiki/Template:Expand 11:03:59 <planetmaker> some are 11:08:00 <Booth> maybe simple bullet points would be better 11:08:18 <Booth> that could be coded in the same as the development styles 11:08:30 <Booth> unclaimed | claimed | wip | converted | checked | checked2 | done 11:09:11 <Booth> i never like doing major thinggs to the wiki directly 11:09:18 <Booth> as some people might get upset 11:10:51 <ODM> think thats alright, just check before you apply 11:10:55 <ODM> and can always be undone 11:11:17 <Booth> yeah 11:11:25 <Booth> i had a good idea yesterday 11:11:39 <Booth> just for fun we should have some kind of coop world cup 11:14:39 <Ammler> Booth: something like coopettion with a ladder? 11:17:25 <planetmaker> http://www.openttdcoop.org/wiki/Coopetition_Ladder 11:17:39 <Booth> yeah 11:17:49 *** [com]buster has joined #openttdcoop 11:17:49 *** ChanServ sets mode: +o [com]buster 11:17:56 <Booth> but its 1 v 1 11:18:05 <Booth> a table stage 11:18:11 <Booth> and then a knock out stage 11:18:32 <planetmaker> how is 1 vs 1 a coop game? 11:19:25 *** Wurzel49 has joined #openttdcoop 11:19:33 <planetmaker> actually... for teams of two, I can offer a sophisticated openoffice table which incorporates something like the ELO ladder 11:19:59 <planetmaker> but then it's not a world cup, but a permanent performance graph over various games 11:21:08 <Wold> a question for the native english - when in a sentance we don't know the gender of the opposite talker as in "All players should be able to join a team of his/her choice" shouldn't we use "a team of their choice"? sorry for the typos and the mistakes 11:23:43 *** Combuster has quit IRC 11:23:43 *** [com]buster is now known as Combuster 11:23:56 <planetmaker> Wold, I'm not native speaker either. but I think both is ok 11:24:12 <planetmaker> ask Booth :) 11:24:57 <Booth> yeah that is right 11:24:59 <PublicServer> *** Noctune has left the game (connection lost) 11:25:06 <ODM> Can i just say, i like sausages:O 11:25:12 <ODM> and spezi! 11:27:43 <Wold> ok, thank you 11:33:14 *** Root49 has joined #openttdcoop 11:34:30 *** Wurzel49 has quit IRC 11:37:00 <Booth> i have added my first idea to (www.openttdcoop.org/wiki/PZ_game_ideas) 11:37:27 <Booth> we need 32 - 40 players 11:37:52 <Booth> but contest can be shrunk 11:38:23 <Booth> also i think it should be first come first serve not just members and pro zones 11:38:23 <ODM> thats alot:p 11:38:36 <Booth> well we can make it 16 - 20 players 11:38:59 <Booth> by halving the table and just going straight into a quater final 11:39:06 <Booth> rather than a last 16 11:39:30 <Booth> there are 40 regular coop players 11:41:20 *** Thraxian|Work has joined #openttdcoop 11:41:20 *** ChanServ sets mode: +o Thraxian|Work 11:42:29 *** Misza has joined #openttdcoop 11:43:06 <planetmaker> Booth, do you think it can be played on the h2h server? 11:43:07 <Wold> !password 11:43:07 <PublicServer> Wold: pewter 11:43:22 <PublicServer> *** Wold joined the game 11:43:56 <planetmaker> there we'd have 4 or 8 maps in parallel with exactly the same conditions. And people could compete for ... say company value there. 11:44:26 <Wold> Is there a way to pause the server - I'm just looking and learning? 11:45:10 <Xaroth> Wold: go to spectator? 11:45:15 <Xaroth> it should be paused unless others are online 11:45:18 <Xaroth> !players 11:45:20 <PublicServer> Xaroth: Client 379 (Orange) is Wold, in company 1 (OTTDC) 11:45:25 <PublicServer> <Wold> it's paused so no problem 11:46:05 <Booth> pm i was think h 2 h yes 11:48:31 <PublicServer> *** Game unpaused (enough players) 11:48:38 <Xaroth> o_O 11:48:38 <Booth> !password 11:48:38 <PublicServer> Booth: pewter 11:48:39 <PublicServer> *** Wold has joined spectators 11:48:39 <PublicServer> *** Game paused (not enough players) 11:48:53 <PublicServer> *** Chris Booth joined the game 11:49:06 <Xaroth> who runs the ottdc site anyhow? 