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00:03:01 *** Wurzel49 has joined #openttdcoop 00:07:26 *** Zorni has joined #openttdcoop 00:08:29 *** Root49 has quit IRC 00:12:10 *** Root49 has joined #openttdcoop 00:14:59 *** Zorn has quit IRC 00:17:36 *** Wurzel49 has quit IRC 00:22:09 *** Wurzel49 has joined #openttdcoop 00:23:16 *** Root49 has quit IRC 00:28:10 *** Root49 has joined #openttdcoop 00:29:11 *** KenjiE20 has quit IRC 00:32:11 *** Wurzel49 has quit IRC 00:34:08 *** Wurzel49 has joined #openttdcoop 00:35:11 *** Progman has quit IRC 00:37:38 *** Thraxian has left #openttdcoop 00:41:13 *** Root49 has quit IRC 00:43:20 <Seppel> !playercount 00:43:20 <PublicServer> Seppel: Number of players: 0 00:44:11 *** Root49 has joined #openttdcoop 00:50:11 *** Wurzel49 has quit IRC 00:53:10 *** Brianetta has quit IRC 00:53:44 *** Root49 has quit IRC 00:56:08 *** Wurzel49 has joined #openttdcoop 01:08:10 *** Root49 has joined #openttdcoop 01:11:44 *** Wurzel49 has quit IRC 01:14:09 *** Wurzel49 has joined #openttdcoop 01:20:10 *** PeterT has joined #openttdcoop 01:20:18 <PeterT> !password 01:20:18 <PublicServer> PeterT: pinker 01:21:14 *** Root49 has quit IRC 01:26:10 *** Root49 has joined #openttdcoop 01:29:32 <PeterT> !password 01:29:32 <PublicServer> PeterT: anvils 01:29:51 <PeterT> !password 01:29:51 <PublicServer> PeterT: anvils 01:30:06 <PeterT> are you sure server/ 01:30:11 *** Wurzel49 has quit IRC 01:30:12 <PeterT> !password 01:30:12 <PublicServer> PeterT: anvils 01:32:05 <PeterT> !password 01:32:05 <PublicServer> PeterT: anvils 01:34:03 <PublicServer> *** Peter has left the game (connection lost) 01:34:13 <PeterT> !password 01:34:13 <PublicServer> PeterT: anvils 01:34:25 <PublicServer> *** Peter joined the game 01:35:27 <PublicServer> *** Game unpaused (enough players) 01:35:39 <PublicServer> *** Peter #1 joined the game 01:38:11 <PublicServer> *** Peter has left the game (leaving) 01:38:11 <PublicServer> *** Peter has left the game (connection lost) 01:38:11 <PublicServer> *** Game paused (not enough players) 01:38:13 <PublicServer> *** Peter #1 has left the game (leaving) 01:38:13 <PublicServer> *** Peter #1 has left the game (connection lost) 01:38:19 <PeterT> thanks 01:38:22 <PeterT> whos in here? 01:40:20 *** PeterT has quit IRC 01:44:02 <Seppel> !download win32 01:44:02 <PublicServer> Seppel: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 01:46:05 <Seppel> !password 01:46:05 <PublicServer> Seppel: suitor 01:46:13 <PublicServer> *** Sepp has left the game (connection lost) 01:46:27 <PublicServer> *** Sepp joined the game 01:51:01 *** FiCE has quit IRC 01:52:45 <PublicServer> *** Sepp has left the game (leaving) 01:52:45 <PublicServer> *** Sepp has left the game (connection lost) 02:05:45 *** Zulan has quit IRC 02:22:55 *** Condac-- has joined #openttdcoop 02:22:55 *** Condac- has quit IRC 02:36:46 *** andy|p has quit IRC 02:53:11 *** themroc has joined #openttdcoop 02:55:07 *** mixrin has quit IRC 02:55:10 *** andy|p has joined #openttdcoop 03:01:14 *** themroc has quit IRC 03:07:21 *** ZarenorDarksalker has joined #openttdcoop 03:44:59 *** Yexo has quit IRC 03:45:00 *** Yexo_ has joined #openttdcoop 04:11:57 *** Yexo_ has quit IRC 04:12:09 *** Yexo_ has joined #openttdcoop 04:12:22 *** Suisse[Dodo]`` has joined #openttdcoop 04:12:23 *** Suisse[Dodo]` has quit IRC 05:22:43 *** andy|p has quit IRC 05:35:23 *** Crazy_Transport has joined #openttdcoop 05:35:32 <Crazy_Transport> Hello 05:35:39 <ZarenorDarksalker> Heyas 05:35:44 <Crazy_Transport> Finally found the irc channel lol 05:36:21 *** mixrin has joined #openttdcoop 05:36:24 <Crazy_Transport> Is there a public game I can view going? 05:36:38 <ZarenorDarksalker> nyes, but it's going to be paused 05:36:53 <ZarenorDarksalker> unless there are at least two people in the game 05:36:55 <Crazy_Transport> that's ok. I just want to look at the junctions 05:37:01 <ZarenorDarksalker> but you can still see how most of it works 05:37:22 <ZarenorDarksalker> then you'll just need to correct build and newGRFs 05:37:24 <ZarenorDarksalker> and password 05:37:31 <ZarenorDarksalker> which you can get with !password 05:37:35 <ZarenorDarksalker> from here 05:37:39 <ZarenorDarksalker> !password 05:37:39 <PublicServer> ZarenorDarksalker: fracas 05:37:40 <Crazy_Transport> !password 05:37:41 <PublicServer> Crazy_Transport: fracas 05:37:43 <ZarenorDarksalker> for example 05:37:48 <Crazy_Transport> ok thanks 05:38:09 <Crazy_Transport> what's the game called? is it in the public list or do I have to type in the ip addy 05:38:55 <ZarenorDarksalker> it should be in the public list, but you will need to have the same version 05:39:13 <ZarenorDarksalker> and openTTD COOP pyublic server 05:39:34 <ZarenorDarksalker> i think openTTD COOP !! PUBLIC SERVER !! is closer to accurate 05:39:44 *** ZarenorDarksalker is now known as ZarenorDarkstalker 05:42:59 <Crazy_Transport> weird 05:43:08 <ZarenorDarkstalker> what? 05:43:14 <Crazy_Transport> I don't see it in the list 05:43:27 <ZarenorDarkstalker> hmmm 05:43:31 <ZarenorDarkstalker> try doing 05:43:35 <ZarenorDarkstalker> !dl win32 05:43:35 <PublicServer> ZarenorDarkstalker: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 05:43:37 <ZarenorDarkstalker> first 05:44:21 *** Levi has quit IRC 05:44:32 <ZarenorDarkstalker> that in a separate folder, with the graphics set up properly, will make sure you have the right version 05:44:39 <Crazy_Transport> I see it now. coop uses the latest nightlies I guess? 05:45:01 <ZarenorDarkstalker> latest when the server is told to switch to latest 05:45:08 <ZarenorDarkstalker> so not very latest, but nearly 05:45:17 <Crazy_Transport> ah ok 05:45:29 <Crazy_Transport> just wondering but why doesn't it stick with the latest stable version? 05:45:59 <ZarenorDarkstalker> the nightlies don't have that many bugs, often fix bgs in stable releases and have newer features 05:46:12 <ZarenorDarkstalker> the bleeding edge can be really nice when it works 05:46:19 <Crazy_Transport> ah ok 05:47:15 <ZarenorDarkstalker> and thw quality of coding required to be accepted as a developer of openTTD means there tend to be very few detabilizing bugs not quickly fixed.. 05:49:10 <Crazy_Transport> ah ok 05:49:27 <ZarenorDarkstalker> yeah.. such is the idea :P 05:49:43 <Crazy_Transport> ya I need to learn how to make 4 way junctions. I've gotten pretty good at 3 way but need more practice 05:49:53 <ZarenorDarkstalker> 4 is definitely harder 05:50:47 <Crazy_Transport> !password 05:50:47 <PublicServer> Crazy_Transport: polled 05:51:12 <PublicServer> *** Crazy joined the game 05:51:28 <Crazy_Transport> oh wow that's cool. how do you link openttd to irc? 05:51:53 <ZarenorDarkstalker> it's a program their server is running that does it, i don't know the code behind it 05:56:08 <PublicServer> <Crazy> wow this track is complicated lol 05:57:28 <Crazy_Transport> are you good at 4 way junctions? 05:58:41 <ZarenorDarkstalker> not really 05:59:07 <ZarenorDarkstalker> i can manage a 3 pretty well, and i'm pretty good at stations, but mixers not so much 06:00:03 <ZarenorDarkstalker> mixers make me think too much when i'm usually tired of thinking by the time i get here, so i stick to the simpler stuff until i get better 06:00:39 <Crazy_Transport> only 4 ways I'm good at is for tracks like r l but when it gets to rr ll it's hard for me 06:01:38 <ZarenorDarkstalker> right, i get what you're saying 06:10:01 <PublicServer> <Crazy> well I learned something new about bridges lol 06:10:11 <ZarenorDarkstalker> the doubling? 06:11:09 <PublicServer> <Crazy> ya. it shows wich way is good and bad to do it 06:11:33 <ZarenorDarkstalker> Anyway, enjoy your look around.. i need to sleep it's late.. or early.. here.. and i need to get some sleep 06:11:43 <PublicServer> <Crazy> ok 06:11:47 <ZarenorDarkstalker> yeah.. useful the way they taught that.. 06:11:50 <ZarenorDarkstalker> figured that out 06:12:17 <ZarenorDarkstalker> have a good whatever time it is where your are :P 06:12:29 <PublicServer> <Crazy> about 11pm 06:12:41 <ZarenorDarkstalker> then have a good night... 06:12:47 <ZarenorDarkstalker> west coast north america? 06:12:55 <ZarenorDarkstalker> I'm east-coast.. 06:12:57 <PublicServer> <Crazy> north america 06:13:11 <ZarenorDarkstalker> so it's 2:15-ish... 06:13:19 <ZarenorDarkstalker> anyway, have a good night 06:13:27 *** ZarenorDarkstalker is now known as ZarenorD-AFK 06:13:33 <PublicServer> <Crazy> ah. well sleep good 06:14:46 <ZarenorD-AFK> you too, whenever you do :) 06:24:24 <PublicServer> *** Crazy has left the game (leaving) 06:24:24 <PublicServer> *** Crazy has left the game (connection lost) 06:37:53 *** Wurzel49 has joined #openttdcoop 06:43:44 *** Root49 has quit IRC 07:21:48 *** ODM has joined #openttdcoop 07:21:48 *** ChanServ sets mode: +o ODM 07:25:07 *** Polygon has joined #openttdcoop 07:33:11 *** prakti has quit IRC 07:46:45 <XeryusTC> !password 07:46:45 <PublicServer> XeryusTC: blimps 07:46:54 <PublicServer> *** XeryusTC joined the game 07:50:52 <PublicServer> *** XeryusTC has left the game (connection lost) 08:00:19 *** Progman has joined #openttdcoop 08:04:37 *** mixrin has quit IRC 08:35:16 <ODM> mornin 08:41:30 *** TinoM has joined #openttdcoop 08:42:41 <ODM> !password 08:42:41 <PublicServer> ODM: bubbly 08:42:43 *** FiCE has joined #openttdcoop 08:42:46 <FiCE> !players 08:42:47 <PublicServer> FiCE: There are currently no clients connected to the server 08:42:53 <PublicServer> *** 0DM has left the game (connection lost) 08:43:12 <PublicServer> *** 0DM joined the game 08:43:20 <PublicServer> <0DM> ey fice 08:43:23 <FiCE> will be there soon :) 08:43:24 <FiCE> hey 08:43:44 <PublicServer> <0DM> no worries:) 08:43:54 <FiCE> just have to recompile the newer version 08:46:02 *** mixrin has joined #openttdcoop 08:47:12 <ODM> mmm vla:D 08:49:16 <FiCE> is it just me or does openttd compile 100x faster than a few months ago? 08:49:29 <PublicServer> <0DM> no idea, never compiled:) 08:50:08 <FiCE> !password 08:50:08 <PublicServer> FiCE: bubbly 08:51:31 <PublicServer> *** Game unpaused (enough players) 08:51:41 <PublicServer> *** FiCE joined the game 08:52:05 <PublicServer> <0DM> woohoo 08:52:08 <PublicServer> <FiCE> :) 08:52:16 <PublicServer> <0DM> time to connect some more things, get the network active 08:52:40 <PublicServer> <FiCE> no ML? 08:53:06 <PublicServer> <0DM> uhm? 08:53:23 <PublicServer> <FiCE> I was expecting a 5 lane ML or something :p 08:53:38 <PublicServer> <0DM> nah, start small 08:53:41 <PublicServer> <FiCE> ah ok 08:53:52 <PublicServer> <FiCE> this is one of the first times I've joined near the start of a map 08:54:11 <PublicServer> <0DM> we now have the basic network, have to add stations to get some activity 08:54:14 <SmatZ> FiCE: hardly, compile time is growing as you can see at http://devs.openttd.org/~smatz/bench/ 08:54:20 <PublicServer> <0DM> smatz! 08:54:50 <PublicServer> *** Progman joined the game 08:54:55 <SmatZ> hello ODM! :) 08:55:08 <FiCE> ah ok, maybe I just changed something with my build system then :) 08:56:18 *** Suisse` has joined #openttdcoop 08:57:33 *** Suisse[Dodo]`` has quit IRC 08:59:53 <PublicServer> <0DM> feel free to prospect a bit:) 09:00:00 <PublicServer> <FiCE> :) 09:00:23 <PublicServer> *** FiCE has left the game (connection lost) 09:00:27 <FiCE> ah crashed 09:00:41 <FiCE> !password 09:00:41 <PublicServer> FiCE: yogurt 09:00:52 <PublicServer> *** Progman has left the game (leaving) 09:00:52 <PublicServer> *** Progman has left the game (connection lost) 09:00:55 <PublicServer> <0DM> aaw 09:00:59 <PublicServer> *** FiCE joined the game 09:01:03 <Osai> mawning :) 09:01:09 <PublicServer> <0DM> hey osai! 09:01:17 <Osai> hello zerodm :D 09:01:19 <PublicServer> <0DM> how goes? 09:01:20 <PublicServer> *** FiCE has left the game (connection lost) 09:01:20 <PublicServer> *** Game paused (not enough players) 09:01:23 <FiCE> grrr 09:01:27 <Osai> well.. 09:01:30 <FiCE> crashes when trying to build a station 09:01:32 <Osai> I failed 09:01:35 <PublicServer> <0DM> aw:( 09:01:42 <Osai> it was a bit mean 09:01:44 <FiCE> maybe I'll try using a newer version of the source 09:02:14 <Osai> it was not a FFA 09:02:17 <Osai> it was 4vs1 09:02:19 <Osai> gah 09:02:29 <PublicServer> <0DM> so you trained for something totally different? 09:02:35 <Osai> no 09:02:45 <Osai> but the others were all from the old team 09:03:01 <Osai> and they protected eachother 09:03:02 <PublicServer> <0DM> aah, and they kinda grouped together against you? 09:03:06 <Osai> yes 09:03:07 <PublicServer> <0DM> thats really lame:( 09:03:08 <Osai> :D 09:03:17 <PublicServer> <0DM> well... better luck next time i guess 09:03:21 <PublicServer> <0DM> but kinda sucky 09:03:28 <Osai> and the referees where stupid 09:03:33 <Osai> were* 09:03:48 <Osai> but next time I can make it, for sure :) 09:03:51 <PublicServer> <0DM> :) nice 09:04:00 <Osai> and the training and everything is still very good 09:04:09 <Osai> I didn't expect to come that far anyway 09:04:15 <PublicServer> <0DM> ill stick to being lazy 09:04:31 <Osai> :P 09:04:34 <Osai> !playercount 09:04:34 <PublicServer> Osai: Number of players: 1 09:05:41 <FiCE> is it still running? 09:05:54 <PublicServer> <0DM> what is? 09:06:04 <FiCE> the game 09:07:03 <FiCE> !password 09:07:03 <PublicServer> FiCE: yogurt 09:07:06 <planetmaker> morning 09:07:06 <PublicServer> *** Game unpaused (enough players) 09:07:08 <PublicServer> <0DM> hey pm 09:07:17 <PublicServer> *** FiCE joined the game 09:07:39 <PublicServer> *** FiCE has left the game (connection lost) 09:07:40 <PublicServer> *** Game paused (not enough players) 09:07:40 <PublicServer> *** Game unpaused (enough players) 09:07:41 <FiCE> grrr 09:07:47 <PublicServer> <0DM> hmm thats no good 09:07:48 <PublicServer> *** planetm4ker joined the game 09:08:36 <PublicServer> <0DM> how goes germany?^^ 09:10:23 <PublicServer> <0DM> how about moving the northwest oil to !here 09:12:13 *** Progman has quit IRC 09:12:54 *** mixrin has quit IRC 09:17:05 <FiCE> grr git clean doesn't remove old compiled objects 09:17:42 <FiCE> that is probably a) why I thought compiling was 100x faster and b) the game was crashing :) 09:18:09 <PublicServer> <0DM> lol 09:18:42 <PublicServer> <0DM> +8 trains 09:18:45 *** ^Spike^ has joined #openttdcoop 09:19:06 <^Spike^> !players 09:19:08 <PublicServer> ^Spike^: Client 106 (Orange) is 0DM, in company 1 (Deutsche Bahn) 09:19:08 <PublicServer> ^Spike^: Client 114 (Orange) is planetm4ker, in company 1 (Deutsche Bahn) 09:19:12 <^Spike^> !password 09:19:12 <PublicServer> ^Spike^: lapped 09:19:29 <PublicServer> <0DM> but pm, what do you think aobut the oil? 09:19:43 <PublicServer> *** ^Sp1ke^ joined the game 09:19:49 <PublicServer> <planetm4ker> in what way? 09:19:53 <PublicServer> <^Sp1ke^> good morning 09:19:58 <PublicServer> <0DM> ey spike 09:20:01 <PublicServer> <planetm4ker> morning Spike 09:20:04 <PublicServer> <0DM> as in moving them to !here 09:20:15 <PublicServer> <0DM> instead of giving them an slh where its connected now 09:20:25 <PublicServer> <^Sp1ke^> not gonna tell my 2 wood trains have been the only ones.. 09:20:34 <PublicServer> <0DM> uh we just got on:) 09:20:39 <PublicServer> <^Sp1ke^> ah :) 09:20:40 <PublicServer> <0DM> so feel free to add more 09:21:03 <PublicServer> <planetm4ker> ODM: you mean to hook it up different to the ML? 09:21:07 <PublicServer> <0DM> yes 09:21:12 <PublicServer> <planetm4ker> uhm... why? 09:21:31 <PublicServer> <0DM> think it might be a bit tight to fit another slh there 09:21:37 <PublicServer> <planetm4ker> I mean... I built the connection to the ML for that station :) 09:21:44 <PublicServer> <0DM> although we could run them over slh 04 09:21:48 <PublicServer> <planetm4ker> oh. You mean the !slh needed? 