Config
Log for #openttdcoop on 28th April 2009:
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00:01:21  <PublicServer> *** Kenji has left the game (leaving)
00:01:21  <PublicServer> *** Kenji has left the game (connection lost)
00:02:34  *** themroc- has quit IRC
00:18:35  *** UFO64 has joined #openttdcoop
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01:44:35  <De_Ghosty> !date
01:44:35  <PublicServer> De_Ghosty: 18 Jul 2125
01:45:07  <De_Ghosty> i expect trains that can drive themselves without signals in 2125
01:45:13  <De_Ghosty> what is this?
02:03:24  <Razaekel> it's merely a simulation running on a mediocre piece of hardware
02:03:48  <Razaekel> running withot signals would require extensive GPS signalling and a supercomputer to keep them organized
02:10:52  *** Webster has joined #openttdcoop
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02:53:32  <desrik> !password
02:53:32  <PublicServer> desrik: freest
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03:15:25  *** TheJosh has joined #openttdcoop
03:16:27  <TheJosh> !players
03:16:28  <PublicServer> TheJosh: There are currently no clients connected to the server
03:16:34  <TheJosh> noooooooo
03:16:38  <TheJosh> that sucks
03:20:53  <PublicServer> *** oreoz joined the game
03:21:20  <TheJosh> !password
03:21:20  <PublicServer> TheJosh: fiesta
03:21:25  <PublicServer> *** Game unpaused (enough players)
03:21:36  <PublicServer> *** TheJosh joined the game
03:23:44  <PublicServer> <TheJosh> this is a really complex network
03:23:48  *** TheJosh has left #openttdcoop
03:23:58  <PublicServer> <oreoz> indeed. o_O
03:24:07  <PublicServer> <TheJosh> do you understand this one?
03:24:37  <PublicServer> <oreoz> Not realy, but I'm pretty noobish with #openttd co-op
03:24:44  *** Ridayah has quit IRC
03:29:37  <PublicServer> <TheJosh> its 3 seperate networks
03:30:29  <PublicServer> <TheJosh> connected only by stations
04:06:54  <PublicServer> *** oreoz has left the game (connection lost)
04:06:54  <PublicServer> *** Game paused (not enough players)
04:07:02  <oreoz____> :o
04:07:13  <PublicServer> *** Game unpaused (enough players)
04:07:48  <PublicServer> *** oreoz joined the game
04:10:07  *** Ridayah has joined #openttdcoop
04:11:09  <PublicServer> *** oreoz has left the game (leaving)
04:11:09  <PublicServer> *** oreoz has left the game (connection lost)
04:11:09  <PublicServer> *** Game paused (not enough players)
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04:11:51  <PublicServer> *** TheJosh has left the game (leaving)
04:11:52  <PublicServer> *** TheJosh has left the game (connection lost)
04:15:42  <FiCE> !password
04:15:43  <PublicServer> FiCE: pueblo
04:17:18  <PublicServer> *** FiCE joined the game
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04:20:10  <TheJosh> !players
04:20:12  <PublicServer> TheJosh: Client 281 (Orange) is FiCE, in company 1 (Deutsche Bahn)
04:20:25  <TheJosh> !clietns
04:20:28  <TheJosh> !clients
04:20:33  <TheJosh> !help
04:20:33  <PublicServer> TheJosh: http://www.openttdcoop.org/wiki/IRC_Commands
04:21:39  <TheJosh> compiling now, will be in game soon
04:21:46  <FiCE> ok :)
04:25:01  <TheJosh> man compiling is slow slow on this computer
04:25:08  <FiCE> hehe
04:25:09  <TheJosh> i'm used to my quad core
04:25:21  <FiCE> compiling with -j4?
04:25:45  <TheJosh> whats -j4
04:29:30  <FiCE> well on Gentoo you can set the number of parallel threads used by make
04:29:33  <FiCE> in /etc/make.conf
04:29:46  <FiCE> so it'll compile 4 source files at once
04:29:54  <FiCE> ie. 1 per CPU core
04:30:11  <TheJosh> i'm running ubuntu
04:30:17  <TheJosh> but i'll look into that one
04:30:21  <TheJosh> !password
04:30:22  <PublicServer> TheJosh: zanied
04:30:28  <PublicServer> *** Game unpaused (enough players)
04:30:43  <TheJosh> sweet
04:30:57  <PublicServer> *** Player joined the game
06:04:15  <PublicServer> *** Player has left the game (connection lost)
06:04:15  <PublicServer> *** Game paused (not enough players)
06:06:11  <PublicServer> *** Game unpaused (enough players)
06:06:25  <TheJosh> !password
06:06:25  <PublicServer> TheJosh: sunned
06:06:55  <PublicServer> *** Player joined the game
06:12:37  *** blinky has joined #openttdcoop
06:25:40  <PublicServer> *** Player has left the game (connection lost)
06:25:41  <PublicServer> *** Game paused (not enough players)
06:26:31  *** blinky has quit IRC
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06:33:04  <Thijs> !players
06:33:06  <PublicServer> Thijs: Client 281 (Orange) is FiCE, in company 1 (Deutsche Bahn)
06:33:15  *** TheJosh has quit IRC
06:33:52  <PublicServer> *** FiCE has left the game (leaving)
06:33:53  <PublicServer> *** FiCE has left the game (connection lost)
06:34:06  *** FiCE has quit IRC
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07:00:09  <Xaroth> mornin
07:03:27  *** TheJosh has joined #openttdcoop
07:03:32  <TheJosh> !password
07:03:32  <PublicServer> TheJosh: siring
07:03:54  *** TheJosh has left #openttdcoop
07:04:01  <PublicServer> *** TheJosh joined the game
07:04:55  <PublicServer> <TheJosh> is there anyone here who wants to join?
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07:11:43  <TheJosh> anyone want to play?