11:49:22 <PublicServer> <Chris Booth> erm 11:49:25 <PublicServer> <Chris Booth> i dont know 11:49:49 <PublicServer> <Chris Booth> used to be brainetta 11:51:41 <Booth> its still on PPCIS.org 11:51:50 <Booth> which is brianetta's site 11:51:56 <Booth> asfar as i know 11:52:08 <ODM> yeah 11:52:53 <Booth> or where brianetta puts his website 11:58:35 <PublicServer> *** Wold has left the game (leaving) 11:58:35 <PublicServer> *** Wold has left the game (connection lost) 11:59:37 *** Combuster has quit IRC 11:59:37 *** [com]buster has joined #openttdcoop 11:59:37 *** ChanServ sets mode: +o [com]buster 11:59:39 *** [com]buster is now known as Combuster 12:01:31 *** KenjiE20 has joined #openttdcoop 12:01:31 *** ChanServ sets mode: +o KenjiE20 12:06:42 <planetmaker> Xaroth, there's not one server which we use, it's distributed on many 12:06:58 <planetmaker> the website is on brianetta's server 12:07:16 <planetmaker> www.openttdcoop 12:07:59 <Booth> ooh phoenix the II host the PS doesnt he? 12:08:06 <ODM> yeah 12:08:07 <planetmaker> he does 12:08:10 <ODM> <3 him ^^ 12:08:39 <planetmaker> that's ps.openttdcoop :) 12:09:07 <planetmaker> and there's trac and svn and mz and dev and pz :) 12:09:48 <ODM> for a volunteer association we have quite some resources 12:10:43 <planetmaker> yup 12:10:43 <Booth> http://www.openttdcoop.org/wiki/Public_Server 12:10:49 <Booth> this needs some updating 12:10:59 <Booth> like max map size is 512^2 12:11:39 <Mark> seems pretty ancient indeed 12:11:52 <planetmaker> yup 12:12:44 <Booth> i would update it but i cant edit it 12:12:46 <Booth> wont let me 12:13:08 <Booth> ooh now it does 12:13:10 <ODM> heh 12:13:11 <Booth> help if you log on 12:13:33 <planetmaker> hehe 12:21:07 <Booth> any how back to work 12:21:12 <PublicServer> *** Chris Booth has left the game (leaving) 12:21:13 <PublicServer> *** Chris Booth has left the game (connection lost) 12:22:17 <ODM> work is evil 12:32:12 *** Booth has quit IRC 12:40:53 <Xaroth> planetmaker: ah 12:41:09 <Xaroth> since it would be absolutely kickass if ottdc supported autottd xD 12:42:21 *** zushinezumi has quit IRC 12:42:58 <planetmaker> Xaroth, in what way can we help that? 12:43:38 <planetmaker> http://ps.openttdcoop.org/public/finger/ <-- you know that link? 12:43:59 <planetmaker> look at the two files and you get all information you need. Zuu uses it. 12:45:20 <Xaroth> pff 12:45:26 <Xaroth> mine works better .. for the public zone at least 12:45:31 <Xaroth> it checks the server itself 12:45:33 <Xaroth> rather than finger 12:46:06 <Xaroth> and planetmaker: http://www.tt-forums.net/viewtopic.php?p=783982#p783982 is the xml format i'm working on 12:46:25 <hylje> xml xml xml 12:46:30 <planetmaker> whatever. so? 12:46:39 <Xaroth> then you can have users link their favourites to OTTDC's, showing the ottdc servers as favourites with extra info on the grfs you use 12:46:50 <Xaroth> once it's working (and stable) i'll formulate an xml file for ottdc 12:46:56 <planetmaker> I gathered that, yes. 12:47:25 <planetmaker> but I still haven't gotten an answer to "what do you need / want" :) 12:47:41 *** Wold has quit IRC 12:47:44 <Xaroth> well, i'd love ottdc to be the first with a public favourite list 12:47:53 <planetmaker> especially as you obviously can access the grf list of the current server :) 12:48:07 <planetmaker> Xaroth, well, sure :) 12:48:12 *** zushinezumi has joined #openttdcoop 12:48:14 <Xaroth> that's all i need :) 12:48:16 <planetmaker> ... but that means for me to.... ? 12:48:26 <Xaroth> upload an xml file somewhere at some point probably 12:48:38 <Xaroth> i'll make sure it works all etc 12:48:48 <planetmaker> and what's in that file? 12:49:27 <Xaroth> an xml file containing poitners to the ottdc servers and referencing the non-bananas grfs you use to ps.openttdcoop so that users know where to find the grfs 12:49:44 <Xaroth> or to the public site, whichever you want, really 12:50:39 <Ammler> only one link is needed for: 12:50:41 <Ammler> !grf 12:50:41 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 12:51:20 <Xaroth> yeh but you might want to decide whether it's useful to point people who don't know what grfs you use to either the public frontpage, or directly to what they seek 12:53:20 <Xaroth> anyhow, i'll arrange for things, with information on how/what etc. 12:54:03 <Ammler> we won't for sure not support another link list for our GRFs anymore. 12:54:16 <Xaroth> ofcourse 12:54:48 <Ammler> since bananas, "our" pack development is reduced to minimum ;-) 12:55:06 <tneo> about 0 to be precise ;-) 12:55:21 <Xaroth> heh 12:55:22 <Ammler> so the GRF page and GRF_Table on your wiki should be enough. 12:55:27 <tneo> do artist upload their grf's to banana's ? 12:55:44 <Ammler> tneo: rarly, but they do... 12:56:05 <planetmaker> http://bananas.openttd.org/en/ 12:56:09 <tneo> they should upload it to banana's instead of the crawler 12:56:19 <planetmaker> 54 additions, 20 probably quite useful. 12:56:30 <Xaroth> 54 since? 12:56:34 <planetmaker> well... let's say 20 not useful. 12:56:39 <planetmaker> 54 since january 12:56:56 <tneo> Couldn't we make ottd in such a way to force the use of banana's? 12:57:20 <Ammler> I won't 12:58:30 <Ammler> IMO, better to ask the authors to upload the grfs there. 