Times are UTC Toggle Colours
00:00:02 <PublicServer> *** Kenji has left the game (connection lost) 00:00:08 <KenjiE20> bleh 00:00:35 <PublicServer> *** Kenji joined the game 00:00:49 <PublicServer> <AmmIer> sign "$BBH2 is somehow wrong, I assume? 00:01:03 <PublicServer> <AmmIer> I connected the ML there 00:01:15 <PublicServer> <AmmIer> there is no hub needed, is there? 00:05:29 *** avdg has quit IRC 00:09:19 <PublicServer> <AmmIer> geek :P 00:09:28 <PublicServer> <Kenji> lol 00:12:17 <PublicServer> <Razaekel> i doubt it'll get so dense as to require 2 tunnels 00:12:29 <PublicServer> <Kenji> I like to be prepared 00:12:53 <PublicServer> <Kenji> you know what coop is like 00:15:48 <PublicServer> <AmmIer> Train 9 ;-) 00:16:02 <PublicServer> <AmmIer> me is wondering, how it will leave the station 00:16:09 <PublicServer> <Kenji> I wasn't cloning 00:16:31 <PublicServer> <AmmIer> ? 00:16:57 <PublicServer> <Razaekel> who's messing with train 10? 00:17:01 <PublicServer> <Kenji> me 00:17:05 <PublicServer> <Razaekel> why? 00:17:08 <PublicServer> <Kenji> I was about to add two expresses 00:17:17 <PublicServer> <Kenji> between the airport cities 00:17:23 <PublicServer> <Razaekel> no expresses 00:17:25 <PublicServer> <AmmIer> check Train 9 00:17:58 <PublicServer> <AmmIer> damn cool :-D 00:19:01 <PublicServer> <AmmIer> PBS simple rocks 00:19:16 <PublicServer> <Kenji> heh 00:19:19 <PublicServer> <AmmIer> such things are impossible with the old system 00:19:30 <PublicServer> <Kenji> didn't think I'd made that long enough, but that's pretty cool 00:19:40 <PublicServer> <AmmIer> :-) 00:19:45 <PublicServer> <Kenji> it'll never get used, but cool nonetheless 00:19:47 <XeryusTC> gn 00:19:57 <PublicServer> <AmmIer> night x 00:20:14 <PublicServer> <Razaekel> just need a long depot GRF 00:20:23 <PublicServer> <Kenji> need biggerdepot.grf 00:20:24 *** Zorni has joined #openttdcoop 00:20:34 <PublicServer> <AmmIer> or the station buildings 00:23:22 <s_m_w> !password 00:23:22 <PublicServer> s_m_w: belled 00:23:31 <PublicServer> *** s_m_vv joined the game 00:26:15 <PublicServer> <AmmIer> well, if you use that station 00:26:25 <PublicServer> *** Kenji has left the game (connection lost) 00:26:27 <PublicServer> <AmmIer> the train won't leave first 00:27:34 <KenjiE20> hmm? 00:27:49 <PublicServer> <Razaekel> really need the bigdepots.grf 00:27:53 *** Zorn has quit IRC 00:27:59 <PublicServer> <Razaekel> can you add it while the game is running? 00:33:50 <PublicServer> *** Razaekel has left the game (leaving) 00:33:50 <PublicServer> *** Razaekel has left the game (connection lost) 00:37:04 <PublicServer> <AmmIer> how do you mesure distance? 00:39:59 <PublicServer> *** s_m_vv has left the game (connection lost) 00:39:59 <PublicServer> *** Game paused (not enough players) 00:40:14 *** s_m_w has quit IRC 00:42:04 <PublicServer> *** AmmIer has joined spectators 00:43:20 <KenjiE20> measure? 00:43:33 <KenjiE20> in which context? 00:44:44 <Ammler> tileA->tileB 00:44:59 <Ammler> I did that somehow in past, but forgot 00:45:09 <KenjiE20> adv settings -> interface iirc 00:45:20 <KenjiE20> construction 00:46:02 <PublicServer> <AmmIer> he? 00:46:15 <KenjiE20> assuming you mean the measurement tooltip 00:46:22 <PublicServer> <AmmIer> yxeah 00:47:01 <PublicServer> *** AmmIer has joined company #1 00:47:14 <KenjiE20> adv sets -> interface -> display options 00:47:20 <KenjiE20> 5th item 00:47:20 <Ammler> I have it 00:47:25 <Ammler> !rcon unpause 00:47:25 <PublicServer> Ammler: Game unpaused. 00:47:34 <PublicServer> *** AmmIer has left the game (leaving) 00:47:35 <PublicServer> *** AmmIer has left the game (connection lost) 00:47:37 <Ammler> menno 00:47:40 <Ammler> !rcon pause 00:47:40 <PublicServer> Ammler: Game paused. 00:48:20 <Ammler> I wondering, how that got disabled 00:48:34 <KenjiE20> maybe the recompile 00:49:00 <Ammler> I use that cfg since around 0.5 00:49:42 <Ammler> anyway, thanks adn good night 00:49:42 <KenjiE20> heh 00:49:46 <KenjiE20> nite 00:50:55 *** Aeternum_ has quit IRC 01:01:31 *** Brianetta has quit IRC 01:07:42 *** KenjiE20 has quit IRC 01:20:00 *** Bennythen00b_ has joined #openttdcoop 01:25:44 *** Bennythen00b has quit IRC 01:25:57 *** Bennythen00b_ is now known as Bennythen00b 02:39:08 *** Bennythen00b_ has joined #openttdcoop 02:44:43 *** Bennythen00b has quit IRC 02:44:51 *** Bennythen00b_ is now known as Bennythen00b 02:54:08 *** Zulan has quit IRC 03:00:49 *** TinoM| has joined #openttdcoop 03:06:03 *** themroc has quit IRC 03:07:59 *** TinoM has quit IRC 05:25:33 <FiCE> !players 05:25:35 <PublicServer> FiCE: There are currently no clients connected to the server 06:10:03 *** ODM has joined #openttdcoop 06:10:03 *** ChanServ sets mode: +o ODM 06:17:11 <ODM> !password 06:17:11 <PublicServer> ODM: siring 06:17:18 <PublicServer> *** 0DM joined the game 06:22:20 <PublicServer> *** 0DM has left the game (leaving) 06:22:21 <PublicServer> *** 0DM has left the game (connection lost) 06:40:32 *** moileroi has joined #openttdcoop 06:40:58 <moileroi> !passwsord 06:41:02 <moileroi> !password 06:41:02 <PublicServer> moileroi: nibble 06:41:33 <PublicServer> *** moi.leroi joined the game 06:48:51 <PublicServer> *** moi.leroi has left the game (leaving) 06:48:52 <PublicServer> *** moi.leroi has left the game (connection lost) 06:48:58 *** moileroi has quit IRC 07:01:14 *** Wurzel49 has joined #openttdcoop 07:22:29 *** Progman has joined #openttdcoop 07:38:37 *** Yexo has joined #openttdcoop 07:40:58 <ODM> mornin 07:48:20 <planetmaker> g'morning 07:51:46 <ODM> hey pm 07:51:57 <planetmaker> :) 07:53:51 <ODM> wassup? 07:55:47 <PublicServer> *** planetm4ker joined the game 07:56:57 <PublicServer> *** planetm4ker has left the game (leaving) 07:56:57 <PublicServer> *** planetm4ker has left the game (connection lost) 07:59:20 <PublicServer> *** planetm4ker joined the game 07:59:32 <PublicServer> *** planetm4ker has left the game (leaving) 07:59:32 <PublicServer> *** planetm4ker has left the game (connection lost) 08:00:08 <ODM> ill hop on along 08:00:24 <ODM> !password 08:00:24 <PublicServer> ODM: stodgy 08:00:30 <PublicServer> *** 0DM joined the game 08:02:56 <planetmaker> don't worry, I'll be gone quite soon. I'm just testing my updated clientpatches :) 08:03:06 <PublicServer> <0DM> hehe 08:03:09 <PublicServer> <0DM> goin where?:) 08:03:19 <PublicServer> <0DM> i see the pax ring got finished 08:03:24 <planetmaker> a collegue moves today. So carrying boxes and furniture 08:03:31 <PublicServer> <0DM> ooh, gl with that 08:03:37 <planetmaker> :) ty 08:04:02 <PublicServer> <0DM> hm and just realised that the things in the east and west are actually sude splits/joins 08:04:13 <PublicServer> <0DM> since no train goes from n-> s 08:05:36 <planetmaker> uh? 08:05:50 <PublicServer> *** Game unpaused (enough players) 08:05:54 <PublicServer> <0DM> on te wings things:p 08:05:57 <PublicServer> <0DM> not your bbh 08:05:59 <PublicServer> *** planetm4ker joined the game 08:06:04 <PublicServer> <planetm4ker> much better this way :P 08:06:10 <PublicServer> <planetm4ker> (the interface here) 08:06:15 <PublicServer> <0DM> aaah! nice 08:06:34 <PublicServer> <planetm4ker> I don't want to live w/o newgrf_gui and station_build_gui anymore :) 08:06:41 <PublicServer> <planetm4ker> and those are now updated 08:06:57 *** jonde has joined #openttdcoop 08:06:58 <PublicServer> <0DM> heh, make a compilefarm:P 08:07:04 <PublicServer> <0DM> so we can all be happy:D 08:07:35 <jonde> !password 08:07:35 <PublicServer> jonde: stitch 08:07:53 <PublicServer> *** jondisti joined the game 08:08:10 <PublicServer> <0DM> heya 08:08:44 <PublicServer> <0DM> wow, the weissenfels docks are cool 08:10:49 *** ^Spike^ has joined #openttdcoop 08:11:11 <planetmaker> ODM: the compiling is not the big problem. The updating. 08:11:21 <planetmaker> just the damn newgrf_gui ate well an hour 08:11:29 <^Spike^> !password 08:11:29 <PublicServer> ^Spike^: stitch 08:11:52 <PublicServer> *** ^Spike^ joined the game 08:12:19 <PublicServer> *** planetm4ker has left the game (leaving) 08:12:19 <PublicServer> *** planetm4ker has left the game (connection lost) 08:12:20 <PublicServer> *** ^Spike^ has joined company #1 08:13:06 <PublicServer> <0DM> hey spike 08:13:09 <PublicServer> <^Spike^> ellow :) 08:17:13 <planetmaker> see you around guys & enjoy :) 08:17:16 <PublicServer> <0DM> cya pm 08:17:41 <PublicServer> <0DM> we still need a steel station:) *hint* 08:23:51 <PublicServer> <0DM> so what are you two doing?:) 08:24:03 <PublicServer> <jondisti> just checking around :P 08:24:08 <PublicServer> <^Spike^> looking... maybe add some signalling where it's missing? :) 08:24:15 <PublicServer> <0DM> hehe 08:24:36 <PublicServer> <^Spike^> not that there are much trains are going over that rails :) 08:24:45 <PublicServer> <0DM> which? 08:24:52 <PublicServer> <^Spike^> going to furth :) 08:25:08 <PublicServer> <0DM> aah 08:25:26 <PublicServer> <0DM> i shouldve palced towns there theyre supposed to be 08:28:35 <PublicServer> <0DM> oh, theres trains:p 08:28:46 <PublicServer> <^Spike^> ? 08:29:00 <PublicServer> <0DM> didnt knew we were running cargo trains already 08:29:05 <PublicServer> <^Spike^> 1 :) 08:29:11 <PublicServer> <0DM> hehe 08:32:12 <PublicServer> <0DM> oh, we also need the sawmill still^^ 08:32:25 <PublicServer> <^Spike^> oh... :) 08:32:26 *** Polygon has joined #openttdcoop 08:33:15 <PublicServer> *** jondisti has left the game (leaving) 08:33:15 <PublicServer> *** jondisti has left the game (connection lost) 08:34:43 *** Venxir has joined #openttdcoop 08:42:59 <PublicServer> <0DM> care giving me a hand at signalling?:) 08:44:23 <PublicServer> <^Spike^> hmmm :) 08:48:25 <PublicServer> <0DM> hm gotta think how to signal that 08:49:11 <PublicServer> <^Spike^> lately i just worked with PBS so the whole idea with presignals (which i did use shortly) has to be seen/learned :) 08:49:18 <PublicServer> <0DM> hehe 08:51:35 <PublicServer> <0DM> heh, well see how it works 08:51:43 <PublicServer> <0DM> seems kinda finished to me 08:52:17 <PublicServer> <^Spike^> yep 08:52:56 <PublicServer> <0DM> illleave the steel and sawmill stations for someone else 08:53:37 <PublicServer> <0DM> hmm it became kinda messy 08:53:56 <PublicServer> <^Spike^> what 08:53:59 <PublicServer> <0DM> the hub 08:58:46 <PublicServer> <0DM> you could try building a sideline hub?:) 08:59:01 <PublicServer> <^Spike^> atm more thinking about taking a shower :) 08:59:08 <PublicServer> <0DM> heh 09:01:02 <PublicServer> <0DM> guess well pause for a bit 09:01:05 <PublicServer> *** 0DM has left the game (leaving) 09:01:05 <PublicServer> *** 0DM has left the game (connection lost) 09:01:05 <PublicServer> *** Game paused (not enough players) 09:01:09 <PublicServer> *** ^Spike^ has left the game (connection lost) 09:07:00 *** Venxir is now known as Venxir|gone 09:27:13 <PublicServer> *** Progman joined the game 09:29:36 <^Spike^> !password 09:29:36 <PublicServer> ^Spike^: jogged 09:29:48 <PublicServer> *** Game unpaused (enough players) 09:29:54 <PublicServer> *** ^Spike^ joined the game 09:32:43 *** Wold has joined #openttdcoop 09:33:08 <Wold> !password 09:33:08 <PublicServer> Wold: kowtow 09:33:17 <PublicServer> *** Wold joined the game 09:33:20 <Wold> strange word.. 09:33:38 <PublicServer> <^Spike^> xD 09:35:36 <ODM> !password 09:35:36 <PublicServer> ODM: kowtow 09:35:42 <PublicServer> *** 0DM joined the game 09:37:55 <PublicServer> <^Spike^> odm where would you want that side line hub? want to give it a try in some way.. :) 09:38:17 <PublicServer> <Wold> may i try to do something about heitersheim's station, cos i don't like it 09:39:00 <PublicServer> <0DM> can always try, as long as you sign 09:39:48 <PublicServer> <Wold> and something else, can i split it in 2 - one station to unload and one to load 09:40:11 <PublicServer> <Wold> unload @ mainz and load in the other city 09:40:27 <PublicServer> <0DM> id rather you keep it together 09:40:32 <PublicServer> <0DM> serving one town only 09:41:14 <PublicServer> <0DM> uhm spike, any suggestions yourself? 