09:21:54 <PublicServer> <0DM> yes:0 09:22:00 <PublicServer> <0DM> sorry for not bieng clear:p 09:22:05 <PublicServer> <planetm4ker> I thought about connecting that to SLH04, yes 09:22:31 <PublicServer> <planetm4ker> though we might give it another between slh04 and the oil drop 09:22:42 <PublicServer> <0DM> to cover that corner anyway? 09:22:48 <PublicServer> <planetm4ker> which just connects to the the "Mainz" side 09:22:52 <PublicServer> <planetm4ker> yep 09:22:59 <PublicServer> <0DM> aah decisions decisions:p 09:23:01 <PublicServer> <planetm4ker> like !here 09:23:18 <PublicServer> <0DM> yeah somewhere round there 09:23:22 <PublicServer> <planetm4ker> let's go for it? 09:23:26 <PublicServer> <0DM> will it fit you think? 09:23:36 <PublicServer> <0DM> have to fix a station first^^ 09:23:42 <PublicServer> <0DM> to bad it's unsigned 09:24:10 <FiCE> !password 09:24:10 <PublicServer> FiCE: spools 09:24:27 <PublicServer> *** FiCE joined the game 09:24:39 <PublicServer> <FiCE> ah good, works now :) 09:24:56 <PublicServer> <0DM> nice:) 09:25:34 <PublicServer> <0DM> adding to many trains and keeping the same cargo on one station... no good 09:27:03 <PublicServer> <0DM> need a hand pm? 09:27:11 <PublicServer> <planetm4ker> sure 09:27:12 <PublicServer> <^Sp1ke^> seems the !connect me station is still to the ML attached? :) 09:27:24 <PublicServer> <0DM> we're working on that 09:27:28 <PublicServer> <^Sp1ke^> ah 09:27:46 <PublicServer> <planetm4ker> you do the join the other direction? to the E? 09:27:51 <PublicServer> <0DM> yup:) 09:30:08 <XeryusTC> earning money with ukrs + pbi + desert is hard :o 09:30:50 <PublicServer> <0DM> join done 09:31:27 <PublicServer> <planetm4ker> here, too 09:31:49 <PublicServer> <0DM> woo 09:32:29 <PublicServer> <FiCE> i see we're using different trains 09:32:33 <PublicServer> <FiCE> is there any recommendation? 09:32:54 <PublicServer> <0DM> use the elecs for heavy stuff:) 09:33:02 <PublicServer> <0DM> but for the rest, choice of 3 09:33:23 <PublicServer> <planetm4ker> ODM: we need still the splits :) 09:33:29 <PublicServer> <0DM> heh yeah 09:33:35 <PublicServer> <FiCE> TEP150/Class1044 seem to be the ones in use currently 09:33:43 <PublicServer> <0DM> and DS3 09:33:51 <PublicServer> <^Sp1ke^> anyone that goes 160km/h :) 09:33:56 <PublicServer> <FiCE> ok 09:34:04 <PublicServer> <0DM> hmm how to run the exit 09:34:35 <PublicServer> <0DM> soz:) 09:34:44 <PublicServer> <FiCE> are we likely to upgrade to say the 210kmph train later? 09:34:57 <PublicServer> <0DM> not really:) 09:35:06 <PublicServer> <^Sp1ke^> fice.. halberstad can't be entered from the ML? 09:35:37 <PublicServer> <0DM> thats kinda evil:p 09:35:51 <PublicServer> <FiCE> i'm confused as to what the ML is 09:36:11 <PublicServer> <0DM> the BBH 03 and 04 are a tad overkill 09:36:18 <PublicServer> <0DM> since no trains will ever go N->S 09:36:23 <PublicServer> <0DM> but it looks nice:p 09:36:26 <PublicServer> <^Sp1ke^> :) 09:36:33 <PublicServer> <^Sp1ke^> more an oversized SLH? :) 09:36:44 <PublicServer> <0DM> hm kindof 09:36:47 <PublicServer> <FiCE> ok I see now :) 09:36:52 <PublicServer> <FiCE> my mistake :) 09:36:53 <PublicServer> <FiCE> thanks 09:36:54 <PublicServer> <^Sp1ke^> :) 09:37:03 <PublicServer> <0DM> an ML that splits into 2 sidelines/sorta mainlines 09:37:14 <PublicServer> <^Sp1ke^> idd 09:37:58 *** Sapakara has joined #openttdcoop 09:38:47 <PublicServer> <0DM> it fit:p 09:39:07 <PublicServer> *** SmatZ joined the game 09:39:14 <PublicServer> <SmatZ> good morning 09:39:20 <PublicServer> <0DM> ey smatz 09:39:25 <PublicServer> <0DM> my mum just got back from there:) 09:39:26 <PublicServer> <SmatZ> hello ODM :) 09:39:37 <PublicServer> <planetm4ker> I guess the far stations want to be re-placed 09:39:46 <PublicServer> <0DM> far stations? 09:39:52 <PublicServer> <planetm4ker> *farm 09:40:01 <PublicServer> <0DM> uh, i just build them there:D 09:40:05 <PublicServer> <0DM> but feel free to move 09:40:49 <PublicServer> <0DM> hehe 09:43:11 <PublicServer> <0DM> like that? 09:43:20 <PublicServer> <0DM> pm, CL = 3 09:43:34 <PublicServer> <planetm4ker> is it CL3? I though CL4 09:43:39 <PublicServer> <planetm4ker> *thought 09:43:40 <PublicServer> <0DM> yeah that was what i thought 09:43:43 <PublicServer> <0DM> but was wrong:p 09:43:54 <PublicServer> <planetm4ker> k 09:44:01 <PublicServer> <0DM> feel free to recheck:p 09:46:24 *** Brianetta has joined #openttdcoop 09:46:24 *** ChanServ sets mode: +o Brianetta 09:47:07 <Sapakara> goodmorning 09:47:12 <PublicServer> <planetm4ker> 'morning 09:47:14 <PublicServer> <0DM> morning:) 09:47:16 <PublicServer> <SmatZ> morning Sapakara 09:47:26 <planetmaker> morning SmatZ 09:47:37 <PublicServer> <SmatZ> hello planetmaker! 09:47:45 <PublicServer> <0DM> nice to see some activity:) 09:47:50 <planetmaker> nice commit last night with speed gain 1000x :) 09:47:52 <PublicServer> <0DM> hop on, join us, add some trains!:) 09:48:05 <planetmaker> cannot say I understood what you did - but well :) 09:48:46 <PublicServer> <FiCE> for one particular function though...? 09:48:53 <PublicServer> <planetm4ker> yep 09:48:54 <PublicServer> <FiCE> I guess it depends how often it is called 09:49:07 <SmatZ> planetmaker: :-) when you had selected very large area, >200x200 tiles, the game became very choppy 09:49:08 <PublicServer> <0DM> make it multithreaded!:P 09:49:19 <PublicServer> <planetm4ker> :) 09:49:26 <SmatZ> when zoomed out as much as possible - or using viewports :) 09:49:31 <PublicServer> <FiCE> oh I do remember that lag :) 09:49:41 <SmatZ> :) 09:50:13 <PublicServer> <planetm4ker> yes indeed :) 09:50:49 <PublicServer> <0DM> hmm 09:50:59 <PublicServer> <0DM> using shared orders on coal/oil trains... 09:51:20 <PublicServer> <0DM> well the oil closed anyway 09:51:28 *** Bennythen00b has joined #openttdcoop 09:51:31 <Bennythen00b> !download win32 09:51:31 <PublicServer> Bennythen00b: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 09:52:53 <PublicServer> <^Sp1ke^> hmmm coal mine is gone.. not nice.. 09:52:59 <PublicServer> <0DM> aaaw 09:53:00 <PublicServer> <^Sp1ke^> oh no.. it's hidden :) 09:54:56 <PublicServer> <0DM> whats a kernberge? 09:55:06 <PublicServer> <planetm4ker> that's the name of the local hills 09:55:08 <PublicServer> <0DM> ooh:) 09:55:25 <PublicServer> <planetm4ker> they're not that plastered with rails, though 09:55:31 <PublicServer> <planetm4ker> rather nice recreational area 09:55:45 <Bennythen00b> !password 09:55:45 <PublicServer> Bennythen00b: bushed 09:56:24 <PublicServer> *** Bennythen00b has left the game (connection lost) 09:56:44 <PublicServer> *** Bennythen00b joined the game 10:00:15 <Sapakara> Guys I have a little problem with in OTTD 0.7.0. I can't build trams and tramrails. Do I need to load a special grf for that? 10:00:22 <PublicServer> <0DM> annoying, soundbar thingie refuses to go out of laptop screen 10:01:02 <PublicServer> <Bennythen00b> Sapakara: So you know HOW to build trams and tramways? 10:01:09 <PublicServer> <Bennythen00b> Do* 10:01:44 <Sapakara> Bennythen00b: I don't understand your answer 10:01:48 <PublicServer> <Bennythen00b> .... 10:02:07 <PublicServer> <0DM> he means did you open the tramway building tool, or the roal tool 10:02:12 <PublicServer> <SmatZ> Sapakara: download some Tram GRF, like Generic Tram Set if you don't have one 10:02:21 <PublicServer> <SmatZ> and you have to have that GRF activated of course :) 10:02:22 <PublicServer> <0DM> if you click it, you get road, if you hold it, you can select tram 10:02:33 <PublicServer> <0DM> arent there default trams? 10:02:41 <PublicServer> <Bennythen00b> Yes 10:02:50 <PublicServer> <Bennythen00b> No need for a newgrf 10:02:54 <Sapakara> I did that but the buildbutton for trams is deactivated 10:03:19 <PublicServer> <0DM> what year is it? 10:03:22 <PublicServer> <SmatZ> Bennythen00b: you are not right 10:03:27 <PublicServer> <Bennythen00b> What? 10:03:31 <Sapakara> 1973 10:03:33 <PublicServer> <0DM> hm 10:03:34 <PublicServer> <SmatZ> you have to have a GRF activated to have trams 10:03:42 <PublicServer> <Bennythen00b> Just look at the grflist of this game. 10:03:54 <PublicServer> <Bennythen00b> Oh, now i see. 10:03:56 <PublicServer> <0DM> our trams are in the german road vehicles 10:03:58 <PublicServer> <Bennythen00b> crap.. 10:04:02 <PublicServer> <Bennythen00b> Indeed 10:04:17 <PublicServer> <0DM> i made that mistake first:D 10:05:00 <Sapakara> hm very strange that it doesn't work here 10:05:20 <PublicServer> <planetm4ker> ups. Funny newgrf bug at Sangerhausen 10:05:27 <PublicServer> <planetm4ker> never seen that before 10:05:33 <PublicServer> <SmatZ> half-house? 10:05:37 <PublicServer> <planetm4ker> yep 10:05:38 <PublicServer> <^Sp1ke^> btw is steel trains are created they juts go from iron drop to factory drop or? 10:05:43 <PublicServer> <SmatZ> I think it's broken GRF 10:05:44 <PublicServer> <^Sp1ke^> just* 10:05:57 <PublicServer> <Bennythen00b> Ive had that bug in SP too. 10:05:58 <PublicServer> <0DM> no steel will be seperate 10:05:59 <PublicServer> <planetm4ker> possibly 10:06:02 <PublicServer> <0DM> the most straight line ever:D 10:06:20 <PublicServer> <planetm4ker> hm... yeah, there're more of that 10:07:37 <PublicServer> <0DM> feel free to build it^^ 10:08:36 <PublicServer> <FiCE> oops lol 10:08:40 <PublicServer> <0DM> woops?:) 10:08:46 <PublicServer> <FiCE> built a statue in the middle of cottbus 10:08:50 <PublicServer> <FiCE> where someone had removed the road 10:08:57 <PublicServer> <^Sp1ke^> lol? :) 10:09:07 <PublicServer> <FiCE> so it stands in an intersection :) 10:09:10 <PublicServer> <SmatZ> why statue? 10:09:18 <PublicServer> <FiCE> +station rating 10:10:01 <PublicServer> <0DM> just for clarification: the steel and goods are done seperately, in any way you like 10:10:13 <PublicServer> <0DM> kudos for creativity 10:12:07 <PublicServer> *** Bennythen00b has left the game (connection lost) 10:12:14 <Bennythen00b> wtf.. 10:12:16 *** Thijs has joined #openttdcoop 10:12:19 <Thijs> !password 10:12:19 <PublicServer> Thijs: flares 10:12:31 <PublicServer> *** Thijs joined the game 10:12:35 <PublicServer> <Thijs> Hi 10:12:38 <PublicServer> <0DM> game doesn't like benny 10:12:40 <PublicServer> <0DM> hey thijs:) 10:12:52 <Bennythen00b> =( 10:13:09 <Bennythen00b> Ah, well. There werent much to do anyways.. 10:13:23 <PublicServer> <0DM> you're joking right? 10:13:26 <PublicServer> <planetm4ker> wasn't / isn't there?! 10:13:32 <PublicServer> <planetm4ker> I think still a lot... 10:13:37 <PublicServer> <0DM> there's huge amounts to do 10:13:39 <PublicServer> *** SmatZ has left the game (leaving) 10:13:39 <PublicServer> *** SmatZ has left the game (connection lost) 10:13:48 <PublicServer> <planetm4ker> steel pickup 10:13:50 <XeryusTC> rofl, in this private game i have there are saw teeth in the income graph, just because i have one huge train delivering every 4 or 5 months 10:13:52 <PublicServer> <planetm4ker> primary connections 10:13:55 <PublicServer> <planetm4ker> ... 10:14:10 <PublicServer> <0DM> how huge is huge xeryus? 10:14:32 <XeryusTC> ~tl7 10:14:48 <PublicServer> <0DM> thats not huge:p 10:15:02 <XeryusTC> carries around some 300k litres of oil, in comparison to most trains not even carrying half of that :P 10:15:09 <PublicServer> <0DM> aaah 10:15:15 <PublicServer> <0DM> early on in game? 10:15:22 <XeryusTC> jup 10:15:25 <XeryusTC> 8 years into the game 10:16:56 <XeryusTC> it is fun to see it with 4x weight multiplier 10:17:27 <XeryusTC> it hits 2 increases in height about 12 tiles from each other and the entire train loses some 30-40km/h in total on that 10:17:53 <PublicServer> <Thijs> what's with th (far end) in the orders 10:17:59 <PublicServer> *** planetm4ker has left the game (connection lost) 10:18:03 <PublicServer> <0DM> where the train stops in station 10:18:10 <XeryusTC> thijs: it tells you were the station should stop 10:18:15 <XeryusTC> train* 10:18:26 <XeryusTC> or actually, it tells the train where it should stop in a station :P 10:18:58 <PublicServer> <Thijs> hmm, what's the added value of that option 10:20:27 <XeryusTC> eyecandy and realism 10:21:37 <PublicServer> *** FiCE has left the game (connection lost) 10:21:54 <FiCE> !password 10:21:54 <PublicServer> FiCE: flares 10:21:56 <Sapakara> probs with trams solved 10:22:00 <PublicServer> <0DM> what was it? 10:22:06 *** themroc has joined #openttdcoop 10:22:11 <PublicServer> *** FiCE joined the game 10:22:23 <Sapakara> I had to enable multiple newgrf engine sets 10:22:50 *** ent1ty has joined #openttdcoop 10:24:16 <Bennythen00b> Oh, well.. What is there to do? 10:24:27 <PublicServer> <0DM> we kinda just mentioned that 10:24:28 <PublicServer> <Thijs> connect more forests 10:24:44 <PublicServer> <^Sp1ke^> just connected 2 lonely oil rigs near marl :) 10:24:45 <PublicServer> <0DM> connect primaries, build steel/goods transport 10:24:52 <PublicServer> <Thijs> cause my sawmill station is terribly overdimensioned 10:24:57 <Bennythen00b> Ah 10:25:28 <PublicServer> <^Sp1ke^> thijs better that the station is too big then too small :) 10:25:28 <PublicServer> <0DM> what we normally do.. basically 10:25:35 <Sapakara> BTW is there a list of patches that are in the most recent nightly? 10:26:08 <Sapakara> For example there was once a patch that allowed trucks to drive on 50 km/h on city roads 10:27:16 <Bennythen00b> It is in the Russian Patchpack 10:27:33 <Bennythen00b> !password 10:27:33 <PublicServer> Bennythen00b: lander 10:27:48 <PublicServer> *** Bennythen00b joined the game 10:28:01 <PublicServer> <Bennythen00b> SLHs needed? Where? 10:28:30 <PublicServer> <0DM> think we're catered for with those 10:30:09 *** themroc has quit IRC 10:30:13 <PublicServer> <FiCE> Thijs... Halberstadt Woods is broken now 10:30:33 <PublicServer> <0DM> wasnt electric 10:30:34 <PublicServer> <^Sp1ke^> and that's a crash 10:30:37 <PublicServer> <FiCE> oops 10:30:49 <PublicServer> <0DM> 7 trains? srsly?:p 10:30:52 <PublicServer> <0DM> well 5now 10:31:14 <PublicServer> <Thijs> ah, can't there be a patch that make erail default? 10:31:19 <PublicServer> <Thijs> alway mess that up 10:31:26 <PublicServer> <0DM> you can put your own choice on most used 10:31:29 <PublicServer> <0DM> most of us do 10:31:40 <PublicServer> <0DM> then if the network is erail, youll build erail 10:31:46 <PublicServer> <Thijs> hmm, how? 10:31:55 <PublicServer> <0DM> its in the interface or construction tab somewhere 10:32:10 <PublicServer> <0DM> interface it is 10:32:11 <PublicServer> <Thijs> ah, thanks!! 10:32:13 <PublicServer> <0DM> np 10:32:23 <PublicServer> <Thijs> never looked for it, didn't know it existed 10:32:29 <PublicServer> <FiCE> the reason there was lots of trains 10:32:35 <PublicServer> <FiCE> is because they take so long to go around the whole map 10:33:02 <PublicServer> <0DM> hehe 10:34:06 <PublicServer> <0DM> and a bit more iron ore 10:34:32 *** KenjiE20 has joined #openttdcoop 10:34:32 *** ChanServ sets mode: +o KenjiE20 10:39:37 <PublicServer> *** AmmIer joined the game 10:39:43 <PublicServer> <AmmIer> Hello all :-) 10:39:48 <PublicServer> <Bennythen00b> Hi there. 