13:01:09 <tneo> afk 13:21:06 *** Combuster has quit IRC 13:21:26 *** Combuster has joined #openttdcoop 13:21:26 *** ChanServ sets mode: +o Combuster 13:33:45 *** mitooo has joined #openttdcoop 13:33:52 <mitooo> !playercount 13:33:52 <PublicServer> mitooo: Number of players: 0 13:36:43 <mitooo> !password 13:36:43 <PublicServer> mitooo: bestow 13:37:01 <PublicServer> *** mitooo joined the game 13:40:49 <PublicServer> *** mitooo has left the game (leaving) 13:40:49 <PublicServer> *** mitooo has left the game (connection lost) 13:43:17 *** Root49 has quit IRC 13:49:36 *** Suisse` has quit IRC 13:49:59 *** Suisse` has joined #openttdcoop 13:57:09 *** Booth has joined #openttdcoop 14:12:25 *** mixrin has quit IRC 14:13:05 *** mixrin has joined #openttdcoop 14:14:27 *** Venxir has joined #openttdcoop 14:19:46 *** Venxir` has joined #openttdcoop 14:22:09 *** Wurzel49 has joined #openttdcoop 14:23:05 *** Combuster has quit IRC 14:23:35 *** Combuster has joined #openttdcoop 14:23:35 *** ChanServ sets mode: +o Combuster 14:25:20 *** Venxir has quit IRC 14:39:26 *** Booth has quit IRC 14:52:36 *** Combuster has quit IRC 14:57:01 *** mitooo has quit IRC 14:58:32 *** Yexo has joined #openttdcoop 15:03:43 *** moileroi has joined #openttdcoop 15:04:30 <moileroi> Hello. 15:05:29 <PublicServer> *** moi.leroi has left the game (connection lost) 15:05:44 <moileroi> !password 15:05:44 <PublicServer> moileroi: floras 15:06:07 <PublicServer> *** moi.leroi joined the game 15:06:21 <moileroi> !help 15:06:21 <PublicServer> moileroi: http://www.openttdcoop.org/wiki/IRC_Commands 15:07:06 <moileroi> !players 15:07:07 <PublicServer> moileroi: Client 386 is moi.leroi, a spectator 15:07:18 *** Combuster has joined #openttdcoop 15:07:18 *** ChanServ sets mode: +o Combuster 15:09:49 <PublicServer> *** moi.leroi has left the game (leaving) 15:09:49 <PublicServer> *** moi.leroi has left the game (connection lost) 15:11:36 *** phyrex1an has joined #openttdcoop 15:27:23 *** [com]buster has joined #openttdcoop 15:27:23 *** ChanServ sets mode: +o [com]buster 15:27:58 *** Combuster has quit IRC 15:27:58 *** [com]buster is now known as Combuster 15:30:01 *** Misza has quit IRC 15:38:54 *** Wolle has joined #openttdcoop 15:47:52 <moileroi> !players 15:47:53 <PublicServer> moileroi: There are currently no clients connected to the server 15:56:54 <moileroi> !players 15:56:56 <PublicServer> moileroi: There are currently no clients connected to the server 16:03:18 *** mixrin has quit IRC 16:03:46 *** mixrin has joined #openttdcoop 16:04:44 *** mixrin has quit IRC 16:06:40 *** mixrin has joined #openttdcoop 16:11:39 *** mixrin has quit IRC 16:16:29 *** mixrin has joined #openttdcoop 16:23:55 *** TinoM has joined #openttdcoop 16:26:53 <moileroi> !players 16:26:55 <PublicServer> moileroi: There are currently no clients connected to the server 16:30:01 *** [com]buster has joined #openttdcoop 16:30:01 *** ChanServ sets mode: +o [com]buster 16:31:30 *** mixrin has quit IRC 16:32:03 *** mixrin has joined #openttdcoop 16:35:23 *** Combuster has quit IRC 16:35:23 *** [com]buster is now known as Combuster 16:37:50 *** mixrin has quit IRC 16:41:28 *** Suisse[Dodo]` has joined #openttdcoop 16:43:52 *** mixrin has joined #openttdcoop 16:48:07 *** Suisse` has quit IRC 16:52:36 *** Combuster has quit IRC 16:52:37 *** [com]buster has joined #openttdcoop 16:52:37 *** ChanServ sets mode: +o [com]buster 16:52:39 *** [com]buster is now known as Combuster 16:53:08 *** Brianetta has joined #openttdcoop 16:53:08 *** ChanServ sets mode: +o Brianetta 16:53:40 *** mixrin has quit IRC 16:54:18 *** mixrin has joined #openttdcoop 16:58:28 *** Booth has joined #openttdcoop 17:00:30 <moileroi> !players 17:00:32 <PublicServer> moileroi: There are currently no clients connected to the server 17:00:51 *** jonde has joined #openttdcoop 17:01:35 <Booth> hello 17:01:49 <ZarenorDarkstalker> Hey booth 17:01:53 <ZarenorDarkstalker> !password 17:01:53 <PublicServer> ZarenorDarkstalker: codded 17:02:16 <PublicServer> *** ZarenorDarkstalker joined the game 17:02:54 <Booth> !password 17:02:54 <PublicServer> Booth: codded 17:03:06 <PublicServer> *** Game unpaused (enough players) 17:03:51 <Booth> !password 17:03:51 <PublicServer> Booth: codded 17:05:22 <PublicServer> *** Chris Booth joined the game 17:05:42 <PublicServer> *** Chris Booth has left the game (connection lost) 17:05:42 <PublicServer> *** Game paused (not enough players) 17:09:26 <PublicServer> *** Game unpaused (enough players) 17:09:27 *** Booth has quit IRC 17:09:30 <PublicServer> *** jondisti has left the game (connection lost) 17:09:30 <PublicServer> *** Game paused (not enough players) 17:09:35 <jonde> !password 17:09:35 <PublicServer> jonde: koalas 17:09:54 <PublicServer> *** Game unpaused (enough players) 17:10:08 <PublicServer> *** jondisti joined the game 17:11:30 <PublicServer> <ZarenorDarkstalker> sup johndisti? 