Config
Log for #openttdcoop on 7th May 2009:
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00:09:26  <PeterT> !password
00:09:26  <PublicServer> PeterT: inbred
00:09:35  <PeterT> anyone in the game?
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00:10:56  <PeterT> will someone join me please?
00:11:36  <PublicServer> <Peter> can somone join me please?
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00:41:12  <WatGhost> !date
00:41:13  <PublicServer> WatGhost: 28 Jul 2301
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05:01:34  <De_Ghost> !wiki
05:01:34  <PublicServer> De_Ghost: http://www.openttdcoop.org/wiki/Main_Page
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06:28:01  <Thijs> !password
06:28:01  <PublicServer> Thijs: backer
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08:33:18  <ODM> !password
08:33:18  <PublicServer> ODM: dearth
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08:36:20  <ODM> sorry:P
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09:33:16  <Mark> morning
09:34:10  <Booth> morning
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09:59:15  <SmatZ> !unpause
09:59:15  <PublicServer> *** SmatZ has unpaused the server.
09:59:22  <SmatZ> ....
09:59:31  <SmatZ> fubar
09:59:41  <PublicServer> *** SmatZ has joined spectators
09:59:43  <PublicServer> *** SmatZ has joined company #1
09:59:57  <SmatZ> !rcon unpause
09:59:57  <PublicServer> SmatZ: Manual unpausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual unpausing.
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10:00:14  <SmatZ> !rcon set network.min_active_clients
10:00:14  <PublicServer> SmatZ: Current value for 'network.min_active_clients' is: '2' (min: 0, max: 255)
10:00:24  <SmatZ> ah well
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10:44:55  <Ammler> SmatZ: !pause and !unpause
10:45:03  <davis`> !playercount
10:45:03  <PublicServer> davis`: Number of players: 0
10:45:25  <Ammler> (it changes min_active_clients)
10:46:08  <SmatZ> ah
10:46:17  <SmatZ> [11:59:14] <SmatZ> !unpause
10:46:23  <SmatZ> but why it didn't work
10:46:24  <SmatZ> ?
10:50:02  <Ammler> oh
10:50:11  <Ammler> it just set it pack to 2
10:50:15  <Ammler> back*
10:51:58  <Ammler> so in your case, use min_active_clients and set it back with !unpause
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10:58:39  <Sol2> anybody can explain why 2-way PBS is placed in opposite direction at the merging area nearby to the "Factory Drop" station in PZG#5
10:58:44  <Sol2> '_'?
11:03:37  <Sol2> and i'm also wondering why they put 2way exit signal and then 2 way combo just in front of merging line in a row?
11:03:44  <Sol2> i cannot understand y
11:07:21  <Booth> erm as they work
11:07:29  <Booth> 2 way psb act as a penalty
11:08:02  <Sol2> oh
11:08:17  <Booth> 2 way exit and combo iirc creates a sdhort prior
11:08:26  <Sol2> oh
11:08:28  <Sol2> short prios
11:08:31  <Sol2> oh
11:08:32  <Sol2> i c
11:08:35  <Sol2> thx
11:08:40  <Booth> does that help?
11:08:42  <Sol2> yeah
11:08:46  <Sol2> really helpful
11:08:55  <Booth> its a nice game isnt it
11:09:06  <Sol2> yeah
11:09:11  <Sol2> i'm learning from it everyday
11:09:11  <Sol2> XD
11:09:28  <Booth> then soon you be ble to build like me
11:09:32  <Sol2> and one question
11:09:39  <Booth> yeah
11:10:10  <Sol2> is it always better to make 1->3 splitters in a row at the entry of station than 1->4 or more splitter ?
11:10:29  <Booth> well depends on train length
11:10:40  <Booth> 1 ->3 works well with short lentghs
11:10:48  <Booth> as they have low loading time
11:11:03  <Booth> i would say max per track is 1 - 7
11:11:13  <Booth> but its always better to have 2 splits
11:11:17  <Booth> and a short waiting area
11:11:37  <Sol2> in PZG5, whole train length is limited to 3block but in my game some trains occupy 7 blocks each
11:12:20  <Ammler> 3 tile train has same loading time than a 64 tile train
11:12:26  <Booth> are you playing your own SP game?
11:12:33  <Sol2> yeap
11:12:49  <Booth> i thought loading time was relative to train length
11:13:07  <planetmaker> nope.
11:13:18  <Booth> dont base verything on PZG 5
11:13:22  <planetmaker> each wagon is un/loaded at the same time with its given speed
11:13:23  <Booth> its a good game
11:13:30  <Booth> but its not perfect
11:13:44  <Sol2> but surely
11:13:47  <Sol2> it's better than me XD
11:13:58  <Booth> ooh yeah
11:14:09  <Sol2> so i'm studying from it
11:14:13  <Sol2> adjusting to my style
11:14:13  <Ammler> Booth: which is perfect?
11:14:18  <Booth> its probably the best game that has ever been published for building technique
11:14:37  <Booth> well ammler if you can get perfect then no one would ever want to play with you
11:14:45  <Sol2> and still i hav lots of places to be fixed
11:14:53  <Ammler> pzg5 is mainly PILE_TRANSPORT with newer features
11:15:07  <Ammler> that was the idea behind it.
11:15:11  <Booth> and twice as many trains
11:15:25  <Booth> 8 track ML
11:15:38  <Booth> if PZ eer has a game on again
11:15:44  <Booth> we should do something like that
11:16:11  <Sol2> oh
11:16:15  <Sol2> it works fine
11:16:29  <Sol2> 2way exit-combo in a row gave the line a short priority
11:16:29  <Booth> what works fine?
11:16:41  <Booth> thats what i said
11:17:01  <Booth> only good for short trainas
11:17:34  <Ammler> Sol2: you do use our bot that many times, never uses @wiki Prios ?
11:17:38  <Ammler> d
11:17:52  <Sol2> i adjusted it in lane switching area w/ adjusting signals also a bit
11:18:02  <Sol2> @wiki Prios
11:18:03  <Cooper> http://www.openttdcoop.org/wiki/Prios
11:18:06  <tneo> hmm I get compilation errors
11:18:11  <Sol2> lol? i've seen it
11:18:32  <Sol2> yeah it works fine
11:19:29  <Sol2> i deleted one signal so if a train is in that lane has lower prios then other train which is heading for going straight don't need to wait at the split area
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11:23:16  <Ammler> tneo: make clean :-)
11:24:04  <Ammler> I use make clean now almost everytime I patching/reverting
11:25:46  <Sol2> http://www.openttdcoop.org/wiki/Image:Jason_Bourne_Transport%2C_2108%EB%85%84_2%EC%9B%94_7%EC%9D%BC.png
11:25:53  <Sol2> how about this entry
11:26:38  <Sol2> just ignore the prio line and uncompleted line at SE
11:26:47  <Ammler> hmm, we should setup a image hoster
11:26:58  <Ammler> Booth: isn't the only one ;-)
11:28:16  <tneo> but I like that station patch...
11:28:35  <Ammler> tneo: you have to wait for it.
11:28:56  <Ammler> they have changed code this week
11:29:05  <Ammler> but the patcher already is aware of
11:29:52  <tneo> ok
11:36:18  <Sol2> trains have been crashed :(
11:39:38  <tneo> grmbl not working, have I do it all manual now Ammler ?
11:39:58  <Ammler> autostart?
11:40:32  <Ammler> tneo: cd ps.openttdcoop.org-3979-svn
11:40:53  <Ammler> patch -Rp0 < ../patches/station_gui.diff
11:41:11  <Ammler> patch -p1 < ../patches/nomod.patch
11:41:25  <Ammler> make clean
11:41:27  <Ammler> make
11:41:59  <Ammler> you did svn update for autostart, I assume.
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11:46:15  <tneo> yes I did
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11:46:49  <tneo> Mark, how do you cope with shortcuts?
11:48:36  <tneo> hmmm
11:49:28  <tneo> xchat doesn't like dvorak
11:51:05  <Mark> tneo: so far i just use the same ones
11:51:16  <Mark> so different position
11:51:50  <tneo> hmmm
11:51:58  <Mark> i might change the windows defaults to the old positions though
11:52:11  <Mark> and inopenttd theyre not changeable
11:52:41  <tneo> annoying that is ;)
11:52:58  <Mark> yes
11:53:17  <tneo> patch -Rp0 < ../patches/station_gui.diff
11:53:17  <tneo> bash: ../patches/station_gui.diff: No such file or directory
11:53:24  <tneo> Ammler, ^^
11:53:49  <tneo> how annoying...
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12:00:10  <tneo> which site did you use for practice Mark ?
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12:03:09  <Mark> tneo: i did the lessons on the one you sent me twice
12:04:32  <tneo> ah :)
12:05:15  <tneo> I compared my results, using dvorak I had about the same accuracy already, but needed twice as long as with qwerty :)
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12:40:43  <Ammler> @topic add Screenshots: http://mz.openttdcoop.org/img/
12:40:44  <Cooper> Ammler: Error: That topic is too long for this server (maximum length: 390; this topic: 418).
12:40:55  <Ammler> @topic remove -1
12:40:56  *** Cooper changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #140 (r16242) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition"
12:40:58  <Ammler> @topic add Screenshots: http://mz.openttdcoop.org/img/
12:40:58  *** Cooper changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #140 (r16242) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | Screenshots: http://mz.openttdcoop.org/img/"
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12:59:50  <Guest1122> Hi, I am having a go at the Scenario Quest/Competition and am wondering how long you can play the scenario in game years? I have looked around but can't find it. Sorry if it is really obvious and I just haven't seen it.
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13:05:30  <planetmaker> he... Guest1122 was really patient...
13:06:21  <RJames> I was guest 1122 something went wrong and my internet went off!
13:06:28  <planetmaker> aye :)
13:06:43  <planetmaker> well. Officially the osqc is over... for long.
13:06:57  <planetmaker> there was also no fixed time frame, but rather: do it as quickly as possible :)
13:07:13  <planetmaker> the earlier the better I gave a rating on the time score :)
13:07:18  <RJames> Its just that it says many people are still playing thats all.
13:07:43  <planetmaker> Right. Yeah. The initiator kind of abandoned the osqc... :(
13:07:54  <planetmaker> and the page wasn't updated in long either. But don't be put off :)
13:08:14  <planetmaker> I'm actually thinking of a 2nd run of the osqc right now.
13:08:29  <RJames> I hope so.
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13:08:38  <planetmaker> (and publishing the results of myself and a fellow judge)
13:08:43  <FHS> !revision
13:08:43  <PublicServer> FHS: Game version is r16242
13:08:50  <RJames> I want to see how well i've done to!
13:09:17  <planetmaker> :) The best players did even a lot better than me in my best of tries. I'm impressed :)
13:09:29  <planetmaker> Actually, if you're interested, here are the zipped games:
13:09:49  <planetmaker> http://www.openttdcoop.org/files/pm/patches/osqc01_final_games.zip
13:10:05  <planetmaker> of the 8 participants who submitted.
13:10:20  <planetmaker> one game cannot be opened, though. It was made with a patched version of openttd.