10:39:52 <PublicServer> <^Sp1ke^> ellow 10:39:54 <PublicServer> <Thijs> Hi 10:41:43 <PublicServer> <0DM> aw how lame, you cant connect turbobuses:p 10:44:50 <PublicServer> *** SmatZ joined the game 10:45:25 <PublicServer> <0DM> there, factory goods running 10:46:02 <KenjiE20> milestone it :P 10:46:23 <PublicServer> <0DM> woo 10:46:26 <PublicServer> <0DM> get on kenji:D 10:46:35 <KenjiE20> inbound 10:46:38 <PublicServer> <0DM> woohoo 10:46:46 <PublicServer> <^Sp1ke^> let's see how to create a steel line.. 10:46:53 <KenjiE20> have you been in a51 btw ODM? 10:47:26 <PublicServer> *** Kenji joined the game 10:47:27 <PublicServer> <Thijs> where is the goods drop? 10:47:30 <PublicServer> <^Sp1ke^> i can create the steel line whatever length i want? 10:47:43 <PublicServer> <0DM> yes 10:47:49 <PublicServer> <0DM> spike 10:47:52 <PublicServer> <0DM> dont use turbobus 10:48:01 <PublicServer> <Thijs> sawmil is producing lot's of goods 10:48:04 <PublicServer> <0DM> you cant make them longer then tl1 10:48:07 <PublicServer> <0DM> thijs -> plan 10:48:24 <PublicServer> <Thijs> ah, nearest city 10:48:27 <PublicServer> <^Sp1ke^> turbobus only maglev option? 10:48:30 <PublicServer> <0DM> yes 10:48:38 <PublicServer> <^Sp1ke^> oki.. monorail thingie/metro is is :) 10:48:39 <PublicServer> <0DM> erail might be a better option there 10:48:40 <PublicServer> <Thijs> so sawmill goes to offenbach i guess 10:48:57 <PublicServer> <0DM> and metro doesnt do cargo:O 10:50:40 *** Yexo_ is now known as Yexo 10:55:43 <PublicServer> <Bennythen00b> Gustrow has gotten a mini-highway. :D 10:55:59 <PublicServer> <0DM> neat 10:56:09 <PublicServer> <0DM> but what did you do with the bought up land that was there? 10:56:18 <PublicServer> <Kenji> I got rid of them 10:56:22 <PublicServer> <0DM> hm okey 10:56:33 <PublicServer> <Kenji> they're mostly pointless anyway 10:56:47 <PublicServer> <0DM> i guess we can add a bunch of trains on it before we'd need it 10:56:51 <PublicServer> <Kenji> only about 2 cities actually had a way to use them 10:57:03 <PublicServer> <Bennythen00b> Well. Gotta go. My mom and dad wants me to go for a foot-trip. 10:57:16 <PublicServer> <Bennythen00b> Cya 10:57:18 <PublicServer> <0DM> cya 10:57:19 <PublicServer> *** Bennythen00b has left the game (leaving) 10:57:19 <PublicServer> *** Bennythen00b has left the game (connection lost) 10:57:19 <PublicServer> <Kenji> hah. :P 10:57:24 <PublicServer> <Kenji> 10mins to F1 for me 10:57:25 *** Bennythen00b has quit IRC 10:57:45 <PublicServer> <0DM> the hignfy was epic btw 11:00:19 <PublicServer> <Kenji> lulz steel bypass 11:00:38 <PublicServer> <^Sp1ke^> :) 11:00:43 <PublicServer> <Kenji> yea, was a good one ODM 11:00:46 <PublicServer> <FiCE> do 2 shorter wagons = 1 long wagon? 11:00:52 <PublicServer> <0DM> no 11:00:54 <PublicServer> <^Sp1ke^> can always be optimized later on 11:00:56 <PublicServer> <FiCE> ok :) 11:00:58 <PublicServer> <FiCE> ty 11:01:06 <PublicServer> <0DM> theyre like 3/8 or so 11:01:10 <PublicServer> <^Sp1ke^> kenji it's just for a start :) 11:03:32 <PublicServer> <0DM> the turbobuses actually work^^ 11:05:07 *** mixrin has joined #openttdcoop 11:06:06 <PublicServer> <Kenji> reet F1 time 11:06:10 <PublicServer> *** Kenji has left the game (leaving) 11:06:10 <PublicServer> *** Kenji has left the game (connection lost) 11:06:12 <PublicServer> <^Sp1ke^> :) 11:06:21 <KenjiE20> see you in 3hours :P 11:07:14 <Mark> !password 11:07:14 <PublicServer> Mark: karate 11:07:15 <PublicServer> <0DM> fice, check bruck...nvm someone saw it:p 11:07:20 <PublicServer> <^Sp1ke^> can also use any train i want on steel pickup? :) 11:07:24 <PublicServer> *** Mark joined the game 11:07:26 <PublicServer> <0DM> yes 11:07:28 <PublicServer> <FiCE> yep i'm on it, thanks :) 11:07:33 <PublicServer> <Mark> morning 11:07:57 <PublicServer> <0DM> morning mark 11:08:06 <PublicServer> <SmatZ> hello Mark! 11:08:25 <PublicServer> <^Sp1ke^> the sign @ steel drop means? 11:08:56 <PublicServer> <0DM> you don't need to have a seperate station, you can let it be the same as factory drop:) 11:09:03 <PublicServer> <FiCE> lol @ goods trains 11:09:04 <PublicServer> <0DM> namewise 11:09:12 <PublicServer> <^Sp1ke^> ah.. :) 11:10:37 *** Perfk has joined #openttdcoop 11:10:51 <PublicServer> <0DM> lol:D 11:11:06 <PublicServer> <0DM> theyll desync when the cargo is gone 11:11:09 <PublicServer> <Mark> yeah 11:11:14 <PublicServer> <0DM> but looks neat 11:11:31 <PublicServer> <SmatZ> hahaha 11:11:38 <PublicServer> <AmmIer> lol 11:11:49 <PublicServer> <^Sp1ke^> let's start rolling some steel :) 11:12:09 <PublicServer> <^Sp1ke^> stupid me.. 11:12:16 <PublicServer> <^Sp1ke^> oh no.. 11:12:26 <PublicServer> <0DM> hm? 11:12:36 <PublicServer> <^Sp1ke^> thoguht i forgot to convert trains but seems not :) 11:12:39 <PublicServer> <AmmIer> the network is empty 11:12:52 <PublicServer> <AmmIer> why did you make a dedicated line for steel? 11:13:00 <PublicServer> <^Sp1ke^> look @ odm :) 11:13:01 <PublicServer> <0DM> cuz the plan says so:) 11:13:09 <PublicServer> <^Sp1ke^> i just followed orders :) 11:13:10 <PublicServer> <Mark> that's ugly 11:14:18 *** LinuxTracker[3381] has joined #openttdcoop 11:14:57 *** LinuxTracker[3381] has quit IRC 11:18:12 <PublicServer> <^Sp1ke^> first steel been delivered 11:19:13 <PublicServer> *** 0DM has left the game (leaving) 11:19:13 <PublicServer> *** 0DM has left the game (connection lost) 11:21:26 <Mark> we should do a game like 96 after this 11:22:15 <PublicServer> *** Mark #1 has left the game (connection lost) 11:23:25 *** ODM has quit IRC 11:25:35 <PublicServer> <^Sp1ke^> fice 11:25:45 <PublicServer> <FiCE> yep 11:25:45 <PublicServer> <^Sp1ke^> those trains at stralsund will stand there very long... :) 11:25:52 <PublicServer> <^Sp1ke^> forever more likely :) 11:26:05 *** ODM has joined #openttdcoop 11:26:05 *** ChanServ sets mode: +o ODM 11:26:06 <PublicServer> <FiCE> ah, forgot to convert lol 11:26:10 <PublicServer> <^Sp1ke^> :D 11:26:32 <PublicServer> <FiCE> i thought they were wood by default 11:27:05 <PublicServer> <FiCE> ty 11:27:13 <PublicServer> <^Sp1ke^> np :) 11:29:05 *** Thijs has quit IRC 11:30:12 <PublicServer> <FiCE> YES, just what I wanted :) 11:30:27 <PublicServer> <FiCE> I've been waiting for a new refinery for a long time 11:30:40 <PublicServer> <^Sp1ke^> ? 11:30:40 <PublicServer> <FiCE> :p 11:31:16 <PublicServer> <FiCE> does funding oil wells also fund oil rigs? 11:31:27 <PublicServer> <^Sp1ke^> oil rigs are separate if i'm right 11:31:29 <PublicServer> <FiCE> if so, I'm very sorry :p 11:31:42 <PublicServer> <FiCE> yeah 11:31:47 <PublicServer> <FiCE> there are just lots of them 11:32:40 <PublicServer> <^Sp1ke^> funding some extra iron ore mines.. :) 11:33:02 <PublicServer> <AmmIer> isn't it prospecting? 11:34:16 <PublicServer> <AmmIer> why did you remove the transfer at Güstrow? 11:37:47 <PublicServer> <FiCE> whooa 2 of those new forests at Stasund are 256 tonnes each 11:37:55 <PublicServer> <FiCE> 256 + 288 11:38:34 <PublicServer> <FiCE> oh they dropped 11:43:07 <PublicServer> <Thijs> oops 11:43:12 <PublicServer> <^Sp1ke^> ? 11:43:14 <PublicServer> <SmatZ> oh noes dead people 11:43:52 <PublicServer> <^Sp1ke^> killed someone again? 11:43:55 <PublicServer> <^Sp1ke^> good idea.. 11:43:57 <PublicServer> <^Sp1ke^> kill more 11:43:58 <PublicServer> <SmatZ> .... 11:43:59 <PublicServer> <^Sp1ke^> xD 11:44:06 <PublicServer> <SmatZ> Pokemon, kill them all 11:44:16 <PublicServer> <Thijs> it's because of the lag 11:44:27 <PublicServer> <SmatZ> of course :-P 11:44:29 <PublicServer> <Thijs> makes it more difficult to time things 11:44:31 <PublicServer> <FiCE> the sawmill probably needs more goods trains? 11:44:47 <PublicServer> <FiCE> ok maybe not 11:49:57 *** Bennythen00b has joined #openttdcoop 11:50:16 <Bennythen00b> !password 11:50:16 <PublicServer> Bennythen00b: sultan 11:50:38 <PublicServer> *** Bennythen00b joined the game 11:50:52 <PublicServer> <Bennythen00b> Yay 11:50:55 <PublicServer> <^Sp1ke^> ? 11:51:00 <PublicServer> <Thijs> your in 11:51:02 <PublicServer> <Bennythen00b> Gustrow has grown nicely. :D 11:51:07 <PublicServer> <SmatZ> 11:52:01 <PublicServer> <SmatZ> AmmIer: remove that PBS signals 11:52:04 <PublicServer> <SmatZ> -s 11:52:15 <PublicServer> <SmatZ> nice work with that overflow depot :) 11:54:52 <PublicServer> <AmmIer> isn't that nice, SmatZ? 11:54:55 <PublicServer> <^Sp1ke^> hmmm 11:54:59 <PublicServer> <SmatZ> beautiful! 11:55:02 <PublicServer> <^Sp1ke^> who increased the trains on that farm? 11:55:03 <PublicServer> <AmmIer> :-D 11:55:15 <PublicServer> <^Sp1ke^> @ greifswald 11:55:37 <PublicServer> <^Sp1ke^> trains stuck up to BBH04 11:55:38 <PublicServer> <FiCE> me 11:55:41 <PublicServer> <FiCE> sorry 11:55:48 <PublicServer> <FiCE> has 3 farms connected now 11:57:01 <PublicServer> <SmatZ> ewwww @ station walk 11:57:23 <PublicServer> <FiCE> it is essentially a "TODO: build proper station" 11:57:46 <PublicServer> <SmatZ> why are you prospecting new primaries when there are such ugly walked stations 11:57:49 <PublicServer> <SmatZ> over 40 tiles :-x 11:57:55 <PublicServer> <Thijs> where? 11:58:13 <PublicServer> <SmatZ> Bruchsal woods, Halberstadt woods 11:58:16 <PublicServer> <SmatZ> probably others too 11:58:53 <PublicServer> <FiCE> you want 1 station per industry? 11:59:08 <PublicServer> <FiCE> bruchsal woods is very close together 11:59:08 <PublicServer> <^Sp1ke^> going to delete 1 grain train.. cause it keeps clogging up the network 11:59:18 <PublicServer> <AmmIer> marshalling 11:59:26 <PublicServer> <SmatZ> FiCE: have a look at all station tiles belonging to it :-p 11:59:28 <PublicServer> <AmmIer> or however you call that 11:59:31 <PublicServer> <SmatZ> hehe 11:59:40 <PublicServer> <SmatZ> station walk is fine, but this is too much imo 12:00:04 <PublicServer> <FiCE> I agree that 2 @ bruchsal woods are too far 12:00:16 <PublicServer> <^Sp1ke^> and also missing prios? 12:00:31 <PublicServer> <AmmIer> station walk for pickup is real ugly 12:00:51 <PublicServer> <AmmIer> (except pax) ;-) 12:01:11 <PublicServer> <SmatZ> hehe 12:01:21 <PublicServer> <Thijs> if it is done with some eyecandy i think it can be ok 12:01:46 <PublicServer> <AmmIer> depense on the plan anyway 12:01:55 <PublicServer> <Thijs> i made halerstadt a bit less ugly 12:02:04 <PublicServer> <Thijs> though it is a really long walk 12:02:05 <PublicServer> <FiCE> yep 12:02:15 <PublicServer> <FiCE> well there is no SL on the other side of the river 12:02:24 <PublicServer> <FiCE> and I couldn't be bothered putting a new one in :) 12:02:52 <PublicServer> <FiCE> more exactly... I wouldn't know where to start 12:03:30 <PublicServer> <SmatZ> way too much trains at Weißenfels Docks 12:03:57 <PublicServer> <AmmIer> doesn't matter ;-) 12:04:10 <PublicServer> <SmatZ> why are you prospecting? 12:04:16 <PublicServer> <AmmIer> well, someone added, it seems 12:07:34 <PublicServer> *** SmatZ has left the game (leaving) 12:07:34 <PublicServer> *** SmatZ has left the game (connection lost) 12:07:51 *** Brianetta has quit IRC 12:08:39 <PublicServer> <Thijs> nice to watch factory pickup 12:19:32 <PublicServer> <Thijs> anyone building? 12:19:40 <PublicServer> <FiCE> just eyecandy 12:19:46 <PublicServer> <AmmIer> yes, someone is 12:19:57 <PublicServer> <Thijs> where? 12:20:12 <PublicServer> <FiCE> halberstadt woods 12:20:14 <PublicServer> <^Sp1ke^> i was.. just looking now 12:20:37 <PublicServer> <AmmIer> be aware that the town doesn't grow the road 12:20:55 <PublicServer> <AmmIer> (use road blocks) 12:21:29 <PublicServer> <FiCE> ah yep 12:21:50 <PublicServer> <FiCE> does that road block near the tunnel stop the town from growing? 12:22:03 <PublicServer> <AmmIer> yes, it should :-) 12:22:12 <PublicServer> <FiCE> nice trick, I didn't know that :) 12:23:02 <PublicServer> <AmmIer> you can also remove the center road tile 12:23:30 <FiCE> and that stops the whole town from growing? 12:23:53 <PublicServer> <AmmIer> I guess so :-) 12:24:23 <PublicServer> <Thijs> how do you build road blocks? 12:24:51 <PublicServer> <AmmIer> oneway both ways 12:25:14 <PublicServer> *** planetm4ker joined the game 12:25:36 <PublicServer> <FiCE> cottbus was one tile from eternal failure 12:25:57 <PublicServer> <FiCE> they almost chose statue over growth 12:28:14 <PublicServer> <AmmIer> if you add such rv crap 12:28:27 <PublicServer> <AmmIer> why not give them sense and transfer the pax? 12:29:41 <PublicServer> <AmmIer> me is wondering, if there is possiblity to let rv go but stop growing of town 12:30:00 <PublicServer> <planetm4ker> AmmIer: yes: an advanced setting :P 12:30:11 <PublicServer> <AmmIer> he 12:30:16 <PublicServer> <planetm4ker> or, yes, block the roads. 12:30:17 <PublicServer> <AmmIer> can you show me? 12:30:33 <PublicServer> <planetm4ker> but it won't stop house replacements 12:30:38 <PublicServer> <AmmIer> hmm, block roads does also block the rv :P 12:30:48 <PublicServer> <planetm4ker> switch off town growth 12:30:57 <PublicServer> <planetm4ker> but yeah. It's a general thing... 12:30:59 <PublicServer> <AmmIer> not a option :P 12:31:04 <PublicServer> <planetm4ker> yup :) 12:31:07 <PublicServer> <planetm4ker> use trams :) 12:31:08 <PublicServer> <planetm4ker> can we? 12:31:19 <PublicServer> <AmmIer> well 12:31:33 <PublicServer> <planetm4ker> they're technically not roads 12:31:35 <PublicServer> <AmmIer> that is all known, so there isn't a possibilty? 12:34:58 <PublicServer> <Thijs> wow. lot's of platforms in the Nordsee 12:35:09 <PublicServer> <Thijs> a lot of them unserviced also 12:35:38 <PublicServer> <AmmIer> that is a "bug" of no water edges 12:36:07 <PublicServer> <Thijs> what, zillion platforms? 12:36:18 <PublicServer> <Thijs> or that they all spawn at the same location 12:36:23 <PublicServer> <AmmIer> yeah, much less water for the plattforms 12:36:55 <PublicServer> <AmmIer> so they have all to appear on the same location 12:38:19 <PublicServer> <AmmIer> nice trams at Heitersheim 12:38:56 <PublicServer> <AmmIer> but you really should make transfer them 12:39:16 <PublicServer> <AmmIer> all rvs you added steal the pax of the main station. 12:41:10 <PublicServer> <AmmIer> someone here really sucks. 12:41:15 <PublicServer> *** AmmIer has left the game (leaving) 12:41:15 <PublicServer> *** AmmIer has left the game (connection lost) 12:41:51 <PublicServer> <Thijs> ? 12:42:40 <Ammler> well 12:42:44 <PublicServer> <^Sp1ke^> that tram 21 was stealing PAX from hbf 12:42:54 <PublicServer> <^Sp1ke^> edited it to transfer and no load 12:42:57 <Ammler> that wasn't the reason I left ;-.) 12:43:23 <Ammler> could also be someone earlier 12:44:13 <PublicServer> <Thijs> was a bit like eric cartman, you suck, i'm going home 12:44:19 <PublicServer> <^Sp1ke^> :) 12:46:05 <PublicServer> <planetm4ker> hm... true. Heitersheim should use transfer to the main station. 12:46:17 <PublicServer> <planetm4ker> not just carrying around pax withing town. That's bad 12:47:23 <PublicServer> <^Sp1ke^> so all to central and then a tram from central to hbf? 12:48:01 <PublicServer> <^Sp1ke^> eh... 12:48:06 <PublicServer> <^Sp1ke^> seems just 1 pax tram.. 12:48:13 <PublicServer> <^Sp1ke^> and i edited it to transfer to hbf so :) 12:48:22 <PublicServer> <^Sp1ke^> no pax moving around within the town 12:48:25 <PublicServer> <planetm4ker> also güstrow 12:49:02 <PublicServer> <planetm4ker> and stralsund 12:49:07 <PublicServer> <^Sp1ke^> we got a problem @ gustrow.. 12:49:07 <PublicServer> <planetm4ker> orders are wrong imo 12:49:21 <PublicServer> <^Sp1ke^> West and South never get visited there 12:49:37 <PublicServer> <^Sp1ke^> well rarely 12:51:24 <PublicServer> *** Bennythen00b has left the game (leaving) 12:51:24 *** Bennythen00b has quit IRC 12:51:25 <PublicServer> *** Bennythen00b has left the game (connection lost) 12:52:52 <PublicServer> <planetm4ker> uh... Güstrow ships also suck 12:53:01 <PublicServer> <planetm4ker> too few buoys in the orders. 