07:16:05  <wild_Ari> patching atm
07:16:19  <TheJosh> sweet
07:16:25  <PublicServer> *** Game unpaused (enough players)
07:16:31  <wild_Ari> !password
07:16:31  <PublicServer> wild_Ari: lotion
07:16:39  <PublicServer> *** wild Ari joined the game
07:33:38  <PublicServer> <TheJosh> im upgrading trans at the moment
07:37:20  <PublicServer> <TheJosh> thats good now
07:37:39  <PublicServer> <TheJosh> all running on new trains
07:37:48  <PublicServer> <wild Ari> jup
07:38:04  <PublicServer> <TheJosh> we could make the station at the loading end bigger
07:38:14  <PublicServer> <TheJosh> but it gets empty fairly reguarlly
07:38:29  <PublicServer> <wild Ari> yeah, cause the oil isnt delivered fast enough
07:38:40  <PublicServer> <wild Ari> NE pickup station
07:38:42  <PublicServer> <TheJosh> i have added anopther train to see if that helps
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07:39:08  <PublicServer> <TheJosh> it will probably need to be expanded one day anyway
07:39:23  <PublicServer> <TheJosh> assuming oil increases
07:39:39  <Phazorx> !players
07:39:41  <PublicServer> Phazorx: Client 287 (Orange) is TheJosh, in company 1 (Deutsche Bahn)
07:39:41  <PublicServer> Phazorx: Client 289 (Orange) is wild Ari, in company 1 (Deutsche Bahn)
07:39:47  <PublicServer> <wild Ari> we have about 10mil that needs moving :)
07:40:49  <PublicServer> <TheJosh> 10mil?
07:41:07  <PublicServer> <wild Ari> 10million units oil
07:41:24  <PublicServer> <TheJosh> thats a lot of oil
07:41:27  <PublicServer> <wild Ari> aye
07:42:52  <Phazorx> !password
07:42:52  <PublicServer> Phazorx: neater
07:43:03  <PublicServer> *** Phazorx has left the game (connection lost)
07:44:02  <PublicServer> *** Phazorx joined the game
07:45:20  <PublicServer> <TheJosh> do you think I can remove the junction thats not connected to anything near the station
07:45:39  <PublicServer> <wild Ari> where?
07:45:46  <PublicServer> <TheJosh> next to GOODS PICKUP
07:46:02  <PublicServer> <wild Ari> sure
07:47:12  <PublicServer> <TheJosh> i was goigh to make it a roundabout
07:47:31  <PublicServer> <TheJosh> roughtly following the line
07:47:48  <PublicServer> <TheJosh> although there might not be enough space, i might need to go somewhere else
07:47:53  <wild_Ari> ok
07:48:00  <wild_Ari> ill think of something at the drop
07:48:25  <PublicServer> <TheJosh> so it can handle more trains/
07:48:34  <PublicServer> <TheJosh> because that station is starting to clog
07:48:54  <PublicServer> <Phazorx> are we at train limit?
07:49:01  <PublicServer> <TheJosh> not that I know of
07:49:17  <PublicServer> <wild Ari> 600 trains
07:49:25  <PublicServer> <wild Ari> got about 150 left
07:49:46  <PublicServer> <Phazorx> my bad
07:49:51  <PublicServer> <TheJosh> can we get that limit raised?
07:50:21  <PublicServer> <Phazorx> in theory - yes
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07:57:12  <tneo> !rcon set max_trains
07:57:12  <PublicServer> tneo: you are not allowed to use !rcon
07:57:30  <PublicServer> <Phazorx> anyone workinf on Weißenfels docks?
07:57:39  <PublicServer> <wild Ari> not me
07:58:39  <tneo> !rcon set max_trains
07:58:39  <PublicServer> tneo: you are not allowed to use !rcon
07:58:43  <tneo> @op
07:59:07  <Phazorx> @op
07:59:07  <Cooper> Phazorx: Error: You don't have the channel capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
07:59:15  <Phazorx> ahhh
08:00:15  <tneo> huh?
08:00:30  <Phazorx> it doesnyt like me
08:00:33  <Phazorx> heya tneo
08:00:34  <tneo> @deop tneo
08:00:34  *** Cooper sets mode: -o tneo
08:00:37  <tneo> @op tneo
08:00:37  *** Cooper sets mode: +o tneo
08:00:45  <tneo> hey Phazorx long time no see :-)
08:00:52  <tneo> !rcon set max_trains
08:00:52  <PublicServer> tneo: Current value for 'max_trains' is: '600' (min: 0, max: 5000)
08:00:58  <Phazorx> yeah... sorry about that i been slacking
08:01:02  <tneo> !rcon set max_trains 1000
08:01:04  <tneo> !rcon set max_trains
08:01:04  <PublicServer> tneo: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
08:01:08  <tneo> there :-)
08:01:11  <tneo> @op Phazorx
08:01:11  *** Cooper sets mode: +o Phazorx
08:01:16  <tneo> :-)
08:01:20  <Phazorx> heh thanks
08:01:27  <PublicServer> <TheJosh> man this thing is a complex beast
08:01:28  <tneo> wy
08:01:52  <PublicServer> <TheJosh> Hey we got GOODS DROP basically empty all the time
08:02:10  <Phazorx> bottleneck somewher esle?
08:02:24  <Phazorx> imho oil is the issue atm
08:02:34  <PublicServer> <TheJosh> it was a ro-ro station, now its roll-in-roll-out
08:02:50  <PublicServer> <TheJosh> so the station is much more efficent
08:02:53  <Phazorx> roro = roll in roll out
08:02:59  <PublicServer> <wild Ari> weißenfels hafen is a bit of a problem imo
08:03:07  <PublicServer> <TheJosh> not roro
08:03:13  <PublicServer> <TheJosh> i mean entrance = exit
08:03:20  <PublicServer> <wild Ari> terminus
08:03:23  <PublicServer> <Phazorx> terminus
08:03:24  <PublicServer> <TheJosh> thats the one
08:04:10  <PublicServer> <TheJosh> anyway im gonna go now
08:04:31  <PublicServer> *** TheJosh has left the game (leaving)
08:04:31  <PublicServer> *** TheJosh has left the game (connection lost)
08:04:33  *** TheJosh has left #openttdcoop
08:06:46  <PublicServer> <wild Ari> trains cant enter the lower part of weißenfels anymore now
08:06:57  <PublicServer> *** tneo joined the game
08:06:58  <PublicServer> <Phazorx> docks?
08:07:12  <PublicServer> <wild Ari> we have a 90° turn there
08:08:04  <PublicServer> <Phazorx> you mean the docks i am playing with or something else?