13:10:29  <RJames> cool. could I still send mine in so you could give it a rough rating?
13:11:51  <planetmaker> well... in principle yes. But I won't put it into the official ranking.
13:12:18  <planetmaker> but I can give you my personal judgment in comparison and on the same terms as the others, if you send me the savegame.
13:12:28  <RJames> Thats fine. But looking at the first one mine won't be much good ;-(
13:12:42  <planetmaker> ottd-at-planetmaker-dot-de
13:12:47  <planetmaker> what's the 1st one?
13:12:58  <FHS> !password
13:12:58  <PublicServer> FHS: revved
13:13:00  <planetmaker> look at shader's savegame.
13:13:03  <RJames> 'Tim' i think
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13:13:18  <planetmaker> ah. He's 2nd best
13:13:29  <planetmaker> and he did an awesome job.
13:14:00  <planetmaker> I wasn't as good as him either.
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13:15:19  <RJames> i'm nowhere near as far i time as they are though!
13:15:47  <planetmaker> RJames, mind that for a fair comparison, you'd have to refrain from using path signals to make it fair :)
13:15:55  <planetmaker> they weren't available at that time.
13:16:05  <planetmaker> (no pbs signals)
13:16:22  <RJames> i'll have to change them then
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13:16:42  <planetmaker> :) they give quite an advantage at some places with this tight space IMO
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13:17:05  <RJames> yep, thats why i like them
13:17:14  <planetmaker> hehe :)
13:17:14  <RJames> make small spaces useful
13:17:19  <planetmaker> yep
13:17:40  * DASPRiD hugs planetmaker 
13:17:50  <planetmaker> hey DASPRiD :)
13:18:11  <DASPRiD> hi :)
13:18:16  <DASPRiD> how are you?=
13:18:28  <planetmaker> quite fine. and you?
13:18:31  <RJames> i'll amend it and send the save to you
13:19:42  <Booth> !password
13:19:42  <PublicServer> Booth: revved
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13:20:30  <planetmaker> no rush, RJames :)
13:20:59  <RJames> won't take too long (hopefully) i haven't used many.
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13:23:56  <planetmaker> well. I can give my comments also with path signals. As it's in-official it doesn't really matter IMO :)
13:25:02  <RJames> there aren't many left now i'll send it as it is
13:25:08  <planetmaker> he :)
13:25:36  <planetmaker> I might find tonight time to look at it. But not sure, so give me some time and ask back, if I forget :P
13:28:03  <planetmaker> http://www.openttdcoop.org/files/pm/osqc_judgement_all.ods <-- that's the filled-out judgment form btw
13:32:33  <tneo> just by 2
13:33:26  <planetmaker> yes. Do you have more, tneo ?
13:33:56  <RJames> what program does that open with? i haven't seen .ods before1
13:33:57  <planetmaker> but as M4rk and me independently agree on the order it's good enough :)
13:34:02  <planetmaker> OpenOffice.
13:34:35  <RJames> ok and i've sent the save. see you around
13:34:40  <planetmaker> cu :)
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13:34:57  <planetmaker> mail... received.
13:35:06  <tneo> yes I didn't say that ;-) It was agreed that I wouldn't judge because I became a member and participated in the event
13:35:25  <planetmaker> ah :)
13:36:04  <planetmaker> well. we'd need to kick out 3rd best entry, if we'd took out yours ;)
13:36:54  <planetmaker> the more I think about this, these competitions with a scenario are really great. It shows the ingenuity of people nicely and shows the many different approaches around :)
13:37:16  <planetmaker> Only judging many entries - that's a pain. Took my three evenings or so. For just 8 games.
13:39:37  <Mark> took me way less time with the same outcome, os perhaps you put a bit too much time in it
13:39:48  <Mark> though you made that sheet of course
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13:39:53  <Mark> guess that took some time
13:40:43  <planetmaker> well, yes.
13:41:09  <planetmaker> But I tend to spend quite a bit of time on getting a judgement fair.
13:41:28  <planetmaker> otherwise I'd dial out injust grades :P
13:44:03  <Mark> i had all games opened and compared them to each other per catagory
13:45:13  <De_Ghost> what competition?
13:45:39  <Mark> osqc
13:46:51  <planetmaker> I think there was a problem with my computer not liking 8 games in parallel :)
13:47:41  <Mark> i doubt my computer liked it, but it managed
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14:03:33  <DASPRiD> planetmaker, pretty fine as well, except that 3drealms died
14:03:41  <DASPRiD> http://gamingisstupid.com/2009/05/06/the-chair-story-revival/
14:03:47  <DASPRiD> interesting article by an ex-developer
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14:45:09  <mitooo> !info
14:45:09  <PublicServer> mitooo: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 46758283408  Loan: 0  Value: 46776770907  (T:1451, R:4, P:0, S:0) unprotected
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14:49:42  <tneo> !download
14:49:42  <PublicServer> tneo: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x
14:49:53  <tneo> !download lin64
14:49:54  <PublicServer> tneo: http://binaries.openttd.org/nightlies/trunk/r16242/openttd-trunk-r16242-linux-generic-amd64.tar.bz2
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14:53:42  <jonde> !password
14:53:42  <PublicServer> jonde: thrive
14:54:24  <PublicServer> *** jondisti joined the game
15:00:39  <davis`> !playercount
15:00:40  <PublicServer> davis`: Number of players: 1
15:00:42  <davis`> !password
15:00:42  <PublicServer> davis`: thrive
15:01:18  <davis`> :|
15:01:22  <davis`> !download win64
15:01:22  <PublicServer> davis`: http://binaries.openttd.org/nightlies/trunk/r16242/openttd-trunk-r16242-windows-win64.zip
15:02:25  <davis`> !password
15:02:25  <PublicServer> davis`: thrive
15:02:32  <PublicServer> *** Game unpaused (enough players)
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15:03:07  <PublicServer> *** Game unpaused (enough players)
15:03:09  <PublicServer> *** Game unpaused (enough players)
15:03:09  <PublicServer> *** davis joined the game
15:03:11  <PublicServer> *** Game unpaused (enough players)
15:03:11  <PublicServer> *** Game unpaused (enough players)
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15:03:13  <PublicServer> *** Game unpaused (enough players)
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15:03:19  <PublicServer> *** Game unpaused (enough players)
15:03:19  <PublicServer> *** Game unpaused (enough players)
15:03:21  <PublicServer> *** Game unpaused (enough players)
15:03:21  <PublicServer> *** Game unpaused (enough players)
15:03:23  <PublicServer> *** Game unpaused (enough players)
15:03:23  <PublicServer> *** Game unpaused (enough players)
15:03:25  <PublicServer> *** Game unpaused (enough players)
15:03:25  <PublicServer> *** Game unpaused (enough players)
15:03:27  <PublicServer> *** Game unpaused (enough players)
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15:03:31  <PublicServer> *** Game unpaused (enough players)
15:03:31  <PublicServer> *** Game unpaused (enough players)
15:03:33  <PublicServer> *** Game unpaused (enough players)
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15:03:35  <PublicServer> *** Game unpaused (enough players)
15:03:35  <PublicServer> *** Game unpaused (enough players)
15:03:37  <PublicServer> *** Game unpaused (enough players)
15:03:37  <PublicServer> *** Game unpaused (enough players)
15:03:39  <PublicServer> *** Game unpaused (enough players)
15:03:39  <PublicServer> *** Game unpaused (enough players)
15:03:41  <PublicServer> *** Game unpaused (enough players)
15:03:41  <PublicServer> *** Game unpaused (enough players)
15:03:43  <PublicServer> *** Game unpaused (enough players)
15:03:43  <PublicServer> *** Game unpaused (enough players)
15:03:45  <PublicServer> *** Game unpaused (enough players)
15:03:45  <PublicServer> *** Game unpaused (enough players)
15:03:47  <PublicServer> *** Game unpaused (enough players)
15:03:47  <PublicServer> *** Game unpaused (enough players)
15:03:49  <PublicServer> *** Game unpaused (enough players)
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15:03:52  <davis`> o.o
15:03:53  <PublicServer> *** Game unpaused (enough players)
15:03:53  <PublicServer> *** Game unpaused (enough players)
15:03:55  <PublicServer> *** Game unpaused (enough players)
15:03:55  <PublicServer> *** Game unpaused (enough players)
15:03:55  <davis`> whats wrong with the bot
15:03:57  <PublicServer> *** Game unpaused (enough players)
15:03:57  <PublicServer> *** Game unpaused (enough players)
15:03:59  <PublicServer> *** Game unpaused (enough players)
15:03:59  <PublicServer> *** Game unpaused (enough players)
15:04:01  <PublicServer> *** Game unpaused (enough players)
15:04:01  <PublicServer> *** Game unpaused (enough players)
15:04:03  <PublicServer> *** Game unpaused (enough players)
15:04:03  <PublicServer> *** Game unpaused (enough players)
15:04:03  * davis` slaps Ammler in the face and yells "I'm Rick James, bitch!"
15:04:05  <PublicServer> *** Game unpaused (enough players)
15:04:05  <PublicServer> *** Game unpaused (enough players)
15:04:06  <KenjiE20> AP is buggered....
15:04:07  <PublicServer> *** Game unpaused (enough players)
15:04:07  <PublicServer> *** Game unpaused (enough players)
15:04:09  <PublicServer> *** Game unpaused (enough players)
15:04:09  <PublicServer> *** jondisti has left the game (connection lost)
15:04:11  <PublicServer> *** Game paused (not enough players)
15:04:11  <PublicServer> <davis> lol
15:04:14  <davis`> apparantly :x
15:06:04  *** [com]buster has joined #openttdcoop
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15:06:17  <PublicServer> <davis> the game is pretty inense
15:08:08  <Ammler> hmm
15:08:14  <Ammler> what did cause that?
15:08:25  <Ammler> can you reproduce?
15:08:35  <PublicServer> <davis> dont think so I just joined
15:08:38  <KenjiE20> I presume its the new min_clients check messing with AP
15:08:56  <PublicServer> <davis> the game being unpaused crashed jondisti
15:08:57  <Ammler> KenjiE20: that isn't a ap msg.
15:09:42  <PublicServer> <davis> someone could try joining
15:09:47  <PublicServer> <davis> maybe the error reproduces
15:09:54  <tneo> go fix KenjiE20 :)
15:10:26  <KenjiE20> I don't need fixi...... wait maybe I do
15:11:26  <Ammler> it is the new pause thing, but it would also happen without ap, I assume
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15:12:05  <KenjiE20> probably, just now AP is relaying it
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15:13:42  <PublicServer> <davis> anyhow , what does it take to finish this game?
15:14:17  <KenjiE20> when we a) fill out the cities and/or b) have a new one to play :)
15:14:30  <PublicServer> <davis> ah okay
15:14:45  <PublicServer> *** davis has left the game (leaving)
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15:18:57  <Ammler> It is finished
15:19:05  <Ammler> at least not playable anymore
15:19:18  *** TinoM has joined #openttdcoop
15:19:29  <Ammler> so I would vote for b)
15:19:35  *** mixrin has quit IRC
15:19:39  <davis`> same here
15:19:54  <davis`> tt-forums offline?