17:11:34 *** [com]buster has joined #openttdcoop 17:11:34 *** ChanServ sets mode: +o [com]buster 17:11:42 *** Wurzel49 has quit IRC 17:11:53 <PublicServer> <jondisti> nuttin' 17:11:56 <PublicServer> <jondisti> :) 17:12:12 <PublicServer> <jondisti> been working too much lately... 20hrs a da 17:12:50 <PublicServer> <ZarenorDarkstalker> sounds like too m7uch 17:12:57 <ODM> dont work so much:O 17:13:14 <PublicServer> <ZarenorDarkstalker> I've been stressed enough that most of mine havebeen 18-20 hour days, just kiiling time to kill it 17:13:16 <PublicServer> <jondisti> if i didn't need money i wouldn't :) 17:14:42 <PublicServer> <ZarenorDarkstalker> woo, sendingham! the explosively growing city! 17:15:38 *** Combuster has quit IRC 17:15:38 *** [com]buster is now known as Combuster 17:17:15 <PublicServer> <jondisti> i guess the citizens don't appreciate busline layout 17:17:34 <PublicServer> <ZarenorDarkstalker> which layout? 17:17:39 <PublicServer> <jondisti> sendingham :P 17:17:43 <PublicServer> <ZarenorDarkstalker> haha 17:17:51 <PublicServer> <ZarenorDarkstalker> it's just station spam for maximal growth 17:18:04 <PublicServer> <ZarenorDarkstalker> at one point some of them actually made profit 17:18:34 <PublicServer> <ZarenorDarkstalker> actually, the busses at G1 are amking profit 17:18:40 <PublicServer> <ZarenorDarkstalker> *making 17:19:29 <PublicServer> *** Kenji joined the game 17:19:49 <PublicServer> *** Kenji has left the game (connection lost) 17:20:24 <PublicServer> *** jondisti has left the game (connection lost) 17:20:25 <PublicServer> *** Game paused (not enough players) 17:20:31 <jonde> hmh 17:20:44 <PublicServer> <ZarenorDarkstalker> hm.. two discons.. not good 17:20:49 <PublicServer> *** Game unpaused (enough players) 17:20:51 <PublicServer> *** Kenji has left the game (connection lost) 17:20:52 <PublicServer> *** Game paused (not enough players) 17:21:02 <KenjiE20> stupid thing >_< 17:21:08 <PublicServer> *** Game unpaused (enough players) 17:21:10 <PublicServer> *** Kenji has left the game (connection lost) 17:21:10 <PublicServer> *** Game paused (not enough players) 17:21:15 <jonde> where is the server located? 17:21:18 <PublicServer> <ZarenorDarkstalker> just pause it kenji, and unpause after you two have joined 17:21:23 <PublicServer> *** Game unpaused (enough players) 17:21:30 <KenjiE20> !pause 17:21:30 <PublicServer> *** KenjiE20 has paused the server. 17:21:39 <ODM> !passwprd 17:21:42 <ODM> sigh 17:21:45 <ODM> !password 17:21:45 <PublicServer> ODM: koalas 17:21:47 <KenjiE20> koalas 17:21:51 <KenjiE20> :D 17:22:11 <ODM> stupid pets 17:22:11 <moileroi> !players 17:22:12 <PublicServer> moileroi: Client 388 (Orange) is ZarenorDarkstalker, in company 1 (OTTDC) 17:22:12 <PublicServer> moileroi: Client 400 (Orange) is Kenji, in company 1 (OTTDC) 17:22:12 <PublicServer> moileroi: Client 401 (Orange) is 0DM, in company 1 (OTTDC) 17:22:12 <PublicServer> moileroi: Client 402 (Orange) is jondisti, in company 1 (OTTDC) 17:22:19 <jonde> 2 clients in front of us 17:22:22 <ODM> someones being slow:P 17:22:26 <KenjiE20> me 17:22:28 <ODM> heh 17:22:34 <KenjiE20> throttled net 17:22:43 <ODM> howd you do that? 17:22:51 <PublicServer> <ZarenorDarkstalker> ooo, throttled? thats annoying 17:22:51 <KenjiE20> ISP does that >_< 17:22:52 <PublicServer> *** Kenji joined the game 17:22:53 <KenjiE20> !pause 17:22:53 <PublicServer> *** KenjiE20 has paused the server. 17:22:53 <moileroi> !password 17:22:53 <PublicServer> moileroi: koalas 17:22:56 <PublicServer> *** 0DM joined the game 17:22:59 <ODM> dont download so much?:D 17:23:00 <PublicServer> *** jondisti joined the game 17:23:08 <KenjiE20> ISP does it anyway 17:23:09 <PublicServer> *** moi.leroi joined the game 17:23:16 <KenjiE20> !unpause 17:23:45 <jonde> oh finland's not the only one with lousy ISPs 17:23:48 <PublicServer> <0DM> wow, 18k people died? 17:24:01 <PublicServer> <ZarenorDarkstalker> lol. sadly i missed it 17:24:15 <ODM> hm 17:24:17 <moileroi> hi guys. I am just watching. I hope nobody feels uncomfortable with that. 17:24:18 <ODM> !unpause 17:24:25 <PublicServer> <Kenji> ah, it's on rcon 17:24:54 <PublicServer> <0DM> ya now im so uncomfortable:P cough 17:25:09 <PublicServer> <ZarenorDarkstalker> lol 17:25:26 <PublicServer> <Kenji> they're watching ME! they're ALL WATCHING ME!!! 17:25:33 <PublicServer> <0DM> you wish 17:25:36 <PublicServer> <ZarenorDarkstalker> AHHHHHHHHHHHHHH 17:25:46 <PublicServer> * Kenji shoots wildly 17:26:01 <PublicServer> <ZarenorDarkstalker> on't hurt SENDINGHAM!! NOOOO 17:26:08 <PublicServer> <ZarenorDarkstalker> SO much work! 17:26:08 <ODM> this is getting weird 17:26:09 <PublicServer> <Kenji> hehe 17:26:18 <PublicServer> <Kenji> roads stops would work better you know? 17:26:31 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 17:26:45 <PublicServer> <Kenji> probably take more space tho 17:27:00 <PublicServer> <Kenji> actually probably not 17:27:01 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 17:27:04 <PublicServer> <0DM> wow, big towns are big:p 17:27:12 <Mark> new game time yet? 17:27:12 <ZarenorDarkstalker> !password 17:27:13 <PublicServer> ZarenorDarkstalker: staffs 17:27:16 <PublicServer> <Kenji> jeebus, slindston's even bigger 17:27:22 <PublicServer> <0DM> about that time 17:27:27 <Mark> big as in >1M? 17:27:33 <PublicServer> <0DM> 100k 17:27:33 <PublicServer> <Kenji> yea it's getting to that point 17:27:34 <ZarenorDarkstalker> whenever you like.. i'm excited for a new one 17:28:00 <ZarenorDarkstalker> i think we have around 700k worldwide 17:28:08 <PublicServer> *** ZarenorDarkstalker joined the game 17:28:11 <Mark> you can easily check in the towns list 17:28:14 <PublicServer> <Kenji> 710k to be exact 17:28:27 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 17:28:40 <KenjiE20> try again 17:28:41 <KenjiE20> !pause 17:28:41 <PublicServer> *** KenjiE20 has paused the server. 17:28:46 <ZarenorDarkstalker> wow, this comp failing.. time to go get the damn 64-bit version 17:28:56 <ZarenorDarkstalker> or just do that.. thanks kenji 17:29:03 <KenjiE20> heh 17:29:31 <PublicServer> *** ZarenorDarkstalker joined the game 17:29:43 <ZarenorDarkstalker> !download win64 17:29:43 <PublicServer> ZarenorDarkstalker: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win64.zip 17:30:13 <KenjiE20> !rcon unpause 17:30:13 <PublicServer> KenjiE20: Game unpaused. 17:30:14 <ODM> heh, 2/3 premade scenarios arent there anymore 17:30:38 <KenjiE20> how about just another random terrain gen one? 17:30:49 <PublicServer> <ZarenorDarkstalker> or a long TL flatland 17:31:04 <ODM> you can always make a scenario save and up it:) 17:31:16 <PublicServer> *** 0DM has left the game (connection lost) 17:31:36 <PublicServer> <Kenji> we're not gonna get anyhting done in here anymore are we? 17:31:55 <ODM> i doubt much will happen 17:31:59 <PublicServer> <ZarenorDarkstalker> I'm growing tiny towns.. or i grew sendingham, and might start on another 17:32:05 *** Mark has quit IRC 17:32:06 <PublicServer> *** jondisti has left the game (connection lost) 17:32:17 <PublicServer> <ZarenorDarkstalker> but there isn't much t do unless you want to systematically rebuild the whole thing 17:33:06 <PublicServer> <Kenji> I'm kind of curious to the cargo version of this 17:33:13 <PublicServer> <Kenji> but I'm ever so slightly bias;d 17:33:16 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 17:33:16 <PublicServer> *** Game paused (not enough players) 17:33:18 <PublicServer> <Kenji> s/;/'/ 17:33:25 <PublicServer> *** Kenji has left the game (leaving) 17:33:25 <PublicServer> *** Kenji has left the game (connection lost) 17:33:32 <ODM> its okey, you finished your statement:p 17:33:40 <KenjiE20> lol 17:33:43 <ZarenorDarkstalker> bised how? 17:33:47 <ZarenorDarkstalker> *biased 17:33:52 <KenjiE20> I made that map :P 17:34:13 *** [com]buster has joined #openttdcoop 17:34:13 *** ChanServ sets mode: +o [com]buster 17:34:16 <ODM> can always save it for a cargo rerun 17:34:20 <KenjiE20> or more acurately, I generated that map and tweaked bits 17:34:23 <ODM> but right after mightbe a bit much 17:34:29 <ZarenorDarkstalker> ah 17:34:35 <KenjiE20> yea, I was thinking the same 17:34:39 *** Mark has joined #openttdcoop 17:34:44 *** ChanServ sets mode: +o Mark 17:34:45 <KenjiE20> maybe after a few more games we could re use it 17:34:46 *** Combuster has quit IRC 17:34:46 *** [com]buster is now known as Combuster 17:35:09 <KenjiE20> I think, take stolentrees.grf off though 17:35:16 <Mark> @logs 17:35:16 <Cooper> http://openttd.dihedral.de/irc-logs/?ch=%23openttdcoop 17:35:23 <ZarenorDarkstalker> stolentrees? 17:35:39 <KenjiE20> it's just what those trees are called 17:35:41 <KenjiE20> long story 17:36:05 <ZarenorDarkstalker> lol, okauy 17:37:04 <ODM> he stole em! 17:37:20 * KenjiE20 laughs manically and drives off in a timber hauler 17:37:49 <ZarenorDarkstalker> lol 17:38:11 <ZarenorDarkstalker> so what are we going to do for 139? 