08:08:13  <PublicServer> <wild Ari> the docks
08:08:24  <PublicServer> <wild Ari> its fine now
08:08:27  <PublicServer> <Phazorx> i see trains on both parts
08:08:33  <PublicServer> <Phazorx> but it is not done yet
08:14:49  <PublicServer> <Phazorx> that oil filed looks silly
08:14:55  <PublicServer> <Phazorx> pity someone did it :|
08:15:10  <PublicServer> <wild Ari> im more worries about BBH03 atm
08:15:23  <PublicServer> <wild Ari> looks like we have to expand the line to the oil pickup
08:15:37  <PublicServer> <Phazorx> looking into
08:15:52  <PublicServer> <Phazorx> but the reason why ir is overloaded - lots of oil goes from same place
08:16:04  <PublicServer> <Phazorx> network is not used equally across all tracks
08:16:10  <PublicServer> <wild Ari> aye
08:16:55  <PublicServer> <Phazorx> thattrack doesnt go to drop tho
08:17:44  <PublicServer> <Phazorx> merge is bad
08:17:50  <PublicServer> <tneo> which?
08:17:57  <PublicServer> <Phazorx> but most prblem - one lane is not enough for oil
08:18:11  <PublicServer> <wild Ari> its rather easy to expand though
08:18:25  <PublicServer> <wild Ari> cause it doesnt get much traffic form the sidelanes there
08:20:00  <PublicServer> <Phazorx> what's with silly maglev?
08:24:03  <PublicServer> <Phazorx> could have left a side shift there
08:27:56  <PublicServer> <Phazorx> tneo?
08:28:58  <PublicServer> <Phazorx> there is a mine on the way
08:29:26  <PublicServer> <Phazorx> shift?
08:29:41  <PublicServer> <wild Ari> tunnel
08:29:45  <PublicServer> <wild Ari> trains are slow and short
08:30:11  <PublicServer> <Phazorx> not that slow i'm afraid
08:30:20  <PublicServer> <Phazorx> needs 2 tunnles per 5 tiles
08:30:25  <PublicServer> <Phazorx> 3 per 8-9
08:30:44  <PublicServer> <wild Ari> hmm...
08:30:55  <PublicServer> <Phazorx> shift is more viable
08:31:01  <PublicServer> <Phazorx> there is room
08:31:50  <PublicServer> <wild Ari> ill just shift
08:31:56  <PublicServer> <wild Ari> theres room enough
08:32:13  <PublicServer> <tneo> ?
08:33:07  <Mark> morning
08:33:09  <PublicServer> <tneo> who's stopping trains?
08:33:12  <PublicServer> <tneo> hey mark
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08:34:32  <PublicServer> <Phazorx> err
08:34:42  <PublicServer> <Phazorx> dont shift back yet?
08:35:01  <Mark> !password
08:35:01  <PublicServer> Mark: pliers
08:35:10  <PublicServer> *** Mark joined the game
08:35:13  <PublicServer> <wild Ari> short bio/coffee break
08:35:47  <Mark> [10:00] <@tneo> !rcon set max_trains -> just !trains <value> is enough
08:36:46  <PublicServer> <tneo> ah ok thanks :-)
08:37:16  <PublicServer> <Mark> that's a lot of oil
08:40:12  <PublicServer> <Mark> breakfast time
08:40:13  <PublicServer> *** Mark has left the game (leaving)
08:40:13  <PublicServer> *** Mark has left the game (connection lost)
08:40:37  <PublicServer> <Phazorx> actually same here
08:40:46  <PublicServer> <Phazorx> but dont want to leave it broken
08:41:05  <Mark> are you still in russia?
08:41:38  <PublicServer> <Phazorx> ughm
08:41:46  <PublicServer> <Phazorx> why trains already pik new lines?
08:41:49  <Mark> in that case your breakfast times differ a lot from mine
08:41:50  <Mark> brb
08:42:47  <PublicServer> <Phazorx> anyone doing BBH03
08:42:52  <PublicServer> <tneo> i was
08:43:05  <PublicServer> <Phazorx> from north to E-W i mean
08:43:16  <PublicServer> <wild Ari> not me
08:43:22  <PublicServer> <tneo> yes
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08:44:34  <PublicServer> <Phazorx> i'll jump around new lane that is southbound
08:45:32  <PublicServer> <Phazorx> or not since someone just driled it through
08:45:34  <PublicServer> <Phazorx> one lane tho
08:45:39  <PublicServer> <Phazorx> but good enough for now i guess
08:45:45  <PublicServer> <tneo> yes
08:45:50  <PublicServer> <tneo> need to work on that a bit more
08:46:02  <PublicServer> <Phazorx> brb
08:46:32  <PublicServer> *** Kolo joined the game
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09:12:38  <phatmatt> !password
09:12:38  <PublicServer> phatmatt: bungle
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09:21:21  <^Spike^> !players
09:21:22  <PublicServer> ^Spike^: Client 293 (Orange) is Phazorx, in company 1 (Deutsche Bahn)
09:21:23  <PublicServer> ^Spike^: Client 301 (Orange) is Kolo, in company 1 (Deutsche Bahn)
09:22:01  <^Spike^> !password
09:22:01  <PublicServer> ^Spike^: bungle
09:22:13  <PublicServer> *** ^Sp1ke^ joined the game
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09:26:33  <PublicServer> <^Sp1ke^> why is there a goods station that accepts no goods? :)
09:26:58  <PublicServer> *** ^Sp1ke^ has joined company #1
09:27:39  <Phazorx> Mark, yup in russia
09:27:48  <Phazorx> and breakfast is 1st meal after waking up
09:28:09  <Phazorx> i wasnt hungry until now combined with breakfast not being ready i did delay my food a bi :)
09:28:22  <PublicServer> <^Sp1ke^> i'll just try to get some of the goods there fixed and added a platform so it does accept goods
09:28:45  <Phazorx> walk the station to some buildings
09:28:52  <PublicServer> <^Sp1ke^> already did :)
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09:29:51  <^Spike^> just let a small train pickup goods that are too much and deliver at the same station :)
09:29:53  <Ammler> Phazorx: "distant-join" the station ;-)
09:30:04  <PublicServer> *** phatmatt has left the game (connection lost)
09:30:20  <PublicServer> <Phazorx> oh yeah tha is available now too :)
09:30:31  <PublicServer> <Phazorx> why there are prios on BBH4?