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15:26:38  <PublicServer> *** Game unpaused (enough players)
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15:27:07  <PublicServer> *** tneo joined the game
15:27:09  <PublicServer> *** Game unpaused (enough players)
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15:27:31  <PublicServer> *** Game unpaused (enough players)
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15:27:33  <PublicServer> *** Game unpaused (enough players)
15:27:33  <PublicServer> *** Game unpaused (enough players)
15:27:35  <PublicServer> *** Game unpaused (enough players)
15:27:35  <PublicServer> *** Game unpaused (enough players)
15:27:37  <PublicServer> *** Game unpaused (enough players)
15:27:37  <PublicServer> *** Game unpaused (enough players)
15:27:39  <PublicServer> *** Game unpaused (enough players)
15:27:39  <PublicServer> *** Game unpaused (enough players)
15:27:41  <PublicServer> *** Game unpaused (enough players)
15:27:41  <PublicServer> *** Game unpaused (enough players)
15:27:43  <PublicServer> *** Game unpaused (enough players)
15:27:43  <PublicServer> *** Game unpaused (enough players)
15:27:45  <PublicServer> *** Game unpaused (enough players)
15:27:45  <PublicServer> *** Game unpaused (enough players)
15:27:47  <PublicServer> *** Game unpaused (enough players)
15:27:47  <PublicServer> *** Game unpaused (enough players)
15:27:49  <PublicServer> *** Game unpaused (enough players)
15:27:49  <PublicServer> *** Game unpaused (enough players)
15:27:51  <PublicServer> *** Game unpaused (enough players)
15:27:51  <PublicServer> *** Game unpaused (enough players)
15:27:51  <davis`> lol
15:27:53  <PublicServer> *** Game unpaused (enough players)
15:27:53  <PublicServer> *** Game unpaused (enough players)
15:27:55  <PublicServer> *** Game unpaused (enough players)
15:27:55  <PublicServer> *** Game unpaused (enough players)
15:27:57  <PublicServer> *** Game unpaused (enough players)
15:27:57  <PublicServer> *** tneo has left the game (connection lost)
15:27:59  <PublicServer> *** Game paused (not enough players)
15:28:03  <davis`> yup ... reproduceable
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15:42:09  <PublicServer> Server closed down by admin
15:42:10  <PublicServer> *** AmmIer has left the game (connection lost)
15:42:12  <PublicServer> Server has exited
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15:47:41  <Ammler> could someone join the ps, please
15:47:45  <Ammler> it runs without ap
15:49:06  <kodmaster> !password
15:54:13  <Mark> Ammler: im in
15:54:37  <Ammler> it will be repeated while you joining
15:55:11  <Mark> it did spam ingame
15:57:12  <Ammler> oh, you left
15:57:34  <Mark> yes
15:57:38  <Ammler> I liked to test, if it only happens, when it has to change from pause->unpause
15:57:43  <Mark> should i have stayed?
15:57:46  <Mark> oh ak
15:57:47  <Ammler> or also if it is already unpaused
15:57:50  <Mark> ok
15:58:03  <Mark> it was unpaused
15:58:08  <Ammler> well, I could load a smaller map for tests :-)
15:58:16  <Mark> back in
16:00:56  *** PublicServer has joined #openttdcoop
16:00:56  <PublicServer> Autopilot engaged
16:00:56  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
16:00:56  <PublicServer> @revision r16242
16:00:56  *** ChanServ sets mode: +v PublicServer
16:11:02  <kodmaster> !password
16:11:02  <PublicServer> kodmaster: ramrod
16:11:15  <PublicServer> *** kodmaster joined the game
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16:16:23  <PublicServer> *** kodmaster has left the game (leaving)
16:16:24  <PublicServer> *** kodmaster has left the game (connection lost)
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16:31:51  <davis`> !playercount
16:31:51  <PublicServer> davis`: Number of players: 0
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16:46:15  <mitooo> !info
16:46:15  <PublicServer> mitooo: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 46994244864  Loan: 0  Value: 47011924631  (T:1451, R:4, P:0, S:0) unprotected
16:50:56  <Ammler> !rcon save psg140
16:50:57  <PublicServer> Ammler: Saving map...
16:50:58  <PublicServer> Game saved
16:51:14  <Ammler> who is making the archive entry?
16:52:23  <davis`> Booth is , at least he should
16:52:24  <davis`> :P
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16:57:29  <Ammler> davis`: agreed, he likes to edit wiki
16:57:36  <davis`> =)
16:57:47  <Ammler> specially uploading images.
16:57:55  <Ammler> so Booth, your turn ;-)
16:58:05  <planetmaker> hoho hou hou aua haha
16:58:24  <planetmaker> :)
17:00:44  <davis`> agreed
17:01:51  *** Zulan has joined #openttdcoop
17:03:42  * davis` shreds Booth with a chainsaw
17:04:22  <planetmaker> davis`: please wipe then the place after you.
17:04:31  <planetmaker> I don't want to go explaining all those blood stains.
17:04:31  <davis`> oh i'am sorry
17:04:44  * davis` cleans the floor .. walls and nicklist.
17:05:07  <planetmaker> :D
17:05:30  <davis`> iam bored enough to scan my pc for Conficker
17:05:30  <davis`> lol
17:05:40  *** mixrin has quit IRC
17:06:26  <planetmaker> easy. visit that page: http://www.h-online.com/security/services/browsercheck/tests/conficker/test.shtml
17:06:26  *** mixrin has joined #openttdcoop
17:06:45  <davis`> lol
17:06:46  <davis`> simple
17:06:51  <planetmaker> yep :)
17:06:57  *** Zantor has joined #openttdcoop
17:07:05  <planetmaker> but it won't detect type A
17:07:29  <davis`> running some tiny application from kaspersky
17:07:54  <planetmaker> he... I don't own a virus scanner :P
17:08:12  <Zantor> somebody get a virus?
17:08:28  *** mixrin has quit IRC
17:08:34  <planetmaker> you want one? I have an old floppy here with some old, harvested viruses :)
17:08:37  <davis`> haha
17:08:47  <davis`> i got too lazy to update my kaspersky with cracked keys
17:08:51  <planetmaker> I hope it's still readable :P
17:08:53  <davis`> since they kept blacklisting mine after a week
17:09:04  <Zantor> lol
17:09:04  <davis`> ive my 10 year olds cousins pc here
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17:09:07  <planetmaker> he... then it's close to useless.
17:09:07  <davis`> if you want some virus.
17:09:14  <Zantor> my comp is probably so new it's immune to the old viruses
17:09:22  <planetmaker> Zantor: you bet?
17:09:26  <Xaroth> your logic is flawed.
17:09:33  <planetmaker> ^^
17:09:51  <Zantor> whose logic is flawed? mine?
17:09:54  <Xaroth> yes
17:09:56  <planetmaker> yes
17:09:59  <Xaroth> I don't question pm's logic
17:10:03  <PublicServer> *** kodmaster has left the game (connection lost)
17:10:04  <Xaroth> after all, he's got ops, and i don't :)
17:10:06  <planetmaker> haha :)
17:10:13  <kodmaster> !password
17:10:13  <PublicServer> kodmaster: tutors
17:10:22  <planetmaker> Xaroth: is that logical?
17:10:24  <Zantor> oi vey. I'm not here to stir up trouble now
17:10:31  <PublicServer> *** kodmaster joined the game
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17:10:47  <Xaroth> planetmaker: it is, it means you know your place in the current hierarchy :)
17:10:53  <Ammler> I will never understand why people use cracked software if there is free and better available nowadys.
17:10:54  <planetmaker> :) you don't. at least so far :)
17:11:18  <planetmaker> ^^@zantor
17:11:27  <Zantor> I don't like to stir up trouble. Even in two other communities where I hang out I don't bother with getting myself in trouble or stirring stuff up
17:11:58  <Ammler> Xaroth: did you get the highlight from #openttd at noon?
17:12:13  <Xaroth> Ammler: probably, but i didn't read it, i was at work :)
17:12:18  *** mixrin has joined #openttdcoop
17:12:25  <Ammler> an now, it is gone?
17:12:26  <Zantor> I often do not find it worthwhile to be a troublemaker, so I behave myself :D
17:12:43  <planetmaker> Zantor: wise decision :)
17:12:58  <Zantor> so have no fear, Zantor Zenodex is here! :P
17:13:12  <Zantor> that was a joke (haha fat chance)
17:13:14  <Xaroth> nah
17:13:20  <Xaroth> i have logs in irssi
17:13:21  <Xaroth> i read it
17:13:25  <planetmaker> he...
17:13:33  <Zantor> have any of you played Portal>?
17:13:37  <Zantor> ?*
17:13:42  <Xaroth> yes
17:13:45  <Xaroth> before it came out
17:13:47  * Xaroth beta tested
17:13:57  <Zantor> ok good
17:14:08  <planetmaker> I only play retro games :P
17:14:16  <planetmaker> well. mostly
17:14:20  <Zantor> then may I ask you, planetmaker
17:14:29  <Zantor> have you played Descent or Freespace? they're old games
17:14:33  <Xaroth> Yes @ first.
17:14:41  <Razaekel> both are fun
17:14:42  <planetmaker> Yes, I played a bit descent
17:14:46  <Razaekel> freespace a little less
17:14:48  <planetmaker> not sure about freespace.
17:14:48  <Zantor> I still play those, Freespace 2 expecially
17:14:56  <planetmaker> was it an online thing?
17:14:57  <Zantor> especially*
17:14:58  <Zantor> umm
17:15:07  <Zantor> there was an SP campaign and a multiplayer feature
17:15:09  <planetmaker> or I might mix it up and haven't played it.
17:15:26  <Zantor> http://www.gog.com/en/gamecard/freespace_expansion
17:15:31  <Zantor> http://www.gog.com/en/gamecard/descent_1_descent_2
17:16:07  <planetmaker> I played the first version of elite :)
17:16:12  <planetmaker> with 4-colour graphics :D
17:16:15  <Zantor> for I originate from the Descent community, and made my way to the Freespace community from the Descent community
17:16:22  <Zantor> I have heard of Elite; don't know anything about it tho
17:16:37  <davis`> Infected files: 0 :>
17:16:39  <Zantor> one of my brothers introduced me into OpenTTD
17:16:41  <planetmaker> nice concept: you're basically starting of as a free lancer
17:16:50  <planetmaker> and you're free to do what you like within the world
17:17:01  <Zantor> remind me of Freelancer
17:17:05  <Aali> freespace 2 is awesome
17:17:10  <Aali> best space shooter ever
17:17:12  <planetmaker> you may just go bounty hunting, you may do errands for authorities, you even may join factions...
17:17:13  <Zantor> FS2 is T3H B0MB!
17:17:30  <Zantor> hmm, Elite has more depth than Freelancer
17:17:49  <Zantor> depth like X2 has, but X2 has convoluted economics and gameplay mechanics
17:17:54  <planetmaker> you may have heard of mount & blade
17:18:00  <Zantor> no I have not
17:18:02  <planetmaker> it's a new game. But quite the same concept
17:18:08  <Xaroth> I played X3 for like a week non-stop
17:18:12  <Xaroth> that game is AWESOME
17:18:18  <Xaroth> but lacks the multiplayer EVE gives me :/
17:18:18  <Zantor> is it worthwhile, Xaroth?