09:41:20 <PublicServer> <^Spike^> i 09:41:27 <PublicServer> <^Spike^> i'm the noob here :) 09:41:28 <PublicServer> <0DM> anywhere on the ml where youre not too close to a station or bbh 09:42:16 <PublicServer> <^Spike^> i wouldn't know... :) 09:42:30 <PublicServer> <0DM> hehe 09:43:06 <PublicServer> <^Spike^> any suggestions? :) 09:43:53 <PublicServer> <0DM> somewhere round $here 09:44:25 <PublicServer> <^Spike^> so N-S and then a sideline to W? 09:44:34 <PublicServer> <0DM> yes 09:44:52 <PublicServer> <0DM> youll have to extend the ml from bbh 04 first 09:45:19 <PublicServer> <^Spike^> and just take the hills or terraform? 09:46:02 <PublicServer> <0DM> take the hill first, can always flatten a bit if its too much 09:48:03 <PublicServer> <Wold> odm, can you check the station? 09:48:35 <PublicServer> <0DM> ah a waiting bay? 09:48:52 <PublicServer> <0DM> or some breaking space? 09:49:10 <PublicServer> *** Progman has left the game (leaving) 09:49:11 <PublicServer> *** Progman has left the game (connection lost) 09:49:25 <PublicServer> <Wold> maybe the second one? 09:49:26 <PublicServer> <Wold> :D 09:49:37 <PublicServer> <0DM> although id make it a presignal bit, so they can serve for both 09:51:02 <Mark> morning 09:51:18 <Mark> !password 09:51:18 <PublicServer> Mark: pillar 09:51:27 <PublicServer> <0DM> mornin mark 09:51:27 <PublicServer> *** Mark joined the game 09:51:59 <PublicServer> <^Spike^> i'm so happy i got 2 screens.. :D 09:52:22 <PublicServer> <Mark> SLH01 is nice 09:52:46 <PublicServer> <0DM> yeah, it hurts my mind 09:52:59 <PublicServer> <Mark> too bad it has the join before split though 09:53:25 <PublicServer> <Mark> shouldnt be a problem unless you overload it 09:53:51 <PublicServer> <Mark> Herr Schnitzel 09:53:52 <PublicServer> <Mark> ... 09:54:00 <XeryusTC> mark: join before split where? 09:54:15 <XeryusTC> !password 09:54:15 <PublicServer> XeryusTC: pillar 09:54:16 <PublicServer> <Mark> the two sidelines merge before joining the ML 09:54:27 <XeryusTC> oh that :P 09:54:29 <PublicServer> <Mark> might be a problem at high load 09:54:30 <PublicServer> *** XeryusTC joined the game 09:54:31 <XeryusTC> it's a design feature 09:54:35 <PublicServer> <Mark> :) 09:54:47 <PublicServer> *** XeryusTC has left the game (leaving) 09:54:47 <PublicServer> *** XeryusTC has left the game (connection lost) 09:55:10 <PublicServer> *** XeryusTC joined the game 09:55:10 <^Spike^> !password 09:55:10 <PublicServer> ^Spike^: pillar 09:55:11 <PublicServer> <Mark> driver's lesson time 09:55:12 <PublicServer> <XeryusTC> argh 09:55:15 <PublicServer> *** Mark has left the game (leaving) 09:55:15 <PublicServer> *** Mark has left the game (connection lost) 09:55:22 <PublicServer> *** ^Spike^1^ joined the game 09:55:23 <PublicServer> *** XeryusTC has left the game (connection lost) 09:55:24 <PublicServer> <^Spike^> 2 screens! :) 09:55:24 <PublicServer> <0DM> gl 09:55:29 <Mark> thank you 09:55:47 <PublicServer> *** XeryusTC joined the game 09:55:48 <PublicServer> <0DM> dont hit me 09:56:03 <PublicServer> *** XeryusTC has left the game (connection lost) 09:56:22 <Mark> just stay off the roads the next hour and a half 09:56:26 <Mark> also makes it easier for me :) 09:56:27 <PublicServer> <0DM> will do 09:56:34 <PublicServer> <0DM> i should get my license sometime 09:56:53 <XeryusTC> reminds me, i should look for a driving school soon 09:56:55 *** Polygon has quit IRC 09:56:59 <PublicServer> <0DM> you too huh 09:57:26 <PublicServer> <0DM> expensive stuff though 09:57:35 <XeryusTC> my parent's are paying for it :D 09:57:39 <XeryusTC> -' 09:57:49 <PublicServer> <0DM> lucky:p 09:58:31 <XeryusTC> jup :D 09:58:46 <PublicServer> *** SmatZ joined the game 09:58:53 <PublicServer> <0DM> smatzie:D 09:58:54 <PublicServer> <SmatZ> hallo 09:58:57 <PublicServer> <SmatZ> ODM! :) 09:59:13 <PublicServer> <0DM> we should run the czech railcar 09:59:32 <PublicServer> <SmatZ> and have a game where everyone should be speaking czech :) 09:59:43 <PublicServer> <SmatZ> btw, no more that "speak only german" rule here? 09:59:49 <PublicServer> <0DM> pozor wlak! 09:59:53 <PublicServer> <SmatZ> hahhaa 10:00:01 <PublicServer> <SmatZ> :o) 10:00:56 <XeryusTC> anyone speaking german can expect a huge broom up his arse comming from me 10:01:05 <PublicServer> <SmatZ> :-p 10:01:10 <PublicServer> <0DM> Aber warum?! 10:01:17 <PublicServer> <SmatZ> awww 10:01:55 *** mitooo has joined #openttdcoop 10:02:01 <XeryusTC> ODM: remember that i can kick you from the game too ;) 10:02:01 <mitooo> !playercount 10:02:01 <PublicServer> mitooo: Number of players: 5 10:02:22 <PublicServer> <0DM> youre not that evil:p 10:02:29 <PublicServer> <SmatZ> he is 10:02:40 <XeryusTC> ODM: wanna bet? 10:03:00 <PublicServer> <0DM> yes, lets bet imaginary dollars 10:03:02 <mitooo> !password 10:03:02 <PublicServer> mitooo: ferret 10:03:09 <XeryusTC> !players 10:03:11 <PublicServer> XeryusTC: Client 184 is ^Spike^1^, a spectator 10:03:11 <PublicServer> XeryusTC: Client 175 (Orange) is ^Spike^, in company 1 (Deutsche Bahn) 10:03:11 <PublicServer> XeryusTC: Client 177 (Orange) is Wold, in company 1 (Deutsche Bahn) 10:03:11 <PublicServer> XeryusTC: Client 178 (Orange) is 0DM, in company 1 (Deutsche Bahn) 10:03:11 <PublicServer> XeryusTC: Client 187 (Orange) is SmatZ, in company 1 (Deutsche Bahn) 10:03:11 <PublicServer> XeryusTC: Client 189 is mitooo, a spectator 10:03:15 <PublicServer> *** mitooo joined the game 10:03:16 <XeryusTC> !rcon kick 178 10:03:16 <PublicServer> XeryusTC: *** 0DM has left the game (kicked by server) 10:03:16 <PublicServer> XeryusTC: *** 0DM has left the game (connection lost) 10:03:20 <XeryusTC> :P 10:03:29 <PublicServer> *** mitooo has joined company #1 10:03:37 <ODM> !password 10:03:37 <PublicServer> ODM: ferret 10:03:38 <PublicServer> <Wold> imaginary or not, he still won 10:03:43 <PublicServer> *** 0DM joined the game 10:03:45 <PublicServer> <SmatZ> hehe 10:03:46 <PublicServer> <0DM> heh 10:04:43 <PublicServer> <0DM> still need a sawmill and steel mill station;) 10:05:01 <XeryusTC> go make em! 10:05:16 <PublicServer> <0DM> alreayd did 2 major things:) dont want to claim the rest 10:05:43 <PublicServer> <SmatZ> this townset is weird 10:05:52 <PublicServer> <SmatZ> or someone was messing with GRF config :) 10:06:00 <PublicServer> <0DM> why that? 10:06:05 <PublicServer> <SmatZ> but there are several !grf bug 10:06:10 <PublicServer> <^Spike^> hmmm... 10:06:17 <PublicServer> <0DM> heh, nice 10:06:48 <PublicServer> <SmatZ> I hope destroying them won't crash the server 10:06:53 <PublicServer> *** SmatZ has left the game (leaving) 10:06:53 <PublicServer> *** SmatZ has left the game (connection lost) 10:06:53 <PublicServer> <^Spike^> odm let me guess i also need to add from the other direction? :) 10:07:01 <PublicServer> <0DM> heh yeah 10:07:15 <SmatZ> good, it won't 10:07:29 <PublicServer> <^Spike^> well it's a start.. :) 10:08:24 <PublicServer> <0DM> ^^ 10:10:04 <PublicServer> <^Spike^> is there a chance i get killed when i'm done? :) 10:10:09 <PublicServer> <Wold> train 16 is not exactly the most profitable train 10:10:53 <PublicServer> <0DM> yeah short route isnt done yet:p 10:11:09 <PublicServer> <^Spike^> seems i'm part of that route... :) 10:12:54 <PublicServer> *** ^Spike^1^ has left the game (leaving) 10:12:55 <PublicServer> *** ^Spike^1^ has left the game (connection lost) 10:13:26 <PublicServer> <0DM> break for me:) bbiab 10:13:27 <PublicServer> *** 0DM has left the game (leaving) 10:13:27 <PublicServer> *** 0DM has left the game (connection lost) 10:24:24 <PublicServer> <^Spike^> who dares to comment on my slh? :) 10:24:31 <PublicServer> <^Spike^> no signals yet i know that 10:25:18 *** Bennythen00b has quit IRC 10:25:26 <PublicServer> <Wold> i'm pretty sure someone will say that there should be a tl between corners 10:25:41 <PublicServer> <^Spike^> :) it's my first :) 10:25:50 <PublicServer> <^Spike^> so what you say is: Size it up? :) 10:26:21 <PublicServer> <Wold> maybe 10:26:28 <ODM> CL = 3 10:27:12 <^Spike^> i was alreayd happy i got it done :D 10:27:29 <ODM> the first half looked good when i saw it 10:27:33 <ODM> did you do the other side? 10:27:43 <^Spike^> i just did a whole other design :) 10:27:50 <^Spike^> couldn't figure the 2nd half out :) 10:28:13 <PublicServer> <Wold> see the sign 10:28:22 <PublicServer> <^Spike^> the one where i just signalled? :) 10:28:27 <PublicServer> <Wold> yea 10:29:31 <PublicServer> <^Spike^> what's wrong there 10:29:49 <PublicServer> <Wold> nothing, just asking 10:30:03 <PublicServer> <^Spike^> i think i did the directions right :) 10:30:10 <PublicServer> <^Spike^> tunnel? :) 10:30:38 <PublicServer> <Wold> and maybe double both ways 10:31:24 <PublicServer> <^Spike^> guess those bridges need to be more apart 10:31:29 <PublicServer> <^Spike^> to create the space 10:31:38 <PublicServer> <Wold> there is space? 10:31:50 <PublicServer> <Wold> no, there isn't :) 10:31:53 <PublicServer> <^Spike^> :) 10:33:17 *** seandasheep has joined #openttdcoop 10:33:43 *** Sapakara has quit IRC 10:34:13 <PublicServer> <Wold> it actually should be 1 tile bigger :) 10:34:55 <PublicServer> <^Spike^> that should do it? :) 10:35:02 <PublicServer> <Wold> hopefully ? 10:35:09 <PublicServer> <Wold> i'm not exactly good at this 10:35:18 <PublicServer> <^Spike^> can't be worse then me :D 10:35:51 <PublicServer> <Wold> another thing 10:36:51 <PublicServer> <^Spike^> :) 10:36:58 <PublicServer> <^Spike^> like i said was my first try :) 10:37:34 <PublicServer> <Wold> sorry 10:37:35 <PublicServer> <Wold> ;) 10:37:39 <PublicServer> <^Spike^> :) 10:39:22 <PublicServer> <Wold> that should be pretty much done 10:39:34 <PublicServer> <^Spike^> then it wasn't that bad for a first try :D 10:39:50 <PublicServer> <Wold> nope 10:39:59 <PublicServer> <^Spike^> only when trains start going i'm outta here for safety reasons ;) 10:40:39 <ODM> youll be fine 10:40:53 <PublicServer> <^Spike^> what also is possible may is tunnel underneath those 3? 10:41:37 <PublicServer> <^Spike^> so instead of the bridges at your signs make 2 more tunnels? 10:41:43 <PublicServer> <^Spike^> there? 10:41:55 <PublicServer> <Wold> maybe? 10:42:02 <PublicServer> <Wold> doesn't hurt to try 10:42:43 <PublicServer> <^Spike^> i'm someone who wants it too compact :) 10:44:09 <PublicServer> <^Spike^> looks better like that 10:45:19 <PublicServer> <Wold> wait for someone to check it before calling this good work ;) 10:45:33 <PublicServer> <^Spike^> i said it looks good :) 10:45:36 <PublicServer> <^Spike^> never said it would work :D 10:45:43 <PublicServer> <Wold> i'm rather sceptical for the pbs there.. 10:45:50 <PublicServer> <Wold> that i put 10:45:59 <PublicServer> <Wold> blame me if it's not ok 10:46:00 <PublicServer> <^Spike^> maybe pre signals? 10:47:37 <PublicServer> <Wold> there isn't enough space for signals on the other end of the tunnel 10:48:06 <PublicServer> <^Spike^> hmmm good point 10:50:57 <Wold> ODM: there should be 1 TL between corners, right 10:51:11 <ODM> only on high speed trains 10:51:19 <ODM> a corner length of 3 is sufficient for 160 kph 10:53:28 *** seandasheep has quit IRC 10:53:29 <^Spike^> btw maybe another train for that oild? like 1M on station 10:53:42 <^Spike^> oh 2 incoming :) 10:53:50 <ODM> try to vary the engines:) theres a choice of 3 10:53:53 <ODM> just watch the train length 10:53:59 <^Spike^> 10 10:54:10 <^Spike^> and hf searching the depot? :) 10:54:16 <ODM> 10? 10:54:21 <^Spike^> train length? 10:54:29 <ODM> 5 actually:P 10:54:35 <^Spike^> 5 tiles 10 wagons 10:54:48 <ODM> yeah, but the wagons and engines have different lengths here 10:54:51 <ODM> so 5 tiles max;) 10:57:01 <^Spike^> hmm not that much needed.. thought it was more :) 10:57:13 <^Spike^> and F1 coming up so also looking at that :) 10:57:18 <PublicServer> <Wold> another thing - add feeders to the pax stations 10:57:24 <PublicServer> <Wold> trams/buses 10:58:18 <Sol2> lol hi everyone 11:01:01 <Wold> hello 11:03:17 *** StarLite has joined #openttdcoop 11:03:17 *** ChanServ sets mode: +o StarLite 11:11:02 <PublicServer> <^Spike^> there are 6 oil platforms with < 150k production and those get ships but the one with 200+k getsnone :) 11:12:23 *** Sol2 has left #openttdcoop 11:21:49 *** KenjiE20 has joined #openttdcoop 11:21:49 *** ChanServ sets mode: +o KenjiE20 11:26:03 <PublicServer> <^Spike^> wold 11:26:18 <PublicServer> <^Spike^> even with the pbs there it can cause trains to get stuck 11:26:33 <PublicServer> <^Spike^> so need that extra bit of space there 11:26:48 <planetmaker> ^Spike^: then I propose to change that, have them serviced well, too :) 11:27:00 <PublicServer> <^Spike^> ... :) 11:27:13 <PublicServer> <^Spike^> i love highlighting myself :D 11:27:43 <PublicServer> *** mitooo has joined spectators 11:29:32 <PublicServer> <Wold> if you have to :D 11:30:39 <PublicServer> <^Spike^> there... 