09:30:44  <jonde> !password
09:30:44  <PublicServer> jonde: rifted
09:30:52  <PublicServer> <Phazorx> and lack of balancer :(
09:30:56  <PublicServer> <^Sp1ke^> eh...
09:30:57  <PublicServer> <^Sp1ke^> don
09:31:01  <PublicServer> <^Sp1ke^> don't ask me
09:31:08  <PublicServer> *** jondisti joined the game
09:31:24  <PublicServer> <^Sp1ke^> btw @ sprockhovel i just let the goods clear out.. then those 2 small trains can be deleted
09:31:41  <PublicServer> *** Phazorx has left the game (leaving)
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09:55:19  <moileroi> !password
09:55:19  <PublicServer> moileroi: behead
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10:03:25  *** ChanServ sets mode: +o ODM
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10:28:16  <Ammler> does someone know ruby?
10:28:25  <Ammler> or use?
10:28:35  <PublicServer> <^Sp1ke^> nop
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11:01:00  <Seppel> !password
11:01:00  <PublicServer> Seppel: creepy
11:01:07  <PublicServer> *** Sepp joined the game
11:03:13  <hylje> creepy
11:03:21  <hylje> Ammler: what do you need it for?
11:04:04  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
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11:04:34  <den> !password
11:04:34  <PublicServer> den: creepy
11:07:19  <PublicServer> *** phatmatt has left the game (connection lost)
11:09:44  <PublicServer> *** Sepp has left the game (leaving)
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11:09:44  <PublicServer> *** Game paused (not enough players)
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11:11:03  <Kolo> !save
11:11:03  <PublicServer> Saving game...
11:11:04  <PublicServer> Game saved
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11:17:42  <den> hm
11:18:21  <den> how start nightly version?
11:19:04  *** phatmatt has quit IRC
11:25:25  <Ammler> den: visit our wiki
11:25:36  <Ammler> @wiki Quickstart
11:25:37  <Cooper> http://www.openttdcoop.org/wiki/Quickstart
11:26:09  <den> in arch=)
11:26:44  <den> /home/den/bin/openttd/openttd-trunk-r16137-linux-generic-i686/openttd: error while loading shared libraries: libicui18n.so.38: cannot open shared object file: No such file or directory
11:27:02  <^Spike^> install the package that contains that library?
11:27:44  <den> i have installed 0.7.0
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11:37:18  <Ammler> binaries from openttd.org aren't useable for usual linux distros
11:37:29  <Ammler> only for debian and ubuntu, afaik.
11:37:58  <Ammler> which use acient libs
11:38:38  <KenjiE20> and depends on libicu, which only deb seems to ship with
11:38:50  <KenjiE20> hi btw
11:39:45  <Ammler> den: ask at #openttd for support
11:40:34  <den> tnx
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12:05:04  <^Spike^> !players
12:05:05  <PublicServer> ^Spike^: There are currently no clients connected to the server
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12:26:11  <planetmaker> Ammler> [13:37:18] binaries from openttd.org aren't useable for usual linux distros <--- that's plain wrong
12:26:34  <Ammler> hehe :P
12:26:52  <planetmaker> yeah. And you know it :(
12:27:58  <Ammler> well, depense what "usual" is ;-)
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12:35:09  <Ammler> !s/usual/all/
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13:11:41  <Phazorx> !players
13:11:42  <PublicServer> Phazorx: There are currently no clients connected to the server
13:23:26  <Xaroth> o/
13:35:17  <Xaroth> Ammler: did you get a chance to test the filtering thingie?
13:36:03  <Ammler> yeah, it is like a adv. search.
13:36:33  <Xaroth> so it's.. useful then?
13:41:19  <Ammler> dunno.
13:41:23  <Ammler> will show
13:41:58  <Ammler> is it possible to have the sorting for the mapsize calculated?
13:42:52  <Xaroth> yeh, i'm using some wierd component for that, i'll need a way to figure out how to efficiently do sorting for that
13:44:53  <Ammler> and then the filter just a option >= and <=
13:45:03  <Ammler> same with rev
13:46:43  <Xaroth> revision isn't bound to any integral limitations
13:46:50  <Xaroth> so you can't really filter on that
13:47:01  <Xaroth> well, you can filter on like's, but that's about it
13:47:12  <Xaroth> might add > < later on
13:49:25  <Ammler> well, you could filter like it is sorted
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15:20:28  <Phazorx> Ammler / Xaroth this is the thing developers hate the mst - everexpanding noneexistant technical requirement brief :o)
15:21:10  <Ammler> hehe, well he asked for :-)
15:21:25  <Andel> Ammler: random Q
15:21:38  <Andel> how do I change the shares setting using rcon?
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15:21:55  <Andel> is it rcon pwd shares_value=on
15:22:03  <Ammler> @man is
15:22:04  <Cooper> http://wiki.openttd.org/is
15:22:18  <Ammler> Andel: there is table with the parameters
15:22:35  <Ammler> and you know, you can't change company settings.
15:22:42  <Phazorx> Ammler: every time developer asks "do you want anything else?" one expects "no, it is perfect now"
15:22:42  <Ammler> (over console)
15:22:49  <Andel> so if the game is in play, I can't change anything
15:22:50  <Andel> bugger
15:22:57  <Ammler> why not?
15:23:04  <Ammler> companies have a nice gui
15:23:21  <Ammler> rcon is only needed for default/global settings
15:23:31  <Andel> yes but I can't turn on buying shares
15:23:31  <Andel> :P
15:23:40  <Ammler> ah, that crap
15:23:43  <Andel> I want to turn on allow_shares
15:23:49  <Andel> lol
15:23:52  <Ammler> well, that is possible
15:23:59  <Ammler> afaik
15:24:09  * Phazorx whistles while looking at ceiling "one can hack h map to change any settings"
15:24:09  <Ammler> I just don't care about that ;-)
15:24:12  <Andel> does it need to be "economy.allow_shares=on" or...?
15:24:24  <Ammler> I thought, you speak about Infra sharing
15:24:48  <Andel> no
15:24:53  <Andel> got that on
15:25:00  <Andel> need to reduce the delay
15:25:03  <Andel> but thats by the by
15:25:08  <Andel> actually
15:25:09  <Andel> h
15:25:19  <Andel> what is the syntax for any setting change?