12:53:07 <PublicServer> <planetm4ker> eats a lot of CPU 12:55:46 <PublicServer> <Thijs> why can't i make RV 21 stop at heitersheim Hbf 12:56:14 *** FHS has joined #openttdcoop 12:56:21 <FHS> !password 12:56:21 <PublicServer> FHS: magics 12:56:31 <PublicServer> *** FHS joined the game 12:57:29 <PublicServer> <planetm4ker> Folks, before you add vehicles with orders between towns, FIX the vehicle orders within towns 12:57:45 <PublicServer> <planetm4ker> especially Güstrow 12:57:59 <PublicServer> <^Sp1ke^> orders in offenbach are ok i guess 12:58:28 <PublicServer> <planetm4ker> Spike: Mostly Stralsund and Güstrow are problematic 12:58:54 <PublicServer> <^Sp1ke^> koblenz doesn't seem to have any busses at all 12:59:03 <PublicServer> <planetm4ker> FICE, please! 12:59:13 <PublicServer> <FiCE> ? 12:59:14 <PublicServer> <planetm4ker> Make the RV a decent feeder to the ICE terminals 12:59:21 <PublicServer> <planetm4ker> then you can build your highways, too 12:59:56 <PublicServer> <planetm4ker> but don't continue to build RV with wrong orders and extending this to the whole map 13:00:17 <PublicServer> <FiCE> i'm not building any RVs 13:00:20 <PublicServer> <FiCE> that must be someone else 13:01:05 <PublicServer> <^Sp1ke^> i'm looking at straslund atm to fix rvs 13:01:11 <PublicServer> <planetm4ker> well. But you're building highways :) 13:01:36 <PublicServer> <^Sp1ke^> pm is straslund orders like that ok now? 13:01:40 <PublicServer> <Thijs> i'm fixing heitersheim 13:01:47 <PublicServer> <^Sp1ke^> if yes then can i add more rvs to that town? :) 13:02:12 <PublicServer> <planetm4ker> I think so, Spike 13:02:28 <PublicServer> <planetm4ker> it might be considerable though, to have some vehicles go the reverse route 13:02:31 <PublicServer> <^Sp1ke^> i'll add 3 to start with 13:02:43 <PublicServer> <planetm4ker> because the first stations will be served well, the last ones bad 13:02:53 <PublicServer> <planetm4ker> better maybe to work with conditional orders 13:03:05 <PublicServer> <^Sp1ke^> ok... *check wiki on that* 13:03:05 <PublicServer> <planetm4ker> e.g. go to Hbf, if load percentage = 100% :) 13:03:06 <PublicServer> <^Sp1ke^> :) 13:03:25 <PublicServer> <planetm4ker> but the main point is: it now transfers. 13:03:59 <PublicServer> <planetm4ker> anyway. g2g :) 13:04:09 <PublicServer> <planetm4ker> Make a nice s-bahn using RV on the map :) 13:04:12 <PublicServer> *** planetm4ker has left the game (leaving) 13:04:12 <PublicServer> *** planetm4ker has left the game (connection lost) 13:14:00 <PublicServer> <^Sp1ke^> fixed stralsund with conditional orders and transfer to HBF 13:15:30 <PublicServer> <Thijs> why can't i drag orders 13:15:35 <PublicServer> <^Sp1ke^> also noticed that 13:19:57 <PublicServer> <^Sp1ke^> stralsund seems ok now 13:20:51 <PublicServer> <Thijs> i gave RV very complicated orders in heitersheim 13:20:57 <PublicServer> <^Sp1ke^> i noticed :) 13:21:02 <PublicServer> <Thijs> but it seems to work 13:21:09 <PublicServer> <Thijs> i like the bus orders 13:21:12 <PublicServer> <^Sp1ke^> made mine simple... got to all stations.. every 2 stations check if 100% 13:21:19 <PublicServer> <Thijs> just drive around, until full 13:21:20 <PublicServer> *** FHS has left the game (leaving) 13:21:20 <PublicServer> *** FHS has left the game (connection lost) 13:25:15 <PublicServer> <^Sp1ke^> the penalties @ oil drop and guess also the pre sigs there make trains queue up 13:28:15 <Xaroth> there we go, fixed the BaNaNaS issuer 13:28:18 <Xaroth> issue, even 13:29:12 <SmatZ> !password 13:29:12 <PublicServer> SmatZ: asthma 13:31:28 <PublicServer> *** SmatZ joined the game 13:32:07 <PublicServer> <Thijs> i leaving now 13:32:12 <PublicServer> <SmatZ> bye 13:32:23 <PublicServer> <Thijs> but could someone keep an eye on heitersheim woods 13:32:30 <PublicServer> <Thijs> i added alot of oil trains 13:32:33 <PublicServer> <Thijs> maybe too much 13:32:46 <PublicServer> <^Sp1ke^> i added 3 already earlier 13:32:49 <PublicServer> <Thijs> but there was 4M oil witing 13:32:56 *** Wold has joined #openttdcoop 13:33:08 <Wold> !password 13:33:08 <PublicServer> Wold: asthma 13:33:25 <PublicServer> <^Sp1ke^> it looks like too much idd 13:33:31 <PublicServer> <Thijs> yep 13:33:48 <PublicServer> *** Wold joined the game 13:34:14 <PublicServer> <^Sp1ke^> is it just me or is that a grf problem? 13:34:45 <PublicServer> <Thijs> i see it too 13:34:53 <PublicServer> <^Sp1ke^> oki :) 13:35:00 <PublicServer> <^Sp1ke^> then it's not my computer failing me :) 13:35:22 <PublicServer> <Thijs> the heilport is really busy 13:36:24 *** Brianetta has joined #openttdcoop 13:36:24 *** ChanServ sets mode: +o Brianetta 13:36:26 <PublicServer> <^Sp1ke^> hmmm found a bug... :) 13:36:51 <PublicServer> <^Sp1ke^> placing a conditional order... pick an item from the bottom of the list... 13:36:58 <PublicServer> <^Sp1ke^> then it moves up 1 spot 13:37:07 <PublicServer> <Wold> not a bug, it's how it works 13:37:37 <PublicServer> <^Sp1ke^> so if i pick the hbf order from the bottom... and want the condit order on spot 2 the hbf order should go from 5 to 4? :) 13:37:38 <SmatZ> !rcon patch max_ships 150 13:42:21 <PublicServer> *** Thijs has left the game (leaving) 13:42:21 <PublicServer> *** Thijs has left the game (connection lost) 13:43:16 <PublicServer> *** Wold has left the game (leaving) 13:43:17 <PublicServer> *** Wold has left the game (connection lost) 13:45:32 *** Wold has quit IRC 13:46:18 <KenjiE20> good race 13:46:51 <PublicServer> <^Sp1ke^> mhm.. sure was 13:47:32 <PublicServer> <^Sp1ke^> hmmm stralsund has 5k pax waiting... :) 13:47:37 <KenjiE20> not so much exciting as first 3, but interesting to see proper race pace 13:48:39 <PublicServer> <^Sp1ke^> hmmm shall i try to start with rvs @ koblenz? 13:54:07 <Andel> hi - aside from IS2 bundle, what would I need to play pelase? 13:54:30 <KenjiE20> InfrastructureSharing at #openttdcoop.dev 13:54:49 <Andel> got beta 1 and beta 2 13:54:50 <Andel> :) 13:55:02 <Andel> any set grfs? 13:55:10 <KenjiE20> I don't think there's any major NewGRFs on there that aren't on bananas 13:55:13 <Andel> ok 13:55:29 <KenjiE20> I could be utterly wrong though :P 13:56:02 <KenjiE20> isr .8, egrvts 1, 2cc and metro 13:56:23 <Andel> think I just need isr and metro :) 13:56:42 <Andel> better go and find a link or two 13:56:45 <Andel> !links 13:56:53 <KenjiE20> !GRF 13:56:53 <PublicServer> KenjiE20: don't scream! 13:56:53 <Andel> .... m'oh lol 13:56:59 <KenjiE20> >_> shh 13:57:01 <KenjiE20> ¬grf 13:57:05 <PublicServer> *** Kenji joined the game 13:57:05 <KenjiE20> bah 13:57:07 <Andel> !grf 13:57:07 <PublicServer> Andel: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 13:57:08 <KenjiE20> I fail 13:57:20 <Andel> thanks KenjiE20 13:57:27 <KenjiE20> heh np 14:00:22 <Andel> just downloading now 14:00:26 <Andel> !password 14:00:26 <PublicServer> Andel: sunlit 14:00:54 <Andel> cool 14:00:57 <Andel> !server 14:01:01 <Andel> oh 14:01:03 <Andel> silly thing lol 14:01:06 <PublicServer> <SmatZ> Andel! :) 14:01:12 <Andel> Smatz! 14:01:17 <Andel> whats the server details? 14:01:17 <SmatZ> nice to see you here :) 14:01:20 <Andel> shush 14:01:25 <Andel> I'm playing loco really 14:01:26 <Andel> lol 14:01:29 <SmatZ> :o) 14:02:21 <PublicServer> <Kenji> trying a PBS expanded layout for Gustrow Hbf 14:02:21 <Andel> I'm wanting to give IS a go 14:02:26 <Andel> its an exciting idea 14:02:39 <PublicServer> <^Sp1ke^> i added some RVs @ koblenz 14:02:43 <PublicServer> <^Sp1ke^> seems to be running ok there 14:02:46 <PublicServer> <Kenji> gimme a few in here Andel 14:02:51 <PublicServer> <Kenji> I might jump over with you 14:03:02 <SmatZ> :) 14:03:36 <PublicServer> <Kenji> I think I like this layout 14:03:46 <Andel> sounds good 14:03:47 <PublicServer> <^Sp1ke^> of? 14:03:52 <Andel> well, I don't mind joining a game 14:03:56 <Andel> and just watching and learning 14:03:56 <PublicServer> <Kenji> it's coping nicer with the occasional traffic spikes PAX has 14:03:59 <Andel> if thats ok? 14:04:04 <PublicServer> <Kenji> np Andel 14:04:13 <Andel> just downloading the grfs first 14:04:30 <PublicServer> <Kenji> Spike: Gustrow 14:04:30 <Andel> and making sure everything is good to go 14:04:48 <PublicServer> <Kenji> I've had to sacrifice the exit curve length by one, but that should affect anything 14:04:55 <PublicServer> <Kenji> shouldn't* 14:05:29 <PublicServer> <Kenji> lol highways 14:05:37 <PublicServer> <^Sp1ke^> btw isn't it an idea to transfer pax from augsburg to gustrow? 14:05:38 <PublicServer> <Kenji> we got everything going in this game :) 14:05:56 <PublicServer> <Kenji> eye candy pax, cargo, LOVE IT 14:06:42 <PublicServer> <^Sp1ke^> lol... ppl living @ the highway exits/entrances xD 14:07:12 <PublicServer> <Kenji> lol Stalsund 14:07:30 <PublicServer> <^Sp1ke^> 8k pax @ station :) 14:07:37 <PublicServer> <Kenji> giant bus queue 14:07:45 <PublicServer> <FiCE> lol 14:07:51 <Andel> what is the severs ip please? 14:07:55 <Ammler> oh, are you the spomcop Andel? 14:08:05 <KenjiE20> !ip 14:08:05 <PublicServer> KenjiE20: ps.openttdcoop.org 14:08:29 <Andel> !ip 14:08:29 <PublicServer> Andel: ps.openttdcoop.org 14:08:32 <Andel> hmmm 14:08:33 <Andel> ok 14:08:36 <Ammler> or that thing is called :-) 14:09:49 *** Perfk has quit IRC 14:09:55 <Andel> hmm 14:09:59 <Andel> not showing up 14:10:16 <PublicServer> <Kenji> it won't if your using the IS binary 14:10:24 *** Fuco has quit IRC 14:10:45 <Andel> I'm using IS2.0-beta2 14:11:01 <PublicServer> <Kenji> yea, thats the server in .dev 14:11:11 <Andel> what do i need? 14:11:17 <Andel> beta 1 14:11:20 <Andel> rev0000? 14:11:26 <KenjiE20> !rev 14:11:29 <KenjiE20> !revision 14:11:29 <PublicServer> KenjiE20: Game version is r16137 14:11:29 <Andel> !rev 14:11:31 <Andel> ok 14:11:40 <KenjiE20> PS always runs off a nightly 14:11:45 <Andel> better go and compile oine 14:12:00 <KenjiE20> !dl 14:12:00 <PublicServer> KenjiE20: !dl autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 14:12:04 <KenjiE20> pick one :) 14:13:19 *** XeryusTC is now known as Xeryus|bnc 14:13:37 <Andel> !dl win32 14:13:37 <PublicServer> Andel: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 14:13:45 <Andel> fantastic :) 14:13:55 <Andel> when can you all start on Lomo 14:14:12 <PublicServer> <Kenji> lol 14:14:13 <PublicServer> <^Sp1ke^> stralsund 10k 14:14:16 *** Fuco has joined #openttdcoop 14:17:02 <Andel> !password 14:17:02 <PublicServer> Andel: skewer 14:17:13 <Andel> there we go 14:17:31 <PublicServer> *** Andel joined the game 14:17:52 <Andel> *** Andel's openTTD stopped responding 14:18:12 <PublicServer> <Kenji> says your in here 14:18:21 <PublicServer> <Andel> I am now 14:18:29 <PublicServer> <SmatZ> welcome :) 14:18:30 *** Xeryus|bnc is now known as XeryusTC 14:18:49 <PublicServer> <^Sp1ke^> hi :) 14:19:26 <PublicServer> <Andel> thanks 14:19:33 <PublicServer> <Andel> just gonna look about and learn 14:19:55 <PublicServer> *** Andel has left the game (connection lost) 14:20:07 <PublicServer> <Kenji> or watch your pc die horribly :P 14:20:13 <Andel> yes 14:20:16 <PublicServer> <^Sp1ke^> quick learner? ;) 14:20:19 <Andel> very 14:20:24 <Andel> I learnt that maybe I should run now lol 14:20:30 <PublicServer> <^Sp1ke^> lol 14:20:42 <PublicServer> <^Sp1ke^> you know that that mysterious blue smoke from your computer means it's dead right? :) 14:20:43 <PublicServer> <SmatZ> :) 14:20:58 <PublicServer> <Kenji> oh good, mines grey 14:21:08 <Andel> bizarrely, I have a AMD Turion X2 2.1Ghz, 4gb ram, vista, 250gb hdd, a 4mb connection 14:21:09 <PublicServer> <^Sp1ke^> lol 14:21:09 <Andel> ... 14:21:29 <Andel> oh - found the problem - it doesn't like anything other than locomotion 14:21:37 <PublicServer> <Kenji> lol 14:22:23 <XeryusTC> hmm, an andel, in here 14:22:25 <XeryusTC> how peculiar 14:22:39 <Andel> I have to restrain myself - I have Anna snoring on my stomach so I don't wanna shout and wake her up 14:22:41 * XeryusTC talketh le queen's english 14:22:53 <Andel> !password 14:22:53 <PublicServer> Andel: skewer 14:23:02 <PublicServer> *** Andel has left the game (connection lost) 14:23:03 <Andel> ta 14:23:13 <PublicServer> <Kenji> tally ho 14:23:17 <PublicServer> *** Andel has left the game (connection lost) 14:24:10 <Andel> ummm 14:24:11 <Andel> quite... 14:24:18 <Andel> i think I might go and try IS in .dev 14:25:49 <PublicServer> <FiCE> lol @ buses in straslund 14:26:12 <PublicServer> <^Sp1ke^> isn't it better to connect all the stations? 14:26:17 <PublicServer> <^Sp1ke^> to make it 1 long one 14:26:22 <PublicServer> <Kenji> you need to grid thaat properly 14:26:27 <PublicServer> <^Sp1ke^> or that yes :) 14:26:52 <PublicServer> <FiCE> yeah if someone has a better idea, please do 14:28:25 <PublicServer> <^Sp1ke^> enter there? 14:28:55 <PublicServer> <^Sp1ke^> ? 14:29:27 <PublicServer> <Kenji> I've done that wrong 14:29:42 <PublicServer> <^Sp1ke^> but they enter where i did it right? 14:29:55 <PublicServer> <Kenji> doesn't particularyl matter 14:30:12 <PublicServer> <^Sp1ke^> thought it did since pathfinding usually does shortest path 14:31:20 <PublicServer> <Kenji> lol ran out of stops 14:31:56 <PublicServer> *** SmatZ has left the game (connection lost) 14:32:00 <PublicServer> <Kenji> used that in 137, iirc ran quite well 14:32:19 <PublicServer> <^Sp1ke^> read? 14:32:21 <PublicServer> <^Sp1ke^> y? 14:33:19 <PublicServer> <FiCE> nicely done 14:33:28 <PublicServer> <Kenji> PF auto balanceing :) 14:33:32 <PublicServer> <^Sp1ke^> :) 14:33:55 <PublicServer> <^Sp1ke^> only 13k pax waiting there already.. why not add more :D 14:34:59 <PublicServer> <Kenji> berlin needs a link now 14:35:30 <PublicServer> *** Kenji has left the game (leaving) 14:35:30 <PublicServer> *** Kenji has left the game (connection lost) 14:50:07 <PublicServer> <Mark> Güstrow is nice 14:51:21 <PublicServer> <^Sp1ke^> stralsund is fun :) 14:51:30 <PublicServer> <FiCE> spamfest 14:51:46 <PublicServer> <FiCE> nice effort with streamlining the bus depot! 14:52:04 <PublicServer> <Mark> are those RVs in the plan? 14:52:38 <PublicServer> <^Sp1ke^> maybe add some rvs to gustrow? 14:52:53 <PublicServer> <^Sp1ke^> station west and south have like 1k pax each waiting 14:53:52 <PublicServer> <Mark> those pbs penalties fail 14:54:01 <PublicServer> <Mark> oh wait they dont 14:54:06 <PublicServer> <Mark> but that's just luck i think 14:54:10 <PublicServer> <^Sp1ke^> where 14:54:13 <PublicServer> <^Sp1ke^> oil drop? 14:54:18 <PublicServer> <Mark> coal drop 14:54:20 <PublicServer> <Mark> yes 14:54:21 <PublicServer> <^Sp1ke^> same :) 14:54:37 <PublicServer> <^Sp1ke^> i also was like penalties... guess it depends on how the pre sigs are... 14:55:21 <PublicServer> <^Sp1ke^> first 4-6 platforms rarely get used 14:55:36 <PublicServer> <^Sp1ke^> the penalties there just create some queues sometimes 14:55:41 <PublicServer> <^Sp1ke^> but that could just be me seeing that 14:56:16 <PublicServer> <Mark> probably just you 14:56:28 <PublicServer> <^Sp1ke^> it doesn't happen all the time :) 14:56:45 <PublicServer> <^Sp1ke^> but sometimes a train picks a platform with both rails occupied so small queue exists 14:56:53 <PublicServer> <Mark> ýeah 14:57:11 <PublicServer> <^Sp1ke^> so somehow i think the penalties don't exactly work don't know how others see that :) 14:57:11 <PublicServer> <Mark> but the waiting bay is long enough to fit a train 14:57:15 <PublicServer> <^Sp1ke^> true 14:57:24 <PublicServer> <Mark> that's why i said it's only luck that it's working 14:57:34 <PublicServer> <Mark> if the waiting bay isnt long enough, it fails 14:57:42 <Xaroth> !password 14:57:42 <PublicServer> Xaroth: eloped 14:57:49 <PublicServer> *** Xaroth joined the game 14:58:24 <PublicServer> <^Sp1ke^> btw don't we need goods from oil to heitersheim or something? 