17:38:13 <Thraxian|Work> did I hear someone mention Slindston? 17:38:20 <ODM> sing songs around a campfire?:O 17:38:20 <KenjiE20> yep 17:38:22 <ODM> hey thrax:) 17:38:28 <ODM> hows de work? 17:38:30 <KenjiE20> 100k pop 17:38:42 *** Mark has quit IRC 17:38:47 <Thraxian|Work> sweet 17:38:52 <PublicServer> *** Thraxian|Work joined the game 17:39:15 <Thraxian|Work> I wonder how big it would have been if I had been in game more to encourage it 17:39:21 <Thraxian|Work> or if it were a CITY instead of a normal town 17:39:25 <ODM> heh 17:39:41 <Thraxian|Work> all in all, I'd say that was a fairly productive effort 17:39:42 <ZarenorDarkstalker> how can you tell the difference? 17:39:52 <KenjiE20> pretty sure it had (CITY) last time I looked 17:39:59 <Thraxian|Work> Z: click the city name. if it says (City) after the name, then you'll know 17:40:05 <ZarenorDarkstalker> ah 17:40:09 <KenjiE20> lemme check the scn 17:40:21 *** Mark has joined #openttdcoop 17:40:26 *** ChanServ sets mode: +o Mark 17:40:35 <ZarenorDarkstalker> alwas thought that was something different 17:40:36 <PublicServer> *** Thraxian|Work has joined spectators 17:40:41 <KenjiE20> lol okay 17:40:43 <ZarenorDarkstalker> !password 17:40:43 <PublicServer> ZarenorDarkstalker: hemmed 17:40:45 <KenjiE20> that's nuts 17:41:04 <ODM> and bolts 17:41:19 <Thraxian|Work> I was wanting to implement this in PSG118 17:41:25 <Thraxian|Work> http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_111_-_120#gameid_118 17:41:53 <Thraxian|Work> that would have been über-sick 17:41:59 <Thraxian|Work> or however you spell that :) 17:42:06 <PublicServer> *** ZarenorDarkstalker joined the game 17:42:12 <KenjiE20> indeedy 17:42:19 <Thraxian|Work> is it üßer? 17:44:14 <Thraxian|Work> I especially like how the eastern station at Slindston only consumes 2 city blocks 17:44:20 <Thraxian|Work> more room for buildings :) 17:44:39 <KenjiE20> heh 17:46:38 <Mark> implent what exactly? 17:46:52 * Mark missed the first part of the converstation 17:46:59 <Thraxian|Work> the RV inner-city service that I used in Slinston 17:47:02 <Thraxian|Work> er...Slindston 17:47:12 <Thraxian|Work> I think I need bigger busses :) 17:47:30 <KenjiE20> bendy busses 17:47:31 <ODM> or smaller passengers 17:47:39 <KenjiE20> lol 17:47:42 <Thraxian|Work> no - more pax = more growth 17:47:42 <ODM> double bendy busses:O 17:47:42 <Mark> or sbahns 17:47:53 <ODM> arent there issues with them in london? 17:47:56 <Mark> more drops/pickups is more growth 17:47:58 <KenjiE20> yes 17:48:01 <Mark> the amount doesnt really matter 17:48:02 <KenjiE20> everyone hates them 17:48:04 <Thraxian|Work> sbahns could work 17:48:05 <ODM> why?:O 17:48:13 <Ammler> our pax games always are too fast on the limits 17:48:16 <KenjiE20> because they're huge on tiny roads 17:48:32 <Mark> that's why i made game 118 17:48:34 <ODM> dont run them on tiny roads:D 17:48:41 <KenjiE20> and infamous for hitting cyclists 17:48:50 <Mark> though i guess we'd need a single town 17:48:52 <ODM> heh 17:49:02 <ODM> we've had them here for ages, never heard of issues 17:49:08 <ODM> we even have double bendy busses:O 17:49:17 <Mark> because we got dedicated roads for our cyclists :P 17:49:25 <ODM> ahyeah, fair point 17:49:32 <Mark> probably because we got way more of them 17:49:33 <ODM> dutchieland loves cyclists more than the UK does 17:49:34 <KenjiE20> we've got some up in gateshead but only on one or two routes 17:49:48 <ODM> double bendies? 17:49:50 <KenjiE20> pfft UK isn't exactly cycling friendly 17:49:53 <ODM> heh 17:49:56 <KenjiE20> nah singles 17:49:59 <ODM> Mark, even been to houten? 17:50:06 <KenjiE20> 3meter cycle lanes -_- 17:50:07 <ODM> that town hates the car.. and loves cyclists 17:50:08 * Thraxian|Work wonders if Slindston will make the screenshot for the archives :) 17:50:10 *** StarLite has joined #openttdcoop 17:50:11 *** ChanServ sets mode: +o StarLite 17:50:17 <Mark> doesnt every town? 17:50:25 <ODM> nono, theyre very specific about it:p 17:50:27 <Mark> cyclists get prio at every roundabout 17:50:44 <ODM> as in its impossible to cross the town by car:P 17:50:53 <ODM> every "wijk" has one entry/exit, and thats it 17:50:56 <PublicServer> *** Game unpaused (enough players) 17:50:57 <Mark> yeah 17:51:11 <Mark> stupid dutchies :) 17:51:15 <Thraxian|Work> hmmm..why'd game unpause? 