17:18:26  <Zantor> I've only seen screenshots and have considered getting the game eventually
17:18:28  <Xaroth> it looks purdy
17:18:31  <Zantor> it sure does
17:18:31  <planetmaker> http://www.taleworlds.com/
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17:18:34  <Aali> X3 is nothing compared to what X-tension was when it first came out :/
17:18:34  <Zantor> X2 is pretty too
17:18:47  <Xaroth> yes, X3 is even more pretty
17:19:02  <Aali> the X-series haven't evolved at all
17:19:16  <Zantor> they could use work on economics, UI, and gameplay
17:19:20  <Aali> prettier graphics and some new stuff, with every new game
17:19:46  <Zantor> yup
17:19:58  <Zantor> anyone here played or play Half-Life 2?
17:20:18  <Zantor> guess not
17:22:09  <PublicServer> *** kodmaster has left the game (leaving)
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17:22:21  <Xaroth> you do realise
17:22:25  <SHADOW-XIII> does more ppl play with nightly or stable ?
17:22:26  <Xaroth> that Portal is built upon the HL2 engine?
17:23:18  <Zantor> yes I know Portal uses HL2's Source engine and HAVOK physics
17:23:30  <Xaroth> k :P
17:23:33  <Xaroth> and yes, I did
17:25:10  <Zantor> what ports are needed for OpenTTD multiplayer?
17:25:23  <Xaroth> depends on your config
17:25:33  <Xaroth> both TCP and UDP tho
17:25:41  <Xaroth> ... maybe not even TCP O_O
17:26:04  <Zantor> I am behind a custom linux firewall with NAT functions disabled. Any traffic taht must go through must have the port added to the IPTABLES NAT to permit traffic
17:26:19  <Zantor> IPTABLES script
17:26:22  <planetmaker> 3978-3982
17:26:30  <Zantor> just those 4?
17:26:31  <planetmaker> and you're save. but depends what you want :)
17:26:32  <Zantor> what protocol?
17:26:36  <planetmaker> udp, tcp
17:26:40  <Xaroth> 3 lines of paste:
17:26:40  <Xaroth> public const int NETWORK_CONTENT_SERVER_PORT = 3978;
17:26:40  <Zantor> both? okay
17:26:40  <Xaroth> public const int NETWORK_DEFAULT_PORT = 3979;
17:26:41  <Xaroth> public const int NETWORK_DEFAULT_DEBUGLOG_PORT = 3982;
17:26:58  <Xaroth> first is outgoing
17:27:01  <Xaroth> others are incomming
17:27:11  <Zantor> okay
17:27:29  <Zantor> thanks
17:27:43  <Zantor> I will pass that along to my dad and he can get it opened up for me
17:27:49  <planetmaker> actually you only need two ports. 3978 + the other port which you define in the config
17:28:05  <Xaroth> 3978?
17:28:20  <planetmaker> advertizing afaik.
17:28:25  <Xaroth> 3978 is only outgoing right?
17:28:33  <planetmaker> dunno. Don't think so.
17:28:34  <Zantor> so would I be able to set it all to use the same port? that would save some trouble
17:28:57  <planetmaker> you need two for a single openttd. But 3978 will be used by all afaik
17:29:08  <Zantor> okay
17:29:13  <planetmaker> *all installations of openttd
17:31:50  <Zantor> well I g2g I have a lunch appointment. ttyl
17:32:40  <planetmaker> enjoy
17:32:55  <Xaroth> right, time to continue the rebuild, yayness
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17:36:33  <SHADOW-XIII> !password
17:36:33  <PublicServer> SHADOW-XIII: fizzle
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17:38:59  <Xaroth> Ammler: what exactly had that request to do with AutoTTD?
17:39:30  <Xaroth> have OpenTTD send more information about itself so AutoTTD can read that?
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17:40:00  <Razaekel> !info
17:40:01  <PublicServer> Razaekel: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 46994244864  Loan: 0  Value: 47011924631  (T:1451, R:4, P:0, S:0) unprotected
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17:46:41  <Razaekel> !password
17:46:41  <PublicServer> Razaekel: mosque
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17:56:09  <Godde> heya
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18:14:38  <gleeb> !password
18:14:38  <PublicServer> gleeb: onions
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18:41:06  <Booth> evening  all
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18:53:20  <ODM> ellow
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18:59:54  <Sol2> r16251 is up
19:01:10  <planetmaker> hm... an?
19:01:52  <planetmaker> hm... actually... maybe we have reason to update :)
19:01:52  <ODM> pm! can i buy a planet?:D
19:02:04  <planetmaker> ODM: they're only for lease
19:02:19  <ODM> darn
19:02:29  <planetmaker> but we can make a long-term contract, if you wish.
19:02:44  <planetmaker> it includes free access to all of its ressource. All inclusive, you may say
19:03:39  <ODM> woo
19:03:43  <ODM> ill exterminate it!
19:03:44  <planetmaker> though... Earth is still on lease. Since about nearly 6000 years. By someone called "God" or so. Some call him Allah or Jehova, though. He isn't quite clear about that
19:04:18  <planetmaker> he kind of is running an experiment on it I was told.
19:04:22  <ODM> im sure he paid in advance, then left
19:04:23  <Ammler> some call him Ammler
19:04:33  <planetmaker> yeah, he has many names
19:04:47  <planetmaker> well. he paid so far, so it's cool with me.
19:05:58  <ODM> ugh, command line screwed with my head today
19:06:06  <ODM> we used some fancy new database, but our version wasnt perfect:P
19:06:19  <ODM> so somewhere along the lines we proved that false OR false = true
19:06:38  <planetmaker> false xor false = true
19:06:43  <planetmaker> :)
19:06:48  <planetmaker> using wrong or?
19:06:55  <ODM> no, there's only one:p
19:07:33  <ODM> took a while to figure that out though
19:07:48  <ODM> and the guy responsible for keeping the stuff uptodate was fired because of the crisis thingy
19:11:25  <planetmaker> haha :(
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19:12:34  <ODM> ill go do physics instead
19:12:34  <Booth> anyone here watch scrubs?
19:12:39  <ODM> ya
19:12:50  <ODM> had the finale been yesterday or?
19:13:05  <Booth> yeah yesterday was the last episode
19:13:09  <Booth> wasnt that great
19:13:14  <ODM> aaw:(
19:13:18  <Booth> tuesdays episode was better
19:13:31  <Booth> they had 3 episodes this weel
19:13:34  <Booth> they had 3 episodes this week
19:13:44  <Booth> new game tonight?
19:13:50  <Booth> ttt game
19:14:27  <Xaroth> transport tycon... turbo?
19:14:41  <Booth> two / three tile train game
19:14:57  <ODM> hm no tors yet, will wait a bit then
19:15:13  <ODM> all shows are ending now:( sux
19:15:17  <ODM> except have i got news for you
19:15:19  <Booth> but a turbo version could be good
19:15:25  <Booth> for me?
19:15:37  <Booth> i get my own show
19:15:46  <ODM> except "Have i got new for you":P
19:15:56  <Booth> :'(
19:16:06  <Booth> i wanted my own show
19:16:20  <ODM> lol
19:16:31  <Booth> black pthyon
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19:26:22  <PublicServer> *** Game unpaused (enough players)
19:26:24  <PublicServer> *** Game unpaused (enough players)
19:26:24  <PublicServer> *** Game unpaused (enough players)
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19:26:26  <PublicServer> *** Game unpaused (enough players)
19:26:28  <PublicServer> *** Game unpaused (enough players)
19:26:28  <PublicServer> *** Game unpaused (enough players)
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19:26:30  <PublicServer> *** Game unpaused (enough players)
19:26:32  <PublicServer> *** Game unpaused (enough players)
19:26:32  <PublicServer> *** Game unpaused (enough players)
19:26:34  <PublicServer> *** Game unpaused (enough players)
19:26:34  <PublicServer> *** Game unpaused (enough players)
19:26:35  <hylje> wait what
19:26:36  <PublicServer> *** Game unpaused (enough players)
19:26:36  <PublicServer> *** Game unpaused (enough players)
19:26:38  <PublicServer> *** Game unpaused (enough players)
19:26:38  <PublicServer> *** Game unpaused (enough players)
19:26:40  <PublicServer> *** Game unpaused (enough players)
19:26:40  <PublicServer> *** Game unpaused (enough players)
19:26:42  <PublicServer> *** Game unpaused (enough players)
19:26:42  <PublicServer> *** Game unpaused (enough players)
19:26:44  <PublicServer> *** Game unpaused (enough players)
19:26:44  <PublicServer> *** Game unpaused (enough players)
19:26:46  <PublicServer> *** Game unpaused (enough players)
19:26:46  <PublicServer> *** Game unpaused (enough players)
19:26:48  <PublicServer> *** Game unpaused (enough players)
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19:26:50  <PublicServer> *** Game unpaused (enough players)
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19:26:53  <mitooo> it's a bug
19:26:54  <PublicServer> *** Game unpaused (enough players)
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19:26:56  <PublicServer> *** Game unpaused (enough players)
19:26:58  <PublicServer> *** Game unpaused (enough players)
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19:27:00  <PublicServer> *** Game unpaused (enough players)
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19:27:02  <PublicServer> *** Gleeb has left the game (leaving)
19:27:04  <PublicServer> *** Gleeb has left the game (connection lost)
19:27:04  <PublicServer> *** Game paused (not enough players)
19:28:58  <Xaroth> er
19:29:03  <Xaroth> somebody killed the bot
19:29:16  * Xaroth pokes planetmaker
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19:31:13  <Xaroth> ruh oh
19:31:15  <Xaroth> it speaks again
19:33:28  <planetmaker> uh
19:33:30  <planetmaker> ?
19:33:31  <planetmaker> !info
19:33:31  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 47014732617  Loan: 0  Value: 47032352454  (T:1451, R:4, P:0, S:0) unprotected
19:33:50  <ODM> bad bug, bad!
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19:53:17  <tneo> well atleast you know the server is unpaused :P
19:57:09  <ODM> how kind of the server
20:01:11  <davis-> !info
20:01:11  <PublicServer> davis-: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 47014732617  Loan: 0  Value: 47032352454  (T:1451, R:4, P:0, S:0) unprotected
20:01:14  <davis-> new gamee :P
20:02:04  <KenjiE20> not with that bug
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20:03:00  <davis-> yeah true
20:04:09  <planetmaker> !revision
20:04:09  <PublicServer> planetmaker: Game version is r16242
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20:13:33  <Ammler> did Booth make the archive entry?
20:13:52  <tneo> oh does remind me
20:14:09  <tneo> Whoever archives a game, should fill out players that you know who have joined
20:14:24  <tneo> now we have a lot of entries half done, because of no users added
20:18:49  <davis-> i dont think he did
20:19:21  <hylje> the played-in-this-game should be trivial to script
20:19:38  <hylje> just track playtime by nickname and show the x most playtime players
20:23:54  <tneo> KenjiE20, ^^
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20:28:52  <Ammler> hylje: with our logs, indeed
20:29:07  <De_Ghost> i would so win :o
20:29:33  <Ammler> just list the 10 which spend most money :-)
20:31:50  <De_Ghost> i would so win too
20:31:51  <De_Ghost> :o
20:33:57  <Ammler> because you idled the whole time?