14:58:58 <PublicServer> <Mark> good to nearest city is ugly 14:59:03 <PublicServer> <Mark> but yes, we do 14:59:07 <PublicServer> <^Sp1ke^> it's in the plan.. 14:59:14 <PublicServer> <Mark> still ugly :P 14:59:22 <PublicServer> <^Sp1ke^> don't look at me... just the noob here :) 14:59:43 <PublicServer> <Mark> we should have loaded a townset 14:59:52 <PublicServer> <^Sp1ke^> for? 15:00:00 <PublicServer> <Mark> nicer towns :P 15:00:03 <PublicServer> <^Sp1ke^> ah.. :) 15:00:05 <planetmaker> @join #openttdcoop.stable 15:00:24 <PublicServer> <Mark> stable? 15:01:29 <PublicServer> *** SmatZ joined the game 15:02:28 *** Thijs has joined #openttdcoop 15:04:43 <PublicServer> *** Xaroth has joined company #1 15:06:02 <PublicServer> <Xaroth> there, proper signalling. 15:06:34 <PublicServer> <^Sp1ke^> ? 15:06:40 <PublicServer> <Xaroth> OIL/COAL DROP 15:06:59 <PublicServer> <Xaroth> silly PBS on a two-lane station with pre/exit signals to 'loadbalance' ... 15:07:11 <PublicServer> <Xaroth> works better if you turn it into 1 big pre/exit system 15:07:53 *** Progman has joined #openttdcoop 15:17:57 <PublicServer> <^Sp1ke^> seems to flow better now 15:18:46 <PublicServer> <^Sp1ke^> we need to do something about stralsund 15:18:51 <PublicServer> <^Sp1ke^> 30k pax on that station 15:19:23 <PublicServer> <Xaroth> lol @ the amount of busses.... 15:19:30 <PublicServer> <^Sp1ke^> that too :) 15:19:37 <PublicServer> <^Sp1ke^> but we need to get more pax moving in some way.. :) 15:19:52 <PublicServer> <Mark> Hbf = hauptbahnhof or something? 15:19:57 <PublicServer> <^Sp1ke^> yep 15:20:02 <PublicServer> <Mark> crazy germans 15:20:21 <PublicServer> <^Sp1ke^> magev can only use turbobus 15:20:24 <PublicServer> <^Sp1ke^> maglev* 15:20:27 <PublicServer> <Xaroth> wtf since when can you 'stop' helis in mid air? 15:20:34 <PublicServer> <Xaroth> or a 15:20:41 <PublicServer> <Xaroth> at least, i managed to stop a heli in mid-air O_O 15:20:46 <PublicServer> <^Sp1ke^> xD 15:20:57 <PublicServer> <Mark> is it still stopped? 15:21:02 <PublicServer> <Xaroth> look @ aircraft 23 15:21:07 <PublicServer> <^Sp1ke^> i see what you mean xD 15:21:08 <PublicServer> <Xaroth> if you stop/start it a few times it moves again 15:21:21 <PublicServer> <^Sp1ke^> stop in mid air 15:21:27 <PublicServer> <Mark> huh 15:21:30 <PublicServer> <Mark> what the.. 15:21:47 <PublicServer> <Xaroth> once it's in it's landing loop you can stop it 15:22:18 <PublicServer> <^Sp1ke^> who started the maglev btw? and what's the plan? 15:22:51 <PublicServer> <FiCE> turbotaxi to pick up a few more pax 15:23:08 <PublicServer> <^Sp1ke^> even more? we already got 30k pax waiting there... 15:23:23 <PublicServer> <^Sp1ke^> don't we need to solve that bit first? 15:23:41 <PublicServer> <FiCE> more trains? 15:23:43 *** Zulan has joined #openttdcoop 15:25:14 <PublicServer> <Xaroth> too many bus stops O_O 15:25:34 <PublicServer> <Mark> 16 is the limit 15:26:01 <PublicServer> *** Kenji joined the game 15:26:29 *** Levi has joined #openttdcoop 15:27:55 <PublicServer> <Xaroth> once we can move that heliport we can add a new track to the rail :/ 15:28:06 <PublicServer> <Xaroth> not the prettiest of sollutions tho 15:29:02 <PublicServer> <Kenji> the ICE can't really cope with that amount tbh 15:29:39 <PublicServer> <^Sp1ke^> i also don't understand why we would want to add more pax with the maglev while we have 30k to take care of already 15:30:09 <PublicServer> <Xaroth> darnit 15:30:11 <PublicServer> <Xaroth> too many helis 15:31:19 <PublicServer> <Xaroth> can somebody help sending all the helis away from Stralsund? 15:31:29 <PublicServer> <Kenji> ICE won't cope 15:31:42 <PublicServer> <Xaroth> no but we have like 10 helis stuck in depot 15:31:56 <PublicServer> <Kenji> so sell them, it's obviously too many 15:32:08 *** Progman has quit IRC 15:32:17 <PublicServer> <^Sp1ke^> i guess for ICE to handle it better add 2 more platforms everywhere 15:32:24 <PublicServer> <Kenji> and two more lines 15:32:29 <PublicServer> <Kenji> but that's not in the plan 15:32:39 <PublicServer> <Xaroth> plans are made to be adapted to situations :) 15:32:55 <PublicServer> <^Sp1ke^> well some times had space reserved for expansion.. 15:33:00 <PublicServer> <^Sp1ke^> but seems that is removed at some 15:33:02 <PublicServer> <Kenji> didn't we have an arguement about that before? 15:33:10 <PublicServer> <^Sp1ke^> so it was accounted for years ago 15:34:13 <PublicServer> <Kenji> except people built cities around it without access 15:35:00 <PublicServer> <Mark> turbobus not-gates are fast 15:35:22 <PublicServer> <^Sp1ke^> what should be done with all those helis? 15:36:52 <Andel> Sad news Kenji - I'm drinking all your cash :) 15:37:02 <PublicServer> <Kenji> hehe 15:37:24 <PublicServer> <Xaroth> temporary chaos 15:37:30 <Andel> I think IS is going to have 1 big advantag 15:37:42 <Andel> and that is having a mother company pre-built that owns all the tracks 15:37:58 <Andel> and can then charge accordingly, electrify etc 15:38:06 <Andel> network games for meets and stuff 15:38:13 <PublicServer> <Kenji> yea 15:38:48 <Andel> I want it in Lomo 15:38:53 <Andel> with PBS lol 15:38:54 <Andel> that's all I want 15:38:58 <Andel> not fussed about vehicle limits 15:39:06 <PublicServer> <Kenji> no, what we want is OpenLomo :P 15:39:11 <Andel> well, get to it! 15:39:15 <Andel> the graphics are there 15:39:17 <Andel> lol 15:39:22 <PublicServer> <Kenji> yea, like I know code 15:39:26 <Andel> heh 15:39:33 <Andel> sadly, I know machine code and C++ 15:39:40 <Andel> but not to do virtual enviroments 15:39:44 <PublicServer> <Kenji> I can break the ottd news code and that's about it 15:39:45 <PublicServer> <^Sp1ke^> guys what's the plan with those heli @ stralsund? 15:39:54 *** PeterT has joined #openttdcoop 15:39:58 <PeterT> !password 15:39:58 <PublicServer> PeterT: chimes 15:40:51 <PublicServer> <Kenji> hmmm 15:40:59 <PublicServer> <Kenji> North Eastern LR 15:41:06 <PublicServer> <Kenji> I think that needs to be LLRR 15:42:02 <PublicServer> <Xaroth> afk, dinner 15:42:08 *** phatmatt has joined #openttdcoop 15:42:20 <PublicServer> *** Peter joined the game 15:42:26 <phatmatt> !players 15:42:28 <PublicServer> phatmatt: Client 156 (Orange) is Xaroth, in company 1 (Deutsche Bahn) 15:42:28 <PublicServer> phatmatt: Client 129 (Orange) is FiCE, in company 1 (Deutsche Bahn) 15:42:28 <PublicServer> phatmatt: Client 116 (Orange) is ^Sp1ke^, in company 1 (Deutsche Bahn) 15:42:28 <PublicServer> phatmatt: Client 137 (Orange) is Mark, in company 1 (Deutsche Bahn) 15:42:28 <PublicServer> phatmatt: Client 158 (Orange) is SmatZ, in company 1 (Deutsche Bahn) 15:42:29 <PublicServer> phatmatt: Client 160 (Orange) is Kenji, in company 1 (Deutsche Bahn) 15:42:29 <PublicServer> phatmatt: Client 162 (Orange) is Peter, in company 1 (Deutsche Bahn) 15:42:31 <PublicServer> <Peter> hey everyone 15:42:38 <PublicServer> <Mark> hello 15:42:43 <PublicServer> <Peter> oh hi mark 15:42:48 <PublicServer> <Mark> please dont join multiple times to unpause the game anymore Peter 15:42:56 <PublicServer> <Peter> ok 15:43:02 <PublicServer> <Mark> that makes two warnings, the third will get you banned 15:43:08 <PublicServer> <Peter> 2? 15:43:11 <PublicServer> <Mark> 2 15:44:20 <PublicServer> <^Sp1ke^> heitersheim station isn't too good for ICE 15:44:26 <PublicServer> *** Peter has left the game (leaving) 15:44:27 <PublicServer> *** Peter has left the game (connection lost) 15:44:49 <PublicServer> <Kenji> wasn't the easiest to place either 15:44:49 *** PeterT has quit IRC 15:44:57 <PublicServer> <^Sp1ke^> can believe that 15:50:52 *** FHS has quit IRC 15:53:39 <Andel> KenjiE20! I need more access points lol 15:53:47 <PublicServer> <Kenji> lol 15:53:56 <PublicServer> <Kenji> gimme a few, fixing this station 15:54:01 <Andel> oke 15:56:15 <PublicServer> *** SmatZ has left the game (connection lost) 15:57:01 *** Thijs has quit IRC 15:57:41 *** Thijs has joined #openttdcoop 15:57:44 <Thijs> !password 15:57:44 <PublicServer> Thijs: shrimp 15:58:02 <PublicServer> <Kenji> okay, heitersheim should handle traffic spikes nicer 15:58:19 <PublicServer> *** Thijs joined the game 15:58:36 <PublicServer> <Kenji> it's now got the same entry systems as the others 15:58:40 <PublicServer> <Thijs> Good evening 16:02:23 <PublicServer> <^Sp1ke^> looks much better :) 16:03:56 <PublicServer> <^Sp1ke^> what's the plan with the heliport btw? 16:04:35 <phatmatt> !password 16:04:36 <PublicServer> phatmatt: shrimp 16:04:42 <PublicServer> *** phatmatt has left the game (connection lost) 16:04:56 <PublicServer> *** phatmatt joined the game 16:05:37 <PublicServer> <^Sp1ke^> what's the idea with those 4 turbobusses lopping all around? 16:05:50 <PublicServer> <Thijs> where 16:06:07 *** jonde has joined #openttdcoop 16:06:14 <PublicServer> <Thijs> no idea 16:06:26 <PublicServer> <Thijs> looks like a logical gate 16:07:30 <PublicServer> *** Mark has left the game (connection lost) 16:08:47 <PublicServer> <^Sp1ke^> with the turbobusses isn't it better to add signals every tile? 16:09:19 <jonde> !password 16:09:19 <PublicServer> jonde: spayed 16:09:58 <PublicServer> *** jondisti joined the game 16:12:28 <PublicServer> <^Sp1ke^> maybe use pre sigs there? 16:12:49 <PublicServer> <FiCE> i've gtg anyway 16:13:00 <PublicServer> <FiCE> the aim was to have some parallel stations 16:13:08 <PublicServer> <FiCE> because the loading/unloading is so slow 16:13:46 <PublicServer> <Kenji> NE sideline needs expanding 16:13:47 <PublicServer> <Kenji> see !jam 16:14:05 <PublicServer> <^Sp1ke^> i know what the problem was kenji 16:14:09 <PublicServer> <^Sp1ke^> it will fix itself 16:14:21 <PublicServer> <^Sp1ke^> there were too many oil trains for bruckobel 16:14:31 <PublicServer> <^Sp1ke^> selling 2 of them... 16:15:48 <PublicServer> <Kenji> pretty sure the issue is bigger than that 16:16:16 <PublicServer> <^Sp1ke^> amd of we double it.. only needed in 1 direction 16:16:22 <PublicServer> <^Sp1ke^> to N 16:16:23 <PublicServer> <Xaroth> i be back 16:17:43 <PublicServer> <Thijs> i just made an order list of 38 order for hovercrafts near heitersheim 16:18:41 <PublicServer> <Xaroth> 16:20:26 <PublicServer> <^Sp1ke^> jam becomes less 16:20:45 <PublicServer> <Kenji> not by much 16:21:40 <PublicServer> <Kenji> my bad 16:21:41 <PublicServer> <^Sp1ke^> well it's not on the bbh anymore :) 16:22:13 <PublicServer> <^Sp1ke^> more said not on slh03 anymore.. cause that's where it was standing 16:22:54 <PublicServer> <Xaroth> Moved Stralsund HBF helistation, so now there's 'space' for another 2 station lines 16:23:03 <PublicServer> <Kenji> which it won't cope with 16:23:24 <PublicServer> <Xaroth> details 16:23:35 <PublicServer> <Xaroth> could be a completely separate line as well 16:23:39 <PublicServer> <Kenji> here's a crazy idea, stop feeding it as much 16:23:49 <PublicServer> <Kenji> use to heli's to ease the load 16:24:06 <PublicServer> <^Sp1ke^> kenji i've asked that question several times as in Why add the maglev 16:24:56 <PublicServer> <Kenji> stral is the only station having to cope with 4 cities 16:24:58 <PublicServer> <FiCE> because it's cool :p 16:26:14 <PublicServer> <^Sp1ke^> and see jam gone :) 16:26:22 <PublicServer> <Kenji> indeed 16:26:27 <PublicServer> <^Sp1ke^> ppl just shouldn't add 5 trains to a 2 platform station loading slow 16:26:35 <PublicServer> <Kenji> I still think theres too much for that line 16:26:58 <PublicServer> <^Sp1ke^> should've been a ML i guess 16:27:28 <PublicServer> <^Sp1ke^> and i guess it should've been placed closer to the water as a ML to ass SLH an easy way 16:27:37 <PublicServer> <^Sp1ke^> add* 16:27:54 <PublicServer> <Kenji> think we can stop mucking about with Stral and fix the cargo now? 16:29:24 <PublicServer> <^Sp1ke^> just looking at what cargo to fix 16:29:34 <PublicServer> <Kenji> there's buildups all over 16:29:45 <PublicServer> <Kenji> LB issues in a few spots 16:29:59 <PublicServer> <Kenji> and sawmil isn't exactly high cap 16:30:31 <PublicServer> *** jondisti has left the game (leaving) 16:30:31 <PublicServer> *** jondisti has left the game (connection lost) 16:30:38 <PublicServer> <Kenji> and you dont need to station walk!! 16:30:57 <PublicServer> <phatmatt> no? 16:30:58 <PublicServer> <Thijs> sawmill can still handle double the amount of traffic it gest 16:31:02 <PublicServer> <Kenji> distant join 16:31:13 <KenjiE20> `distantjoin 16:31:13 <Webster> Adding extra station tiles away from the main station by using CTRL+build, see: http://www.openttdcoop.org/wiki/DistantJoin 16:31:42 <PublicServer> <phatmatt> ah, neat. thanks 16:31:50 <PublicServer> <^Sp1ke^> but !here? is a area to fix? 16:32:38 <PublicServer> <Kenji> that could probably use a little LB'ing yes 16:32:41 <PublicServer> <^Sp1ke^> maybe we should place some signs at problems areas? 16:33:47 <PublicServer> *** FiCE has left the game (leaving) 16:33:47 <PublicServer> *** FiCE has left the game (connection lost) 16:35:15 <PublicServer> *** SmatZ joined the game 16:35:42 <PublicServer> <^Sp1ke^> placed !here? signs for place i know that could use some LB :) 16:36:15 *** Polygon has quit IRC 16:37:51 <PublicServer> <SmatZ> it's problem zone because someone added tons of trains to Bruchsal woods 16:38:03 <PublicServer> <Kenji> I noticed 16:38:24 <PublicServer> <SmatZ> I am building stations next to other forests 16:38:24 <PublicServer> <Kenji> but they're not exactly ideal pickups either 16:38:34 <PublicServer> <SmatZ> so that one pickup won't be overloaded 16:39:12 <PublicServer> <^Sp1ke^> i wonder who added those trains.. sometimes noticed that on my own stations.. i just added 2 trains.. and suddenly there's like 6 16:39:20 <PublicServer> <Xaroth> Upgraded the maglev lineat Stralsund 16:39:25 <PublicServer> <Xaroth> or at least, one of them 16:39:41 <PublicServer> <Kenji> allow me to contain my joy 16:39:48 <PublicServer> <^Sp1ke^> :) 16:39:56 <PublicServer> <Xaroth> the sarcasm is strong in you 16:40:21 <PublicServer> <Kenji> indeed it is 16:40:43 <PublicServer> <^Sp1ke^> and actually i wonder who edited bruchsal cause i build that station with just 2 trains 16:44:35 <PublicServer> *** Kenji has left the game (leaving) 16:44:35 <PublicServer> *** Kenji has left the game (connection lost) 16:48:52 *** Wold has joined #openttdcoop 16:53:01 <PublicServer> <Thijs> ah, no more passengers waiting on the nordsee 16:53:14 <PublicServer> <Xaroth> no, they all moved to Strals :P 16:56:39 *** Walle has joined #openttdcoop 16:56:49 <Walle> !players 16:56:50 <PublicServer> Walle: Client 156 (Orange) is Xaroth, in company 1 (Deutsche Bahn) 16:56:50 <PublicServer> Walle: Client 172 (Orange) is SmatZ, in company 1 (Deutsche Bahn) 16:56:50 <PublicServer> Walle: Client 116 (Orange) is ^Sp1ke^, in company 1 (Deutsche Bahn) 16:56:50 <PublicServer> Walle: Client 164 (Orange) is Thijs, in company 1 (Deutsche Bahn) 16:56:50 <PublicServer> Walle: Client 169 (Orange) is phatmatt, in company 1 (Deutsche Bahn) 16:57:42 *** Polygon has joined #openttdcoop 16:57:43 <Walle> !help 16:57:43 <PublicServer> Walle: http://www.openttdcoop.org/wiki/IRC_Commands 16:58:33 <Walle> !download 16:58:33 <PublicServer> Walle: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 16:59:22 <Walle> hi 16:59:31 <Xaroth> I shuold prod somebody to put AutoTTD in that download list :/ 16:59:32 <Walle> what is the command for downloading the right r version? 