15:25:34  <Xaroth> Phazorx: eh?
15:25:37  <Ammler> rcon <pw> setting ...
15:25:42  <Andel> is it "category.setting=value"?
15:25:46  <Xaroth> everexpanding what ? :P
15:25:49  <Ammler> Andel: or use autopilot ;-)
15:25:52  <Andel> or just "setting=value"?
15:25:55  <Andel> heh - true
15:26:00  <Andel> it's jontys server though
15:26:15  <Ammler> rcon <pw> set setting=value
15:26:21  <Ammler> rcon <pw> "set setting=value"
15:26:22  <Andel> ok
15:26:23  <Andel> ta
15:26:27  <Xaroth> ah, nm
15:26:56  <Phazorx> Xaroth: options hat gme is tarted with are part of the save file, which overrides quite some changes done with preferences of ottd
15:27:13  <Phazorx> but one can change the save file in a way that game would thing these options been there like that
15:27:27  <Xaroth> yeh
15:27:31  <Phazorx> shares buy/sell is one of these
15:27:33  <Andel> oke - thanks Ammler
15:27:51  <Xaroth> and re: ever expanding, i was expecting that
15:27:52  <Phazorx> turning  inflation on/off is not advisable on other hand
15:27:56  <Ammler> of course, it has no "="
15:27:57  <Xaroth> as horrifying that might sound :P
15:28:00  <Ammler> just a space
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15:28:09  <Phazorx> Xaroth: it oes not mean that is good nd should be like hat :)
15:28:18  <Xaroth> yep :P
15:28:32  * Phazorx fights for proper developmnt cycle
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15:28:41  <Xaroth> but i'm trying to get some activity going on people using AutoTTD ... hopefully at some point get the topic going a bit
15:28:48  <Phazorx> which is 80% thinking what is o be done and 20% doing that is ight
15:28:50  <Xaroth> and this is too small a project to have a proper dev cycle :/
15:28:51  <Phazorx> *right
15:29:12  <Xaroth> as using a properdev cycle with the whole shebang will take up 50x more time than available :P
15:29:42  <Phazorx> for small projects it is not advisable, but you can never tell which projects can grow big
15:29:48  <Phazorx> like noai or pbs :)
15:29:49  <Xaroth> yep
15:30:15  <Xaroth> well i just hope people get interested and break the monologue i have going in the topic itself
15:30:32  <Xaroth> maybe at some point have some unix people who are capable of C# port some stuff to mono/unix
15:30:40  <gleeb> Link me, I'll post my intent to do a GTK front end :P
15:30:54  <Xaroth> http://www.tt-forums.net/viewtopic.php?f=29&t=43252
15:32:28  <gleeb> Not right now, mind. Guild Warsing.
15:32:41  <Xaroth> ofcourse not
15:32:53  <Xaroth> I don't think the project is stable enough to allow porting
15:33:19  <gleeb> Early in the project is the best time.
15:33:42  <Xaroth> I plan on adding basic features, release 0.1.2.X to be somewhat 'usable', after which I can focus making it more 'pretty'.. IE adding coding standards, adding portability changes
15:34:04  <gleeb> I hate those words ¬_¬
15:34:17  <gleeb> 'coding standards'
15:34:21  <Xaroth> so do I, but it's stuff that has to be done :/
15:34:26  <gleeb> They make me shiver.
15:34:36  <Xaroth> if you'd look at the source on sf you'd notice i work with no standard what-so-ever
15:34:58  <Xaroth> which has always annoyed myself.. every project i went into i tried to use standards.. but after around.. 2 letters of code that idea went out the window
15:34:59  <gleeb> I have some level of standard, but only in that I just make it look nice to me.
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16:06:52  <mathi> hello
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16:40:55  <DASPRiD> narc, :þ
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16:55:05  <phatmatt> !password
16:55:05  <PublicServer> phatmatt: starry
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17:14:36  <tneo> !playercount
17:14:36  <PublicServer> tneo: Number of players: 1
17:14:40  <tneo> !players
17:14:42  <PublicServer> tneo: Client 330 (Orange) is phatmatt, in company 1 (Deutsche Bahn)
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17:24:43  <planetmaker> good evening
17:25:01  <gleeb> Or is it?
17:25:22  <hylje> it's not an evening at all! BWAHAHAHAHAHAAa
17:26:09  <Xaroth> o_O
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17:36:45  <Xaroth> !password
17:36:45  <PublicServer> Xaroth: wisely
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18:10:34  <mitooo> !playercount
18:10:34  <PublicServer> mitooo: Number of players: 0
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18:14:39  <Xaroth> I can get on if you want to play
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20:07:17  <De_Ghosty> can't wait can't wait
20:07:29  <De_Ghosty> tb harddrives are almost below 100cad each :o
20:09:10  <Razaekel> 330USD for a 2TB WD drive with 64MB cache
20:09:12  <Razaekel> O.o
20:10:31  *** WebIRC-77 has joined #openttdcoop
20:10:41  <WebIRC-77> !password
20:10:41  <PublicServer> WebIRC-77: please connect to irc with your nick
20:10:45  <WebIRC-77> !password
20:10:45  <PublicServer> WebIRC-77: please connect to irc with your nick
20:10:50  <WebIRC-77> !password
20:10:50  <PublicServer> WebIRC-77: please connect to irc with your nick
20:10:59  <WebIRC-77> !nick PeterT
20:11:08  <WebIRC-77> !name Peter
20:11:22  <planetmaker> you need to change that in the web interface
20:11:34  <planetmaker> !playercount
20:11:34  <PublicServer> planetmaker: Number of players: 0
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20:11:43  <amehad> !password
20:11:43  <PublicServer> amehad: polled
20:11:48  <amehad> !help
20:11:48  <PublicServer> amehad: http://www.openttdcoop.org/wiki/IRC_Commands
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20:19:53  <De_Ghosty> :o
20:19:56  <De_Ghosty> it's below 100
20:20:01  <De_Ghosty> time to get new harddrives
20:20:02  <De_Ghosty> wait
20:20:07  <De_Ghosty> window 7 is not out
20:20:07  <De_Ghosty> damn
20:20:12  <De_Ghosty> :O
20:20:18  <De_Ghosty> when is win7
20:21:13  <KenjiE20> rc1 is in two days
20:21:24  <KenjiE20> 7days for the public
20:21:57  <De_Ghosty> i want complete thingy majig
20:22:04  <De_Ghosty> i don't want to install os
20:22:05  <De_Ghosty> over
20:22:07  <De_Ghosty> and over
20:22:08  <De_Ghosty> and over
20:22:09  <KenjiE20> that'll be a few moths yet
20:22:09  <De_Ghosty> again
20:22:10  <De_Ghosty> lol
20:22:15  <De_Ghosty> i know
20:22:15  <KenjiE20> months*
20:22:15  <De_Ghosty> damn
20:22:34  <KenjiE20> heh, MS Windows, powered by moths
20:22:36  <De_Ghosty> i am waiting for it to come out before i expand my storage
20:23:25  <KenjiE20> any particular reason? or just because you can do everything at once?