20:35:06  <Sol2> i built 4->2 merge just followed the "merger" from the site. It merges 3rd and 4th line to 1st and 2nd. But train tends to change line only to 1st one. so i built 2 penalty stations occupy 1 block each, and then finally trains don't tend to go to 1st and now take 2nd too
20:35:36  <Sol2> that says what i built somewhere wrong?
20:36:37  <tneo> win what De_Ghost ?
20:39:12  <tneo> huh
20:39:27  <tneo> !revision
20:39:27  <PublicServer> tneo: Game version is r16242
20:39:41  <tneo> autostart gives me 16251 :-/
20:42:32  <planetmaker> he... I updated the binary... but didn't restart yet.
20:42:52  <tneo> ?
20:43:01  <planetmaker> I compiled the server
20:43:12  <hylje> Ammler: a autopilot-embedded script (or game command log analyser) could pretty fairly count only active time (x commands per minute) as playtime
20:43:14  <planetmaker> but it's running the old
20:44:42  <Xaroth> Ammler: you didnt' answer my question :P
20:45:19  <Ammler> hylje: we already have that
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20:45:30  <Ammler> and Xaroth, sorry :-)
20:45:42  <Xaroth> :)
20:45:47  <Ammler> the pause script might hidden it.
20:45:55  <Ammler> bug*
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20:46:07  <hypervillain> !download win64
20:46:07  <PublicServer> hypervillain: http://binaries.openttd.org/nightlies/trunk/r16242/openttd-trunk-r16242-windows-win64.zip
20:46:28  <Xaroth> -19:38:57- [Xaroth]: Ammler: what exactly had that request to do with AutoTTD?
20:46:31  <Ammler> Xaroth: some additional filter conditions
20:46:31  <Xaroth> -19:39:29- [Xaroth]: have OpenTTD send more information about itself so AutoTTD can read that?
20:46:40  <Xaroth> filter conditions like?
20:46:41  <Ammler> but you would need first to patch openttd ;-)
20:46:47  <Xaroth> yeh, unlikely
20:46:52  <Ammler> :-)
20:46:58  <Xaroth> as that would mean AutoTTD only supports those installs :/
20:47:11  <Ammler> well, it would go to trunk
20:47:32  <Ammler> if you make it nicely with devs ;-)
20:47:44  <Xaroth> hah, unlikely
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20:48:33  <Xaroth> I am thinking of adding response time to the server listing
20:49:41  <hylje> so do we have a magical get-active-players script already or not?
20:49:45  <Xaroth> so people can sort on ping
20:50:12  <Ammler> did you see such logs?
20:50:21  <hylje> did see the logs
20:50:57  <Ammler> then make an analyzer.
20:51:02  <Ammler> for it.
20:51:04  <Ammler> :-)
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21:08:57  <Xaroth> hm
21:15:15  <Xaroth> this is going to be a foooooking pain i think
21:17:12  <Sol2> if i build the line properly, then i dun hav to build a junk station for penalty. rite? :D
21:17:23  <Xaroth> ofc
21:17:44  <Sol2> ofc?>_<?
21:17:47  <Sol2> ah
21:17:48  <Sol2> of couse
21:17:50  <Sol2> course*
21:17:52  <Sol2> hehe
21:18:31  <Sol2> yeah
21:18:48  <Sol2> i removed some penalty stations and it's going fine :D
21:20:05  <Xaroth> Ammler: Trying to add the 'detail' information for servers ... will be added in 0.1.2 ... if it works that is :P
21:20:17  <Zantor> I have returned. it turned out I had to go to class right after lunch
21:20:40  <Sol2> you remind me of "dragoon"
21:20:46  <Sol2> "I have returned"
21:20:47  <Sol2> hehe XD
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21:21:47  <Zantor> lol
21:21:50  <Zantor> greetings, Sol2
21:21:53  <Sol2> hi XD
21:22:41  <Zantor> how are you this fine day?
21:23:10  <Sol2> i guess....if both lines have similar traffics at the merge, then it's bettter to remove prios
21:23:21  <Sol2> i'm just building stations and railroads XD
21:23:42  <Sol2> it's about 6:30 AM
21:23:44  <Sol2> XD
21:23:46  <Sol2> !time
21:23:46  <PublicServer> Sol2: 23:23 (CEST)
21:23:50  <Zantor> !time
21:23:50  <PublicServer> Zantor: 23:23 (CEST)
21:23:51  <Sol2> 23:23 XD
21:23:53  <Zantor> o
21:24:01  <Sol2> 8th May
21:24:05  <Sol2> Parent's day
21:24:06  <Zantor> I am GMT-6, midwest United States; where are you located, Sol2?
21:24:15  <Sol2> GMT+8 or +9 maybe XD
21:24:21  <Zantor> so, eastern Europe?
21:24:23  <hylje> korea
21:24:25  <Sol2> nope
21:24:26  <Sol2> korea
21:24:26  <Sol2> rite
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21:24:29  <Zantor> oh wow
21:24:34  <Sol2> hi, hylje
21:24:37  <Zantor> you're the first person I've met on the Internet who's from Korea
21:24:45  <Sol2> lol ur kidding me
21:24:47  <hylje> i take it you haven't played starcraft
21:25:00  <Zantor> I have played starcraft, hylje
21:25:07  <Zantor> I just haven't paid any attention to the Korean market
21:25:15  <Sol2> in starc, there are lots of korean players XD
21:25:19  <Zantor> and no I am not kidding, Sol2
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21:25:26  <Sol2> so
21:25:28  <Sol2> midwest, then
21:25:31  <Sol2> texas?
21:25:37  <Zantor> I know there are lots of Korean players but I was always on the US gatewauys
21:25:42  <Zantor> no, not Texas
21:25:59  <Sol2> hey, i've played Warcraft III in US-EAST XD
21:26:07  <Zantor> I don't play Warcraft
21:26:14  <Zantor> Starcraft has been my thing tho
21:26:14  <Sol2> ranked 66th at 3on3 :p
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21:26:38  <Zantor> well you Koreans are nutty about Starcraft like Americans are nutty about baseball and football (neither of which I watch)
21:26:41  <Sol2> in case of starcraft also us-west or east have many korean players
21:26:54  <Zantor> well I didn't notice, sol
21:26:57  <Sol2> wat's nutty ?
21:27:05  <hylje> craz
21:27:05  <hylje> y
21:27:09  <Sol2> mad at
21:27:11  <Sol2> rite?
21:27:14  <Zantor> no
21:27:21  <Zantor> nutty, a synonym for crazy
21:27:23  <Zantor> or fanatic
21:27:26  <Sol2> oh
21:27:28  <Sol2> i c
21:27:45  <Sol2> actually i can't distinguish similar words well.
21:27:55  <Sol2> those sound just same to me
21:27:59  <Sol2> crazy and mad
21:28:01  <Sol2> XD
21:28:22  <Sol2> disadvantage of studying english in korean style
21:28:23  <Sol2> XD
21:28:47  <Zantor> crazy and mad being synonymous in any amount comes from British English
21:28:48  <Sol2> just remember the words in spells as well as meaning in korean. that's all XD
21:29:46  <Sol2> you're saying crazy and mad have same meaning in UK eng?
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21:30:53  <Zantor> what I'm saying, sol2, is that occasionally the word 'mad' in UK english means that someone is crazy
21:30:54  <Zantor> for example
21:31:00  <Zantor> "you must be mad!" but not mad as in angry
21:31:29  <Sol2> so difficult
21:31:33  <Sol2> sry XD
21:31:37  <hylje> british english is bloody silly
21:31:48  <Booth> its mad
21:31:49  <Zantor> it's all right. English is a difficult language to learn for those who do not speak it natively
21:31:54  <Zantor> lol
21:32:03  <Booth> or its mental
21:32:54  <Zantor> booth, don't confuse the poor far easterner :P
21:33:00  <Sol2> in truth, i want to learn british but in korea nobody can do it without goint UK directly
21:33:15  <Sol2> going*
21:33:22  <Sol2> so
21:33:25  <Sol2> i gave up
21:33:26  <Sol2> XD
21:33:49  <macee> !download
21:33:49  <PublicServer> macee: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x
21:33:50  <Zantor> work towards a scholarship to an American or British college :D
21:33:58  <macee> !download win32
21:33:58  <PublicServer> macee: http://binaries.openttd.org/nightlies/trunk/r16242/openttd-trunk-r16242-windows-win32.zip
21:34:14  <Xaroth> people should use autottd rather than the !dl thing tbqfh :P
21:34:40  <Zantor> like this?
21:34:44  <Zantor> !autottd
21:34:48  <Zantor> or not....
21:35:05  <macee> !password
21:35:05  <PublicServer> macee: guying
21:35:15  <PublicServer> *** macee joined the game
21:35:34  <Sol2> u kno how hard to get a scholarship in Ame or Brit for poor student
21:35:36  <Xaroth> Zantor: no, like the app i made and put on the forum :P
21:35:37  <Sol2> ? T^T
21:35:50  <Zantor> oh
21:35:52  <Booth> still only PSG 140 grrr
21:35:55  <Zantor> ummm
21:36:03  <Zantor> a scholarship, Sol2? I am not sure
21:36:32  <Booth> in england they want foreng students
21:36:39  <Booth> but they charge lots of money
21:36:43  <Zantor> I do know of a way to get a no-interest loan, and that is through the LDS Church's Perpetual Education Fund (not trying to be religious with this statement)
21:36:48  <Booth> scholarships are like gold dust
21:37:00  <Zantor> heh
21:37:19  <Sol2> Booth is rite
21:37:29  <Sol2> and more important thing
21:37:40  <Sol2> we have to earn money to live at there
21:37:49  <Sol2> or we have to be a rich man
21:37:51  <Booth> not in the UK you dont
21:37:52  <Zantor> I don't know about US colleges
21:37:59  <Booth> you can get an education VISA
21:38:41  <Sol2> then where the money we hav to spend comes from?
21:38:57  <Booth> you have to pay university tuition fees
21:39:01  <Sol2> at least, money for fooooood
21:39:05  <Booth> which you can loan from the uk government
21:39:12  <Sol2> loan loan loan
21:39:18  <Booth> they give you £7000 a year
21:39:25  <Sol2> i'm in dept already
21:39:27  <Sol2> for
21:39:28  <Booth> i am a UK student and i have to work
21:39:34  <Sol2> 40 million won
21:39:39  <Booth> dont talk to me about debt
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21:39:46  <Sol2> it's bout
21:39:53  <Zantor> I know that in a US college if you stay on campus you have to be able to cover tuition, books, dormitory, and food
21:39:53  <Sol2> !°è»ê 40000000/1400
21:39:54  <Sol2> ´ä: 28571.428571
21:39:57  <Booth> first year and i have £5000 of debt
21:39:59  <Sol2> 28571 dollars
21:40:04  <Sol2> what's £
21:40:09  <Sol2> i cannot recognize that
21:40:09  <Zantor> that is a lot of money
21:40:10  <Booth> why 28 dollars
21:40:11  <Sol2> pound?