11:30:46 <PublicServer> <^Spike^> everything still ok in your eyes corner wise? :) 11:31:13 <PublicServer> <Wold> in frankfurt the only thing you can build is heli* 11:31:31 <PublicServer> <Wold> and in real life there should be a massive international airport :d 11:31:36 <PublicServer> <^Spike^> xD 11:31:49 <PublicServer> <Wold> actually it was fine from the beginning :D 11:31:54 <PublicServer> <Wold> but it looks nicer that way 11:32:17 <PublicServer> <^Spike^> well with the pbs the trains would wait till it pass the signal after where it merged.. 11:32:27 <PublicServer> <^Spike^> so would never use that second tunnel 11:33:30 <uliko> !download win32 11:33:30 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r16127/openttd-trunk-r16127-windows-win32.zip 11:34:20 <uliko> !password 11:34:20 <PublicServer> uliko: stoves 11:34:44 <PublicServer> <^Spike^> 4M oil.. need more trains... :) 11:35:11 <uliko> !grf 11:35:11 <PublicServer> uliko: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 11:38:21 <uliko> !password 11:38:21 <PublicServer> uliko: stoves 11:38:32 <PublicServer> *** uliko joined the game 11:42:14 *** Aeternum has joined #openttdcoop 11:42:56 <Aeternum> !players 11:42:57 <PublicServer> Aeternum: Client 193 (Orange) is uliko, in company 1 (Deutsche Bahn) 11:42:57 <PublicServer> Aeternum: Client 175 (Orange) is ^Spike^, in company 1 (Deutsche Bahn) 11:42:57 <PublicServer> Aeternum: Client 177 (Orange) is Wold, in company 1 (Deutsche Bahn) 11:42:57 <PublicServer> Aeternum: Client 189 is mitooo, a spectator 11:44:08 <PublicServer> <Wold> how will the main line go near steel ? 11:44:24 <PublicServer> <^Spike^> ask odm? 11:44:41 <Aeternum> !password 11:44:42 <PublicServer> Aeternum: stoves 11:45:04 <PublicServer> *** Aeternum joined the game 11:46:34 <PublicServer> *** Kenji joined the game 11:49:44 <PublicServer> <^Spike^> anyone got a comment on my slh (03)? 11:50:26 <PublicServer> *** Kenji has joined company #1 11:50:46 <PublicServer> <uliko> no prios on joins and the ml split offs merge a bit soon which might cause some slowdowns on the ml 11:51:05 <PublicServer> <^Spike^> ok.... and now: how to solve/fix it? :) 11:51:08 <PublicServer> <^Spike^> was my first so :) 11:51:33 <PublicServer> <Kenji> umm, why no BBH at $coal/oil ? 11:51:59 <PublicServer> <^Spike^> don't ask me... i'm just the noob here :D 11:52:08 <PublicServer> <uliko> you know how to build prios? 11:52:19 <PublicServer> <^Spike^> not yet :) 11:52:28 <PublicServer> <^Spike^> but i get a feeling i will soon :) 11:52:45 <KenjiE20> `prios 11:52:46 <Webster> A shortening of 'Priority', see: http://www.openttdcoop.org/wiki/Priorities 11:52:56 <KenjiE20> that should do it 11:53:00 <PublicServer> <Wold> prius short of "I'm ... " :D 11:53:11 <PublicServer> <uliko> http://www.openttdcoop.org/wiki/Prio 11:53:20 *** Mucht has quit IRC 11:54:23 <PublicServer> <uliko> $coal/oil ml should go to where it ends at slh3? 11:54:37 <PublicServer> <Kenji> yep, it's in the plan 11:54:40 <PublicServer> <^Spike^> i guess steel should also be connected? 11:54:45 <PublicServer> <^Spike^> $steel 11:59:03 <PublicServer> *** Aeternum has left the game (leaving) 11:59:03 <PublicServer> *** Aeternum has left the game (connection lost) 11:59:10 *** Aeternum has quit IRC 12:00:13 <PublicServer> *** uliko has joined spectators 12:05:10 <PublicServer> *** planetm4ker joined the game 12:05:26 <PublicServer> *** AmmIer joined the game 12:06:28 <PublicServer> <Wold> i suggest using class 1044 cos it's more powerful 12:07:06 *** themroc has joined #openttdcoop 12:07:46 <PublicServer> <Kenji> doesn't matter which you pick so long as it meets the track speed 12:09:31 <PublicServer> <Kenji> so TEP150, Clas1044 and DS3 can all be used 12:12:50 <PublicServer> <^Spike^> i read about prios... just not seeing how to apply to my slh :) 12:13:13 <PublicServer> <Kenji> anything that's merging to the ML will need one 12:13:55 <PublicServer> *** AmmIer has left the game (leaving) 12:13:55 <PublicServer> *** AmmIer has left the game (connection lost) 12:14:23 <PublicServer> <^Spike^> as in signals out of sync? 12:14:46 <PublicServer> <Kenji> the paths are out of sync 12:14:59 *** Booth has joined #openttdcoop 12:15:14 <Booth> !password 12:15:14 <PublicServer> Booth: payers 12:15:23 <PublicServer> <^Spike^> so should connect to there? 12:16:00 <PublicServer> <Kenji> looks at !bridgesync 12:16:28 <PublicServer> <^Spike^> ah.. like i wanted to do :) 12:16:49 <PublicServer> <^Spike^> like that sort of 12:17:03 <PublicServer> <Kenji> thats fine 12:17:33 <PublicServer> <^Spike^> and that's bad :) 12:17:37 <PublicServer> <^Spike^> 90 degrees :) 12:17:59 <PublicServer> <Kenji> still needs prios up there anyway 12:18:14 <PublicServer> <^Spike^> :) 12:18:20 <PublicServer> <^Spike^> thought so 12:18:38 <PublicServer> *** Chris Booth has left the game (connection lost) 12:19:13 <PublicServer> <^Spike^> hard to sync that part 12:19:21 <PublicServer> <^Spike^> or.. 12:20:09 <PublicServer> <^Spike^> i was close to the solution :D 12:20:28 *** StarLite has quit IRC 12:22:07 <PublicServer> <^Spike^> something like that? 12:22:25 <PublicServer> <Kenji> sort of, it's a tad short thogh 12:23:01 <PublicServer> <^Spike^> hmmm 12:24:06 *** StarLite has joined #openttdcoop 12:24:06 *** ChanServ sets mode: +o StarLite 12:24:48 <PublicServer> <^Spike^> hmmm and how to solve that? :) 12:24:54 <PublicServer> <Kenji> grabbin lunch 12:24:55 <PublicServer> <Kenji> bbs 12:25:02 <PublicServer> <^Spike^> will that solve it? ;) 12:27:20 <ODM> !password 12:27:20 <PublicServer> ODM: banter 12:27:29 <PublicServer> *** 0DM joined the game 12:27:38 <PublicServer> <^Spike^> wb odm :) 12:28:15 *** seandasheep has joined #openttdcoop 12:28:21 <PublicServer> *** uliko has joined company #1 12:31:05 <PublicServer> <planetm4ker> uhm? 12:31:14 <PublicServer> <planetm4ker> who's building at oil drop entry? 12:31:20 <PublicServer> <uliko> i am 12:31:25 <PublicServer> <^Spike^> not me.. trying to fix my slh :) 12:31:30 <PublicServer> <planetm4ker> what's your plan, uliko? 12:31:39 <PublicServer> <planetm4ker> I see nothing where that possibly could fit to 12:32:01 <PublicServer> <uliko> yeah i know i thought up the idea when showering just now and nobody had started then :P 12:32:02 <PublicServer> <^Spike^> are my 2 prios that i've build until now big enough or? 12:32:05 <PublicServer> <uliko> now its a bit tight on space i agree 12:32:05 <PublicServer> *** 0DM has left the game (leaving) 12:32:05 <PublicServer> *** 0DM has left the game (connection lost) 12:32:30 <PublicServer> <planetm4ker> what's your plan?! 12:32:36 <PublicServer> <uliko> a join? 12:32:41 <PublicServer> <planetm4ker> for? 12:32:47 <PublicServer> <uliko> oil exit 12:33:02 <PublicServer> <planetm4ker> feel free to build it. 12:33:02 <seandasheep> where do i get this version? I still haven't really got this yet... 12:33:06 <PublicServer> <planetm4ker> but build it !here 12:33:25 <PublicServer> <planetm4ker> because that's where the exit is... 12:33:34 <Wold> !download 12:33:34 <PublicServer> Wold: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 12:33:38 <Wold> !download win32 12:33:38 <PublicServer> Wold: http://binaries.openttd.org/nightlies/trunk/r16127/openttd-trunk-r16127-windows-win32.zip 12:33:48 <PublicServer> <uliko> not a big fan of that place 12:34:07 <PublicServer> <planetm4ker> then build it for steel :) 12:34:15 <seandasheep> ah, ok 12:34:19 <PublicServer> <planetm4ker> there you have all the space you need :) 12:34:30 <PublicServer> <planetm4ker> and you can build the whol hub 12:34:43 <PublicServer> <uliko> i can make this work i think 12:36:00 <PublicServer> <uliko> If it doesnt fit you can say i told you so atleast :P 12:36:08 <PublicServer> <^Spike^> xD 12:36:28 <PublicServer> <Kenji> back 12:37:01 <PublicServer> <^Spike^> kenji prios better now? :) 12:37:05 <PublicServer> <^Spike^> atleast those 2 :) 12:37:52 <PublicServer> <Kenji> not really, you've got short prio and signal gaps there 12:38:08 <seandasheep> !password 12:38:08 <PublicServer> seandasheep: stains 12:38:11 <PublicServer> <^Spike^> on is easy to expand :) 12:38:21 <PublicServer> *** seandasheep joined the game 12:39:24 <PublicServer> <Kenji> pm, what was your prio length earlier? 12:39:25 <Ammler> !playercount 12:39:25 <PublicServer> Ammler: Number of players: 7 12:39:27 <Ammler> hmm 12:39:29 <PublicServer> <planetm4ker> 12 12:39:36 <PublicServer> <planetm4ker> 2*TL+2 12:39:38 <PublicServer> <Kenji> yea, that sounds about right 12:39:41 <Ammler> you all are happy with autorail? 12:39:44 <themroc> !password 12:39:44 <PublicServer> themroc: stains 12:39:45 <PublicServer> <planetm4ker> no 12:39:46 <PublicServer> <^Spike^> so... 12:39:52 <PublicServer> <planetm4ker> but it's fixed in newest nightly 12:40:00 <PublicServer> <Kenji> mine works fine 12:40:04 <PublicServer> <^Spike^> so till there 12:40:15 <Ammler> server has updated to 16137 12:40:22 <Ammler> it just would need a restart ;-) 12:40:35 <PublicServer> <planetm4ker> uliko: honestly, I've a working join... already 12:41:03 <PublicServer> <uliko> Ill delete mine then 12:41:06 <PublicServer> <uliko> since i know it works now 12:42:25 *** Booth has quit IRC 12:42:33 <PublicServer> <^Spike^> so that big? :) 12:42:52 <PublicServer> <Kenji> signal gap still 12:43:06 <PublicServer> <^Spike^> what you mean with that :) 12:43:20 <^Spike^> ah... 12:43:22 <PublicServer> *** uliko has left the game (leaving) 12:43:22 <PublicServer> *** uliko has left the game (connection lost) 12:43:35 <PublicServer> <^Spike^> 2 screens is nice... just type on the right one :D 12:45:10 <PublicServer> <^Spike^> and what is the best way to make the other 2 prios? 12:45:20 <PublicServer> *** themroc joined the game 12:45:28 <Ammler> !rcon magic_bulldozer 12:45:28 <PublicServer> Ammler: Magic bulldozer is disabled. 12:46:01 <PublicServer> <Wold> where the here signs are 12:46:21 <PublicServer> <^Spike^> yeah i know that.. but how coming from the sideline :) 12:46:44 <Ammler> update or no update? 12:46:53 <Ammler> no answer=update 12:47:03 <^Spike^> as long as the game is saved? :) 12:47:06 <PublicServer> *** Kenji has left the game (leaving) 12:47:06 <PublicServer> *** Kenji has left the game (connection lost) 12:47:22 <PublicServer> Server closed down by admin 12:47:22 <PublicServer> Saving game... 12:47:24 <PublicServer> Game saved 12:47:25 <Wold> no update! :D 12:47:25 <PublicServer> *** themroc has left the game (connection lost) 12:47:25 <PublicServer> *** ^Spike^ has left the game (connection lost) 12:47:25 <PublicServer> *** Wold has left the game (connection lost) 12:47:25 <PublicServer> *** planetm4ker has left the game (connection lost) 12:47:26 <PublicServer> *** mitooo has left the game (connection lost) 12:47:27 <PublicServer> *** seandasheep has left the game (connection lost) 12:47:27 <PublicServer> Server has exited 12:47:28 *** PublicServer has quit IRC 12:47:42 <themroc> hmmm 12:47:46 <planetmaker> :O 12:47:56 <themroc> is it supposed to be like that? 12:47:58 <planetmaker> ah. That was Ammler :) 12:47:59 <themroc> :p 12:48:08 *** PublicServer has joined #openttdcoop 12:48:08 <PublicServer> Autopilot engaged 12:48:08 <PublicServer> Loading default savegame 12:48:08 <PublicServer> @revision r16138 12:48:08 *** ChanServ sets mode: +v PublicServer 12:48:08 *** Cooper changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #139 (r16138) | STAGE: started at 10 o'clock | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | Get your mising GRFs from BaNaNaS" 12:48:12 <planetmaker> We'll be back online in no time :) 12:48:13 <^Spike^> !download win32 12:48:13 <PublicServer> ^Spike^: http://binaries.openttd.org/nightlies/trunk/r16138/openttd-trunk-r16138-windows-win32.zip 12:48:18 <planetmaker> 138? 12:48:27 <^Spike^> not found.. 