20:24:27  <De_Ghosty> so i can do everything at once
20:24:42  <De_Ghosty> i hope it comes with my board's raid driver
20:24:50  <De_Ghosty> so i don't have to bust out floppies
20:25:10  <De_Ghosty> was such a hassle when stuff breaks and i had to open my case to get a floppy drive in
20:25:44  <KenjiE20> afaik Windows 6.* ships with generic and compatible RAID drivers now
20:25:59  <De_Ghosty> whaT?
20:26:03  <De_Ghosty> window 6?
20:26:06  <De_Ghosty> vista?
20:26:16  <KenjiE20> that's what Win7 is; Version 6.1
20:26:22  <De_Ghosty> o
20:26:26  <De_Ghosty> does it?
20:26:27  <De_Ghosty> nice
20:26:30  <Markk> NT 6.1
20:26:35  <KenjiE20> full build number is somthing like 6.1.7000 iirc
20:26:47  <KenjiE20> well 6.1.7100 for RC
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21:27:28  <^Spike^> !password
21:27:28  <PublicServer> ^Spike^: remade
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21:29:05  <PublicServer> *** Game unpaused (enough players)
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21:42:47  <Mark> !password
21:42:47  <PublicServer> Mark: milked
21:42:57  <PublicServer> *** Mark joined the game
21:42:59  <PublicServer> <Mark> 'lo
21:43:07  <PublicServer> <^Sp1ke^> ellow
21:43:18  <PublicServer> <Razaekel> ey mark
21:43:35  <PublicServer> <Kenji> :/ who added the 2 extra rails for pax?
21:43:36  <PublicServer> <Thraxian|Work> hey there
21:43:48  <PublicServer> <Kenji> cause whoever did broke CL's all over the place
21:44:21  <PublicServer> <^Sp1ke^> well wanted to.. never connected them anywhere
21:44:27  <PublicServer> <^Sp1ke^> and never edited any CLs
21:44:47  <PublicServer> <Kenji> heitershiem has
21:44:54  <PublicServer> <^Sp1ke^> i didn't do heitersheim
21:45:09  <PublicServer> <^Sp1ke^> i never touched any station
21:45:21  <PublicServer> *** Kenji has joined company #1
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21:45:55  <PublicServer> <Razaekel> imo sprockhovel should either be moved a bit or replaced with terminus
21:47:26  <PublicServer> <Razaekel> ok, this TheJosh guy needs a lesson on building good stations
21:48:01  <PublicServer> <Kenji> >_< weiss is ...... yea
21:48:12  <PublicServer> <Kenji> my marshalling yard :'(
21:48:17  <PublicServer> *** Thraxian|Work has joined company #1
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21:49:09  <PublicServer> <Kenji> would anyone actually mind/care if I binned the pax maglevs?
21:49:18  <PublicServer> <^Sp1ke^> i don't..
21:49:23  <PublicServer> <^Sp1ke^> stralsund would be happy with that
21:49:24  <PublicServer> <Razaekel> xeyrus would
21:49:34  * Mark would
21:49:38  <PublicServer> <Razaekel> he's the one that put them in
21:49:54  <PublicServer> <Kenji> it's sort of pointless to spam 4 cities worth of pax at a station and plan designed for one
21:50:14  <PublicServer> <Razaekel> then we just need more trains, lol
21:51:08  <PublicServer> <Kenji> pax was supposed to be an aside, not the focus >_>
21:51:20  <PublicServer> <Kenji> so aside it doesn't even get tracks on the plan
21:53:46  <PublicServer> <Razaekel> man these turbobuses are fast
21:55:07  <PublicServer> <^Sp1ke^> still need to find a way to get load off stralsund :/
21:55:18  <PublicServer> <Razaekel> the BEAST!
21:55:20  <PublicServer> <^Sp1ke^> best would be delete some busses i guess
21:55:31  <PublicServer> <Kenji> I got a better idea
21:55:36  <PublicServer> <^Sp1ke^> *runs*
21:55:41  <PublicServer> <^Sp1ke^> am i safe yet? :)
21:55:41  <PublicServer> <Kenji> we'll make use of the magle
21:55:43  <PublicServer> <Razaekel> da beast?\
21:56:02  <PublicServer> <^Sp1ke^> delete all those busses and replace for maglev?
21:56:47  <PublicServer> *** Thraxian|Work has left the game (leaving)
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21:57:03  <PublicServer> <Kenji> there, maglev no ferrying away
21:57:06  <PublicServer> <Kenji> now*
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21:58:48  <PublicServer> <^Sp1ke^> hmmm not letting the turbobusses transfer? :)
21:59:05  <PublicServer> <Kenji> yea, dropped 7k already
21:59:09  <PublicServer> <^Sp1ke^> idd
22:01:25  <PublicServer> <^Sp1ke^> maybe also let some busses not transfer?
22:01:55  <PublicServer> <Kenji> meh, busses it can probably cope with
22:02:34  <PublicServer> <^Sp1ke^> well reached the rv limit.. with those busses... wanted to add some to herten to transfer but well
22:02:50  <PublicServer> <Kenji> well I don't think we need the ALL
22:02:55  <PublicServer> <Razaekel> replace them
22:03:00  <PublicServer> <^Sp1ke^> ?