16:59:32 <PublicServer> <SmatZ> hello 16:59:46 <Xaroth> Walle: !dl win32 ... or download AutoTTD to do that for you 17:00:01 <Walle> !dl win32 17:00:01 <PublicServer> Walle: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 17:00:05 <Walle> thx 17:00:06 <PublicServer> <Xaroth> </shameless plug> 17:00:06 <PublicServer> <SmatZ> don't forget about eyecandy, Thijs 17:00:23 <PublicServer> <SmatZ> also... the intention was to have "realistic looking junctions" 17:00:28 <PublicServer> <SmatZ> X isn't realistic 17:02:36 <PublicServer> <Thijs> i didn't remove any eyecandy 17:03:36 <PublicServer> <SmatZ> Thijs: you are wrong 17:03:41 <PublicServer> <SmatZ> capacity was ok 17:03:47 <PublicServer> <SmatZ> but there was a jam 17:03:48 <PublicServer> <Thijs> 4m waiting 17:03:57 <PublicServer> <Thijs> 6m now 17:03:59 <PublicServer> <SmatZ> so there were suddenly many trains waiting 17:04:08 <PublicServer> <Thijs> that's not enough capacity imo 17:04:13 <PublicServer> <SmatZ> changing that depot route breaks eyecandy 17:04:39 <KenjiE20> I added a sign for potential extra platforms 17:04:52 <PublicServer> <Thijs> there are already extra plats 17:04:59 <PublicServer> <SmatZ> also 17:05:02 <PublicServer> <Thijs> i just rearagned the track to use them 17:05:08 <PublicServer> <Thijs> but i can't touch 17:05:09 <PublicServer> <SmatZ> there were eyecandy "realistic" junctions 17:05:12 <PublicServer> <SmatZ> but aren't anymore 17:05:26 <PublicServer> *** Xaroth has left the game (leaving) 17:05:26 <PublicServer> *** Xaroth has left the game (connection lost) 17:06:20 <PublicServer> <SmatZ> Thijs: the SL is jammed 17:06:24 <PublicServer> <SmatZ> nothing will help 17:06:30 <PublicServer> <SmatZ> adding more trains will only jam it more 17:06:34 <PublicServer> <Thijs> true 17:07:02 <PublicServer> <Thijs> i didn't add any trains 17:07:13 <PublicServer> <SmatZ> as you see, the station is almost unused 17:07:20 <PublicServer> <SmatZ> so the station capacity isn't a problem 17:07:21 <PublicServer> <Thijs> just improved the station capacity 17:09:27 <Walle> !password 17:09:28 <PublicServer> Walle: lapses 17:09:51 <PublicServer> *** Walle joined the game 17:10:06 <PublicServer> <Walle> hello 17:10:20 <PublicServer> *** SmatZ has left the game (leaving) 17:10:20 <PublicServer> *** SmatZ has left the game (connection lost) 17:12:35 <PublicServer> <Thijs> i unjammed the SL 17:12:41 <PublicServer> <Thijs> mostly 17:15:31 <PublicServer> *** Walle has left the game (leaving) 17:15:31 <PublicServer> *** Walle has left the game (connection lost) 17:15:50 *** Walle has quit IRC 17:17:12 <PublicServer> *** phatmatt has left the game (leaving) 17:17:12 <PublicServer> *** phatmatt has left the game (connection lost) 17:17:14 *** phatmatt has quit IRC 17:17:27 <Seppel> !password 17:17:28 <PublicServer> Seppel: lapses 17:17:37 <PublicServer> *** Sepp joined the game 17:24:01 <PublicServer> *** Sepp has left the game (leaving) 17:24:02 <PublicServer> *** Sepp has left the game (connection lost) 17:24:10 <PublicServer> *** Thijs has left the game (leaving) 17:24:10 <PublicServer> *** Thijs has left the game (connection lost) 17:24:10 <PublicServer> *** Game paused (not enough players) 17:25:12 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 17:25:13 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 17:25:39 <Thijs> !players 17:25:40 <PublicServer> Thijs: There are currently no clients connected to the server 17:25:45 *** Thijs has quit IRC 17:33:39 *** ODM has quit IRC 17:37:52 <PublicServer> *** AmmIer joined the game 17:39:58 <PublicServer> <AmmIer> di you add the hug to junctionary 17:40:07 <PublicServer> <AmmIer> he 17:40:09 <PublicServer> <AmmIer> I lost 17:40:25 <SmatZ> sorry? 17:40:28 <SmatZ> :) 17:40:39 <XeryusTC> i sure want to hug the junctionary ;) 17:40:41 <PublicServer> <AmmIer> I meant hub 17:40:52 <SmatZ> "=D 17:40:57 <PublicServer> <AmmIer> :P 17:40:58 <SmatZ> :-D 17:41:02 <XeryusTC> you mean SLH 1? 17:41:20 <PublicServer> <AmmIer> yesyes 17:42:23 <^Spike^> !password 17:42:23 <PublicServer> ^Spike^: clangs 17:42:33 <XeryusTC> i havent added it yet 17:42:40 <PublicServer> *** Game unpaused (enough players) 17:42:45 <PublicServer> *** ^Sp1ke^ joined the game 17:42:52 <XeryusTC> maybe you can 17:44:32 <PublicServer> <^Sp1ke^> ammler opinion on stralsund? :) 17:45:19 <PublicServer> <AmmIer> omg 17:45:34 <PublicServer> <^Sp1ke^> not my idea 17:46:04 <PublicServer> <^Sp1ke^> 30k pax on station 17:47:30 <PublicServer> <^Sp1ke^> wanted to fix it :/ 17:47:36 <PublicServer> <^Sp1ke^> but someone kept feeding pax 17:47:45 <PublicServer> <^Sp1ke^> so gave up on it 17:49:40 <PublicServer> <AmmIer> we need a town grwoing blocker 17:49:55 <PublicServer> <^Sp1ke^> as in? 17:49:57 <PublicServer> <^Sp1ke^> how? 17:50:12 <PublicServer> <AmmIer> something like a town sign 17:51:19 <Ammler> !rcon set town_growth_rate 1 17:53:03 <Ammler> SmatZ: did you report the grf bug? 17:53:17 <^Spike^> at that oil station= 17:53:18 <^Spike^> ? 17:53:23 <^Spike^> i did that 17:53:30 <Ammler> ? 17:53:31 <^Spike^> just not report 17:53:52 <planetmaker> what's the house grf in use? 17:54:09 <Ammler> pikkas suburban 17:54:31 <planetmaker> right 17:54:39 <planetmaker> he should fix it :) 17:55:03 <planetmaker> and then upload it to bananas :P 17:56:01 <Ammler> someone said, SmatZ signed it 17:56:56 <PublicServer> <AmmIer> ^Sp1ke^: do you need the game unpaused? 17:57:00 <planetmaker> hä? 17:57:02 <PublicServer> *** AmmIer has joined spectators 17:57:02 <PublicServer> *** Game paused (not enough players) 17:57:03 <PublicServer> <^Sp1ke^> nah 17:57:04 <planetmaker> !playercount 17:57:04 <PublicServer> planetmaker: Number of players: 4 17:57:12 <PublicServer> *** AmmIer has joined company #1 17:57:12 <PublicServer> *** Game unpaused (enough players) 17:57:19 <planetmaker> !rcon unpause 17:57:19 <PublicServer> planetmaker: Game is already unpaused. 17:57:21 <planetmaker> :) 17:57:25 <PublicServer> <^Sp1ke^> i can survive just looking.. not planning any changes 17:57:29 <Ammler> don't use that please 17:57:34 <planetmaker> why? 17:57:46 <Ammler> it doesn't pause automatically anymore 17:57:51 <planetmaker> oh :( 17:57:56 <planetmaker> didn't know that. sorry 17:58:06 <Ammler> well, if you use it, you are alos responsible to pause it 17:58:14 <planetmaker> bugger 17:58:17 <Ammler> :P 17:58:33 <planetmaker> so... rcon pause will pause it and enable automatic unpausing again? I think, no? 17:59:06 <Ammler> well, my experience with it sais, it needs a new client 17:59:24 <Ammler> then min_active_clients should work again 17:59:58 *** mitooo has joined #openttdcoop 17:59:58 <PublicServer> *** AmmIer has joined spectators 17:59:58 <PublicServer> *** Game paused (not enough players) 18:00:07 <PublicServer> *** AmmIer has joined company #1 18:00:07 <PublicServer> *** Game unpaused (enough players) 18:00:12 <mitooo> !password 18:00:12 <PublicServer> mitooo: harked 18:00:14 <Ammler> !rcon pause 18:00:14 <PublicServer> Ammler: Game paused. 18:00:19 <PublicServer> *** AmmIer has joined spectators 18:00:19 <PublicServer> *** Game paused (not enough players) 18:00:25 <PublicServer> *** AmmIer has joined company #1 18:00:25 <PublicServer> *** Game unpaused (enough players) 18:00:31 <PublicServer> *** mitooo joined the game 18:00:32 <planetmaker> :) 18:00:49 <PublicServer> *** mitooo has joined company #1 18:00:50 <Ammler> [20:00] <PublicServer> *** Game unpaused (enough players) <-- wrong 18:00:51 <planetmaker> you're painting it black, Ammler :) 18:00:59 <planetmaker> oh... wrong? 18:01:03 <planetmaker> !playercount 18:01:03 <PublicServer> planetmaker: Number of players: 3 18:01:07 <Ammler> yes, it didn't unpause 18:01:13 <planetmaker> meh... 18:01:19 <Wold> !password 18:01:19 <PublicServer> Wold: harked 18:01:48 <PublicServer> *** Wold has left the game (connection lost) 18:01:52 <PublicServer> <AmmIer> it should, but didn0t :-) 18:01:58 <PublicServer> *** AmmIer has joined spectators 18:02:02 <PublicServer> *** AmmIer has joined company #1 18:02:15 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 18:02:15 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 18:02:23 <PublicServer> *** AmmIer has joined spectators 18:02:23 <PublicServer> *** Game paused (not enough players) 18:02:29 <PublicServer> *** AmmIer has joined company #1 18:02:29 <PublicServer> *** Game unpaused (enough players) 18:02:50 <Ammler> that is definitly a bug 18:03:08 <PublicServer> <AmmIer> still paused 18:03:29 <PublicServer> *** AmmIer #1 joined the game 18:03:41 *** Progman has joined #openttdcoop 18:03:45 <PublicServer> *** Wold joined the game 18:04:03 <Ammler> !rcon set min_active_clients 18:04:03 <PublicServer> Ammler: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 18:04:50 <planetmaker> !rcon set min_active_clients 1 18:04:52 <planetmaker> !rcon set min_active_clients 2 18:04:54 <planetmaker> !rcon set min_active_clients 18:04:54 <PublicServer> planetmaker: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 18:04:59 <planetmaker> does it work now? 18:05:49 <Ammler> !info 18:05:49 <PublicServer> Ammler: #:1(Orange) Company Name: 'Deutsche Bahn' Year Founded: 1975 Money: 1196390366 Loan: 0 Value: 1212790306 (T:425, R:300, P:33, S:137) unprotected 18:06:02 <PublicServer> <AmmIer> still paused 18:06:09 <planetmaker> !players 18:06:11 <PublicServer> planetmaker: Client 177 (Orange) is AmmIer, in company 1 (Deutsche Bahn) 18:06:11 <PublicServer> planetmaker: Client 185 (Orange) is AmmIer #1, in company 1 (Deutsche Bahn) 18:06:11 <PublicServer> planetmaker: Client 181 (Orange) is mitooo, in company 1 (Deutsche Bahn) 18:06:11 <PublicServer> planetmaker: Client 186 (Orange) is Wold, in company 1 (Deutsche Bahn) 18:06:20 <planetmaker> !rcon unpause 18:06:20 <PublicServer> planetmaker: Game unpaused. 18:06:35 <PublicServer> <AmmIer> well, that obviously works 18:06:41 <PublicServer> *** AmmIer #1 has left the game (leaving) 18:06:42 <PublicServer> *** AmmIer #1 has left the game (connection lost) 18:06:44 <PublicServer> *** AmmIer has joined spectators 18:06:52 <planetmaker> !rcon set min_active_clients 3 18:06:52 <PublicServer> *** Game paused (not enough players) 18:06:56 <planetmaker> works :) 18:06:59 <planetmaker> !rcon set min_active_clients 2 18:06:59 <PublicServer> *** Game unpaused (enough players) 18:07:03 <planetmaker> or not? 18:07:03 <PublicServer> <AmmIer> no 18:07:06 <PublicServer> <AmmIer> ill unpaused 18:07:07 <planetmaker> hm :( 18:07:12 <planetmaker> !rcon set min_active_clients 3 18:07:13 <PublicServer> *** Game paused (not enough players) 18:07:14 <planetmaker> now? 18:07:20 <PublicServer> <Wold> no 18:07:25 <planetmaker> paused? 18:07:29 <PublicServer> <AmmIer> yes 18:07:38 <planetmaker> !rcon set min_active_clients 2 18:07:38 <PublicServer> *** Game unpaused (enough players) 18:07:42 <planetmaker> still paused? 18:07:48 <Ammler> no 18:07:51 <planetmaker> then it works 18:08:04 <PublicServer> <AmmIer> it doesn't :-) 18:08:28 <PublicServer> *** Wold has left the game (leaving) 18:08:29 <PublicServer> *** Wold has left the game (connection lost) 18:08:29 <PublicServer> *** Game paused (not enough players) 18:09:04 <PublicServer> <AmmIer> it got confused as soon as you use the manual pause/unpause 18:09:16 *** ent1ty is now known as themroc 18:09:53 <Ammler> workaround would be to use custom commands 18:10:03 <Ammler> which changes the min_active_clients 18:10:35 <Ammler> if you want to pause it just set it to 999 18:10:45 <Ammler> hmm, 255 is max 18:11:04 <Ammler> well, that is fine enough ;-) 18:11:18 <Ammler> and if you want it run set it to 1 18:12:19 <PublicServer> *** AmmIer has joined company #1 18:12:19 <PublicServer> *** Game unpaused (enough players) 18:12:28 <Ammler> !rcon pause 18:12:28 <PublicServer> Ammler: Game paused. 18:12:44 <PublicServer> *** AmmIer has joined spectators 18:12:45 <PublicServer> *** Game paused (not enough players) 18:12:49 <Ammler> !rcon unpause 18:12:49 <PublicServer> Ammler: Game unpaused. 18:13:00 <PublicServer> *** AmmIer has joined company #1 18:13:00 <PublicServer> *** Game unpaused (enough players) 18:13:11 <Ammler> hmm 18:13:16 <Ammler> that works too 18:13:49 <Ammler> seems like there is a flag which saves, if you did manual pause 18:14:02 <PublicServer> *** AmmIer has joined spectators 18:14:03 <PublicServer> *** Game paused (not enough players) 18:14:08 <Ammler> !rcon unpause 18:14:08 <PublicServer> Ammler: Game unpaused. 18:14:24 <Ammler> but the messages are wrong 18:14:51 <PublicServer> *** AmmIer has joined company #1 18:14:51 <PublicServer> *** Game unpaused (enough players) 18:14:59 <Ammler> !rcon pause 18:14:59 <PublicServer> Ammler: Game paused. 18:15:06 <PublicServer> *** AmmIer has joined spectators 18:15:06 <PublicServer> *** Game paused (not enough players) 18:15:12 <PublicServer> *** AmmIer has joined company #1 18:15:12 <PublicServer> *** Game unpaused (enough players) 18:15:34 <Ammler> but unpause->pause doesn't work 18:20:40 *** andy|p has joined #openttdcoop 18:28:18 <PublicServer> *** AmmIer has joined spectators 18:28:18 <PublicServer> *** Game paused (not enough players) 18:28:24 <Ammler> !rcon unpause 18:28:24 <PublicServer> Ammler: Game unpaused. 18:28:34 <PublicServer> *** AmmIer has joined company #1 18:28:34 <PublicServer> *** Game unpaused (enough players) 18:28:38 <PublicServer> *** AmmIer has joined spectators 18:28:38 <PublicServer> *** Game paused (not enough players) 18:29:54 <Ammler> hmm, I have no idea, how to report 18:33:01 <planetmaker> me neither. dih will say it's openttd. And Openttd will say it's ap... :S 18:33:14 <Wold> invite some dev to try 18:33:50 <Ammler> nothing to do with ap 18:33:54 <Ammler> it is openttd 18:34:16 <Ammler> we don't use ap for autopause anymore. 18:34:47 <Ammler> it _is_ openttd bug, but a little bit confusing. 18:35:49 <planetmaker> ah, ok 18:36:00 <planetmaker> We need SmatZ to have a look :P 18:36:06 *** mixrin has quit IRC 18:36:17 <Ammler> :-) 18:36:25 <Ammler> he is confused about, too. 18:37:18 <Ammler> first, we need to know, how it _should_ work. 18:37:52 <Ammler> maybe, it is intendent, that if you use manual pause, it never got unpaused anymore. 18:38:04 <Xaroth> er 18:38:13 <Ammler> or the opposit, if you unpause, it never got paused again. 18:38:15 <Xaroth> autopause and manual pause stack 18:38:34 <Ammler> Xaroth: ? 18:38:41 <Xaroth> think of it as an int 18:38:45 <Xaroth> autopause, +1 18:38:47 <Xaroth> manual pause, +1 18:38:51 <Xaroth> autounpause, -1 18:38:56 <Xaroth> manual unpause, -1 18:39:06 <Xaroth> if it's <= 0, unpause 18:39:10 <Xaroth> if it's > 0, pause 18:39:49 <Ammler> is that, how it "should" work? 18:39:54 <Ammler> or how you would do it? 18:40:08 <Xaroth> that's what I noticed it 'should' be working 18:40:19 <Xaroth> I had the same issue on my servers as well 18:40:22 <Ammler> well, it doesn't :-) 18:40:31 <Ammler> but I would like that idea. 18:41:01 <Ammler> hmm 18:41:08 <Ammler> maybe, it does like that 18:42:16 <Ammler> but we have min_active_clients=2 18:42:30 <SmatZ> [20:36:25] <Ammler> he is confused about, too. <=== agreed :) 18:42:40 <SmatZ> I have always been confused about how autopause works... 18:42:48 <Ammler> SmatZ: I remember a talk at pro 18:43:51 <Ammler> imo, it should be quite easy 18:44:06 <Sapakara> Ammler: Every scenario I start is not going to aautopause only a new generated game 18:44:20 <Ammler> if min_active_clients !=0 change pause after ever client change after it. 18:44:52 <Ammler> Sapakara: maybe you should save it paused? 18:44:59 <Ammler> did you try that? 18:45:20 <Sapakara> ok I try now. The scenario or the servergame? 