12:48:28 <KenjiE20> lawl 12:48:31 <^Spike^> :) 12:48:31 <planetmaker> Ammler! 12:48:37 <^Spike^> blame the admin? :) 12:48:39 <Ammler> scheide 12:48:47 * KenjiE20 goes to svn directory 12:48:49 <planetmaker> :) 12:49:02 <^Spike^> 137 it is? :) 12:49:11 <planetmaker> just reconfigure it as 137 12:49:11 <PublicServer> Server closed down by admin 12:49:13 <planetmaker> doesn't matter 12:49:13 <PublicServer> Server has exited 12:49:13 *** PublicServer has quit IRC 12:50:13 <Ammler> r16137 2009-04-24 nightlies/trunk 12:50:27 <^Spike^> i wanted r1 actually :) 12:50:41 <planetmaker> ^Spike^: then get it :) 12:50:49 <^Spike^> back to basics ;) 12:51:30 <Ammler> sorry about that :-$ 12:51:38 <planetmaker> game #100 was that, ^Spike^ 12:51:45 <planetmaker> it was a 0.4.5(?) iirc 12:51:56 <Ammler> if you are able to compile r1, you got my respect 12:52:02 <Wold> !download win32 12:52:13 <^Spike^> http://binaries.openttd.org/nightlies/trunk/r16138/openttd-trunk-r16137-windows-win32.zip 12:52:16 <^Spike^> that prob :) 12:52:38 <Ammler> it will be 137, yes 12:52:38 <Wold> http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 12:52:40 <Wold> actually 12:52:59 *** PublicServer has joined #openttdcoop 12:52:59 <PublicServer> Autopilot engaged 12:52:59 <PublicServer> Loading default savegame 12:52:59 <PublicServer> @revision r16137 12:52:59 *** ChanServ sets mode: +v PublicServer 12:52:59 *** Cooper changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #139 (r16137) | STAGE: started at 10 o'clock | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | Get your mising GRFs from BaNaNaS" 12:53:03 <^Spike^> i was close :) 12:53:11 <^Spike^> !password 12:53:12 <Wold> !password 12:53:12 <PublicServer> ^Spike^: caucus 12:53:12 <PublicServer> Wold: caucus 12:53:37 <PublicServer> *** seandasheep joined the game 12:53:49 <PublicServer> *** Game unpaused (enough players) 12:53:51 <planetmaker> Ammler: ... our finger isn't updated... :( 12:53:55 <PublicServer> *** ^Spike^1^ joined the game 12:54:08 <PublicServer> *** Wold joined the game 12:54:12 <PublicServer> *** ^Spike^1^ has changed his/her name to ^Sp1ke^ 12:54:28 <Ammler> planetmaker: forgot, try again 12:55:25 <PublicServer> <^Sp1ke^> ok where was i... ah yes... how to get a prio for the other 2 lines... as in small example? 12:58:10 <PublicServer> *** themroc has left the game (connection lost) 12:58:20 <PublicServer> *** themroc has left the game (connection lost) 12:58:26 <themroc> hm 12:58:53 <Wold> KenjiE20: there wasn't enough space for trains to slow down 12:58:57 <PublicServer> *** planetm4ker joined the game 12:59:07 <Wold> i think? 12:59:32 <KenjiE20> so? none of the other stations have that either 13:00:00 <KenjiE20> the only reason a couple of stations have those runup zones is because of terrain and CL 13:00:52 <PublicServer> *** Thraxian joined the game 13:01:15 <PublicServer> *** themroc has left the game (connection lost) 13:01:34 <themroc> hmm somethings wrong 13:02:35 <themroc> i dled 16137, out the grf pack 7.3 into data and wanted to join as ovserver 13:02:44 <themroc> anything im missing? 13:03:04 <PublicServer> <Wold> download if some content is missing from bananas 13:03:25 <Ammler> what is the "color" of our server? 13:03:26 <Wold> KenjiE20: it won't hurt if it's that way, will it? 13:03:34 <KenjiE20> nope 13:03:35 <themroc> !password 13:03:35 <PublicServer> themroc: caucus 13:03:48 <PublicServer> *** themroc joined the game 13:03:49 <themroc> ah pass just changed :p 13:03:50 <themroc> k 13:04:22 <Ammler> !rcon server_lang 13:04:22 <PublicServer> Ammler: ERROR: command or variable not found 13:06:12 <PublicServer> *** AmmIer has left the game (connection lost) 13:06:33 <Ammler> !rcon set server_lang 13:06:33 <PublicServer> Ammler: Current value for 'server_lang' is: '2' (min: 0, max: 35) 13:06:47 <Ammler> !rcon set server_lang 1 13:07:19 <planetmaker> @tunnels 6 5 13:07:19 <Cooper> planetmaker: 2 13:07:25 <planetmaker> @tunnels 5 6 13:07:25 <Cooper> planetmaker: 2 13:07:39 <PublicServer> <Thraxian> pm: that formula is incorrect 13:08:03 <PublicServer> <planetm4ker> aha... what is correct then? 13:08:16 <PublicServer> <Thraxian> use `newtunnels <trainlength> instead 13:08:38 <planetmaker> `newtunnels 5 13:08:38 <Webster> Bugger, I dunno! 13:08:44 <PublicServer> <Thraxian> sorry - no s 13:08:49 <planetmaker> `newtunnel 5 13:08:49 <Webster> 2 tunnels for 2 - 7 spaces, 3 tunnels for 8 - 14 spaces, 4 tunnels for 15 - 21 spaces 13:09:05 <planetmaker> @tunnels 5 7 13:09:05 <Cooper> planetmaker: 2 13:09:09 <planetmaker> @tunnels 5 8 13:09:09 <Cooper> planetmaker: 2 13:09:12 <planetmaker> hm... 13:09:14 <planetmaker> ok 13:09:23 <PublicServer> <Thraxian> there was a proof made last game 13:09:42 <PublicServer> <Thraxian> or maybe 2 games ago 13:10:41 <PublicServer> *** themroc has joined company #1 13:10:48 <Ammler> 3 tunnels for 8 is at least 1 too many? 13:11:16 <ODM> eyey 13:11:18 <ODM> how did moving go? 13:13:10 <ODM> !password 13:13:11 <PublicServer> ODM: madden 13:13:25 <PublicServer> *** 0DM joined the game 13:14:15 <PublicServer> <0DM> how goes?^^ 13:14:35 <PublicServer> <^Sp1ke^> fine fixing my slh a bit :) 13:14:45 <PublicServer> <^Sp1ke^> and need help fixing 2 more prios just don't know how yet :) 13:15:11 <PublicServer> <0DM> why that? 13:15:30 <PublicServer> <0DM> heh 13:15:35 <PublicServer> <^Sp1ke^> just don't see how to place them atm :) 13:16:03 <PublicServer> <0DM> hehe 13:16:42 <PublicServer> <0DM> the bridge is a tad unnecesary^^ 13:16:59 <PublicServer> <^Sp1ke^> i'm more like i see 2 ppl building but don't know who :) 13:17:23 <PublicServer> <0DM> im just watching 13:17:30 <PublicServer> <seandasheep> i built the southbound track 13:17:34 <PublicServer> <Wold> o 13:17:45 <PublicServer> <0DM> souths a bit long, norths a bit short 13:17:46 <PublicServer> <Wold> i've done 'the thing' with the bridge 13:18:02 <PublicServer> <0DM> you can do it without the bridge wold:) 13:18:06 <PublicServer> <Wold> cannot say if it works or not 13:18:24 <PublicServer> <seandasheep> now it works 13:19:09 <PublicServer> <^Sp1ke^> as long as it works i'm happy.. :) i was happy with the has of that SLH already :) 13:19:16 <PublicServer> *** 0DM has left the game (leaving) 13:19:16 <PublicServer> *** 0DM has left the game (connection lost) 13:19:17 <PublicServer> <^Sp1ke^> and the CL3 parts should be fixed or? 13:19:38 <PublicServer> <seandasheep> whats tl? 13:19:45 <PublicServer> <Wold> train lenght 13:19:51 <PublicServer> <seandasheep> yh 13:19:53 <PublicServer> <^Sp1ke^> 5tiles 13:19:54 <PublicServer> <Wold> spike - it should be :) 13:20:00 <PublicServer> <seandasheep> k 13:20:10 <PublicServer> <^Sp1ke^> just asking i get a feeling i know how :) 13:20:17 <PublicServer> <^Sp1ke^> by moving the 2 main lines a bit more E 13:20:37 <ODM> spike, cl3 is fine:) 13:20:46 <PublicServer> <^Sp1ke^> if you say so :) 13:21:08 <PublicServer> <seandasheep> where is the cl 3 anyway? 13:21:09 <ODM> you can try it yourself 13:21:23 <PublicServer> <^Sp1ke^> there where the sign is :) 13:21:26 <PublicServer> <seandasheep> ah yh 13:21:46 <PublicServer> <^Sp1ke^> from sl going to ml 13:21:55 <PublicServer> <^Sp1ke^> and other way around :) 13:21:59 <PublicServer> <seandasheep> yh 13:22:02 <PublicServer> *** AmmIer joined the game 13:22:05 <PublicServer> <Wold> actually 13:22:08 <PublicServer> <Thraxian> @tunnels 5 10 13:22:16 <PublicServer> <seandasheep> can easily be extened, but isn't necessary 13:22:18 <themroc> why you split tracks on crossing a river into 2 or 3 tracks? 13:22:27 <themroc> speed doesnt change, does it? 13:22:47 *** Thraxian has joined #openttdcoop 13:22:47 *** ChanServ sets mode: +o Thraxian 13:22:52 <ODM> there's no signals on bridges, so we have to double to keep train distance 13:23:02 <themroc> ah right 13:23:23 <Ammler> !tunnels 13:23:23 <PublicServer> Ammler: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: <gap>/(<trainlength>+2) 13:23:26 <PublicServer> <^Sp1ke^> all happy now with my slh? :) 13:23:42 <themroc> trying to understand your common style :p 13:24:27 <PublicServer> <seandasheep> only thing is single bridge from northbound - sl 13:24:44 <Ammler> isn't the right formula: (<gap>-2)/<trainlength> ? 13:25:07 <^Spike^> prob give the same answer both 13:25:16 <KenjiE20> no they don't 13:25:42 <PublicServer> <^Sp1ke^> what's with the bridge? 13:25:48 <PublicServer> <^Sp1ke^> want to make a tunnel out of it? :) 13:26:01 <PublicServer> <seandasheep> just needs two is all 13:26:16 <PublicServer> <seandasheep> neway, gtg 13:26:21 <PublicServer> *** seandasheep has left the game (leaving) 13:26:21 <PublicServer> *** seandasheep has left the game (connection lost) 13:26:27 <seandasheep> bye 13:26:30 *** seandasheep has quit IRC 13:26:32 <PublicServer> <^Sp1ke^> isn't a tunnel a more speed efficient solution? cause it has to climb 1 tile instead of 2? 13:26:33 <PublicServer> <Wold> byd 13:26:52 <Thraxian> ok - how do you make a wiki print text (including spaces) in a fixed-width font? 13:27:00 <KenjiE20> <pre> 13:27:18 <Thraxian> pre isn't using fixed-width font, though 13:27:22 <KenjiE20> or put a space first if you want it to parse [wiki] 13:27:33 <KenjiE20> blame the css then 13:27:36 <Thraxian> I need " ", "-", "|", and "0" to all occupy the same amount of space 13:27:37 <Ammler> <blockquote> or something? 13:28:16 <Ammler> or <code> :-) 13:28:30 <KenjiE20> http://www.openttdcoop.org/wiki/Help:Editing <-- try links from there 13:28:33 <Thraxian> neither <pre> nor <code> is working 13:29:04 <Ammler> then, you wouldn need to change the css, I guess. 13:30:36 <KenjiE20> http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page#No_or_limited_formatting.E2.80.94showing_exactly_what_is_being_typed 13:30:50 <KenjiE20> ^ that's how mediawiki is setup for it 13:30:57 <KenjiE20> but if our css is weird.... 13:31:13 <Ammler> the css is accessable by you :P 13:32:13 <PublicServer> *** Wold has left the game (leaving) 13:32:13 <PublicServer> *** Wold has left the game (connection lost) 13:38:53 <PublicServer> <^Sp1ke^> trains using my slh.. oeh..... :) 13:40:11 <PublicServer> <^Sp1ke^> and they make alot more those trains :) 13:41:38 <PublicServer> <AmmIer> pax without newstations :-( 13:43:20 <PublicServer> <^Sp1ke^> and a prio is wrong 13:43:26 <PublicServer> <^Sp1ke^> check slh03 13:43:38 <PublicServer> *** themroc has left the game (leaving) 13:43:38 <PublicServer> *** themroc has left the game (connection lost) 13:44:26 <PublicServer> <^Sp1ke^> someone got an idea how to fix it? 13:46:16 *** FHS has joined #openttdcoop 13:51:53 <PublicServer> *** planetm4ker has left the game (leaving) 13:51:53 <PublicServer> *** planetm4ker has left the game (connection lost) 13:51:54 *** mitooo_ has joined #openttdcoop 13:53:27 <mitooo_> !download autoupdate 13:53:27 <PublicServer> mitooo_: http://www.openttdcoop.org/winupdater 13:53:42 <Wold> !password 13:53:42 <PublicServer> Wold: rigged 13:53:51 <PublicServer> *** Wold joined the game 13:54:40 <PublicServer> *** 0DM joined the game 13:55:39 *** mitooo has quit IRC 13:56:16 *** s_m_w has joined #openttdcoop 13:56:18 <PublicServer> <0DM> whats going on?:) 13:56:20 <s_m_w> hey 13:56:21 <PublicServer> <^Sp1ke^> it's ok odm i tried something cause it was bad a bit :) 13:56:33 <PublicServer> <^Sp1ke^> when the pre sig went red.. all sigs went red there :D 13:56:39 <PublicServer> <0DM> :P 13:56:54 <PublicServer> <0DM> easiest often works best 13:57:31 <PublicServer> <0DM> am i needed anywhere in particular? 13:58:06 <PublicServer> <^Sp1ke^> not that i know i'm still looking :) 13:58:54 <FHS> !password 13:58:54 <PublicServer> FHS: rigged 13:59:05 <PublicServer> *** FHS joined the game 13:59:23 <PublicServer> <0DM> heya 14:03:12 <planetmaker> ODM: we want a steel station from you 14:03:28 <PublicServer> <0DM> ohno, why from me?:( 14:04:02 <PublicServer> <Wold> your plan, your station :d 14:04:05 <PublicServer> <0DM> hehe 14:04:50 <PublicServer> <0DM> i'd have thought people wouldve built it by now^^ 14:05:22 <PublicServer> <0DM> ill stuff something together then:) 14:05:32 *** Tomas has joined #openttdcoop 14:05:35 <Tomas> !password 14:05:35 <PublicServer> Tomas: rigged 14:06:01 *** Tomas has left #openttdcoop 14:09:58 <PublicServer> *** Thraxian has left the game (leaving) 14:09:58 <PublicServer> *** Thraxian has left the game (connection lost) 14:10:06 <PublicServer> <AmmIer> you can't clone orders from another type of vehicle? 