22:03:11  <PublicServer> <Razaekel> there should be a CapaCity bus
22:03:18  <PublicServer> <Kenji> you could reorder them though, have them run between the cities
22:03:32  <PublicServer> <Razaekel> MB CapaCity
22:03:35  <PublicServer> <Razaekel> 192 pax
22:03:44  <PublicServer> <Kenji> 50mph though
22:04:12  <PublicServer> <Razaekel> meh
22:04:18  <PublicServer> <Kenji> true
22:04:21  <PublicServer> <Razaekel> 50 vs 75, so what
22:04:40  <PublicServer> <^Sp1ke^> extra long trams? ;)
22:06:20  <PublicServer> <Kenji> lulz
22:06:25  <PublicServer> <^Sp1ke^> lol
22:06:37  <PublicServer> <Razaekel> this is gonna be expensive
22:06:48  <PublicServer> <^Sp1ke^> about 250*30k :)
22:06:57  <PublicServer> <Razaekel> 1.2M
22:07:02  <PublicServer> <Kenji> I'm gonna reduce and deugly the bus center a bit
22:07:23  <PublicServer> <^Sp1ke^> and since the capacity is used also reduce the number of busses? :)
22:07:43  <PublicServer> <Kenji> yea that's probably an idea
22:07:53  *** Levi has joined #openttdcoop
22:08:11  <PublicServer> <^Sp1ke^> cause atm the number of pax @ hbf drops since there are less busses
22:09:11  <PublicServer> <Kenji> lol, they just keep coming
22:11:54  <PublicServer> <Razaekel> 291 capacitys
22:12:04  <PublicServer> <^Sp1ke^> time to delete a few from some stations
22:12:46  <PublicServer> <Razaekel> actually
22:12:49  <PublicServer> <^Sp1ke^> what
22:12:52  <PublicServer> <Razaekel> the capacitys are all full
22:13:05  <PublicServer> <^Sp1ke^> true..
22:13:07  <PublicServer> <Razaekel> haberstadt has 16k+
22:13:15  <PublicServer> <Razaekel> greifswald is 14k+
22:13:18  <PublicServer> <^Sp1ke^> greif 14k
22:13:22  <PublicServer> <^Sp1ke^> bruch 200
22:13:23  <PublicServer> <Kenji> take some off the stral tranfser
22:13:30  <PublicServer> <Kenji> and run them as locals
22:13:44  <PublicServer> <Razaekel> there's only one station per city
22:14:29  <PublicServer> <Kenji> locals as in between cities
22:15:38  <PublicServer> <^Sp1ke^> lol
22:17:02  <PublicServer> <^Sp1ke^> btw isn
22:17:18  <PublicServer> <^Sp1ke^> isn't it better to let the busses enter at one corner and exit at the opposite one?
22:17:40  <PublicServer> <Kenji> not noticed a difference tbh
22:17:44  <PublicServer> <^Sp1ke^> fomr some reason they all like to take the first lane atm
22:17:48  <PublicServer> <^Sp1ke^> for*
22:17:51  <PublicServer> <Razaekel> ahh kenji
22:17:55  <PublicServer> <Razaekel> it needs to be bigger
22:17:58  <PublicServer> <Razaekel> :-/
22:18:10  <PublicServer> <Kenji> take some busses off that route
22:18:13  <PublicServer> <Razaekel> no
22:18:23  <PublicServer> <Kenji> and run them between the satellites
22:19:39  <PublicServer> <^Sp1ke^> annoying town ppl want to live everywhere...
22:19:43  <PublicServer> <^Sp1ke^> even at a busstop
22:19:44  <PublicServer> <^Sp1ke^> :)
22:22:10  <PublicServer> <^Sp1ke^> and well everything is worth a try right with the entrance? :)
22:24:04  <PublicServer> <^Sp1ke^> they seem to go to stations more evenly..
22:24:14  <PublicServer> <Kenji> flow is bad
22:24:30  <PublicServer> <^Sp1ke^> yep.. just need to fun an optimal way for the stations
22:24:53  <PublicServer> <Razaekel> lol, the buses are backed up to haberstadt
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22:25:25  <PublicServer> <Kenji> tbh we don't need to be sending this much transfer
22:25:26  <PublicServer> <^Sp1ke^> can i remove some busstops for a try?
22:25:44  <PublicServer> <Kenji> spike I just reversed that
22:25:53  <PublicServer> <^Sp1ke^> oki
22:26:14  <PublicServer> <Razaekel> there we go, better flow
22:26:15  <PublicServer> <Kenji> they flow better with  no stops along the line they enter at
22:26:26  <PublicServer> <Kenji> but less capacit
22:26:27  <PublicServer> <Kenji> +y
22:26:32  <PublicServer> <Razaekel> meh
22:26:36  <PublicServer> <Razaekel> flow > capacity
22:26:37  <PublicServer> <^Sp1ke^> but with the pathfinding it's the same with trains
22:26:48  <PublicServer> <^Sp1ke^> no they have no shortest route to go through this part
22:26:53  <PublicServer> <^Sp1ke^> now*
22:27:04  <PublicServer> <^Sp1ke^> the distance from entrance to exit is always the same
22:27:07  <PublicServer> <Kenji> flow seems worse
22:27:22  <PublicServer> <Kenji> they back up on the nearer ones more often
22:27:45  <PublicServer> *** SmatZ joined the game
22:27:50  <PublicServer> <Razaekel> just leave it be
22:28:57  <PublicServer> <SmatZ> oh noes! who destroyed eyecandy at Weißenfels Docks :(
22:29:04  <PublicServer> <SmatZ> boohooo :(
22:29:23  <PublicServer> <^Sp1ke^> read the sign that says improvement and name?
22:29:50  <PublicServer> <SmatZ> :-(
22:30:55  <PublicServer> *** Kenji has left the game (connection lost)
22:32:35  <PublicServer> <^Sp1ke^> flow in bus stop does seem better...
22:32:48  <PublicServer> *** AmmIer joined the game
22:34:58  <PublicServer> <SmatZ> missing signals...
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22:38:59  <PublicServer> <AmmIer> I am wondering, this game still runs smooth
22:39:11  <PublicServer> <AmmIer> so many ships
22:39:18  <PublicServer> <^Sp1ke^> enough bouys?