17:51:15 <ODM> hehe 17:51:16 <Thraxian|Work> !players 17:51:18 <PublicServer> Thraxian|Work: Client 411 is Thraxian|Work, a spectator 17:51:18 <PublicServer> Thraxian|Work: Client 413 (Orange) is ZarenorDarkstalker, in company 1 (OTTDC) 17:51:18 <PublicServer> Thraxian|Work: Client 414 (Orange) is Mark, in company 1 (OTTDC) 17:51:18 <PublicServer> Thraxian|Work: Client 404 is moi.leroi, a spectator 17:51:20 *** Zulan has joined #openttdcoop 17:51:20 <KenjiE20> someones joining 17:51:23 <ODM> the double bendies rock though 17:51:24 <PublicServer> *** moi.leroi has left the game (connection lost) 17:51:33 <Thraxian|Work> Mark doesn't show up on the in-game client list 17:51:34 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 17:51:34 <PublicServer> *** Game paused (not enough players) 17:51:36 <ODM> you should get them KenjiE20:P 17:51:40 <PublicServer> *** Mark joined the game 17:51:45 <Thraxian|Work> ah - there he is :) 17:51:48 <ODM> he was loading:) 17:51:59 <Mark> was downloading the map slowly because i have some other stuff downloading 17:52:02 <KenjiE20> yes, because I control all of the UK bus networks >_> 17:52:04 <KenjiE20> :P 17:52:06 <Thraxian|Work> I still say the game unpaused a bit early 17:52:09 <ODM> i knew it:D 17:53:03 <PublicServer> *** Game unpaused (enough players) 17:53:07 <PublicServer> <Mark> Slindston needs waaaay more buses 17:53:14 <Razaekel> !password 17:53:14 <PublicServer> Razaekel: hemmed 17:53:18 <PublicServer> *** Razaekel has left the game (connection lost) 17:53:19 <PublicServer> *** Game paused (not enough players) 17:53:26 <Thraxian|Work> yes, and the ML to the local ICE needs about 2 more lanes 17:53:29 <tneo> hey there :) 17:53:29 <PublicServer> *** Game unpaused (enough players) 17:53:31 <PublicServer> *** Razaekel has left the game (connection lost) 17:53:31 <PublicServer> *** Game paused (not enough players) 17:53:36 <Razaekel> !password 17:53:36 <PublicServer> Razaekel: kiting 17:53:36 <Thraxian|Work> because I can't get the pax at the Slindston Transfer out fast enough 17:53:43 <PublicServer> *** Game unpaused (enough players) 17:53:44 <PublicServer> <Mark> and the ICE needs decent trains :P 17:53:45 <Thraxian|Work> er...Slindston Terminal 17:53:59 <PublicServer> *** Razaekel joined the game 17:54:28 <PublicServer> *** Thraxian|Work has left the game (leaving) 17:54:29 <PublicServer> *** Thraxian|Work has left the game (connection lost) 17:54:31 <PublicServer> <Mark> perhaps we got a 118-like game again 17:54:34 <PublicServer> *** tneo joined the game 17:54:35 <PublicServer> <Mark> uh 17:54:39 <PublicServer> <Mark> *we could do 17:55:07 *** FiCE has quit IRC 17:55:14 <KenjiE20> hmmmm, has there ever been a cargo SRNW? 17:55:22 <ODM> 121 17:55:23 <PublicServer> <Mark> yes 17:55:35 <PublicServer> <Mark> and my very first one, some pz game 17:55:49 <KenjiE20> ah cool 17:55:54 <PublicServer> <Mark> you should really check 121 17:56:13 <PublicServer> <Mark> one of our best games and my personal favorite 17:56:38 *** Combuster has quit IRC 17:56:50 *** Combuster has joined #openttdcoop 17:56:50 *** ChanServ sets mode: +o Combuster 17:57:40 <PublicServer> *** Mark has left the game (connection lost) 17:57:47 <Mark> rebooting 17:57:52 *** Mark has quit IRC 17:57:55 <PublicServer> <tneo> nice concept thraxian 17:58:16 <PublicServer> *** tneo has left the game (leaving) 17:58:17 <PublicServer> *** tneo has left the game (connection lost) 17:58:17 <PublicServer> *** Game paused (not enough players) 17:58:30 <Razaekel> !players 17:58:32 <PublicServer> Razaekel: Client 419 (Orange) is Razaekel, in company 1 (OTTDC) 17:58:48 <PublicServer> *** Razaekel has left the game (leaving) 17:58:48 <PublicServer> *** Razaekel has left the game (connection lost) 17:58:58 <Razaekel> might need more beast trains, lol 17:59:51 *** FiCE has joined #openttdcoop 17:59:55 *** Brianetta has quit IRC 18:00:19 <ZarenorDarkstalker> Hey FiCE 18:00:24 <ZarenorDarkstalker> Sendingham over 9k 18:00:42 *** Mark has joined #openttdcoop 18:00:46 *** ChanServ sets mode: +o Mark 18:03:55 <ODM> woo 18:04:47 <PublicServer> *** ITSBTH has left the game (connection lost) 18:10:40 <XeryusTC> !revision 18:10:40 <PublicServer> XeryusTC: Game version is r16055 18:22:57 *** Wurzel49 has joined #openttdcoop 18:25:44 <PublicServer> *** moi.leroi has left the game (connection lost) 18:25:55 <moileroi> !password 18:25:55 <PublicServer> moileroi: etched 18:26:16 <PublicServer> *** moi.leroi joined the game 18:29:05 <PublicServer> *** moi.leroi has left the game (leaving) 18:29:05 <PublicServer> *** moi.leroi has left the game (connection lost) 18:34:38 *** nubn has quit IRC 18:43:14 <ZarenorDarkstalker> !password 