21:40:12  <hylje> british pound
21:40:15  <Sol2> yeah
21:40:16  <Booth> yeah
21:40:20  <Zantor> 28 thousand USD?
21:40:23  <Booth> its about 7000$
21:40:25  <Sol2> yeah
21:40:30  <Zantor> that would pay for two degrees at the college I'm attending
21:40:32  <Sol2> i'm in dept
21:40:43  <Zantor> debt is the proper spelling :D
21:40:47  <Sol2> two degrees?
21:40:50  <Zantor> yes
21:40:54  <PublicServer> *** macee has left the game (leaving)
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21:40:56  <Sol2> not two semester?
21:40:59  <Zantor> my degree will cost about 10 thousand USD
21:40:59  <Booth> i dont have a dergee yet
21:41:02  <Zantor> which is about 4 semesters
21:41:06  <Sol2> yeah
21:41:11  <Booth> that cheap
21:41:15  <Zantor> to be exact, 5.3
21:41:16  <Zantor> semesters
21:41:17  <Booth> mine is £3500 a year
21:41:28  <Zantor> very cheap; I like local colleges because they are very cost-effective
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21:41:45  <Booth> which was 700$ a year
21:41:49  <Booth> which was 7000$ a year
21:41:50  <Booth> sorry
21:41:50  <Sol2> i've passed undergraduate course already and i borrowed money from korea gov already
21:41:52  <Xaroth> oooOOOoooo it works :o
21:41:57  <Xaroth> IT WORKETH :o
21:42:04  <Sol2> that's about 28thounsand dollar or something
21:42:05  <Booth> what worked?
21:42:14  <Xaroth> requesting company info from a server
21:42:19  <Xaroth> it worked first attempt
21:42:25  <Xaroth> both sending/receiving/parsing etc
21:42:38  <Booth> !info
21:42:38  <PublicServer> Booth: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 47014732617  Loan: 0  Value: 47032352454  (T:1451, R:4, P:0, S:0) unprotected
21:42:43  <Xaroth> ... not like that
21:42:47  <Xaroth> like.. from ANY server.
21:42:49  <Booth> like what?
21:42:51  <Zantor> actually my degree will cost less than 00 in tuition only
21:43:10  <Sol2> i envy u so much
21:43:18  <Sol2> XD
21:43:22  <Zantor> hey, I don't like being in debt either
21:43:22  <Sol2> and
21:43:30  <Zantor> and this whole economic downturn is not making finding a job easy
21:43:45  <Zantor> go on, sol2
21:43:50  <Xaroth> Booth: AutoTTD..
21:43:52  <Xaroth> like that.
21:43:54  <Sol2> the expenses are cheaper for local students than from abroad
21:43:59  <Booth> if your loans are like uk loan they get now worth less than they gave you
21:44:04  <Booth> as inflation is negative
21:44:05  <Zantor> true
21:44:25  <Sol2> at fist
21:44:40  <Sol2> i loaned for 3.3 millions for each semester
21:44:45  <Sol2> first*
21:44:47  <Sol2> and now
21:45:02  <Sol2> i hav to loan more than 6 millions for each semester
21:45:13  <Booth> 6 million what?
21:45:18  <Sol2> won
21:45:23  <Sol2> !°è»ê 6000000/1400
21:45:23  <Sol2> ´ä: 4285.714286
21:45:27  <Booth> how much is a won worth?
21:45:33  <Sol2> about 4 thousand dollars
21:45:35  <Booth> use UFT 8 client please
21:45:46  <Zantor> sol2, would it be of interest to you if I looked into expenses of a foreign student at my local college?
21:45:47  <Booth> 1 dollar is 4000 won
21:46:04  <Sol2> nope
21:46:06  <Sol2> not at all
21:46:11  <Sol2> 1 dollar is about 1400 won
21:46:12  <Zantor> 1259.55 Won per US Dolalr
21:46:13  <Zantor> okay
21:46:14  <Xaroth> 6 000 000 South Korean won = 3 557.04698 Euros
21:46:15  <Zantor> Dollar*
21:46:25  <Xaroth> 6 000 000 South Korean won = 4770 U.S. dollars
21:46:29  <Xaroth> google ftw
21:46:35  <Booth> thats the same as a uk student pays
21:46:35  <Sol2> lol
21:46:42  <Zantor> what do you use up in Sweden? do you use the Euro?
21:46:51  <Zantor> @Xaroth
21:46:53  <Booth> korna
21:46:56  <Xaroth> sweden!?!?!?
21:46:59  <Xaroth> I'm dutch :/
21:47:06  <Zantor> doggone whois command isn't accurate
21:47:07  <Xaroth> 
21:47:07  <Xaroth> 6 000 000 South Korean won = 37 424.9735 Swedish kronor
21:47:08  <Zantor> sorry
21:47:28  <Sol2> lol
21:47:29  <Sol2> then
21:47:31  <Zantor> the server you're connected to is from Sweden
21:47:31  <Sol2> how about it
21:47:38  <Booth> @whois xaroth
21:47:47  <Sol2> @whois Xaroth
21:47:52  <Xaroth> @whois Xaroth
21:47:52  <Zantor> do a /whois
21:47:53  <Xaroth> :o
21:47:55  <Xaroth> fail
21:47:57  <Sol2> i dun have a command
21:48:00  <Zantor> epic fail!
21:48:01  <Zantor> LOL
21:48:08  <Aali> @whois the man
21:48:14  <Zantor> just type in your text space what is inside the quotes: "/whois Xaroth"
21:48:34  <Sol2> yeah
21:48:35  <Sol2> rite
21:48:43  <Sol2> he connects from a sweden server
21:48:46  <Zantor> it works for me :P
21:48:56  <Sol2> and i'm connecting from a TX server
21:49:23  <Sol2> Zantor, it says that you've connected from netherland server
21:49:29  <Zantor> taht is odd
21:49:33  <Booth> doesnt work if you use a web IRC client
21:49:35  <Sol2> hehe
21:49:40  <Xaroth> hah, they actually have a nl server
21:49:45  <Sol2> i'm using program
21:49:47  <Zantor> if you look under my 'real name' mibbit put in my hostname
21:49:53  <Xaroth> yeh
21:49:58  <Xaroth> mibbit is smart like that
21:50:03  <Booth> look up me it say i am from netherlands
21:50:13  <Zantor> I'd use a different client but firewall settings won't allow it
21:50:21  <Zantor> so, I use mibbit and meebo for my instant messaging
21:50:43  <Sol2> w/e
21:50:52  <Sol2> tired
21:50:54  <Sol2> time to sleep
21:50:56  <Sol2> XD
21:50:56  <Zantor> rather than Trillian like I used before
21:50:57  <Zantor> lol
21:51:00  <Xaroth> Zantor: US, st luis?
21:51:02  <Zantor> have you been up all night?
21:51:07  <Sol2> nope
21:51:07  <Zantor> yes, St. Louis, Missouri
21:51:10  <Sol2> waken at 2 AM
21:51:13  <Xaroth> hah
21:51:13  <Zantor> o
21:51:21  <Sol2> cats waked me up
21:51:24  <Xaroth> <3 dnsstuff
21:51:27  <Zantor> it's in the hostname so its' fair game
21:51:44  <Zantor> but if you can figure out where in the greater St. Louis area, I will give you a cookie (maybe)
21:51:48  <Xaroth> ah, just noticed :P
21:52:11  <Zantor> because I live in one of like 40 or 50 municipalities
21:52:11  <Xaroth> ARIN doesn't have that kind of detailed info, Zantor
21:52:25  <Zantor> you mean exactly where?
21:52:46  <Xaroth> ARIN only has estimates, and that's only when the ISPs actually share that info
21:52:48  <Zantor> well no client would tell you exactly where I am
21:53:04  <Zantor> I live about 30 or 40 miles from downtown St. Louis
21:53:11  <Zantor> it's a drive just to get there
21:53:13  <Xaroth> i mean
21:53:16  <Xaroth> my IP shows up amsterdam
21:53:20  <Xaroth> .. I don't live in amsterdam
21:53:31  <Zantor> if you use an IP locator it probably shows up as St. Louis
21:53:47  <Sol2> lol amsterdam!
21:54:06  <Sol2> i want to visit US and europe
21:54:08  <Xaroth> Sol2: i live 10 miles south from the damn :)
21:54:23  <Zantor> you mean 10 miles south of the dam?
21:54:29  <Sol2> lol
21:54:40  <Sol2> but
21:54:43  <Zantor> more semantics for you eh sol2? :P
21:54:47  <Sol2> i can't get a passport
21:54:56  <Zantor> you can't get a passport?
21:55:00  <Sol2> yeap
21:55:08  <Zantor> odd
21:55:17  <Sol2> i didn't go the army
21:55:19  <Sol2> not yet
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21:56:34  <Sol2> every man in korea have to go army once
21:56:37  <Sol2> about 2 years
21:56:43  <Zantor> to be honest I don't know what immigration and travel laws do and dont' permit in Korea
21:56:51  <Sol2> lol
21:56:53  <Zantor> the US is pretty open
21:57:02  <Zantor> but that means nothing if you can't get a passport in Korea
21:57:10  <Sol2> i'm a kind of draft dodger
21:57:24  <Sol2> even i'm 25 years old but i didn't go army
21:57:35  <Zantor> I don't like a recent DoD directive that was issued in the US government
21:57:44  <Sol2> wat's DoD
21:57:51  <Zantor> Department of Defense
21:57:57  <Sol2> ah
21:57:57  <Zantor> 'Civlian Expeditionary Workforce' basically a civilian military that all young people must participate in
21:58:13  <Zantor> which is not very legal in my understanding
21:58:39  <Sol2> we have had that kind system since WW2
21:58:46  <Mark> doesnt the government decide whats legal and what not then?
21:59:06  <Sol2> my?
21:59:26  <Mark> the US
21:59:33  <Sol2> lol
21:59:36  <Zantor> oi
21:59:43  <Zantor> this is getting into politics which I was hoping not to get into
21:59:49  <Sol2> korea is in wartime still
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22:00:12  <Sol2> north and south
22:00:31  <Zantor> Pres. Obama signed an executive order that created this directive and 'workforce' but it's imposed and compliance is mandatory
22:01:01  <Zantor> you can do basic training whenever you like, but I don't want to be required to serve in any such force be it civilian and military
22:01:03  <Zantor> or*
22:01:06  <planetmaker> Sol2: well. they have a truce
22:01:22  <Sol2> yeah
22:01:25  <Sol2> had
22:01:29  <planetmaker> have
22:01:40  <Sol2> but that's not similar to German's one
22:01:53  <Zantor> in my perspective such an order is leaning towards socialism, not democracy or republican government
22:02:23  <planetmaker> Sol2: what's the difference? Except that incidents are far more frequent than they ever were in middle Europe
22:03:00  <Sol2> i feel short of english. sry not for explaining my opinion
22:03:20  <Mark> you mean its not an armed war?