18:45:51 <Ammler> does it matter? 18:46:43 <Ammler> if you followed the last chat here, you should be aware of, that nobody knows how it should work. 18:46:48 <Ammler> or how it works. 18:46:58 <Ammler> (maybe Xaroth) 18:47:03 <Xaroth> how what works? 18:47:07 <Xaroth> and I don't do C/C++ :P 18:47:10 <Ammler> autopause 18:47:24 <Xaroth> I still stand with what i put up 18:49:04 *** Wold has quit IRC 18:50:21 <PublicServer> <AmmIer> ok, server is paused now. 18:50:25 <PublicServer> *** AmmIer has joined company #1 18:50:25 <PublicServer> *** Game unpaused (enough players) 18:50:29 <PublicServer> <AmmIer> unpaused 18:50:36 <Ammler> !rcon pause 18:50:36 <PublicServer> Ammler: Game paused. 18:50:42 <PublicServer> *** AmmIer has joined spectators 18:50:42 <PublicServer> *** Game paused (not enough players) 18:50:52 <Sapakara> A paused and save scenario isn't going unpaused in servergame 18:51:00 <Ammler> !rcon unpause 18:51:00 <PublicServer> Ammler: Game unpaused. 18:51:09 <PublicServer> <AmmIer> still unpaused -> OK 18:51:12 <PublicServer> *** AmmIer has joined company #1 18:51:12 <PublicServer> *** Game unpaused (enough players) 18:51:16 <PublicServer> <AmmIer> unpaused 18:51:20 <PublicServer> *** AmmIer has joined spectators 18:51:20 <PublicServer> *** Game paused (not enough players) 18:51:29 <Ammler> !rcon unpause 18:51:29 <PublicServer> Ammler: Game unpaused. 18:51:36 <PublicServer> <AmmIer> unpaused -> OK 18:51:41 <PublicServer> *** AmmIer has joined company #1 18:51:42 <PublicServer> *** Game unpaused (enough players) 18:51:52 <Ammler> !rcon pause 18:51:53 <PublicServer> Ammler: Game paused. 18:52:02 <PublicServer> <AmmIer> paused -> OK 18:52:05 <PublicServer> *** AmmIer has joined spectators 18:52:05 <PublicServer> *** Game paused (not enough players) 18:52:07 <PublicServer> <AmmIer> still 18:52:36 <Ammler> Xaroth: what should happen, if I switch to the company now? 18:52:37 *** Bjarni has joined #openttdcoop 18:53:03 <PublicServer> *** AmmIer has joined company #1 18:53:03 <PublicServer> *** Game unpaused (enough players) 18:53:16 <PublicServer> <AmmIer> it is still paused -> BUG 18:53:41 <Ammler> btw. the msg of the server would be fine 18:54:10 <Xaroth> Ammler: no idea :P 18:54:41 <Bjarni> !help 18:54:41 <PublicServer> Bjarni: http://www.openttdcoop.org/wiki/IRC_Commands 18:54:43 <ZarenorD-AFK> wait, let me jump in now that i've watched you talk a minute..if you re-join, it unpauses correctly, right? 18:54:46 <ZarenorD-AFK> argh, one sec 18:56:22 <Sapakara> Ammler even when the game is saved and started as a servergame it is still paused 18:56:29 <Ammler> http://bugs.openttd.org/task/2864 18:58:48 *** ZarenorD-AFK is now known as ZarenorDarkstalker 18:59:16 <ZarenorDarkstalker> so it stays paused when you join the company for spectators, even through PS says it unpauses, but if you reconnect, it unpauses? 19:02:46 <PublicServer> *** AmmIer has left the game (leaving) 19:02:46 <PublicServer> *** AmmIer has left the game (connection lost) 19:02:46 <PublicServer> *** Game paused (not enough players) 19:02:56 <PublicServer> *** Game unpaused (enough players) 19:03:00 <PublicServer> *** AmmIer joined the game 19:03:08 <PublicServer> <AmmIer> still paused 19:03:20 <Xaroth> Ammler: any chance to get AutoTTD added to the !dl list? 19:03:31 <Ammler> !donate :P 19:03:42 <Xaroth> o_O 19:03:44 <Xaroth> !donate 19:03:49 <Xaroth> no such thing :P 19:03:53 <Ammler> :-D 19:04:08 <Ammler> we would need the fav list, I guess. 19:04:34 <Xaroth> technically, you don't -need- the fav list as autottd browses the master server list, but it'll help a great deal 19:06:08 <Ammler> he 19:06:14 <Ammler> planetmaker: I have an idea 19:06:20 <Ammler> why advertising might fail 19:08:37 <Ammler> Xaroth: where should it link to? 19:09:21 <planetmaker> oh? 19:09:29 <Xaroth> http://www.tt-forums.net/viewtopic.php?f=29&t=43252 19:09:32 *** prakti has joined #openttdcoop 19:09:43 *** andy|p has quit IRC 19:09:56 <Xaroth> still working out the base url request you made 19:10:01 <Xaroth> should be in, need to be tested 19:14:38 <Ammler> Xaroth: something what would rock 19:14:42 <Ammler> a Filter 19:14:51 <Ammler> like you have in excel or access 19:15:29 <Ammler> klick on a filed and say "only show this" or "show all except this" 19:15:37 <Ammler> field 19:15:51 <Ammler> running it on VM right now, btw. 19:18:59 <Ammler> !password 19:18:59 <PublicServer> Ammler: shield 19:19:22 <PublicServer> *** AutoTTDAmmler joined the game 19:19:43 *** P0lygon has joined #openttdcoop 19:20:03 <PublicServer> *** AutoTTDAmmler has left the game (leaving) 19:20:03 <PublicServer> *** AutoTTDAmmler has left the game (connection lost) 19:20:05 <Xaroth> Ammler: good idea. 19:20:25 <Ammler> afaik there is a patch 19:22:44 <uliko> !download win32 19:22:44 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip 19:23:55 <Ammler> Xaroth: it is much better with your tool to join a server 19:25:29 *** gleeb has joined #openttdcoop 19:25:45 <uliko> !password 19:25:45 <PublicServer> uliko: braise 19:25:57 <PublicServer> *** uliko joined the game 19:26:30 <Ammler> Xaroth: you don't need the address on the list 19:26:42 <Ammler> but instead maybe the clima, sizes 19:27:11 *** Polygon has quit IRC 19:27:18 <PublicServer> *** AmmIer has left the game (leaving) 19:27:19 <PublicServer> *** AmmIer has left the game (connection lost) 19:28:30 <Ammler> at least everything, which you have in the ingame lobby (years, serverconflict, newgrfconflict, language) 19:29:09 <Ammler> ups, crashed 19:30:23 <Ammler> Xaroth: how to add a server manually? 19:31:33 *** Phazorx has joined #openttdcoop 19:31:33 *** ChanServ sets mode: +o Phazorx 19:31:45 <Phazorx> evening, what's down wit website? 19:36:29 <PublicServer> *** uliko has left the game (leaving) 19:36:29 <PublicServer> *** uliko has left the game (connection lost) 19:36:29 <PublicServer> *** Game paused (not enough players) 19:49:30 *** phyrex1an has joined #openttdcoop 19:53:48 <PublicServer> *** mitooo has left the game (leaving) 19:53:48 <PublicServer> *** mitooo has left the game (connection lost) 19:55:43 *** StarLite has joined #openttdcoop 19:55:43 *** ChanServ sets mode: +o StarLite 19:56:03 *** StarLite has quit IRC 20:01:20 *** P0lygon is now known as Polygon 20:06:54 <Xaroth> [@Ammler]: Xaroth: you don't need the address on the list << eh? 20:07:04 <Xaroth> [@Ammler]: Xaroth: how to add a server manually? << Add Favourite, by ip, fill in ip (or hostname) 20:07:12 <Xaroth> same menu shows add server list 20:07:40 <Ammler> the server address on the list just waste space and has no usage. 20:07:51 <Ammler> (or has it?) 20:08:14 <Ammler> but instead I would like at least those fields which are in the ingame server list 20:08:26 <Xaroth> which address you mean, the server ip:port ? 20:08:32 <Ammler> yes. 20:08:48 <Ammler> you have it on the details right. 20:08:51 <Xaroth> yeh i know 20:08:57 <Ammler> that is enough, imo. 20:09:09 <Xaroth> er 20:09:19 <Xaroth> you mean on the server listing it shows ip:port for some servers? 20:09:30 <Xaroth> or on the details panel on the right? 20:09:58 <Xaroth> ah nm 20:09:59 <Xaroth> i get you now 20:10:01 <Xaroth> the column 20:10:30 <Xaroth> I'll move it to last for now 20:11:11 <Xaroth> was also planning on adding icons on the left side of the server name for locked/unlocked 20:11:11 <Ammler> well, more important are to add the other fields 20:11:30 <Xaroth> which fields? 20:11:54 <Ammler> [21:26] <Ammler> but instead maybe the clima, sizes 20:12:02 <Ammler> [21:28] <Ammler> at least everything, which you have in the ingame lobby (years, serverconflict, newgrfconflict, language) 20:12:09 <Xaroth> hm, k 20:13:14 <Xaroth> can you post that on the forums if possible? shows a bit dodgy, entire topic solely posted by me :/ 20:13:52 *** Sapakara has quit IRC 20:14:43 *** TinoM has quit IRC 20:14:47 <Phazorx> Pavel@PACO~/trunk$ ping www.opentdcoop.org 20:14:47 <Phazorx> Ping request could not find host www.opentdcoop.org. Please check the name and try again. 20:14:51 <Phazorx> :| 20:15:00 <Phazorx> argh 20:15:57 <Phazorx> still tho 20:16:02 <Phazorx> cant's see it 20:18:03 <Xaroth> nslookup ? dig ? 20:18:27 <Phazorx> wget fails 20:18:32 <Phazorx> nothing o :80 20:18:40 <Phazorx> pings fine if i spell it right 20:19:32 <Phazorx> is the grf pack hosted soewhere else? 20:19:52 <Ammler> yes 20:20:02 <Ammler> mz.openttdcoop.org/newgrfs 20:20:12 <Ammler> heya Phazorx, btw. :P 20:20:24 <Ammler> how is russia? 20:20:44 <Ammler> or where are you now? 20:20:54 <Phazorx> evening Ammler 20:21:07 <Phazorx> russia is as bad as usual i'm somewhere in there... still 20:21:19 <Ammler> bad? :-( 20:21:30 <Phazorx> how ya doing up in your snowy alps? 20:21:51 <Ammler> snow is already gone :P 20:21:58 <Phazorx> Ammler: bad is a normal state of things here... when it's "worse" is time to worry :) 20:22:55 <Ammler> the economy there is still going up 20:22:58 <Mark> evening 20:23:01 <Ammler> here it is stocked. 20:23:04 <Mark> hello Phazorx 20:23:08 <Mark> good to see you 20:23:54 <Phazorx> Ammler: who told you it was EVER going up in here? some peple were getting rich an still are getting richer, yet majority of population isnt involved in it :) 20:24:01 <Ammler> if it is bad, the chance for going better is higher, then if it would be good ;-) 20:24:03 <Phazorx> hody MAk, likewise... 20:24:22 <Phazorx> Mark i meant 20:24:28 <Mark> :) 20:24:49 <Ammler> Phazorx: I see only the rich russian here :-) 20:26:26 <Phazorx> Ammler: obviosly, most of them are wanted back in russia, so they can't go back, and .ch is still way too relaxed about iving out their account info 20:27:59 *** Venxir` is now known as Venxir 20:28:05 <Ammler> well, me thinks only those who didn't bribe to Putin. 20:28:18 <Phazorx> 2 missing grfs :/ 20:28:30 <Ammler> `BaNaNaS 20:28:30 <Webster> BaNaNaS is a content service, which services Base graphics And Newgrfs And Noais And Scenarios, see: http://wiki.openttd.org/Online_content 20:28:31 <Phazorx> Ammler: something like that 20:28:41 <Phazorx> i can get themthere yes 20:28:52 <Ammler> yep 20:28:59 <Phazorx> just thought you wanted to know as the one who keeps it up to date :) 20:28:59 <Ammler> do you still have missing ones? 20:29:06 <Phazorx> i hope not 20:29:28 <Ammler> no, we don't update the GRFPack that often anymore. 20:29:35 <Phazorx> `password 20:29:35 <Webster> Phazorx: Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 20:29:42 <Ammler> in fact, we didn't since the fruit. 20:29:45 <Phazorx> !password 20:29:45 <PublicServer> Phazorx: repels 20:30:07 <Phazorx> no point i guess 20:30:19 <Phazorx> errr 20:30:30 <PublicServer> *** Game unpaused (enough players) 20:30:33 <Phazorx> bad newgrfs it says 20:30:35 <PublicServer> *** AmmIer joined the game 20:30:41 <PublicServer> *** Player has left the game (connection lost) 20:30:42 <PublicServer> *** Game paused (not enough players) 20:30:54 <Ammler> he? 20:31:08 *** Wurzel49 has quit IRC 20:31:13 <Phazorx> i have dumped t.3 on top of my colelction 20:31:17 <Phazorx> 7.3 20:32:26 <Ammler> well, you joined once 20:32:40 <Phazorx> dumped me after loading map 20:32:49 <Phazorx> said something about bad versions of newrgfs 20:33:28 <Ammler> do you use static grfs? 20:33:36 <Phazorx> lots 20:33:39 <Phazorx> ju wiped thecfg 20:33:45 <Ammler> maybe those conflicts 20:33:50 <Ammler> I never use them 20:34:05 <Phazorx> i can't live w/o infra ad stolen trees :) 20:34:13 <Phazorx> as well as newtransmitters and docks 20:34:21 <Ammler> :-P 20:34:37 <PublicServer> *** Game unpaused (enough players) 20:34:41 <Phazorx> !password 20:34:41 <PublicServer> Phazorx: repels 20:34:42 <Ammler> well, I have no idea, if they conflict 20:34:50 <PublicServer> *** Player joined the game 20:34:55 <Phazorx> worked 20:35:13 <PublicServer> *** Player has left the game (leaving) 20:35:14 <PublicServer> *** Player has left the game (connection lost) 20:35:14 <PublicServer> *** Game paused (not enough players) 20:35:31 *** KenjiE20 has quit IRC 20:35:46 <Phazorx> so... what else is new? 20:36:19 <Ammler> some new members since you left 20:36:30 <Ammler> but noone was able to replace you 20:36:52 <Phazorx> was that th premise under which you aquired these new members? :o) 20:37:10 *** ZarenorDarkstalker has quit IRC 20:37:33 *** KenjiE20 has joined #openttdcoop 20:37:33 *** ChanServ sets mode: +o KenjiE20 20:37:36 <Ammler> yeah, we were looking for someone also talking so much as you 20:37:45 <Ammler> maybe KenjiE20 is going to become one. 20:38:06 <Phazorx> heh 20:38:14 *** ZarenorDarkstalker has joined #openttdcoop 20:38:32 <Phazorx> i think it would have ben easier to dump old stats :) 20:38:32 <Ammler> are you around a little bit more? 20:38:38 <Ammler> or just another short visit? 20:38:51 <Phazorx> i hpe for quite a bit more :) 20:38:53 <Phazorx> hpe 20:38:55 <Phazorx> hope 20:39:04 <Ammler> KenjiE20: has new stats 20:39:29 <KenjiE20> alright, alright, I'll look at my booting IRC client now 20:39:46 <KenjiE20> :P 20:39:48 <mitooo> !password 20:39:48 <PublicServer> mitooo: eroded 20:40:03 <PublicServer> *** mitooo joined the game 20:40:07 <PublicServer> *** mitooo has joined company #1 20:40:07 <PublicServer> *** Game unpaused (enough players) 20:40:22 <Phazorx> hmm.. are grfs in cfg still need directories? 20:40:34 <Ammler> he? 20:40:40 <Phazorx> heya KenjiE20 20:40:43 <Ammler> you can have them in a tar 20:40:54 <KenjiE20> o/ 20:40:57 <KenjiE20> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html <- btw 20:41:06 <Phazorx> Ammler: i mean in open.cfg 20:41:11 <Phazorx> [newgrf-static] 20:41:11 <Phazorx> 2_landscape\newwater\newwaterw.grf = 1 20:41:11 <Phazorx> 2_landscape\stolentrees\stolentreesw_162_108.grf = 20:41:21 <Phazorx> or no paths 20:41:27 <Ammler> well, that is the first place it looks 20:41:48 <Ammler> if you don't give them paths, it looks for matching grf, I guess, not sure 20:42:25 <Ammler> omg 20:42:30 <Ammler> evil stats 20:43:32 *** Progman_ has joined #openttdcoop 20:44:23 <Ammler> PeterT has quite a potty mouth. 54.8% words were foul language. 20:45:11 <Ammler> who knows this guy? 20:45:23 <XeryusTC> no clue 20:45:31 <XeryusTC> he seems like a bad guy :o 20:45:37 <Phazorx> hmm.... how did i manage to compile it so -d doesnt work:/ 20:45:40 <Phazorx> evening XeryusTC 20:45:46 <XeryusTC> hey Phazorx 20:45:52 <^Spike^> !password 20:45:52 <PublicServer> ^Spike^: eroded 20:46:07 <PublicServer> *** ^Sp1ke^ joined the game 20:46:23 <^Spike^> hmmm still paused... 20:46:30 <XeryusTC> wait for someone else to join 20:46:35 <^Spike^> !playercount 20:46:35 <PublicServer> ^Spike^: Number of players: 3 20:46:37 <^Spike^> :) 20:46:42 <XeryusTC> !unpause 20:46:48 <KenjiE20> !players 20:46:50 <PublicServer> KenjiE20: Client 199 (Orange) is mitooo, in company 1 (Deutsche Bahn) 20:46:50 <PublicServer> KenjiE20: Client 195 (Orange) is AmmIer, in company 1 (Deutsche Bahn) 20:46:50 <PublicServer> KenjiE20: Client 201 (Orange) is ^Sp1ke^, in company 1 (Deutsche Bahn) 20:47:07 <Phazorx> grrr 20:47:14 <Ammler> !rcon unpause 20:47:14 <PublicServer> Ammler: Game unpaused. 