18:43:14 <PublicServer> ZarenorDarkstalker: tolled 18:45:38 *** LittleBoyRick has joined #openttdcoop 18:46:28 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 18:46:55 <PublicServer> *** ZarenorDarkstalker joined the game 18:47:15 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 18:47:15 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 19:00:18 *** Polygon has joined #openttdcoop 19:06:48 *** Wold has joined #openttdcoop 19:07:17 <Wold> !password 19:07:17 <PublicServer> Wold: freest 19:07:56 <Wold> still the same game :( 19:18:31 *** Brianetta has joined #openttdcoop 19:18:31 *** ChanServ sets mode: +o Brianetta 19:18:31 *** Combuster has quit IRC 19:18:39 *** Combuster has joined #openttdcoop 19:18:39 *** ChanServ sets mode: +o Combuster 19:19:38 *** s_m_w has joined #openttdcoop 19:19:41 <s_m_w> Hey 19:20:47 <s_m_w> !playercount 19:20:47 <PublicServer> s_m_w: Number of players: 0 19:24:59 *** Wold has quit IRC 19:29:30 <s_m_w> !ip 19:29:30 <PublicServer> s_m_w: ps.openttdcoop.org 19:29:47 <s_m_w> !password 19:29:47 <PublicServer> s_m_w: tribal 19:29:57 <PublicServer> *** s_m_vv joined the game 19:30:38 *** taisteluorava has quit IRC 19:33:08 <PublicServer> *** s_m_vv has left the game (leaving) 19:33:08 <PublicServer> *** s_m_vv has left the game (connection lost) 19:35:55 <PublicServer> *** AmmIer joined the game 19:38:49 *** Thraxian|Work has left #openttdcoop 19:40:18 *** ZarenorDarkstalker has quit IRC 19:40:33 *** ZarenorDarkstalker has joined #openttdcoop 19:44:47 *** nubn has joined #openttdcoop 19:52:05 *** zushinezumi has quit IRC 20:06:19 *** jonde has quit IRC 20:11:45 *** mixrin has quit IRC 20:14:46 *** [com]buster has joined #openttdcoop 20:14:46 *** ChanServ sets mode: +o [com]buster 20:20:42 *** Combuster has quit IRC 20:20:42 *** [com]buster is now known as Combuster 20:21:43 *** StarLite has quit IRC 20:26:14 *** Venxir` has quit IRC 20:28:41 *** Tomas has joined #openttdcoop 20:33:45 <moileroi> !players 20:33:47 <PublicServer> moileroi: Client 433 (Orange) is AmmIer, in company 1 (OTTDC) 20:34:51 *** moileroi has quit IRC 20:43:31 *** Wurzel49 has quit IRC 20:45:53 *** Tomas has left #openttdcoop 20:46:31 *** Tomas has joined #openttdcoop 20:47:00 <PublicServer> *** Game unpaused (enough players) 20:47:08 <Tomas> !password 20:47:08 <PublicServer> Tomas: louses 20:47:22 <PublicServer> *** Tomas joined the game 20:48:33 <PublicServer> *** Tomas has left the game (leaving) 20:48:33 <PublicServer> *** Tomas has left the game (connection lost) 20:48:34 <PublicServer> *** Game paused (not enough players) 20:48:38 *** Tomas has left #openttdcoop 20:48:53 <PublicServer> *** AmmIer has left the game (leaving) 20:48:54 <PublicServer> *** AmmIer has left the game (connection lost) 20:49:37 *** s_m_w has quit IRC 20:50:47 *** mib_jy7bq5rw has joined #openttdcoop 20:50:57 <mib_jy7bq5rw> !password 20:50:57 <PublicServer> mib_jy7bq5rw: louses 20:51:01 *** mib_jy7bq5rw is now known as Kupuham 20:51:20 <PublicServer> *** Kupuham joined the game 20:54:56 <PublicServer> *** Kupuham has left the game (leaving) 20:54:56 <PublicServer> *** Kupuham has left the game (connection lost) 21:12:00 *** Progman has quit IRC 21:13:05 <XeryusTC> hmm 21:13:10 <XeryusTC> hasnt this game been finished yet? 21:16:23 *** TinoM has quit IRC 21:26:06 *** LittleBoyRick has quit IRC 21:27:42 *** ODM has quit IRC 21:31:46 *** macee has joined #openttdcoop 21:32:18 <macee> !password 21:32:18 <PublicServer> macee: chunky 21:32:28 <PublicServer> *** macee joined the game 21:37:15 *** Misza has joined #openttdcoop 21:39:13 <PublicServer> *** macee has left the game (leaving) 21:39:14 <PublicServer> *** macee has left the game (connection lost) 21:39:17 *** macee has left #openttdcoop 21:56:42 *** Levi has quit IRC 22:01:25 *** FiCE has quit IRC 22:02:54 *** Booth has joined #openttdcoop 22:03:00 <Booth> !password 22:03:01 <PublicServer> Booth: abides 22:03:31 <PublicServer> *** Chris Booth joined the game 22:07:26 *** Levi has joined #openttdcoop 22:08:55 <PublicServer> *** Chris Booth has left the game (connection lost) 22:32:05 *** ccfreak2k has quit IRC 22:32:18 *** ccfreak2k has joined #openttdcoop 22:37:54 *** Brianetta has quit IRC 22:48:54 <ZarenorDarkstalker> !players 22:48:55 <PublicServer> ZarenorDarkstalker: There are currently no clients connected to the server 22:49:05 <ZarenorDarkstalker> anyone around? 22:58:19 *** phyrex1an has quit IRC 22:59:53 *** ccfreak2k has quit IRC 23:01:24 *** ccfreak2k has joined #openttdcoop 23:15:02 *** Booth has quit IRC 23:46:58 *** Polygon has quit IRC