22:03:46  <Mark> no total war, no continuous fighting
22:03:47  <planetmaker> well. Pamunjon is a bit scary
22:03:56  <Sol2> difference of point of view which the official has
22:03:56  <Zantor> ?
22:05:01  <Sol2> well, people living in NK is starving to death but the officials don't tend to do anything for them but do something for ther millitary development still
22:05:23  <planetmaker> well, yeah
22:05:37  <planetmaker> they're doing a bad job for their people
22:05:50  <Zantor> NK has lots of problems, and I wont' get into it because I don't want to get in an argument or flame war :|
22:05:59  <Sol2> and i think, they won't give up that way
22:06:28  <Sol2> NK bears lots of fugitives
22:06:58  <Sol2> they are trying to escape their own country
22:07:12  <Sol2> eastern germany was silimar?
22:07:22  <Sol2> i dun think so
22:07:27  <Zantor> reminds me of when people were trying every which way to escape East Germany
22:07:31  <Booth> any one know where you can buy chimps from?
22:07:40  <Zantor> o_O
22:07:53  <planetmaker> Sol2: of course the were attempts to flee Eastern Germany.
22:07:56  <Sol2> if then
22:08:07  <Sol2> the official didn't give up their way?
22:08:08  <planetmaker> The self-guided machine guns on the border were there for reasons.
22:08:35  <Sol2> they gave up and now german became a unified nation
22:08:36  <planetmaker> and the commanders who gave orders to shoot refugees weren't sentenced for nothing
22:08:47  <Sol2> but in case of NK, the official won't do that
22:09:18  <planetmaker> how do you know? (I doubt it, too, but...)
22:09:52  <Mark> perhaps afterward if they get some proper government
22:10:03  <Sol2> how could it be
22:10:16  <Brot> [Blog entry] OSQC#01 (finally) finished (planetmaker) - http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/
22:10:21  <Zantor> odd as it may sound, a miracle
22:10:22  *** Levi has joined #openttdcoop
22:10:43  <Sol2> the general of NK is hereditary
22:10:58  <planetmaker> yeah. It's a classical dictatorship
22:11:08  <Ammler> !rcon quit
22:11:09  <PublicServer> Server has exited
22:11:10  *** PublicServer has quit IRC
22:11:31  <Sol2> hehe w/e
22:11:56  <Ammler> @state waiting for scenario
22:12:01  <Zantor> http://wiki.openttd.org/images/2/2a/Lgroundabout.png I can't even see how tracks come into the junction, because the picture is so close up
22:12:26  <Sol2> the truth is that i didn't go army so i hardly can get the passport, and even if i could a passport then it's term is shorter than a month
22:12:28  <Sol2> : )
22:12:33  <Booth> any one know where you can buy chimps from?
22:12:49  <Sol2> i'm sry i even don't know wats chimps
22:12:55  <Zantor> chimpanzee
22:13:00  <Zantor> a primate animal
22:13:04  <Sol2> hmm
22:13:06  <Sol2> no idea
22:13:08  <Ammler> Zantor: that is a junction for old acceleration
22:13:11  *** PublicServer has joined #openttdcoop
22:13:11  <PublicServer> Autopilot engaged
22:13:11  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:13:11  <PublicServer> @revision r16251
22:13:11  *** ChanServ sets mode: +v PublicServer
22:13:41  *** planetmaker changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #140 (r16251) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | Screenshots: http://mz.openttdcoop.org/img/"
22:13:45  <Zantor> I'm playing on hoax's tycoon heaven
22:13:57  <Booth> who are
22:13:59  <Booth> how?
22:14:10  <Booth> and who are/is tycoon heaven?
22:14:12  <Zantor> oi
22:14:21  <Zantor> hoax in #openttd
22:14:29  <Zantor> made a scenario map he calls 'tycoon heaven'
22:14:47  <Zantor> I wish I could remember where he linked me to download it
22:15:10  <Booth> if you have to original
22:15:11  <Zantor> http://mibbit.com/up/7Br2z8XJ.png it looks like this but w/o the tracks, stations, and airporst
22:15:16  <Booth> and his permission
22:15:23  <Zantor> I have his permission to use it
22:15:29  <Booth> you can uload it yourself
22:15:34  <Zantor> he wanted me to try it out
22:15:43  <Booth> youy need distro rights
22:15:52  <Zantor> I'm not distributing it
22:16:29  <Zantor> Xaroth, you remember when hoax allowed his map to be downloaded and tested?
22:16:52  <Xaroth> nop
22:17:01  <Zantor> doggone it
22:17:13  <Zantor> I had no idea you guys are so picky about maps
22:17:36  <Zantor> last night, about 11 or 12 PM GMT-6
22:17:40  <Zantor> ask him, he will likely remember
22:18:27  <PublicServer> Server closed down by admin
22:18:27  <PublicServer> Saving game...
22:18:29  <PublicServer> Game saved
22:18:31  <PublicServer> Server has exited
22:18:32  *** PublicServer has quit IRC
22:18:50  <Booth> she' gone, she's gone oow aaaa
22:19:02  <planetmaker> you wanna join?
22:19:11  <Booth> not the old game
22:19:40  <Zantor> who are you inviting, planetmaker?
22:19:41  <planetmaker> I have no new and I'm tired
22:19:51  *** Kolo has joined #openttdcoop
22:19:57  <Booth> i want new game
22:20:00  <planetmaker> Zantor: I was asking whether the server needs to be re-started :)
22:20:04  <Zantor> oh
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22:20:25  <Booth> PM i sure everyone can like
22:20:30  <Booth> live a few hours
22:20:34  <Booth> with coop being online
22:20:42  <Booth> otherwise if they cant they have issues
22:20:50  <planetmaker> :D
22:21:12  <Booth> i hope that doesnt get referenced to much
22:21:29  <planetmaker> well. it's true ;)
22:21:31  <Booth> dont the servers go off at christmas?
22:21:42  <planetmaker> no
22:21:49  <planetmaker> I actually played Christmas :)
22:21:58  <Booth> now that is sad
22:22:02  <Booth> c'mon
22:22:17  <planetmaker> well.... depends :)
22:22:21  <Booth> i think it should be turned all all majopr religous holiday
22:22:24  <Booth> honica christmas
22:22:27  <Booth> etc etc
22:22:35  <planetmaker> why?
22:22:38  <Ammler> Booth: did you make the archive entry?
22:22:51  <planetmaker> we're an international community? Why not turn off during ramadan then?
22:22:53  <Booth> nope
22:23:01  <Booth> i didnt ask for server to be closed
22:23:01  <Ammler> the server will be stopped until you have ;-)
22:23:05  <Booth> or close it
22:23:10  <Mark> we'd have no days left
22:23:21  <Booth> i said
22:23:30  <Booth> i am not adding anything to the wiki
22:23:31  <Mark> closing for any holiday is stupid imho
22:23:38  <Booth> so it will be off along time
22:23:54  <planetmaker> We offer a service. People may play. If the server is running, we don't need to do much. If it fails e.g. over Christmas -tough luck, if no one of us is around
22:23:59  <Ammler> Booth: just for you: http://mz.openttdcoop.org/img/
22:24:39  <Booth> yes
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22:26:24  <Booth> how about this i will make on tomoz
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22:29:02  <Ammler> Booth: I like you.
22:29:07  <Ammler> and good night.
22:29:25  <Booth> like me as in i am weird
22:29:27  <planetmaker> good night all, too
22:29:37  <Booth> good nigh ammler
22:29:38  <Xaroth> o_O
22:29:42  <planetmaker> sleep well and have nice dreams :)
22:29:43  <Xaroth> Ammler: you said that last night as well :P
22:29:59  <Ammler> I won't come back in 20 mins.
22:30:03  <Xaroth> :P
22:30:12  <Ammler> I don't visit tt-forums anymore.
22:30:25  <Booth> ha ha
22:30:26  <Xaroth> not even to praise autottd?
22:30:27  <Booth> are you joking?
22:30:37  <Ammler> well, maybe tomorrow :P
22:30:44  <Xaroth> har har
22:30:48  <Xaroth> still working on it tho
22:30:50  <Xaroth> will take a while
22:30:54  <Ammler> autottd needs filter for settings ;-)
22:31:06  <Xaroth> yes, that's quite impossible :P
22:31:12  <Ammler> nothing is.
22:31:17  <Xaroth> it requires codechange, which then makes it for certain versions ONLY
22:31:25  <Booth> it might be hard
22:31:27  <Xaroth> not really 'generic' :P
22:31:28  <Ammler> yep
22:31:36  <Booth> but impossible doesnt exist in my dictonary
22:31:45  <Ammler> but nightlies are fine and it will go to 0.8 then.
22:31:52  <Xaroth> true that
22:32:02  <Xaroth> but i don't like designing the entire thing :/
22:32:03  <Ammler> so next year, your app would rock ;-)
22:32:34  <Ammler> Xaroth: I guess, there isn't much to design
22:32:46  <Ammler> mostly it is done, I assume, like company infos and such
22:37:45  <Xaroth> Amm; at least i'll have detailed company info with the next one :P
22:38:09  <Ammler> why don't you hightlight me ;-)
22:38:23  <Xaroth> because yer supposed to be heading to bed? :P
22:38:28  <Ammler> hehe
22:38:31  <Xaroth> i mean.. it's already 10 minutes: P
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22:39:19  <Xaroth> only problem will now be
22:39:30  <Xaroth> to migrate the browser to the new library...
22:39:49  <Sol2> i want to build signals on the bridges or tunnels
22:40:18  <Xaroth> well, first the update manager, but that's not much of an issue i think
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22:49:03  <Zantor> I am having the darndest time tryign to build this junction
22:49:12  <Zantor> scaling it up is easier said than done
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22:54:22  <Sol2> okay i got the point
22:54:51  <kodmaster> !download win64
22:54:53  <Sol2> in a middle traffic station, PBS is ok but when traffic is going heavier then it's better to use per-signals
22:56:51  <kodmaster> !info
22:56:53  <Zantor> sol2, I want to build a Star junction
22:57:01  <kodmaster> is the server down?
22:57:41  <Zantor> here I'll send a screenshot
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22:58:23  <Zantor> http://mibbit.com/up/Rq6dCRBS.png the drawing of the Star junction in the wiki is not made for something this size
22:58:28  <Xaroth> I wonder if Amm actually went to bed :P
22:58:37  <Zantor> lol
22:59:21  <Xaroth> what are those pbs crosses on the lines? they don't work :P
22:59:31  <Xaroth> unless you use 90 degree turns
22:59:35  <Xaroth> which is cheating, really :/
22:59:36  <Zantor> oh
22:59:43  <Zantor> I was playing with PBS signals and put them in
22:59:51  <Zantor> I only have one train on that set of lines
22:59:56  <Zantor> so ti doesn't matter atm
23:00:04  <Zantor> look at the junctin
23:00:07  <Razaekel> trying to make a 4-way?
23:00:11  <Zantor> yes
23:00:16  <Razaekel> dont use star
23:00:16  <Zantor> I was going to make a star
23:00:21  <Zantor> what should I use then?