14:10:15 <PublicServer> <0DM> never tried tbh 14:10:38 <PublicServer> <0DM> i guess we can start adding a bit more trains to the network 14:11:02 <PublicServer> <AmmIer> tried to clone orders of oil rigs coptors ships 14:11:05 <PublicServer> *** Kenji has left the game (connection lost) 14:11:31 <PublicServer> *** Kenji joined the game 14:11:47 <PublicServer> <Kenji> yea, we probably should add trains 14:11:52 <PublicServer> <0DM> kenjii:) 14:11:57 <PublicServer> <Kenji> slowly loosing money :P 14:12:04 <PublicServer> <0DM> theres some slhs to add stations to 14:19:08 <PublicServer> <Kenji> stuck a few more oil trains on 14:19:17 <PublicServer> <Kenji> with different engines for variety :P 14:19:24 <PublicServer> <0DM> nice:D 14:19:29 <PublicServer> <Wold> the more powerful 14:19:30 <PublicServer> <Wold> :D 14:19:45 <PublicServer> <Kenji> heh with TL5 doesn't make that much diff 14:19:46 <PublicServer> <0DM> youcan build the sawmill station if you want:) 14:20:22 <PublicServer> <Kenji> HAhahahah.. oh wait your were serious? 14:20:31 <PublicServer> <0DM> well it needs to be built 14:20:36 <PublicServer> <Kenji> :P 14:20:41 <PublicServer> <Wold> it does, it took the regular ( less powerful ) some tiles to accelerate to 160 and it struggleduphill 14:23:00 <PublicServer> *** FHS has left the game (connection lost) 14:24:21 *** FHS has quit IRC 14:25:31 <PublicServer> <^Sp1ke^> i hope that the group i created for the trains is ok :) 14:25:40 <PublicServer> <^Sp1ke^> usually keep them nice that way myself :) 14:25:58 <PublicServer> <Kenji> better than some groups we've had before 14:26:02 <PublicServer> <0DM> hehe 14:26:03 <PublicServer> <^Sp1ke^> :) 14:26:15 <PublicServer> <^Sp1ke^> i usually just do <type>: Start - Stop 14:26:19 <PublicServer> <Kenji> I mean who groups trains "staion name to station name" 14:26:32 <PublicServer> <0DM> spike, in general we sort per cargo 14:26:39 <PublicServer> <0DM> as per single route is a tad too much work 14:26:48 <PublicServer> <Kenji> cargo and map location if needed 14:26:49 <PublicServer> <^Sp1ke^> ah.. well i usually didn't :) 14:27:13 *** Yexo has quit IRC 14:27:21 *** Yexo has joined #openttdcoop 14:27:45 <PublicServer> *** Progman joined the game 14:27:59 <PublicServer> <0DM> hmm its not the best ever, but itll do:) 14:28:02 <PublicServer> <^Sp1ke^> usually sorting them to a route isn't that hard if the first train is in the groep :) 14:28:24 <PublicServer> <^Sp1ke^> group* 14:28:30 <PublicServer> <^Sp1ke^> bleh dutch word just differs 1 letter :) 14:28:33 <PublicServer> <Kenji> it fills up the group window 14:28:34 <PublicServer> <0DM> hehe 14:28:38 <PublicServer> <Kenji> that's the major problem 14:31:11 <PublicServer> <^Sp1ke^> don't know who that /someone part did 14:31:34 <PublicServer> <0DM> so, iron drop is there 14:32:46 <PublicServer> <0DM> someone starting the sawmill? 14:32:49 <PublicServer> <Kenji> me 14:32:53 <PublicServer> <0DM> nice!:D 14:32:57 <PublicServer> <Kenji> just working the joins atm 14:34:31 <PublicServer> <0DM> reserving some town expansion space 14:35:20 <PublicServer> <0DM> any reason whi !this tgv loads so slow? 14:35:44 <PublicServer> <Kenji> constantt flow 14:35:53 <PublicServer> *** Progman has left the game (leaving) 14:35:54 <PublicServer> *** Progman has left the game (connection lost) 14:36:02 <PublicServer> <0DM> que pasa? 14:36:08 <PublicServer> <^Sp1ke^> passengers keep coming 14:36:11 <PublicServer> <Kenji> ^ 14:36:12 <PublicServer> <0DM> aah 14:36:14 <PublicServer> <0DM> annoying:p 14:36:27 <PublicServer> <^Sp1ke^> at such a rate that it never gets a chance to receive the signal: Leave station 14:36:30 <PublicServer> <Kenji> pax is arriving quick enough to not timeout 14:36:37 <PublicServer> <^Sp1ke^> so it keeps loading :) 14:36:59 <PublicServer> <Kenji> seems tgv is slightly slower than hsa 14:37:37 <PublicServer> <0DM> well, time to connect some slhs up 14:39:50 <PublicServer> <^Sp1ke^> where is the plan to drop of the goods btw? 14:40:11 <PublicServer> <0DM> where it fits;p 14:40:31 <PublicServer> <0DM> nearest city says plan:) 14:40:39 <PublicServer> <Kenji> heh, the Indy school of 'Making this up as I go' 14:40:59 <PublicServer> <^Sp1ke^> so oil refinery to fürth? ;) 14:41:25 <PublicServer> <^Sp1ke^> or meant something more like jena? :) 14:41:47 <PublicServer> <0DM> city^^ 14:42:08 <PublicServer> <0DM> which means heitersheim probably 14:42:09 <s_m_w> !password 14:42:09 <PublicServer> s_m_w: prying 14:42:16 <PublicServer> <0DM> ugh i should stop using smilies 14:42:21 <PublicServer> <^Sp1ke^> :) 14:42:27 <s_m_w> !download win64 14:42:27 <PublicServer> s_m_w: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win64.zip 14:43:24 <s_m_w> !password 14:43:24 <PublicServer> s_m_w: prying 14:43:39 <PublicServer> *** s_m_vv joined the game 14:44:30 <PublicServer> <0DM> hope people aren't tired of the plan yet 14:44:56 *** Phoenix_the_II has joined #openttdcoop 14:45:03 <PublicServer> <Kenji> why are the oil trains down by factory? 14:45:22 <PublicServer> <0DM> hmm thats a good question 14:45:28 <PublicServer> <0DM> maybe a reversed singla somewhere? 14:45:39 <PublicServer> <Kenji> non elec wires 14:45:49 <PublicServer> <Kenji> by worms 14:45:50 <PublicServer> <0DM> aah 14:45:52 <PublicServer> <0DM> fixed it? 14:45:55 <PublicServer> <Kenji> on it now 14:45:58 <PublicServer> <0DM> ty 14:46:25 <PublicServer> <Kenji> this is why I always set mine to most used 14:46:27 <PublicServer> <Kenji> :P 14:46:31 <PublicServer> <0DM> same 14:49:19 <PublicServer> <0DM> can anyone confirm, if a wagon doesnt say long/short, its a half tile? 14:49:35 <PublicServer> <Kenji> afaik 14:50:36 <PublicServer> <0DM> heh, added power station to coal/oil 14:50:38 <PublicServer> <0DM> almost forgot that 14:50:47 <PublicServer> <^Sp1ke^> where we gonna get coal from? 14:50:54 <PublicServer> <0DM> from coal mines? 14:50:57 <PublicServer> <^Sp1ke^> doh... 14:51:01 <PublicServer> <0DM> heh 14:51:04 <PublicServer> <^Sp1ke^> i mean from where on the map :) 14:51:10 <PublicServer> <Kenji> anywhere? 14:51:13 <PublicServer> <0DM> everywhere:p 14:51:18 <PublicServer> <0DM> im connecting to slh01 right now 14:51:21 <PublicServer> <0DM> just as a start 14:51:24 <PublicServer> <Kenji> anywhere AND everywhere 14:51:29 <PublicServer> <^Sp1ke^> btw seems slh02 sign got lost? 14:53:04 <^Spike^> !password 14:53:04 <PublicServer> ^Spike^: ebbing 14:53:30 <PublicServer> *** ^Spike^1^ joined the game 14:54:06 <PublicServer> <^Sp1ke^> seems the side lines itself is how i usually created my stations.. sort of :) 14:54:16 <PublicServer> <0DM> yeah 14:54:34 *** Zorn has joined #openttdcoop 14:54:42 <PublicServer> <^Sp1ke^> and always 2 platforms.. or can also be 4 got a place where i can get coal/wood from 1 station :) 14:56:24 <PublicServer> <0DM> i have 14 short wagons for the tl5 14:56:46 <PublicServer> <Kenji> big wagons still hold more 14:56:57 <PublicServer> <0DM> yeah but, i like to have differences^^ 14:57:30 <PublicServer> <^Sp1ke^> is paderborn ok like i did it? 14:58:05 <PublicServer> <0DM> uhm 14:58:07 <PublicServer> <Kenji> argh!! 45s 14:58:18 <PublicServer> <0DM> yeah that:p 14:58:20 <PublicServer> <^Sp1ke^> ? 14:58:43 <PublicServer> <^Sp1ke^> ah... 14:58:45 <PublicServer> <0DM> they're 45 degree corners, very slow 14:58:53 <PublicServer> <0DM> we have a corner length minimum of 3:) 14:59:05 <PublicServer> <^Sp1ke^> better? :) 14:59:15 <PublicServer> <0DM> do you have the length tool turned on? 14:59:21 <PublicServer> <^Sp1ke^> not really.. :) 14:59:28 <PublicServer> <0DM> i think it might help:) 14:59:33 <PublicServer> <0DM> the number it shows is the number we use 14:59:42 <PublicServer> <^Sp1ke^> and where to turn it on :) 14:59:51 <PublicServer> <^Sp1ke^> got it :) 14:59:54 <Mark> !password 14:59:54 <PublicServer> Mark: ebbing 14:59:56 <PublicServer> <0DM> heh 15:00:02 <PublicServer> *** Mark joined the game 15:00:04 <PublicServer> <Mark> hello ladies 15:00:04 <PublicServer> <0DM> 4 coal trains running 15:00:09 <PublicServer> <0DM> ey doofus 15:00:13 <PublicServer> <0DM> hit a granny? 15:00:32 <PublicServer> <Mark> only two 15:00:42 <PublicServer> <0DM> better be insured 15:00:49 <PublicServer> <^Sp1ke^> that better? :) 15:01:04 <PublicServer> <^Sp1ke^> ah.. there :) 15:01:14 *** Zorni has quit IRC 15:01:26 <PublicServer> <Mark> oi 2cc 15:01:48 <PublicServer> <0DM> is that good or bad?:p 15:01:56 <PublicServer> <Mark> good :) 15:02:11 <PublicServer> <Mark> turbobuses are fast 15:02:12 <PublicServer> <Wold> don't need to buy more land 15:02:24 <PublicServer> <Wold> it's enough to get rid of the house 15:04:00 <PublicServer> <Wold> they should .. 15:04:01 <PublicServer> <Wold> yea 15:04:01 <PublicServer> <Wold> :D 15:04:03 <PublicServer> <Mark> :) 15:04:13 <PublicServer> <0DM> heh turbobus is fast 15:04:32 *** phatmatt has joined #openttdcoop 15:04:33 <PublicServer> <^Sp1ke^> *sigh* being ircop is annoying sometimes... 15:04:40 <PublicServer> <^Sp1ke^> i know 1 tile short:) 15:04:54 <Xaroth> !password 15:04:54 <PublicServer> Xaroth: ebbing 15:05:01 <PublicServer> *** Xaroth joined the game 15:05:11 <phatmatt> !download win32 15:05:11 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 15:05:19 <PublicServer> <Xaroth> hm, autottd sais 1 newgrf is missing o_O 15:05:35 <PublicServer> <0DM> av8? 15:05:49 <PublicServer> <Xaroth> yeh 15:05:53 <PublicServer> <Xaroth> but i have it 15:05:56 <PublicServer> <Xaroth> cuz i got in 15:06:12 <PublicServer> <Mark> get it from bananas 15:06:54 <PublicServer> <Xaroth> .. you're missing the point 15:06:59 <PublicServer> <Xaroth> by connecting, it means i -do- have it 15:07:02 <PublicServer> <Xaroth> but the app said i didn't 15:07:31 <PublicServer> <Wold> newer version? 15:07:37 <PublicServer> <Kenji> av8 hit 1.501 15:07:55 <PublicServer> <Xaroth> different versions would mean i wouldn't be able to connect either 15:08:04 <PublicServer> <Xaroth> yet i'm talking through ingame 15:08:07 <phatmatt> !password 15:08:07 <PublicServer> phatmatt: moated 15:08:11 <PublicServer> *** Mark has left the game (leaving) 15:08:11 <PublicServer> *** Mark has left the game (connection lost) 15:08:20 <PublicServer> *** phatmatt joined the game 15:08:21 <PublicServer> <^Sp1ke^> i know :) 15:08:27 <PublicServer> <Kenji> right, $sawmill splits and merges done 15:08:36 <PublicServer> <0DM> nice 15:08:37 <PublicServer> <^Sp1ke^> need that 1 house gone :) 15:09:30 <PublicServer> <Wold> bribing is easier 15:10:06 <PublicServer> <Wold> that's all 3 tile apart, so good for 160 15:10:10 <PublicServer> <Kenji> love those new trains odm 15:10:13 <PublicServer> <0DM> hehe 15:10:15 <PublicServer> <Xaroth> actually 15:10:23 <PublicServer> <Xaroth> the app sais i don't have that one o_O 15:11:04 <PublicServer> <^Sp1ke^> there my station good? 15:11:07 <PublicServer> <Wold> yeap 15:11:13 <PublicServer> <^Sp1ke^> prob needs to be bigger if wood is also done 15:11:16 <PublicServer> <Wold> maybe it found something compatible? 15:11:18 <PublicServer> <Wold> dunno what 15:11:19 <Ammler> Xaroth: you have now more then one 15:11:24 <Xaroth> Ammler: i kno 15:11:29 <Ammler> maybe your app only looks for the first 15:11:33 <Xaroth> but I think OpenTTD extracts the tars 15:11:48 <PublicServer> <0DM> and it fits:D 15:13:59 <PublicServer> <Xaroth> i figgured out the issue 15:14:12 <PublicServer> <Xaroth> stuff downloaded through BaNaNaS isn't inflated, it's kept as a tar 15:14:40 <PublicServer> <Kenji> actually it is inflated 15:14:50 <PublicServer> <Kenji> it's downloaded as .tar.gz 15:15:14 <mitooo_> !password 15:15:14 <PublicServer> mitooo_: moated 15:15:31 <PublicServer> *** mitooo joined the game 15:15:39 <Xaroth> or that. 15:15:49 <PublicServer> *** Progman joined the game 15:16:09 <PublicServer> *** mitooo has joined company #1 15:16:13 <PublicServer> <^Sp1ke^> why does 30 have a no unload order @ drop station? 