20:47:17 <Phazorx> how do i see where it looks for grfs? 20:47:24 <Phazorx> -d misc=3 doesnt work 20:47:30 <Ammler> -d grf=3 20:47:44 *** Progman_ has quit IRC 20:47:47 *** Venxir has quit IRC 20:47:47 <Ammler> misc=3 is for directories 20:47:54 *** Progman_ has joined #openttdcoop 20:47:56 <Ammler> and such stuff 20:48:09 <Phazorx> yup iwant to know where it wants to find the grfs since it doesnt 20:48:18 <Phazorx> while -r14### does 20:48:41 <Ammler> grf=3 tells you a lot about grf 20:48:54 *** Progman has quit IRC 20:48:56 <KenjiE20> afaik mydocs\ottd\ dirs , cfg dirs and binary dirs 20:49:08 *** Progman_ is now known as Progman 20:49:57 <Phazorx> crashed again 20:56:19 <PublicServer> *** Player has left the game (connection lost) 20:56:25 *** jonde has quit IRC 20:56:39 <PublicServer> *** mitooo has left the game (leaving) 20:56:40 <PublicServer> *** mitooo has left the game (connection lost) 20:57:43 <Phazorx> !password 20:57:43 <PublicServer> Phazorx: fizzed 20:57:50 <PublicServer> *** Player has left the game (connection lost) 20:58:03 <Phazorx> no log with -d 3 :( 20:58:58 <XeryusTC> do -d 9 20:59:30 <Phazorx> wont make difference it ills the console whe it crashes 20:59:52 <Phazorx> and since it's mingw/xp cant really redirect 21:00:09 <Phazorx> can boot puppylinux off flashdrve tho :) 21:00:33 <KenjiE20> right click for cmd used to have a 'hold open after program finishes' option 21:01:11 <Phazorx> heh i use rxvt binary for cmd :) 21:01:45 <XeryusTC> unfortunately rxvt doesnt work very well under vista :s 21:03:36 <PublicServer> *** AmmIer has joined spectators 21:03:36 <PublicServer> *** Game paused (not enough players) 21:03:40 <Phazorx> is here anything that does work any close t well under vista? 21:03:55 <Ammler> deinstall maybe? 21:04:11 <Ammler> format c: :-P 21:04:50 <Ammler> well, I have my troubles too on my KDE 21:05:23 <Phazorx> i forced company who sold me the laptop to reimburse me for time spent removing vista and getting normal OS :) 21:07:17 <PublicServer> *** KenjiTest joined the game 21:07:35 <PublicServer> <KenjiTest> well, that was a fresh extract of 16137 21:07:48 <PublicServer> <KenjiTest> with grfpack7.3 unzipped 21:07:55 <XeryusTC> there are a few things that work under vista :P 21:08:01 <PublicServer> <KenjiTest> and 2cc / av8 fresh from Bananas 21:08:12 <PublicServer> <KenjiTest> oh and with a black .cfg 21:08:20 <XeryusTC> like the last 512MB of RAM my pc has while also being able to run most programs :P 21:08:21 <Phazorx> blank works here too 21:08:23 <PublicServer> <KenjiTest> blank* 21:08:28 <Phazorx> i'm fighting with static grfs 21:08:30 <XeryusTC> unline XP x64 where almost nothing worked 21:09:06 <PublicServer> *** KenjiTest has left the game (leaving) 21:09:06 <PublicServer> *** KenjiTest has left the game (connection lost) 21:09:23 <Phazorx> honestly i could not justfy use of vista for any practical purpose 21:09:49 <Phazorx> neither i see use of desktop with 64 bit support 21:10:12 <Phazorx> if you need more than 4G ram - there is something worng with what you do :) 21:10:15 <XeryusTC> i need to run vista or xp x64 to be able to use all 4 gigs of ram in my pc 21:10:40 <XeryusTC> and since xp x64 stands for broken vista is the only other proper option 21:10:48 <XeryusTC> if i had it my way i would still be running w2k :P 21:11:00 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 21:11:00 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 21:11:06 <Phazorx> i get 3.25 under 32bit and 3.75 under 64bit, while extra 512mb easily eaten by 64bit OS overhead :) 21:13:14 <XeryusTC> i get 3.5 under 32bit and 4 under 64 bit :P 21:13:29 <XeryusTC> but i should make the transfer to linux sometime soon anyway :P 21:13:39 <SmatZ> indeed 21:13:45 <XeryusTC> but somehow i always run into trouble with linux and nvidia drivers 21:13:54 <XeryusTC> because the kernel is more up to date then the drivers 21:14:09 <KenjiE20> install the sources then 21:14:13 <SmatZ> I am running 2.6.29 kernel and nvidia drivers... 21:14:16 <Phazorx> nvidia 64bit support isnt very good either 21:14:25 <KenjiE20> the nvidia installer should roll it's own mods itself 21:14:31 <SmatZ> downloaded from nvidia.com/drivers 21:15:03 <XeryusTC> KenjiE20: i know, but that doesnt help much if some of the stuff that it suspects to be there has been gone under the mark of depricated :P 21:15:30 <KenjiE20> heh, if you're going bleeding edge, I'd say expect that sort of thing 21:15:44 <Phazorx> i was very surprized when i used sabayon 4 on new laptop and everything worked including xorg 3d out o box 21:16:00 <Phazorx> along wth every quircky iwlan 21:16:29 <SmatZ> I would be surpised by working wlan too :) 21:17:12 <Phazorx> SmatZ: 49XX and 39XX adapters are very picky i heard about a lot of troubles with linu rivers for them 21:17:16 <KenjiE20> working wlan? get backtrack ;) 21:17:28 <Phazorx> i think support for 64bit 49xx is still broked 21:17:42 <XeryusTC> hmm, i should look into downloading linux again soon :o 21:17:54 <XeryusTC> although i dont have any time for it 21:17:55 <KenjiE20> personally I'm waiting on Slackware 13.0 21:18:07 <XeryusTC> i just ordered a tube amp kit < 30 mins ago and i will first be constructing that :P 21:18:52 <SmatZ> Phazorx: I have BCM4318 - somehow I was able to find available networks, but I haven't set wpa_supplicant correctly yet :( 21:19:18 <SmatZ> KenjiE20: slackware, you are a partially hardcore :) 21:19:27 <SmatZ> I would die installing all dependencies manually :-x 21:19:30 <KenjiE20> :P 21:19:43 <Phazorx> g gento :) 21:19:47 <SmatZ> yeah! :) 21:19:53 <KenjiE20> I gave gentoo a shot, but meh compiling EVERYTHING from scratch.... 21:19:57 <SmatZ> Linux amd64 2.6.29-gentoo-r1 #1 SMP Wed Apr 15 22:32:13 CEST 2009 x86_64 AMD Phenom(tm) 9950 Quad-Core Processor AuthenticAMD GNU/Linux 21:19:59 <SmatZ> ;) 21:20:06 <KenjiE20> I'm not that bothered by the 0.5sec improvement :P 21:20:06 <Phazorx> KenjiE20: sabayon will be ok fo ya thn :) 21:20:18 <Phazorx> it's like gentoo binary distro 21:20:34 <SmatZ> you can use precompiled binaries with gentoo too :) 21:20:43 <Crazy_Transport> !password 21:20:43 <PublicServer> Crazy_Transport: mousse 21:20:46 <Phazorx> SmatZ:what's thepoint then :) 21:20:48 <SmatZ> also, there's a freedom of which features you want... 21:20:57 <KenjiE20> I really like SLK as its stabler than anything I've used and it's got no fancy tacked on UIs 21:21:16 <PublicServer> *** Crazy joined the game 21:21:38 <Phazorx> i used to run gentoo on blades specificaly because i can precomplile everything and lack of default gui 21:21:38 <SmatZ> KenjiE20: ever tried slamd64? I am having hard times with it... hard to find precompiled binaries :-x 21:22:00 <KenjiE20> nope, not running amd anymore 21:22:20 <KenjiE20> iirc though there used to be some repos around for it 21:23:00 <PublicServer> *** Player has left the game (connection lost) 21:23:37 <Phazorx> !password 21:23:37 <PublicServer> Phazorx: nausea 21:23:50 <PublicServer> *** Phazorx has left the game (connection lost) 21:23:52 <KenjiE20> ah, I just read the wiki, it might run on this C2Q 21:23:54 <Phazorx> still borked 21:23:56 <KenjiE20> meh 21:23:59 <KenjiE20> also 21:24:04 <KenjiE20> Can I use normal Slackware packages? 21:24:04 <KenjiE20> Mostly yes, as long as they don't use Qt/KDE. Libraries can be complicated. 21:25:47 <PublicServer> *** Phazorx joined the game 21:25:51 <PublicServer> <Phazorx> weird 21:26:00 <PublicServer> <Phazorx> i can not use any newgrfs :/ 21:26:09 <PublicServer> <Phazorx> but w/o them it works fine 21:26:28 <PublicServer> <Crazy> that is weird 21:27:54 <PublicServer> <Phazorx> oh well must beme doing something orng 21:27:57 <PublicServer> *** Phazorx has left the game (leaving) 21:27:57 <PublicServer> *** Phazorx has left the game (connection lost) 21:28:30 <Phazorx> no patches on this game, std vanila build from svn right? 21:29:40 <Ammler> not 100% :-) 21:30:27 <Phazorx> huh? 21:30:49 <SmatZ> but vanila clients can connect 21:32:15 <Phazorx> can but can they play... with nice trees 21:32:54 <PublicServer> <Crazy> hmm how is it that city of koblenze has industry buildings on one side and almost all houses on the other side? 21:34:35 <SmatZ> yeah :) 21:34:41 <Phazorx> Crazy_Transport: people are smart, they dont like the way the industry smells 21:36:08 *** ZarenorDarkstalker has quit IRC 21:38:14 <PublicServer> <Crazy> I meant to say office buildings lol 21:39:10 *** ZarenorDarkstalker has joined #openttdcoop 21:40:34 <Phazorx> taxes are better on that side? 21:40:48 <PublicServer> <Crazy> I guess so 21:45:37 *** Progman_ has joined #openttdcoop 21:45:44 <Xaroth> Ammler: any more requestS? 21:45:56 <Ammler> :-) 21:45:59 <PublicServer> <Crazy> requests for what? 21:46:11 <Xaroth> AutoTTD 21:46:25 *** Progman_ has quit IRC 21:46:34 *** Progman_ has joined #openttdcoop 21:46:43 <PublicServer> <Crazy> don't know too much about it so none from me 21:46:49 <Xaroth> then try it :) 21:46:59 <PublicServer> <AmmIer> who is crazy? 21:47:29 <PublicServer> <Crazy> just got here last night to view your public games to get ideas. 21:48:56 <Ammler> Welcome then 21:48:59 <Ammler> :-) 21:49:17 <PublicServer> <Crazy> thanks :) 21:50:23 <Ammler> Xaroth: do you have a working version of a favorite list for me? 21:50:29 <PublicServer> <Crazy> some of these junctions would break my mind if I tried to do them lol 21:50:39 *** Progman has quit IRC 21:50:40 <Xaroth> http://194.1.204.204/openttdcoop.xml 21:50:45 <Xaroth> not tested base urls yet 21:50:47 <Xaroth> so not on that xml yet 21:50:49 *** Progman_ is now known as Progman 21:51:28 <Ammler> well, that is ok 21:51:49 <Ammler> does it need to be the ip? 21:51:53 <Ammler> or could we use names? 21:51:58 <Ammler> ps.openttdcoop.org 21:52:12 <Xaroth> er 21:52:19 <Xaroth> not added support for that, was working on that 21:52:29 <Ammler> so IP address? 21:52:38 <Xaroth> for now, yes 21:52:50 <Xaroth> 0.1.2 will have resolve support 21:55:24 *** Phazorx has left #openttdcoop 21:57:08 <Ammler> crash 21:57:21 *** Levi has quit IRC 21:57:43 <Ammler> oh, our server isn't reachable over http 21:57:53 <Ammler> that might be the cause :-) 21:58:02 <Ammler> hmm, it is 21:58:04 <Ammler> http://www.openttdcoop.org/servers.xml 21:58:42 <Ammler> 0.1.1.6 is the newest available? 21:59:00 <PublicServer> *** Crazy has left the game (leaving) 21:59:00 <PublicServer> *** Crazy has left the game (connection lost) 21:59:57 <Xaroth> yes 22:00:44 <Ammler> if I try to add the fav list, it crashes 22:02:41 *** ^Spike^ has quit IRC 22:03:00 <Xaroth> works for me now o_O 22:03:49 <Ammler> "unable to parse favorite list uri" 22:04:11 <Ammler> also with IP there? 22:04:47 <Xaroth> hm 22:04:51 <Xaroth> not in my version 22:05:00 <Xaroth> it works here perfectly 22:05:12 <Ammler> :-( 22:05:12 <Xaroth> it uses .net Uri's, so if that gives an error something's wrong with it io_O 22:06:13 * Ammler check the .net version 22:06:35 *** Progman has quit IRC 22:08:01 *** Levi has joined #openttdcoop 22:08:04 <Ammler> I have XP does it matter? 22:08:34 <Xaroth> nope 22:08:42 <Mark> @stage Building 22:08:43 *** Cooper changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #139 (r16137) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | Get your mising GRFs from BaNaNaS" 22:08:55 <Ammler> where do you save the archives? 22:09:06 <Xaroth> %appdata%/AutoTTD/Data 22:09:27 <Ammler> will they sometime disapear? 22:09:43 <Xaroth> er, at some point i'm building in timed decays for them 22:09:59 <Xaroth> so that it'll automatically remove them after X days after last access time 22:10:12 <Xaroth> which will be a month or so 22:10:54 <Ammler> but not now :-) 22:11:53 <Xaroth> base urls works btw 22:12:08 <Xaroth> add base="url" to the grflist definition 22:12:28 <Ammler> what is that for? 22:12:40 <Xaroth> that url will be used for that server if there are grfs that are not defined 22:12:54 <Ammler> the missing url? 22:12:56 <Xaroth> yeh 22:12:59 <Ammler> ah, nice 22:13:02 <Xaroth> the 'default' missing url 22:13:29 <Xaroth> btw, did you add http:// in front of the url for the list? 22:13:38 <Ammler> yep 22:13:47 <Ammler> as I pasted it here 22:14:06 <Xaroth> crazy 22:14:08 <Ammler> winXP is rebooting try again then 22:14:08 <Xaroth> that one works for me 22:18:38 *** mitooo has quit IRC 22:19:41 <Ammler> Xaroth: http://paste.openttd.org/182286 22:21:52 <Xaroth> hm 22:22:26 <Xaroth> what exactly did you try to do? 22:23:21 <XeryusTC> eat carrots 22:23:34 <Ammler> adding the fav list :P 22:23:40 <Xaroth> hm 22:24:15 <Xaroth> hrnf 22:24:37 <Ammler> :-) 22:24:43 <Xaroth> i just tried it with a 0.1.1.6 build that i upped to SF (which should be the same as the one you are using) 22:25:17 <Xaroth> ah 22:25:19 <Xaroth> got same error 22:26:14 *** Booth has joined #openttdcoop 22:26:31 <Booth> !password 22:26:31 <PublicServer> Booth: civics 22:26:43 <PublicServer> *** Chris Booth joined the game 22:27:01 <Xaroth> I'll upload a newer version, Ammler 22:33:46 <PublicServer> *** Chris Booth has left the game (leaving) 22:33:46 <PublicServer> *** Chris Booth has left the game (connection lost) 22:33:50 *** Booth has quit IRC 22:33:59 <Xaroth> Ammler: adding a menu entry to enable/disable columns 22:34:18 <Ammler> cool 22:37:03 *** Polygon has quit IRC 22:45:33 <Xaroth> updated thread 22:45:38 <Xaroth> uploaded new exe 22:48:54 <Xaroth> Ammler: will work on filter/adding columns 22:49:36 <Xaroth> once that's working I can re-write the download/patch system to make it more universal 22:56:43 <Ammler> :-) 22:56:53 <Ammler> I am off to bed, good night all 22:57:03 <Ammler> Xaroth: I will try it tomorrow :-) 22:57:28 <Xaroth> aye 22:57:35 <Xaroth> can you please post comments/stuff on the topic? 22:57:39 <Xaroth> i won't be in the office most of tomorrow 22:57:46 <Xaroth> so won't be able to check much of IRC :/ 22:58:06 <Ammler> if I have, I will :-) 22:58:27 <Xaroth> thanks :) 23:03:24 <Razaekel> who's xaroth? 23:03:40 <Xaroth> me? 23:04:28 <Razaekel> yea 23:04:38 <Razaekel> i can tell from your comments yer a programmer 23:04:43 <Razaekel> but programming for what? 23:04:49 <Xaroth> AutoTTD 23:04:51 <Xaroth> http://www.tt-forums.net/viewtopic.php?f=29&t=43252 23:04:56 <Razaekel> ahg 23:06:38 *** phyrex1an has quit IRC 23:10:49 <gleeb> Funny you should mention that, I was thinking of starting an updater :P 23:11:07 <gleeb> Except I was going to write it in something obscure ¬_¬ 23:11:13 <Xaroth> brainfuck? 23:11:27 <Xaroth> or something less.. messy? :P 23:11:57 <gleeb> C# isn't messy, just not very portable if you use winforms 23:12:13 *** Brianetta has quit IRC 23:12:31 * Xaroth shrugs 23:12:39 <Xaroth> I'm building a two-parter 23:12:43 <Xaroth> the library to be portable 23:12:49 <Xaroth> and the frontend.. to be less portable 23:12:57 <gleeb> Makes sense. 23:12:59 <Xaroth> that way people can use the same library and build a unix variant 23:13:03 <Xaroth> under the same project :) 23:13:28 <gleeb> If you do that, I might learn GTK and code a front-end :3 23:14:00 <Xaroth> well the library's already there 23:14:05 <Xaroth> and it's open-source 23:14:08 <Xaroth> so feel free to join in :) 23:16:23 <gleeb> Do you have a public repo set up? 23:16:37 <Xaroth> on SF.net 23:16:48 <Xaroth> I use my home SVN server to do my coding at home 23:16:55 <gleeb> Ah. 23:16:58 <Xaroth> as I use multiple systems 23:17:09 <gleeb> I much prefer bzr :P 23:17:22 * Xaroth shrugs 23:17:53 <Xaroth> I used to use a samba share for coding 23:17:57 <Xaroth> that got a bit messy at some point tho 23:20:00 <Xaroth> anyways, lemme know, throw a few posts on the topics (got 1 for more dev-aimed stuff and 1 for releases), lemme know when you got something running and I'll get you on the sf project for releases etc 23:20:31 <Xaroth> I tend to stay using SF for compiled code changes, as in, that whatever i Commit also actually runs 23:20:55 <Xaroth> with a set of compiled files for users who are lazy 23:23:03 *** thx has quit IRC