23:00:30  <Razaekel> one sec
23:00:57  <Razaekel> how many lanes?
23:01:23  <Zantor> one in, one out, per sisde
23:01:27  <Zantor> side*
23:01:55  <Sol2> ur tunnel is too long
23:02:03  <Zantor> that tunnel is not permanent
23:02:09  <Sol2> yeah
23:02:18  <Zantor> I have it there so I can have a train doing a run for me so I still have income while I work on this
23:02:31  <Sol2> how about to see my junction
23:02:32  <Zantor> when the junction is complete the tunnel goes bye bye
23:02:33  <Razaekel> my personal preference is the dual branch-merge
23:02:40  <Sol2> it's not completed yet but may aid you
23:03:01  <Zantor> razaekel, I don't need to move that much yet
23:03:16  <Zantor> you could say I'm a novice at this
23:03:20  <Zantor> talking with you guys is helping me learn more
23:03:22  <Razaekel> eh
23:03:27  <Razaekel> i guess the star would work, then
23:03:41  <Zantor> would the dual branch merge fit in a 24x24 area?
23:03:53  <Razaekel> uh
23:04:12  <Sol2> http://www.openttdcoop.org/wiki/Image:Jason_Bourne_Transport%2C_2124%EB%85%84_1%EC%9B%94_2%EC%9D%BC.png
23:04:22  <Razaekel> no
23:04:24  <Sol2> oh that's too complex
23:04:27  <Razaekel> looks like 30x30
23:04:41  <Zantor> from end to end of each set of rails it's 24 squares
23:04:58  <Zantor> I'm making it large because I will be having trains that are 10+ cars long
23:05:05  <KenjiE20> Sol2, http://mz.openttdcoop.org/img/ for images now
23:05:20  <Sol2> oic
23:06:03  <Sol2> Zantor, my junction is expanded star junction even as i said above that's not completed yet
23:06:04  <Razaekel> not too bad sol2
23:07:09  <Sol2> thx Razaekel!
23:07:52  <Razaekel> of course, i do prefer MOAR TRACKS
23:07:55  <Razaekel> ie
23:08:03  <Razaekel> at least 8 per side is good
23:08:06  <Razaekel> :-)
23:08:20  <Sol2> i hav to adjust more stations to be able to contain more trains w/o traffic jam
23:08:23  <Zantor> Razaekel	of course, i do prefer MOAR TRACKS
23:08:25  <Zantor> lol
23:08:27  <Sol2> wat's moar tracks?
23:08:31  <Zantor> it's a pun
23:08:35  <Zantor> moar is a phonetic spelling of more
23:08:42  <Zantor> so he's saying he prefers more tracks
23:08:53  <Razaekel> bigger is better
23:08:58  <Sol2> ah,
23:08:59  <Sol2> ic
23:09:03  <Zantor> in yo' humble opinion, mate
23:09:09  <KenjiE20> 4chan sucks
23:09:12  <Razaekel> aye, very humble
23:09:19  <KenjiE20> stop succuming to their ways
23:09:25  <KenjiE20> :)
23:09:33  <Razaekel> we are anonymous
23:09:35  <Razaekel> we are legion
23:09:44  <Razaekel> we will not forgive
23:09:45  <KenjiE20> we are the retards of the internet
23:09:47  <Razaekel> we will not forget
23:09:52  <Zantor> so you think, Razaekel
23:10:09  <KenjiE20> iiChan > 4chan :P
23:10:35  <Razaekel> i WAS working on a 8 track SML network on a 512x2048 map
23:10:40  <Zantor> I could make it 28x28
23:10:41  <Zantor> lol
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23:10:44  <Razaekel> or was it 256x2048
23:10:47  <Razaekel> i dont remember
23:10:55  <Razaekel> either way
23:11:02  <Razaekel> i had it halfway done
23:11:10  <Razaekel> and then being a retard, i went and saved over it
23:11:22  <KenjiE20> iirc it'd have to be 256x2048 to get on PS
23:11:31  <Zantor> retard of retards, congratulations
23:11:33  <Razaekel> it was solo
23:11:39  <KenjiE20> ah fair enough then
23:11:47  <Razaekel> and PS can do 2048x2048
23:11:49  <Razaekel> apparently
23:11:54  <KenjiE20> 1024x1024
23:12:11  <KenjiE20> 20 would kill everything before we got halfway done
23:12:16  <Razaekel> the issue with the big maps isnt the server, it's the clients
23:12:19  <Xaroth> Zantor: just made a 4-way
23:12:21  <Xaroth> lemme upload it
23:13:55  <Xaroth> http://users.tt-forums.net/autottd/zantor.png
23:14:00  <Zantor> pic?
23:14:02  <Zantor> k
23:14:10  <Xaroth> not the prettiest
23:14:15  <Zantor> ver nice
23:14:16  <Zantor> very nice*
23:14:23  <Xaroth> the actual junction is a 30x30 square
23:14:36  <Xaroth> 30x29 would look nicer, as you can see
23:14:51  <KenjiE20> wiggle turns :/
23:14:57  <Xaroth> yeh, hence 30x29 :P
23:15:24  <Zantor> junctions I can have the hardest time with sometimes
23:15:30  <Razaekel> you damn brit
23:15:36  <Razaekel> drive on left?
23:15:42  <Razaekel> it's drive on RIGHT!
23:15:42  <Xaroth> me?
23:15:53  <Razaekel> yea
23:15:58  <Xaroth> i'm dutch
23:16:01  <Zantor> lol
23:16:03  <Razaekel> close enough
23:16:06  <Zantor> LOL
23:16:10  <Xaroth> and i just picked left because it looked better
23:16:23  * Xaroth off to bed now
23:16:47  <Xaroth> that junction took me 15 minutes :/
23:16:47  <Zantor> cya l8r
23:16:53  <KenjiE20> at least when we all run out of gas, and are using horses again, us Brits will be able to see men with weapons coming the other way
23:17:01  <Zantor> the very first time I built a proper junction, it took me half an hour
23:17:23  <Xaroth> Zantor: yeh, but i build junctions all the time
23:18:14  <Zantor> http://mibbit.com/up/x9PPVcmM.png here's what I have so far
23:18:21  <Zantor> anything look odd?
23:18:34  <Xaroth> use more tunnels
23:18:40  <Zantor> tunnels instead of bridges?
23:18:42  <Xaroth> tunnels don't have speed limits, bridges do
23:18:43  <Zantor> well duh
23:18:47  <Zantor> ok
23:18:56  <Zantor> well I'm following the pic on the wiki to make sure I Get it right
23:19:05  <Razaekel> tunnels take up more space than bridges
23:19:08  <Xaroth> oh and reduce the amount of turns as much as possible
23:19:17  <Razaekel> that's important
23:19:22  <Sol2> Zantor, reduce bridges and tunnels as many as possible
23:19:27  <Xaroth> Razaekel: not -that- much more space
23:19:32  <Razaekel> 2 more tiles!
23:19:59  <Razaekel> if yer trying to squeeze a junction into a small space, it can be important
23:20:06  <Xaroth> true
23:20:12  <Xaroth> but junctions in small places are a hell anyhow
23:20:15  <Xaroth> anyways, i was heading to bed
23:20:16  <Xaroth> nn
23:20:25  <Sol2> gute nacht
23:20:31  <Xaroth> that's german :P
23:20:48  <Sol2> w/e
23:20:52  <Sol2> :p
23:21:04  <Zantor> cya xaroth
23:21:19  <Sol2> Zantor, you're planning to expand that junction after the time?
23:21:34  <Sol2> i mean
23:21:43  <Sol2> put more lines into junction
23:22:19  <Sol2> or you can just learn from what Xaroth uploaded
23:22:24  <Sol2> that's the most simple one i think
23:22:44  <Zantor> working on it
23:22:56  <Sol2> yeap
23:23:03  <Sol2> Xaroth made a good example
23:23:10  <Sol2> so i hav nothing to do more :)
23:24:40  <Sol2> and you can also adjust where the tunnel is placed a bit to make a straight side roads around NW area of junction of Xaroth's one
23:26:47  <Zantor> http://mibbit.com/up/QENmOAX2.png
23:27:09  <Zantor> that is done following the illustration in the wiki
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23:32:12  <Sol2> yeah
23:32:15  <Sol2> that looks nice
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23:32:36  <Sol2> hi booth
23:32:42  <Sol2> how long will the train be?
23:32:55  <[1]Booth> hello
23:33:00  <Zantor> to whom are you speaking?
23:33:03  <Sol2> that's nice but i want to adjust one more thing XD
23:33:14  <Sol2> to you Zantor XD
23:33:18  <[1]Booth> erm who save PSG 139?
23:33:28  <Zantor> 10+ cars
23:33:30  <[1]Booth> and why is there no archive for it?
23:33:50  <Zantor> I have yet to find out how long a train a 7-square stattion will take
23:33:50  <Razaekel> zantor
23:33:55  <Razaekel> quick lesson
23:33:59  <Zantor> yes?
23:34:05  <Zantor> shoot
23:34:08  <Razaekel> in OTTD, basic model, there's 2 cars per tile
23:34:13  <Sol2> when the train have to turn left, then it have to slow its speed by not enough length between 90 degree turn
23:34:32  <Sol2> by->due to
23:34:32  <Razaekel> and we usually say the length of trains in terms of the number of tiles it covers
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23:34:44  <Razaekel> so, in your case, it would be a 5TL train
23:34:52  <Razaekel> or 5TL+
23:35:01  <Zantor> ok
23:35:11  <Zantor> well I don't intend to go beyond a train that's 7 tiles long
23:35:16  <Zantor> so about 14 cars engine included?
23:35:23  <Razaekel> that would be correct
23:35:24  <Sol2> put the tunnel one tile left more
23:35:34  <Zantor> which tunnel?
23:35:39  <Sol2> erm
23:35:46  <Sol2> that's not possible
23:35:48  <Sol2> nvm
23:35:49  <Razaekel> engines are usually half a tile
23:35:55  <De_Ghost> !date
23:35:57  <Razaekel> so it'll be 1 engine, 13 cars
23:36:05  <Zantor> or 2 engines, 12 cars
23:36:10  <Razaekel> unless yer using a 2 piece engine, which takes up one tile by itself
23:36:11  <Razaekel> yea
23:36:38  <Razaekel> when considering curves
23:36:47  <Razaekel> train length doesnt really matter
23:36:49  <Razaekel> speed does
23:36:57  <Zantor> ok
23:37:10  <De_Ghost> or
23:37:14  <De_Ghost> lots of raw powa
23:37:16  <De_Ghost> :D
23:37:19  <Razaekel> nope
23:37:24  <Razaekel> it's still speed limited
23:38:32  <Razaekel> there's a rough table for the speed and curve relations on the openttd wiki
23:38:43  <Razaekel> but the limits appear to also depend on the track type
23:38:54  <Razaekel> railroad vs monorail vs maglev
23:40:37  <Zantor> gotcha
23:48:19  <Booth_> any one know who was meant to archive PSG 139?
23:49:38  <Booth_> ok that is something for me to clean up tomorrow then
23:51:06  <Booth_> !info
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