15:16:14 <PublicServer> <0DM> hope i havent made it to long 15:16:34 <PublicServer> <0DM> woops 15:16:50 <PublicServer> <Kenji> cause ODMs not paying any attention whatsoever? :P 15:16:58 <PublicServer> <0DM> thanks for the support kenji:p 15:17:07 <PublicServer> <Kenji> lol, anytime 15:17:14 <PublicServer> <0DM> but i have pwetty trains now 15:17:26 <PublicServer> <Kenji> always good 15:17:43 <PublicServer> <Kenji> btw I found with UKRS you can get away with less traction for farms 15:18:01 <PublicServer> <0DM> prospecting a few iron ores, as we have 3 only 15:18:03 <PublicServer> <Wold> what's the idea of the signals at oil/coal drop 15:18:15 <PublicServer> <Kenji> so farms can get the diesel traction on here 15:18:38 <PublicServer> <0DM> aaah ones a diesel, missed that 15:18:40 <PublicServer> <0DM> i need beer:p 15:18:51 <PublicServer> <Kenji> coal, iron, steel need the better elec traction 15:20:05 <PublicServer> *** Wold has left the game (leaving) 15:20:05 <PublicServer> *** Wold has left the game (connection lost) 15:20:13 *** Wold has quit IRC 15:21:23 <PublicServer> <0DM> feel free to eyecandy my stuff^^ i have the taste of a baboon 15:21:36 <PublicServer> <Kenji> ook ook ook 15:21:44 <PublicServer> <0DM> *eats banana* 15:22:10 <PublicServer> <Kenji> *throws ...... nvm 15:22:32 <PublicServer> <^Sp1ke^> hmmm thinking how to expand that station i got for wood.. make a separate station on the other side is an option.. keeps the trains separated 15:23:03 <PublicServer> <Kenji> seperate cargo to seperate stations 15:23:06 <PublicServer> <0DM> try to not have mixed loading 15:23:10 <PublicServer> <^Sp1ke^> ok we got a problem 15:23:15 <PublicServer> <0DM> or a low supply of one can jam the other 15:23:35 <PublicServer> <0DM> uhm 15:23:54 <PublicServer> <0DM> fixed:p 15:24:00 <PublicServer> <Kenji> its ... yeah ^ 15:24:33 <PublicServer> <^Sp1ke^> don't know why my coal trains take such a detour but well :) 15:25:35 <PublicServer> <0DM> made a !!todo list 15:25:44 <PublicServer> *** s_m_vv has left the game (connection lost) 15:26:36 *** DR_Jekyll has joined #openttdcoop 15:26:42 <PublicServer> <Kenji> re: todo's, S-bahn too? 15:26:49 <PublicServer> <0DM> not really s-bahn 15:26:58 <PublicServer> <0DM> just trams/buses in the pax loop cities 15:27:08 <PublicServer> <Kenji> ah gotcha 15:28:39 <PublicServer> <0DM> heh, offenbach doesnt want a bank 15:29:08 <PublicServer> <^Sp1ke^> paderborn valley ok like that? to keep it separate for wood 15:29:31 <PublicServer> <0DM> thats better 15:29:40 <PublicServer> <0DM> tbh, the double bridges there are a tad overkill 15:29:44 <PublicServer> <Kenji> ^ 15:29:47 <PublicServer> <^Sp1ke^> :D 15:30:06 <PublicServer> <^Sp1ke^> thought i finally learned something.. isn't it good again.. :D 15:30:52 <PublicServer> <0DM> hehe, we double busy lines:) 15:31:11 <PublicServer> <0DM> ugh, bank requirements are odd 15:31:24 <PublicServer> <^Sp1ke^> you need... money! :) 15:31:25 *** DR_Jekyll has quit IRC 15:31:33 <PublicServer> <0DM> we have that:D 15:31:40 *** s_m_w has quit IRC 15:31:43 <PublicServer> <^Sp1ke^> nah.. 300M that's nothing.. ;) 15:32:12 <PublicServer> <0DM> will be more:p 15:33:44 *** Wolle has quit IRC 15:33:52 <PublicServer> <Kenji> lol 15:34:10 <PublicServer> <Kenji> someone plated a station right next to my eyecandy hidden one in Gustrow 15:34:15 <PublicServer> <Kenji> planted* 15:34:20 <PublicServer> <0DM> really? 15:34:24 <PublicServer> <0DM> woops sorry:$ 15:34:32 <PublicServer> <0DM> missed it b/c of eyecandy:D 15:34:34 <PublicServer> <Kenji> see the shipping shed? 15:34:40 <PublicServer> <0DM> and the v 15:34:43 <PublicServer> <Kenji> heh 15:35:20 <PublicServer> <Kenji> all the pax stations have at least one like that 15:35:29 <PublicServer> <0DM> nice 15:35:34 <PublicServer> <0DM> im trying to add banks to all 6 15:35:38 <PublicServer> <0DM> on 4, last 2 dont want 15:36:18 <Brot> [Blog entry] Now testing: infrastructure sharing patch beta2 (planetmaker) - http://www.openttdcoop.org/blog/2009/04/25/now-testing-infrastructure-sharing-patch-beta2/ 15:36:21 <PublicServer> <^Sp1ke^> i get a feeling the regensburg entrance is wrong 15:36:39 <PublicServer> <^Sp1ke^> or well too short 15:38:28 <PublicServer> <^Sp1ke^> is regenburg entrance too short? 15:38:32 *** Zulan has joined #openttdcoop 15:38:57 <PublicServer> <0DM> you could extend it a tad, just to be sure 15:44:15 <PublicServer> <0DM> added combi trains 15:45:02 *** Booth has joined #openttdcoop 15:46:35 <PublicServer> <Kenji> hmm sawmill looks... yea 15:46:44 <PublicServer> *** phatmatt has joined spectators 15:47:12 <PublicServer> <mitooo> yea, shitty build :) 15:47:37 <PublicServer> <0DM> heh, mixed TGV:D 15:47:45 <PublicServer> <Kenji> could at least give them orders 15:47:54 <PublicServer> <0DM> sigh 15:48:01 <PublicServer> <Kenji> so they stop flashing lost and bad orders at me :P 15:48:04 <PublicServer> <0DM> lemme find the other one:D 15:48:18 <PublicServer> <Kenji> their shared 15:48:27 <PublicServer> <Kenji> okay, were shared 15:48:37 <PublicServer> <0DM> shared with the wrong one:p 15:48:40 <Booth> another new game? 15:49:00 <PublicServer> <Progman> no, just updated due autorail bug 15:49:14 <Booth> autorail? 15:49:24 <PublicServer> <0DM> they actually work without orders as its closed system:p 15:49:41 <PublicServer> <Progman> there was a bug where autrail doesn't work properbly 15:50:25 <Booth> !passwordx 15:50:25 <PublicServer> <0DM> should work now 15:50:27 <Booth> !password 15:50:27 <PublicServer> Booth: sundae 15:50:33 <PublicServer> <Kenji> yea 15:50:49 <PublicServer> <0DM> ill be back later:) 15:51:27 <PublicServer> *** 0DM has left the game (leaving) 15:51:27 <PublicServer> *** 0DM has left the game (connection lost) 15:53:36 <PublicServer> *** Progman has left the game (leaving) 15:53:36 <PublicServer> *** Progman has left the game (connection lost) 15:57:45 <PublicServer> <Kenji> ick, sawmill is.... >_> 15:58:24 <PublicServer> <mitooo> you may help me^^ 15:58:27 <PublicServer> <^Sp1ke^> is sawmill done and ready to receive trains or? 15:58:32 <PublicServer> <^Sp1ke^> or almost 15:58:33 <PublicServer> <mitooo> not yet 15:58:34 <PublicServer> <Kenji> no 16:00:35 <PublicServer> *** mitooo has joined spectators 16:00:46 <PublicServer> *** Chris Booth joined the game 16:01:06 <PublicServer> *** Chris Booth has left the game (connection lost) 16:01:06 <PublicServer> <Kenji> zzz 16:01:27 <Ammler> that is so annoying people using prefixes for server names to fake the sorting 16:01:42 <PublicServer> *** Kenji has left the game (connection lost) 16:01:50 <PublicServer> <^Sp1ke^> :) 16:02:02 <planetmaker> !ip 16:02:02 <PublicServer> planetmaker: ps.openttdcoop.org 16:02:13 <PublicServer> <^Sp1ke^> i know that.. openttd isn't the only game it happens 16:06:04 *** KenjiE20 is now known as Guest2042 16:06:06 *** KenjiE20 has joined #openttdcoop 16:06:06 *** ChanServ sets mode: +o KenjiE20 16:06:30 <KenjiE20> uch 16:07:41 <PublicServer> *** Kenji joined the game 16:08:48 *** Guest2042 has quit IRC 16:14:24 <PublicServer> *** Kenji has left the game (leaving) 16:14:24 <PublicServer> *** Kenji has left the game (connection lost) 16:16:09 <PublicServer> *** phatmatt has left the game (leaving) 16:16:09 <PublicServer> *** phatmatt has left the game (connection lost) 16:17:12 *** phatmatt has quit IRC 16:21:06 <planetmaker> !ip 16:21:06 <PublicServer> planetmaker: ps.openttdcoop.org 16:22:28 <PublicServer> <^Sp1ke^> sudden silence... 16:23:11 <PublicServer> *** AmmIer has left the game (leaving) 16:23:11 <PublicServer> *** AmmIer has left the game (connection lost) 16:23:11 <PublicServer> *** Game paused (not enough players) 16:25:12 <PublicServer> *** mitooo has joined company #1 16:25:12 <PublicServer> *** Game unpaused (enough players) 16:27:15 <PublicServer> <^Sp1ke^> ellow :) 16:32:37 <PublicServer> *** planetm4ker joined the game 16:32:38 <PublicServer> *** planetm4ker has left the game (leaving) 16:32:38 <PublicServer> *** planetm4ker has left the game (connection lost) 16:41:07 <PublicServer> *** Xaroth has joined company #1 16:43:47 <PublicServer> <Xaroth> those bridges look funn.. pillars right on top op of the track 16:43:53 <PublicServer> <^Sp1ke^> where? 16:43:59 <PublicServer> <Xaroth> SLH 03 16:44:09 <PublicServer> <^Sp1ke^> ah yes.. noticed that :D 16:45:29 <PublicServer> <^Sp1ke^> guess the bridges can be replaced for some others to fix that but well :) 16:48:31 <Ammler> someone here knows, how to rename a lot files at once 16:48:59 <Ammler> something like "rename "s/h08d2033e/IS2.0-beta2/" * " 16:49:02 <hylje> in bash? 16:49:07 <Ammler> hylje: yes 16:49:58 <Ammler> hylje: that is what we like: http://mz.openttdcoop.org/is2/bundles/IS2.0-beta2/openttd-is2-IS2.0-beta2-windows-win32.zip 16:50:21 <Ammler> that is what we have openttd-is2-h08d2033e-windows-win32.zip 16:50:32 <planetmaker> !ip 16:50:33 <PublicServer> planetmaker: ps.openttdcoop.org 16:50:44 <hylje> hm 16:51:30 <PublicServer> *** Chris Booth has left the game (connection lost) 16:52:42 <planetmaker> !password 16:52:42 <PublicServer> planetmaker: simile 16:52:53 <PublicServer> *** planetm4ker joined the game 16:52:53 <PublicServer> *** planetm4ker has left the game (leaving) 16:52:54 <PublicServer> *** planetm4ker has left the game (connection lost) 16:53:24 *** Booth has quit IRC 16:54:21 <hylje> for f in `find ...`; do ...; mv $f $transformed_f; done; 16:55:40 <Ammler> hylje: http://mz.openttdcoop.org/bundles/is2/IS2.0-beta2/ <-- that works here? 16:56:06 <planetmaker> !password 16:56:06 <PublicServer> planetmaker: oddity 16:56:19 <PublicServer> *** planetm4ker has left the game (leaving) 16:56:19 <PublicServer> *** planetm4ker has left the game (connection lost) 16:56:19 <PublicServer> *** planetm4ker joined the game 16:56:26 <planetmaker> sorry guys for the joins and quits 16:56:40 <hylje> not as is 16:57:02 <hylje> there needs to be some magic to turn $f into the desired filename 16:57:08 <Ammler> rename h08d2033e IS2.0-beta2 * <-- worked 16:57:15 <hylje> neat 16:58:18 <PublicServer> <Xaroth> why use PBS for the OIL/COAL drop? 16:58:37 <PublicServer> <Xaroth> it's just 2 lanes, would be much more efficient to use pres 16:58:46 <PublicServer> <^Sp1ke^> don't look at me :) 16:58:55 <PublicServer> <^Sp1ke^> i just made that 1 SLH and the stations connected to it :) 16:59:36 <PublicServer> *** mitooo has joined spectators 17:04:39 <PublicServer> *** planetm4ker joined the game 17:04:42 <PublicServer> *** planetm4ker has left the game (leaving) 17:04:42 <PublicServer> *** planetm4ker has left the game (connection lost) 17:16:38 *** phatmatt has joined #openttdcoop 17:21:12 <PublicServer> *** planetm4ker joined the game 17:21:13 <PublicServer> *** planetm4ker has left the game (leaving) 17:21:13 <PublicServer> *** planetm4ker has left the game (connection lost) 17:58:13 *** narc has quit IRC 17:58:19 *** Loknar has quit IRC 18:18:36 *** Razaekel has quit IRC 18:19:18 *** narc has joined #openttdcoop 18:19:38 *** Loknar has joined #openttdcoop 18:31:15 <ODM> woohoo 18:31:19 <ODM> !password 18:31:19 <PublicServer> ODM: skimpy 18:31:21 <PublicServer> *** 0DM has left the game (connection lost) 18:31:41 <PublicServer> *** 0DM joined the game 18:32:15 <PublicServer> <0DM> anything going on? 18:32:30 <PublicServer> <^Sp1ke^> not much... just making sure all existing stuff runs 18:33:34 <PublicServer> <^Sp1ke^> sawmill seems not finished yet 18:33:46 <PublicServer> <0DM> indeed 18:34:18 <PublicServer> <0DM> hm brilliant, the mail/valuables trains snuck together 18:35:57 <PublicServer> *** mitooo has joined company #1 18:36:47 <PublicServer> <^Sp1ke^> but all seems to be going... 18:36:54 <PublicServer> *** mitooo has left the game (leaving) 18:36:55 <PublicServer> *** mitooo has left the game (connection lost) 18:36:57 <PublicServer> <0DM> well add new staitons:) 18:37:11 <PublicServer> <^Sp1ke^> i just did :) 18:37:14 <PublicServer> <^Sp1ke^> coal :) 18:37:15 <PublicServer> <0DM> nice 18:37:20 <PublicServer> <^Sp1ke^> and i also did your stations with newgrfs :) 18:37:28 <PublicServer> <0DM> hehe 18:38:16 <PublicServer> <^Sp1ke^> also can do a wood one but well near sangerhausen.. 