22:39:23  <PublicServer> <AmmIer> many rvs
22:39:30  <PublicServer> <AmmIer> don't think so
22:39:46  <PublicServer> <AmmIer> I didn't use bouys
22:39:47  <PublicServer> <^Sp1ke^> strong server/clients? :)
22:40:01  <PublicServer> <AmmIer> nothing changed there
22:40:25  <mib_aj4pttqc> !ver
22:40:33  *** mib_aj4pttqc is now known as Kupuham
22:41:37  <gleeb> I bet I can make it lag.
22:41:49  <gleeb> I just have to... y'know.
22:41:52  <gleeb> ...connect.
22:42:12  <Levi> !revision
22:42:12  <PublicServer> Levi: Game version is r16137
22:42:16  <Levi> !dl win32
22:42:16  <PublicServer> Levi: http://binaries.openttd.org/nightlies/trunk/r16137/openttd-trunk-r16137-windows-win32.zip
22:43:04  <Kupuham> Been trying to figure out why I had a version mismatch.....Amazing how a 2 is not a 3
22:43:10  <Levi> !password
22:43:10  <PublicServer> Levi: clutch
22:43:22  <PublicServer> *** Levi joined the game
22:43:43  <PublicServer> <Levi> ... and I missed all the building again. Damn.
22:44:07  *** ^Spike^ has quit IRC
22:44:13  <PublicServer> *** Razaekel has left the game (leaving)
22:44:14  <PublicServer> *** Razaekel has left the game (connection lost)
22:44:43  <PublicServer> <^Sp1ke^> hmmm stralsund almost back where we were.. 27k was 33k :) shortly dow fo 20k :)
22:44:46  <PublicServer> <^Sp1ke^> down to*
22:45:03  <PublicServer> <^Sp1ke^> oh well time to sleep
22:46:00  *** Kupuham has quit IRC
22:46:03  <PublicServer> *** Kupuham joined the game
22:47:47  <PublicServer> <Levi> OMG TL1 goods trains...
22:47:51  <PublicServer> <Kupuham> Waw Oilrigs
22:48:01  <PublicServer> <Levi> that is quite epic if I may say so
22:48:03  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
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22:48:08  <PublicServer> <SmatZ> haha
22:48:33  <PublicServer> <AmmIer> SmatZ: trying to "clean" the streets ;-)
22:49:36  <PublicServer> <SmatZ> AmmIer, I would never believe it was you trying to bribe someone... such a gentleman :-)
22:49:41  <PublicServer> <Levi> not only goods, pax as well... strange idea but I like it :)
22:49:55  <PublicServer> <AmmIer> :-P
22:50:14  <PublicServer> <Kupuham> All about the people I guess
22:50:15  <PublicServer> <AmmIer> Levi: try to make those trains longer ;-)
22:50:58  <PublicServer> <Levi> No, they are great :)
22:51:13  <PublicServer> <Levi> zooming around
22:51:30  <PublicServer> <Levi> i guess quite useless actually
22:51:49  <PublicServer> <Kupuham> The constant stream of busses is quite amusing o.o
22:52:05  <PublicServer> <Kupuham> Guess I dont watch your games too much
22:52:22  <PublicServer> <Levi> This one seems actually different. Way stranger than usual.
22:52:26  <PublicServer> *** SmatZ has left the game (leaving)
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22:54:04  <PublicServer> <Levi> Oh my god the oil platforms in the corner. What the hell.
22:54:25  <PublicServer> <AmmIer> I consider that as "bug" ;-)
22:54:38  <PublicServer> <Levi> more like a bug nest
22:55:20  *** ZarenorDarkstalker has quit IRC
22:55:31  <PublicServer> <Levi> and there's more along the coast... this game is way too strange for me to fully comprehend :)
22:55:50  <PublicServer> <Kupuham> Guess it all began with gvt allowing offshore drilling
22:56:52  <PublicServer> <AmmIer> yexo should reduce the prohibility per nowater edge
22:57:47  <PublicServer> <Kupuham> my screen scrooling get's sluggish, that's normal right?
22:58:04  <PublicServer> <Levi> I guess I'll just go and get some sleep, it's way too late and I've written way too much Java in the day to be able to usefully contribute anything here...
22:58:12  <PublicServer> <Kupuham> scrolling***
22:58:56  <PublicServer> <Levi> have fun everyone
22:59:01  <PublicServer> *** Levi has left the game (connection lost)
22:59:01  <PublicServer> *** Game paused (not enough players)
22:59:07  <Levi> oups
22:59:19  <Levi> should I come back in, were you doing anything?
22:59:34  <Ammler> he
22:59:49  <Ammler> !rcon unpause
22:59:49  <PublicServer> Ammler: you are not allowed to use !rcon
22:59:53  <Ammler> hihi
23:00:03  <PublicServer> *** AmmIer has left the game (leaving)
23:00:04  <PublicServer> *** AmmIer has left the game (connection lost)
23:00:21  <KenjiE20> lol, that can't be good
23:00:32  <Levi> what's broken now? :)
23:00:44  <KenjiE20> probably Ammler
23:01:12  <Ammler> I am defect.
23:01:22  <Ammler> need to recover, so good night.
23:01:34  <KenjiE20> nite
23:01:42  <PublicServer> <Kupuham> 'Night
23:02:35  <PublicServer> <Kupuham> What caused the oilrigs? That's from the grf's?
23:02:46  <Ammler> no
23:02:55  <PublicServer> <Kupuham> Private initiative?
23:03:02  <Ammler> that is because of the nowater edges patch
23:03:29  <Ammler> because there is no water around the map, all oilrigs have to appear on the little water left.
23:03:38  <PublicServer> <Kupuham> oh
23:06:39  <PublicServer> <Kupuham> So, what's the current issue?
23:08:13  <PublicServer> *** Kupuham has left the game (leaving)
23:08:13  <PublicServer> *** Kupuham has left the game (connection lost)
23:09:57  *** Booth has joined #openttdcoop
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23:22:25  <SuperBernd> !password
23:22:25  <PublicServer> SuperBernd: twines
23:22:36  <PublicServer> *** nik joined the game
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23:51:40  <andrsimp> !password
23:51:40  <PublicServer> andrsimp: coated
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