18:38:21 <PublicServer> <^Sp1ke^> but is it too far from the SL? 18:38:26 <PublicServer> *** AmmIer joined the game 18:38:38 <PublicServer> <0DM> uhm the sawmill isnt there yet 18:38:44 <PublicServer> <0DM> wood trains wont do much 18:38:45 <PublicServer> <0DM> hey ammler:) 18:38:47 <PublicServer> <^Sp1ke^> i know but can prepare stations :) 18:39:25 <PublicServer> <^Sp1ke^> ah.. i see livestock and grain :) 18:39:25 <PublicServer> <AmmIer> :-) 18:40:03 <PublicServer> <0DM> how goes? 18:40:44 <PublicServer> <AmmIer> is that question for me? 18:40:53 <PublicServer> <AmmIer> :-) 18:40:53 <PublicServer> <0DM> yes 18:41:04 *** mixrin has joined #openttdcoop 18:41:16 <PublicServer> <AmmIer> personally good, but openttdish not 18:41:26 <PublicServer> <0DM> hm why not? 18:41:42 <PublicServer> <AmmIer> we have some troubles to advertise the IS server 18:41:57 <PublicServer> <0DM> hmm 18:42:15 <PublicServer> <0DM> how come? 18:42:36 <PublicServer> <AmmIer> dunno, that is what sucks 18:42:47 <PublicServer> <0DM> advertise as in, the ingame browser? 18:42:57 <PublicServer> <AmmIer> yeah, or on the website 18:43:27 <PublicServer> <0DM> afraid i can't help you with that 18:46:01 <PublicServer> <0DM> first iron ore train running 18:47:37 <planetmaker> hehe. The current (or next) nightly will allow to use the cooper as currency :) 18:47:56 <PublicServer> <0DM> wut?:D 18:48:13 <PublicServer> <0DM> did my brian jsut freeze out?:D 18:50:06 <PublicServer> <0DM> wheres our large saturdayevening crowd anyway? 18:54:43 *** andy|p has joined #openttdcoop 18:54:49 *** macee has joined #openttdcoop 18:56:21 <macee> !password 18:56:22 <PublicServer> macee: celery 18:56:29 <PublicServer> *** macee joined the game 18:57:32 <PublicServer> <^Sp1ke^> odm 18:57:33 <PublicServer> <^Sp1ke^> you got a problem 18:57:36 <PublicServer> <^Sp1ke^> with your ore mine 18:57:42 <PublicServer> <^Sp1ke^> it's.. dead... :) 18:57:44 <PublicServer> *** Kenji joined the game 18:57:46 <PublicServer> <Kenji> RAWR 18:57:47 <PublicServer> <0DM> heh 18:58:01 <PublicServer> <0DM> then technically, i don't have a problem with my ore mine 18:58:53 <PublicServer> <0DM> just like berlusconi doesnt dye his hair, as it's technically not his hair:D 18:59:06 <PublicServer> <AmmIer> why don't you not make combined pax trains 18:59:22 <PublicServer> <AmmIer> with mail and values on the same train 18:59:25 <PublicServer> <0DM> ammler, i'm not stopping you:) 18:59:43 <PublicServer> <Kenji> um... isn't that already running? 18:59:46 <PublicServer> <AmmIer> I would run too fast, you couldn't :P 18:59:47 <PublicServer> <0DM> we just started with pax, then i added 4 combi's 18:59:56 <PublicServer> <0DM> i've got a bike, i win:D 19:00:05 <PublicServer> <AmmIer> hehe 19:00:30 <PublicServer> *** Xaroth has left the game (leaving) 19:00:30 <PublicServer> *** Xaroth has left the game (connection lost) 19:00:39 <PublicServer> <AmmIer> there should be a possibility to disable default stations 19:00:54 <PublicServer> <0DM> you really dislike them don't you:p 19:01:06 <PublicServer> <AmmIer> I almost hate default set, yes. 19:01:28 <PublicServer> <0DM> they're alright^^ *reminiscences of the old days* 19:02:34 <PublicServer> <^Sp1ke^> i first create them as default and edit them to newgrfs ones later :) 19:05:11 <PublicServer> <^Sp1ke^> btw odm i made new ore trains somewhere else to be the first ones to drop off :) 19:05:26 <PublicServer> <0DM> :D 19:06:52 <PublicServer> <^Sp1ke^> who is going to finish sawmill btw? 19:07:26 <PublicServer> <0DM> i think ive done enoguh of the big stuff 19:07:53 <PublicServer> <^Sp1ke^> i'm already happy i could finish my first SLH :) 19:07:58 <PublicServer> <Kenji> I'll do it...... if you just want a giant PBS terminus :P 19:08:07 <PublicServer> <^Sp1ke^> kenji that even i can do ;) 19:08:14 <PublicServer> <Kenji> that was my point 19:08:25 <PublicServer> <0DM> hmm now i feel bad 19:08:30 <PublicServer> <0DM> *looks at iron drop* 19:08:31 <PublicServer> <0DM> :p 19:08:40 <PublicServer> <Kenji> :P 19:08:55 <PublicServer> <Kenji> I think that one should be fairly good under load tbh 19:09:10 *** Wold has joined #openttdcoop 19:09:36 <PublicServer> <0DM> heavy load will kill it because of the single exit 19:09:39 <PublicServer> <0DM> but for now its fine 19:10:59 *** mixrin has quit IRC 19:11:28 <PublicServer> *** macee has left the game (leaving) 19:11:28 <PublicServer> *** macee has left the game (connection lost) 19:11:29 *** macee has left #openttdcoop 19:13:10 <PublicServer> <^Sp1ke^> depot! :) 19:13:23 <PublicServer> <0DM> its there:P 19:13:27 <PublicServer> <Kenji> wut? 19:14:36 <PublicServer> <^Sp1ke^> why send out my ore train? :) 19:14:40 <PublicServer> <0DM> uh 19:14:41 <PublicServer> <^Sp1ke^> has no orders yet :D 19:14:42 <PublicServer> <0DM> did i? 19:14:45 <PublicServer> <^Sp1ke^> y :) 19:14:48 <Wold> !password 19:14:48 <PublicServer> Wold: hunter 19:14:56 <PublicServer> <0DM> hm thought i had my livestock 19:16:03 <PublicServer> *** Wold joined the game 19:16:31 <PublicServer> <Wold> odm where do you want a SLH 19:16:50 <PublicServer> <Kenji> those DS3 pantos look weird 19:17:00 <PublicServer> <0DM> id think at $slh here 19:17:05 <PublicServer> <^Sp1ke^> and we just had an iron drop odm :) 19:17:15 <PublicServer> <0DM> not quite about other places, any thoughts? 19:17:33 <PublicServer> <0DM> sure* 19:17:35 <PublicServer> <Wold> and from the track to where? 19:17:57 <PublicServer> <0DM> eastwards 19:18:03 <PublicServer> <0DM> can always cross over if need be 19:19:04 <PublicServer> <Kenji> incoming leaderboard 19:19:40 <PublicServer> <Kenji> >_> 19:19:50 <PublicServer> *** ^Spike^1^ has left the game (leaving) 19:19:50 <PublicServer> *** ^Spike^1^ has left the game (connection lost) 19:20:24 <PublicServer> <Kenji> did they change that? or did you tweak the .cfg? 19:25:09 <PublicServer> <0DM> 2cc needs a bit more wagon variety:) 19:25:22 <PublicServer> <Kenji> heh 19:26:31 <PublicServer> <0DM> sideline fully up^^ 19:27:31 *** Zulan has quit IRC 19:29:35 *** Zulan has joined #openttdcoop 19:31:19 *** mixrin has joined #openttdcoop 19:32:24 <PublicServer> <^Sp1ke^> hmmm my solution at that SLH is very bad... :) 19:33:48 <PublicServer> <AmmIer> I have seen worse 19:33:57 <PublicServer> <^Sp1ke^> well i wanted to just loop around there :D 19:34:24 <PublicServer> <^Sp1ke^> still looped around but in a more decent way :) 19:34:56 <PublicServer> <Wold> i'm pretty sure the slh i built is ok, but pls, someone check it 19:35:33 <PublicServer> <^Sp1ke^> ugly.. but how else to do it.. 19:35:48 <PublicServer> <AmmIer> I placed a hint ;-) 19:36:01 <PublicServer> <^Sp1ke^> that would mean they can only enter from 1 side.. or loop around the whole ML? :) 19:36:10 <PublicServer> <AmmIer> no 19:36:18 <PublicServer> <AmmIer> you need to keep the other 19:37:02 <PublicServer> <Wold> i think they meant something else 19:38:39 *** mitooo_ has quit IRC 19:38:45 <PublicServer> <Wold> the exit of a station should be at least tl+1 right 19:39:02 <PublicServer> <AmmIer> of a drop 19:39:14 *** themroc has quit IRC 19:39:22 <PublicServer> <Wold> in heitersheim hbf 19:39:31 <PublicServer> <AmmIer> but a pickup of a single raw industry doesn't matter 19:39:34 <PublicServer> <Wold> the northern exit - it should be 1 tile longer 19:40:38 <PublicServer> <AmmIer> well 19:40:49 <PublicServer> <AmmIer> imo, not really important 19:41:10 <PublicServer> <AmmIer> as 2 trains shouldn't leave the station together 19:41:23 <PublicServer> <Wold> they shouldn't but they do ;) 19:41:47 <PublicServer> <Kenji> that's not the point at that station 19:41:55 <PublicServer> <AmmIer> then you should built that they can't ;-) 19:41:58 <PublicServer> <Kenji> the point there is to get the corner in 19:42:19 <PublicServer> <AmmIer> who made those ugly reserversations? 19:42:49 <PublicServer> <Wold> where? 19:42:56 <PublicServer> <AmmIer> at every pax stations 19:43:10 <PublicServer> *** 0DM has left the game (leaving) 19:43:10 <PublicServer> *** 0DM has left the game (connection lost) 19:43:16 <PublicServer> <AmmIer> well, specially on that, I extended for growing 19:43:17 <PublicServer> <Wold> dunno.. 19:44:03 <PublicServer> <AmmIer> if you think, the station needs 8 plattforms, you shouldn't just make the reservation for the station 19:45:09 <PublicServer> <Kenji> pfft, at the current growth it won't need 8 till about 2400 19:45:10 <PublicServer> <Kenji> :P 19:46:19 <Mark> !password 19:46:19 <PublicServer> Mark: banker 19:46:55 <PublicServer> <Wold> a tip: when building, use electrified tracks 19:47:05 <PublicServer> *** Mark joined the game 19:47:07 <PublicServer> <Mark> evening 19:47:12 <PublicServer> <Wold> hello 19:47:36 <PublicServer> <AmmIer> sali 19:47:49 <PublicServer> <Mark> :D 19:48:16 <PublicServer> <Mark> oh nice 19:48:19 <PublicServer> <Mark> dead-end mainlines 19:48:24 <PublicServer> <Mark> easy to spot lost trains :) 19:48:29 <PublicServer> <Mark> see !here 19:48:36 <PublicServer> <Wold> 3 missing 19:48:37 <PublicServer> <Wold> :D 19:48:48 <PublicServer> <Kenji> lol 19:49:24 <PublicServer> *** Kenji has joined company #1 19:49:53 <PublicServer> <^Sp1ke^> now to wonder how they´ve gotten there= 19:49:54 <PublicServer> <^Sp1ke^> ? 19:49:57 <PublicServer> <Wold> and why they would continue north rather than east 19:50:17 <PublicServer> *** Mark has left the game (leaving) 19:50:17 <PublicServer> *** Mark has left the game (connection lost) 19:51:27 *** phatmatt has quit IRC 19:55:50 <XeryusTC> !dl win64 19:55:50 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win64.zip 19:57:14 <XeryusTC> !password 19:57:14 <PublicServer> XeryusTC: broods 19:57:27 <PublicServer> *** XeryusTC joined the game 19:59:29 <PublicServer> <XeryusTC> what a boring looking game this is 20:00:11 <PublicServer> <AmmIer> planned from a dutchy, what do you expect :P 20:00:28 <PublicServer> <XeryusTC> heh 20:00:36 <PublicServer> <XeryusTC> i wasnt talking about the plan, more about the constructions 20:00:50 <PublicServer> <XeryusTC> they're all so.. default 20:00:59 <PublicServer> <AmmIer> SLH1 isn't 20:01:12 <PublicServer> <XeryusTC> even slh 1 is quite boring to look at from max zoomed out 20:01:18 <PublicServer> <XeryusTC> but it still is the most interesting thing in the game 20:01:32 <PublicServer> <AmmIer> no traffic at all 20:01:45 <PublicServer> <XeryusTC> jup 20:01:52 <XeryusTC> !rcon patch raw_industry construction 20:01:52 <PublicServer> XeryusTC: 'raw_industry' is an unknown setting. 20:02:01 <XeryusTC> !rcon patch raw_industry_construction 20:02:01 <PublicServer> XeryusTC: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2) 20:02:18 <XeryusTC> !rcon patch raw_industry_construction 1 20:02:49 <XeryusTC> !rcon patch raw_industry_construction 2 20:03:25 <PublicServer> <Wold> bad boys 20:03:33 <PublicServer> <Kenji> BRIBE! 20:03:55 <PublicServer> <AmmIer> I know, who did :P 20:04:10 <PublicServer> <XeryusTC> bribe, where? 20:04:18 <PublicServer> <Kenji> wow 42mil other spent this year 20:04:29 <PublicServer> <XeryusTC> building industries :P 20:04:53 *** Venxir` has joined #openttdcoop 20:05:01 <PublicServer> <Kenji> at least its not 170mil in town bribe/growth 20:05:44 <PublicServer> <XeryusTC> im not that hard on te world economics :o 20:05:59 <PublicServer> <AmmIer> shall I again show you statistics about docommands? 20:06:24 <PublicServer> *** XeryusTC has left the game (connection lost) 20:06:33 <XeryusTC> !password 20:06:33 <PublicServer> XeryusTC: broods 20:06:36 <PublicServer> <Kenji> lol you broke his net 20:06:49 <PublicServer> *** XeryusTC joined the game 20:07:23 <PublicServer> *** Kenji has left the game (leaving) 20:07:23 <PublicServer> *** Kenji has left the game (connection lost) 20:07:30 <PublicServer> <AmmIer> did someone already report the !grfbug? 20:07:44 <PublicServer> <XeryusTC> smatz signed them 20:07:57 <PublicServer> <XeryusTC> so i guess some devs know ;) 20:08:12 <PublicServer> <AmmIer> well, it is a pikka bug 20:08:28 <PublicServer> <XeryusTC> go tell him then :P 20:08:58 <PublicServer> <AmmIer> no pikka around :-) 20:09:03 <PublicServer> <XeryusTC> someone in for making some trains? 20:10:39 *** Venxir|gone has quit IRC 20:11:27 <PublicServer> *** Wold has left the game (leaving) 20:11:27 <PublicServer> *** Wold has left the game (connection lost) 20:11:53 <Wold> bye, hope you make the game a little bit more interesting 20:11:54 <Wold> ;) 20:11:56 *** Wold has quit IRC 20:14:18 <Ammler> !rcon set town_growth_rate 4 20:18:56 <PublicServer> <XeryusTC> made soem 20 extra trains :P 20:18:59 <PublicServer> <XeryusTC> for new stations! 20:23:36 <PublicServer> <^Sp1ke^> why do we create steel but deliver none to factory? 20:23:47 <PublicServer> <XeryusTC> because you havent build the trains yet? 20:23:52 <PublicServer> <^Sp1ke^> seems so.. 20:23:57 <PublicServer> <^Sp1ke^> just wondering why no trains yet :) 20:24:04 <Ammler> YOU FAILED 20:24:12 <PublicServer> *** XeryusTC has left the game (connection lost) 20:24:20 <PublicServer> <^Sp1ke^> ... since? :) 20:25:33 <PublicServer> <^Sp1ke^> can i just let them go from iron drop to factory drop? 20:25:35 <PublicServer> *** Progman joined the game 20:29:51 *** Razaekel has joined #openttdcoop 20:33:11 <PublicServer> *** Progman has left the game (leaving) 20:33:11 <PublicServer> *** Progman has left the game (connection lost) 20:34:04 <PublicServer> <AmmIer> menno 20:34:19 <PublicServer> <AmmIer> you bugged my test 20:42:44 *** TinoM| has quit IRC 20:58:37 *** mitooo has joined #openttdcoop 20:58:41 <mitooo> !playercount 20:58:41 <PublicServer> mitooo: Number of players: 2 20:59:31 <mitooo> !password 20:59:31 <PublicServer> mitooo: cruels 20:59:42 <PublicServer> *** mitooo joined the game 21:00:00 <PublicServer> *** mitooo has joined company #1 21:07:06 *** Fuco has quit IRC 21:09:44 *** Fuco has joined #openttdcoop 21:15:34 *** jonde has quit IRC 21:20:37 <PublicServer> <AmmIer> mitooo: is that serious? 21:20:44 <PublicServer> <mitooo> quite 21:20:47 <PublicServer> <AmmIer> you connect a industry to ML? 21:20:53 <PublicServer> <^Sp1ke^> what am i missing? 21:23:34 *** ODM has quit IRC 21:29:28 <Razaekel> !password 21:29:28 <PublicServer> Razaekel: nettle 21:29:36 <PublicServer> *** Razaekel joined the game 21:32:06 *** De_Ghosty has quit IRC 21:33:14 *** De_Ghosty has joined #openttdcoop 21:33:47 *** Thijs has joined #openttdcoop 21:35:18 *** Wold has joined #openttdcoop 21:35:37 <De_Ghosty> it's not just an industry on ml 21:35:46 <De_Ghosty> it's a industry platform :o 21:35:48 <Thijs> !password 21:35:48 <PublicServer> Thijs: nettle 21:35:57 <PublicServer> <Razaekel> where? 21:35:57 <PublicServer> *** Wold joined the game 21:36:00 <PublicServer> *** Thijs joined the game 21:36:45 <PublicServer> <^Sp1ke^> guess near !connect me 21:37:02 <PublicServer> <Razaekel> lol 21:37:03 <PublicServer> *** AmmIer has joined spectators 21:37:18 <PublicServer> *** mitooo has joined spectators 21:37:26 <PublicServer> <Wold> sorry about the !connect me station but i had to go out for a while 21:37:40 <PublicServer> <^Sp1ke^> wel E of it is a sign saying: SHL needed :D 21:37:46 <PublicServer> <^Sp1ke^> well* 21:39:08 <PublicServer> <Wold> bout the farm and coal mine near eisenhut... 21:39:25 <PublicServer> <Wold> can i connect them over the ml and to slh04 21:39:36 <PublicServer> <Wold> or i have to make another slh? 21:43:40 <PublicServer> *** Wold has left the game (leaving) 21:43:40 <PublicServer> *** Wold has left the game (connection lost) 21:45:16 <PublicServer> <Thijs> Hi 21:45:36 <PublicServer> <Thijs> Are cities deliberately built so they cannot expand 21:45:39 <PublicServer> <Razaekel> im amused by the convultions of the prio passing track at BBH01 21:45:57 <PublicServer> <Razaekel> thijs, we are restricting the expansion of the cities 21:46:29 <PublicServer> <Thijs> why? 21:46:39 <PublicServer> <Razaekel> uh 21:46:42 <PublicServer> <Razaekel> ask kenji 21:46:45 <PublicServer> <Razaekel> i dunno 21:46:48 <PublicServer> *** AmmIer has left the game (leaving) 21:46:49 <PublicServer> *** AmmIer has left the game (connection lost) 21:46:53 <KenjiE20> wut? 21:47:11 <PublicServer> <Thijs> why are cities not further expanding 21:47:59 <KenjiE20> do they have four seperate stations? 21:48:07 <PublicServer> <Razaekel> no 21:48:16 <KenjiE20> then they're probably on that limit 21:48:29 <KenjiE20> !rcon set town_growth_rate 21:48:29 <PublicServer> KenjiE20: Current value for 'town_growth_rate' is: '4' (min: 0, max: 4) 21:48:51 <PublicServer> <Thijs> cities appear to be built so they cannot grow 21:49:01 <PublicServer> <Razaekel> that's easy to fix 21:49:05 <PublicServer> <Razaekel> demo some buildings 21:49:10 <KenjiE20> oh don't ask me then, ask whoever decided to build roads 21:49:14 <PublicServer> <Thijs> yes but i was wondering if that was intentional 21:49:24 <PublicServer> <Thijs> or if i can mess with it 21:49:25 <PublicServer> <Razaekel> dunno 21:49:32 <PublicServer> <Razaekel> but they really shouldnt be like that 21:49:41 <PublicServer> <Razaekel> there's no space to add tracks for more stations 21:49:48 <KenjiE20> well it does stop them building like loonies 21:50:07 <PublicServer> <Razaekel> towns cant build roads 21:50:12 <PublicServer> <Razaekel> so they cant expand 21:50:21 <PublicServer> <Thijs> e.g. offenbach, cannot expand any further 21:50:22 <PublicServer> <Razaekel> other than updating their buildings 21:50:43 <PublicServer> *** Kenji joined the game 21:51:28 <PublicServer> <Kenji> meh 21:51:45 <PublicServer> <Kenji> maybe finish the main cargo net first 21:51:50 <PublicServer> <Kenji> then tackle growing the cities 21:53:07 <PublicServer> <Thijs> is it possible to build rivers and waterfalls? 21:53:18 <PublicServer> <Kenji> only in editor 21:53:19 <PublicServer> <Thijs> or only when you ediit a scenario 21:53:26 <PublicServer> <Thijs> too bad 21:56:39 <PublicServer> <Razaekel> man, it's like there's an obsession with eyecandy in this game 21:56:44 <PublicServer> *** Kenji has left the game (leaving) 21:56:45 <PublicServer> *** Kenji has left the game (connection lost) 21:56:50 <PublicServer> <Thijs> yeah, great 21:56:55 *** Root49 has joined #openttdcoop 21:57:03 <PublicServer> <^Sp1ke^> one hates it.. other one likes it... :) 21:57:21 *** Phoenix_the_II has quit IRC 21:57:26 <PublicServer> <Thijs> think this is the best looking game i've seen ofr a long time on the ps 21:57:41 <PublicServer> *** mitooo has joined company #1 21:58:21 *** Levi has quit IRC 21:58:43 <PublicServer> <Thijs> is chemnitz south station supposed to become the sawmill station? 21:58:48 <PublicServer> <^Sp1ke^> seems so.. 21:58:55 <PublicServer> <^Sp1ke^> hasn't been build on for a long time now 21:59:01 <PublicServer> <Thijs> anyone mind if i start wotking on it? 21:59:11 <PublicServer> <^Sp1ke^> i don't... :) 21:59:17 <PublicServer> <^Sp1ke^> i didn't want to try cause i don't know how to atm :) 21:59:28 <PublicServer> *** Razaekel has left the game (leaving) 21:59:28 <PublicServer> *** Razaekel has left the game (connection lost) 22:00:00 <PublicServer> <Thijs> what is the CL? 22:00:12 <PublicServer> <^Sp1ke^> eh... they said to me 3 was fine 22:02:23 *** Wurzel49 has quit IRC 22:06:46 *** Booth has joined #openttdcoop 22:07:44 <Booth> !password 22:07:44 <PublicServer> Booth: pokier 22:07:50 <PublicServer> *** mitooo has left the game (leaving) 22:07:50 <PublicServer> *** mitooo has left the game (connection lost) 22:07:58 *** mitooo has quit IRC 22:08:09 <Booth> !players 22:08:11 <PublicServer> Booth: Client 7 (Orange) is ^Sp1ke^, in company 1 (Deutsche Bahn) 22:08:11 <PublicServer> Booth: Client 87 (Orange) is Chris Booth, in company 1 (Deutsche Bahn) 22:08:11 <PublicServer> Booth: Client 83 (Orange) is Thijs, in company 1 (Deutsche Bahn) 22:08:34 <PublicServer> *** Chris Booth joined the game 22:08:48 *** Levi has joined #openttdcoop 22:08:53 <PublicServer> *** Chris Booth has left the game (connection lost) 22:09:06 *** Booth has quit IRC 22:14:02 *** Wurzel49 has joined #openttdcoop 22:19:56 *** Root49 has quit IRC 22:20:43 <PublicServer> <^Sp1ke^> just needs a sawmill now? :) 22:20:56 <PublicServer> <Thijs> guess so 22:21:15 <PublicServer> <Thijs> and some eyecandy 22:21:25 <PublicServer> <^Sp1ke^> and some trains.. had 2 waiting :) 22:24:25 <PublicServer> <^Sp1ke^> that penalty should be in that way? cause that's a 1 way signal 22:24:53 <PublicServer> <Thijs> yes, because it's the wrong way it works as a penalty 22:25:06 <PublicServer> <^Sp1ke^> i mean as in wrong way they never enter that block 22:25:19 <PublicServer> <Thijs> it's path based signal, so trains can ignore them 22:25:25 <PublicServer> <Thijs> when they are the wrong way 22:25:32 <PublicServer> <Thijs> but there is a penalty 22:25:42 <PublicServer> <Thijs> meaning that trains will favour the oiuter track 22:25:43 <PublicServer> <^Sp1ke^> thought only these got ignore from the wrong way 22:26:14 <PublicServer> <^Sp1ke^> had trouble with that one myself as in trains never going against it :) 22:26:18 <PublicServer> <Thijs> ehm, you are right 22:26:35 <PublicServer> <Thijs> i was sleeping 22:26:39 <PublicServer> <^Sp1ke^> :) 22:27:01 <PublicServer> <Thijs> thanks 22:27:22 <PublicServer> <^Sp1ke^> i know it cause i had trouble with it myself one game :) 22:27:46 <PublicServer> <Thijs> now let the trains come 22:28:05 <PublicServer> <^Sp1ke^> atleast 2 going for loading 22:31:10 *** Root49 has joined #openttdcoop 22:32:19 <PublicServer> <^Sp1ke^> btw isn't also some signalling missing? 22:32:31 <PublicServer> <Thijs> where? 22:32:41 <Mark> !password 22:32:41 <PublicServer> Mark: arenas 22:32:43 <PublicServer> <^Sp1ke^> at the v here signs 22:32:57 <PublicServer> *** Mark joined the game 22:32:58 <PublicServer> <Mark> 'lo 22:33:03 <PublicServer> <Thijs> yes 22:33:11 <PublicServer> <Thijs> it is missing 22:33:20 <PublicServer> <^Sp1ke^> and the part in between? 22:33:49 <PublicServer> <Thijs> yes, much better 22:34:02 <PublicServer> <Mark> why not use the Re460? 22:34:02 *** StarLite has quit IRC 22:34:03 *** ZarenorDarkstalker has quit IRC 22:34:24 <PublicServer> <^Sp1ke^> speed limit is 160km/h 22:34:35 <PublicServer> <Mark> :/ 22:34:42 <PublicServer> <Mark> those should be off 22:35:09 <PublicServer> <^Sp1ke^> ? 22:35:16 <PublicServer> <Mark> speed limits should be off 22:35:25 <PublicServer> <^Sp1ke^> oh 22:35:38 <KenjiE20> they are - it's the plan 22:35:40 <PublicServer> <^Sp1ke^> not my idea.. 22:36:06 <PublicServer> <Mark> that's stupid 22:36:36 *** Wurzel49 has quit IRC 22:37:31 <PublicServer> *** Thijs has left the game (connection lost) 22:37:46 <Thijs> !password 22:37:46 <PublicServer> Thijs: arenas 22:37:57 <PublicServer> *** Thijs joined the game 22:37:57 <PublicServer> <^Sp1ke^> i start to wonder why my grain train goes around the whole ML from the factory... 22:38:10 <PublicServer> *** Mark has left the game (leaving) 22:38:10 <PublicServer> *** Mark has left the game (connection lost) 22:40:13 *** Wurzel49 has joined #openttdcoop 22:40:39 <PublicServer> <^Sp1ke^> time for me to go to bed i guess 22:40:57 *** ^Spike^ has quit IRC 22:41:00 <PublicServer> <Thijs> gn 22:41:11 <PublicServer> <^Sp1ke^> ty... you too i think.. :) 22:42:09 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 22:42:09 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 22:42:09 <PublicServer> *** Game paused (not enough players) 22:43:03 <PublicServer> *** Thijs has left the game (leaving) 22:43:03 <PublicServer> *** Thijs has left the game (connection lost) 22:43:07 *** Thijs has quit IRC 22:45:44 *** Root49 has quit IRC 22:49:17 *** Root49 has joined #openttdcoop 22:54:46 *** Wurzel49 has quit IRC 22:58:18 *** Wurzel49 has joined #openttdcoop 23:03:53 *** Root49 has quit IRC 23:08:18 *** Root49 has joined #openttdcoop 23:08:21 *** Wurzel49 has quit IRC 23:14:19 *** Wurzel49 has joined #openttdcoop 23:16:27 *** Brianetta has joined #openttdcoop 23:16:27 *** ChanServ sets mode: +o Brianetta 23:16:32 *** KenjiE20 is now known as Guest2102 23:16:34 *** KenjiE20 has joined #openttdcoop 23:16:34 *** ChanServ sets mode: +o KenjiE20 23:17:51 *** Root49 has quit IRC 23:20:06 *** Guest2102 has quit IRC 23:21:20 *** Wold has quit IRC 23:25:20 *** Root49 has joined #openttdcoop 23:26:54 *** Wurzel49 has quit IRC 23:30:14 *** Wurzel49 has joined #openttdcoop 23:35:54 *** Root49 has quit IRC 23:40:13 *** Root49 has joined #openttdcoop 23:41:19 *** Wurzel49 has quit IRC 23:46:14 *** Wurzel49 has joined #openttdcoop 23:50:46 *** Root49 has quit IRC 23:53:57 *** Root49 has joined #openttdcoop 23:59:49 *** Wurzel49 has quit IRC